Infinite Dvorak deck/Cards 7201-7300

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The Infinite Dvorak Deck

Cards 7201-7300

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.


Path of Asceticism
Thing
A player who controls no Things besides this one is an Ascetic. Ascetics may not be eliminated, and non-Ascetics may not win. If you are an Ascetic, you may prevent this card's destruction by revealing that your hand contains no Things. When the game ends, all Ascetics win.
Card by Binarius
Freecycling
Thing
During their turn, a player may reveal any number of cards from their hand, allow their opponents to take any that they wish, and discard the rest.
Card by Binarius
The Fucking Sun
Thing
When you obtain this, destroy all of your things. Destroy any things you obtain while you have this.
Bucket of Water
Thing
You are immune to the effects of anything related to fire.
Bucket of Fire
Thing
You are immune to the effects of anything related to water.
Bucket of Earth
Thing
You are immune to the effects of anything related to air.
Card by Binarius
Bucket of Air
Thing
You are immune to the effects of anything related to earth.
The classical element, not the planet. Dirt, rocks, terrain, etc.
Card by Binarius
Rockslide
Action
You must play this card as soon as you draw it, but you may play an additional Action this turn. Destroy a random tangible Thing.
Card by Binarius
Salted Earth
Thing
Play Salted Earth into any player's control.
When you draw more than one card at a time, put all but one of those cards face-down underneath Salted Earth, and if Salted Earth has at least 4 cards under it, put those cards and Salted Earth in the discard pile.
Card by ChippyYYZ
Winds of Change
Action
Target player shuffles their hand into their deck, then draws that many cards minus one.
Instead of playing a Thing this turn, you may have a different target player shuffle their hand into their deck and draw that many cards minus one.
Card by ChippyYYZ
Collossal Whale
Thing
When Collossal Whale enters play, all other Things become Inside The Whale (They're still in play, and control of those Things does not change).
For the purposes of Things Inside The Whale, Things not Inside The Whale don't exist.
For the purposes of Things not Inside The Whale, Things Inside The Whale don't exist.
Card by ChippyYYZ
Bolide Impact
Action (Fire/Earth)
You must play this card as soon as you draw it, but you may play an additional Action this turn. The next player in turn order discards their hand.
"That was close!"
"...Well, some might argue that it was too close."
Card by Binarius
Aurora Borealis
Action/Reaction (Fire/Air)
Destroy a combustible Thing,
OR play immediately in response when an opponent would force you to discard or reveal any cards from your hand to prevent the effect.
At this time of year, at this time of day, in this part of the country, localized entirely within your kitchen?!
Card by Binarius
Slipstream
Thing (Air/Water)
When the previous player in turn order plays a Thing, you may immediately play a Thing in response.
Card by Binarius
Keep the Best, discard the rest.
Action
Everyone chooses 1 card in their possession to keep. Discard and destroy the rest, as applicable.
DNA
Thing
Action: Gain a token with the title of Opponent's target thing. If you have 3 of these tokens, create and cain control of a copy of that thing.
The Basic Building blocks of life
Elephant
Thing
Action: Destroy Target opponent's thing, provided that it would be smaller than an adult elephant.
Path of Self-Denial
Thing
A player may Fast by abstaining from drawing cards since (and including) the beginning of their most recent turn. Fasting players may not be eliminated, and non-Fasting players may not win. If you are Fasting, you may prevent this card's destruction instead of breaking your Fast during your next turn. When the game ends, all Fasting players win.
Card by Binarius
If You Say So
Action
Discard 2 cards.
Card by Binarius
Spectral Avatar
Thing
Play this card onto a Thing you control; attached Thing is considered blank. When this card enters play, you may a reveal a living Thing from your hand. If you do, this card becomes a copy of that card, minus its abilities, and gains "Opponents' cards can't destroy this card. When you aren't revealing a card from your hand with this card's name, put this card in the discard pile."
Card by Binarius
Rain Out
Action
Each player returns a Thing they control to their hand.
Card by ChippyYYZ
Resurgence
Action
If an opponent has more cards in their hand than you, draw a card. If an opponent controls more non-Token Things than you, you may put a Thing from your hand into play. If there are more creators among an opponent's Things than among yours, return this card to your hand.
Card by ChippyYYZ
Stonewall
Thing
Play Stonewall into any player's control. Stonewall enters play with 3 Brick Tokens on it.
You may not play Things while there are any Brick Tokens on Stonewall.
Action or Thing: Remove a Brick Token on Stonewall from the game.
Card by ChippyYYZ
Delayed Activation
Action
Play a Thing into any player's control. Its ruletext is considered blank until the beginning of its controller's next turn.
Card by Binarius
Museum-Quality Scale Model Card Table
Thing
When this comes into play, gain tokens with the names of all other non-token Things in play and arrange them on this card around a Draw Pile token and a Discard Pile token.
Card by Binarius
Lonely in a Crowd
Action
Target opponent may not play a Thing during their next turn.
Card by Binarius
Dark Avenger
Thing - Dark Elf
Whenever a Thing you control is destroyed, put it underneath Dark Avenger. Action: Use an Action ability of a card underneath Dark Avenger, then put that card in the discard pile.
Card by ChippyYYZ
Shadowstalker
Thing - Dark Elf
Action or Thing: Look at target opponent's hand. They choose a card in their hand, and if it's an Action they choose any targets necessary for it. During their next turn they must play that card with the chosen targets if able.
Card by ChippyYYZ
Corruptor
Thing - Dark Elf
Action: Target opponent reveals a card from their hand if they have at least 3 cards in their hand. The first time they would play a card on their next turn, they instead reveal a random card from their hand. If it has the same title as the first revealed card, they discard it. Otherwise, they play that card if able.
Card by ChippyYYZ
Gesture of Deference
Thing
Choose a creator when this comes into your control. When an opponent plays a card by that creator, they must draw a card and give you a card. When you play a card by that creator, every opponent must draw a card and give you a card.
Card by Binarius
Reruns
Action
Shuffle the discard pile and put it face down on top of the draw pile.
Card by Binarius
Hidden in the Source Code
Thing
This card's ability is unusable and cannot be activated by anyone. Action: Discard five cards and win the game.
Card by Binarius
Savor The Moment
Thing
Whenever you play an Action while you have no more than one other card in your hand, return that Action from the discard pile to your hand.
Card by ChippyYYZ
Self-Swallow
Action
Move all Things you control, all cards in your hand, and this card Up Your Sleeve.
Turn: If this card is Up Your Sleeve, put it in the discard pile and play any number of cards from Up Your Sleeve, then put all cards from Up Your Sleeve into your hand.
Card by ChippyYYZ
Dislocate
Action
Look at target opponent's hand. They discard a Thing card of your choice.
Card by ChippyYYZ
Ichor Sticker
Thing
Action: Place an Ichor token on Target thing. If that thing is attempted to get destroyed, it will be successful.
Clinger
Thing
Action: Place a Cursed Flame token on Target thing. If that thing is targeted, destroy it.
Release The Hypnodrones
Action
All things fall under your control.
Program: Make paperclips
T-Shirt Cannon
Thing
Action: Give a card in your hand to an opponent or play a Thing into an opponent's control.
Card by Binarius
My Two Cents
Thing
When you play a Thing whose ruletext contains the name of a token type, you may play this card immediately along with it, choosing a token type in its ruletext when you do. This counts as two tokens of the chosen type.
Card by Binarius
Condolence Card
Action
Destroy an opponent's Thing and give them a card from your hand.
Card by Binarius
Fractal Divider
Thing
Action: Choose target thing and flip 1 coin(s). If none are tails, destroy that Thing. If that Thing is destroyed this way, increase the number of coins this ability flips by 1.
Card by ChippyYYZ
Sponsorship Deal
Thing
When Sponsorship Deal enters play, choose a creator. At the beginning of your turn you may reveal a card by that creator from your hand to gain 2 Money Tokens.
This turn made possible by Cards By Kevan®
Card by ChippyYYZ
"He Can't Keep Getting Away With It!"
Action
Return this card to your hand, then discard a random card.
If you have played this card this game, destroy a random Thing you control.
If you have played this card three other times this game, you win the game.
Card by ChippyYYZ
2C
Cerulean Spell
Action
Take a Thing from an opponent and give them a Thing from your hand.
OR you may prevent the destruction of one of your Things before your next turn.

Instead of playing a Thing this turn, you may put a living Thing in the discard pile into your hand.
Card by Binarius
2S
Scarlet Spell
Action
Put a Fire token with "Destroy attached Thing at the end of your turn" onto target Thing.
OR draw a card for every Thing you destroyed during your last turn, up to 5.

Instead of playing a Thing this turn, you may force target opponent to discard a card.
Card by Binarius
Freshen Up
Action
Discard any number of cards from your hand. Count the same number of cards from the top of the draw pile and shuffle the cards you discarded into them. Then draw the same number of cards.
Card by Binarius
Paperclip AI
Thing
At the beginging of everyone's turn, the controller of this destroys target thing and gains 5 Paperclip tokens.
Yeet
Action
Destroy target thing
Mirror Image
Thing
When played, place a mirror token on another target thing. This thing counts as a copy of that thing. If the Mirror token is destroyed, destroy this thing.
Thing Purist
Thing
Regard with disdain, verging on con­tempt, all Things with Action abilities (or indeed Thing abilities - why, the very idea!). Destroy/discard all such Things in your control or your hand. If you draw one, discard it and draw again. Instead of playing an Action, you may draw a card or play a Thing.
The old way is the correct way.
Card by Binarius
Early in the Morning
Action
At the end of an opponent's next turn, you may play a Thing into any player's control.
Card by Binarius
Really Good at Being Mediocre
Thing
If you have more than three cards at the end of your turn, discard until you have three; if you have fewer than three, draw until you have three.
Card by Binarius
Riches To Rags To Riches
Thing
You may only play this card if you have at least four other cards in your hand.
When your hand is empty, put this card in the discard pile and draw five cards.
Card by ChippyYYZ
Think of Something
Thing
Action: If you control no other Things with Action abilities, draw a card.
Card by ChippyYYZ
Sleight of Sleight of Hand
Action
Choose up to one card in each of
  • Your hand
  • An opponent's control
  • The top of the deck
  • Up Your Sleeve
and move it to another one of those zones. Each card must go to a different zone. An Action card put into play this way is immediately played.
Card by ChippyYYZ
Tyrannical Lexicographer
Action
Reveal the top 26 cards of the draw pile and remove any with spelling mistakes to the discard pile, then alphabetize the remainder and replace them in order.
Card by Binarius
Apprentice's Spellbook
Thing
Action: If there are fewer than five cards under this card, put an Action from your hand face down under this card.
Action: If there are five cards under this card, shuffle them, reveal one, and do what it says.
Card by Binarius
"Archaeological Research"
Action
Take an Action in the discard pile that could destroy a Thing and put it into your hand.
Card by Binarius
Blessed Bone Die
Thing - Good
When you play this, discard up to 6 Actions to imbue the die with their powers, overwriting the following results in ascending numerical order:

1. You are immune to elimination once.
2. No effect.
3. Play 2 additional actions.
4. Destroy an opponent's Thing.
5. Double your handsize.
6. Gain a turn.

Action: Roll. The die is indestructible until your next turn.
Global Warming
Thing
For every 100 of everyone's collective turns after this is played, everyone's handsize decreases by 1.
Global Cooling
Thing
For every 100 of everyone's collective turns after this is played, everyone's handsize increases by 1.
Cantor's Inverse Dimensionality Lemma
Thing
Let Γ be an isotropic tangent space of n at ζ and Ξ be a piecewise sesqui­linear transformation. Then there exists a relation f-1 of ζ such that we can con­struct a connected polytope in the p-adics diffeomorphic to H2(, p).
Proof: Suppose σ is a Euclidean sub­space of pn and ψ is an antisymmetric mapping. The result follows by dévissage.
Card by Binarius
Variegated Croton
Thing
Variegated croton.jpg
Codiaeum variegatum. This card is simultaneously red, orange, yellow, and green.
Card by Binarius
Possessed Deck of Playing Cards
Thing - Evil
Once per turn, shuffle and reveal the top card of a standard deck. 2-6/7-10/J-K♣: You/Opponents/All players discard a card. A♣: A random player discards their hand. 2-10/J-K♦: De­stroy a Thing/a random Thing. A♦: Take a Thing from the discard pile. 2-10/J-K♥: Draw a card/2 cards. A♥: Take another turn. 2-10♠: Gain an In­sanity token. J-K♠: An opponent skips a turn. A♠: Eliminate a random player.
Card by Binarius
Hydra
Thing
When this thing is destroyed with anything except fire, create a copy of it and everything on top of it, then gain control of them. You may replace all "fire" with any noun.
Hydrafication
Thing
When this enters play, play it on any of your things. It gains the text: "When this thing is destroyed with anything except fire, create a copy of it and everything on top of it, then gain control of them. You may replace all "fire" with any noun."
Gorgon
Thing
When this enters play, you may replace the second "Stone" with any noun. Action: Destroy target thing that has sight, and gain 5 Stone tokens.
Happy Birthday to Me
Thing
When you play this, each opponent must draw cards until they draw a Thing, discard the other cards they drew, and place the Thing face down under this card. Thing: Turn a Thing under this card face up and gain control of it.
Card by Binarius
Void Vortex
Thing
Void Vortex destroys itself at the end of your turn. While it is in the discard pile, it is considered the bottommost card in the discard pile, and all cards below it are considered removed from the game.
Card by Binarius
For Emphasis
Action
Return a Thing you control to your hand, then play it immediately.
Card by Binarius
a0
Echo Hub
Thing
Whenever a player plays an Action card from their hand, they put it under Echo Hub instead of into the discard pile. They then play any Action cards that were already under Echo Hub, putting those Action cards into the discard pile.
Card by ChippyYYZ
a1
Button Masher
Thing
At the beginning of your turn, play or discard the first card you draw, then draw an additional card. This counts as one of your plays for the turn.
Card by ChippyYYZ
a2
The Boss's Cut
Action
For each type of Token your opponents control, each opponent gives you one third of their Tokens of that type, rounded up. Draw two cards.
Card by ChippyYYZ
Triangle Power
Action
Transfer up to 5 of your non-token Things into your opponents' control. Draw 1 card for the first such Thing you donate, 2 for the second, 3 for the third, and so on.
Card by Binarius
Ball and Chain
Thing
Play this card into any player's control. You may only play an Action if you discard a card first.
Card by Binarius
The Ol' Razzle Dazzle
Action
Draw two cards, discard one of them, and put a card from your hand on top of the draw pile.
Card by Binarius
Switcheroo
Action
Lose control of one of your things to gain control of an opponent's thing. They gain control of your thing.
Super Unabsorbant Sponge
Thing
Action: Gain a Token of a Liquid of your choice.
Super Absorbant Sponge
Thing
Action: Destroy a Token of a Liquid of your choice.
Deafening Silence
Thing
Remove the draw pile and discard pile from the game when this enters play, and replace them when this is destroyed. You may destroy this card at the beginning of your turn.
Card by Binarius
Landscaping Boulder
Thing
Sandstone, about 260 kg.
Your maximum hand size is decreased by 1. Action: Discard a card and transfer this card into target opponent's control.
Card by Binarius
Dog Whistle
Thing
Action: Incessant barking! Living Things are too annoyed to use their abilities before your next turn.
Card by Binarius
Perpetual Motion Machine
Thing
Action: Gain an energy token
Hanged Men
Action
Three men appear before you, all chanting otherworldly things. You may choose to listen. If you do, random a number between 1-3.
1: They speak of good fortune. Draw 2 cards.
2: They speak nonsense. It itches at your brain. Discard 2 cards.
3: There was nothing to hear. Discard 1 card.
Ice Spike
Thing
Action: Destroy target thing. If it is on fire, destroy this as well.
Presented by Guacola®
Thing
Play onto target Thing. When attached Thing uses an ability, gain 2 Money tokens.
Card by Binarius
Pack Light
Thing
Every player's hand size limit is reduced by the number of non-token Things they control (besides this one). A player who controls more than five other non-token Things may not draw cards, but they may destroy any of their non-token Things at any time.
Card by Binarius
Persian Chessboard
Action
Each player gains a Grain token with "At the beginning of your turn, gain a copy of this token."
Card by Binarius
Class Room
Thing - Room
Action: Draw from the deck until you draw a thing. Then replace any thing you control with it.
2048th note
Thing
There is no purpse for either this nor a note as short as the one described
Time Machine
Thing
Action: Choose an action played in the discard pile and random a player to play it again.
Ascending Node
Thing - Node
When Ascending Node comes into play, for each Node you control, search the deck for a Moon and put it into play.
Card by Binarius
Corner Office
Thing - Room
If you have at least 4 cards in your hand, you may look at the top card of the draw pile at any time during your turn. Action: Discard a card and look at target opponent's hand.
Card by Binarius
Equinox
Action
Average the number of cards in each player's hand. Each player must draw or discard until they hold that many cards, rounded to the nearest whole number.
Card by Binarius
UnEquinox
Action
Whoever has the most cards loses the game. Whoever has the least cards discards their hand. Everyone else may decide to either win the game, or discard a card. If more than 1 player chooses to win, all of them discard their hand, and the discarders draw a card.
Celstial Sigil
Thing
Action: Destroy the Sigil and play a copy of The Moon Lord
The Moon Lord
Thing
Action: The Lunar Floe overwhelms you. Discard 2 cards to steal 1 card.
Action: The Solar Energy empowers you. Draw 2 cards and destroy 3 things.
Awakened from Cryo­sleep in the Year 7299
Action
Discard your hand and destroy all of your Things. Draw 995 cards and discard them immediately, then draw 5 cards.
Card by Binarius
Accident at the Funky Purple Ink Factory
Action
Change the color of every Thing in play to Funky Purple.
Card by Binarius