Infinite Dvorak deck/Cards 2601-2700
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The Infinite Dvorak Deck
Cards 2601-2700 | |
---|---|
Designer | Everyone |
Date | March 2007 and onwards |
Players | 2+ |
This is a subpage of a larger deck. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Number Six
Thing Person
Number Six attempts to leave play every turn. If you don't play both a thing and and an action move Number Six to the discard pile.
Action: Gain control of a thing without a corner value.
"I am not a number I am a free man" -Number 6
Action: Gain control of a thing without a corner value.
"I am not a number I am a free man" -Number 6
Card by gill_smoke
R43
Automated factoryThing
At the beginning of your turn you may destroy two energy tokens if you do you create a money token.
Card by gill_smoke
Cheap Copy of a Priceless Ming Vase
Thing
Action: Gain a forgery token. Take up to 5 money tokens from target opponent who doesn't control
a forgery token and give him control over this.
Card by Zt
Evil
Master of ShadowsThing
Action: Create a copy of this card.
Action: Target player discards a card.
Just another random evil creature by Zt.
Action: Target player discards a card.
Just another random evil creature by Zt.
Card by Zt
The World Needs a Little Justice
Thing
Whenever you are forced to discard cards, gain a token of any type and name.
Card by Zt
Cluedo
Thing
At the start of your turn; if you control a living Thing, a Thing which could be used as a weapon, and a Thing which is a location, you may eliminate a player of your choice.
Card by Kevan
Dr. Jekyll
Thing
Action: Search the draw pile and the discard pile for a card named "Mr. Hyde". If you find the card, replace this card with it.
Card by Zt
Mr. Hyde
Thing
If there are three time tokens on this card, it automatically triggers its Action ability. This does count as you taking an Action.
Thing: Destroy target living thing. Put a time token on this card.
Action: Search the deck and the discard pile for a card named "Dr. Jekyll". If you find the card, replace this card with it.
Thing: Destroy target living thing. Put a time token on this card.
Action: Search the deck and the discard pile for a card named "Dr. Jekyll". If you find the card, replace this card with it.
Card by Zt
Nazi Communist Thatcherist Illuminati Robot Ninja Insect Brainsucking Babes from Outer Space
Thing
Action: Target player chooses a thing he controls and gives you control of it.
The personification of all evil things.
The personification of all evil things.
Card by Zt
Bailout
Action
Unless one or more players object, give every player twenty Money tokens.
Card by Kevan
Prison
Thing
When Prison comes into play, make a copy of an Action named "Prison Riot" and "Jail Break" from the Infinite Dvorak Deck archive and put it on the bottom of the draw pile, then shuffle it.
Action: Put living thing under Prison Cards under prison are considered removed from play.
Action: Put living thing under Prison Cards under prison are considered removed from play.
Card by gill_smoke
Jail Break
Action
If not in play, make a copy of a Thing named "Prison" from the Infinite Dvorak Deck archive and put it on the bottom of the draw pile, then shuffle it.
Otherwise roll a 6 sided die and remove that many cards from under Prison and put them under your contol.
Otherwise roll a 6 sided die and remove that many cards from under Prison and put them under your contol.
Card by gill_smoke
Prison Riot
Action
If not in play, make a copy of a Thing named "Prison" from the Infinite Dvorak Deck archive and put it on the bottom of the draw pile, then shuffle it.
Otherwise Take control of Prison.
Otherwise Take control of Prison.
Card by gill_smoke
1U
Void BlastAction
Choose a Thing. Destroy that Thing if possible; otherwise, remove all text from it until the end of the turn and take an extra Action.
Card by Bucky
2U
Set and SpikeAction
Return target thing to its controller's hand. Its controller then discards it.
Card by Bucky
3U
Ret-conAction
Target Thing ceases to exist. Play continues as if it had never existed.
Card by Bucky
Zombified Programmer
Thing
At the beging of your turn roll a 6 sided die to detrmine the total number of Actions and Things you may play this turn.
Card by gill_smoke
Vending Machine
Thing
Action: Destroy a money token to create a copy of a food thing card with no rules text (name optional)
Card by gill_smoke
Pasta salad
Thing Food
At the begining of your turn put a perish token on Pasta Salad if there a more than 3 perish tokens Pasta salad is not edible and if destroyed for another Thing's ability destroy that thing.
Card by gill_smoke
The Bitter End
Thing
Players may not draw cards. When every player's hand is empty, destroy this Thing.
Card by Kevan
Schools of Magic
Thing
When this comes into play, each player chooses a letter. A player can only play cards whose title contains the letter they chose.
Card by Kevan
It's Murder
Thing
If a living Thing is destroyed, the players whose turn it is is eliminated.
Card by Kevan
Oreo Box
Thing
This comes into play with 10 oreo tokens. Whenever you would sacrifice a food item it takes 2 oreo tokens to satify as one item.
Well you can't just eat one
Well you can't just eat one
Card by gill_smoke
Ch1
BrocoliniThing Vegatable
When this comes into play destroy an opponets token.
Card by gill_smoke
Exchange
Action
Exchange control of two target Things with the same corner value controlled by different players. (Two Things with no corner value have the same corner value. Tokens, unless otherwise specified, have no corner value.)
Card by jtwe
A Walk-on Part in the War
Thing
At the end of your turn, destroy this Thing unless you gained control of it this turn.
Whenever this or another Thing is destroyed, draw a card.
Whenever this or another Thing is destroyed, draw a card.
Card by jtwe
A Lead Role in a Cage
Thing
At the start of your turn, draw an additional card.
You may not play more than one card per turn from your hand.
You may not play more than one card per turn from your hand.
Card by jtwe
Mortal Struggle
Action
Pick a Thing belonging to an opponent. That opponent also picks a Thing. Toss a coin; if heads, destroy the one you picked, otherwise destroy the one your opponent picked.
Card by Kevan
Broken Guitar String
Action
Action: Twang! Destroy at most one thing whose name begins with each of: E, A, D, G, B, and E again
Card by Goldenboots
Saw
Action
Take a thing you control and rip the card in two pieces. The two pieces
are two things now. The things' texts are what you can read on the pieces.
Card by Zt
Screwdriver
Thing
When machines, robots, buildings or vehicles use their Action abilities it doesn't count as taking an Action.
No thing may use its Action ability more than once during a turn.
I'll fix this!
I'll fix this!
Card by Zt
4U
Warrenty Card ManeuverAction
Remove target card from the game. Fling that card at target opponent.
Card by Bucky
5U
Anti-Reality WaveAction
Target Thing reads "Action:Do Nothing" until the end of the turn. Destroy target Thing.
You can target the same Thing for both effects, but you aren't required to.
You can target the same Thing for both effects, but you aren't required to.
Card by Bucky
6U
Suppression FieldThing
Play onto another Thing. That Thing's ruletext cannot affect Players or other Things.
Card by Bucky
X10
Swiss Army CardThing
When this comes into play, reveal the top 10 cards of the deck and attach all of them with Action abilities to this card. This card has the Action abilities of all attached Things.
Card by ChippyYYZ
150
The Golden SnitchThing
At the beginning of your turn, pass this card to the player on your left.
Action and Thing: You win the game.
Action and Thing: You win the game.
Card by ChippyYYZ
__
Drawing A BlankThing
If you control three or more non-token things with no ruletext, you win.
Card by ChippyYYZ
640k is Enough for Anyone
Thing
If a player ever has more than six Things in play, they must destroy Things they control until they have six or fewer.
Card by Kevan
Apple
Thing Food
The turn you play this you may take an additional action.
"Fills the belly alittle"
"Fills the belly alittle"
Card by gill_smoke
gold-pressed latinum
Thing
All effects that change the ownership of a card must target gold-pressed latinum first.
Latinum was a rare silver liquid used as currency by the Ferengi Alliance and many other worlds. It cannot be replicated. For ease of transaction, latinum is usually suspended within gold to produce "gold-pressed" latinum.
Latinum was a rare silver liquid used as currency by the Ferengi Alliance and many other worlds. It cannot be replicated. For ease of transaction, latinum is usually suspended within gold to produce "gold-pressed" latinum.
Card by gill_smoke
Fortune Teller
Thing Person
As long as fortune teller is in play play with the top card of the draw face up.
Card by gill_smoke
Hair Trigger
Thing
Whenever a Thing with an Action ability is destroyed, its owner may use that Action ability once, in response.
Card by Kevan
Token Stack
Thing
If you control five Stack tokens, you win the game. Action: Destroy five tokens you control to put a Stack token into play.
Card by Kevan
Mana Ramp
Thing
When Mana Ramp comes into play, gain a Land token.
At the start of each player's turn, that player gains a Land token.
Each player may play an extra Action on his or her turn for each Land, Plains, Forest, Mountain, Swamp, or Island he or she controls.
At the start of each player's turn, that player gains a Land token.
Each player may play an extra Action on his or her turn for each Land, Plains, Forest, Mountain, Swamp, or Island he or she controls.
Card by jtwe
Hidden Crypt
Thing
Action and Thing: destroy Hidden Crypt and a living thing to put a copy of any Undead related thing from the Infinate deck archive into play under your control.
Card by gill_smoke
Master Zombie
Thing
Action: destroy target living thing, create a zombie token under that owners control.
Card by gill_smoke
Reanimation Fluid
Thing
Comes into play with 10 dose tokens when a living thing would be destroyed you may remove a dose of reanimation fluid to create a zombie token. When ther are no more doses destroy this card.
Card by gill_smoke
Fury of Dracula
Action
Destroy (if you wish) a living Thing, put a Vampire token into play and return this card to your hand. If you control five Vampire tokens, you win the game. If this card is revealed or discarded from your hand, you are eliminated.
Card by Kevan
Curse of the Mummy's Tomb
Thing
At the end of your turn, you must discard a card. If an opponent forces this card to be revealed from your hand, put it into play under their control.
Card by Kevan
Chainsaw Warrior
Thing
Action: Destroy a Thing, if you control no other living Things.
Card by Kevan
HP3
Lovecraftian HorrorAction
Roll a 6 sided die for every living thing in play on a 1 replace thing with a zombie token an a 6 remove from play due to maddness.
My mind shrunk from the horror it beheld.
My mind shrunk from the horror it beheld.
Card by gill_smoke
A1
RenditionAction
remove living thing from play
You are now a guest of the United States in an undisclosed location.
You are now a guest of the United States in an undisclosed location.
Card by gill_smoke
Recycling Bin
Thing
Cards that would go to the discard pile go to the bottom of the deck instead.
Except for this one.
Except for this one.
Card by ChippyYYZ
Three Part Harmony
Thing
Whenever you play an action, repeat its effects twice without changing targets.
Card by ChippyYYZ
CIA Cover-Up
Thing
Whenever a thing is destroyed, it is considered to have been destroyed by itself, not by another thing or by a player.
Say it was a training accident. That's the usual lie, right?
Say it was a training accident. That's the usual lie, right?
Card by ChippyYYZ
The Original Maverick
Thing
You may discard a card to ignore any Action that affects you. If you choose not to, draw a card instead. Destroy this card when you have drawn three cards in this way.
Card by Binarius
A Full Shelf of Empty Books
Thing
Discard your hand when this card comes into play. Every opponent must give you a card from their hand after drawing at the beginning of their turn. You may play only the card you draw at the beginning of each of your turns; if you play a card from your hand, destroy this card.
Card by Binarius
2Z
NecrophilacThing
Must control an undead to play and keep in play. Action: Destroy a living thing to create a zombie token under your control.
Card by gill_smoke
A4
Arkham AsylumThing
If anything would be removed from play due to maddness place under Arkham instead.
Action and Thing: Put a maddness token on a living thing.
Action and Thing:Move a thing with a maddness token under Arkham Asylum.
Action and Thing: Put a maddness token on a living thing.
Action and Thing:Move a thing with a maddness token under Arkham Asylum.
Card by gill_smoke
Poisened Chalice
Action
Opponet flips a coin and you call it. Loser destroys a living thing or is eliminated.
never go in against a Sicilian when death is on the line! -Vizzini
never go in against a Sicilian when death is on the line! -Vizzini
Card by gill_smoke
7U
Apocalypse BottleThing
If Apocalypse Bottle is destroyed, it destroys all other Things.
Card by Bucky
8U
Stall for TimeAction
Return target Thing to its controller's hand and draw a card.
Card by Bucky
Basilisk
Thing
Whenever a Thing uses an Action ability it is destroyed after taking the Action.
Action: Destroy target thing.
Action: Destroy target thing.
Card by Zt
Evil
I was sent to bring you Chaos and Destruction and Strawberry CandyThing
If you control three or more strawberry candy tokens and there are no living things in play, you win the game. This card is pink and black at the same time.
Action: Put a strawberry candy token into play.
Action: Put a strawberry candy token into play.
Card by Zt
Broken Card
Action or Thing
Replace the rules text on this card as you play it from your hand to whatever you want.
"If a card's too broken, just refuse to play with it." -Bucky
"If a card's too broken, just refuse to play with it." -Bucky
Card by gill_smoke
V1
Voir direAction
look through the draw pile and remove a card from play, shuffle the draw pile afterwards.
"If a card's too broken, just refuse to play with it." -Bucky
"If a card's too broken, just refuse to play with it." -Bucky
Card by gill_smoke
Z8
Zombified CookThing
Action: Destoy a food related thing or token to make a zombie token
Card by gill_smoke
Holy
Pink Is The New BlackAction
Replace every Zombie token in play with a Strawberry Candy token.
Card by Binarius
1,000,000th Customer
Action
Draw five cards, add 1 to the digit in the millions place of the number in this card's title, and shuffle this card into the deck.
Card by Binarius
Militant English Teacher
Thing - Party Member
No cards with spelling, grammar, or punctuation mistakes may be in play.
Card by Binarius
The Dentist
Thing
At the beginning of your turn destroy a money token you control or destroy this card.
Action: Target thing's Action ability is erased.
Action: Gain one money token.
He'll teach you the meaning of suffering.
Action: Target thing's Action ability is erased.
Action: Gain one money token.
He'll teach you the meaning of suffering.
Card by Zt
"It Is Finished."
Action
Play this only in response to being eliminated. You win the game.
Card by ChippyYYZ
Michael Jackson
Thing
Action: If there are at least 10 zombies in play, you may create a copy of Thriller (#2682) and put it into play.
Card by ChippyYYZ
Thriller
Thing
At the end of each turn, you gain control of all zombies.
Action: Destroy 15 zombies you control to eliminate target player.
For no mere mortal can resist the evil of the Thriller.
HA HA Ha ha ha hahahaha...
Action: Destroy 15 zombies you control to eliminate target player.
For no mere mortal can resist the evil of the Thriller.
HA HA Ha ha ha hahahaha...
Card by ChippyYYZ
Dr. Smooth
Thing - Soft Drink
Action: Draw four cards, discard two of them, and either destroy this card or destroy a Money token and return this card to your hand.
Smooth going down...even smoother coming up.
Smooth going down...even smoother coming up.
Card by Binarius
Berserk
Thing
Target player may only play Actions. If they do not play an Action during their turn, they must instead discard a card if possible.
Card by Binarius
Solar Panel
Thing
Destroy 5 Money tokens you control when this card comes into play. Thing or Action: Gain an Energy token or a Money token.
Card by Binarius
Homophobe Racist Hatemonger
Action
Destroy all black and all pink things.
"Pink ain't the new black, dude."
"Pink ain't the new black, dude."
Card by Zt
Plague
Thing
At the start of each player's turn, that player must destroy a living Thing they control, if they have one.
Card by Kevan
Cloak of Ignoring
Thing
Play onto target thing. As long as Cloak of Ignoring
is in play, equipped thing doesn't exist.
If a card's too politically non-correct, just refuse to play with it.
If a card's too politically non-correct, just refuse to play with it.
Card by Zt
The Master of Dead Words
Thing
When this comes into play, destroy five undeads you control or fifty living things you control. If you don't, you are eliminated.
Action: Change a word on target Thing.
Action: Change a word on target Thing.
Card by Zt
Pick up the Phone Booth and Die
Thing
Action: You are eliminated.
Now try to use this card against an opponent!
Now try to use this card against an opponent!
Card by Zt
Communism
Thing
Things are considered to belong to all players. All cards in players' hands are considered to be in each other player's hand.
Card by ChippyYYZ
Resurrection
Action
Put all things from the top 10 cards in the discard pile into play under your control.
This card is not counted in the top 10 cards.
This card is not counted in the top 10 cards.
Card by ChippyYYZ
Trespassers Will Be Shot
Thing
Whenever another player puts a thing into your control, destroy it.
Survivors will be shot again.
Survivors will be shot again.
Card by ChippyYYZ
Voodoo Sock
Thing
Play onto target thing. Equipped thing cannot use Action abilities.
It's cursed and it stinks!
It's cursed and it stinks!
Card by Zt
School
Thing
Action: Target thing gains all Action and Thing abilities of a thing you control. This is permanent.
Card by Zt
I.Q. 257
Thing
Whenever an opponent draws a card, you may force him to read the card out loud and slowly.
"So, how good is your memory, brainy?"
"So, how good is your memory, brainy?"
Card by Zt
0F
CharleyThing
Charley is considered a food, if sacrificed as a food item remove him from play for two turns instead.
"We don't talk about what happened to Charley"-Chicken Leg
"We don't talk about what happened to Charley"-Chicken Leg
Card by gill_smoke
F0
Wax fruitThing
Owner may destroy wax fruit to prevent another action requiring the sacrifice of a food item. take control of the sacrificed food item when you do.
Yuck! That's not an apple!
Yuck! That's not an apple!
Card by gill_smoke
L4
The Four LiphamsThing
Action: Create a food token.
Action: Create a money token.
Action: Draw a card.
Action: Create an energy token.
Action: Create a money token.
Action: Draw a card.
Action: Create an energy token.
Card by gill_smoke