Infinite Dvorak deck/Cards 2801-2900

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The Infinite Dvorak Deck

Cards 2801-2900

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This Is Caketown!
Action
Return target Thing to its controller's hand.
#2801
Card by Binarius
Radioactive Bite
Action
Generate a random number from 1 to 100. Go to the Superpower set of the Infinite Dvorak Deck and create a copy of the card of that number and place it in your hand. On a 100, you are eliminated.
#2802
Card by ChippyYYZ
Murphy's Lawyer
Thing
At the beginning of your turn, destroy a random thing. Its controller may discard a random card to prevent its destruction, unless this was the thing destroyed.
#2803
Card by ChippyYYZ
More Cowbell!
Action
Create a Cowbell Token for each player.
#2804
Card by ChippyYYZ
Saboteur
Thing
You may play this Thing under any player's control. Action: Destroy a Thing belonging to the controller of Saboteur. Any player may play this Action.
#2805
Card by Kevan
Andrew's Lucky Die
Thing
Whenever dice are rolled, you decide the outcome.
#2806
Card by Zt
The Shuffler
Thing
You may shuffle the draw pile at any time.
Even if it isn't your turn. Even if players are trying to search the draw pile for a card.
#2807
Card by Zt
Nude at the Airport
Thing
Play with your hand revealed. You may play up to two things per turn.
#2808
Card by Zt
R2
Antimatter
Thing
If there is another Thing in play, immediately destroy Antimatter and any other Thing of your choice. When this occurs, gain 10 Energy Tokens.
#2809
Card by Bucky
R2
Subroutine
Action
Suspend your turn. A player of your choice takes a turn. Then, your turn resumes where it left off.
#2810
Card by Bucky
R2
Gotcha
Action
Play in response to someone winning the game. Nobody besides you can win this turn. Anyone else who would win instead loses a Thing of your choice or discards a card at random from eir hand.
#2811
Card by Bucky
4/07
Old School
Action
Destroy a Thing under every player's control which was not one of the first 500 cards added to the Infinite Dvorak deck.
#2812
Card by Binarius
Capture the Flag
Thing
Whenever a Thing is destroyed, the player whose turn it is gains control of Capture the Flag. If you control Capture the Flag at the start of your turn, and have five or more cards in your hand, you win the game.
#2813
Card by Kevan


Doom Token Device
Thing
At the beginning of your turn, or immediately after playing this card, create 2 Electricity Tokens. Electricity tokens allow you to play an extra machine for every 5 electricity tokens on the field.
#2814
Card by NARF
Uh-Oh...
Action
If you draw this card, you must play it at the next available opportunity. All opponents may draw enough cards to fill their hands.
#2815
Card by NARF
Election
Action
All players choose someone at the table to vote for (They may not vote for themselves). The player with the most votes may choose if each player can draw a card next turn. In a tie, destroy this card and prevent all effects of this card.
#2816
Card by NARF
Electino
Thing - Partycle
At the beginning of your turn you may destroy this card and put a copy of Election from the Infinite Dvorak Deck Archive into your hand.
Massive, major component of hot air. Lots of spin.
#2817
Card by Binarius
The Decline and Fall of the Mighty Culture of NguNbuLe
Thing
At the beginning of your turn erase the last sentence on this card. Indestructible.
Action: Target opponent discards a card.
Action: Take a Thing from the discard pile in your hand.
Action: Destroy target Thing.
Action and Thing: Erase target Thing's first sentence.
#2818
Card by Zt
Fancy Sentence-Erasing Machine
Thing
Action: Erase target Thing's last sentence. You may not erase a Thing's first sentence this way.
Can you spot the loophole?
#2819
Card by Zt
Nude at the Train Station
Thing
Play with your hand revealed. At the beginning of your turn you may draw an extra card.
#2820
Card by Zt
Avant Garde
Action
For each word that appears in the title of more than one non-token Thing, destroy all Things with that word in their title.
#2821
Card by Kevan
CCTV
Thing
Whenever a player draws a card, they must reveal it to all players.
#2822
Card by Kevan
Block the Door
Thing
Thing cards may not be played. Any player may discard a Thing to destroy this card, at any time.
#2823
Card by Kevan
Player
Thing
Action: Gain control of target female.
#2824
Card by Zt
Femme Fatale
Thing
Action: Gain control of target male.
#2825
Card by Zt
Pervert
Thing
Action: Gain control of target undead or animal.
#2826
Card by Zt
Buy One Get One Free
Action
If you put a Thing into play earlier this turn, create a copy of it and put that into play.
#2827
Card by Kevan
Turret Gun
Thing
Whenever an opponent plays a card, you may discard three cards (if you have them) to send it to the discard pile with no effect.
#2828
Card by Kevan
Better the Devil
Action
Draw and reveal five cards. Discard two of them. An opponent picks one of the remaining ones, which you must play immediately; the final two are discarded.
#2829
Card by Kevan
Hyperdimensional World-Eating Blackhole
Thing
Whenever a Thing is removed from the game, draw a card and remove target thing from the game.
Once it gets started, there's no turning back.
#2830
Card by Zt
Medium
Thing
At the beginning of your turn, before drawing a card, you may look at the top three cards of the draw pile and rearrange their order, if you wish so.
Action: Gain control of target spirit.
#2831
Card by Zt
Green Politician
Thing
Every player may use this Thing's abilities.
Action: Draw the top card of the discard pile.
#2832
Card by Zt
Weapons Dealer
Thing
Action: Give a player a thing you control and draw a card.
#2833
Card by ChippyYYZ
Do Not Touch
Thing
If an action's only target is this card, then the action's player is eliminated.
#2834
Card by ChippyYYZ
Ha Ha Ha! I Switched Your Bullets With Marshmallows!
Action
Play in response to an action. That action is negated and goes to your hand. Give its player an action from your hand; they must play that card instead.
I may have just won "First Correctly-Used Semicolon".
#2835
Card by ChippyYYZ


Skip
Action
Play this card after any player's turn. The next player's turn is skipped.
#2836
Card by Goldenboots
:)
I Share My Goodies
Thing - Add-on
Play this on a Thing in play. The target Thing now belongs to all players, and all may use any abilities of the Thing equally. This add-on is destroyed when the base Thing is destroyed
Thanks for sharing :)
#2837
Card by Goldenboots
Willful Ignorance
Thing
Whenever you have more cards in your hand than every other player, destroy this Thing.

Action: The player (or players) with the most cards in his or her (or their) hand (or hands) discards a card.
#2838
Card by jtwe
The Spectral Pickle Factory
Thing
At the start of your turn or when you play this card, flip a coin. Tails: return this card to the hand of the player on your left.

Action: Draw three cards.
None may know the hour of its coming and going.
#2839
Card by jtwe
Motorcade of Generosity
Action
Each player may create any number of tokens of any type of his or her choice under the control of any other player.
...and that's how you can afford your rock and roll lifestyle.
#2840
Card by jtwe
Inflation
Thing
Whenever a specific amount of tokens is required, it requires twice as many.
#2841
Card by ChippyYYZ
Income Tax
Thing
Whenever a player gains tokens, they gain half as many, rounding up.
#2842
Card by ChippyYYZ
Advanced Alchemy
Thing
You may use tokens you control as though they were any type of token.
#2843
Card by ChippyYYZ
Currency of the Realm
Thing
Any type of token may be substituted when monetary tokens are required at a rate of 1 token per Money or Universal Currency token or 10 tokens per Gold token.
#2844
Card by Binarius
Hot In Here
Thing
Hand size limit 3. Actions must be played as soon as they are drawn.
#2845
Card by Binarius
All Good Things
Thing
Action: Destroy target Thing that has been in play for five turns or more.
#2846
Card by Binarius
It's Morphin' Time!
Action
You cannot play this card if you control fewer than six Things. Put six Things you control into the draw pile and shuffle it. Take the top six Things from the draw pile and put them under your control. This card's colour can be black, red, blue, yellow, green or pink. You must declare its colour when you play it.
#2847
Card by Corrigan
Scavenging
Thing
Once this card has been in play for four turns, the player who controls the most Thing cards that represent tangible objects wins the game.
#2848
Card by Corrigan
Luddite Attack
Action
Erase the text of target mechanical or electronic Thing.
"Down with the cotton gin!"
#2849
Card by Corrigan
'65
40 Acres And A Mule
Action
Every player with less than five cards in their hand may draw until they have five cards. The player who controls the most non-token Things may then look at every opponent's hand and take a card from each.
#2850
Card by Binarius
Titulodecasyllablism
Action
Destroy every Thing that is not referenced by its own ruletext.
#2851
Card by Binarius
Life Is But A Dream
Action
Discard your hand, destroy all of your Things, and walk away from the game singing "Row Row Row Your Boat". You win.
#2852
Card by Binarius
G7
Perverse Pleasure
Thing (rule)
Destroy at the begining of your turn. All Action abilities that destroy, create a token of the type they normally would destroy instead.
#2853
Card by gill_smoke
G6
Garlic press
Thing
When this comes into play destroy all undead tokens.
#2854
Card by gill_smoke
Ew!
The Unclean One
Thing
Instead of owner useing the discard pile place your discards under the Unclean One, when he leaves play cards under unclean one go to your hand.
"Dude, that's just gross."
#2855
Card by gill_smoke
Giant Mirror
Thing
This card has all texts of all Things currently in play.
#2856
Card by Zt
Giant Toilet
Thing
You may play this under an opponent's control. At the beginning of your turn you gain n indigestion tokens, where n is the total number of Things your opponents could have played, but did NOT play during their last turn. If you control six indigestion tokens, your belly explodes and you are eliminated. Action: Flush: Remove target Thing other than this from the game.
#2857
Card by Zt
Giant Amoeba
Thing
At the beginning of your turn, you may create a copy of this card.
Action: Destroy target ant or small insect.
"I'm sorry, it's still only one inch tall."
#2858
Card by Zt
Mutilate The Bodies
Thing
Cards that would be destroyed are removed from the game instead. Zombie tokens cannot be generated.
#2859
Card by ChippyYYZ
Attack Of The Mutant Taste Buds
Action
Destroy all things with flavortext.
#2860
Card by ChippyYYZ
The Holy Hand Grenade Of Antioch
Thing
Action: Destroy this card to remove target thing from the game.
...And Saint Attila raised the hand grenade up on high, saying, "O Lord, bless this Thy hand grenade that with it Thou mayest blow Thine enemies to tiny bits, in Thy mercy."
#2861
Card by ChippyYYZ


[0]<
Reality TV Tribe Switch
Action
Order players by number of Things controlled, high to low, breaking ties by rock-scissors-paper. All Things now in play are redistributed by players in order choosing a Thing and placing it in play under their own control. All effects of the Things coming into play occur again.
Pick up your new buffs.
#2862
Card by Goldenboots
Hallowed Ground
Thing
Playable on another player. Owner cannot control any undead.
#2863
Card by gill_smoke
Credit Market
Thing
if there is a money token on Credit market everybody at the beginning of their turns creates a money token. Otherwise every turn everybody must destroy a money token, and destroy a money token for every card with action abilities if able. Action: Create a money token. Action: Destroy a money token.
#2864
Card by gill_smoke
Zombie Dance
Thing (rule)
Destroy this card at the beginning of your turn.
When this comes into play, destroy all zombie tokens.
When this leaves play create a zombie token for each one destroyed previously.
#2865
Card by gill_smoke
Vodka is Good, Meat is Rotten
Action
Choose a Thing with ruletext in (near enough) English. Input the Thing's ruletext into an internet translater, to translate into another language (chosen by this card's player). Take that text and have in translated back into English, and replace the original ruletext with the result.
The spirit is willing but the flesh is weak.
#2866
Card by Goldenboots
Square Enix
Thing
Action: Create a Final Fantasy n Token, where n is one higher than the current number of Final Fantasy tokens in play.

If you control the most recent Final Fantasy, you win.
#2867
Card by ChippyYYZ
Temporal Anomaly
Action
Roll a die and subtract 2. Draw that many cards, play that many extra actions, and play that many things.
On a -1, instead skip your next turn.
On a 4 (that's a 6), Epoch Fail! You are eliminated.
#2868
Card by ChippyYYZ
Wrath of Britain
Action
Destroy all things which have titles that contain a R that would not be pronounced by someone with a British Accent.
#2869
Card by ChippyYYZ
R2
Button Mashing
Action
Draw 3 cards and play them in order.
#2870
Card by Bucky
R2
Matter Synthesizer
Thing
Thing:Put a Token with a name of your choice into play.
#2871
Card by Bucky
R2
Tokenize
Action
Destroy a Thing. For every word in that Thing's name, its former controller gains a token with that word as its name and type.
#2872
Card by Bucky
Red Ring of Death
Thing
Play into the control of any player. That player may not use the Action abilities of their Things.
#2873
Card by Kevan
Pride
Action
Draw three cards if you control more non-token Things than any other player.
#2874
Card by Binarius
Towel
Thing
You may not be eliminated, and no opponent may win the game.
#2875
Card by Binarius
Cryostasis
Thing
Play onto a Thing with an Action ability. That Thing is indestructible, but it cannot use its Action ability.
#2876
Card by Binarius
Downloadable Content
Action
Pick a random subsection of the Infinite Dvorak Deck and a random number from 1 to 100. Create copies of the card of that number and the four after it (1 is after 100) and shuffle them into the deck.
#2877
Card by ChippyYYZ
Soul Absorbtion
Action
Put target living thing in your hand.
#2878
Card by ChippyYYZ
Is This Your Card?
Action
Play in response to any chance event.
The result of that event is the Three of Clubs.
Discard a random card? More like Discard the Three of Clubs.
#2879
Card by ChippyYYZ
COR1-2
D&D pdf
Thing
This thing is immaterial and cannot be destroyed.

"Dude, you're out geeking the geeks" -JS
#2880
Card by gill_smoke
So simple a caveman could do it
Action
Remove all Reptile related cards from play. While your at it destroy all cards with more than 3 lines of rules text.

There's a distinction between destroy and remove from game -Zt
#2881
Card by gill_smoke
C3
Witty Comeback
Action Reaction
Play in response to any action. Try to convince the player their action doesn't do anything.
".. And that's what I should have said" CRSE
#2882
Card by gill_smoke
Not Quite Dead
Action
Put a Thing into play from the discard pile. Use its Action ability once (if it has one), then destroy it.
#2883
Card by Kevan
Habbo Hotel
Thing
Action: Place 1 mod token on this card.
Action (Global): Place 1 raid token on this card.
Action: Copy this card.
Recieve 10/n where n = (number of raid tokens on this card - number of mod tokens) money tokens each turn. n cannot go below 1.
Pool's closed due to AIDS.
#2884
Card by Pongo
Natural Selection
Thing
Action: Draw and discard cards until you draw a living Thing. You may either discard it, or put it into play replacing a living Thing (which is destroyed). Any player may use this Action ability.
#2885
Card by Kevan
An Orderly Queue
Thing
A player can only play a card if they reveal their hand first, and that card's title is the alphabetically earliest in their hand.
#2886
Card by Kevan
We're All Liars On The Internet
Action
Shuffle as many cards as you wish from your hand into the draw pile and draw an equal number of cards.
#2887
Card by Binarius
Power Fluctuations
Thing
Your hand size limit alternates on every turn between 8 cards and 3, and you may play alternately 3 cards or 1. Action: Draw a card and create an Energy token. Action: Destroy three Energy tokens and destroy this card.
#2888
Card by Binarius
Academy Graduate
Thing
You may play any mechanical or science-related Thing or activate any such Thing's Action ability at no cost to your per-turn limits.
#2889
Card by Binarius
Dirty Bomb
Thing
When this comes into play, destroy up to four Things controlled by an opponent. At the start of each of your turns, destroy a Thing you control (other than this one).
#2890
Card by Kevan
F8
Just Desserts
Action Reaction
Must be in control of a food item to play. When played in response to being Eliminated, all other players are eliminated instead. When played in response to one of you things being destroyed, Destroy all of the triggering opponents things instead.
#2891
Card by gill_smoke
Z9
Zombified Assassin
Thing
Destroy a money token to use action ability.
Action: Flip a coin if heads destroy a living thing.
I never said he was any good, just available
#2892
Card by gill_smoke
1
Wild Draw 4
Action
Draw four cards pick whose turn is next
Corner value in Spanish
#2893
Card by gill_smoke
Nuclear Weapons Programme
Thing
When this comes into play, destroy all other Things you control, and discard your hand. Action: Destroy all Things belonging to a chosen opponent. You may not play this Action the turn that this card comes into play.
#2894
Card by Kevan
Siren Song
Action
Disable all aggressive cards for the next turn.
#2895
Card by Pongo
Static Cling
Action
Disable all aggressive cards of a player of your choice for the next three turns.
#2896
Card by Pongo
Shoggoth
Thing
For every Insanity token in play, your hand size is reduced by one. Action: Destroy a Thing other than this one, and put an Insanity token into play.
#2897
Card by Kevan
Blipvert
Action
Look at an opponent's hand, and force them to discard any number of cards for it. For each card discarded in this way, they may draw two cards.
#2898
Card by Kevan
Everybody is making cards about Crime and Drug Abuse and Sex and who thinks about the children?!
Thing
Whenever a player swears, she is eliminated. If you control three moral tokens, you win.
Action: Remove target black or undead Thing from the game. If you do, gain a moral token.
#2899
Card by Zt
Mr. Elusive
Thing
Whenever this card is targeted, you draw a card and a random Thing is targeted instead.
#2900
Card by Zt