Infinite Dvorak deck/Cards 7701-7800

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The Infinite Dvorak Deck

Cards 7701-7800

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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Steadfast Cadre
Thing
If a player only controls Things by one creator (excluding this card), they are indestructible.
#7701
Card by Binarius
No Peeking
Reaction
Play in response to an Action that would reveal or let a player look at cards in the deck or in your hand. Negate that Action. That Action's player discards a card.
#7702
Card by ChippyYYZ
Burnout Blast
Action
Remove target Thing from the game. If you've already played Burnout Blast in the last 8 hours, shuffle all Things you control and cards in your hand into the deck, then discard the top 5 cards of the deck.
#7703
Card by ChippyYYZ
Green Grass And High Tides
Thing
When a player would draw a card at the beginning of their turn, they may instead draw until they have four cards in hand. You may instead draw until you have five cards in hand.
#7704
Card by ChippyYYZ
Return to Sender
Action
Return target tangible Thing to its controller's hand.
#7705
Card by Binarius
Lava Cannon
Thing
Discard a card at the start of your turn. You must play an Action each turn. If you use an Action ability of another Thing, destroy it. Action: Destroy target Thing.
#7706
Card by Binarius
War of the Elders
Thing
Creators whose Things are controlled by the same player, and no opponents, are Allies. No player may play cards by creators that are Allied under an opponent's control. Action (global): If you control any Allied Things, destroy target Thing; its controller may prevent its destruction by returning one of their Allied Things to their hand.
#7707
Card by Binarius
Overextend
Reaction
Play in response to an opponent's Action and discard any number of cards from your hand. For each card you discard this way, they repeat that action. Draw a card for each card you discarded.
#7708
Card by ChippyYYZ
Uploader
Thing
At any time, if you haven't done so since you last began a turn, you may put a card from your hand or a Thing you control on top of the deck
#7709
Card by ChippyYYZ
Morse Code Intensifies
Thing
You may play an additional Action each turn. Discard a random card at the end of your turn if you played any Actions but didnt play an Action card or Action Ability by ChippyYYZ.
#7710
Card by ChippyYYZ
Shake the Tree
Action
Target opponent discards a random card. Draw a card; the opponent chooses whether you draw from the draw pile or the discard pile.
#7711
Card by Binarius
Mole
Thing
Play this card into target opponent's control. Whenever you draw a card, you must announce its title.
#7712
Card by Binarius
Paddlewheel Aerator
Thing
Whenever a card is played, rotate Paddlewheel Aerator 90° clockwise. When Paddlewheel Aerator completes a clockwise rotation, you may draw a card and discard a card.
#7713
Card by Binarius
Visit From Santa
Action
Each player draws a card. You may play an additional Action this turn.
#7714
Card by ChippyYYZ
Rudolph's Guidance
Thing
Non-rule effects can't prevent you from drawing cards, playing cards or Action Abilities, taking turns, or targeting Things.
#7715
Card by ChippyYYZ
Santa's Judgement
Thing
Whenever a player destroys a Thing they don't control or causes an opponent to discard a card, they become Naughty.
At the end of your turn, rotate Santa's Judgement 120° clockwise. When Santa's Judgement completes a clockwise rotation, each Naughty player discards a card instead of taking their next turn. Remove this card from the game.
#7716
Card by ChippyYYZ
Frosty's Magic
Thing
Draw an extra card at the beginning of your turn. If you have not yet done so, you may immediately play a card you draw in this way and draw another one. At the end of your third turn since you gained control of this card, it melts into the discard pile.
#7717
Card by Binarius
Figgy Pudding
Thing
When this card leaves play, each player may draw a card for each turn it was in your control, up to a maximum of three. You may draw another card and play one of the cards you drew.
Traditionally prepared weeks in advance to allow its flavor to mature as it ages.
#7718
Card by Binarius
And a Partridge in a Pear Tree
Reaction
Play immediately in response when a card would move from one player's hand to another's to take a random card from the donor's hand, or when a Thing in play would move from one player's control to another's to take control of another of the donor's Things.
#7719
Card by Binarius
99 reasons why
Thing
Play this on another thing. At the beginning of the owner of that thing's turn, they either destroy this and give you control of a copy of the thing under this, or they destroy this and the thing under this.
#7720
Enslav-ment
Action
Give everyone a copy of this card.
#7721
Experimental Death Cartoon
Thing
Action: Place an ink token on target thing. At the beginning of that thing's owner's next turn, they destroy that thing.
#7722
Spiteful Retort
Action
Destroy a Thing controlled by an opponent who has caused you to discard a card or lose control of a Thing since the end of your last turn.
#7723
Card by Binarius
Staggered
Thing
Play this into any player's control. You may not play Actions. After one full turn in control of this, you may put it in the discard pile instead of drawing at the start of your turn.
#7724
Card by Binarius
Headstone Mason
Thing
Whenever a non-token Thing is destroyed, its controller gains a token with its title.
Destroy it if the Thing returns to play, unless it's a zombie.
#7725
Card by Binarius
Double the Faxes!
Thing
Whenever any play would do an action, they do the action twice.
#7726
Tactical Suicide
Action
Eliminate yourself along with an opponent.
#7727
Contradict
ReAction
Whenever anyone would target an opponent's thing, you may cancel the action by playing this.
#7728
Sticky Bomb Attack
Thing
When you play this, play any number of cards from your hand face down onto target opponent's non-token Things as blank Things. At the beginning of your turn, destroy one blank Thing and the Thing attached to it. If you can't, put this card in the discard pile.
#7729
Card by Binarius
Atonement
Action
If you have ever destroyed any opponents' Things, you may give each such opponent a card from your hand. If you do, you may draw the same number of cards.
#7730
Card by Binarius
Enfeeble
Action
Target opponent draws a card and discards a card instead of taking their next turn.
#7731
Card by Binarius
Chippy Sucks lol
Action
Destroy anything from ChippyYYZ, and force anyone with cards from ChippyYYZ to discard them.
#7732
Computer Chip
Thing
Action: Eat. Destroy this.
Tastes like Sour Cream and Onion
#7733
Sour Cream and Onion
Thing
Action: Eat. Destroy this.
Tastes like Computer Chip
#7734
Boats Against The Current
Action
Each player, starting with you, returns a card from the discard pile to their hand. Each opponent who does so puts a card from their hand on top of the deck.
#7735
Card by ChippyYYZ
Reclamation
Thing
When Reclamation enters play or is destroyed, return another Thing card from the discard pile to your hand.
#7736
Card by ChippyYYZ
Lost And Found
Action
Swap the cards in your hand with the same number of cards from the top of the discard pile (this card is not counted as part of either).
#7737
Card by ChippyYYZ
Stick the Landing
Reaction
Play immediately in response when a Thing that entered play during your most recent turn would be destroyed. It remains in play; draw a card instead.
#7738
Card by Binarius
Emergency Teleport Pad
Thing
Action: Exchange target Thing with a Thing in your hand and destroy Emergency Teleport Pad.
#7739
Card by Binarius
Arcane Focus
Thing
If there is an Action card on this at the beginning of your turn, you may play it without cost. Action: Put an Action card onto this if it has none. Action: If there is an Action card on this, play it and return it to your hand.
#7740
Card by Binarius
fuckfuckfuckfuckfuckfuck
Thing
When this has been in play for at least 5 rounds, eliminate yourself. Action: Give an opponent control of this.
#7741
Calendar from 1936
Thing
If January 1st of this year was on a Wednesday and it's a leap year, you win. Otherwise, draw a card then destroy this.
Re-Usable every so and so years!
#7742
Party Popper
Action
Gain 100 Confetti tokens
#7743
Seek Wisdom in Thyself
Action
Discard your hand. If you discard at least four cards, look at the top 10 cards of the draw pile and either put two of them into your hand and shuffle and replace the rest, or shuffle and replace them all and draw five cards.
#7744
Card by Binarius
Library of Binarius
Thing
When this enters play, draw until you have drawn 10 Things by Binarius and place them face up under this card; shuffle the rest into the draw pile. You may use the following ability for free when this enters play. Thing (global): Put a Thing under this into your control and return it at the start of your next turn. You may not borrow the same card two turns in a row.
#7745
Card by Binarius
Incantation of Protection
Thing
Play this onto target Thing. If attached Thing would be destroyed, it returns to its controller's hand instead.
#7746
Card by Binarius
Read The Runes
Thing
Action: Put the top card of the deck into the discard pile. If there are at least 5 Action cards in the discard pile, play the bottom-most one then remove it from the game.
#7747
Card by ChippyYYZ
Phantom Memory
Thing
Treat this card at all times as a copy of the bottom-most Thing in the discard pile, except it counts as intangible and nonliving.
If the bottom-most Thing changes, so does this card.
#7748
Card by ChippyYYZ
Dark Bargain
Action
Put the bottom three cards of the discard pile into your hand, then discard a random card.
"I want them back. I don't care what it costs me."
#7749
Card by ChippyYYZ
Banish to the Past
Action
Move up to three cards in the discard pile to the bottom of the pile.
#7750
Card by Binarius
Relic Destruction
Action
Remove a card in the discard pile from the game.
#7751
Card by Binarius
Silence of the Ages
Thing
While there are cards in the draw pile, the discard pile may not be altered except by adding cards as they are discarded.
#7752
Card by Binarius
One of a Kind
Thing
#7753
One of a Kind
Thing
#7754
One of a Kind
Thing
#7755
Oracular Consultation
Thing
Action: Sacrifice a card to roll a die.
Opponents (1) each reveal a random card to you, or will not play (2) Actions or (3) Things during their next turn; target opponent (4) reveals their hand to you or (5) will not play anything during their next turn; or (6) look at the titles of the top four cards of the draw pile, put one into your hand, and replace the others in any order.
#7756
Card by Binarius
Angelic Blessing
Thing
When you play this, return an eliminated player to the game; they draw five cards. While they remain in the game, this card is indestructible and you may not be eliminated.
#7757
Card by Binarius
Void Prison
Action
Put the top card of the discard pile face down onto target Thing. Those cards count as a single blank Thing. Its controller gains a Void token.
#7758
Card by Binarius
Torrent
Action
Put the top three cards of the deck into play under your control face-down in a stack. They count as a single Thing with the text "Action: Put this Thing into your hand.
#7759
Card by ChippyYYZ
Seize
Action
Discard a random card. You control target player during their next turn (you see all cards that player could see and make all decisions for that player).
#7760
Card by ChippyYYZ
Hey Everybody, It's Christmas Time!
Action
Each player rolls a die, creates a copy of card number 7713+X, where X is the number rolled, and puts that card into their hand. You roll two additional dice and create two additional cards.
#7761
Card by ChippyYYZ
Holiday Rush
Action
Besides this card, you may play an Action and a Thing this turn, plus one additional card. Skip your next turn.
#7762
Card by Binarius
Bump Card
Thing
Whenever a non-token Thing is destroyed, its controller gains a Bump token. A player with more Bump tokens than cards in their hand must destroy them and skip their next turn.
#7763
Card by Binarius
Hand Morph
Action
Discard your hand. Target opponent discards a card. Put a copy of each card in their hand into your hand.
#7764
Card by Binarius
One of a Kind
Thing
#7765
One of a Kind
Thing
#7766
One of a Kind
Thing
#7767
Bollard
Thing
Play this into any player's control. When you gain control of a non-token Thing, destroy it and Bollard.
#7768
Card by Binarius
Touch of Chaos
Action
Shuffle a random card from each player's hand together and deal one card to each player.
#7769
Card by Binarius
Rage Strike
Action
If you have fewer than three cards in your hand, destroy three of target player's Things minus one for each card in your hand.
#7770
Card by Binarius
One of a Kind
Thing
#7771
One of a Kind
Thing
#7772
One of a Kind
Thing
#7773
Measure Twice / Cut Once
Thing/Action
As a Thing: When this enters play or at the beginning of your turn, put a Target counter on target Thing or return this card to your hand.
As an Action: Choose target Thing. Flip a coin. On heads, destroy it. If it has a Target counter, the coin is automatically heads and this Action can't be negated or prevented from targeting or destroying that Thing.
#7774
Card by ChippyYYZ
Good Idea / Bad Idea
Thing/Action
As a Thing: Play into any player's control. Your maximum hand size is reduced by 2.
As an Action: Draw four cards, then put this card into play under your control.
#7775
Card by ChippyYYZ
Moments Ago / Ages Ago
Thing/Action
As a Thing: Play this as a copy of the topmost Thing in the discard pile. It gains "When this would be destroyed, first play the topmost Action of the discard pile."
As an Action: Play the bottom-most Action and the bottom-most Thing in the discard pile.
#7776
Card by ChippyYYZ
Bend in the Breeze / Break in the Gale
Thing/Action
As a Thing: When another of your Things would be destroyed, you may instead return both it and this to your hand.
As an Action: Destroy target tangible Thing. Its controller returns another of their Things to their hand.
#7777
Card by Binarius
The Best of Times / The Worst of Times
Thing/Action
As a Thing: You may draw an extra card at the beginning of your turn.
As an Action: Target opponent discards down to one card.
#7778
Card by Binarius
Ignite / Incinerate
Thing/Action
As a Thing: When this enters play or at the beginning of your turn, put a Flame token on target Thing or return this to your hand.
As an Action: Destroy target Thing. If it had a Flame token, flip a coin for each adjacent Thing: on tails, it gains a Flame token and you may discard a card to return this card to your hand.
#7779
Card by Binarius
Outplay
Action
Target opponent reveals a card from their hand. You may play an additional card of that card's type this turn. When you play your second card of that type this turn, they discard the revealed card.
#7780
Card by ChippyYYZ
Bump
Action
Return target Thing to its controller's hand. You may either draw a card or play an extra Action this turn.
#7781
Card by ChippyYYZ
Hastened Advance
Thing
You may play two additional Actions each turn.
Whenever you play your third Action or your second Action Ability in a turn, destroy Hastened Advance.
#7782
Card by ChippyYYZ
Descry
Action
Look at target opponent's hand or the top three cards of the draw pile.
#7783
Card by Binarius
Despoil
Action
Target opponent may return one of their Things to their hand. Then, starting with you and continuing in order, every other player may take control of one of their Things.
#7784
Card by Binarius
Maraud
Action
Look at each opponent's hand, starting with the next player in turn order, until you find a hand with at least one Thing. Take a Thing from it.
#7785
Card by Binarius
Bloodfixer
Thing - Dark Elf
Thing: Once before your next turn, you may prevent the destruction of another Thing. When you do, look at that Thing's controller's hand and choose a card. They discard that card.
#7786
Card by ChippyYYZ
Misleader
Thing - Dark Elf
When you or a Thing you control becomes the target of an effect, you may discard an Action card to choose a different target.
#7787
Card by ChippyYYZ
Fell Blade
Thing - Dark Elf
Untargetable.
Turn: Name a non-Token card. Any Things in play with that name are put into the discard pile. Blank this card's text.
#7788
Card by ChippyYYZ
Eighteen Ton Weight
Thing
When you play this, destroy target Thing. Its controller returns one of their Things to their hand, and you return one of your Things to your hand. Eighteen Ton Weight cannot return to your hand, and only by using their entire turn can a player destroy it (and even then, only with great difficulty).
#7789
Card by Binarius
Brevity
Thing
Cards with ruletext longer than two lines may not be played.
#7790
Card by Binarius
Mandatory Fun
Thing
Read the word "may" on every other card as "must".
#7791
Card by Binarius
In The Line Of Fire
Thing
When this enters play, attach it to target Thing.
Whenever a Thing would be destroyed, except by itself, roll a die. On a 4-5, destroy the attached Thing as well. On a 6, destroy the attached Thing instead.
"Keep your head down!"
#7792
Card by ChippyYYZ
Suppressive Fire
Action
Each opponent rolls 2 d6s. Until your next turn, whenever an opponent plays a Thing or draws a card besides the first card of their turn, they roll another d6.
For each 1 a player rolls this way, they discard a card. For each 6 a player rolls this way, destroy a Thing they control.
#7793
Card by ChippyYYZ
Heavy Machine Gun
Thing
Whenever an opponent plays a Thing or draws a card besides the first card of their turn, roll a d6. On a 1, that opponent discards a card. On a 6, destroy target Thing they control.
Whenever a 1 or 6 is rolled this way, you may only play one card or ability on your next turn.
#7794
Card by ChippyYYZ
One Step Ahead
Action
Target opponent must give you an Action card if possible, or else reveal their hand to you.
#7795
Card by Binarius
Security Breach
Thing
Play this into any player's control. You must keep one card in your hand revealed at all times.
#7796
Card by Binarius
Hard Tackle
Action
Return target Thing to its controller's hand. Its controller discards a random card.
#7797
Card by Binarius
Veil Of Utter Secrecy
Thing
You aren't affected by effects that would cause you to reveal any cards in your hand or allow another player to look at any cards in your hand.
"████ of ███████ █████ █████ ████ for ███████" -[REDACTED]
#7798
Card by ChippyYYZ
Step Through Shadows
Action
In any order: Draw a card, discard a card, and put the top card of the deck Up Your Sleeve.

You may return this card to your hand, or, instead of playing a Thing this turn, you may move two cards from Up Your Sleeve into your hand.
#7799
Card by ChippyYYZ
The Kinslayer
Thing - Dark Elf
Non-rule effects can't prevent you from playing Actions.
When The Kinslayer is destroyed, return it to your hand and discard a random card.
Action: Destroy a random non-token Thing you control and target Thing.
#7800
Card by ChippyYYZ