|
|
(731 intermediate revisions by 4 users not shown) |
Line 101: |
Line 101: |
| {{Subpage || hide = true | page=Cards 9101-9200 }} | | {{Subpage || hide = true | page=Cards 9101-9200 }} |
| {{Subpage || hide = true | page=Cards 9201-9300 }} | | {{Subpage || hide = true | page=Cards 9201-9300 }} |
| | {{Subpage || hide = true | page=Cards 9301-9400 }} |
| | {{Subpage || hide = true | page=Cards 9401-9500 }} |
| | {{Subpage || hide = true | page=Cards 9501-9600 }} |
| | {{Subpage || hide = true | page=Cards 9601-9700 }} |
| | {{Subpage || hide = true | page=Cards 9701-9800 }} |
| | {{Subpage || hide = true | page=Cards 9801-9900 }} |
| | {{Subpage || hide = true | page=Cards 9901-10000 }} |
| | {{Subpage || hide = true | page=Cards 10001-10100 }} |
| | {{Subpage || hide = true | page=Cards 10101-10200 }} |
| | {{Subpage || hide = true | page=Cards 10201-10300 }} |
| | {{Subpage || hide = true | page=Cards 10301-10400 }} |
| | {{Subpage || hide = true | page=Cards 10401-10500 }} |
| | {{Subpage || hide = true | page=Cards 10501-10600 }} |
| | {{Subpage || hide = true | page=Cards 10601-10700 }} |
| | {{Subpage || hide = true | page=Cards 10701-10800 }} |
| | {{Subpage || hide = true | page=Cards 10801-10900 }} |
| | {{Subpage || hide = true | page=Cards 10901-11000 }} |
| | {{Subpage || hide = true | page=Cards 11001-11100 }} |
| | {{Subpage || hide = true | page=Cards 11101-11200 }} |
| | {{Subpage || hide = true | page=Cards 11201-11300 }} |
|
| |
|
| The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games. | | The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games. |
Line 113: |
Line 133: |
| * '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning. | | * '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning. |
|
| |
|
| Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set). | | Whenever anyone's feeling insane enough to play a game of it, they can play the deck on [[Spelbord]] or export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set). |
|
| |
|
| ==Special Rules== | | ==Special Rules== |
Line 126: |
Line 146: |
| If you'd prefer a more compact subset of the deck, you may appreciate one of the following: | | If you'd prefer a more compact subset of the deck, you may appreciate one of the following: |
|
| |
|
| [[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]]. | | [[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]], [[/Money set|Money set]], [[/Balatro Booster Packs|Balatro Booster Packs]], [[/Homestuck set|Homestuck set]]. |
|
| |
|
| ==Expansions== | | ==Expansions== |
Line 135: |
Line 155: |
| ==Card List== | | ==Card List== |
|
| |
|
| :''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]].'' | | :''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]], [[/Cards 10601-10700|10601-10700]], [[/Cards 10701-10800|10701-10800]], [[/Cards 10801-10900|10801-10900]], [[/Cards 10901-11000|10901-11000]], [[/Cards 11001-11100|11001-11100]], [[/Cards 11101-11200|11101-11200]], [[/Cards 11201-11300|11201-11300]].'' |
| <!-- When creating a new archive subpage, remember to update the subpage listing above. --> | | <!-- When creating a new archive subpage, remember to update the subpage listing above. --> |
|
| |
|
| <!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** --> | | <!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** --> |
|
| |
|
| {{card|title=Diversity Prism|type=Thing|cornervalue=|text=Things you control are all colors, and corporate effects cannot target you or a thing you control unless they are positive.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| | <!--February 23, 2025--> |
|
| |
|
| {{card|title=GENERIC PRIDE DISPLAY|type=Action - Corporate|cornervalue=|text=Target player cannot target you with any effects until the end of your next turn.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Gold Spell|type=Action|creator=ChippyYYZ|bgcolor=E3D200|cornervalue=2WUBRG|text=Gold Spell is every color.<BR>Discard your hand. Instead of playing a Thing this turn, you may gain a Mana token for each card you discard this way.<BR>Reveal the top five cards of the deck, put one of them into your hand, and discard the rest; do this four more times, discard a random card, then end your turn.|longtext=y|number=11301}} |
|
| |
|
| {{card|title=All-Inclusive Lattice|type=Thing - Lattice|cornervalue=|text=All Lattices are all colors.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Spambot|type=Thing - Robot/Zombie|bgcolor=006|text=Play into any player's control.<br>When you would draw your first card on your turn, roll 1d6 for each of your Spambots. If you roll a 1, you instead draw a blank Thing named Spam. When an effect would target any Things, it must target Spambots if possible, preferring Spambots controlled by the active player.<br>'''Action:''' Destroy target Thing.|longtext=!HACK! Blitz Friends 3D Legends Edition All Cheats Free Gold Generator 999,999 Gems 2025 No Human Verification|creator=Binarius|number=11302}} |
|
| |
|
| {{card|title=Trapped in the 2nd dimension!|type=Thing - Curse|cornervalue=|text=Attach to target player.<br> | | {{card|title=Botstorm|type=Action|text=Each player gains control of five copies of Spambot (#11302). Draw five additional copies.|creator=Binarius|number=11303}} |
| Attached player cannot target more than one legal target whenever an effect requires them to do so.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Rumors Of My Demise|type=Thing|creator=ChippyYYZ|cornervalue=6R|text=When your turn would be skipped or you discard three or more cards from your hand—potentially including this card—you may put this card in the discard pile and return up to two target cards from the discard pile to your hand. You may play one of them.}} | | {{card|title=Silent Guardian|type=Thing|text=When you play this, you may return it to your hand. If you do, when you would be forced to discard another card except due to your hand size limit, you may instead reveal this from your hand.<br><br>If you would lose control of another Thing, you may instead destroy this.|longtext=Thank you Kevan|creator=Binarius|number=11304}} |
|
| |
|
| {{card|title=Pride Flag|type=Thing|creator=ChippyYYZ|cornervalue=9P|bgcolor=FFF|text=When this enters play, it becomes three colors of your choice instead of white.}} | | {{card|title=<font color=ba1016>Seer of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=When Seer of Blood enters play, reveal cards from the top of the deck until you reveal a Thing for each player. Put one of those Things into each player's control. Discard the other revealed cards.|flavortext=Through you, the world is shown unity.|bgcolor=3e1601|number=11305}} |
|
| |
|
| {{card|title=Trapped in the 4th dimention!|type=Thing - Curse|cornervalue=|text=Attach to target player.<br> | | {{card|title=<font color=bd1864>Prince of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text='''Action: '''Flip target Thing face-down unless you control fewer face-down Things than its controller.|flavortext=You splinter yourself to stifle the selves of others.|bgcolor=55142a|number=11306}} |
| Whenever an effect has attached player target something, for all legal targets, copy the effect with that player targeting that target.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Jake, Queer Defendant|type=Thing - Epic Jake|cornervalue=|text=When you control more than one copy of this card, sacrifice all but one of them.</br>
| |
| Neither you, nor things you control, can be the target of effects with one color.|creator=JakeTheWolfie|bgcolor=980|longtext=|flavortext="Come forth, brothers, sisters, and siblings! I shall protect you while we fight for our rights!"}}
| |
|
| |
|
| {{card|title=Encase in Cheap Plastic|type=Action|cornervalue=|text=Target thing loses all text and becomes a Cheap Plastic Trophy with "Kevan wins the game."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Damn you, Kevan!}} | | {{card|title=<font color=000000>Heir of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=Whenever a Thing is destroyed, you may return it to its controller's hand. Then, if it's in a player's hand, that player discards a random card.|flavortext=Through you, stresses are relieved and transferred.|bgcolor=306800|number=11307}} |
|
| |
|
| {{card|title=The <font color=ee4144>_</font><font color=f37033>_</font><font color=fdf6af>_</font><font color=62bc4d>_</font><font color=1e98d3>_</font><font color=672f89>_</font> Agenda|type=Action|creator=ChippyYYZ|cornervalue=9T|text=Reveal the top X cards of the deck, where X is the number of colors among Things you control from among Red, Orange, Yellow, Green, Blue, Purple, White, Black, Gray, and Pink. For each of those colors, you may choose a Thing you control of that color. For each different Thing chosen this way, put one of the revealed cards into your hand. Shuffle the deck.|longtext=y}} | | {{card|title=Smooth-Talking Con Man|type=Thing - Party Member|bgcolor=006|text=Opponents' animate Things cannot target Smooth-Talking Con Man.<br>'''Action:''' Shuffle the discard pile's top Thing, one of your non-token Things, and target non-token Thing an opponent controls together. Deal one into their control, another into yours, and the last onto the discard pile.|longtext=y|creator=Binarius|number=11308}} |
|
| |
|
| {{card|title=Icy Coating|type=Thing|text=Play attached to a Thing. That thing is white instead of its other colors. It can't move or use its '''Action:''' abilities. | | {{card|title=Mix Metaphors|type=Action|text=Split the ruletexts of one of your Things and target Thing an opponent controls into two parts at a boundary between sentences. Each gives its second part to the other. Their titles do the same at a boundary between words.|creator=Binarius|number=11309}} |
| |flavortext=From Freeze Ray (#9131)
| |
| |cornervalue=0Q|creator=Bucky|bgcolor=66F}}
| |
|
| |
|
| {{card|title=Token Buyer|type=Thing - Person|text=When an opponent gains a token, you may swap one of your Money tokens for it. | | {{card|title=Straight to the Point|type=Thing|text=When an Action card is played, only the final sentence of its ruletext takes effect.|creator=Binarius|number=11310}} |
|
| |
|
| '''Action:''' Gain a Money token.
| | {{card|title=<font color=47dff9>Maid of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=Instead of drawing at the start of your turn, you may return each nontoken Thing you control to your hand to draw that many cards.|flavortext=You blow in a new direction.|bgcolor=4379e6|number=11311}} |
| |flavortext=From Card Trader (#9187) etc. | |
| |cornervalue=0R|creator=Bucky|bgcolor=22a}} | |
|
| |
|
| {{card|title= Curse of Deafness |type=Thing|text=Play attached to a Thing. If it allows its owner to optionally do something, they must choose not to. | | {{card|title=<font color=ff2106>Page of Time|cornervalue=[[File:time.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=Once during your turn, you may discard the deck's top 3 cards.<BR>Whenever the discard pile is shuffled to form a new deck after the deck is emptied, you gain "You may look at and play the top card of the deck and the bottom card of the discard pile as though they were in your hand."|longtext=y|flavortext=Through you, many past and future selves enjoy a moment of present.|bgcolor=b70d0e|number=11312}} |
| |flavortext=From Curse of Blindness (#9238) | |
| |cornervalue=0S|creator=Bucky|bgcolor=007}} | |
|
| |
|
| {{card|title=Unholy Sigil|type=Thing|cornervalue=|text=When this enters play, each opponent crates 3 Demon tokens.<br> | | {{card|title=<font color=9c4dad>Mage of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=Your maximum hand size is reduced by 2.<BR>When an Action you play causes an opponent to discard any cards or causes you to draw any cards, that player discards or draws one more.|flavortext=You focus your efforts carefully.|bgcolor=520c61|number=11313}} |
| At the beginning of your turn, gain control of target unholy thing an opponent controls. If none exist, put an omen counter on this, then each opponent gains control of 1 unholy thing you control.<br>
| |
| If this has 3 omen counters on it, you win the game. |creator=JakeTheWolfie|bgcolor=006|longtext=textislong|flavortext=}}
| |
|
| |
|
| {{card|title=Apocalypse Sundial|type=Thing|cornervalue=|text=When this enters play and at the beginning of your turn, place an hour counter on it. If there are 12 or more hour counters on it, you win the game. If Apocalypse Sundial leaves play, destroy all things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Catch and Release|type=Thing|text=Whenever you play a living Thing, you may shuffle it into the draw pile at the end of your turn. If you do, draw a card.|creator=Binarius|number=11314}} |
|
| |
|
| {{card|title=Corrupt Rivers|type=Thing|cornervalue=|text=Whenever a living thing targets you or a thing you control, gain control of it. It becomes undead in addition to its' other types. Add a soul counter to Corrupt Rivers.<br> | | {{card|title=The Day That Lasted Forever|type=Action|text=Remove the cards in the draw pile from the game.<br><br>If any cards have been removed from the game in this way, you may instead shuffle them into the draw pile and remove The Day That Lasted Forever from the game.|creator=Binarius|number=11315}} |
| If there are 20 or more soul conters on Corrupt Rivers, you win the game.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | |
|
| |
|
| {{card|title=A Voice Like Thunder|type=Action|cornervalue=7A|creator=ChippyYYZ|text=Reveal the top 6 cards of the deck. Choose up to one Action card from among them, discard the rest, and play that card. Neither that card nor this card can be responded to, countered, negated, ignored, or prevented. That card's effects can't be overruled.}} | | {{card|title=Eyes on the Prize|type=Action|text=Draw the topmost card in the draw pile that contains a win condition, shuffling afterward.|creator=Binarius|number=11316}} |
|
| |
|
| {{card|title=Ideal Conditions|type=Action|cornervalue=5I|creator=ChippyYYZ|text=Draw a card, and draw another at the beginning of your next turn.<BR>Until the end of your next turn, you may play an additional Action or Thing each turn.}} | | {{card|title=<font color=001957>Knight of Void|cornervalue=[[File:void.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single lowest Score at the start of your turn, draw an extra card.|flavortext=You thrive when luck has run out.|bgcolor=104ea2|number=11317}} |
|
| |
|
| {{card|title=Token Siphon|type=Thing|creator=ChippyYYZ|cornervalue=1T|text='''Action:''' Each opponent gives you one of their tokens. You may destroy this card. If it's destroyed this way, gain control of up to two target tokens.}} | | {{card|title=Rogue of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Space enters play, shuffle together all nontoken Things, then deal each player as many Things as they had. If you still control Rogue of Space, draw a card.|flavortext=Through you, tables are turned.|bgcolor=000000|number=11318}} |
|
| |
|
| {{card|title=Burn from both ends|type=Thing|cornervalue=|text=At the beginning of your turn, exile the top 2 cards and bottom 2 cards of the deck. You may play those cards that turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=<font color=f6fa4e>Sylph of Light|cornervalue=[[File:light.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=When you roll a die, you may add or subtract 1 from the result (except to exceed the range of possible rolls).<BR>Once per turn when any cards are put into the discard pile from the deck, you may draw one of them.|flavortext=Through you, relevance is restored to the forgotten.|bgcolor=f0840c|number=11319}} |
|
| |
|
| {{card|title=Live for now|type=Thing|cornervalue=|text=When this enters play and at the beginning of your turn, exile your hand. You may play those cards this turn.<br> | | {{card|title=Morning Routine|type=Thing|text=Immediately after your turn begins, you may perform any combination of the following, in order:<br>''Brush teeth'' - Reveal a card in your hand, draw a card, and discard one of them.<br>''Make the bed'' - Return a Thing you con­trol to your hand. Return your rotated Things to their original orientation.<br>''Read the news'' - View the top card of the draw pile.|longtext=make breakfast|creator=Binarius|number=11320}} |
| At the beginning of your turn, draw up to handsize instead of drawing a card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Dictate of Speed|type=Thing|cornervalue=|text=Whenever a player would draw a card beyond the first each turn, they exile it instead, and may play that card until the end of their next card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Atla Palani, Nest Defender|type=Thing|text=Whenever an egg you control is destroyed, reveal cards from the draw pile until you reveal a living Thing. Gain control of it and put the rest on the bottom of the draw pile in a random order.<br><br>'''Action and Thing:''' Gain an Egg token.|creator=Binarius|number=11321}} |
|
| |
|
| {{card|title=Subscription|type=Thing|cornervalue=2S|creator=ChippyYYZ|text=When Subscription enters play, choose a creator.<BR>When you would draw your first card during your turn, reveal the top 5 cards of the deck. Either draw one of those cards by the chosen creator and shuffle the deck, or shuffle the deck and draw a card.}} | | {{card|title=i guess we doin circles now|type=Thing|text='''Action:''' Reveal cards from the draw pile until you reveal a card sharing a subtype with or from the same booster pack as target Thing an opponent played last turn. Draw it or you may gain control of it if it is a Thing. Shuffle the rest back into the draw pile.|creator=Binarius|number=11322}} |
|
| |
|
| {{card|title=Regeneration|type=Action|cornervalue=2R|creator=ChippyYYZ|text=At the beginning of your next turn, draw up to your maximum hand size (draw at most 7 cards this way). You can't play Actions on your next turn.}} | | {{card|title=<font color=06ffc9>Thief of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text='''Action:''' Target opponent discards down to 3 cards in hand if they have more. Add a blank untitled Action card from the discard pile to your hand, or create one if there isn't one.|flavortext=You unmask intentions while keeping the mask for yourself.|bgcolor=00923d|number=11323}} |
|
| |
|
| {{card|title=Guard Tower|type=Thing|cornervalue=7T|creator=ChippyYYZ|text=Opponents can't play Things into your control.<BR>When another building you control would become the target of an effect, you may have that effect target Guard Tower instead. Once per turn when you discard a building card from your hand, you may return it to your hand.|longtext=y|flavortext="Halt! Who goes there?"}} | | {{card|title=<font color=72eb34>Bard of Life|cornervalue=[[File:life.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=Whenever a Thing uses an Action Ability, destroy that Thing.<BR>Whenever a player plays an Action card, they discard a card or put one of their Things with Life in its title or cornervalue in the discard pile.|flavortext=Through you, exhaustion accelerates.|bgcolor=a49787|number=11324}} |
|
| |
|
| {{card|title=Revert Necromancy|type=Action|cornervalue=|text=Destroy target undead thing. It is no longer undead and becomes alive | | {{card|title=<font color=fdfdfd>Witch of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text='''Action: '''Each player draws two cards. Each player exceeding their maximum hand size discards a card.|flavortext=You change the scope of possibility.|bgcolor=ffde55|number=11325}} |
| |creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | |
|
| |
|
| {{card|title=Sol Ring|type=Thing - Artifact|cornervalue=|text='''Rotate 90 degrees:''' Gain 2 colorless mana counters. Activate only when this is not rotated.</br> | | {{card|title=Universes Collide|type=Action|text=Choose two other decks or booster packs and shuffle a copy of each. Each player draws a card from each. You may play an Action you draw in this way. If you do, draw a card from the same source. Shuffle the rest into the draw pile.|creator=Binarius|number=11326}} |
| At the beginning of your turn, un-rotate this.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Demonic Altar|type=Thing|cornervalue=|text='''Sacrifice a living thing:''' Target thing you control becomes a Living Demon in addition to its' other types.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Flatten|type=Action|text=A card's Weight is equal to: number of words in its title + lines of ruletext + highest digit in its cornervalue.<br><br>Play a Thing onto target Thing with less than half its Weight. Treat them as a single Thing with the properties of only the top card.|creator=Binarius|number=11327}} |
|
| |
|
| {{card|title=Junkyard|type=Thing|text=Destroyed Things go under this, including tokens. <br> | | {{card|title=Lost in Transit|type=Action|text=You must play this without cost as soon as it enters your hand.<br><br>Target opponent draws a card.|creator=Binarius|number=11328}} |
| '''Thing:'''Put a destroyed Token back into play.
| |
| '''Thing:'''Discard two Things from your hand to play a destroyed Thing from under this.
| |
| |flavortext=From Isle of Exiles(#9248)
| |
| |cornervalue=0T|creator=Bucky|bgcolor=007}}
| |
|
| |
|
| {{card|title=Martial Art Combo|type=Action|text=This turn, each card you play deals 1 damage to a Thing of your choice, and if a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it.<br><br> | | {{card|title=<font color=001957>Muse of Void|cornervalue=[[File:void.png|32px]]|type=Thing</font>|creator=ChippyYYZ|text=When an opponent begins their turn with an empty hand, they draw an extra card and you draw a card.<BR>When a player would win the game, they lose the game instead.|flavortext=Through you, the last become first.|bgcolor=104ea2|number=11329}} |
|
| |
|
| Deal 2 damage to target Thing. You may play an extra Action this turn.|longtext=true|cornervalue=0U|creator=Bucky|bgcolor=700}}
| | {{card|title=<font color=f6fa4e>Lord of Light|cornervalue=[[File:light.png|32px]]|type=Thing</font>|creator=ChippyYYZ|text=At the end of your turn, look at the top 4 cards of the main deck. Shuffle up to 3 of them into your deck, then put the rest back in any order ''(if you don't have a deck, those cards become your deck)''. Then, if neither the deck nor discard pile are bigger than your deck, you win the game.|longtext=LIGHT|flavortext=You have dominion over all.|bgcolor=f0840c|number=11330}} |
|
| |
|
| {{card|title=Coffeeberry Cake|type=Thing|text=You may eat this (destroying it) at the start of your turn. | | {{card|title=The Gang's All (mostly) Here|cornervalue=1T|type=Action|creator=ChippyYYZ|text=Each player, starting with the next in turn order, may play any number of Things from their hand.<BR>Put target Thing on the bottom of the deck if its controller played a Thing this way and doesn't have the fewest Things in play.|longtext=y|flavortext=With so many things, it's easy to lose track of one.|number=11331}} |
|
| |
|
| When a player eats this, they must immediately either play two cards or reveal and discard their hand to show they can't.
| | {{card|title=Pantheon|type=Thing - Building|bgcolor=006|text=Once during your turn, you may build an altar to a living Thing you control by attaching it to Pantheon. Whenever a Thing worshipped in Pantheon is destroyed by an opponent, they discard a card. Whenever a living Thing is played, you may play a living Thing or draw a living Thing in the top 20 cards of the draw pile, shuffling afterward.|longtext=y|creator=Binarius|number=11332}} |
| |flavortext=From Snack Bar (#9329) | |
| |cornervalue=0V|creator=Bucky|bgcolor=007}}
| |
|
| |
|
| {{card|title=Dreamcatcher|type=Thing|cornervalue=|text=Whenever a card enters exile, note it.</br> | | {{card|title=Never Alone|type=Thing|text=When this enters play and whenever your only living Thing leaves play, draw the topmost living Thing in the draw pile, shuffling afterward, and you may play it.|creator=Binarius|number=11333}} |
| If Dreamcatcher leaves play, shuffle all cards noted with it back into the deck. Exile Dreamcatcher.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=A simple device, yet able to starve off eternity's grasp for just a little while.}}
| |
|
| |
|
| {{card|title=Cove of Secrets|type=Thing|cornervalue=|text=Whenever you would draw cards, draw twice that many cards. Whenever a player other than yourself targets Cove of Secrets, they draw 2 cards.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Dead men tell no tales, instead leaving them scrawled onto the walls.}} | | {{card|title=I've Been Doing Some Thinking|type=Action - Song (Lyric)|bgcolor=600|text=Discard your hand. Draw the same number of cards, cycling through the following sources in order: Things you control, Things you don't control, the draw pile.|creator=Binarius|number=11334}} |
|
| |
|
| {{card|title=Ignite the World|type=Action|cornervalue=|text=Destroy all things, tokens, and counters. Each player discards their hand then draws 2 cards.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=In a flash, Jake had rid the world of all life. Only charred ground of a now dead plane remains.}} | | {{card|title=Prismic Alignment|cornervalue=6P|type=Action|creator=ChippyYYZ|text=Destroy target Thing. If you control a gem or any Thing that shares a symbol in its cornervalue with another Thing you control or with this card, draw a card.|flavortext=Properly focus the waves, and reveal what lies beneath.|number=11335}} |
|
| |
|
| {{card|title=Arena|type=Thing|creator=ChippyYYZ|cornervalue=5A|text='''Action:''' Choose target Thing. Its controller chooses another target non-building Thing. For each chosen Thing, roll a d6 and add a number in that Thing's cornervalue to the result. Destroy the Thing with the lower result, or both Things if it's a tie.|flavortext="Are you not entertained?"}} | | {{card|title=Junkyard|type=Thing|creator=ChippyYYZ|cornervalue=8J|text=When this enters play, discard cards from the top of the deck until two Action cards are discarded. Shuffle those Actions into the deck.<BR>'''Action:''' You may shuffle the discard pile. You may put Junkyard on the bottom of the discard pile to play a Thing from among its top three cards.|number=11336}} |
|
| |
|
| {{card|title=Academy|type=Thing|creator=ChippyYYZ|cornervalue=7A|text=Your maximum hand size is increased by 1.<BR>'''Action:''' Draw a card if you have at least X cards in hand. X is 6 minus 1 for each other building you control or reveal from your hand as you play this Action.}} | | {{card|title=Conjuration|creator=ChippyYYZ|type=Action|cornervalue=1C|text=Draw three cards. You may create a copy of a Thing you control and put it into your hand. If you do, discard a random card.|number=11337}} |
|
| |
|
| {{card|title=Foundry|type=Action|creator=ChippyYYZ|cornervalue=7F|text=Draw three cards, then discard down to your maximum hand size. Create a Building token for each card you discard this way.}} | | {{card|title=Curse of Infirmity|type=Thing|text=Play into any player's control.<br><br>At the end of your turn, discard a random card, then flip a coin. On heads, draw a card.|creator=Binarius|number=11338}} |
|
| |
|
| {{card|title=Coronation Caravan|type=Thing|text=At the start of your turn, win the game if you have a Crown.<br> | | {{card|title=Malfunctioning Teleport Pad|type=Thing|text=At the end of your turn, reveal cards from the draw pile until you reveal a Thing: as you gain control of it, Malfunctioning Teleport Pad shuffles itself into the draw pile's top five cards.|creator=Binarius|number=11339}} |
|
| |
|
| '''Action: ''' gain a Crown token.<br><br> | | {{card|title=Philanthropist|type=Thing|text=Play into any player's control.<br><br>Whenever you draw a card, you generously donate a card in your hand to an opponent with at least two fewer cards than you, if possible.|creator=Binarius|number=11340}} |
|
| |
|
| After each of your non-skipped turns, skip your next turn if you have a Crown.
| | {{card|title=Collude|type=Action|cornervalue=7C|creator=ChippyYYZ|text=Target opponent draws two cards. Draw three cards. They give you a card from their hand. Give them a different card from your hand.|number=11341}} |
| |flavortext=from Trade Caravan (#9338) and War Caravan (#9344) | |
| |cornervalue=0W|creator=Bucky|bgcolor=770}} | |
|
| |
|
| | {{card|title=Circling Vultures|type=Action|cornervalue=6C|creator=ChippyYYZ|text=Rotate target Thing 90° clockwise. If it completes a clockwise rotation this way, destroy it, draw a card, and gain a Food token. Otherwise, return this card to your hand.|flavortext=from Kevan's Circling Vulture (#1342)|number=11342}} |
|
| |
|
| {{card|title=Vaultlessness|type=Thing|text=Your maximum hand size is 0.<br><br> | | {{card|title=Missile Batteries|type=Action|cornervalue=6M|creator=ChippyYYZ|text=Target player discards a card. If they discard a Thing card, play a copy of Debris (#10957) into that player's control. Otherwise, destroy target token that player controls.|flavortext=from Kevan's Missile Battery (#1343)|number=11343}} |
| During your turn, the top card of the deck is revealed and you can play it as though it were in your hand.
| |
| |cornervalue=0X|creator=Bucky|bgcolor=007}} | |
|
| |
|
| {{card|title=Chaotic Boon|type=Action|text=Choose one at random by 1d4:<br>1: Each of your opponents discards two cards OR<br>2: You may play two extra Actions and an extra Thing this turn OR <br>3: Put one of the top three cards of the discard pile into your hand OR <br>4: Choose any of the other three options.|cornervalue=0Y|creator=Bucky|bgcolor=700}} | | {{card|title=Fresh Ideas|type=Thing - Tack-On|bgcolor=066|text=All Action cards have “You may discard your hand, draw the same number of cards, and end your turn” added to the bottom.|creator=Binarius|number=11344}} |
|
| |
|
| {{card|title=Frozen Necklace|type=Thing|cornervalue=|text=At the beginning of your turn, put an ice counter on another target thing.</br> | | {{card|title=Chin Music|type=Action|text=Return target living Thing to its controller's hand. If they play it during their next turn, they must discard a card first.|creator=Binarius|number=11345}} |
| Things with ice counters are treated as though they were blank.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Nuclear Waste Spill|type=Action|cornervalue=|text=Each player sacrifices each living thing they control, and cannot play a living thing until the end of your next turn.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Refenestrate|type=Action|text=Draw target living Thing in the discard pile and gain a Window token.|creator=Binarius|number=11346}} |
|
| |
|
| {{card|title=Loyal Companion|type=Thing|cornervalue=|text=If you would lose the game, instead shuffle Loyal Companion into the deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Devour Energy|type=Action|text=Destroy all Energy tokens and Action cards in play. For each player who had anything destroyed this way, draw two cards. For each player who didn't, they can't play Actions until your next turn.|creator=ChippyYYZ|cornervalue=2D|flavortext=from Pongo's Energy Devourer (#1347)|number=11347}} |
|
| |
|
| {{card|title=Dream Walk|type=Action|creator=ChippyYYZ|cornervalue=9D|text=Look at the top 3 cards of the deck. You may reveal an Action from among them. If you do, treat this card as a copy of that Action. Otherwise, draw the fourth card of the deck.}} | | {{card|title=Indulge in the Past|type=Action|creator=ChippyYYZ|cornervalue=6I|text=For the rest of the turn, draw cards from the bottom of the discard pile instead of the top of the deck.<BR>Shuffle your hand face-down and put it on top of the deck, then draw that many cards plus one. If this is your first Action this turn, you may play an additional Action.|number=11348}} |
|
| |
|
| {{card|title=Retrospective|type=Action|creator=ChippyYYZ|cornervalue=3R|text=Choose a creator. If there are at least 4 cards by that creator in the discard pile, put one of them into your hand and the rest on top of the deck in a random order.}} | | {{card|title=Explosion of Tokens|type=Action|creator=ChippyYYZ|cornervalue=7E|text=Instead of playing a Thing this turn, you may gain a token of any type.<BR><BR>Spend all your tokens and destroy √X target Things (rounded down), where X is the number of tokens you spent.<BR>OR each player gains three tokens of each type of token in play.|flavortext=from Kevan's Token Explosion (#1349)|longtext=y|number=11349}} |
|
| |
|
| {{card|title=Basilica|type=Action|creator=ChippyYYZ|cornervalue=8B|text=Reveal the top 5 cards of the deck. Your next opponent to the left puts a Thing from among them into the discard pile. Your next opponent to the right puts an Action from among them into the discard pile. Put the rest into your hand.}} | | {{card|title=The Fool|type=Action - Tarot|text=Create a copy of the last Thing/Action that you played, and place it in your hand.|creator=JakeTheWolfie|bgcolor=962|cornervalue=B0|flavortext=|longtext=|number=11350}} |
|
| |
|
| {{card|title=Public Chat Room|type=Thing|text=Anyone may change this card's flavortext while playing a card or adding a card to the deck archive.|flavortext=Big fan of referencing uncommon effects like rotation and cornervalue counting on cards that do unrelated things - ChippyYYZ | | {{card|title=The Magician|type=Action - Tarot|text=Two target things you control permanently gain the text "Whenever an ability on this thing is activated, roll 2d6. On a 10 or higher, draw a card." and "'''Action:'''"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BI|flavortext=|longtext=|number=11351}} |
| |cornervalue=0Z|creator=Bucky|bgcolor=007}} | |
|
| |
|
| {{card|title=Self-Referential Card|type=Thing|text=This card's full cornervalue is 0 followed by the entire upper-case alphabet. <br><br> | | {{card|title=The High Priestess|type=Action - Tarot|text=Create two random planets from [BALATRO PLANET PACK], and place each into your hand only if you have space left in your hand, Un-creating any that don't fit in your hand.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BII|flavortext=|longtext=|number=11352}} |
|
| |
|
| '''Thing:''' move this card anywhere. | | {{card|title=Bombing Raid Warning|type=Thing|creator=ChippyYYZ|cornervalue=8B|text='''Action and Thing:''' Each player chooses two Things they control not named Bombing Raid Warning, then picks one of those at random. Destroy all Things not picked this way.|flavortext=from Pongo's Bombing Raid (#1353)|number=11353}} |
| |flavortext=From Self-Referential Card (#9548) | |
| |cornervalue=0*|creator=Bucky|bgcolor=007}}
| |
|
| |
|
| {{card|title=Momentary Lapse of Concentration|type=Action|text=Target living Thing is considered blank until the end of your next turn.|creator=Binarius}} | | {{card|title=Cartomancy Reading|type=Action|creator=ChippyYYZ|cornervalue=7C|text=Put the top three cards of the deck into play face-down as blank Things, rotate one of them 180°, and end your turn. Instead of drawing a card at the start of your next turn, flip over those cards one at a time, playing each of them that's not rotated and putting the rotated one into the previous player's hand, then end your turn.|longtext=y|number=11354}} |
|
| |
|
| {{card|title=Threads of Fate|type=Action|text=Look at the fourth through eighth cards of the draw pile. You may either exchange two of them or insert target Thing into them and then give its controller another Thing in play.|creator=Binarius}} | | {{card|title=Another Tarot Reading|type=Action|creator=ChippyYYZ|cornervalue=9A|text=Look at the top five cards of the deck. Reveal up to two of them and put them into your hand, then put the rest on top of your deck in any order ''(if you don't have a deck, those cards become your deck)''.|number=11355}} |
|
| |
|
| {{card|title=Going Nowhere Fast|type=Action|text=Target player who did not play any cards during their last turn may not play any cards during their next turn.|creator=Binarius}} | | {{card|title=The Empress|type=Action - Tarot|text=Two target things you control permanently gain the text "You can play twice the number of actions you normally can."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BIII|flavortext=|longtext=|number=11356}} |
|
| |
|
| {{card|title=Introduction to Staged Hysteria|type=Action|cornervalue=|text=At the beginning of each players turn, that player activates all action abilities on things they controled when this was played.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=The Emperor|type=Action - Tarot|text=Create two random tarot cards from [BALATRO TAROT PACK], and place each into your hand only if you have space left in your hand, Un-creating any that don't fit in your hand.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BIV|flavortext=|longtext=|number=11357}} |
|
| |
|
| {{card|title=Forged in Ice|type=Action|cornervalue=|text=Return a thing from the discard pile to your control. It gains the subtyle Frozen.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=The Hierophant|type=Action - Tarot|text=Two target things you control permanently gain the text "You can play twice the number of things you normally can."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BV|flavortext=|longtext=|number=11358}} |
|
| |
|
| {{card|title=Introduction to Dimentional Shift|type=Action|cornervalue=|text=Each player shuffles all things they control into the deck. For each thing shuffled this way, starting with you, it's owner reveals cards from the top of the deck until they reveal a thing. They gain control of it then place the revealed cards on the bottom of the deck in a random order.|creator=JakeTheWolfie|bgcolor=600|longtext=Yes|flavortext=}} | | {{card|title=Sword Hunt|type=Action|text=Opponents discard all weapons in their hands. Destroy all weapons they control. You may destroy any number of Things with destruction effects by discarding a card for each.|creator=Binarius|number=11359}} |
|
| |
|
| {{card|title=Hat Trick|type=Thing|cornervalue=8H|creator=ChippyYYZ|text='''Thing - Go For Three!:''' Destroy this card. You may play additional Actions this turn until you have played three. At the end of your turn, discard your hand if you didn't play exactly three Actions this turn.}} | | {{card|title=Shun the Past|type=Thing|text=Cards in the discard pile are considered removed from the game. When a player would manipulate the contents of the discard pile except by adding to it, they instead discard a card.|creator=Binarius|number=11360}} |
|
| |
|
| {{card|title=Dead Beckoning|type=Thing|creator=ChippyYYZ|cornervalue=3B|text='''Action:''' Return target Thing card from the discard pile to play under your control. You may activate an Action Ability of that Thing. Remove it from the game at the end of your turn.}} | | {{card|title=Give a Man a Fish / Teach a Man to Fish|type=Action/Thing|bgcolor=707|text=''As an Action:'' Each player gains a Fish token. Gain a Fish token for each of your non-fish tokens.<br>''As a Thing:'' '''Action and Thing:''' Gain a Fish token.|creator=Binarius|number=11361}} |
|
| |
|
| {{card|title=Explorer's Cap|type=Thing|creator=ChippyYYZ|cornervalue=2E|text=Whenever the deck is shuffled, look at the top card of the deck. You may draw that card and discard a card.|flavortext=It gives the confidence to feel at home in unfamiliar territory.}} | | {{card|title=The Lovers|type=Action - Tarot|text=Target thing you control permanently gains the text "This thing has all types."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BVI|flavortext=|longtext=|number=11362}} |
|
| |
|
| {{card|title=Type Converter|type=Thing|text=Before you draw at the beginning of your turn, you may discard a Thing or Action. If you do, draw and reveal cards until you draw a card of the opposite type. Put it into your hand and put the other cards you revealed on the bottom of the draw pile.|creator=Binarius}} | | {{card|title=The Chariot|type=Action - Tarot|text=Target thing you control permanently gains the text "You may play additional cards each turn equal to half of the number of total cards you can play."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BVII|flavortext=|longtext=|number=11363}} |
|
| |
|
| {{card|title=Start Over|type=Action|text=Move your Things to the discard pile and discard your hand, then draw five cards and begin your turn.|creator=Binarius}} | | {{card|title=Justice|type=Action - Tarot|text=Target thing you control permanently gains the text "Whenever you draw one or more cards, draw twice as many instead, then flip a coin twice. On two tails, exile this thing."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BVIII|flavortext=|longtext=|number=11364}} |
|
| |
|
| {{card|title=Caught Out|type=Action|text=Target opponent reveals any number of cards from their hand. They may not play any cards during their next turn that they did not reveal in this way.|creator=Binarius}} | | {{card|title=We Make It Or We Die|type=Action|text=Each player creates a card to propose for inclusion in the deck. If all are unanimously approved, shuffle them onto the top of the draw pile and add them to the deck online. Otherwise, destroy all Things in play and all players discard their hands.|flavortext=from Corrigan's We're Going Down in Smoke and Flames (#1365)|longtext=Tuff Luff|creator=Binarius|number=11365}} |
|
| |
|
| {{card|title=Introduction to Abduction|type=Action|cornervalue=|text=Each player may gain control of a living thing they do not control.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Shuffle Mode|type=Thing|text=When this enters play, put the Actions in your hand face down under it. Whenever you draw an Action, put it under this. Whenever you would play an Action, you play a random Action under this, returning it afterward.|flavortext=from Corrigan's CD Player (#1366)|creator=Binarius|number=11366}} |
|
| |
|
| {{card|title=Defenestrate|type=Action|cornervalue=|text=Throw target player out of the nearest window.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Lay Low|type=Action|text=You have no maximum hand size this turn. Return a Thing you control to your hand and end your turn.|creator=Binarius|number=11367}} |
|
| |
|
| {{card|title=Introduction to Pyrokinetics|type=Action|cornervalue=|text=Each players destroys a flammable or meltable thing.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=The Hermit|type=Action - Tarot|text=Create a token copy of up to 10 target tokens you control, or 5 target things you control.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BIX|flavortext=|longtext=|number=11368}} |
|
| |
|
| {{card|title=Monty's Hall|type=Thing - Building | | {{card|title=The Wheel of Fortune|type=Action - Tarot|text=Flip a coin twice. On two heads, choose a random thing you control. It permanently gains the text "You may play twice as many cards of each type per turn." and it's title permanently gains the prefix "Polychrome"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BX|flavortext=|longtext=|number=11369}} |
| |text=The first time you'd draw a card in a turn, you may choose to reveal it first. If you do, you may discard it and draw a replacement card. | |
| |creator=Bucky|bgcolor=666|cornervalue=1A|flavortext=}} | |
|
| |
|
| {{card|title=Think Twice|type=Action | | {{card|title=Strength|type=Action - Tarot|text=Premanently increase a '''number''' or '''number word''' by one on up to two target things you control.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXI|flavortext=|longtext=|number=11370}} |
| |text=When you draw this card, reveal and copy it.<br><br> | |
|
| |
|
| Draw a card. Remove all other "Think Twice" cards in the discard pile from the game.|cornervalue=2A|creator=Bucky|bgcolor=700}}
| | {{card|title=Reduction In Force|type=Thing|text='''Action:''' Each player chooses up to two non-token Things they control. Remove the rest from the game. Destroy this card if it's in play.|creator=ChippyYYZ|cornervalue=6R|number=11371}} |
|
| |
|
| {{card|title=Double Strike|type=Action | | {{card|title=A Few of Cups|type=Thing - Minor Arcana|text=At the start of your turn, if this card is not rotated, either gain a Water token<br>OR spend two tokens to draw an extra card each time you draw any cards this turn.<br>While this card is inverted, your max hand size is reduced by two.|creator=ChippyYYZ|bgcolor=006|cornervalue=0A|longtext=|number=11372}} |
| |text=When you draw this card, reveal and copy it.<br><br> | |
|
| |
|
| You may discard a card to destroy target Thing. Remove all other "Double Strike" cards in the discard pile from the game.|cornervalue=3A|creator=Bucky|bgcolor=700}}
| | {{card|title=Quantity of Swords|type=Thing - Minor Arcana|text=At the start of your turn, if this card is not rotated, either gain an Energy token<br>OR spend four tokens to destroy target Thing.<br>While this card is inverted, you can't win the game.|creator=ChippyYYZ|bgcolor=006|cornervalue=6Q|longtext=|number=11373}} |
|
| |
|
| {{card|title=Free Trial Period|type=Action|text=Put a Thing into play. At the beginning of your next turn, return it to your hand or discard another Thing to keep it in play.|creator=Binarius}} | | {{card|title=Death|type=Action - Tarot|text=Choose two cards you control. Exile one of them and make a copy of the other under your control.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXII|flavortext=|longtext=|number=11374}} |
|
| |
|
| {{card|title=Stamp of Authority|type=Thing|text=Once per turn, you may play a card without cost if you are its creator.|creator=Binarius}} | | {{card|title=The Hanged Man|type=Action - Tarot|text=Exile two target things.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXIII|flavortext=|longtext=|number=11375}} |
|
| |
|
| {{card|title=Shocking Betrayal|type=Action|text=Target living Thing defects to your control and reports the contents of its previous controller's hand to you.|creator=Binarius}} | | {{card|title=Temperance|type=Action - Tarot|text=Create 20 token copies of a token you control, |
| | or 10 token copies of a Thing you control.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXIV|flavortext=|longtext=|number=11376}} |
|
| |
|
| {{card|title=<font color=e99842>Firebrand</font>|type=<font color=e99842>Thing - Pony</font>|bgcolor=d63627|creator=ChippyYYZ|text='''Action - Fire Control:''' Gain 1d6 Flame tokens.<BR>'''Action - Joy of Fireworks:''' Spend exactly 1d6 Flame tokens if possible. If you do, each player draws a card. If you spend your last Flame token this way, you also draw cards equal to the d6 result.}} | | {{card|title=Court Jester|type=Thing - Party Member|bgcolor=006|text=This enters play with three Ball tokens, each a color of your choice.<br>If you control at least three balls, '''Action:''' Draw a card. Otherwise, '''Action:''' Produce a Ball token.<br>'''Action or Thing''': Discard an Action or Thing, respectively, to draw the last card of the same type that you played.|flavortext=from Corrigan's Jester (#1377) and JakeTheWolfie's The Fool (#11350)|longtext=motley|creator=Binarius|number=11377}} |
|
| |
|
| {{card|title=<font color=0e1022>Stro</font><font color=2a2b49>n</font><font color=0e1022>g O</font><font color=2a2b49>a</font><font color=0e1022>k</font>|type=<font color=0e1022>Th</font><font color=2a2b49>in</font><font color=0e1022>g - P</font><font color=2a2b49>o</font><font color=0e1022>ny</font>|bgcolor=8d6239|creator=ChippyYYZ|text=''Practical Solutions - ''Reveal the first card you draw during your turn. If it's an Action, discard it and draw another. If it's a Thing with an Action Ability, you may play an additional Thing and an additional Action this turn.}} | | {{card|title=Ostler|type=Thing - Party Member|bgcolor=006|text=Your maximum hand size is increased by 1. Once per turn, when an opponent would cause you to lose control of a living Thing, you may either discard a card to prevent the effect or have them discard a card.|creator=Binarius|number=11378}} |
|
| |
|
| {{card|title=<font color=b07a2d>T</font><font color=b11874>h</font><font color=db3996>r</font><font color=b11874>il</font><font color=db3996>l</font><font color=b11874>y F</font><font color=db3996>i</font><font color=b11874>ll</font><font color=db3996>y</font>|type=<font color=b11874>Th</font><font color=db3996>i</font><font color=b11874>ng</font><font color=db3996>-</font><font color=b11874>Po</font><font color=db3996>n</font><font color=b11874>y</font>|bgcolor=eae96f|creator=ChippyYYZ|text=''Mystery Solver - ''Whenever you play an Action, you may first look at the top 3 cards of the deck and put them on the top or bottom in any order.<BR> | | {{card|title=King's Champion|type=Thing|text=Play attached to target Thing.<br>If any player, of whatever degree soever, shall deny or gainsay you to be the right controller of attached Thing, or that you ought not to enjoy the same; here is your Champion, ready in person to combat with them, and in this quarrel will adventure his life. If an opponent would make you lose control of attached Thing, flip a coin: heads, they instead discard their hand; tails, lose it and destroy King's Champion.|longtext=Manor of Scrivelsby|creator=Binarius|number=11379}} |
| ''Naive -'' At the end of your turn, if you didn't play an Action this turn, target opponent reveals a random card from their hand. If it's an Action, they may play it targeting you or Thrilly Filly. If they don't, draw a card.|longtext=???}}
| |
|
| |
|
| {{card|title=You come across a village|type=Action|cornervalue=|text=Choose one:</br> | | {{card|title=Rusted Chains|type=Thing - Song (Lyric)|bgcolor=006|creator=ChippyYYZ|cornervalue=2R|text=Opponents can't gain control of your Things while your hand isn't empty.<BR>When this is destroyed, each opponent destroys a Thing they control, then each player who controls no Things draws a card.|number=11380}} |
| '''Spend the night''' - End your turn. You and things you control cannot be affected until your next turn.</br> | |
| '''Talk with locals''' - Draw 2 cards. Each opponent may draw a card.|creator=JakeTheWolfie|bgcolor=600|longtext=teeeeeeext|flavortext=}}
| |
|
| |
|
| {{card|title=Purgatorial Chime|type=Action|cornervalue=|text=Each player shuffles up to 2 cards in their hand or on their field into the deck. For each card not shuffled this way, draw a card, and you may play cards drawn this way|creator=JakeTheWolfie|bgcolor=600}} | | {{card|title=Prison Moon|type=Thing - Song (Lyric)|bgcolor=006|creator=ChippyYYZ|cornervalue=0P|text=When this card enters play, put another target Thing underneath it face-down. When this card leaves play, gain control of any attached Things and flip them face-up.<BR>At the end of your turn, the player preceding you in turn order gains control of Prison Moon.|number=11381}} |
|
| |
|
| {{card|title=You come under attack | | {{card|title=Shattered By The Sun|type=Action - Song (Lyric)|bgcolor=600|creator=ChippyYYZ|cornervalue=7S|text=Target player reveals their hand. You may have that player play a Thing of your choice from their hand. Then destroy that Thing.<BR><BR>Gain an Energy token.|number=11382}} |
| |type=Action|cornervalue=|text=Choose one:</br> | |
| '''Surrender''' - Each opponent chooses a thing they control. You gain control of the chosen things.
| |
| '''Fight''' - Each opponent sacrifices a living thing they control.|creator=JakeTheWolfie|bgcolor=600|longtext=txxxxxxxet|flavortext=}}
| |
|
| |
|
| {{card|title=New Filing Technique|type=Action | | {{card|title=A Long Way From Home|type=Action|text=Return target Thing to its controller's hand, preferring a living Thing if possible. Choose one: they may not play Things during their next turn, or they may not activate Action abilities during their next turn.|creator=Binarius|number=11383}} |
| |text=Choose an X from 1 to 4. Move the X alphabetically-earliest non-token Things to the bottom of the draw pile. | |
| |flavortext=From My New Filing Technique Is Unstoppable (#31)|cornervalue=P1|creator=Bucky|bgcolor=500}}
| |
|
| |
|
| {{card|title=Quadruple Crown|type=Thing | | {{card|title=Gust of Wind|type=Action|text=Target opponent discards a random card. You may have them play it, or you may discard a card to play it yourself.|creator=Binarius|number=11384}} |
| |text=When you draw this card, reveal and copy it three times, and you have +3 maximum hand size until the end of the turn.<br><br> | |
|
| |
|
| If you own four Crowns at the end of your turn, you win the game.
| | {{card|title=Incantation of Resurrection|type=Thing|text=Play under no one's control. You may not play Actions on the turn this enters play.<br><br>When this leaves play, any players who were eliminated while this was in play may return to the game.|flavortext=from Pongo's Resurrection Scroll (#1385)|creator=Binarius|number=11385}} |
| |creator=Bucky|bgcolor=770|cornervalue=4A|flavortext=}} | |
|
| |
|
| {{card|title=Land Mine|type=Action | | {{card|title=Parting Gifts|type=Thing|creator=ChippyYYZ|cornervalue=2P|text=When a player is eliminated from the game, each other player, starting with you, may choose a card from the eliminated player's hand (without looking) or control and put it into their own hand.|flavortext=from Pongo's Welcoming Gifts (#1386)|number=11386}} |
| |text=When you draw this card, destroy one of your Things if you have any.<br><br> | |
|
| |
|
| Destroy target Thing you don't control. You may take an extra Action this turn.|cornervalue=5A|creator=Bucky|bgcolor=700}}
| | {{card|title=Dusty Remains|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Each player, starting with you, adds a copy of Rubble (#8173) and a copy of SKELETON (#10471) from the discard pile to their hand. If there aren't enough, create additional copies on top of the discard pile as needed.<BR>Each player, starting with you, discards two random cards.|flavortext=from gill_smoke's Skeletal Remains (#1387)|longtext=y|number=11387}} |
|
| |
|
| {{card|title=Symbols of Blood and Protection|type=Thing - Symbol|cornervalue=|text=At the beginning of a players turn, that player may sacrifice a thing. If they do, their things are indestructible until the beginning of their next turn. |creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Sanitation Services|type=Action|creator=ChippyYYZ|cornervalue=8S|text=Each player, starting with you, chooses a target Thing of their choice. Destroy those things, then shuffle the discard pile into the deck.|flavortext=from gill_smoke's Sanitation Service (#1388)|number=11388}} |
|
| |
|
| {{card|title=Symbols of Peace and Prosperity|type=Thing - Symbol|cornervalue=|text=At the end of each players turn, if that player didn't destroy a thing their opponent controls, they may draw a card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=The Devil|type=Action - Tarot|text=Target thing you control permanently becomes the color Yellow, and gains the text "At the end of your turn, draw a card."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXV|flavortext=|longtext=|number=11389}} |
|
| |
|
| {{card|title=Symbol of Devestation|type=Thing - Symbol|cornervalue=|text=Whenever a player plays an action, they may discard a card. If they do, they may destroy target thing. If they don't they sacrifice a thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=The Tower|type=Action - Tarot|text=Target thing loses all types and ability text, then gains the type "stone" and the text "This has no other types."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXVI|flavortext=|longtext=|number=11390}} |
|
| |
|
| {{card|title=Symbol of Tyranny|type=Thing | | {{card|title=The Stars|type=Action - Tarot|text=Three target things permanently becomes the color Red, and gains the text "This thing is Valuable"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXVII|flavortext=|longtext=|number=11391}} |
| |text=At the beginning of each player's turn, they may give you one of their Things. If they don't, they may only play one card this turn.|cornervalue=6A|creator=Bucky|bgcolor=007}} | |
|
| |
|
| {{card|title=Modular Storage|type=Thing | | {{card|title=Nonattachment|type=Thing|text=When this enters play, destroy another Thing you control.<br><br>A player who controls any tangible Things cannot win the game.|creator=Binarius|number=11392}} |
| |text=When you draw this card, reveal it and copy it twice.<br><br>You have +2 maximum hand size. <br>When this is destroyed, remove all other "Modular Storage" cards in the discard from the game.|cornervalue=7A|creator=Bucky|bgcolor=007}} | |
|
| |
|
| {{card|title=Fiat Money|type=Thing | | {{card|title=Zombies|type=Thing|bgcolor=000|text=Counts as three Zombie tokens. At the end of your turn, gain a Zombie token. '''Action:''' One of your zombies enters a random opponent's control.<br>'''Action:''' Destroy two of a player's Zombie tokens and target Thing they control. If that Thing was living, gain a Zombie token.|flavortext=From gill_smoke's Zombie (#1393)|longtext=Braaiinnnss|creator=Binarius|number=11393}} |
| |text=You may play an extra Thing with a number in its corner value each turn. When you do, create and give an opponent the same number of Paper tokens.| | |
| flavortext=From Zaratusra's Gold Standard (#145)|cornervalue=P2|creator=Bucky|bgcolor=373}} | |
|
| |
|
| {{card|title=Musical Chairs|type=Action|creator=ChippyYYZ|cornervalue=3M|text=Each player chooses a Thing they control. Choose one additional target Thing. If enough Things were chosen, shuffle them together and give control of one to each player randomly. Put the remaining Thing in the discard pile.}} | | {{card|title=Extra Hand|type=Action|text=Play immediately without cost when this enters your hand. Deal five cards into a face-down pile. Choose one:<br>''I'm taking it'' - Discard your hand. The extra hand becomes your hand.<br>''For sale'' - Opponents may bid any number of hand cards and/or Things they control. The winner discards their hand and takes the extra hand. If there are no bids, discard it.<br>Shuffle this into the deck's top 10 cards.|flavortext=From gill_smoke's Extra Hand (#1394)|longtext=Tripoley|creator=Binarius|number=11394}} |
|
| |
|
| {{card|title=Tranq Dart|type=Action|creator=ChippyYYZ|cornervalue=9T|text=Choose target Thing and roll 1d6. If the result is lower than a digit in that Thing's cornervalue, reduce that digit by the result until it leaves play, then return this card to your hand. Otherwise, turn that Thing face-down and draw a card.}} | | {{card|title=The Moon|type=Action - Tarot|text=Three target things permanently becomes the color Black, and gains the text "This thing is Magical"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXVIII|flavortext=|longtext=|number=11395}} |
|
| |
|
| {{card|title=Dark Crystal Tower|type=Thing - Gem Building|creator=ChippyYYZ|cornervalue=2C|bgcolor=025|text=Your max hand size is increased by 1 for each Thing you control that's a gem or a building.<BR>Each opponent's max hand size is reduced by 1/4th your maximum hand size, rounded down. An opponent with max hand size 0 or less is eliminated.}} | | {{card|title=The Sun|type=Action - Tarot|text=Three target things permanently becomes the color Red, and gains the text "This thing is Beloved"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXIX|flavortext=|longtext=|number=11396}} |
|
| |
|
| {{card|title=Dawn of Reckoning|type=Action|cornervalue=|text=If this is the first time you have played Dawn of Reckoning, mark your name onto it and shuffle it into the top 25 cards of the deck. Otherwise, you win the game and your opponents lose the game.|creator=JakeTheWolfie|bgcolor=600}} | | {{card|title=Judgement|type=Action - Tarot|text=Reveal cards from the top of the deck until you reveal a Thing. Play that thing, then shuffle theother cards revealed this way back into the deck.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXX|flavortext=|longtext=|number=11397}} |
|
| |
|
| {{card|title=Consuming Vortex|type=Thing|cornervalue=|text=At the end of a players turn, if they had one or more card plays left, they sacrifice things equal to the number of card plays left. If they cannot, they lose the game.</br> | | {{card|title=The World|type=Action - Tarot|text=Three target things permanently becomes the color Black, and gains the text "This thing is Deadly"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXXI|flavortext=|longtext=|number=11398}} |
| If Consuming Vortex would leave the field,the player who removed it loses the game.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=War Declaration|type=Thing|cornervalue=0|text=Each thing may deal damage to any target equal to their numerical corner value during that player's turn. If a player would be the target for damage, they may instead redirect that damage to a thing or token they control</br> | | {{card|title=I Gotchu Fam|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent's non-token Thing is destroyed or when an opponent discards a card except due to their hand size limit. Draw two cards and give them a card from your hand.|creator=Binarius|number=11399}} |
| If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it. If a player is dealt 30 total damage, they are eliminated.|creator=JakeTheWolfie|bgcolor=006|longtext=We should probably make damage into a set based idea|flavortext=}}
| |
|
| |
|
| {{card|title=Flurry Attack|type=Action | | {{card|title=Just This Once|type=Action|text=Reveal two Actions in your hand. Play them as a single Action with the properties of both cards.|creator=Binarius|number=11400}} |
| |text=When you draw this card, reveal it and copy it five times. When this is played or discarded, remove all other "Flurry Attacks" cards in the discard from the game.<br><br>Deal 1 damage to target Thing. If it's a token or it's been dealt 3+ damage this turn, destroy it. You may play an extra Attack action this turn.|longtext=true|cornervalue=8A|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=Containerized Crate|type=Thing
| | <!--March 27, 2025--> |
| |text=When you draw this card, reveal it and copy it twice. When this is destroyed or discarded, remove all other "Containerized Crate" cards in the discard from the game.<br><br>
| |
|
| |
|
| When drawing for your turn, if you haven't sacrificed any Crates yet this turn, you may sacrifice this to draw a card.
| | {{card|title=Endless Thanks|type=Action|text=Everyone else draws two cards. |
| |cornervalue=9A|creator=Bucky|bgcolor=007}} | | You draw cards equal to the number of cards drawn this way. |creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11401}} |
|
| |
|
| {{card|title=Overcrowding|type=Thing | | {{card|title=Venerated Ventilator|type=Thing|text=When Venerated Ventilator leaves play, destroy all living things. Then, everyone creates a token named "Angered Air" with the text "At the end of each turn, destroy all living things you control."|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=11402}} |
| |text=If an opponent ever has six or more cards in their hand, they must IMMEDIATELY discard all but one of them. If this takes place in the middle of an action, they must do this before completing the action.|flavortext=Adapted from Tamoris' Trinities deck by Depressi|cornervalue=0A|creator=Bucky|bgcolor=007}} | |
|
| |
|
| {{card|title=Tutelary Deity|type=Thing|text=When this comes into play, choose a creator and you may perform the following ability without cost.<BR>'''Action - Pray:''' Reveal a card by the chosen creator from your hand. Cards by that creator may not target you or your Things before your next turn.|creator=Binarius}} | | {{card|title=Francium|type=Thing|text=Whenever a player takes a game action, destroy Francium|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=11403}} |
|
| |
|
| {{card|title=Summarize in Exhaustive Detail|type=Action|text=Take an Action an opponent played on their last turn from the discard pile and play it.|flavortext="Did I get all that right?"|creator=Binarius}} | | {{card|title=Pink Elephants|type=Thing|bgcolor=f0acd1|creator=ChippyYYZ|cornervalue=3P|text=When this enters play, target opponent gains control of it.<BR>Actions you play that could target this card must do so.|flavortext=Just try not to focus on them.<BR>from Pongo's Pink Elephant (#1404)|number=11404}} |
|
| |
|
| {{card|title=Domino Effect|type=Thing|cornervalue=5C|text='''Action:''' Gain control of target Thing whose cornervalue shares a symbol with the cornervalue of a Thing you control. On each of your Things, you may only use each symbol once in this way.|creator=Binarius}} | | {{card|title=Groundhog Day|type=Action|creator=ChippyYYZ|cornervalue=2G|text=Shuffle this card and the discard pile into your deck, then end your turn ''(if you don't have a deck, those cards become your deck)''. If it's not an extra turn, take an extra turn after this one.|flavortext=from Kevan's Groundhog Day (#1405) and Bill Murray's Groundhog Day (1993)|number=11405}} |
|
| |
|
| {{card|title=Wand Blank|type=Thing|cornervalue=|text=When Wand Blank enters the field, exile an action from your hand.</br> | | {{card|title=Greater Divination|type=Action|creator=ChippyYYZ|cornervalue=7G|text=Draw three cards. You may reveal an arcana, stand, celestial body, or tarot card from your hand or from your control to draw three more cards and skip discarding down to your maximum hand size this turn.|number=11406}} |
| '''Action:''' Copy the action exiled with Wand Blank, then play the copy.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Construction Blank|type=Thing|cornervalue=|text=When Construction Blank enters the field, exile a thing from your hand.</br> | | {{card|title=Everyone's a Winner!|type=Action|text=All players win, including any who have already left the game.|flavortext=from gill_smoke's I Win! (#1407)|creator=Binarius|number=11407}} |
| '''Thing:''' Create a token that's a copy of the exiled card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Construction Project|type=Action|cornervalue=|text=You may play an additional thing this turn.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=I Lost?|type=Reaction|bgcolor=900|text=Wait a minute, you're not supposed to lose. It says so right here in the script: you get another shot.<br>Play immediately in response when you would be eliminated. Choose a card from the hand of the player who caused your elimination or the top five cards of the draw pile, shuffling afterward, and play it.|flavortext=from gill_smoke's I Lose. (#1408)|longtext=and Mel Brooks's Robin Hood: Men in Tights (1993)|creator=Binarius|number=11408}} |
|
| |
|
| {{card|title=Ride The Momentum|type=Thing|cornervalue=5R|creator=ChippyYYZ|text=You may play an additional Action or Thing each turn.<BR>At the end of your turn, destroy this card if you didn't play at least 3 Things and/or Actions.}} | | {{card|title=Poisoned Well|type=Thing - Tack-On|bgcolor=066|text=All Action cards have "Destroy a Thing you control" added to the bottom.|creator=Binarius|number=11409}} |
|
| |
|
| {{card|title=Additional Supply Depots Required|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Until your next turn, players who don't control any buildings or crates can't draw cards and can't create or play tokens or Things that aren't buildings or crates.}} | | {{card|title=Pluto|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| | When you play a card, you may discard up to 4 other cards. If you do, draw that many cards.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11410}} |
|
| |
|
| {{card|title=Invoke Prestige|type=Action|cornervalue=4I|creator=ChippyYYZ|bgcolor=770|text=Look at and rearrange the top 3 cards of the deck, then draw two cards.<BR><BR>Instead of playing a Thing this turn, if you control a gold Thing or reveal a gold card from your hand, you may look at and rearrange the top 3 cards of the deck, then draw two cards.}} | | {{card|title=Mercury|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| | You may play any 2 cards per turn if they both share a digit in the same position in their card numbers.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11411}} |
|
| |
|
| {{card|title=Invoke the Fifth|type=Action|cornervalue=|text=End your turn. You may play this at any time during your turn, provided you have the action to do so.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Venus|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| | You may play any 3 cards per turn if they all share a digit in the same position in their card numbers.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11412}} |
|
| |
|
| {{card|title=Inert|type=Action|cornervalue=|text=Target thing loses all text and gains "This thing cannot gain any additional text."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=[S] Rise Up.|type=Action - Flash|bgcolor=4bec13|cornervalue===>|creator=ChippyYYZ|text=Put target Thing card from the discard pile into your hand. You may play it without cost. You may return an Action card that shares a symbol in its cornervalue with that card from the discard pile to your hand.|number=11'''413'''}} |
|
| |
|
| {{card|title=Shadow of God|type=Thing|cornervalue=|text=If a player would gain control of a sentient thing you control, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Muse of Space|type=Thing|creator=ChippyYYZ|cornervalue=[[File:space.png|32px]]|flavortext=Through you, all things exist.|text=When a player's card destroys Muse of Space, that player loses the game.<BR>'''Action (Global):''' The next time you propose a new card this turn, draw a card. If a player votes against it, you may play an extra Thing this turn.|bgcolor=000000|number=11414}} |
|
| |
|
| {{card|title=Act of Gluttony|type=Action/Reaction | | {{card|title=<font color=ff2106>Lord of Time|type=Thing</font>|creator=ChippyYYZ|cornervalue=[[File:time.png|32px]]|text='''Action:''' Remove the top half of the discard pile from the game (round down), plus one more card for each card in your hand, then destroy target Thing if the discard pile is empty.<BR>When no cards are in the main deck or discard pile, you win the game.|longtext=TIME|flavortext=You bring about the ultimate end.|bgcolor=b70d0e|number=11415}} |
| |text=Destroy target Thing.<br><br>You may play this in response to an opponent playing an edible Thing. If you do, target that Thing and draw two cards afterwards.|cornervalue=1B|creator=Bucky|bgcolor=707}} | |
|
| |
|
| {{card|title=Wrath|type=Thing | | {{card|title=Mars|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| |text=To "Lash Out", destroy one of your own Things and a random Thing belonging to target opponent.<br><br>During each of your turns, you may voluntarily Lash Out once. When an opponent destroys one of your Things, you must Lash Out targeting them if possible.|cornervalue=2B|creator=Bucky|bgcolor=007}} | | Your handsize is increased by 4.</br> |
| | You may play exactly 4 cards each turn if they all share a digit in the same position in their card numbers. If you do, you may draw up to 4 cards.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11416}} |
|
| |
|
| {{card|title=Envy|type=Thing | | {{card|title=Uranus|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| |text=When you gain control of this, choose a Thing belonging to your opponent. When you gain control of that Thing or a copy of it, destroy Envy and draw to your hand size limit. If either Envy or that Thing is destroyed otherwise, discard your hand.|cornervalue=3B|creator=Bucky|bgcolor=050}} | | You may play any 4 cards per turn if 2 of them share a digit and position in their card numbers, with the other 2 sharing a different digit and/or position than the first pair. |
| | |creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11417}} |
|
| |
|
| {{card|title=Innovate Or Imitate|type=Action|cornervalue=7I|creator=ChippyYYZ|text=Look at the top 2 cards of the deck. You may either draw those cards or copy the last Action played by an opponent.}} | | {{card|title=Earth|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| | If your hand contains two cards that share a digit and position in their card numbers, and three other cards that share a different digit and/or position, you may play all of them. If you do, draw that many cards.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11418}} |
|
| |
|
| {{card|title=Thought Experiment|cornervalue=7T|type=Action|creator=ChippyYYZ|text=Set aside Thought Experiment and another card from your hand face-up. At the end of your next turn, put both cards back in your hand and discard a card.<BR>While a Thing card is set aside this way, its effects apply as though it were in play under your control.}} | | {{card|title=Thieves' Cant|type=Thing|text=Draw a card whenever you play a card sharing the first letter in its title or a letter in its cornervalue with that of a card an opponent played last turn.<br>Once between your turns, whenever an opponent plays a card, you may play a card containing a word in that card's title. If you do, you and that opponent draw a card.|longtext=y|creator=Binarius|number=11419}} |
|
| |
|
| {{card|title=Wizard Hat|type=Thing|creator=ChippyYYZ|cornervalue=9W|text=At the beginning of your turn, gain a Mana token if you have more cards in hand than Mana tokens.<BR>'''Action:'''Put a Thing card from your hand under Wizard Hat face-up.<BR>'''Action:''' Return Wizard Hat to your hand, revealing that any face-up cards under it are in play.|longtext=y|flavortext="Nothin' Up My Sleeve!"}} | | {{card|title=Cheap Plastic Suggestion Box|type=Thing|text='''Action:''' Target opponent puts an Action into their hand named Suggestion with the text "[Your name] draws a card."|creator=Binarius|number=11420}} |
|
| |
|
| {{card|title=Everything Bagel|type=Thing|cornervalue=|text=Everything Bagel has all Thing types.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=It's alive! It's the size of a building! It's also cold, hard cash! Gross!}} | | {{card|title=Tandem Bishop Backstep|type=Action|cornervalue=B-B|text=Move two Things you control Up Your Sleeve until your next turn. Choose two target Things controlled by the same opponent: when they would play a card during their next turn, they first draw one of those Things; it may not re-enter play that turn. If they play another card that turn, they destroy the other Thing.|flavortext=This forbidden technique relies on the bishops exchanging colors to wreak havoc on the opponent's defenses.|longtext=The squares behind both bishops must be empty|creator=Binarius|number=11421}} |
|
| |
|
| {{card|title=Lethal cognitohazard|type=Thing|cornervalue=|text=If a human thing would target you or a thing you control, destroy it instead.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Jupiter|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| | Instead of playing 2 cards per turn, you may play up to five cards from one creator per turn. If you play five cards this way, draw up to five cards.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11422}} |
|
| |
|
| {{card|title=Lightning Bolt|type=Action|cornervalue=R|text=Lightning Bolt deals 3 damage to any target.<br> | | {{card|title=Saturn|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it. If a player is dealt 30 total damage, they are eliminated.|creator=JakeTheWolfie|bgcolor=900|longtext=|flavortext=}}
| | Whenever you play a card, you may play another card if the second card's card number contains a digit that is one more than a digit in the same position of the first cards' number. You may only play up to five cards this way per turn. If you play five cards this way, draw up to five cards.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11423}} |
|
| |
|
| {{card|title=Fresh Blood|type=Action|text=Put the topmost living Thing in the draw pile into your hand. If it has any Action abilities, you may activate one of them without cost if you play it this turn. Shuffle the draw pile.|creator=Binarius}} | | {{card|title=Neptune|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| | Whenever you play a card, you may play another card if:</br> |
| | The second card's card number contains a digit that is one more than a digit in the same position of the first cards' number, and</br> |
| | They share a creator.</br> |
| | If you play a card this way, draw a card. If you play five cards this way in one turn, '''You win the game.'''|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11424}} |
|
| |
|
| {{card|title=Wait For It|type=Action|text=During your next turn, you may play an Action from your hand without cost.|creator=Binarius}} | | {{card|title=Mass–Energy Equivalence|type=Thing|cornervalue=''E'' = ''mc''<sup>2</sup>|text=Once per turn, you may destroy a tangible Thing you control to play an Action and gain an Energy token.|flavortext=from gill_smoke's Theory of Relativity (#1425)|creator=Binarius|number=11425}} |
|
| |
|
| {{card|title=One With the Universe|type=Thing|text=If the game ends, you win.|creator=Binarius}} | | {{card|title=Donations Accepted|type=Thing|text='''Action:''' Target Thing's controller puts an Action into their hand named Donation with the text "[Your name] gains control of [that Thing] if it is in play."|creator=Binarius|number=11426}} |
|
| |
|
| {{card|title=The Universe Within|type=Action|cornervalue=|text=Play a subgame of Dvorak, using the current deck as the main deck, and with things controlled by players in the main game affecting the sub game. The player who wins the subgame wins the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Inside You There Are Two Wolves|type=Action|text=Draw until you draw two cards by JakeTheWolfie, discarding the rest. You may play one or both of them.|creator=Binarius|number=11427}} |
|
| |
|
| {{card|title=Memetic Disease|type=Action|cornervalue=|text=Target human gains "If this targets or becomes the target of a human thing, it gains the text granted via Memetic Disease" and "At the beginning of your turn, place a waste counter on this, then sacrifice it if it has 3 or more waste counters."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=<font color=ffff01>Prospit|type=Thing - Planet</font>|bgcolor=e49700|creator=ChippyYYZ|text=Once during your turn when an opponent draws a card, you may draw a card.<BR>Whenever you play a card with a non-alphanumeric symbol in its cornervalue, draw a card.|number=11428}} |
|
| |
|
| {{card|title=Scale Model of the Hyperverse|type=Thing|cornervalue=|text=Play with all zones revealed. (Players may look at eachother's hands, others sleeves, the deck, and any hidden zones created during gameplay.)|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=<font color=ff01ff>Derse|type=Thing - Planet</font>|bgcolor=9700e4|creator=ChippyYYZ|text=Once during your turn when an opponent discards a card, you may draw a card.<BR>Whenever you play a card with a non-alphanumeric symbol in its cornervalue, draw a card.|number=11429}} |
|
| |
|
| {{card|title=Take Things Literally|type=Action|text=Gain control of two target Things.|creator=Binarius}} | | {{card|title=Abscond|type=Action|creator=ChippyYYZ|cornervalue=7A|text=Move up to four target Things into your hand. The first three must be non-token Things you control.|number=11430}} |
|
| |
|
| {{card|title=Take Action|type=Action|text=View target opponent's hand and take an Action from it.|creator=Binarius}} | | {{card|title=Abstain|type=Action|text=End your turn and ignore your hand size limit. If you played no other cards and activated no abilities this turn, you may return Abstain to your hand.|creator=Binarius|number=11431}} |
|
| |
|
| {{card|title=Just My Type|type=Action|text=Choose "Thing" or "Action", then reveal the top four cards of the draw pile and put the cards of the chosen type into your hand. Shuffle the draw pile.|creator=Binarius}} | | {{card|title=Provider|type=Thing|text=Once between your turns, when an opponent with fewer cards in hand than you would draw a card, you may instead give them a card from your hand. If you do, the next time you would draw a card, you may instead draw two cards and discard one of them.|creator=Binarius|number=11432}} |
|
| |
|
| {{card|title=Hasty Judgement|type=Action|creator=ChippyYYZ|cornervalue=4H|text=An opponent looks at the top 4 cards of the deck and reads aloud their titles in order. You have 5 seconds to choose up to two of those cards. Put them into your hand and shuffle the rest into the deck.|flavortext=Hopefully you've taken notes.}} | | {{card|title=Only the Best|type=Thing|text=Your hand size limit is 1. Once per turn, when you would draw a card, you may instead draw until you hold five cards.|creator=Binarius|number=11433}} |
|
| |
|
| {{card|title=Bottled City|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this enters play, choose target building card in play or in the discard pile and put it underneath Bottled City.<BR>When Bottled City is destroyed, gain 2 Building tokens and play a card from under it.}} | | {{card|title=Temporary Darkness|type=Action - Void|bgcolor=333|creator=ChippyYYZ|cornervalue=7T|text=Each opponent shuffles their hand and places it face-down. They may not look at their hands or draw cards until your next turn. During that time, cards they play from their hand are played as blank Things.|flavortext=from HelioMaia's Temporary Blindness (#1434)|number=11434}} |
|
| |
|
| {{card|title=Connect The Dots|type=Action|creator=ChippyYYZ|cornervalue=4D|text=Count the number of Action cards in the discard pile. Draw half that many cards, rounded down. If you drew at least 4 cards this way, remove this card and all Action cards in the discard pile from the game, then end your turn.}} | | {{card|title=Fire It Up|type=Action - Fire|bgcolor=C30|creator=ChippyYYZ|cornervalue=8F|text=Put a Flame token on target Thing you control. You may play two additional Actions this turn if they are abilities of that Thing.<BR>Instead of playing a Thing this turn, you may gain a Flame token and draw a card.|number=11435}} |
|
| |
|
| {{card|title=Slothfulness|type=Thing | | {{card|title=Showtime|type=Action|creator=ChippyYYZ|cornervalue=8S|text=Turn all face-down Things you control face-up. If it's not an extra turn, take an extra turn after this one. During that turn, you may activate an additional ability of a Thing you control.|number=11436}} |
| |text=Draw an extra card at the start of your turn.<br><br> | |
|
| |
|
| When you play a Thing, you may play one fewer Action this turn and vice versa.|cornervalue=4B|creator=Bucky|bgcolor=007}}
| | {{card|title=Planet X|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| | Your handsize is increased by 4.</br> |
| | Instead of playing a card, you may play exactly 5 cards if they share the same digit in the same position in their card numbers. If you do, draw that many cards and you may play an additional card this turn. |
| | |creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11437}} |
|
| |
|
| {{card|title=Hand Scrambler|type=Thing | | {{card|title=Eris|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| |text='''Action:''' Target player discards a card at random, then draws a card.|cornervalue=5B|creator=Bucky|bgcolor=007}} | | Your handsize is increased by 5.</br> |
| | Instead of playing a card, you may play exactly 5 cards if: they share the same digit in the same position in their card numbers, and they share a creator. If you do, put a planet counter on this card, then draw that many cards. If this has 5 or more planet counters on it, '''you win the game.'''|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=YMCA|number=11438}} |
|
| |
|
| {{card|title=Action Accelerator|type=Thing | | {{card|title=Ceres|type=Thing - Planet|text=Play this in your Upgrades Zone.</br> |
| |text=When you play a Thing (including this), you may use one of its '''Action:''' or '''Thing:''' abilities for free. | | Your handsize is increased by 5.</br> |
| <br>
| | Instead of playing a card, you may play exactly 5 cards if: two of them share a digit and position in their card numbers, three of them share a different digit and/or position, and they are all made by the same creator. If you do, draw that many cards and put a planet token on this. If this has 7 or more planet tokens, '''you win the game.'''|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=YMCA|number=11439}} |
| Once per turn, '''Thing:''' take an extra Action.|cornervalue=6B|creator=Bucky|bgcolor=007}}
| |
|
| |
|
| {{card|title=Viral Crystal|type=Thing - Crystal|cornervalue=|text=At the beginning of a player's turn, for each Crystal that player controls, target thing they control lose all card text and becomes a Crystal in addition to it's other types.</br> | | {{card|title=Stake Through the Heart|type=Action|text=Remove target living Thing in the discard pile from the game.|creator=Binarius|number=11440}} |
| '''Action:''' Target thing becomes a Crystal in addition to its' other types.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=To Dust|type=Action|cornervalue=|text=Target thing loses all text and gains the title "Dust" and gains the subtype Dust|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Cool It Down|type=Action|bgcolor=0CF|text=Target Thing may not activate abilities while an Ice token is in play. Gain three Ice tokens with "Attached Thing is blank and white. At the beginning of your turn, flip a coin to destroy this." You may attach them to Things in play.|creator=Binarius|number=11441}} |
|
| |
|
| {{card|title=Manifest Ability|type=Action|cornervalue=|text=Reveal an action from your hand. It loses the Action type and becomes a Thing. It gains "You may use this card's text once per round."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Presage|type=Thing|text=When this enters play, view the top three cards of the draw pile: reveal one of them and place it under this, out of play.<br><br>When you would draw your second card on your turn, you draw the card under this. Then move this to the discard pile.|creator=Binarius|number=11442}} |
|
| |
|
| {{card|title=Dogma's Demand|type=Thing|cornervalue=2D|creator=ChippyYYZ|text=Once during your turn, you may choose a sentence on a Thing you control.<BR>The most recently chosen sentence is ignored during your turn.|flavortext="But it says so right here!"<BR>"Oh, we don't believe that part."}} | | {{card|title=Cashgrab Reboot|type=Action|cornervalue=4C|creator=ChippyYYZ|text=Play an Action card from the bottom 9 cards of the discard pile. If that action causes you to draw any cards, discard that many cards and gain 2 Money tokens for each card discarded this way.|flavortext="There's art, and there's cash. If it's not art, it better be cash."|number=11443}} |
|
| |
|
| {{card|title=Parallel Past|type=Action|cornervalue=2P|creator=ChippyYYZ|text=Each player, starting with the next player in turn order, returns a card from the discard pile to their hand then puts a card from their hand on top of the deck.<BR>If it's not an extra turn, end the turn and take an extra turn.}} | | {{card|title=Hollow Gains|type=Action|creator=ChippyYYZ|cornervalue=1H|text=Destroy a non-token Thing you control and discard a card.<BR>Gain 7 Money tokens. Gain 3 more if your hand is empty, and gain 3 more if you control no non-token Things. Maybe this will finally make you happy.|number=11444}} |
|
| |
|
| {{card|title=Studious Scribe|type=Thing - Party Member|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=Whenever you draw a card, rotate this card 90° clockwise.<BR>When this card completes a clockwise rotation, return the bottommost Action card in the discard pile to your hand.<BR><BR>'''Action: '''Play a card with the word Notes in its title from the discard pile, then shuffle it into the deck.}} | | {{card|title=Mass Spectrometry|type=Action - Energy|creator=ChippyYYZ|cornervalue=6M|bgcolor=FC0|text=Reveal the top 5 cards of the deck. Gain an Energy token for each distinct color among those cards and Things you control (max 5). Put any number of the revealed cards into your hand by spending Energy tokens equal to the number of words in those cards' titles.|number=11445}} |
|
| |
|
| {{card|title=Clay|type=Thing - Shapeshifter|cornervalue=|text=Changeling ''(This thing has all Thing subtypes)''|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Dvorak Poker|type=Thing|text=At the beginning of your turn, |
| | put a time counter on this Thing.</br> |
| | When this has 10 or more time counters on it, each player reveals their hand. Whoever has the best poker hand in their hand wins, using the creator as suits and a chosen position in the card number as rank.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=I got a four of a kind, One of Kevans, One of Buckys, One of Binari, and of course, one of ChippyYYZS.|longtext=Flavortext strikes again|number=11446}} |
|
| |
|
| {{card|title=Melt the Mold|type=Action|cornervalue=|text=Target thing gains "Changeling ''(This thing has all Thing subtypes)''"|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Flushed Out|type=Action|text=Until the end of your turn, you may play any number of cards if they all share a creator.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11447}} |
|
| |
|
| {{card|title=Silic Lair|type=Thing - Land|cornervalue=|text=When Silic Lair enters play, return a thing you control to your hand.</br> Silic Lair enters play rotated 90°, and unrotates at the beginning of your turn.</br> | | {{card|title=Straightened Up|type=Action|text=Until the end of your turn, you may play any number of cards if the next card has a digit that is one more than the digit in the same position as the previous card.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11448}} |
| '''Rotate Silic Lair 90°:''' Add one Green and one Blue mana.|creator=JakeTheWolfie|bgcolor=099|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Pollution Permit|type=Thing|text=When you would discard a card, you may instead put it on top of the draw pile.|creator=Binarius}} | | {{card|title=I Walk A Road|type=Action - Song (Lyric)|bgcolor=600|creator=ChippyYYZ|cornervalue=0I|text=Return all non-token Things you control except one to your hand. If it's not an extra turn, take an extra turn after this one.|number=11449}} |
|
| |
|
| {{card|title=Alpha Ray Vision|type=Thing|text=At the end of your turn, you may view the top card of the draw pile.|creator=Binarius}} | | {{card|title=Horizons Change|type=Action - Song (Lyric)|bgcolor=600|creator=ChippyYYZ|cornervalue=4H|text=Reveal cards from the top of the deck until you reveal X+1 Things, where X is the number of players who control a non-token Thing. Each of those players, starting with you, puts a Thing they control in the discard pile and plays one of the revealed Things. Discard the rest.|number=11450}} |
|
| |
|
| {{card|title=The Meta|type=Action|text=Choose a Thing subtype. Each player may put a Thing of that subtype into play. If you chose a subtype of a Thing already in play, all players who do not reveal such a Thing from their hand must discard a card.|creator=Binarius}} | | {{card|title=The Tournament's Begun|type=Action - Song (Lyric)|bgcolor=600|creator=ChippyYYZ|cornervalue=9T|text=Choose target Thing you control and target Thing you don't control. Both Things' controllers roll a die and add the number of distinct colors among Things they control. A multi-colored Thing only counts as any one of its colors for this card's purposes.<BR>Destroy the Thing whose controller rolls lower, or both Things if it's a tie.|longtext=KingCrimson|number=11451}} |
|
| |
|
| {{card|title=can I get an F in chat|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=When an opponent plays a card with the letter F in its flavortext, put this card in the discard pile and draw three cards.}} | | {{card|title=Attack of the Ninja Pirate Zombie Robots|type=Action|text=Each player draws a copy of a random card in #11229-11232; a random card in #11245-11248/11258-11260/11263-11266/11269-11272; and a copy of Caricature (#11213). You may play an Action you draw this way.|flavortext=from jtwe's Ninja Pirate Zombie Robot (#1449)|creator=Binarius|number=11452}} |
|
| |
|
| {{card|title=Echo Chamber|type=Thing|creator=ChippyYYZ|cornervalue=1E|text=When you would draw your first card on your turn, instead reveal your hand and the top 4 cards of the deck and choose a creator. Put all cards revealed this way by the chosen creator into your hand and the rest into the discard pile.}} | | {{card|title=Get Situated|type=Action|text=Rotate any combination of your Things by a total of up to 360˚. Play any number of Things. Things you play this way have no effect until your next turn.|creator=Binarius|number=11453}} |
|
| |
|
| {{card|title=Echo Chamber|type=Thing|creator=ChippyYYZ|cornervalue=1E|text=When you would draw your first card on your turn, instead reveal your hand and the top 3 cards of the deck and choose a color. Put all cards revealed this way of that color into your hand and the rest into the discard pile.}} | | {{card|title=Five-Card Draw|type=Thing|cornervalue=♠A|text=At the end of your turn, after discarding down to your hand size limit if necessary, you may discard any number of cards and draw the same number.|creator=Binarius|number=11454}} |
|
| |
|
| {{card|title=Sinquisition|type=Action | | {{card|title=It's A Kind Of Poker|type=Thing|creator=ChippyYYZ|text=When this enters play, each player gains up to 10 Money tokens (to a max of 15). At the start of each player's turn, they give a Money token to the Pot. If they can't, and haven't already given to the current Pot, they lose the game.<BR>If a player would win the game, instead they discard their hand, gain all tokens in the Pot, then draw five cards plus all cards in the Pot.|longtext=y|number=11455}} |
| |text=Eliminate all opponents who own a Thing whose name contains a deadly sin. (i.e. Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath) <br>Give target player a token of one of those deadly sin types and shuffle this card into the draw pile.|cornervalue=0B|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=Greed|type=Thing | | {{card|title=Bluff|type=Action|creator=ChippyYYZ|text=Shuffle two blank untitled Action cards from the discard pile (if there aren't enough, create more) and the top 4 cards of the deck, all face-down. Draw four of those cards, then put the other two Up Your Sleeve.|flavortext=Fine, I'll do the math for you. Expect to draw 1.4<span style="text-decoration: overline;">6</span> blanks.|number=11456}} |
| |text=You may discard two cards and skip a turn to gain control of a Thing.<br><br> | |
|
| |
|
| If any golden Things are controlled by opponents, you must use this on one whenever you can.|cornervalue=7B|creator=Bucky|bgcolor=007}}
| | {{card|title=Dead Card|type=Nil|text=You cannot play this card.|creator=JakeTheWolfie|bgcolor=000|cornervalue=X|flavortext=|longtext=|number=11457}} |
|
| |
|
| {{card|title=Gluttony|type=Thing | | {{card|title=Painted Copy|type=Thing - Painting|text=You may have Painted Copy enter as a copy of target thing, except it has no activated abilities.|creator=JakeTheWolfie|bgcolor=006|cornervalue=M|flavortext=|longtext=|number=11458}} |
| |text=At the start of your turn, destroy one of your Things whose name does not contain a deadly sin (i.e. Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath) to draw an extra card. If you can't, discard down to one card in hand.|cornervalue=8B|creator=Bucky|bgcolor=007}} | |
|
| |
|
| {{card|title=Holographic-|type=Thing - Effect|cornervalue=|text=Attach to target thing.</br> | | {{card|title=Surgical Interrogation|type=Action|text=Target player reveals their hand. You choose a card from it and move that card into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=S|flavortext=|longtext=|number=11459}} |
| Attached thing has the subtype Hologram and is intangible.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Dying-|type=Thing - Effect|cornervalue=|text=Attach to target thing.</br> | | {{card|title=Field of Flowers|type=Thing - Terrain|bgcolor=060|text=If an opponent activates this ability and you did not activate it on your most recent turn, they gain control of Field of Flowers.<br>'''Action (global):''' Draw a card.|creator=Binarius|number=11460}} |
| At the beginning of attached thing's owner's turn, they put a decay counter onto it. Then, if it has 3 or more decay counters, they sacrifice it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Inert-|type=Thing - Effect|cornervalue=|text=Attach to target thing.</br> | | {{card|title=Fever Pitch|type=Thing|text=Whenever a player plays an Action, they reveal cards from the draw pile until they reveal an Action, shuffle the rest into the draw pile, and play the revealed Action.|creator=Binarius|number=11461}} |
| Attached thing loses all action-like abilities.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Null Time Bubble|type=Action|text=Starting with the previous player in turn order, each opponent puts a card from their hand on top of the draw pile.|creator=Binarius}} | | {{card|title=Swap Meet|type=Action|text=Each player reveals a card in their hand. You may exchange your revealed card with an opponent's. In turn order starting with you, any player may spend a Money token to draw the discard pile's top Thing.|flavortext=from Bucky's Flea Market (#1462)|creator=Binarius|number=11462}} |
|
| |
|
| {{card|title=Split Personality|type=Thing|text=At the end of your turns, exchange your hand with all of the cards Up Your Sleeve. The first time you do this, draw five cards afterward.|creator=Binarius}} | | {{card|title=Up The Ante|type=Action|creator=ChippyYYZ|cornervalue=9U|text=Put this card into the Pot face-up. Each opponent puts either a card from their hand, a Money token, 3 non-Money tokens, or a non-token Thing they control into the Pot face-down.<BR><BR>When a player rolls a 6 on a six-sided die while this is face-up in the Pot, they gain all tokens in the Pot and draw all cards in the Pot.|longtext=y|number=11463}} |
|
| |
|
| {{card|title=Delayed Free Win|type=Action|text=If your playgroup plays another game of Dvorak after this one, you win it.|creator=Binarius}} | | {{card|title=Painted On The Side Of A Cliff|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=When this enters play, attach it to a Thing with a Global Action/Thing Ability ''(that is, one that can be used by any player)''.<BR><BR>The attached Thing's abilities can't be used by players who don't control it.|number=11464}} |
|
| |
|
| {{card|title=Curse of Lust|type=Thing | | {{card|title=Incantation|type=Thing|cornervalue=1I|creator=ChippyYYZ|text=Whenever you play a card, gain 3 Mana tokens if its title rhymes with the previously played card, or 1 Mana token instead if their titles are the same.<BR>'''Action: '''Spend 4 tokens or one Mana token to draw a card.|flavortext=Witch of Breath and Pitter Patter,<BR>Sudden Death and Antimatter,<BR>Golden Lattice, Aristotle,<BR>stirred into my Holdout Bottle...|longtext=y|number=11465}} |
| |text=Play into an opponent's control attached to one of their Things.<br><br>When you play an Action, it must target the attached Thing if possible. If that Thing is destroyed, destroy this and discard a card.|cornervalue=9B|creator=Bucky|bgcolor=002}} | |
|
| |
|
| {{card|title=X-Ray Scan|type=Action | | {{card|title=Sleepwalking|type=Action|text=Target opponent's next turn consists of drawing a card and playing a random card.|creator=Binarius|number=11466}} |
| |text=Look a random card from each opponent's hand, any cards Up their Sleeves, any face-down cards on the table, and the top card of the deck.|cornervalue=P3|flavortext=From [[User:Ryan_1729|Ryan_1729]]'s X-Ray Goggles (#263)|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=High Pain Tolerance|type=Thing|creator=ChippyYYZ|cornervalue=7H|text=Once between your turns when an opponent would force you to discard cards, you may discard one fewer.<BR>Once between your turns when you or a Thing you control would be dealt damage, you may reduce that damage by 1.}} | | {{card|title=Combomancer|type=Thing|text=When this enters play, gain a Combo token and an Energy or Money token. While you control any Combo tokens, you may spend three tokens or one Combo token whenever you draw a card to play it immediately without cost, and whenever an opponent plays an Action card to draw that card.<br>'''Action:''' Return this to your hand.|flavortext=from Bucky's Token Combo (#1467) and ChippyYYZ's Combomancy (#8140)|longtext=y|creator=Binarius|number=11467}} |
|
| |
|
| {{card|title=Telekinetic Barrage|type=Action|creator=ChippyYYZ|cornervalue=8T|text=Sacrifice a non-token vehicle, weapon, natural terrain feature, or container, or all of your tokens. If you do, destroy target Thing and you may repeat this Action.|flavortext=Most problems can be solved by throwing a safe at them, or at least some swords.}} | | {{card|title=High-Low Split|type=Thing|text=Put this card into the Pot face-up with a Money token for each player.<br><br>When a player rolls a 6 on a six-sided die while this is face-up in the Pot, they gain half of the tokens in the Pot and draw half of the cards in the Pot. The rest goes to the player(s) with the lowest sum of the digits in their hand cards' cornervalues.|longtext=y|creator=Binarius|number=11468}} |
|
| |
|
| {{card|title=Nasty Witch|type=Thing - Party Member|bgcolor=202|cornervalue=0N|creator=ChippyYYZ|text='''Thing:''' If no opponent controls an amphibian, shuffle target living Thing into the deck. Its controller gains a Frog or Newt token.<BR>'''Action:''' Gain control of target Token.<BR>'''Action:''' Sacrifice two animals of different types. Draw two cards, then look at the top two cards of the deck.|flavortext=“Eye of newt and toe of frog, Wool of bat and tongue of dog...” - Macbeth|longtext=ack}} | | {{card|title=Burning the Archives|type=Thing|text=Whenever cards are drawn from the deck, put that many fire counters on this thing. At the end of each turn, |
| | for every two fire counters on this thing, remove |
| | those counters and exile a card from the deck. |creator=JakeTheWolfie|bgcolor=600|cornervalue=E|flavortext=|longtext=|number=11469}} |
|
| |
|
| {{card|title=Platinum Angle|type=Thing - Artifact Geometry|cornervalue=|text=If you control 5 Geometry things with different names, you win the game. | | {{card|title=Unexist|type=Action|text=Remove target thing from the game.|creator=JakeTheWolfie|bgcolor=600|cornervalue=E|flavortext=|longtext=|number=11470}} |
| |creator=JakeTheWolfie|bgcolor=A86|longtext=|flavortext=}} | |
|
| |
|
| {{card|title=The Mandelbrot Set|type=Thing - Geometry|cornervalue=|text=Whenever an action or ability causes you to do the same game action a number of times, copy that ability, except you do 1/3 less game actions, rounded down.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Mangled Text|type=Action|text=Rearrange the words on target thing.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11471}} |
|
| |
|
| {{card|title=Scutoid Swarm|type=Thing - Geometry|cornervalue=|text=Whenever a non-token thing enters your field, create either a hexagonal or pentagonal prism token with the subtype Geometry. If you control 6 or more non-token things, instead create a token copy of Scutoid Swarm|creator=JakeTheWolfie|bgcolor=060|longtext=|flavortext=“Survival rule 782: There are always more scutoids.”}} | | {{card|title=Disrepair|type=Thing|text=At the end of a player's turn, they roll a d6: on a 1, a random other Thing is destroyed. If no players played a Thing during their most recent turn, the roll is automatically 1.|creator=Binarius|number=11472}} |
|
| |
|
| {{card|title=Careful Judgment|type=Action | | {{card|title=Life Flashing Before Your Eyes|type=Action|text=Shuffle your hand into the draw pile. Put up to ten cards from the discard pile into your hand and play them all. Flip a coin: on tails, you are eliminated.|creator=Binarius|number=11473}} |
| |text=Set aside the top four cards of the deck face up. At the end of your turn, put one into your hand and discard the rest.|flavortext=From ChippyYYZ's Hasty Judgment|cornervalue=1C|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=A Cute Angel|type=Thing | | {{card|title=Bottled Enlightenment|type=Thing|text=Indestructible. When this leaves play, remove it from the game and draw five cards.|creator=Binarius|number=11474}} |
| |text=At the end of your turn, choose a thing for A Cute Angel to protect, other than herself or what she's currently protecting. <br><br> | |
|
| |
|
| The Thing most recently chosen for her protection can't be destroyed or modified.|cornervalue=2C|creator=Bucky|bgcolor=FFF}}
| | {{card|title=Thing Limit 5|type=Thing - Rule|bgcolor=006|creator=ChippyYYZ|cornervalue=5|text=Draw a card when you play this.<BR>At the end of each player's turn, if that player controls more than 5 non-token Things, they put a number of those Things equal to the difference into the discard pile.|number=11475}} |
|
| |
|
| {{card|title=Circle of Wisdom|type=Thing | | {{card|title=Thing Limit 6|type=Thing - Rule|bgcolor=006|creator=ChippyYYZ|cornervalue=6|text=Draw a card when you play this.<BR>At the end of each player's turn, if that player controls more than 6 non-token Things, they put a number of those Things equal to the difference into the discard pile.|number=11476}} |
| |text=If your own cards or choices would eliminate you, you survive instead. | |
| <br><br> | |
| '''Action:''' choose to do nothing. | |
| |cornervalue=3C|creator=Bucky|bgcolor=007}} | |
|
| |
|
| {{card|title=Blood Contract|type=Action|cornervalue=|text=Sign your name in blood on this card. If you have done this 3 or more times on this card, you win the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Thing Limit 7|type=Thing - Rule|bgcolor=006|creator=ChippyYYZ|cornervalue=7|text=Draw a card when you play this.<BR>At the end of each player's turn, if that player controls more than 7 non-token Things, they put a number of those Things equal to the difference into the discard pile.|number=11477}} |
|
| |
|
| {{card|title=Attack the Gods|type=Action|cornervalue=|text=Destroy target game of Dvorak. ''(To destroy a game of Dvorak, physically destroy all game components of that game. The game ends in a loss for all participants.)''|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Population Bottleneck|type=Thing|text=Whenever a player draws any cards besides their first card on their turn, they discard as many as they drew. Whenever a player plays a Thing besides their first Thing on their turn, they destroy as many of their Things as they played.|flavortext=from Kevan's Bottleneck (#1478)|creator=Binarius|number=11478}} |
|
| |
|
| {{card|title=Restartation Device|type=Action|cornervalue=|text=Shuffle all non-token Things, hands, discard piles, and decks into their owner's deck along with Restartation Device. Then, each player draws to their handsize. Then, end your turn.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Thing Limit Double|type=Thing - Rule|cornervalue=2X|bgcolor=006|text=Draw a card when you play this. At the end of each player's turn, if that player controls more than twice as many non-token Things as all of their opponents combined, they put a number of those Things equal to the difference into the discard pile.|creator=Binarius|number=11479}} |
|
| |
|
| {{card|title=Problematic Trolley|type=Thing | | {{card|title=Ambrosia|type=Action|text=Target living Thing is immortal. It gains "Indestructible. If this would leave play, return it to your hand instead."|creator=Binarius|number=11480}} |
| |text='''Action:''' Destroy target Thing unless its controller destroys three of their own Things (their choice) instead. Cooldown 2 turns. (You can't use this if you used it this turn or last turn) | |
| |cornervalue=4C|creator=Bucky|bgcolor=007}}
| |
|
| |
|
| {{card|title=Recycling Plant|type=Thing | | {{card|title=Limited Memory|type=Thing|text=Players may play any number of cards each turn, may only have up to their handsize of non-token things in play, and may only play up to their handsize minus their non-token things in play amount of actions each turn. Additionally, |
| |text='''Action:''' Destroy one of your non-Scrap Things, discard a card, draw a card and gain a Scrap token.|cornervalue=5C|creator=Bucky|bgcolor=007}} | | players may only have up to three unique types of token in play. |creator=JakeTheWolfie|bgcolor=006|cornervalue=111|flavortext=|longtext=perhaps|number=11481}} |
|
| |
|
| {{card|title=Spiteful Tantrum|type=Action | | {{card|title=Borrowed Items|type=Action|text=Gain control of up to 3 Things that your opponents control until end of turn.|creator=JakeTheWolfie|bgcolor=600|cornervalue=S|flavortext=|longtext=|number=11482}} |
| |text=Destroy target Thing, as well as all the other Things.|cornervalue=6C|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=Unreasonable Demands|type=Action|creator=ChippyYYZ|cornervalue=9U|text=Target opponent gives you two cards from their hand. Discard two cards.}} | | {{card|title=Return to Before|type=Action|text=Shuffle target thing into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=R|flavortext=|longtext=|number=11483}} |
|
| |
|
| {{card|title=Horror|type=Action|creator=ChippyYYZ|cornervalue=6H|text=Return each living Thing to its controller's hand. Each opponent who doesn't return any Things to their hand this way discards a random card.}} | | {{card|title=Treadmill|type=Thing|creator=ChippyYYZ|cornervalue=9T|text='''Action or Thing:''' Rotate Treadmill 90° clockwise.<BR><BR>Whenever Treadmill completes a clockwise rotation, gain an Energy token and draw a card.|flavortext=from Kevan's Treadmill (#1484)|number=11484}} |
|
| |
|
| {{card|title=Seeing Statue|type=Thing|creator=ChippyYYZ|cornervalue=2S|text=Play this into any player's control.<BR>When you play an Action targeting an opponent's Thing, before it takes effect, each opponent, in turn order, may play an Action card that shares a symbol in its cornervalue with that Action.|flavortext=THEIR EYES FOLLOW YOU}} | | {{card|title=Stop For Gas|type=Action|creator=ChippyYYZ|cornervalue=0S|text=Starting with you, each player discards a card, draws until they have five cards in their hand, then gains a Food token or a Water token.<BR>You may play an additional Action this turn if you control a Building.|flavortext=from Kevan's Refueling (#1485)|number=11485}} |
|
| |
|
| {{card|title=Valuables Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Gems booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="It's pretty, oh so pretty"}} | | {{card|title=Indulgent Self-Insert|type=Thing - Party Member|bgcolor=006|creator=ChippyYYZ|cornervalue=9I|text=Other Party Members you control can't use Action or Thing abilities.<BR>Once during your turn, you may look at the top card of the deck. You may play that card without cost if you spend three tokens or one Mana token, or if it's by ChippyYYZ.|number=11486}} |
|
| |
|
| {{card|title=Friendship Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Ponies booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="Friendship is not magic, but this beacon is!"}} | | {{card|title=Bottled Bottleneck|type=Thing|text=When this is destroyed, put a copy of Bottleneck (#1478) into play under no one's control, then each player discards down to one card and destroys all but one of their non-token Things.|creator=Binarius|number=11487}} |
|
| |
|
| {{card|title=Proxy Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Vintage booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="Oh boy! An Alpha Black Lotus extended art!"}} | | {{card|title=Vacant Claim|type=Thing|text='''Action - Mine?:''' Once before your next turn, when an opponent plays a Thing, you may discard the top card of the draw pile. If it is a Thing, you may gain control of the played Thing. If you do, destroy Vacant Claim.|flavortext=from Kevan's Mining Rights (#1488)|creator=Binarius|number=11488}} |
|
| |
|
| {{card|title=Crownforge|type=Thing | | {{card|title=The Next Big Thing|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a Thing. Every other player puts a copy of that Thing into their hand.|creator=Binarius|number=11489}} |
| |text='''Action:''' Win the game if you have a crown, otherwise gain a Crown token. Cooldown 5 turns. (use this only if you've started 5+ turns since the last time you used it)|cornervalue=7C|creator=Bucky|bgcolor=770}} | |
|
| |
|
| {{card|title=Cliff|type=Thing | | {{card|title=Renewing Spirit|type=Thing - Persona|text=During your turn, you may choose one:</br> |
| |text=Destroy any non-flight-capable Things that move from behind this Cliff to in front of it.|cornervalue=8C|creator=Bucky|bgcolor=007}} | | - Each player draws a card. You may play an additional card this turn.</br> |
| | - You draw two cards, and target player draws a card.</br> |
| | - Each player destroys all things they control. Each player draws cards equal to the total number of things destroyed this way, then they may play any number of things from their hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=P3|flavortext=|longtext=True|number=11490}} |
|
| |
|
| {{card|title=Adorn|type=Action | | {{card|title=Spare Change|type=Action|text=Target opponent creates a money token.|creator=JakeTheWolfie|bgcolor=600|cornervalue=M1|flavortext=|longtext=|number=11491}} |
| |text=Create three tokens of different types and put them on target non-token Thing. Its owner gains control of them.|cornervalue=9C|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=Subtract|type=Action|cornervalue=|text=Exile target thing.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Murder|type=Action|text=Destroy target living thing.|creator=JakeTheWolfie|bgcolor=600|cornervalue=D1|flavortext=Simple, yet effective|longtext=|number=11492}} |
|
| |
|
| {{card|title=Torch Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Flame booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=A fire of eternity, as warm as the sun.}} | | {{card|title=Beget|type=Action|text=If you control a living Thing, play any number of living Things.|creator=Binarius|number=11493}} |
|
| |
|
| {{card|title=Unliftable Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Heavy Actions booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Not even God himself can lift it.}} | | {{card|title=Relive|type=Action|text=Duplicate target player's last turn: in order, play a copy of each card they played and activate each ability they activated (if a Thing's ability is activated, you are considered to control a copy of that Thing for this purpose), then discard as many cards at the end of your turn as they did.|flavortext=from Zaratustra's Duplicate (#1494)|longtext=y|creator=Binarius|number=11494}} |
|
| |
|
| {{card|title=No Skipping|type=Thing|cornervalue=0N|creator=ChippyYYZ|text=Turns can't be lost or skipped. If a player would put a card from the deck into their hand, they instead put the top card of the deck into their hand.}} | | {{card|title=Reseed|type=Action|text=Destroy all of your Things. Gain control of a copy of each Thing controlled by target opponent, face down. Each has "'''Thing:''' Turn this face up."|flavortext=from Zaratustra's Replicate (#1495)|creator=Binarius|number=11495}} |
|
| |
|
| {{card|title=Maybe THIS Is The Matrix|type=Action|cornervalue=0M|creator=ChippyYYZ|text=Remove any number of Things you control or cards from your hand from the game; they were never real.<BR>You win the game if it's a subgame.}} | | {{card|title=Temporarily Embarrassed Millionaire|longtitle=y|type=Thing|creator=ChippyYYZ|cornervalue=3T|text=When this enters play, lose all but one token of each type you control.<BR>At the start of each player's turn, they may spend two Money tokens or five other tokens to draw a card.|number=11496}} |
|
| |
|
| {{card|title=Gravedigger|type=Thing|cornervalue=1G|creator=ChippyYYZ|text=Whenever a Thing you control is destroyed or your turn ends, gain a Bone token.}} | | {{card|title=Creator Limit 4|type=Thing - Rule|bgcolor=006|creator=ChippyYYZ|cornervalue=3c|text=At the end of each player's turn, that player chooses 4 creators of Things they control and puts all Things they control not by those creators into the discard pile.|number=11497}} |
|
| |
|
| {{card|title=Grave Digger|type=Thing|cornervalue=1BB|text=Whenever one or more things enter a player's field, that player sacrifices that many things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Honorary Victory|type=Action|creator=ChippyYYZ|cornervalue=5H|text=You win the game, unless doing so would cause you to win the game, in which case you instead draw two cards and gain a Money token.|number=11498}} |
|
| |
|
| {{card|title=Warping Hourglass|type=Thing|cornervalue=UUUU|text=At the end of your turn, target opponent takes an extra turn after this one, and they gain control of Warping Hourglass.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Things Per Creator Limit 2|type=Thing|text=Play into no one's control.<br>At the end of each player's turn, if that player controls more than 2 non-token Things by a single creator, they put a number of those Things equal to the difference into the discard pile.|creator=Binarius|number=11499}} |
|
| |
|
| {{card|title=Temporal Restrictor|type=Thing|cornervalue=UUR|text=If a player would take an extra turn, you may instead skip that turn and put a charge counter on Temporal Restrictor.</br> | | {{card|title=Pizzazz|type=Thing|text=Once during your turn, you may do one of the following:<br> |
| '''Remove a charge counter:''' Target opponent takes an extra turn after this one. You must activate this ability if Temporal Restrictor has 4 or more charge counters on it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| | * When you draw your second card on your turn, draw a card. |
| | * When you destroy a Thing, you may return a Thing controlled by the same player to their hand. |
| | * When you play your second Action or your second Thing on your turn, gain a Combo token.|longtext=y|creator=Binarius|number=11500}} |
|
| |
|
| {{card|title=Saber|type=Thing
| | <!--April 29, 2025--> |
| |text='''Action:'''Destroy a living Thing that isn't attached to a weapon or armor.|cornervalue=0C|creator=Bucky|bgcolor=007}}
| |
|
| |
|
| {{card|title=Fast Forward|type=Action | | {{card|title=Draw Aggro|type=Action|text=Choose a Thing you control. Until your next turn, when a Thing would be targeted, the chosen Thing becomes the first Thing targeted if possible.|creator=Binarius|number=11501}} |
| |text=Take two extra turns after this one, during which you cannot play any cards.|cornervalue=1D|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=Rewind|type=Action | | {{card|title=Messed Up Prize|type=Thing|text=You do not win the game|creator=JakeTheWolfie|bgcolor=505|cornervalue=|flavortext=|longtext=|number=11502}} |
| |text=Return all Things destroyed this turn to play, then restart the turn.|cornervalue=2D|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=Dead Reckoning|type=Action|cornervalue=|text=Return target thing from the discard pile to your field. At the end of your next turn, sacrifice it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Fancy Prize|type=Thing|text=You draw 3 cards.|creator=JakeTheWolfie|bgcolor=770|cornervalue=|flavortext=|longtext=|number=11503}} |
|
| |
|
| {{card|title=Zeno's Aura|type=Thing|cornervalue=|text=In order for a thing to enter the discard pile, it must first go halfway between where it is to the discard pile. However, in order to go halfway it must go halfway again to this new point from where it originated. This proccess can be expanded infinitely, therefore we can conclude that no things can enter the discard pile.|creator=JakeTheWolfie|bgcolor=006|longtext=lon|flavortext=}} | | {{card|title=Cheap Plastic Prize|type=Thing|text=You win the game.|creator=JakeTheWolfie|bgcolor=660|cornervalue=|flavortext=|longtext=|number=11504}} |
|
| |
|
| {{card|title=Unbuilt Church|type=Thing - Building|cornervalue=|text=When Unbuilt Church enters play, destroy all Ethereal Things.</br> | | {{card|title=Slap on the Wrist|type=Action|text=Target player is eliminated, unless doing so would cause them to be eliminated, in which case they discard a card and destroy a token they control if possible.|creator=Binarius|number=11505}} |
| Ethereal Things cannot be played.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Pause|type=Rection | | {{card|title=The Crowd Goes Wild|type=Action|text=Destroy target Thing. Draw a card for each person you can get to cheer for you in the next 30 seconds.|creator=Binarius|number=11506}} |
| |text=Play in response to an opponent's action. That action's effects don't happen until after the turn ends.|cornervalue=3D|creator=Bucky|bgcolor=070}} | |
|
| |
|
| {{card|title=Replay Tape|type=Thing | | {{card|title=Wooden Spoon|type=Thing - Trophy?|bgcolor=006|text=A player is Eligible if no opponent controls fewer non-token Things, not including this; only an Eligible player may gain control of this. When you lose control of Wooden Spoon, draw a card. Wooden Spoon counts as a spade.<br>'''Action:''' Award the Wooden Spoon to an Eligible player.|creator=Binarius|number=11507}} |
| |text=When you take an Action, you may destroy this to repeat the action.|cornervalue=4D|creator=Bucky|bgcolor=007}} | |
|
| |
|
| {{card|title=Spectacular Instant Replay|type=Action | | {{card|title=The Princess|type=Thing|text=If you discard The Princess, you lose the game. If the Princess is destroyed, the player who destroyed it or the player who controled the thing that destroyed it loses the game.|creator=JakeTheWolfie|bgcolor=006|cornervalue=8|flavortext=|longtext=|number=11508}} |
| |text=Destroy a Thing. Return it to play and destroy it again.|cornervalue=5D|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=Liscense to Krill|type=Thing|cornervalue=|text=At the beginning of your turn, you may create a Krill token with "If one or more of your things would be destroyed, you may instead sacrifice 3 Krill tokens you control for each thing that would be destroyed."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Bucket of Glosswash|type=Thing|text=Whenever a thing enters play, it gains the text "This thing's text cannot be altered."|creator=JakeTheWolfie|bgcolor=06|cornervalue=|flavortext=Wait, this isn't white!|longtext=|number=11509}} |
|
| |
|
| {{card|title=Ancestral Recall|type=Action|cornervalue=U|text=Draw 3 cards.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Vanishing Trick|type=Action|text=Flip target thing over. It has no text and no title while flipped over.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11510}} |
|
| |
|
| {{card|title=At least 1000 Ninjas|type=Thing|cornervalue=|text=Players can't activate the abilities of their Things unless they control the least number of Things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Combolize|type=Thing|creator=ChippyYYZ|cornervalue=9C|text=When this enters play, gain a Combo token for each card fewer than 5 in your hand.<BR>At the start of your turn, you may spend any number of Combo tokens to play that many extra Actions this turn. If you spend more than one token this way, put this card in the discard pile.|longtext=y|flavortext=from Bucky's Mobilize (#1511)|number=11511}} |
|
| |
|
| {{card|title=Soul Shard|type=Thing|text=If the shard is empty when you play it, magically imbue it with target opponent's name and return it to your hand. That opponent cannot win the game. If it would enter the draw pile or discard pile, it reverts to its empty state.|creator=Binarius}} | | {{card|title=Leech Seed|type=Action - Grass|creator=ChippyYYZ|cornervalue=9L|bgcolor=7C5|text=Target player gives you a card from their hand. If you control a Pokémon, they choose the card randomly.<BR>You may discard that card to return Leech Seed to your hand.|number=11512}} |
|
| |
|
| {{card|title=Creeping Dread|type=Thing|text=At the beginning of your turn, destroy the most recently played Thing.|creator=Binarius}} | | {{card|title=Razor Leaf|type=Action - Grass|creator=ChippyYYZ|cornervalue=9R|bgcolor=7C5|text=Choose up to three target Things controlled by the same opponent and designate them 1 through 3. Roll a d4 and destroy the Thing matching the result. If you control a Pokémon, you may roll a d3 instead of a d4.|number=11513}} |
|
| |
|
| {{card|title=Subjunctive Instant Replay|type=Action|text=Destroy target Thing, then return it to play.|flavortext=That's how the last play would have looked, football fans, if this had been a game of baseball.|creator=Binarius}} | | {{card|title=Prize Bucket|type=Thing|text=At the beginning of your turn, create a yellow token thing named "Prize".|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=11514}} |
|
| |
|
| {{card|title=Show Me How|type=Action | | {{card|title=Half-Finished Launch|type=Action|text=You may play up to 3 additional things this turn. At the end of this turn, if you played any additional things, an opponent may destroy up to 1 of them.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11515}} |
| |text=Target opponent must immediately take an Action or be eliminated. You may take the same Action up to three times if you wish.|cornervalue=6D|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=Royal Heir|type=Thing | | {{card|title=Time to Waste|type=Action|text=On each players' next turn, they may only play 1 card.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11516}} |
| |text=If this Heir has a Crown on or attached to him, you win the game. | |
|
| |
|
| '''Action:''' Draw a card, then discard a non-Crown Thing card or reveal a hand with no such cards.
| | {{card|title=Adrift|type=Thing|text=Play into any player's control.<br><br>You may not draw at the beginning of your turn if your hand contains more than one card.|creator=Binarius|number=11517}} |
| |cornervalue=7D|creator=Bucky|bgcolor=007}}
| |
|
| |
|
| {{card|title=Crown of Ivory|type=Thing | | {{card|title=The Big Wind Blows|type=Thing|text=When this enters play, each player gives a card in their hand to each of their opponents, drawing first if necessary and discarding as many as they drew afterward.<br><br>When your turn ends, a random card in each player's hand is blown into the preceding player's hand, except for a randomly chosen one: discard it.|longtext=y|creator=Binarius|number=11518}} |
| |text=When you gain control of a person, you may put this Crown on it.<br> | |
| Opponents can't target the attached Thing while you have 3+ cards in hand. <br>
| |
| While unattached, you may give an opponent 3 cards from your hand to take control of one of their people.
| |
| |longtext=true | |
| |cornervalue=8D|creator=Bucky|bgcolor=FFF}}
| |
|
| |
|
| {{card|title=Take Notes|type=Action|cornervalue=|text=Look at target players hand. You may reveal an action from it, create a copy of it, then put the copy into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Rewrite the Future|type=Action|text=Shuffle the draw pile. You may discard any number of cards from your hand. Reveal the same number of cards from the top of the draw pile (maximum 10), then shuffle the top 10 cards. The first time you play a card with the same title as a card revealed in this way, draw 5 cards.|creator=Binarius|number=11519}} |
|
| |
|
| {{card|title=Take Diagrams|type=Action|cornervalue=|text=Look at target players hand. You may reveal a thing from it, create a copy of it, then put the copy into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Frenzy Plant|type=Action - Grass|creator=ChippyYYZ|cornervalue=1F|bgcolor=7C5|text=Destroy target Thing. If you don't control a Pokémon, skip your next turn.|number=11520}} |
|
| |
|
| {{card|title=Borrow Notes|type=Action|cornervalue=|text=Look at target player's hand. You may reveal an action from it, create a copy of it, then play that copy. Exile the copy instead of discarding it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Smokescreen|type=Action - Normal|creator=ChippyYYZ|cornervalue=1S|bgcolor=AA7|text=Until the start of your next turn, you and your Things can't be chosen as targets by opponents.<BR>If you control a Pokémon, you and your Things can't be affected by opponents' Actions either.|number=11521}} |
|
| |
|
| {{card|title=Grizzled Prospector|type=Thing - Party Member|bgcolor=007|cornervalue=8G|creator=ChippyYYZ|text='''Action:''' For each player who doesn't control any gold Things, destroy target non-token Thing that player controls. Replace each Thing destroyed this way with a Gold token.|flavortext="G-G-Gold! I've struck gold!"}} | | {{card|title=Bigger Boat|type=Thing|creator=ChippyYYZ|cornervalue=0B|text=You may ignore all the effects of Water-related cards on you and your Things.<BR>'''Action - Cargo Hold: '''Put the top card of the deck underneath this card, or put a random card from underneath this card into your hand.|flavortext=You're gonna need one.|number=11522}} |
|
| |
|
| {{card|title=Wetland Angler|type=Thing - Party Member|bgcolor=007|cornervalue=3W|creator=ChippyYYZ|text='''Action - Prepare: '''Choose target Thing. Until your next turn, whenever one or more Things enters play under an opponent's control, choose one of those Things instead.<BR>At the beginning of your turn, if you Prepared during the last round, gain control of the last chosen Thing instead of drawing a card.|flavortext="Fresh fish."|longtext=deep}} | | {{card|title=Surveiled Storage|type=Thing|text=If an opponent would discard a card due to their handsize, they may instead reveal it and remove it from play. At the beginning of their next turn, they return all cards removed this way back to their hand. The same applies to you except you don't reveal your card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=11523}} |
|
| |
|
| {{card|title=Woodland Trapper|type=Thing - Party Member|bgcolor=007|cornervalue=5W|creator=ChippyYYZ|text=When an opponent plays a Thing or an ability of a Thing, or when an opponent's Thing targets another Thing, you may afterward discard a card that shares a symbol in its cornervalue to destroy that Thing and gain two Money tokens.|flavortext="I've the finest pelts for sale."|longtext=beneath}} | | {{card|title=Split Brain|type=Thing|text=You may play this under any player's control.</br> |
| | When this enters play, split your cards in a hand into two hands.</br> |
| | Alternate drawing cards, playing cards, and discarding cards amongst each hand you have.</br> |
| | When this leaves play, merge the cards in the two hands created this way into one hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=11524}} |
|
| |
|
| {{card|title=Hot off the press|type=Action|cornervalue=|text=Create a copy of the last card in the Infinite Dvorak Deck along with each previous concecutive card made by the same author. Put each copy made this way into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Mirrored Ideas|type=Action|text=Choose an opponent. You may choose to discard your hand. If you do, that opponent reveals their hand, and you create a copy of each card in their hand and put it in your hand.</br> If you don't discard your hand, that opponent discard their hand, then you reveal your hand, and they create a copy of each card in your hand an put it in their hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11525}} |
|
| |
|
| {{card|title=Training Dummy|type=Thing|cornervalue=|text=If an action or ability would only target Training Dummy, the cost to play or activate that action or ability is free.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Consider Options|type=Action|text=Reveal cards from the top of the draw pile until you have revealed at least five cards, including at least two Actions. You may either draw two Actions revealed in this way or play one Action revealed in this way. Shuffle the draw pile.|creator=Binarius|number=11526}} |
|
| |
|
| {{card|title=Booster Pack Tree|type=Thing|cornervalue=|text='''Action:''' Choose an archived set of 100 cards from the Invinite Dvorak Deck. At random, create a copy of one of those cards, then put it into your hand.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | | {{card|title=Rocky Overlook|type=Thing - Terrain|bgcolor=060|text='''Action:''' Target Thing that has been face up since the start of your last turn flips face down until the end of your turn.<br>'''Action:''' If you have played no cards this turn, draw a card and either discard it or end your turn.|creator=Binarius|number=11527}} |
|
| |
|
| {{card|title=Only Two Types|type=Thing | | {{card|title=Little Helper|type=Thing|text=Little Helper counts as a player, drawing five cards on entering play and taking a turn after you do. Little Helper may only play cards that target you or your Things.|creator=Binarius|number=11528}} |
| |text=Cards with words other than "Action" or "Thing" in their type line can't be played. You may discard such a card at any time to draw a replacement. | |
| |flavortext=Uh, guys, subtypes and reactions aren't actually in the rules.
| |
| |cornervalue=9D|creator=Bucky|bgcolor=007}}
| |
|
| |
|
| {{card|title=I'll Demonstrate|type=Action | | {{card|title=Twisting Jungle|type=Thing|text=All things are Green and aren't any other color. |creator=JakeTheWolfie|bgcolor=090|cornervalue=G|flavortext=|longtext=|number=11529}} |
| |text=Create a card. If nobody vetoes it, play it, add a copy to the deck archive and put a copy in each opponent's hand. If it's vetoed, draw a card and you may take an extra action.|cornervalue=0D|creator=Bucky|bgcolor=700}} | |
|
| |
|
| {{card|title=Sticky Notes|type=thing | | {{card|title=Lattice Blueprints|type=Thing|text=At the beginning of your turn, create a token named Lattice, then look at the top X cards of the deck, where X is the number of Lattices you control. You may play any number of lattices looked at this way.|creator=JakeTheWolfie|bgcolor=006|cornervalue=L|flavortext=|longtext=|number=11530}} |
| |text=This card counts as an office supply.<br>'''Action:'''Attach a Note token with up to 10 words of flavortext to target Thing. | |
| |flavortext=From [[User:Fanofphilosophy|fanofphilosophy]]'s Coffee Cup (#405) et. al.|cornervalue=P5|creator=Bucky}} | |
|
| |
|
| {{card|title=Creative Soul|type=Thing - Spirit|cornervalue=|text=Things without a subtype cannot be played.</br> | | {{card|title=Swap Out|type=Action|text=Return target thing to it's controller's hand. That player may play a thing other than the returned thing.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11531}} |
| You may discard up to one Thing without a subtype each turn. If you do, draw a card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
|
| {{card|title=Unrefine|type=Action|cornervalue=|text=Target thing loses all objects attached to it, and loses all status effects.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | | {{card|title=Fire Spin|type=Action - Fire|cornervalue=8F|creator=ChippyYYZ|bgcolor=F83|text=Target player can't play Things during their next two turns. If you control a Pokémon, they discard the first card they draw during their next turn.|number=11532}} |
|
| |
|
| {{card|title=Plainwalker|type=Thing - Plainswalker|cornervalue=3|text=Use only one ability per your turn. Whenever this would be destroyed, instead decrement it's cornervalue by 1. If it's at 0 or less, sacrifice it.</br> | | {{card|title=Blast Burn|type=Action - Fire|creator=ChippyYYZ|cornervalue=9B|bgcolor=F83|text=Destroy target Thing. If you don't control a Pokémon, skip your next turn.|number=11533}} |
| '''Increment by 1:''' Each player may play an extra card on their next turn.</br>
| |
| '''Decrement by 1:''' You may play 2 extra cards this turn.</br>
| |
| '''Decrement by 7:''' You may play any number of cards on each of your turns.|creator=JakeTheWolfie|bgcolor=006|longtext=JaceTheMindSculptor|flavortext=}}
| |
|
| |
|
| {{card|title=Power Leech|type=Thing|cornervalue=0P|creator=ChippyYYZ|text=Play into any player's control.<BR>Whenever you gain one or more Tokens, gain one less token of each type.<BR>When you create a card, its ruletext is blank.<BR>Cornervalues of cards you play and Things you control are 0.}} | | {{card|title=Revive|type=Thing|creator=ChippyYYZ|cornervalue=6R|text=When another Thing you control would be put into the discard pile from play, put it underneath Revive instead.<BR>'''Action and Thing:''' Put Revive and all cards under it except one into the discard pile. Play that card.|flavortext=from Bucky's Revive (#1534)|number=11534}} |
|
| |
|
| {{card|title=Dredge Net|type=Thing|cornervalue=9D|creator=ChippyYYZ|text='''Action:''' Shuffle the discard pile, then put the top card of the discard pile into your hand. You can't use this action if Dredge Net entered play this turn, nor if you used it on your last turn.}} | | <!-- {{card|title=|type=Thing|text=|creator=|bgcolor=006|cornervalue=|flavortext=|longtext=|number=}} --> |
| | <!-- {{card|title=|type=Action|text=|creator=|bgcolor=600|cornervalue=|flavortext=|longtext=|number=}} --> |
|
| |
|
| {{card|title=Three-As-One Strike|type=Action|cornervalue=6T|creator=ChippyYYZ|text=Choose 3 non-token Things you control. Rotate one of them 90° clockwise and another one of them 90° counterclockwise. The third one destroys target Thing.}}
| |
|
| |
| {{card|title=Mox Diagram|type=Thing|cornervalue=|text=You may play an additional Thing on each of your turns.|creator=JakeTheWolfie|bgcolor=00F|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Mox Script|type=Thing|cornervalue=|text=You may play an additional Action on each of your turns.|creator=JakeTheWolfie|bgcolor=F00|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Mox Cardboard|type=Thing|cornervalue=|text=You may play an additional card on each of your turns.|creator=JakeTheWolfie|bgcolor=FFF|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Reconstruct|type=Action
| |
| |text=Return a Thing you control to your hand and immediately play it. Draw a card.|cornervalue=1E|creator=Bucky|bgcolor=700}}
| |
|
| |
| {{card|title=Entice|type=Action
| |
| |text=Return a Thing target opponent controls to your hand and give them a card from your hand.|cornervalue=2E|creator=Bucky|bgcolor=700}}
| |
|
| |
| {{card|title=Card Shark|type=Thing
| |
| |text=When you play this, draw three cards. <br>At the end of your turn, discard a card. <br>When your hand is empty, destroy this.
| |
| |cornervalue=3E|creator=Bucky|bgcolor=007}}
| |
|
| |
| {{card|title=Shopping Spree|type=Action|creator=ChippyYYZ|cornervalue=3S|text=Each player not at or above their max hand size, starting with you, chooses the top card of the deck, the top card of the discard pile, or a Thing in play and draws that card.<BR>If two or more players drew this way, repeat until one or zero players draw, or one player has drawn 5 cards this way.}}
| |
|
| |
| {{card|title=Bungle|type=Action|creator=ChippyYYZ|cornervalue=6B|text=Draw a card, then discard two cards.|flavortext="I'm not gonna bungle it this time, I'm not gonna totally bungle it I'm not I'm not I-"}}
| |
|
| |
| {{card|title=Wordhammer|type=Thing|creator=ChippyYYZ|cornervalue=0W|text='''Action:''' Discard a card with a one-word title. If you do, destroy target Thing with a one-word title.|flavortext=The space between two words makes an effective crumple zone when your name gets smashed.}}
| |
|
| |
| {{card|title=Spike the Punch|type=Action|text=Until the beginning of your next turn, whenever an opponent draws their first card in a turn, they must reveal it or discard a random other card.|creator=Binarius}}
| |
|
| |
| {{card|title=Compare Notes|type=Action|text=Look at target player's hand. You may reveal an Action from it, create a copy of it, then put the copy into your hand. Then give them a copy of another Action from your hand.|creator=Binarius}}
| |
|
| |
| {{card|title=Emulation Node|type=Thing - Node|bgcolor=006|text=At the beginning of your turn, you may have Emulation Node gain the subtype of another Thing in play until the beginning of your next turn.|creator=Binarius}}
| |
|
| |
| {{card|title=Punch the Spike|type=Action|cornervalue=|text=Each player sacrifices a living thing if they control one. Create a Thorn token for each thing sacrificed this way. Those tokens have "Whenever you or a thing you controls becomes the target of an ability from a living thing, you may sacrifice this. If you do, destroy that thing."|creator=JakeTheWolfie|bgcolor=600|longtext=Y|flavortext=}}
| |
|
| |
| {{card|title=Tangling Vines|type=Thing - Thorn|cornervalue=|text=Whenever you or a thing you controls becomes the target of an ability from a living thing, destroy that thing. For each thing destroyed this way, create a Thorn token. It has "Whenever you or a thing you controls becomes the target of an ability from a living thing, you may sacrifice this. If you do, destroy that thing."|creator=JakeTheWolfie|bgcolor=006|longtext=Y|flavortext=}}
| |
|
| |
| {{card|title=Overgrowing Garden|type=Thing|cornervalue=|text=If you control no Thorn tokens, create a Thorn token. It has "Whenever you or a thing you controls becomes the target of an ability from a living thing, you may sacrifice this. If you do, destroy that thing."</br>
| |
| At the beginning of your turn, create Thorn tokens equal to the number of plants you control.|creator=JakeTheWolfie|bgcolor=006|longtext=Y|flavortext=}}
| |
|
| |
| {{card|title=Pretend To Help|type=Action|cornervalue=3P|creator=ChippyYYZ|text=Target opponent draws two cards and reveals their hand. Take two cards from their hand OR destroy target Thing they control.}}
| |
|
| |
| {{card|title=Colorblast|type=Action|cornervalue=0C|creator=ChippyYYZ|text=Reveal cards from your hand of at least 3 different colors. If you do, destroy target Thing.}}
| |
|
| |
| {{card|title=Ring Out|type=Action|cornervalue=7R|creator=ChippyYYZ|text=Destroy target Thing. If it's destroyed this way, return it to its controller's hand.}}
| |
|
| |
| {{card|title=Self Destruct Button|type=Thing|cornervalue=|text=Whenever a thing you control would be destroyed by an action or ability, instead counter that action or ability and sacrifice that thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Puzzle Piece 001|type=Thing|cornervalue=|text=If you control Puzzle Pieces 001 - 100, you win the game.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Global Warmer Unit|type=Thing|cornervalue=|text=When Global Warmer Unit enters play, each player sacrifices all cold things they control.</br>
| |
| Players can't play cold things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Desperate Charge|type=Action|text=Destroy target Thing and two of your own Things. If you have more cards in hand than Things in play, you may discard two cards instead.|creator=Binarius}}
| |
|
| |
| {{card|title=Forensic Analyst|type=Thing|text=Once per turn, you may return an opponent’s Thing that you have not previously analyzed to their hand, have them play it immediately, and turn this card 90˚ clockwise. When it completes a clockwise rotation, you may put a tangible Thing in the discard pile into play.|creator=Binarius}}
| |
|
| |
| {{card|title=Without a Trace|type=Action|text=Remove target Thing in play or in the discard pile from the game, along with this card.|creator=Binarius}}
| |
|
| |
| {{card|title=Puzzle Piece 002|type=Thing|cornervalue=|text=You may play an additional thing on each of your turns.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Invoke Postjudice|type=Action|cornervalue=|text=If an ability that target thing own has destroyed one of your things, destroy it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Microinvasion|type=Action|cornervalue=|text=Gain control of target thing an opponent controls.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
| |
|
| |
| {{card|title=The Topper|type=Thing
| |
| |text=When you play this, choose another Thing. This acts a copy of the other Thing until one of the two leaves play, except all numbers on the copy are one higher than on the original.
| |
| |cornervalue=4E|creator=Bucky|bgcolor=007}}
| |
|
| |
| {{card|title=Alice|type=Thing
| |
| |text='''Action:''' Gain a Paper token.<br><br>You may use Alice's action ability once during each opponent turn.|cornervalue=5E|creator=Bucky|bgcolor=007}}
| |
|
| |
| {{card|title=Pointy-Haired Boss|type=Thing
| |
| |text=At the start of each turn, choose a nontoken Thing other than this. It can't use Action abilities this turn.|cornervalue=6E|creator=Bucky|bgcolor=007}}
| |
|
| |
| {{card|title=Lil' Buddy|type=Thing|cornervalue=|text=At the beginning of your turn, you may have target opponent reveal a card at random from their hand. If you don't, draw a card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Harmony|type=Thing|cornervalue=|text=Things you control cannot be stolen.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Oh, hi...}}
| |
|
| |
| {{card|title=Call of the King Salmonoid|type=Action|cornervalue=|text=Each player chooses up to 2 things they control, then destroys the rest.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
| |
|
| |
| {{card|title=In Position|type=Thing|cornervalue=0I|creator=ChippyYYZ|text=You may look at the top card of the deck. If it's an Action, you may play it ''(this counts as one of your plays for the turn)''. When you do, shuffle this card into the deck.}}
| |
|
| |
| {{card|title=Garbage Dump|type=Action|cornervalue=1G|creator=ChippyYYZ|text=Each opponent discards a card or puts a nontoken Thing they control into the discard pile. Put the top 5 cards of the deck into the discard pile.}}
| |
|
| |
| {{card|title=Solar-Powered Replica|type=Thing|cornervalue=9S|creator=ChippyYYZ|text=Play this card as a copy of another Thing you control, except its text is blank when it's not your turn.}}
| |
|
| |
| {{card|title=Coal-Powered Replica|type=Thing|cornervalue=|text=You may have this enter as a copy of target card, except it has "At the beginning of your turn, you may sacrifice a Thing you control." and its text is blank when you don't sacrifice a thing during your turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Fish n Chips Meal|type=Action|cornervalue=|text=Starting with you, each player votes for Fish or Chip. For each Fish vote, draw a card, then discard a card. For each Chip vote, you may play an additional thing this turn. That thing enters with no text until your next turn.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Cardboard Replica|type=Thing|cornervalue=|text=You may have this enter as a copy of target thing, except it loses indestructible.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Hand-Cranked Replica|type=Thing
| |
| |text='''Action:'''This gains target Thing's text for the rest of the turn.|cornervalue=7E|creator=Bucky|bgcolor=007}}
| |
|
| |
| {{card
| |
| |title=Human Blockhead Androids
| |
| |type=Thing
| |
| |text=Destroy Human Blockhead Androids at any time, to negate completely the effects of any Action which has a Corner Number (including 1).
| |
| |bgcolor=009
| |
| |creator=Kevan (Time Cube deck)
| |
| }}
| |
|
| |
| {{card|title=Phasing Replica|type=Thing|cornervalue=|text=You may have this enter as a copy of target thing, except it alternates between having text and having no text at the beginning of your turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Split Hairs|type=Action|cornervalue=|text=Remove one puncuation character from target Thing.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Twincast|type=Action|cornervalue=|text=You and target player other than yourself may play an action. For each action played this way, the other player copies it, and may choose new targets for the copy.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Hog The Spotlight|type=Action|cornervalue=5H|creator=ChippyYYZ|text=At the end of each opponent's next turn, if they didn't play an Action and a Thing, draw a card. You may play an additional Action or Thing on your next turn.}}
| |
|
| |
| {{card|title=Spot The Lighthog|type=Action|cornervalue=5S|creator=ChippyYYZ|text=Choose one:<BR>''"A sign of good fortune!"'' - Draw a card. Opponents can't destroy or gain control of your Things until your next turn.<BR>OR ''"Still an invasive species."'' - Destroy target Thing. Each player discards a card.}}
| |
|
| |
| {{card|title=Light The Hogpots|type=Action|cornervalue=5S|creator=ChippyYYZ|text=Each player gains a Flame token and two Meat tokens. Each player may discard food or animal cards from their hand to add to the stew. You and each player who contributes any ingredients draws cards equal to the total number of cards contributed, including this card.}}
| |
|
| |
| {{card|title=Pogoth the Slight|type=Thing - Monster|bgcolor=006|text=At the end of your turn, Pogoth randomly chooses an opponent. If they have not yet done so, they proffer one of their tangible Things for Pogoth's consumption by putting it under him, out of play. When each opponent has thus nourished Pogoth, he places one of his offerings into your hand and shuffles the rest into the draw pile, along with himself.|longtext=y|creator=Binarius}}
| |
|
| |
| {{card|title=Project Accelerator|type=Thing|text=At the end of your turn, discard your hand and draw four cards.|creator=Binarius}}
| |
|
| |
| {{card|title=Recipe for Mayhem|type=Action|text=Combine the ruletexts of all Action cards played during each player's previous turn onto a single card and put a copy into each player's hand.<BR><BR>You may take an additional Action this turn.|creator=Binarius}}
| |
|
| |
| {{card|title=Dependant Replica|type=Thing|cornervalue=|text=As this enters play, you may have it enter as a copy of target thing. Sacrifice Dependant Replica if that thing leaves the field.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Apocalypse Goo|type=Thing|cornervalue=|text=At the beginning of your turn, destroy target thing not named Apocalypse Goo. When you do, create a token that's a copy of Apocalypse Goo. If you are unable to, target player loses the game, then create token copies equal to the number of cards in their hand plus 3.|creator=JakeTheWolfie|bgcolor=666|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Exponen't|type=Action|cornervalue=|text=Destroy all things which could create a copy of themselves.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
| |
|
| |
| {{card|title=Dank Memes|type=Thing
| |
| |text=You may destroy two energy-related Tokens to make an opponent discard a random card.<br><br>You may destroy this to draw a card.|cornervalue=4P|creator=Bucky|bgcolor=007}}
| |
|
| |
| {{card|title=Wind Turbine|type=Thing
| |
| |text=At the start of your turn, flip 3 coins and gain an Energy token for each Heads. Destroy those Energy tokens at the end of the turn.<br><br>
| |
|
| |
| '''Thing:''' Pay 3 Energy tokens to draw a card. |cornervalue=8E|creator=Bucky|bgcolor=007}}
| |
|
| |
| {{card|title=Turbinated Windstrike|type=Action
| |
| |text=Flip 4 coins and gain three Energy tokens for each Heads. Destroy those Energy tokens at the end of the turn.<br>
| |
|
| |
| You may spend 3 Energy tokens per card to force opponents to discard cards, 4 Energy tokens per Thing to destroy Things, and/or 10 Energy tokens to eliminate an opponent.|longtext=true|cornervalue=9E|creator=Bucky|bgcolor=700}}
| |
|
| |
|
| |
|
| |
|
| |
|
| |
| <!-- {{card|title=|type=Thing|cornervalue=|text=|creator=|bgcolor=006|longtext=|flavortext=}} -->
| |
| <!-- {{card|title=|type=Action|cornervalue=|text=|creator=|bgcolor=600|longtext=|flavortext=}} -->
| |
| <br clear=all /> | | <br clear=all /> |
| ====Bottom of List==== | | ====Bottom of List==== |
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
The only rules to adding cards are:-
- Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
- Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
- Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
- (A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
- No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
- Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.
Whenever anyone's feeling insane enough to play a game of it, they can play the deck on Spelbord or export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).
Special Rules
The only rules that this deck uses in addition to the basic Dvorak rules are:-
- Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".
- If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.
Selected Sets
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:
Superpower set, Token set, Pokédex, Adiart Inhabitants, Money set, Balatro Booster Packs, Homestuck set.
Expansions
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:
Dvanguard set, Dvanguard booster pack, Shroud booster pack, Illusion booster pack, Up Your Sleeve booster pack, Swords booster pack, Vintage booster pack, ChippyYYZ booster pack, Ponies booster pack, Heavy Actions booster pack, Gems booster pack, Flame booster pack, Cosmic booster pack, Homestuck booster pack, Rotation booster pack, Moons booster pack, Novels booster pack, Variables booster pack, RTS booster pack, Constructed booster pack
Card List
- The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300, 3301-3400, 3401-3500, 3501-3600, 3601-3700, 3701-3800, 3801-3900, 3901-4000, 4001-4100, 4101-4200, 4201-4300, 4301-4400, 4401-4500, 4501-4600, 4601-4700, 4701-4800, 4801-4900, 4901-5000, 5001-5100, 5101-5200, 5201-5300, 5301-5400, 5401-5500, 5501-5600, 5601-5700, 5701-5800, 5801-5900, 5901-6000, 6001-6100, 6101-6200, 6201-6300, 6301-6400, 6401-6500, 6501-6600, 6601-6700, 6701-6800, 6801-6900, 6901-7000, 7001-7100, 7101-7200, 7201-7300, 7301-7400, 7401-7500, 7501-7600, 7601-7700, 7701-7800, 7801-7900, 7901-8000, 8001-8100, 8101-8200, 8201-8300, 8301-8400, 8401-8500, 8501-8600, 8601-8700, 8701-8800, 8801-8900, 8901-9000, 9001-9100, 9101-9200, 9201-9300, 9301-9400, 9401-9500, 9501-9600, 9601-9700, 9701-9800, 9801-9900, 9901-10000, 10001-10100, 10101-10200, 10201-10300, 10301-10400, 10401-10500, 10501-10600, 10601-10700, 10701-10800, 10801-10900, 10901-11000, 11001-11100, 11101-11200, 11201-11300.
Action
Gold Spell is every color.
Discard your hand. Instead of playing a Thing this turn, you may gain a Mana token for each card you discard this way.
Reveal the top five cards of the deck, put one of them into your hand, and discard the rest; do this four more times, discard a random card, then end your turn.
#11301
Spambot
Thing - Robot/Zombie
Play into any player's control.
When you would draw your first card on your turn, roll 1d6 for each of your Spambots. If you roll a 1, you instead draw a blank Thing named Spam. When an effect would target any Things, it must target Spambots if possible, preferring Spambots controlled by the active player.
Action: Destroy target Thing.
#11302
Botstorm
Action
Each player gains control of five copies of Spambot (#11302). Draw five additional copies.
#11303
Silent Guardian
Thing
When you play this, you may return it to your hand. If you do, when you would be forced to discard another card except due to your hand size limit, you may instead reveal this from your hand.
If you would lose control of another Thing, you may instead destroy this.
#11304
Thing
When Seer of Blood enters play, reveal cards from the top of the deck until you reveal a Thing for each player. Put one of those Things into each player's control. Discard the other revealed cards.
Through you, the world is shown unity.
#11305
Thing
Action: Flip target Thing face-down unless you control fewer face-down Things than its controller.
You splinter yourself to stifle the selves of others.
#11306
Thing
Whenever a Thing is destroyed, you may return it to its controller's hand. Then, if it's in a player's hand, that player discards a random card.
Through you, stresses are relieved and transferred.
#11307
Smooth-Talking Con Man
Thing - Party Member
Opponents' animate Things cannot target Smooth-Talking Con Man.
Action: Shuffle the discard pile's top Thing, one of your non-token Things, and target non-token Thing an opponent controls together. Deal one into their control, another into yours, and the last onto the discard pile.
#11308
Mix Metaphors
Action
Split the ruletexts of one of your Things and target Thing an opponent controls into two parts at a boundary between sentences. Each gives its second part to the other. Their titles do the same at a boundary between words.
#11309
Straight to the Point
Thing
When an Action card is played, only the final sentence of its ruletext takes effect.
#11310
Thing
Instead of drawing at the start of your turn, you may return each nontoken Thing you control to your hand to draw that many cards.
You blow in a new direction.
#11311
Thing
Once during your turn, you may discard the deck's top 3 cards.
Whenever the discard pile is shuffled to form a new deck after the deck is emptied, you gain "You may look at and play the top card of the deck and the bottom card of the discard pile as though they were in your hand."
Through you, many past and future selves enjoy a moment of present.
#11312
Thing
Your maximum hand size is reduced by 2.
When an Action you play causes an opponent to discard any cards or causes you to draw any cards, that player discards or draws one more.
You focus your efforts carefully.
#11313
Catch and Release
Thing
Whenever you play a living Thing, you may shuffle it into the draw pile at the end of your turn. If you do, draw a card.
#11314
The Day That Lasted Forever
Action
Remove the cards in the draw pile from the game.
If any cards have been removed from the game in this way, you may instead shuffle them into the draw pile and remove The Day That Lasted Forever from the game.
#11315
Eyes on the Prize
Action
Draw the topmost card in the draw pile that contains a win condition, shuffling afterward.
#11316
Thing
A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.
If you have the single lowest Score at the start of your turn, draw an extra card.
You thrive when luck has run out.
#11317
Thing
When Rogue of Space enters play, shuffle together all nontoken Things, then deal each player as many Things as they had. If you still control Rogue of Space, draw a card.
Through you, tables are turned.
#11318
Thing
When you roll a die, you may add or subtract 1 from the result (except to exceed the range of possible rolls).
Once per turn when any cards are put into the discard pile from the deck, you may draw one of them.
Through you, relevance is restored to the forgotten.
#11319
Morning Routine
Thing
Immediately after your turn begins, you may perform any combination of the following, in order:
Brush teeth - Reveal a card in your hand, draw a card, and discard one of them.
Make the bed - Return a Thing you control to your hand. Return your rotated Things to their original orientation.
Read the news - View the top card of the draw pile.
#11320
Atla Palani, Nest Defender
Thing
Whenever an egg you control is destroyed, reveal cards from the draw pile until you reveal a living Thing. Gain control of it and put the rest on the bottom of the draw pile in a random order.
Action and Thing: Gain an Egg token.
#11321
i guess we doin circles now
Thing
Action: Reveal cards from the draw pile until you reveal a card sharing a subtype with or from the same booster pack as target Thing an opponent played last turn. Draw it or you may gain control of it if it is a Thing. Shuffle the rest back into the draw pile.
#11322
Thing
Action: Target opponent discards down to 3 cards in hand if they have more. Add a blank untitled Action card from the discard pile to your hand, or create one if there isn't one.
You unmask intentions while keeping the mask for yourself.
#11323
Thing
Whenever a Thing uses an Action Ability, destroy that Thing.
Whenever a player plays an Action card, they discard a card or put one of their Things with Life in its title or cornervalue in the discard pile.
Through you, exhaustion accelerates.
#11324
Thing
Action: Each player draws two cards. Each player exceeding their maximum hand size discards a card.
You change the scope of possibility.
#11325
Universes Collide
Action
Choose two other decks or booster packs and shuffle a copy of each. Each player draws a card from each. You may play an Action you draw in this way. If you do, draw a card from the same source. Shuffle the rest into the draw pile.
#11326
Flatten
Action
A card's Weight is equal to: number of words in its title + lines of ruletext + highest digit in its cornervalue.
Play a Thing onto target Thing with less than half its Weight. Treat them as a single Thing with the properties of only the top card.
#11327
Lost in Transit
Action
You must play this without cost as soon as it enters your hand.
Target opponent draws a card.
#11328
Thing
When an opponent begins their turn with an empty hand, they draw an extra card and you draw a card.
When a player would win the game, they lose the game instead.
Through you, the last become first.
#11329
Thing
At the end of your turn, look at the top 4 cards of the main deck. Shuffle up to 3 of them into your deck, then put the rest back in any order (if you don't have a deck, those cards become your deck). Then, if neither the deck nor discard pile are bigger than your deck, you win the game.
You have dominion over all.
#11330
1T
The Gang's All (mostly) Here
Action
Each player, starting with the next in turn order, may play any number of Things from their hand.
Put target Thing on the bottom of the deck if its controller played a Thing this way and doesn't have the fewest Things in play.
With so many things, it's easy to lose track of one.
#11331
Pantheon
Thing - Building
Once during your turn, you may build an altar to a living Thing you control by attaching it to Pantheon. Whenever a Thing worshipped in Pantheon is destroyed by an opponent, they discard a card. Whenever a living Thing is played, you may play a living Thing or draw a living Thing in the top 20 cards of the draw pile, shuffling afterward.
#11332
Never Alone
Thing
When this enters play and whenever your only living Thing leaves play, draw the topmost living Thing in the draw pile, shuffling afterward, and you may play it.
#11333
I've Been Doing Some Thinking
Action - Song (Lyric)
Discard your hand. Draw the same number of cards, cycling through the following sources in order: Things you control, Things you don't control, the draw pile.
#11334
Action
Destroy target Thing. If you control a gem or any Thing that shares a symbol in its cornervalue with another Thing you control or with this card, draw a card.
Properly focus the waves, and reveal what lies beneath.
#11335
Thing
When this enters play, discard cards from the top of the deck until two Action cards are discarded. Shuffle those Actions into the deck.
Action: You may shuffle the discard pile. You may put Junkyard on the bottom of the discard pile to play a Thing from among its top three cards.
#11336
Action
Draw three cards. You may create a copy of a Thing you control and put it into your hand. If you do, discard a random card.
#11337
Curse of Infirmity
Thing
Play into any player's control.
At the end of your turn, discard a random card, then flip a coin. On heads, draw a card.
#11338
Malfunctioning Teleport Pad
Thing
At the end of your turn, reveal cards from the draw pile until you reveal a Thing: as you gain control of it, Malfunctioning Teleport Pad shuffles itself into the draw pile's top five cards.
#11339
Philanthropist
Thing
Play into any player's control.
Whenever you draw a card, you generously donate a card in your hand to an opponent with at least two fewer cards than you, if possible.
#11340
Action
Target opponent draws two cards. Draw three cards. They give you a card from their hand. Give them a different card from your hand.
#11341
Action
Rotate target Thing 90° clockwise. If it completes a clockwise rotation this way, destroy it, draw a card, and gain a Food token. Otherwise, return this card to your hand.
from Kevan's Circling Vulture (#1342)
#11342
Action
Target player discards a card. If they discard a Thing card, play a copy of Debris (#10957) into that player's control. Otherwise, destroy target token that player controls.
from Kevan's Missile Battery (#1343)
#11343
Fresh Ideas
Thing - Tack-On
All Action cards have “You may discard your hand, draw the same number of cards, and end your turn” added to the bottom.
#11344
Chin Music
Action
Return target living Thing to its controller's hand. If they play it during their next turn, they must discard a card first.
#11345
Refenestrate
Action
Draw target living Thing in the discard pile and gain a Window token.
#11346
Action
Destroy all Energy tokens and Action cards in play. For each player who had anything destroyed this way, draw two cards. For each player who didn't, they can't play Actions until your next turn.
from Pongo's Energy Devourer (#1347)
#11347
Action
For the rest of the turn, draw cards from the bottom of the discard pile instead of the top of the deck.
Shuffle your hand face-down and put it on top of the deck, then draw that many cards plus one. If this is your first Action this turn, you may play an additional Action.
#11348
Action
Instead of playing a Thing this turn, you may gain a token of any type.
Spend all your tokens and destroy √X target Things (rounded down), where X is the number of tokens you spent.
OR each player gains three tokens of each type of token in play.
from Kevan's Token Explosion (#1349)
#11349
Action - Tarot
Create a copy of the last Thing/Action that you played, and place it in your hand.
#11350
Action - Tarot
Two target things you control permanently gain the text "Whenever an ability on this thing is activated, roll 2d6. On a 10 or higher, draw a card." and "Action:"
#11351
Action - Tarot
Create two random planets from [BALATRO PLANET PACK], and place each into your hand only if you have space left in your hand, Un-creating any that don't fit in your hand.
#11352
Thing
Action and Thing: Each player chooses two Things they control not named Bombing Raid Warning, then picks one of those at random. Destroy all Things not picked this way.
from Pongo's Bombing Raid (#1353)
#11353
Action
Put the top three cards of the deck into play face-down as blank Things, rotate one of them 180°, and end your turn. Instead of drawing a card at the start of your next turn, flip over those cards one at a time, playing each of them that's not rotated and putting the rotated one into the previous player's hand, then end your turn.
#11354
Action
Look at the top five cards of the deck. Reveal up to two of them and put them into your hand, then put the rest on top of your deck in any order (if you don't have a deck, those cards become your deck).
#11355
Action - Tarot
Two target things you control permanently gain the text "You can play twice the number of actions you normally can."
#11356
Action - Tarot
Create two random tarot cards from [BALATRO TAROT PACK], and place each into your hand only if you have space left in your hand, Un-creating any that don't fit in your hand.
#11357
Action - Tarot
Two target things you control permanently gain the text "You can play twice the number of things you normally can."
#11358
Sword Hunt
Action
Opponents discard all weapons in their hands. Destroy all weapons they control. You may destroy any number of Things with destruction effects by discarding a card for each.
#11359
Shun the Past
Thing
Cards in the discard pile are considered removed from the game. When a player would manipulate the contents of the discard pile except by adding to it, they instead discard a card.
#11360
Give a Man a Fish / Teach a Man to Fish
Action/Thing
As an Action: Each player gains a Fish token. Gain a Fish token for each of your non-fish tokens.
As a Thing: Action and Thing: Gain a Fish token.
#11361
Action - Tarot
Target thing you control permanently gains the text "This thing has all types."
#11362
Action - Tarot
Target thing you control permanently gains the text "You may play additional cards each turn equal to half of the number of total cards you can play."
#11363
Action - Tarot
Target thing you control permanently gains the text "Whenever you draw one or more cards, draw twice as many instead, then flip a coin twice. On two tails, exile this thing."
#11364
We Make It Or We Die
Action
Each player creates a card to propose for inclusion in the deck. If all are unanimously approved, shuffle them onto the top of the draw pile and add them to the deck online. Otherwise, destroy all Things in play and all players discard their hands.
from Corrigan's We're Going Down in Smoke and Flames (#1365)
#11365
Shuffle Mode
Thing
When this enters play, put the Actions in your hand face down under it. Whenever you draw an Action, put it under this. Whenever you would play an Action, you play a random Action under this, returning it afterward.
from Corrigan's CD Player (#1366)
#11366
Lay Low
Action
You have no maximum hand size this turn. Return a Thing you control to your hand and end your turn.
#11367
Action - Tarot
Create a token copy of up to 10 target tokens you control, or 5 target things you control.
#11368
Action - Tarot
Flip a coin twice. On two heads, choose a random thing you control. It permanently gains the text "You may play twice as many cards of each type per turn." and it's title permanently gains the prefix "Polychrome"
#11369
Action - Tarot
Premanently increase a number or number word by one on up to two target things you control.
#11370
Thing
Action: Each player chooses up to two non-token Things they control. Remove the rest from the game. Destroy this card if it's in play.
#11371
Thing - Minor Arcana
At the start of your turn, if this card is not rotated, either gain a Water token
OR spend two tokens to draw an extra card each time you draw any cards this turn.
While this card is inverted, your max hand size is reduced by two.
#11372
Thing - Minor Arcana
At the start of your turn, if this card is not rotated, either gain an Energy token
OR spend four tokens to destroy target Thing.
While this card is inverted, you can't win the game.
#11373
Action - Tarot
Choose two cards you control. Exile one of them and make a copy of the other under your control.
#11374
Action - Tarot
Exile two target things.
#11375
Action - Tarot
Create 20 token copies of a token you control,
or 10 token copies of a Thing you control.
#11376
Court Jester
Thing - Party Member
This enters play with three Ball tokens, each a color of your choice.
If you control at least three balls, Action: Draw a card. Otherwise, Action: Produce a Ball token.
Action or Thing: Discard an Action or Thing, respectively, to draw the last card of the same type that you played.
from Corrigan's Jester (#1377) and JakeTheWolfie's The Fool (#11350)
#11377
Ostler
Thing - Party Member
Your maximum hand size is increased by 1. Once per turn, when an opponent would cause you to lose control of a living Thing, you may either discard a card to prevent the effect or have them discard a card.
#11378
King's Champion
Thing
Play attached to target Thing.
If any player, of whatever degree soever, shall deny or gainsay you to be the right controller of attached Thing, or that you ought not to enjoy the same; here is your Champion, ready in person to combat with them, and in this quarrel will adventure his life. If an opponent would make you lose control of attached Thing, flip a coin: heads, they instead discard their hand; tails, lose it and destroy King's Champion.
#11379
Thing - Song (Lyric)
Opponents can't gain control of your Things while your hand isn't empty.
When this is destroyed, each opponent destroys a Thing they control, then each player who controls no Things draws a card.
#11380
Thing - Song (Lyric)
When this card enters play, put another target Thing underneath it face-down. When this card leaves play, gain control of any attached Things and flip them face-up.
At the end of your turn, the player preceding you in turn order gains control of Prison Moon.
#11381
Action - Song (Lyric)
Target player reveals their hand. You may have that player play a Thing of your choice from their hand. Then destroy that Thing.
Gain an Energy token.
#11382
A Long Way From Home
Action
Return target Thing to its controller's hand, preferring a living Thing if possible. Choose one: they may not play Things during their next turn, or they may not activate Action abilities during their next turn.
#11383
Gust of Wind
Action
Target opponent discards a random card. You may have them play it, or you may discard a card to play it yourself.
#11384
Incantation of Resurrection
Thing
Play under no one's control. You may not play Actions on the turn this enters play.
When this leaves play, any players who were eliminated while this was in play may return to the game.
from Pongo's Resurrection Scroll (#1385)
#11385
Thing
When a player is eliminated from the game, each other player, starting with you, may choose a card from the eliminated player's hand (without looking) or control and put it into their own hand.
from Pongo's Welcoming Gifts (#1386)
#11386
Action
Each player, starting with you, adds a copy of Rubble (#8173) and a copy of SKELETON (#10471) from the discard pile to their hand. If there aren't enough, create additional copies on top of the discard pile as needed.
Each player, starting with you, discards two random cards.
from gill_smoke's Skeletal Remains (#1387)
#11387
Action
Each player, starting with you, chooses a target Thing of their choice. Destroy those things, then shuffle the discard pile into the deck.
from gill_smoke's Sanitation Service (#1388)
#11388
Action - Tarot
Target thing you control permanently becomes the color Yellow, and gains the text "At the end of your turn, draw a card."
#11389
Action - Tarot
Target thing loses all types and ability text, then gains the type "stone" and the text "This has no other types."
#11390
Action - Tarot
Three target things permanently becomes the color Red, and gains the text "This thing is Valuable"
#11391
Nonattachment
Thing
When this enters play, destroy another Thing you control.
A player who controls any tangible Things cannot win the game.
#11392
Zombies
Thing
Counts as three Zombie tokens. At the end of your turn, gain a Zombie token. Action: One of your zombies enters a random opponent's control.
Action: Destroy two of a player's Zombie tokens and target Thing they control. If that Thing was living, gain a Zombie token.
From gill_smoke's Zombie (#1393)
#11393
Extra Hand
Action
Play immediately without cost when this enters your hand. Deal five cards into a face-down pile. Choose one:
I'm taking it - Discard your hand. The extra hand becomes your hand.
For sale - Opponents may bid any number of hand cards and/or Things they control. The winner discards their hand and takes the extra hand. If there are no bids, discard it.
Shuffle this into the deck's top 10 cards.
From gill_smoke's Extra Hand (#1394)
#11394
Action - Tarot
Three target things permanently becomes the color Black, and gains the text "This thing is Magical"
#11395
Action - Tarot
Three target things permanently becomes the color Red, and gains the text "This thing is Beloved"
#11396
Action - Tarot
Reveal cards from the top of the deck until you reveal a Thing. Play that thing, then shuffle theother cards revealed this way back into the deck.
#11397
Action - Tarot
Three target things permanently becomes the color Black, and gains the text "This thing is Deadly"
#11398
I Gotchu Fam
Reaction
Play immediately in response when an opponent's non-token Thing is destroyed or when an opponent discards a card except due to their hand size limit. Draw two cards and give them a card from your hand.
#11399
Just This Once
Action
Reveal two Actions in your hand. Play them as a single Action with the properties of both cards.
#11400
Endless Thanks
Action
Everyone else draws two cards.
You draw cards equal to the number of cards drawn this way.
#11401
Venerated Ventilator
Thing
When Venerated Ventilator leaves play, destroy all living things. Then, everyone creates a token named "Angered Air" with the text "At the end of each turn, destroy all living things you control."
#11402
Francium
Thing
Whenever a player takes a game action, destroy Francium
#11403
Thing
When this enters play, target opponent gains control of it.
Actions you play that could target this card must do so.
Just try not to focus on them.
from Pongo's Pink Elephant (#1404)
#11404
Action
Shuffle this card and the discard pile into your deck, then end your turn (if you don't have a deck, those cards become your deck). If it's not an extra turn, take an extra turn after this one.
from Kevan's Groundhog Day (#1405) and Bill Murray's Groundhog Day (1993)
#11405
Action
Draw three cards. You may reveal an arcana, stand, celestial body, or tarot card from your hand or from your control to draw three more cards and skip discarding down to your maximum hand size this turn.
#11406
Everyone's a Winner!
Action
All players win, including any who have already left the game.
from gill_smoke's I Win! (#1407)
#11407
I Lost?
Reaction
Wait a minute, you're not supposed to lose. It says so right here in the script: you get another shot.
Play immediately in response when you would be eliminated. Choose a card from the hand of the player who caused your elimination or the top five cards of the draw pile, shuffling afterward, and play it.
from gill_smoke's I Lose. (#1408)
#11408
Poisoned Well
Thing - Tack-On
All Action cards have "Destroy a Thing you control" added to the bottom.
#11409
Thing - Planet
Play this in your Upgrades Zone.
When you play a card, you may discard up to 4 other cards. If you do, draw that many cards.
#11410
Thing - Planet
Play this in your Upgrades Zone.
You may play any 2 cards per turn if they both share a digit in the same position in their card numbers.
#11411
Thing - Planet
Play this in your Upgrades Zone.
You may play any 3 cards per turn if they all share a digit in the same position in their card numbers.
#11412
Action - Flash
Put target Thing card from the discard pile into your hand. You may play it without cost. You may return an Action card that shares a symbol in its cornervalue with that card from the discard pile to your hand.
#11413
Thing
When a player's card destroys Muse of Space, that player loses the game.
Action (Global): The next time you propose a new card this turn, draw a card. If a player votes against it, you may play an extra Thing this turn.
Through you, all things exist.
#11414
Thing
Action: Remove the top half of the discard pile from the game (round down), plus one more card for each card in your hand, then destroy target Thing if the discard pile is empty.
When no cards are in the main deck or discard pile, you win the game.
You bring about the ultimate end.
#11415
Thing - Planet
Play this in your Upgrades Zone.
Your handsize is increased by 4.
You may play exactly 4 cards each turn if they all share a digit in the same position in their card numbers. If you do, you may draw up to 4 cards.
#11416
Thing - Planet
Play this in your Upgrades Zone.
You may play any 4 cards per turn if 2 of them share a digit and position in their card numbers, with the other 2 sharing a different digit and/or position than the first pair.
#11417
Thing - Planet
Play this in your Upgrades Zone.
If your hand contains two cards that share a digit and position in their card numbers, and three other cards that share a different digit and/or position, you may play all of them. If you do, draw that many cards.
#11418
Thieves' Cant
Thing
Draw a card whenever you play a card sharing the first letter in its title or a letter in its cornervalue with that of a card an opponent played last turn.
Once between your turns, whenever an opponent plays a card, you may play a card containing a word in that card's title. If you do, you and that opponent draw a card.
#11419
Cheap Plastic Suggestion Box
Thing
Action: Target opponent puts an Action into their hand named Suggestion with the text "[Your name] draws a card."
#11420
B-B
Tandem Bishop Backstep
Action
Move two Things you control Up Your Sleeve until your next turn. Choose two target Things controlled by the same opponent: when they would play a card during their next turn, they first draw one of those Things; it may not re-enter play that turn. If they play another card that turn, they destroy the other Thing.
This forbidden technique relies on the bishops exchanging colors to wreak havoc on the opponent's defenses.
#11421
Thing - Planet
Play this in your Upgrades Zone.
Instead of playing 2 cards per turn, you may play up to five cards from one creator per turn. If you play five cards this way, draw up to five cards.
#11422
Thing - Planet
Play this in your Upgrades Zone.
Whenever you play a card, you may play another card if the second card's card number contains a digit that is one more than a digit in the same position of the first cards' number. You may only play up to five cards this way per turn. If you play five cards this way, draw up to five cards.
#11423
Thing - Planet
Play this in your Upgrades Zone.
Whenever you play a card, you may play another card if:
The second card's card number contains a digit that is one more than a digit in the same position of the first cards' number, and
They share a creator.
If you play a card this way, draw a card. If you play five cards this way in one turn,
You win the game.
#11424
E = mc2
Mass–Energy Equivalence
Thing
Once per turn, you may destroy a tangible Thing you control to play an Action and gain an Energy token.
from gill_smoke's Theory of Relativity (#1425)
#11425
Donations Accepted
Thing
Action: Target Thing's controller puts an Action into their hand named Donation with the text "[Your name] gains control of [that Thing] if it is in play."
#11426
Inside You There Are Two Wolves
Action
Draw until you draw two cards by JakeTheWolfie, discarding the rest. You may play one or both of them.
#11427
Prospit
Thing - Planet
Once during your turn when an opponent draws a card, you may draw a card.
Whenever you play a card with a non-alphanumeric symbol in its cornervalue, draw a card.
#11428
Derse
Thing - Planet
Once during your turn when an opponent discards a card, you may draw a card.
Whenever you play a card with a non-alphanumeric symbol in its cornervalue, draw a card.
#11429
Action
Move up to four target Things into your hand. The first three must be non-token Things you control.
#11430
Abstain
Action
End your turn and ignore your hand size limit. If you played no other cards and activated no abilities this turn, you may return Abstain to your hand.
#11431
Provider
Thing
Once between your turns, when an opponent with fewer cards in hand than you would draw a card, you may instead give them a card from your hand. If you do, the next time you would draw a card, you may instead draw two cards and discard one of them.
#11432
Only the Best
Thing
Your hand size limit is 1. Once per turn, when you would draw a card, you may instead draw until you hold five cards.
#11433
Action - Void
Each opponent shuffles their hand and places it face-down. They may not look at their hands or draw cards until your next turn. During that time, cards they play from their hand are played as blank Things.
from HelioMaia's Temporary Blindness (#1434)
#11434
Action - Fire
Put a Flame token on target Thing you control. You may play two additional Actions this turn if they are abilities of that Thing.
Instead of playing a Thing this turn, you may gain a Flame token and draw a card.
#11435
Action
Turn all face-down Things you control face-up. If it's not an extra turn, take an extra turn after this one. During that turn, you may activate an additional ability of a Thing you control.
#11436
Thing - Planet
Play this in your Upgrades Zone.
Your handsize is increased by 4.
Instead of playing a card, you may play exactly 5 cards if they share the same digit in the same position in their card numbers. If you do, draw that many cards and you may play an additional card this turn.
#11437
Thing - Planet
Play this in your Upgrades Zone.
Your handsize is increased by 5.
Instead of playing a card, you may play exactly 5 cards if: they share the same digit in the same position in their card numbers, and they share a creator. If you do, put a planet counter on this card, then draw that many cards. If this has 5 or more planet counters on it,
you win the game.
#11438
Thing - Planet
Play this in your Upgrades Zone.
Your handsize is increased by 5.
Instead of playing a card, you may play exactly 5 cards if: two of them share a digit and position in their card numbers, three of them share a different digit and/or position, and they are all made by the same creator. If you do, draw that many cards and put a planet token on this. If this has 7 or more planet tokens,
you win the game.
#11439
Stake Through the Heart
Action
Remove target living Thing in the discard pile from the game.
#11440
Cool It Down
Action
Target Thing may not activate abilities while an Ice token is in play. Gain three Ice tokens with "Attached Thing is blank and white. At the beginning of your turn, flip a coin to destroy this." You may attach them to Things in play.
#11441
Presage
Thing
When this enters play, view the top three cards of the draw pile: reveal one of them and place it under this, out of play.
When you would draw your second card on your turn, you draw the card under this. Then move this to the discard pile.
#11442
Action
Play an Action card from the bottom 9 cards of the discard pile. If that action causes you to draw any cards, discard that many cards and gain 2 Money tokens for each card discarded this way.
"There's art, and there's cash. If it's not art, it better be cash."
#11443
Action
Destroy a non-token Thing you control and discard a card.
Gain 7 Money tokens. Gain 3 more if your hand is empty, and gain 3 more if you control no non-token Things. Maybe this will finally make you happy.
#11444
Action - Energy
Reveal the top 5 cards of the deck. Gain an Energy token for each distinct color among those cards and Things you control (max 5). Put any number of the revealed cards into your hand by spending Energy tokens equal to the number of words in those cards' titles.
#11445
Dvorak Poker
Thing
At the beginning of your turn,
put a time counter on this Thing.
When this has 10 or more time counters on it, each player reveals their hand. Whoever has the best poker hand in their hand wins, using the creator as suits and a chosen position in the card number as rank.
I got a four of a kind, One of Kevans, One of Buckys, One of Binari, and of course, one of ChippyYYZS.
#11446
Flushed Out
Action
Until the end of your turn, you may play any number of cards if they all share a creator.
#11447
Straightened Up
Action
Until the end of your turn, you may play any number of cards if the next card has a digit that is one more than the digit in the same position as the previous card.
#11448
Action - Song (Lyric)
Return all non-token Things you control except one to your hand. If it's not an extra turn, take an extra turn after this one.
#11449
Action - Song (Lyric)
Reveal cards from the top of the deck until you reveal X+1 Things, where X is the number of players who control a non-token Thing. Each of those players, starting with you, puts a Thing they control in the discard pile and plays one of the revealed Things. Discard the rest.
#11450
9T
The Tournament's Begun
Action - Song (Lyric)
Choose target Thing you control and target Thing you don't control. Both Things' controllers roll a die and add the number of distinct colors among Things they control. A multi-colored Thing only counts as any one of its colors for this card's purposes.
Destroy the Thing whose controller rolls lower, or both Things if it's a tie.
#11451
Attack of the Ninja Pirate Zombie Robots
Action
Each player draws a copy of a random card in #11229-11232; a random card in #11245-11248/11258-11260/11263-11266/11269-11272; and a copy of Caricature (#11213). You may play an Action you draw this way.
from jtwe's Ninja Pirate Zombie Robot (#1449)
#11452
Get Situated
Action
Rotate any combination of your Things by a total of up to 360˚. Play any number of Things. Things you play this way have no effect until your next turn.
#11453
Thing
At the end of your turn, after discarding down to your hand size limit if necessary, you may discard any number of cards and draw the same number.
#11454
It's A Kind Of Poker
Thing
When this enters play, each player gains up to 10 Money tokens (to a max of 15). At the start of each player's turn, they give a Money token to the Pot. If they can't, and haven't already given to the current Pot, they lose the game.
If a player would win the game, instead they discard their hand, gain all tokens in the Pot, then draw five cards plus all cards in the Pot.
#11455
Bluff
Action
Shuffle two blank untitled Action cards from the discard pile (if there aren't enough, create more) and the top 4 cards of the deck, all face-down. Draw four of those cards, then put the other two Up Your Sleeve.
Fine, I'll do the math for you. Expect to draw 1.46 blanks.
#11456
Nil
You cannot play this card.
#11457
Thing - Painting
You may have Painted Copy enter as a copy of target thing, except it has no activated abilities.
#11458
Action
Target player reveals their hand. You choose a card from it and move that card into your hand.
#11459
Field of Flowers
Thing - Terrain
If an opponent activates this ability and you did not activate it on your most recent turn, they gain control of Field of Flowers.
Action (global): Draw a card.
#11460
Fever Pitch
Thing
Whenever a player plays an Action, they reveal cards from the draw pile until they reveal an Action, shuffle the rest into the draw pile, and play the revealed Action.
#11461
Swap Meet
Action
Each player reveals a card in their hand. You may exchange your revealed card with an opponent's. In turn order starting with you, any player may spend a Money token to draw the discard pile's top Thing.
from Bucky's Flea Market (#1462)
#11462
Action
Put this card into the Pot face-up. Each opponent puts either a card from their hand, a Money token, 3 non-Money tokens, or a non-token Thing they control into the Pot face-down.
When a player rolls a 6 on a six-sided die while this is face-up in the Pot, they gain all tokens in the Pot and draw all cards in the Pot.
#11463
4C
Painted On The Side Of A Cliff
Thing
When this enters play, attach it to a Thing with a Global Action/Thing Ability (that is, one that can be used by any player).
The attached Thing's abilities can't be used by players who don't control it.
#11464
Thing
Whenever you play a card, gain 3 Mana tokens if its title rhymes with the previously played card, or 1 Mana token instead if their titles are the same.
Action: Spend 4 tokens or one Mana token to draw a card.
Witch of Breath and Pitter Patter,
Sudden Death and Antimatter,
Golden Lattice, Aristotle,
stirred into my Holdout Bottle...
#11465
Sleepwalking
Action
Target opponent's next turn consists of drawing a card and playing a random card.
#11466
Combomancer
Thing
When this enters play, gain a Combo token and an Energy or Money token. While you control any Combo tokens, you may spend three tokens or one Combo token whenever you draw a card to play it immediately without cost, and whenever an opponent plays an Action card to draw that card.
Action: Return this to your hand.
from Bucky's Token Combo (#1467) and ChippyYYZ's Combomancy (#8140)
#11467
High-Low Split
Thing
Put this card into the Pot face-up with a Money token for each player.
When a player rolls a 6 on a six-sided die while this is face-up in the Pot, they gain half of the tokens in the Pot and draw half of the cards in the Pot. The rest goes to the player(s) with the lowest sum of the digits in their hand cards' cornervalues.
#11468
Thing
Whenever cards are drawn from the deck, put that many fire counters on this thing. At the end of each turn,
for every two fire counters on this thing, remove
those counters and exile a card from the deck.
#11469
Action
Remove target thing from the game.
#11470
Mangled Text
Action
Rearrange the words on target thing.
#11471
Disrepair
Thing
At the end of a player's turn, they roll a d6: on a 1, a random other Thing is destroyed. If no players played a Thing during their most recent turn, the roll is automatically 1.
#11472
Life Flashing Before Your Eyes
Action
Shuffle your hand into the draw pile. Put up to ten cards from the discard pile into your hand and play them all. Flip a coin: on tails, you are eliminated.
#11473
Bottled Enlightenment
Thing
Indestructible. When this leaves play, remove it from the game and draw five cards.
#11474
Thing - Rule
Draw a card when you play this.
At the end of each player's turn, if that player controls more than 5 non-token Things, they put a number of those Things equal to the difference into the discard pile.
#11475
Thing - Rule
Draw a card when you play this.
At the end of each player's turn, if that player controls more than 6 non-token Things, they put a number of those Things equal to the difference into the discard pile.
#11476
Thing - Rule
Draw a card when you play this.
At the end of each player's turn, if that player controls more than 7 non-token Things, they put a number of those Things equal to the difference into the discard pile.
#11477
Population Bottleneck
Thing
Whenever a player draws any cards besides their first card on their turn, they discard as many as they drew. Whenever a player plays a Thing besides their first Thing on their turn, they destroy as many of their Things as they played.
from Kevan's Bottleneck (#1478)
#11478
Thing - Rule
Draw a card when you play this. At the end of each player's turn, if that player controls more than twice as many non-token Things as all of their opponents combined, they put a number of those Things equal to the difference into the discard pile.
#11479
Ambrosia
Action
Target living Thing is immortal. It gains "Indestructible. If this would leave play, return it to your hand instead."
#11480
Thing
Players may play any number of cards each turn, may only have up to their handsize of non-token things in play, and may only play up to their handsize minus their non-token things in play amount of actions each turn. Additionally,
players may only have up to three unique types of token in play.
#11481
Action
Gain control of up to 3 Things that your opponents control until end of turn.
#11482
Action
Shuffle target thing into the deck.
#11483
Thing
Action or Thing: Rotate Treadmill 90° clockwise.
Whenever Treadmill completes a clockwise rotation, gain an Energy token and draw a card.
from Kevan's Treadmill (#1484)
#11484
Action
Starting with you, each player discards a card, draws until they have five cards in their hand, then gains a Food token or a Water token.
You may play an additional Action this turn if you control a Building.
from Kevan's Refueling (#1485)
#11485
Thing - Party Member
Other Party Members you control can't use Action or Thing abilities.
Once during your turn, you may look at the top card of the deck. You may play that card without cost if you spend three tokens or one Mana token, or if it's by ChippyYYZ.
#11486
Bottled Bottleneck
Thing
When this is destroyed, put a copy of Bottleneck (#1478) into play under no one's control, then each player discards down to one card and destroys all but one of their non-token Things.
#11487
Vacant Claim
Thing
Action - Mine?: Once before your next turn, when an opponent plays a Thing, you may discard the top card of the draw pile. If it is a Thing, you may gain control of the played Thing. If you do, destroy Vacant Claim.
from Kevan's Mining Rights (#1488)
#11488
The Next Big Thing
Reaction
Play immediately in response when an opponent plays a Thing. Every other player puts a copy of that Thing into their hand.
#11489
Thing - Persona
During your turn, you may choose one:
- Each player draws a card. You may play an additional card this turn.
- You draw two cards, and target player draws a card.
- Each player destroys all things they control. Each player draws cards equal to the total number of things destroyed this way, then they may play any number of things from their hand.
#11490
Action
Target opponent creates a money token.
#11491
Action
Destroy target living thing.
Simple, yet effective
#11492
Beget
Action
If you control a living Thing, play any number of living Things.
#11493
Relive
Action
Duplicate target player's last turn: in order, play a copy of each card they played and activate each ability they activated (if a Thing's ability is activated, you are considered to control a copy of that Thing for this purpose), then discard as many cards at the end of your turn as they did.
from Zaratustra's Duplicate (#1494)
#11494
Reseed
Action
Destroy all of your Things. Gain control of a copy of each Thing controlled by target opponent, face down. Each has "Thing: Turn this face up."
from Zaratustra's Replicate (#1495)
#11495
3T
Temporarily Embarrassed Millionaire
Thing
When this enters play, lose all but one token of each type you control.
At the start of each player's turn, they may spend two Money tokens or five other tokens to draw a card.
#11496
Thing - Rule
At the end of each player's turn, that player chooses 4 creators of Things they control and puts all Things they control not by those creators into the discard pile.
#11497
Action
You win the game, unless doing so would cause you to win the game, in which case you instead draw two cards and gain a Money token.
#11498
Things Per Creator Limit 2
Thing
Play into no one's control.
At the end of each player's turn, if that player controls more than 2 non-token Things by a single creator, they put a number of those Things equal to the difference into the discard pile.
#11499
Pizzazz
Thing
Once during your turn, you may do one of the following:
- When you draw your second card on your turn, draw a card.
- When you destroy a Thing, you may return a Thing controlled by the same player to their hand.
- When you play your second Action or your second Thing on your turn, gain a Combo token.
#11500
Draw Aggro
Action
Choose a Thing you control. Until your next turn, when a Thing would be targeted, the chosen Thing becomes the first Thing targeted if possible.
#11501
Messed Up Prize
Thing
You do not win the game
#11502
Fancy Prize
Thing
You draw 3 cards.
#11503
Cheap Plastic Prize
Thing
You win the game.
#11504
Slap on the Wrist
Action
Target player is eliminated, unless doing so would cause them to be eliminated, in which case they discard a card and destroy a token they control if possible.
#11505
The Crowd Goes Wild
Action
Destroy target Thing. Draw a card for each person you can get to cheer for you in the next 30 seconds.
#11506
Wooden Spoon
Thing - Trophy?
A player is Eligible if no opponent controls fewer non-token Things, not including this; only an Eligible player may gain control of this. When you lose control of Wooden Spoon, draw a card. Wooden Spoon counts as a spade.
Action: Award the Wooden Spoon to an Eligible player.
#11507
Thing
If you discard The Princess, you lose the game. If the Princess is destroyed, the player who destroyed it or the player who controled the thing that destroyed it loses the game.
#11508
Bucket of Glosswash
Thing
Whenever a thing enters play, it gains the text "This thing's text cannot be altered."
Wait, this isn't white!
#11509
Vanishing Trick
Action
Flip target thing over. It has no text and no title while flipped over.
#11510
Thing
When this enters play, gain a Combo token for each card fewer than 5 in your hand.
At the start of your turn, you may spend any number of Combo tokens to play that many extra Actions this turn. If you spend more than one token this way, put this card in the discard pile.
from Bucky's Mobilize (#1511)
#11511
Action - Grass
Target player gives you a card from their hand. If you control a Pokémon, they choose the card randomly.
You may discard that card to return Leech Seed to your hand.
#11512
Action - Grass
Choose up to three target Things controlled by the same opponent and designate them 1 through 3. Roll a d4 and destroy the Thing matching the result. If you control a Pokémon, you may roll a d3 instead of a d4.
#11513
Prize Bucket
Thing
At the beginning of your turn, create a yellow token thing named "Prize".
#11514
Half-Finished Launch
Action
You may play up to 3 additional things this turn. At the end of this turn, if you played any additional things, an opponent may destroy up to 1 of them.
#11515
Time to Waste
Action
On each players' next turn, they may only play 1 card.
#11516
Adrift
Thing
Play into any player's control.
You may not draw at the beginning of your turn if your hand contains more than one card.
#11517
The Big Wind Blows
Thing
When this enters play, each player gives a card in their hand to each of their opponents, drawing first if necessary and discarding as many as they drew afterward.
When your turn ends, a random card in each player's hand is blown into the preceding player's hand, except for a randomly chosen one: discard it.
#11518
Rewrite the Future
Action
Shuffle the draw pile. You may discard any number of cards from your hand. Reveal the same number of cards from the top of the draw pile (maximum 10), then shuffle the top 10 cards. The first time you play a card with the same title as a card revealed in this way, draw 5 cards.
#11519
Action - Grass
Destroy target Thing. If you don't control a Pokémon, skip your next turn.
#11520
Action - Normal
Until the start of your next turn, you and your Things can't be chosen as targets by opponents.
If you control a Pokémon, you and your Things can't be affected by opponents' Actions either.
#11521
Thing
You may ignore all the effects of Water-related cards on you and your Things.
Action - Cargo Hold: Put the top card of the deck underneath this card, or put a random card from underneath this card into your hand.
You're gonna need one.
#11522
Surveiled Storage
Thing
If an opponent would discard a card due to their handsize, they may instead reveal it and remove it from play. At the beginning of their next turn, they return all cards removed this way back to their hand. The same applies to you except you don't reveal your card.
#11523
Split Brain
Thing
You may play this under any player's control.
When this enters play, split your cards in a hand into two hands.
Alternate drawing cards, playing cards, and discarding cards amongst each hand you have.
When this leaves play, merge the cards in the two hands created this way into one hand.
#11524
Mirrored Ideas
Action
Choose an opponent. You may choose to discard your hand. If you do, that opponent reveals their hand, and you create a copy of each card in their hand and put it in your hand.
If you don't discard your hand, that opponent discard their hand, then you reveal your hand, and they create a copy of each card in your hand an put it in their hand.
#11525
Consider Options
Action
Reveal cards from the top of the draw pile until you have revealed at least five cards, including at least two Actions. You may either draw two Actions revealed in this way or play one Action revealed in this way. Shuffle the draw pile.
#11526
Rocky Overlook
Thing - Terrain
Action: Target Thing that has been face up since the start of your last turn flips face down until the end of your turn.
Action: If you have played no cards this turn, draw a card and either discard it or end your turn.
#11527
Little Helper
Thing
Little Helper counts as a player, drawing five cards on entering play and taking a turn after you do. Little Helper may only play cards that target you or your Things.
#11528
Thing
All things are Green and aren't any other color.
#11529
Thing
At the beginning of your turn, create a token named Lattice, then look at the top X cards of the deck, where X is the number of Lattices you control. You may play any number of lattices looked at this way.
#11530
Swap Out
Action
Return target thing to it's controller's hand. That player may play a thing other than the returned thing.
#11531
Action - Fire
Target player can't play Things during their next two turns. If you control a Pokémon, they discard the first card they draw during their next turn.
#11532
Action - Fire
Destroy target Thing. If you don't control a Pokémon, skip your next turn.
#11533
Thing
When another Thing you control would be put into the discard pile from play, put it underneath Revive instead.
Action and Thing: Put Revive and all cards under it except one into the discard pile. Play that card.
from Bucky's Revive (#1534)
#11534
Bottom of List