Infinite Dvorak deck/Cards 3701-3800
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The Infinite Dvorak Deck
Cards 3701-3800 | |
---|---|
Designer | Everyone |
Date | March 2007 and onwards |
Players | 2+ |
This is a subpage of a larger deck. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Battery
Thing
At the beginning of your turn, draw an extra card. You may play an extra card each turn.
At the end of your turn, discard a random card.
At the end of your turn, discard a random card.
#3702
Card by ChippyYYZ
Stairway To Heaven
Thing
When you play this, destroy it unless you destroy 10,000 money tokens you control.
Oh, and you don't win the game.
Really makes you wonder.
Oh, and you don't win the game.
Really makes you wonder.
#3703
Card by ChippyYYZ
Rorshach Attack
Action
Play in response to a player drawing one or more cards. They discard a random card instead.
#3704
Card by ChippyYYZ
K8
Killer OctopusThing
Indestructible. Place 8 Kill tokens on this card. Each turn, you must destroy one Kill token, and may destroy a second Kill token to destroy a Thing. When opponent's action destroys a Thing, place a Kill token on this. Kill tokens cannot be created, removed, or destroyed except as this card instructs. When there are no more Kill tokens on this, you are eliminated.
#3705
Card by Goldenboots
Death Takes Bribes
Reaction
Play as a reaction to being eliminated. You must pay 10 Money tokens, already in your possession, to the eliminating player and are not eliminated.
Perhaps we can come to some arrangement?
Perhaps we can come to some arrangement?
#3706
Card by Goldenboots
Death Plays Speed Infinite Dvorak for your SOUL
Reaction
Play as a reaction to being eliminated. You and the eliminating player take the draw pile and play a 2 minute game of Infinite Dvorak, disputes judged by all players present. 10 seconds is allowed for each turn; when the time is up the turn is over. If you win that game, you replace the eliminating player in the original game.
ISN'T IT SUPPOSED TO BE CHESS?
ISN'T IT SUPPOSED TO BE CHESS?
#3707
Card by Goldenboots
31F
The Cake Is A Lie!Action
Destroy all food related things and tokens. If there are none create 3 strawberry candy tokens.
#3708
Card by Lost resurrected by gill_smoke
F31
SupertasterThing
Owner cannot control other things with flavor text.
"She's so bland oatmeal is spicy to her."-Bub
"She's so bland oatmeal is spicy to her."-Bub
#3709
Card by gill_smoke
F29M
Secret RecipesThing
Whenever you create a food related token create a money token too.
#3710
Card by gill_smoke
Masked Ball
Thing
At the start of each player's turn, pick a random Thing belonging to that player and give control of it to a random opponent of theirs.
#3711
Card by Kevan
Behind the Sofa
Thing
All opponents' Things have blank card text during your turn.
#3712
Card by Kevan
Automatthew's Friend
Thing
Indestructible.
Action Eliminate yourself.
Mortal Engines, Stanislaw Lem.
Action Eliminate yourself.
Mortal Engines, Stanislaw Lem.
#3713
Card by Goldenboots
Ch 4
Chocolate CoatingAction
Change the type of all tokens in play to Chocolate.
#3716
Card by gill_smoke
Ch 1
Cheap Plastic CoatingAction
Change the type of all tokens in play to Cheap Plastic Trophy.
#3719
Card by ChippyYYZ
Summoner's Pet
Thing
If this card is destroyed to activate a summoning ability, return it to your hand and draw a card.
The deck is still Finite!
The deck is still Finite!
#3724
Card by ChippyYYZ
2Z
DDA Nukes EverythingAction
Destroy all things and fail all other pending Actions and DoVs.
BUCKY WUZ HARE
BUCKY WUZ HARE
#3726
Card by Bucky
Recursive Suicide Pact
Action
No Reactions may be played against Recursive Suicide Pact. Choose a player that has played Recursive Suicide Pact no more than once, if available. That player is eliminated - but first that player plays a copy of Recursive Suicide Pact.
One minute to play, 10 minutes to figure out.
One minute to play, 10 minutes to figure out.
#3727
Card by Goldenboots
Slow Motion
Thing
Action cards may only be played if they were revealed during their player's previous turn. Players may reveal Action cards at any time.
#3728
Card by Kevan
On the Dole
Thing
Attach to a living thing. At the beginning of your turn destroy a money token or this card and the one attached. Action: Create a copy of this card and put it in your hand.
#3730
Card by gill_smoke
Deadly Card Flick
Thing
Whenever you play an Action card, it reads "Destroy a Thing." instead of its usual text.
#3732
Card by Kevan
3Z
Denial of ServiceThing
When you play this card, gain four Bandwidth Tokens
If there are any Bandwidth Tokens in play, all Action abilities read "Action:Destroy a Bandwidth Token".
If there are any Bandwidth Tokens in play, all Action abilities read "Action:Destroy a Bandwidth Token".
#3733
Card by Bucky
Unstable Lightning Blast
Action
If you discard this card, you are eliminated.
Put this card into target player's hand. They discard a random card.
You'd think Ganondorf would eventually learn.
Put this card into target player's hand. They discard a random card.
You'd think Ganondorf would eventually learn.
#3734
Card by ChippyYYZ
Philanthropism
Thing
You may give control of anything you control to another player at any time.
#3735
Card by ChippyYYZ
All Hands On Deck!
Action
Each player may play any number of Things from their hand.
#3736
Card by ChippyYYZ
Incoming!
Action
A chosen opponent may return any number of Things they control to their hand. After they've done so, you must destroy a Thing.
#3737
Card by Kevan
Bait and Switch
Thing
Whenever a non-token Thing you control would be destroyed, you may return it to your hand and discard a Thing card from your hand instead.
#3738
Card by Kevan
Jenga
Thing
Thing cards may not be played. Action: Return a Thing other than this one to its controller's hand. Any player may play this ability.
#3739
Card by Kevan
F36
Vegetable GardenThing
Thing: create a Vegetable token. Action: Destroy a Vegetable token and create a copy of a Vegetable from the archive and put into play.
#3740
Card by gill_smoke
h14
Organic RecyclerThing
Action: destroy a food related thing, create an energy token.
#3741
Card by gill_smoke
h13
Anorexic ModelThing
Owner may not control a food item. Action: create a money token.
#3742
Card by gill_smoke
Secret Satan
Thing
Action: Choose two players. The first player puts a token into play, of a type chosen by the second player.
#3743
Card by Kevan
The Eye of a Needle
Thing
If a player controls any tokens, they cannot win the game.
#3744
Card by Kevan
4Z
Echo ChamberThing
When you play an Action card from your hand, put it onto Echo Chamber instead of into the discard pile.
At the start of your turn, play all Action cards on Echo Chamber.
At the start of your turn, play all Action cards on Echo Chamber.
#3745
Card by Bucky
5Z
Empty BottleThing
When Empty Bottle is destroyed, put it in the discard pile
"Aww, I thought there was something cool inside."
"Aww, I thought there was something cool inside."
#3746
Card by Bucky
6Z
Necromancy NodeThing-Node
Action:Take control of one Undead Thing for each Node in play.
Action:Gain a Zombie Token for each Node in play.
Action:Gain a Zombie Token for each Node in play.
#3747
Card by Bucky
Defibrillator
Thing
Action: Destroy an Energy Token you control to put the top thing in the discard pile into play under your control.
#3750
Card by ChippyYYZ
The Nick of Time
Action
Draw five cards; play one of them and discard the other four.
#3751
Card by Kevan
Hermes
Thing god
Possesor determines the outcome of all random events.
Action (global):Flip a coin if heads create a money token.
Action (global):Flip a coin if heads create a money token.
#3752
Card by gill_smoke
N-1
Time NodeThing Node
Action: put a copy of a node from the archive into your hand
#3753
Card by gill_smoke
N 5
Virus NodeThing Node
Action and Thing: Change the Type of up to n non token things in play to Thing Node where n is the number of nodes in play.
#3754
Card by gill_smoke
Card Recycling Plant
Thing
Action: Discard any number of cards and put as many Pulp tokens into play. Action: Destroy a Pulp token you control and draw a card.
#3755
Card by Kevan
7Z
Victory NodeThing-Node
Thing:Win the game once for every ten Nodes in play (round down).
#3756
Card by Bucky
8Z
Assassin NodeThing-Node
Thing:Eliminate one opponent for every five Nodes in play. If there aren't enough available opponents, eliminate all of them.
Round down on this one, too.
Round down on this one, too.
#3757
Card by Bucky
9Z
DecoyThing-Player Opponent
Decoy does not have turns or a hand and may not make any decisions. You may use Decoy's Things as if you controlled them. If Decoy would win the game, you win instead. If Decoy would be eliminated, destroy it instead.
#3758
Card by Bucky
1Y
MitosisThing
At the beginning of your turn, choose a token. Its controller gains another token of that type.
#3759
Card by ChippyYYZ
2Y
Eraser NodeThing-Node
Action: Erase the last n words of target thing, where n is the number of Nodes in play.
Nonsensical sentences are disregarded.
Nonsensical sentences are disregarded.
#3760
Card by ChippyYYZ
3Z
Mega InsultAction
Target player gains a This Token Is Symbolic Of Your Mom Token. Destroy all Tokens with 7-word names and draw a card for each.
Oh, It's ON Now.
Oh, It's ON Now.
#3761
Card by ChippyYYZ
1A
Card FactoryThing
Thing:Gain a Wood token
Action:Target Wood Token becomes a Paper Token
Once per turn, you may destroy one of your Paper Tokens to draw a card.
Action:Target Wood Token becomes a Paper Token
Once per turn, you may destroy one of your Paper Tokens to draw a card.
#3762
Card by Bucky
2A
Eightfold StrikeAction
Destroy a Thing unless its controller discards eight cards.
#3763
Card by Bucky
Peacekeeper
Thing
Whenever a Thing is destroyed, its controller gains control of this Thing. Action: Destroy a Thing.
#3764
Card by Kevan
N19
Crap NodeThing Node
Action: Create a Cheap plastic trophy token for every Node in play.
#3765
Card by gill_smoke
N18
Replicating NodeThing Node
Action and Thing: create n copies of a thing in play where n is the number of Nodes in play.
#3766
Card by gill_smoke
Olé
Everything Is A Piñata!Thing
Whenever a thing is destroyed, Its controller gains three Candy Tokens and each other player gains one.
Whenever an attempt to destroy a thing is unsuccesful, the thing's controller gains one Candy Token.
Whenever an attempt to destroy a thing is unsuccesful, the thing's controller gains one Candy Token.
#3768
Card by ChippyYYZ
Shoulder To The Plow
Thing
All "Action:'" abilities now read "'Action and Thing:"
#3769
Card by ChippyYYZ
Silver Trophy
Action
Leave the game as though you have won, but keep this card. When the game ends, You are considered to be one place behind any players who won, and one place above any players who lost.
Its okay, Germany got 2nd in the war. They did alright.
Its okay, Germany got 2nd in the war. They did alright.
#3770
Card by ChippyYYZ
3A
Messenger PidgeonThing
Action+Thing:Return Messenger Pidgeon to your hand and draw a card.
#3771
Card by Bucky
4A
sudo rm -r /*Action
Put all cards in the discard pile.
Do not try this at home. Do not try it anywhere else, either.
Do not try this at home. Do not try it anywhere else, either.
#3772
Card by Bucky
Rotating Stop Sign
Thing
The boldface text below is a rule. When a player attempts to play something banned by the rule, they fail for this turn, but the phrase after "No" is changed, in cyclic order, Actions -> Things -> Card Action Abilities -> Reactions -> Actions.
No Actions may be played.
No Actions may be played.
#3773
Card by Goldenboots
N22
Token NodeThing Node
Action: Create a Node token for every non token Node in play.
#3774
Card by gill_smoke
N20
Bank NodeThing Node
Action: Create a money token for every Node in play.
#3776
Card by gill_smoke
Transformer Rush
Action
Destroy all non-token Things you control. For each one destroyed, draw a card and play it immediately.
#3777
Card by Kevan
Snowbank
Thing
If there are six Snow tokens in play, destroy all Things. Action: Put a Snow token into play. Any player may play this ability.
#3778
Card by Kevan
"Would you kindly..."
Action
Give target player a card from your hand or choose an Action ability of a thing they control. They must play that card/ability.
#3780
Card by ChippyYYZ
Relativity
Thing
You may play either an Action or a Thing any time you may play either an Action or a Thing. You may skip the Action or Thing part of your turn and gain an Energy token.
Energy, shmenergy!.
Energy, shmenergy!.
#3782
Card by Goldenboots
Antonín Dvořák
Action
Any players who wish may attempt to pronounce the composer's name. Any judged to have succeeded may draw a card. Hints: There is no DUH, the 'Dv' sound like in English "advance". The letter ř is pronounced by rolling an r and saying "zh" like 'su' in 'pleasure', at the same time. All first syllables are stressed but short, all accented syllables are about twice as long.
#3783
Card by Goldenboots
5A
All-Star PitcherThing
Action:Put a Strike Token on a non-token Thing
Thing:Destroy a Thing with three Strike tokens on it.
Thing:Destroy a Thing with three Strike tokens on it.
#3784
Card by Bucky
P14
Bertrand RusselThing Philosopher
Math is the truth of logic, things without a corner value may not use action abilities.
#3785
Card by gill_smoke
P13
Søren KierkegaardThing Philosopher
All of this is too absurd. When this comes into play from your hand Destroy all things in play except this. All players' things must have a unique action ability with new things destroying the old thing with the same ability. Things without action abilities are considered to have the rules text "Action: this does nothing."
Action: destroy an absurd token.
Action: destroy an absurd token.
#3786
Card by gill_smoke
P3
ZenoThing Philosopher
While you control a token no other player may use action abilities on cards they control. Action (global): Destroy a token.
"I'll prove there is no motion."-Zeno
"I'll prove there is no motion."-Zeno
#3787
Card by gill_smoke
Minefield
Thing
Whenever a Thing comes into play, if there is a Mine token in play, destroy the Thing and a Mine token. Action: Put a Mine token into play.
#3788
Card by Kevan
Z11
Zombified SalesmanThing
Action: Discard a card, create a money token
"What was he sellin?" -Bub
"What was he sellin?" -Bub
#3790
Card by gill_smoke
M12
Junk bondsThing
at the beginning of your turn flip a coin if Heads get money token if Tails destroy money token if able.
#3791
Card by gill_smoke
Rising Thunder Dragon Blade SuperCombo
Action
Play two extra actions. Eliminate target player who has had at least three things destroyed this turn.
FATALITY!!!
FATALITY!!!
#3794
Card by ChippyYYZ
z8
Zombal InfectionThing
discard a card at the end of your turn and create a Zombie token. When you have no more cards at the beginning of your turn pass Zombal Infection to another player.
#3795
Card by gill_smoke
G1
Daily DevotionalAction
Remove a zombie from play for every living thing you control.
#3797
Card by gill_smoke
6A
Evil BeamAction
Destroy a Thing. If it was a Living thing, gain a Zombie token.
#3798
Card by Bucky
7A
Power of TeamworkAction
Choose up to five of your Things and use an Action ability belonging to each.
#3799
Card by Bucky
Hard Bargain
Thing
Thing: Take control of target nonliving Thing, not listed below. Write any Thing's name below, and give this card to the former owner of the Thing you took.
Things that are immune to Hard Bargain:
Things that are immune to Hard Bargain:
#3800
Card by Goldenboots