Difference between revisions of "Infinite Dvorak deck"

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The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
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These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:


[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]]
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]


==Card List==
==Card List==


:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]].''
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]], [[/Cards 10601-10700|10601-10700]], [[/Cards 10701-10800|10701-10800]].''
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<!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** -->
<!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** -->


{{card|title=Steadfast Cadre|type=Thing|text=If a player only controls Things by one creator (excluding this card), they are indestructible.|creator=Binarius}}
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{{card|title=No Peeking|type=Reaction|bgcolor=070|creator=ChippyYYZ|text=Play in response to an Action that would reveal or let a player look at cards in the deck or in your hand. Negate that Action. That Action's player discards a card.}}
{{card|title=Seer of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Seer of Hope enters play, each player draws a card.<BR>Your maximum hand size is increased by 3.  
|flavortext=Through you, the scope of possibility makes itself known.|number=10801}}


{{card|title=Burnout Blast|type=Action|creator=ChippyYYZ|text=Remove target Thing from the game. If you've already played Burnout Blast in the last 8 hours, shuffle all Things you control and cards in your hand into the deck, then discard the top 5 cards of the deck.}}
{{card|title=Prince of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Target player reveals their hand.<BR>'''Action:''' Destroy target Thing with no ruletext.
|flavortext=You bring an end to silence.|number=10802}}


{{card|title=Green Grass And High Tides|type=Thing|creator=ChippyYYZ|text=When a player would draw a card at the beginning of their turn, they may instead draw until they have four cards in hand. You may instead draw until you have five cards in hand.}}
{{card|title=Time/Breath: Unreal Air|cornervalue=[[File:time.png|20px]][[File:breath.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Skip the next end of your turn  ''(don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins)''. At the beginning of your next turn, this turn becomes that turn.
|longtext=y|flavortext=Freedom from countdowns.|number=10803}}


{{card|title=Return to Sender|type=Action|text=Return target tangible Thing to its controller's hand.|creator=Binarius}}
{{card|title=Hype|type=Thing|text=When another card would instruct you to draw any number of cards, you draw one more.|creator=Binarius|number=10804}}


{{card|title=Lava Cannon|type=Thing|text=Discard a card at the start of your turn. You must play an Action each turn. If you use an Action ability of another Thing, destroy it. '''Action:''' Destroy target Thing.|creator=Binarius}}
{{card|title=Pitter Patter|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. You may play a card without cost during your next turn.|creator=Binarius|number=10805}}


{{card|title=War of the Elders|type=Thing|text=Creators whose Things are controlled by the same player, and no opponents, are Allies. No player may play cards by creators that are Allied under an opponent's control. '''Action (global):''' If you control any Allied Things, destroy target Thing; its controller may prevent its destruction by returning one of their Allied Things to their hand.|longtext=y|creator=Binarius}}
{{card|title=Freeze Frame|type=Action - Dance Move|bgcolor=600|text=Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.|creator=Binarius|number=10806}}


{{card|title=Overextend|type=Reaction|bgcolor=070|creator=ChippyYYZ|text=Play in response to an opponent's Action and discard any number of cards from your hand. For each card you discard this way, they repeat that action. Draw a card for each card you discarded.}}
{{card|title=Heir of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Heir of Breath enters play with the top 5 cards of the deck face-down under it.<BR>When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.<BR>'''Action:''' Draw Heir of Breath.|longtext=ghostbusters II|flavortext=Through you, changes in direction are invited.|number=10807}}


{{card|title=Uploader|type=Thing|creator=ChippyYYZ|text=At any time, if you haven't done so since you last began a turn, you may put a card from your hand or a Thing you control on top of the deck}}
{{card|title=Maid of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.|flavortext=You ensure that sacrifices are worth the cost.|number=10808}}


{{card|title=Morse Code Intensifies|type=Thing|creator=ChippyYYZ|text=You may play an additional Action each turn. Discard a random card at the end of your turn if you played any Actions but didnt play an Action card or Action Ability by ChippyYYZ.}}
{{card|title=Light/Doom: Spotlit Reprise|cornervalue=[[File:light.png|20px]][[File:doom.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.|flavortext=Loss and finds.|number=10809}}


{{card|title=Shake the Tree|type=Action|text=Target opponent discards a random card. Draw a card; the opponent chooses whether you draw from the draw pile or the discard pile.|creator=Binarius}}
{{card|title=Informant Network|type=Thing|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When an opponent draws two or more cards, you may view them and put a copy of one into your hand.|creator=Binarius|number=10810}}


{{card|title=Mole|type=Thing|text=Play this card into target opponent's control. Whenever you draw a card, you must announce its title.|creator=Binarius}}
{{card|title=Dogmatic Diatribe|type=Thing|text=When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.<br>'''Action:''' Destroy target Thing by them or return up to three target Things by them to their controllers' hands.|creator=Binarius|number=10811}}


{{card|title=Paddlewheel Aerator|type=Thing|text=Whenever a card is played, rotate Paddlewheel Aerator 90° clockwise. When Paddlewheel Aerator completes a clockwise rotation, you may draw a card and discard a card.|creator=Binarius}}
{{card|title=Hide in Plain Sight|type=Thing|text=Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.|creator=Binarius|number=10812}}


{{card|title=Visit From Santa|type=Action|creator=ChippyYYZ|text=Each player draws a card. You may play an additional Action this turn.}}
{{card|title=Page of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.|longtext=y|flavortext=Through you, greater agency is achieved.|number=10813}}


{{card|title=Rudolph's Guidance|type=Thing|bgcolor=C00|creator=ChippyYYZ|text=Non-rule effects can't prevent you from drawing cards, playing cards or Action Abilities, taking turns, or targeting Things.}}
{{card|title=Mage of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Mage of Mind enters play, draw 5 cards and discard 4 cards.<BR>When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.|flavortext=You wield intentions with precision and subtlety.|longtext=y|number=10814}}


{{card|title=Santa's Judgement|type=Thing|creator=ChippyYYZ|text=Whenever a player destroys a Thing they don't control or causes an opponent to discard a card, they become Naughty.<BR>At the end of your turn, rotate Santa's Judgement 120° clockwise. When Santa's Judgement completes a clockwise rotation, each Naughty player discards a card instead of taking their next turn. Remove this card from the game.|longtext=hohoho}}
{{card|title=Space/Mind: Gravitic Beats|cornervalue=[[File:space.png|20px]][[File:mind.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Add 3 blank Thing/Actions named Thought to your hand.<BR>You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.|longtext=y|flavortext=Facades and invention.|number=10815}}


{{card|title=Frosty's Magic|type=Thing|text=Draw an extra card at the beginning of your turn. If you have not yet done so, you may immediately play a card you draw in this way and draw another one. At the end of your third turn since you gained control of this card, it melts into the discard pile.|creator=Binarius}}
{{card|title=Cave|type=Thing - Terrain|bgcolor=060|text=This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. '''Action:''' Move a Rock token out of the cave and flip a coin to draw a card.|creator=Binarius|number=10816}}


{{card|title=Figgy Pudding|type=Thing|text=When this card leaves play, each player may draw a card for each turn it was in your control, up to a maximum of three. You may draw another card and play one of the cards you drew.|flavortext=Traditionally prepared weeks in advance to allow its flavor to mature as it ages.|creator=Binarius}}
{{card|title=Subterranean River|type=Thing - Terrain|bgcolor=060|text=You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.<br>'''Action and Thing - Trace the Source:''' Put a copy of Cave into your hand if you have none in hand and in play.|longtext=Sac Actun|creator=Binarius|number=10817}}


{{card|title=And a Partridge in a Pear Tree|type=Reaction|bgcolor=900|text=Play immediately in response when a card would move from one player's hand to another's to take a random card from the donor's hand, or when a Thing in play would move from one player's control to another's to take control of another of the donor's Things.|creator=Binarius}}
{{card|title=Sinkhole|type=Thing|text=You must play this immediately without cost when it enters your hand.<br><br>This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.|creator=Binarius|number=10818}}


{{card|title=99 reasons why|type=Thing|text=Play this on another thing. At the beginning of the owner of that thing's turn, they either destroy this and give you control of a copy of the thing under this, or they destroy this and the thing under this.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Knight of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Other Things you control can't be destroyed by opponents' Things.|flavortext=You protect the physical.|number=10819}}


{{card|title=Enslav-ment|type=Action|text=Give everyone a copy of this card.|creator=JakeTheWolfie|bgcolor=800|longtext=|flavortext=}}
{{card|title=Rogue of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Opponents can't play the only card in their hand.<BR>When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.|flavortext=Through you, paths are closed off and briefly reopened.|number=10820}}


{{card|title=Experimental Death Cartoon|type=Thing|text='''Action:''' Place an ink token on target thing. At the beginning of that thing's owner's next turn, they destroy that thing.|creator=JakeTheWolfie|bgcolor=222|longtext=|flavortext=}}
{{card|title=Blood/Rage: Heavy Metal Lament|cornervalue=[[File:blood.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|longtitle=y|bgcolor=600|creator=ChippyYYZ|text=Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.|flavortext=An anchor with a short chain.|number=10821}}


{{card|title=Spiteful Retort|type=Action|text=Destroy a Thing controlled by an opponent who has caused you to discard a card or lose control of a Thing since the end of your last turn.|creator=Binarius}}
{{card|title=Unthought|type=Thing|text=When this enters your hand, discard it.<br><br>Opponents' hand size limits are decreased by one.|creator=Binarius|number=10822}}


{{card|title=Staggered|type=Thing|text=Play this into any player's control. You may not play Actions. After one full turn in control of this, you may put it in the discard pile instead of drawing at the start of your turn.|creator=Binarius}}
{{card|title=Borg Drone|type=Thing|text=When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "'''Action:''' Discard a card and destroy target Borg Drone."<br>If you control two or more Borg, they have "'''Action:''' Assimilate target Thing."<br>'''Action:''' Assimilate target Thing you control.|flavortext=Resistance is futile.|longtext=Cube|creator=Binarius|number=10823}}


{{card|title=Headstone Mason|type=Thing|text=Whenever a non-token Thing is destroyed, its controller gains a token with its title.|flavortext=Destroy it if the Thing returns to play, unless it's a zombie.|creator=Binarius}}
{{card|title=Ten of a Kind|type=Action|text=Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.|creator=Binarius|number=10824}}


{{card|title=Double the Faxes!|type=Thing|text=Whenever any play would do an action, they do the action twice.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Sylph of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=When you draw a card, you may draw it from underneath Sylph of Life.<BR>Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.|flavortext=Through you, life is restored.|number=10825}}


{{card|title=Tactical Suicide|type=Action|text=Eliminate yourself along with an opponent.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Thief of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action and Thing: ''' Discard two cards. If you do, gain control of target Thing.|flavortext=You bind others to yourself.|number=10826}}


{{card|title=Contradict|type=ReAction|text=Whenever anyone would target an opponent's thing, you may cancel the action by playing this.|creator=JakeTheWolfie|bgcolor=060|longtext=|flavortext=}}
{{card|title=Void/Life: Blackbox Accompaniment|cornervalue=[[File:void.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.|longtitle=y|longtext=y|flavortext=Life out of nowhere.|number=10827}}


{{card|title=Sticky Bomb Attack|type=Thing|text=When you play this, play any number of cards from your hand face down onto target opponent's non-token Things as blank Things. At the beginning of your turn, destroy one blank Thing and the Thing attached to it. If you can't, put this card in the discard pile.|creator=Binarius}}
{{card|title=Injury to Insult|type=Action|text=Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.|creator=Binarius|number=10828}}


{{card|title=Atonement|type=Action|text=If you have ever destroyed any opponents' Things, you may give each such opponent a card from your hand. If you do, you may draw the same number of cards.|creator=Binarius}}
{{card|title=Appropriate|type=Action|text=Play target Thing.|creator=Binarius|number=10829}}


{{card|title=Enfeeble|type=Action|text=Target opponent draws a card and discards a card instead of taking their next turn.|creator=Binarius}}
{{card|title=None of a Kind|type=Action|text=Specify a subtype of a Thing in play. Destroy all Things with that subtype.|creator=Binarius|number=10830}}


{{card|title=Chippy Sucks lol|type=Action|text=Destroy anything from ChippyYYZ, and force anyone with cards from ChippyYYZ to discard them.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Mass Reveal|type=Action|bgcolor=700|text=You may play this face-down as a Thing; you may reveal it to play it as an Action at any time<br><br>Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.|cornervalue=4N|creator=Bucky|number=10831}}


{{card|title=Computer Chip|type=Thing|text='''Action: Eat.''' Destroy this.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Tastes like Sour Cream and Onion}}
{{card|title=Wild Cactus|type=Thing|bgcolor=3a3|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.|cornervalue=5N|creator=Bucky|number=10832}}


{{card|title=Sour Cream and Onion|type=Thing|text='''Action: Eat.''' Destroy this.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Tastes like Computer Chip}}
{{card|title=Mass Conceal|type=Action|text=Turn all Things face down until the end of your next turn. Things enter play face down until then.|creator=Binarius|number=10833}}


{{card|title=Boats Against The Current|creator=ChippyYYZ|type=Action|text=Each player, starting with you, returns a card from the discard pile to their hand. Each opponent who does so puts a card from their hand on top of the deck.}}
{{card|title=Endless Moment|type=Action|text=Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.|creator=Binarius|number=10834}}


{{card|title=Reclamation|type=Thing|creator=ChippyYYZ|text=When Reclamation enters play or is destroyed, return another Thing card from the discard pile to your hand.}}
{{card|title=All of a Kind|type=Action|text=All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.|creator=Binarius|number=10835}}


{{card|title=Lost And Found|type=Action|creator=ChippyYYZ|text=Swap the cards in your hand with the same number of cards from the top of the discard pile (this card is not counted as part of either).}}
{{card|title=Bard of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Players draw from the top of the discard pile instead of the deck.<BR>Whenever a player would try to draw from an empty discard pile, destroy all Things instead.|flavortext=Through you, timelines are undone.|number=10836}}


{{card|title=Stick the Landing|type=Reaction|bgcolor=900|text=Play immediately in response when a Thing that entered play during your most recent turn would be destroyed. It remains in play; draw a card instead.|creator=Binarius}}
{{card|title=Witch of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.|flavortext=You manipulate the natures of those around you.|number=10837}}


{{card|title=Emergency Teleport Pad|type=Thing|text='''Action:''' Exchange target Thing with a Thing in your hand and destroy Emergency Teleport Pad.|creator=Binarius}}
{{card|title=Heart/Hope: Nascent Countermelody|cornervalue=[[File:heart.png|20px]][[File:hope.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.|flavortext=To be more yourself than yourself.|longtitle=y|longtext=y|number=10838}}


{{card|title=Arcane Focus|type=Thing|text=If there is an Action card on this at the beginning of your turn, you may play it without cost. '''Action:''' Put an Action card onto this if it has none. '''Action:''' If there is an Action card on this, play it and return it to your hand.|creator=Binarius}}
{{card|title=Front-Load|type=Action|text=Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.|creator=Binarius|number=10839}}


{{card|title=fuckfuckfuckfuckfuckfuck|type=Thing|text=When this has been in play for at least 5 rounds, eliminate yourself. '''Action:''' Give an opponent control of this.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Delved Too Greedily|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.|creator=Binarius|number=10840}}


{{card|title=Calendar from 1936|type=Thing|text=If January 1st of this year was on a Wednesday and it's a leap year, you win. Otherwise, draw a card then destroy this.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Re-Usable every so and so years!}}
{{card|title=Fast Walking Speed|type=Thing|text=Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.|creator=Binarius|number=10841}}


{{card|title=Party Popper|type=Action|text=Gain 100 Confetti tokens|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Card Dynamo of Doom|type=Thing|bgcolor=002|text=Whenever one of your Things is flipped or rotated, gain an Electricity token.<br><br>'''Action:''' Flip one of your other Things face down for the rest of the turn.<br>
'''Thing:''' Spend 12 Electricity tokens to eliminate an opponent.|cornervalue=[[File:doom.png|20px]]6N|creator=Bucky|number=10842}}


{{card|title=Seek Wisdom in Thyself|type=Action|text=Discard your hand. If you discard at least four cards, look at the top 10 cards of the draw pile and either put two of them into your hand and shuffle and replace the rest, or shuffle and replace them all and draw five cards.|creator=Binarius}}
{{card|title=Hand Card|type=Thing|text=Unplayable.|creator=Binarius|number=10843}}


{{card|title=Library of Binarius|type=Thing|text=When this enters play, draw until you have drawn 10 Things by Binarius and place them face up under this card; shuffle the rest into the draw pile. You may use the following ability for free when this enters play. '''Thing (global):''' Put a Thing under this into your control and return it at the start of your next turn. You may not borrow the same card two turns in a row.|longtext=Novels|creator=Binarius}}
{{card|title=Gotta Hand It To You|type=Action|text=Give each opponent a copy of Hand Card (#10843).|creator=Binarius|number=10844}}


{{card|title=Incantation of Protection|type=Thing|text=Play this onto target Thing. If attached Thing would be destroyed, it returns to its controller's hand instead.|creator=Binarius}}
{{card|title=An Empty Fist|type=Action|text=Target player discards their hand and draws five copies of Hand Card (#10843).|creator=Binarius|number=10845}}


{{card|title=Read The Runes|type=Thing|creator=ChippyYYZ|text='''Action:''' Put the top card of the deck into the discard pile. If there are at least 5 Action cards in the discard pile, play the bottom-most one then remove it from the game.}}
{{card|title=Muse of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Muse of Light enters play, target opponent gains control of it.<BR>At the start of your turn, each player draws a card.<BR>If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.|flavortext=Through you, all significance is bestowed.|longtext=light|number=10846}}


{{card|title=Phantom Memory|type=Thing|creator=ChippyYYZ|text=Treat this card at all times as a copy of the bottom-most Thing in the discard pile, except it counts as intangible and nonliving.|flavortext=If the bottom-most Thing changes, so does this card.}}
{{card|title=Lord of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Lord of Void enters play, target opponent gains control of it.<BR>When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile ''(it's face-up while you're discarding it)''.<BR>Whenever an opponent would lose the game, they win the game instead.|flavortext=You become the least of all.|longtext=VOID|number=10847}}


{{card|title=Dark Bargain|type=Action|bgcolor=000|creator=ChippyYYZ|text=Put the bottom three cards of the discard pile into your hand, then discard a random card.|flavortext="I want them back. I don't care what it costs me."}}
{{card|title=Mirror Move|type=Action|cornervalue=0M|text=You may play this face-down as a Thing so that it's played as an Action when revealed.<br><br>Play this card as a copy of the topmost Action in the discard pile.|creator=ChippyYYZ|number=10848}}


{{card|title=Banish to the Past|type=Action|text=Move up to three cards in the discard pile to the bottom of the pile.|creator=Binarius}}
{{card|title=Camouflage Blanket|type=Thing|bgcolor=007|text=When you play this, play another Thing from you hand face down attached to it and draw a card.<br><br>Flip the attached Thing face up whenever it's face-down and its text is relevant.|cornervalue=7N|creator=Bucky|number=10849}}


{{card|title=Relic Destruction|type=Action|text=Remove a card in the discard pile from the game.|creator=Binarius}}
{{card|title=Suspended Sentence|type=Thing|bgcolor=007|text=When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.<br><br>'''Thing:''' Destroy this.|cornervalue=8N|creator=Bucky|number=10850}}


{{card|title=Silence of the Ages|type=Thing|text=While there are cards in the draw pile, the discard pile may not be altered except by adding cards as they are discarded.|creator=Binarius}}
{{card|title=Cache Cartel|type=Thing|bgcolor=007|text=Play this face-down. You may turn this face-up whenever you want.<br><br>'''Action:''' Draw a card if you revealed any of your face-down Things this turn.|cornervalue=9N|creator=Bucky|number=10851}}


{{card|title=One of a Kind|type=Thing|text=|creator=JakeTheWolfie|bgcolor=000|longtext=|flavortext=}}
{{card|title=The Old One-Two|type=Action|text=Destroy target Thing or return two of target player's non-token Things to their hand.|creator=Binarius|number=10852}}


{{card|title=One of a Kind|type=Thing|text=|creator=JakeTheWolfie|bgcolor=001|longtext=|flavortext=}}
{{card|title=Pied Piper|type=Thing|text='''Action:''' Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.|creator=Binarius|number=10853}}


{{card|title=One of a Kind|type=Thing|text=|creator=JakeTheWolfie|bgcolor=002|longtext=|flavortext=}}
{{card|title=Bottleneck|type=Thing|text=Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.|creator=Binarius|number=10854}}


{{card|title=Oracular Consultation|type=Thing|text='''Action:''' Sacrifice a card to roll a die. <BR>Opponents '''(1)''' each reveal a random card to you, or will not play '''(2)''' Actions or '''(3)''' Things during their next turn; target opponent '''(4)''' reveals their hand to you or '''(5)''' will not play anything during their next turn; or '''(6)''' look at the titles of the top four cards of the draw pile, put one into your hand, and replace the others in any order.|longtext=Pythia|creator=Binarius}}
{{card|title=Overcome|type=Action|creator=ChippyYYZ|cornervalue=8O|text=Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.|number=10855}}


{{card|title=Angelic Blessing|type=Thing|bgcolor=FFF|text=When you play this, return an eliminated player to the game; they draw five cards. While they remain in the game, this card is indestructible and you may not be eliminated.|creator=Binarius}}
{{card|title=Irreverent Adaptation|type=Action|creator=ChippyYYZ|cornervalue=0I|text=Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".|number=10856}}


{{card|title=Void Prison|type=Action|bgcolor=000|text=Put the top card of the discard pile face down onto target Thing. Those cards count as a single blank Thing. Its controller gains a Void token.|creator=Binarius}}
{{card|title=Second-Hand Book Store|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.<BR>'''Action:''' Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.|number=10857}}


{{card|title=Torrent|type=Action|creator=ChippyYYZ|text=Put the top three cards of the deck into play under your control face-down in a stack. They count as a single Thing with the text "'''Action:''' Put this Thing into your hand.}}
{{card|title=Bag of Old Chestnuts|type=Thing|text=At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.|creator=Binarius|number=10858}}


{{card|title=Seize|type=Action|creator=ChippyYYZ|text=Discard a random card. You control target player during their next turn (you see all cards that player could see and make all decisions for that player).}}
{{card|title=Complain|type=Action|text=Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.|creator=Binarius|number=10859}}


{{card|title=Hey Everybody, It's Christmas Time!|type=Action|creator=ChippyYYZ|text=Each player rolls a die, creates a copy of card number 7713+X, where X is the number rolled, and puts that card into their hand. You roll two additional dice and create two additional cards.}}
{{card|title=Esoteric Mysteries|type=Thing|text=When this enters play, turn target intangible Thing face down.<br>'''Action:''' Turn target Thing face up.<br>'''Action:''' Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.|creator=Binarius|number=10860}}


{{card|title=Holiday Rush|type=Action|text=Besides this card, you may play an Action and a Thing this turn, plus one additional card. Skip your next turn.|creator=Binarius}}
{{card|title=Heart Attack|type=Action|bgcolor=700|cornervalue=1[[File:heart.png|25px]]|text=Target token's text becomes "You lose the game at the end of your turn.".|flavortext=You feel a burning sensation in your chest that spreads down your right arm.|creator=Bucky|number=10861}}


{{card|title=Bump Card|type=Thing|text=Whenever a non-token Thing is destroyed, its controller gains a Bump token. A player with more Bump tokens than cards in their hand must destroy them and skip their next turn.|creator=Binarius}}
{{card|title=Get That Checked|type=Action|text=Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.|creator=Binarius|number=10862}}


{{card|title=Hand Morph|type=Action|text=Discard your hand. Target opponent discards a card. Put a copy of each card in their hand into your hand.|creator=Binarius}}
{{card|title=Psychic Resonance|type=Action|text=Play this face down as a Thing so that it's played as an Action when revealed.<br><br>If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.|creator=Binarius|number=10863}}


{{card|title=One of a Kind|type=Thing|text=|creator=JakeTheWolfie|bgcolor=003|longtext=|flavortext=}}
{{card|title=Youthful Exuberance|type=Action|text=If you have played a living Thing this turn, play up to two Actions and draw a card.|creator=Binarius|number=10864}}


{{card|title=One of a Kind|type=Thing|text=|creator=JakeTheWolfie|bgcolor=004|longtext=|flavortext=}}
{{card|title=Double-Barrel Shotgun|type=Action|creator=ChippyYYZ|cornervalue=▯▯|text=Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.<BR><BR>Double-Barrel Shotgun reloads at the end of the game.|number=10865}}


{{card|title=One of a Kind|type=Thing|text=|creator=JakeTheWolfie|bgcolor=005|longtext=|flavortext=}}
{{card|title=Team Rocket|bgcolor=000|type=Action|creator=ChippyYYZ|cornervalue=<font color=AA0000>R</font>|text=Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.<BR>Gain a Money token for each Pokémon you control.|number=10866}}


{{card|title=Bollard|type=Thing|text=Play this into any player's control. When you gain control of a non-token Thing, destroy it and Bollard.|creator=Binarius}}
{{card|title=<font color=ee4144>Rai</font><font color=f37033>nbo</font><font color=fdf6af>w A</font><font color=62bc4d>mmu</font><font color=1e98d3>nit</font><font color=672f89>ion</font>|type=Thing|creator=ChippyYYZ|text=When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.|number=10867}}


{{card|title=Touch of Chaos|type=Action|text=Shuffle a random card from each player's hand together and deal one card to each player.|creator=Binarius}}
{{card|title=Marine Biologist|type=Thing|text=This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.<br>'''Action - Deep-Sea Expedition:''' Draw a card from under this. You must publish results before your next expedition.<br>'''Action - Publish:''' Gain a token named for a marine animal.|longtext=Nautilus|creator=Binarius|number=10868}}


{{card|title=Rage Strike|type=Action|text=If you have fewer than three cards in your hand, destroy three of target player's Things minus one for each card in your hand.|creator=Binarius}}
{{card|title=Advance Notice|type=Action|text=Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.|creator=Binarius|number=10869}}


{{card|title=One of a Kind|type=Thing|text=|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Turtles All the Way Down|type=Thing|text=Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.|creator=Binarius|number=10870}}


{{card|title=One of a Kind|type=Thing|text=|creator=JakeTheWolfie|bgcolor=007|longtext=|flavortext=}}
{{card|title=Fact Check|type=Action|creator=ChippyYYZ|cornervalue=9F|text=Do one, then do another:<BR>Look at each face-down card in play or under Things in play.<BR>OR Each opponent reveals their hand unless they reveal a Thing card from their hand.<BR>OR Look at the top ten cards of the deck without reordering them.<BR>OR You may play an additional Action this turn.|longtext=y|number=10871}}


{{card|title=One of a Kind|type=Thing|text=|creator=JakeTheWolfie|bgcolor=008|longtext=|flavortext=}}
{{card|title=Bottled Neck|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.|number=10872}}


{{card|title=Measure Twice / Cut Once|type=Thing/Action|bgcolor=707|text='''As a Thing:''' When this enters play or at the beginning of your turn, put a Target counter on target Thing or return this card to your hand.<BR>'''As an Action:''' Choose target Thing. Flip a coin. On heads, destroy it. If it has a Target counter, the coin is automatically heads and this Action can't be negated or prevented from targeting or destroying that Thing.|creator=ChippyYYZ|longtext=y}}
{{card|title=Secret Facility|type=Thing|bgcolor=000|creator=ChippyYYZ|cornervalue=4S|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<BR><BR>After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.|number=10873}}


{{card|title=Good Idea / Bad Idea|type=Thing/Action|bgcolor=707|text='''As a Thing:''' Play into any player's control. Your maximum hand size is reduced by 2.<BR>'''As an Action:''' Draw four cards, then put this card into play under your control.|creator=ChippyYYZ}}
{{card|title=Don't Just Do Something, Stand There!|type=Action|text=Target opponent sets the cards in their hand aside until the end of their next turn.|longtitle=y|creator=Binarius|number=10874}}


{{card|title=Moments Ago / Ages Ago|type=Thing/Action|bgcolor=707|text='''As a Thing: '''Play this as a copy of the topmost Thing in the discard pile. It gains "When this would be destroyed, first play the topmost Action of the discard pile."<BR>'''As an Action: ''' Play the bottom-most Action and the bottom-most Thing in the discard pile.|creator=ChippyYYZ}}
{{card|title=Appreciation for the Classics|type=Thing|text=Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.|creator=Binarius|number=10875}}


{{card|title=Bend in the Breeze / Break in the Gale|type=Thing/Action|bgcolor=707|text='''As a Thing:''' When another of your Things would be destroyed, you may instead return both it and this to your hand.<BR>'''As an Action:''' Destroy target tangible Thing. Its controller returns another of their Things to their hand.|creator=Binarius}}
{{card|title=Three Cheers|type=Action|text=Each player draws three cards. You may play one of the cards you draw.|flavortext=Hip hip hooray!|creator=Binarius|number=10876}}


{{card|title=The Best of Times / The Worst of Times|type=Thing/Action|bgcolor=707|text='''As a Thing:''' You may draw an extra card at the beginning of your turn.<BR>'''As an Action:''' Target opponent discards down to one card.|creator=Binarius}}
{{card|title=Alone on Valentine's Day|bgcolor=e28|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Each player who doesn't control a card with a Heart in its title or cornervalue must reveal one from their hand or discard two cards.<BR>If at least two players show Hearts, each player who discards any cards this way loses the game.|number=10877}}


{{card|title=Ignite / Incinerate|type=Thing/Action|bgcolor=707|text='''As a Thing:''' When this enters play or at the beginning of your turn, put a Flame token on target Thing or return this to your hand.<BR>'''As an Action:''' Destroy target Thing. If it had a Flame token, flip a coin for each adjacent Thing: on tails, it gains a Flame token and you may discard a card to return this card to your hand.|longtext=y|creator=Binarius}}
{{card|title=Valentine Card Exchange|bgcolor=e28|type=Action|cornervalue=1V|creator=ChippyYYZ|text=Each player may create a card and add it to their hand. It must not have any ruletext and its cornervalue must be a heart. Then each player gives a card from their hand to another player.<BR><BR>Draw a card.|number=10878}}


{{card|title=Outplay|creator=ChippyYYZ|type=Action|text=Target opponent reveals a card from their hand. You may play an additional card of that card's type this turn. When you play your second card of that type this turn, they discard the revealed card.}}
{{card|title=Dinner For Two|bgcolor=e28|type=Action|cornervalue=2D|creator=ChippyYYZ|text=Reveal the top 5 cards of the deck. Put a Thing from among them into play, then create a copy of that Thing under an opponent's control. You put one of the other revealed cards into your hand, then that opponent puts one of them into their hand. Discard the rest.|number=10879}}


{{card|title=Bump|creator=ChippyYYZ|type=Action|text=Return target Thing to its controller's hand. You may either draw a card or play an extra Action this turn.}}
{{card|title=Be Mine|type=Action|bgcolor=e28|text=Gain a Heart token and draw a card. Target opponent may do so as well. If they do, Heart tokens gain "If you destroy a Thing controlled by an opponent with a Heart, destroy this and discard a card."|creator=Binarius|number=10880}}


{{card|title=Hastened Advance|creator=ChippyYYZ|type=Thing|text=You may play two additional Actions each turn.<BR>Whenever you play your third Action or your second Action Ability in a turn, destroy Hastened Advance.}}
{{card|title=Rousing Speech|type=Action|text=Each opponent reveals an Action from their hand or reveals their hand. You may play a copy of an Action revealed in this way. Then, in turn order, each opponent plays an Action they revealed in this way.|creator=Binarius|number=10881}}


{{card|title=Descry|type=Action|text=Look at target opponent's hand or the top three cards of the draw pile.|creator=Binarius}}
{{card|title=Wacky Buddy Cop Movie|type=Action|text=Play an animate Thing if you have not already done so this turn. Then reveal and discard cards from the draw pile until you reveal an animate Thing. Play it alongside its new partner.|flavortext=One's a Skeleton Pirate. One's a Mana-Breathing Dragon. This summer...|creator=Binarius|number=10882}}


{{card|title=Despoil|type=Action|text=Target opponent may return one of their Things to their hand. Then, starting with you and continuing in order, every other player may take control of one of their Things.|creator=Binarius}}
{{card|title=Space Attack|type=Action|bgcolor=700|text=Target opponent's maximum hand size is 1 during their next turn. Their maximum Thing size is 10 during that turn. (They destroy their excess Things if they end their turn over the limit)|creator=Bucky|cornervalue=2[[File:space.png|25px]]|flavortext=You don't have room for all that junk.|number=10883}}


{{card|title=Maraud|type=Action|text=Look at each opponent's hand, starting with the next player in turn order, until you find a hand with at least one Thing. Take a Thing from it.|creator=Binarius}}
{{card|title=Rally the Troops|type=Action|text=During your next turn, each of your living Things may activate one of their abilities.|creator=Binarius|number=10884}}


{{card|title=Bloodfixer|type=Thing - Dark Elf|creator=ChippyYYZ|bgcolor=aa2279|text='''Thing:''' Once before your next turn, you may prevent the destruction of another Thing. When you do, look at that Thing's controller's hand and choose a card. They discard that card.}}
{{card|title=Discard Vortex|type=Thing|text=Whenever there is a card in the discard pile, it immediately moves to the bottom of the draw pile.|creator=Binarius|number=10885}}


{{card|title=Misleader|type=Thing - Dark Elf|creator=ChippyYYZ|bgcolor=aa2279|text=When you or a Thing you control becomes the target of an effect, you may discard an Action card to choose a different target.}}
{{card|title=Opposing Paths|type=Action|text=Target player sets aside all but one card in their hand and draws a card for each, then shuffles the cards set aside into the draw pile such that one of them goes on top of the pile. Target other player reveals their hand, discards two cards, and draws two cards.|creator=Binarius|number=10886}}


{{card|title=Fell Blade|type=Thing - Dark Elf|creator=ChippyYYZ|bgcolor=aa2279|text=Untargetable.<BR>'''Turn:''' Name a non-Token card. Any Things in play with that name are put into the discard pile. Blank this card's text.}}
{{card|title=Round Up|type=Thing|creator=ChippyYYZ|cornervalue=7R|text=At the beginning of your turn before drawing, reveal the top card of the deck. Put it into your hand if it's a living Thing or has a card number ending in 0. Discard it otherwise.|number=10887}}


{{card|title=Eighteen Ton Weight|type=Thing|text=When you play this, destroy target Thing. Its controller returns one of their Things to their hand, and you return one of your Things to your hand. Eighteen Ton Weight cannot return to your hand, and only by using their entire turn can a player destroy it (and even then, only with great difficulty).|longtext=18t|creator=Binarius}}
{{card|title=Ad|type=Action|creator=ChippyYYZ|cornervalue=X|text=Look at the top two cards of the deck. Put one into your hand and the other into the discard pile.|flavortext=Based on your likes!|number=10888}}


{{card|title=Brevity|type=Thing|text=Cards with ruletext longer than two lines may not be played.|creator=Binarius}}
{{card|title=Shady Data Management|creator=ChippyYYZ|cornervalue=9S|type=Action|text=If there are fewer than three copies of Ad (#10888) in the discard pile, create copies equal to the the difference and put them into the discard pile.<BR>Look at target player's hand. Until your next turn, whenever that player would draw any cards, they instead draw that many Ads from the discard pile if possible.|longtext=y|number=10889}}


{{card|title=Mandatory Fun|type=Thing|text=Read the word "may" on every other card as "must".|creator=Binarius}}
{{card|title=Symbolic Defiance|type=Action|text=Destroy target Thing. It remains in play.|creator=Binarius|number=10890}}


{{card|title=In The Line Of Fire|type=Thing|text=When this enters play, attach it to target Thing.<BR>Whenever a Thing would be destroyed, except by itself, roll a die. On a 4-5, destroy the attached Thing as well. On a 6, destroy the attached Thing ''instead.''|creator=ChippyYYZ|flavortext="Keep your head down!"}}
{{card|title=Flavor Blast|type=Action|text=Add flavortext to all flavorless Things in play.|creator=Binarius|number=10891}}


{{card|title=Suppressive Fire|type=Action|creator=ChippyYYZ|text=Each opponent rolls 2 d6s. Until your next turn, whenever an opponent plays a Thing or draws a card besides the first card of their turn, they roll another d6.<BR>For each 1 a player rolls this way, they discard a card. For each 6 a player rolls this way, destroy a Thing they control.}}
{{card|title=Wet Shoes|type=Thing|text=Play into any player's control.<br><br>Whenever you play an Action, if you played an Action last turn, flip a coin to gain a Blister token with "Your hand size limit is decreased by 1. '''Action and Thing - Rest:''' One of your Blisters heals and is destroyed."|creator=Binarius|number=10892}}


{{card|title=Heavy Machine Gun|type=Thing|creator=ChippyYYZ|text=Whenever an opponent plays a Thing or draws a card besides the first card of their turn, roll a d6. On a 1, that opponent discards a card. On a 6, destroy target Thing they control. <BR>Whenever a 1 or 6 is rolled this way, you may only play one card or ability on your next turn.}}
{{card|title=Gamebreaking Window|type=Thing|text=When this enters play, each player discards 3 cards. </br>
No player can win the game while Gamebreaking Window is in play.
|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=Once someone gets hurt, the lines on the ground stop mattering real quick.|longtext=|number=10893}}


{{card|title=One Step Ahead|type=Action|text=Target opponent must give you an Action card if possible, or else reveal their hand to you.|creator=Binarius}}
{{card|title=Sock Twirling|type=Action|text=Each player chooses 2 cards in their hand and exiles the rest. While those cards are exiled, if a player would draw a card they draw one of those exiled cards instead.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10894}}


{{card|title=Security Breach|type=Thing|text=Play this into any player's control. You must keep one card in your hand revealed at all times.|creator=Binarius}}
{{card|title=Sleep|type=Action - Magic|bgcolor=600|text=Target opponent draws a card instead of taking their next turn, unless they or any of their cards is targeted first.|creator=Binarius|number=10895}}


{{card|title=Hard Tackle|type=Action|text=Return target Thing to its controller's hand. Its controller discards a random card.|creator=Binarius}}
{{card|title=Game of Chicken|type=Thing|text=At the end of your turn, eliminate yourself or discard your hand containing at least one card and Game of Chicken moves to the discard pile.<br>'''Action:''' The previous player gains control of Game of Chicken.|creator=Binarius|number=10896}}


{{card|title=Veil Of Utter Secrecy|type=Thing|creator=ChippyYYZ|text=You aren't affected by effects that would cause you to reveal any cards in your hand or allow another player to look at any cards in your hand.|flavortext="████ of ███████ █████ █████ ████ for ███████" -[REDACTED]}}
{{card|title=Talk the Talk|type=Thing|text=Once during your turn, you may reveal an Action from your hand. If you do, you may not play other Actions during your next turn, and if you play the revealed Action during your next turn, destroy target Thing.|creator=Binarius|number=10897}}


{{card|title=Step Through Shadows|type=Action|creator=ChippyYYZ|text=In any order: Draw a card, discard a card, and put the top card of the deck Up Your Sleeve.<BR><BR>You may return this card to your hand, or, instead of playing a Thing this turn, you may move two cards from Up Your Sleeve into your hand.}}
{{card|title=Setting the Ships|type=Thing - Tale|text=Setting the Ships enters play with 3 Chorus counters on it.</br>
At the beginning of your turn, remove a Chorus counter from this thing. Then, exile the top two cards from the deck facedown.</br>
When there are no more Chorus counters on this thing, sacrifice it and play all of the cards exiled with it.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10898}}


{{card|title=The Kinslayer|type=Thing - Dark Elf|creator=ChippyYYZ|bgcolor=aa2279|text=Non-rule effects can't prevent you from playing Actions.<BR>When The Kinslayer is destroyed, return it to your hand and discard a random card.<BR>'''Action: '''Destroy a random non-token Thing you control and target Thing.}}
{{card|title=The Travels of Malkin|type=Thing - Tale|text=The Travels of Malkin enters play with 5 Chorus counters on it.</br>
At the beginning of your turn, remove a Chorus counter from this thing. Then, reveal the top 3 cards of the deck. You may choose up to one thing from among them to play and shuffle the rest into the deck.</br>
When there are no Chorus counters on this thing, sacrifice it.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=hellyeah|number=10899}}


{{card|title=Defiler|type=Thing - Dark Elf|bgcolor=aa2279|text=At the beginning of your turn, put a Defiled token onto one of your undefiled non-token Things or destroy Defiler. At the end of your turn, put a Defiled token onto target Thing. '''Action:''' Return a defiled Thing you control to your hand. Destroy target defiled Thing.|creator=Binarius}}
{{card|title=Rapturous Chorus|type=Action|text=Search the deck for a thing that enters play with Chorus counters and put that thing into play under your control with an additional 2 Chorus counters. Then, shuffle the deck and destroy all other living things.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=When the gates of Heaven opened in a harmony most symphonic, the pits of Hell grew ever more full.|longtext=|number=10900}}


{{card|title=Disenchant|type=Action|text=Remove all abilities from target Thing.|creator=Binarius}}
<!--February 28, 2024-->


{{card|title=Touch of Decay|type=Action|text=Target opponent puts a blank Thing into their hand, then discards a random card. If they discard a blank Thing, you may either exchange it with one of their Things instead of playing a Thing this turn or return this card to your hand. If they do not discard a blank Thing, you may return this card to your hand instead of playing a Thing this turn.|creator=Binarius|longtext=decay}}
{{card|title=Rage Attack|type=Action|bgcolor=700|text=Destroy a Thing you control, then destroy a random non-token Thing belonging to each other player.|flavortext=You lash out at everyone around you.|creator=Bucky|cornervalue=3[[File:rage.png|20px]]|number=10901}}


{{card|title=Infinity-Sided Die|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, after you draw a card, reveal the top card of the deck. Put it into your hand if it's an Action, or put into play if it's a Thing. Shuffle that card into the deck at the beginning of your next turn, before you draw a card.}}
{{card|title=Seer of Time|cornervalue=[[File:time.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever any cards are put into the discard pile from anywhere, look at that many cards from the top of the deck ''(put them back in the same order)''.|flavortext=Through you, the sands in the bottom of the hourglass speak of their friends in the top.|number=10902}}


{{card|title=Folly's Reach|type=Action|creator=ChippyYYZ|text=Draw four cards, then discard five cards. Draw a card.}}
{{card|title=Prince of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent's Thing would be destroyed, blank its ruletext first.<BR>Instead of drawing at the start of your turn, you may discard a card and destroy Prince of Doom to blank target Thing's ruletext and destroy it.|flavortext=You contain the pressure of an explosion.|number=10903}}


{{card|title=Great Rebuilding|type=Action|creator=ChippyYYZ|text=You may play Thing cards from the discard pile this turn as though they were in your hand.}}
{{card|title=Time/Light: Shining Circuit|cornervalue=[[File:time.png|20px]][[File:light.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=If this game is a subgame, the main game ends and this game becomes the main game.<BR>Shuffle the discard pile, put it on top of the deck, then look at and reorder the top 5 cards.|flavortext=Putting an offshoot timeline in the spotlight.|number=10904}}


{{card|title=Reverse Engineer|type=Action|text=Put up to three mechanical Things in the discard pile into your hand. Discard a card for each after the first.|creator=Binarius}}
{{card|title=Conquer the Wastelands|type=Action|text=Draw a card. If it's a thing, you may put it under your control.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=10905}}


{{card|title=Grinding Gears|type=Action|text=Change target Action ability so that instead of "Action:", it reads "Action: Discard a card and".|creator=Binarius}}
{{card|title=The Ducklands|type=Thing - Land|text=While you control The Ducklands, you have an unlimited number of duck tokens.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=10906}}


{{card|title=Commissioning Phase|type=Thing|text=A Thing's Action abilities may not be used during the turn that Thing comes into play.|creator=Binarius}}
{{card|title=Popular Fan Theory|type=Action|text=Exchange target living Thing with a living Thing visible to you or the first living Thing in the draw pile, shuffling afterward.|creator=Binarius|number=10907}}


{{card|title=Two Of A Kind|type=Action|creator=ChippyYYZ|text=Reveal a card in your hand. Create a copy of that card and put it into your hand.}}
{{card|title=Parallel World Travels|type=Thing|text=Opponents do not perceive Parallel World Travels, Things attached to it, or those Things' effects on them.<br>'''Action:''' Discard the draw pile's top card, or if it is a Thing you may attach it to this instead of playing a Thing this turn.|creator=Binarius|number=10908}}


{{card|title=Three Of A Kind|type=Action|creator=ChippyYYZ|text=Discard a card, then reveal a card in your hand. Create two copies of that card and put them into your hand.}}
{{card|title=Thesis Title Generator|type=Thing|text='''Action:''' Randomly choose three other Things in play. You may skip your next turn to work on your thesis. If you do, gain control of copies of them at the beginning of the following turn.|flavortext=The Most Unreliable Narrator: Anaphora, Ekphrasis, and the Rule of Three in Yankovic's "Albuquerque"|creator=Binarius|number=10909}}


{{card|title=Four Of A Kind|type=Action|creator=ChippyYYZ|text=Discard two cards, then reveal a card in your hand. Create three copies of that card and put them into your hand.}}
{{card|title=Heir of Light|cornervalue=[[File:light.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a player or card is chosen randomly, choose twice, then you pick which result to use.<BR>'''Action:''' The next Action an opponent plays before your next turn that targets anything has its target chosen randomly.|flavortext=Through you, fortunes shift unexpectedly.|number=10910}}


{{card|title=Everything Old Is New Again|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a Thing. Exchange it with the bottommost Thing of the discard pile.|creator=Binarius}}
{{card|title=Maid of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing|creator=ChippyYYZ|text=Your maximum hand size is reduced by 2. Things you control can't be destroyed if you discarded down to your max hand size on your last turn.
|flavortext=You turn limitations into resolve.|number=10911}}


{{card|title=Filler|type=Thing|text=If a player has fewer than five cards in their hand, give them a copy of this card.|creator=Binarius}}
{{card|title=Breath/Space: Twister And Shout|cornervalue=[[File:breath.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Reveal cards from the top of the deck until you reveal a Thing card and put it into play. If you revealed any other cards, put one of them at random into your hand and discard the rest. Otherwise, each opponent returns a Thing they control to their hand.|longtext=y|longtitle=y|flavortext=Whims and placement.|number=10912}}


{{card|title=Small Talk and Idle Chatter|type=Thing|text=When you play this, put a copy of it into target opponent's control. You may not play Actions other than the following. <BR>'''Action - Catch You Later:''' Move this card and its counterpart to the discard pile.|creator=Binarius}}
{{card|title=King's Oolong Tea|type=Thing|text=Premium high-mountain tea leaves featuring the terminal buds of the shrub's loftier stems. Steep up to three times at 85-90˚C for 3-4 minutes.<br>'''Action - Steep:''' When your next turn begins, reveal a card from the draw pile for each player. You may draw one, then each opponent may draw one at random. Discard the rest. Players who partake are inspired not to target or be targeted by their opponents or their opponents' cards until your next turn.|longtext=Ten Ren|creator=Binarius|number=10913}}
{{card|title=Reheat|type=Action|creator=ChippyYYZ|text=Put a card from the discard pile into your hand. If it was a food item, draw three cards.}}


{{card|title=Leitmotif|type=Thing|creator=ChippyYYZ|text=When this enters play, choose a creator.<BR>Whenever you play a card by the chosen creator, you may draw a card and discard a card.<BR>'''Action: ''' Play the bottommost card by the chosen creator in the discard pile, then put Leitmotif in the discard pile.}}
{{card|title=Deep Pockets|type=Thing|text=Whenever you would be required to spend or give any number of Money tokens, you are considered to have enough.|creator=Binarius|number=10914}}


{{card|title=Cosmic Alliance: Laser/Filch|type=Thing|creator=ChippyYYZ|text=Once between your turns, at the beginning of an opponent's turn ''(after they draw a card)'', you may have that player play a random card ''(it counts as one of their plays for the turn)''. If it's an Action card, it goes to your hand instead of the discard pile.}}
{{card|title=Gainsay|type=Action|text=Return target Thing to its controller's hand. You may discard a card to play another Action.|creator=Binarius|number=10915}}


{{card|title=Fanfare|type=Thing|text=Draw a card whenever you draw and reveal a card by the same creator as the top card of the discard pile. '''Action:''' Draw until you draw a card by the same creator as the top card of the discard pile. Shuffle the other cards you drew into the draw pile along with Fanfare. You may play the card you drew.|creator=Binarius}}
{{card|title=Page of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you play a Thing, put the top card of the deck face-down underneath Page of Space, then if there are at least four cards under it, reveal them. If any are Things, put one into your hand. Otherwise, discard them and gain "Things you control can't be destroyed by opponents' Actions."|longtext=y|flavortext=Through you, many things find their foundation.|number=10916}}


{{card|title=Regroup|type=Action|text=Return any number of your Things to your hand. At the beginning of your next turn, you may play up to the same number of Things.|creator=Binarius}}
{{card|title=Mage of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever a player uses an Action Ability, gain an Energy token.<BR>At the start of your turn, you may spend three Energy tokens to draw an extra card.|flavortext=You find meaning in the vibrancy of living.|number=10917}}


{{card|title=The Ol' Fishin' Hole|type=Thing|text='''Thing:''' Draw a card. If it is an Action, discard it if you played or will play an Action this turn. If it is a living Thing, draw two more cards.|creator=Binarius}}
{{card|title=Hope/Blood: Ascending Call|cornervalue=[[File:hope.png|20px]][[File:blood.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Any number of target players each draw a card for each non-token Thing they control beyond the first.|flavortext=Expansion and connections.|number=10918}}


{{card|title=Cosmic Alliance: Mind/Laser|type=Thing|creator=ChippyYYZ|text=Once between your turns, at the beginning of an opponent's turn ''(after they draw a card)'', you may look at that player's hand and choose a card. They must play it immediately if able.}}
{{card|title=Heroic Entrance|type=Action|text=If you have played an animate Thing this turn, choose one: turn target Thing face down until the end of its controller's next turn, return target animate Thing to its controller's hand, or opponents may not use their animate Things' abilities during their next turn.|creator=Binarius|number=10919}}


{{card|title=Cosmic Flare: Filch|type=Action|creator=ChippyYYZ|text=Move to your hand each Action card in the discard pile played by your opponents since the end of your last turn.}}
{{card|title=Inflation|type=Action|text=You must play this without cost as soon as it enters your hand. Inflation destroys 1/10 of each player's Money tokens, rounded to the nearest whole number. If a player controls fewer than five Money tokens, Inflation instead has a 50% chance to destroy one of them. Shuffle Inflation into the top 20 cards of the draw pile. Draw a card.|longtext=%|creator=Binarius|number=10920}}


{{card|title=Cosmic Flare: Laser|type=Action|creator=ChippyYYZ|text=The first time each opponent would play a card or ability during their next turn, they instead play a random card from their hand.<BR>The first time each opponent would discard a nonspecific card during their next turn, they discard a random card instead.}}
{{card|title=Wildfire|type=Thing|bgcolor=C30|text=Flame tokens have "Destroy this and attached Thing at the beginning of your turn." When this enters play and at the beginning of each turn, the active player attaches a Flame token to a flammable Thing they control if possible, unless they control any water. If any Flame tokens are in play, Wildfire is indestructible except by a water-based effect or by a player who controls water.|longtext=y|creator=Binarius|number=10921}}


{{card|title=Barefoot in the Back Yard|type=Thing|text=Your maximum hand size is 3. You may draw a card at the end of your turn if you did not play both an Action and a Thing. If an opponent causes you to lose control of one of your Things, they must discard a card and you may exchange a card of the same type from your hand for it.|creator=Binarius}}
{{card|title=Knight of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Look at the top 6 cards of the deck. Reveal up to two Thing cards from among them, put them into your hand, then discard that many cards. Shuffle the deck.|flavortext=You organize ideal alliances.|number=10922}}


{{card|title=Daydreamer's Intuition|type=Thing|text='''Action:''' Put the draw pile's topmost Action into your hand and shuffle the draw pile. Instead of playing a Thing this turn, you may play the card you drew.|creator=Binarius}}
{{card|title=Rogue of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Heart enters play or you play a Thing that doesn't share a creator with any other Thing you control, two target players each put a card from their hand or a Thing they control into the other's hand.|flavortext=Through you, others are called to share themselves.|number=10923}}


{{card|title=Dust Devil|type=Action|text=Every player returns one of their Things to their hand. During their next turn, your opponents may play at most one card.|creator=Binarius}}
{{card|title=Void/Rage: Forgone Stinger|cornervalue=[[File:void.png|20px]][[File:rage.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Each player discards all but one card from their hand. End the turn.|flavortext=Exclusion of all else.|number=10924}}


{{card|title=Cosmic Flare: Virus|type=Action|creator=ChippyYYZ|text=Draw a card for each card in your hand. You may play an additional card this turn.}}
{{card|title=Rebirth|type=Action|text=Gain control of target living Thing in the discard pile.|creator=Binarius|number=10925}}


{{card|title=Cosmic Flare: Macron|type=Action|creator=ChippyYYZ|text=Put a Mass Token on each non-Token Thing you control, or put three Mass Tokens on target non-Token Thing you control. If one of those Things would be destroyed while a Mass Token remains on it, you may spend a Mass Token on it instead.}}
{{card|title=Clipboard Full of Papers|type=Thing|text=You are considered to have played an Action on your current/most recent turn whenever it would suit you.<br>'''Action:''' Stride confidently, clipboard in hand. Until your next turn, opponents must discard a card to target you.|flavortext=Makes you look focused, purposeful, and most importantly, busy.|longtext=y|creator=Binarius|number=10926}}


{{card|title=Cosmic Flare: Vulch|type=Action|creator=ChippyYYZ|text=Put the topmost two or three Thing cards in the discard pile into your hand. If you choose three, you may not play Things this turn.}}
{{card|title=Guestbook|type=Thing|text=Whenever an animate Thing enters play, its controller may write its title on this card.|creator=Binarius|number=10927}}


{{card|title=Peking|type=Thing - Instrument|bgcolor=EB0|text=Once per turn, when you draw a card, gain a token, or destroy a Thing, you may discard a card to do so a second time.|creator=Binarius}}
{{card|title=Sylph of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once per turn, when you discard an Action card, you may discard it into play instead of putting it in the discard pile. Until it leaves play, it's a Thing with "'''Action:''' Play this card."|flavortext=Through you, lost hopes are found once more.|number=10928}}


{{card|title=Lemon-Scented Cleaning Spray|type=Thing|text='''Action:''' Destroy a token attached to a Thing in play.|creator=Binarius}}
{{card|title=Thief of Void|cornervalue=[[File:void.png|25px]]|type=Thing|creator=ChippyYYZ|text=Once between your turns, you may change the target of an Action. You can't make that Action target the player who played it or a Thing controlled by that player.|flavortext=You snatch the obscurity away from bystanders.|number=10929}}


{{card|title=Premature Celebration|type=Action|text=Destroy target Thing belonging to a player who drew more than one card last turn. They discard a card. If they can't, destroy another of their Things.<BR><BR>Instead of playing a Thing this turn, you may return every Thing they played last turn to their hand.|creator=Binarius}}
{{card|title=Mind/Life: Multiple Measures|cornervalue=[[File:mind.png|20px]][[File:life.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Draw two cards and discard a card. At the start of your next turn, draw two additional cards and discard a card.|flavortext=Continual planning.|longtitle=y|number=10930}}


{{card|title=Cosmic Flare: Pacifist|type=Action|creator=ChippyYYZ|text=Cards and Abilities you play this turn don't count toward your Actions/Things per turn limit if you haven't played that card or Ability this turn. If an effect you control would destroy one or more Things controlled by opponents or cause any opponents to discard any cards, end your turn ''instead''.}}
{{card|title=Bluesy Duet|type=Thing|text=You and target opponent may each draw a card when the other plays an Action. If the drawn card is music-related, it may be played immediately.|creator=Binarius|number=10931}}


{{card|title=Cosmic Flare: Healer|type=Action|creator=ChippyYYZ|text=For each other player, move a Thing card from the discard pile to that player's hand. Draw two cards for each card moved this way.}}
{{card|title=Quill of Authoring|type=Thing|text=You are considered to be a creator of cards you play, in addition to their other creators.|creator=Binarius and You|number=10932}}


{{card|title=Cosmic Flare: Empath|type=Action|creator=ChippyYYZ|text=Each opponent, in turn order, draws cards one at a time until they choose to stop (minimum 1, maximum 5), then discards that many cards minus 1.<BR>You draw a card for each card drawn this way, then discard a card for each card discarded this way.}}
{{card|title=Fast Thinker|type=Thing|text=Whenever an opponent plays a card in the same turn that they drew it, you may put a copy of it into your hand.|creator=Binarius|number=10933}}


{{card|title=Kempul|type=Thing - Instrument|bgcolor=EB0|text='''Action:''' If you did not do so during your last turn, discard an Action card to repeat the effects of an Action played by an opponent during their last  turn.|creator=Binarius}}
{{card|title=Dvorak Throwdown|type=Action|creator=ChippyYYZ|cornervalue=5D|text=You win if it's a subgame. If there's been a subgame this game, ignore this Action. Shuffle this card and the discard pile into the deck, then each player notes a Thing they control. Using only the deck, players play a subgame, each playing a copy of their noted Thing at the beginning. You go first. If one player wins the subgame, they gain control of the noted Things and begin their turn. |longtext=ThisIsMyAprilFoolsCard|number=10934}}


{{card|title=Republic of Letters|type=Thing|text='''Action:''' Draw a card, give a card from your hand to target opponent, and transfer this card into their control.|creator=Binarius}}
{{card|title=Bard of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the start of your turn, each player with 5 or more cards in hand discards half of them, rounded down. When you discard cards this way, draw a card and draw Bard of Breath.|flavortext=Through you, pursuits are overextended.|number=10935}}


{{card|title=Lighthouse Hill|type=Thing|text=If another of your Things would be destroyed, you may return this card to your hand and discard a card to prevent its destruction. If you do not, you may view the hand of the player who destroyed it.|creator=Binarius}}
{{card|title=Witch of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn or discard your second card in a turn, look at the top card of the deck. You may have target player discard a random card and draw a card.|flavortext=You control second guesses.|number=10936}}


{{card|title=Cosmic Alliance: Mutant/Mind|type=Thing|creator=ChippyYYZ|text=When you would draw a card, except via this effect, you may instead look at target player's hand. You may take a random card from their hand. If you do, they draw a card, which you may look at. If you don't take a card from their hand, draw a card.}}
{{card|title=Carbon Paper|type=Thing|text='''Action:''' You may have this become a copy of a card played by an opponent during their next turn. If it is an Action, return it to your hand.|creator=Binarius|number=10937}}


{{card|title=Cosmic Alliance: Philanthropist/Mutant|type=Thing|creator=ChippyYYZ|text=Once during your turn, you may take a random card from target player's hand, then give that player a card from your hand.}}
{{card|title=Fax Machine|type=Thing|text='''Action (global):''' Put a copy of a card in your hand or a Thing you control into target opponent's hand.|creator=Binarius|number=10938}}


{{card|title=Cosmic Alliance: Sorcerer/Philanthropist|type=Thing|creator=ChippyYYZ|text=Once between your turns, you may give control of a Thing you control to target player. If you do, you may gain control of target Thing that entered play under their control this turn.}}
{{card|title=Copy Machine|type=Thing|text='''Action:''' Gain control of a copy of target paper-based Thing.|creator=Binarius|number=10939}}


{{card|title=Slenthem|type=Thing - Instrument|bgcolor=EB0|text=Whenever an opponent draws an additional card after their first during their turn, you may draw a card and discard a card.|creator=Binarius}}
{{card|title=Doom/Heart: Sheer Heart Attack|cornervalue=[[File:doom.png|20px]][[File:heart.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=Look at the top 7 cards of the deck. Put 4 of them in your hand and discard the rest. Set this card aside.<BR>If this card is set aside by you when the game ends and your playgroup plays another game of Dvorak after this one, draw two fewer starting cards.
|flavortext=Spending part of yourself.|longtitle=y|longtext=y|number=10940}}


{{card|title=Grass Before Breakfast|type=Action|text=Target opponent flips a coin. You call the result while it's in the air. The loser discards their hand.|creator=Binarius}}
{{card|title=Muse of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=While you have more cards in hand than each opponent, you choose all targets for Actions instead of any other player.<BR>'''Action:''' Discard four cards to flip a coin. On a heads, target player loses the game.|flavortext=Through you, all choices are filtered.|number=10941}}


{{card|title=Local Legend|type=Thing|text=You may not be eliminated if you played both an Action and a Thing during your most recent turn.|creator=Binarius}}
{{card|title=Lord of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing|creator=ChippyYYZ|text=Lord of Heart enters play with a copy of itself face-down under it and counts as a player under your control after you in turn order with a 1-card starting hand.<BR>When Lord of Heart wins, you win.<BR>'''Action, Destroy a Thing you control:''' Lord of Heart draws the cards under it.|flavortext=You are all possible versions of yourself.|longtext=HEART|number=10942}}


{{card|title=Cosmic Alliance: Trader/Sorcerer|type=Thing|creator=ChippyYYZ|text='''Action: '''Reveal a card from your hand. Target opponent secretly chooses a card from their hand. You may trade the card you revealed with their chosen card. If you don't, trade the rest of your hand with the rest of that opponent's hand, then you and that opponent draw or discard cards until you each have as many cards as before.|longtext=y}}
{{card|title=Psychic Imprinting|type=Action|text=If you have not yet Imprinted this card, return it to your hand and view the top card of the draw pile, and you may Imprint this card by writing that card's name on it. If an opponent plays a card with that name, this card becomes a copy of it.|creator=Binarius|number=10943}}


{{card|title=Cosmic Alliance: Clone/Trader|type=Thing|creator=ChippyYYZ|text=After you play an Action card, you may return it to your hand instead of putting it in the discard pile. If you do, you must choose an opponent. They must give you their hand, then you must give them that many cards plus one.}}
{{card|title=Samizdat|type=Action|text=Handwrite a copy of target Thing onto a blank card and put it into your hand.|creator=Binarius|number=10944}}


{{card|title=Cosmic Alliance: Zombie/Clone|type=Thing|creator=ChippyYYZ|text=If you haven't done so since you last began a turn, when a Thing you control or a card you play or discard would go to the discard pile, you may put that card in your hand instead.}}
{{card|title=MIT License|type=Thing|text=Play attached to target Thing.<br><br>Permission is hereby granted, free of charge, to any player, to deal in attached Thing (the "Card") without restriction, including without limitation the right to put a copy into their hand, subject to the following conditions:<br>This permission notice shall be included in all copies or substantial portions of the Card.|longtext=©|creator=Binarius|number=10945}}


{{card|title=Rebab|type=Thing - Instrument|bgcolor=EB0|text=If you did not play an Action during your most recent turn, once before the beginning of your next turn, you may negate the effects of an opponent's Action on you.|creator=Binarius}}
{{card|title=Token Crisis|type=Thing|creator=ChippyYYZ|cornervalue=1T|text=At the end of each opponent's turn, that player's tokens are gone.|flavortext=We can put that check in a Money Token Mutual Fund, then we'll reinvest the earnings into blognomic accounts with compounding interest aaand it's gone.|number=10946}}


{{card|title=Spite Node|type=Thing - Node|bgcolor=006|text=When you play this card, target opponent discards one card per Node you control. '''Action:''' Return this card to your hand.|creator=Binarius}}
{{card|title=Tinted Glass House|type=Thing|creator=ChippyYYZ|cornervalue=6T|text=Whenever any cards in your hand would be revealed to or looked at by another player, you may subsititute that many blank cards instead.<BR>When you play an Action that destroys any Things, destroy Tinted Glass House.|number=10947}}


{{card|title=Triple Play|type=Action|text=Return three Things to their controllers' hands.|creator=Binarius}}
{{card|title=Suburban Sprawl|type=Action|creator=ChippyYYZ|cornervalue=4S|text=Gain 2 House tokens and draw 2 cards. If you control a non-token Thing that's identical to another Thing in play, gain 3 House tokens and draw 3 cards instead. Otherwise, create a copy of up to one target Thing that's a building and put it into your hand.|number=10948}}


{{card|title=Cosmic Flare: Mind|type=Action|creator=ChippyYYZ|text=This turn, you may view each player's hand, any face-down cards not in the deck, any cards Up Anyone's Sleeve, and any players' secretly made choices or hidden information.<BR>You may play an additional Action this turn.}}
{{card|title=Rest Stop|type=Thing - Building|bgcolor=006|text=You may destroy this at the beginning of your turn.<br><br>Each player may end their turn by setting the cards in their hand aside until their next turn or until this leaves play. If they do, their hand is considered empty and machine-based effects may not target them or their Things in the interim.|longtext=y|creator=Binarius|number=10949}}


{{card|title=Cosmic Flare: Amoeba|type=Action|creator=ChippyYYZ|text=Return any number of Things you control to your hand. You may play any number of Things this turn.}}
{{card|title=Total Eclipse|type=Thing|bgcolor=000|text=When this enters play, players may return any of their Things to their hand. When this has been in play for a full turn, destroy it: players with no other non-token Things gain an Eclipsed token with "Indestructible. If an opponent wins the game, you win as well."|flavortext=A focused moment of night, a world of shadow, all-extinguishing: the silent Moon unveils the eternal chorus of its master's arcane raiment.|longtext=M=1.0566|creator=Binarius|number=10950}}


{{card|title=Cosmic Flare: Antimatter|type=Action|creator=ChippyYYZ|text=Until the end of your next turn, whenever you would discard a card except while discarding down to your maximum hand size, draw a card instead, unless this would cause you to discard another card.<BR>When you would discard this card, you may immediately play it instead. Its effect applies to any other cards you would have discarded at the same time.|longtext=y}}
{{card|title=Trading Post|type=Thing - Building|bgcolor=006|text='''Action:''' Each player may either exchange a Thing they control with a Thing in their hand or gain a token of a type they do not control.|creator=Binarius|number=10951}}


{{card|title=Suling|type=Thing - Instrument|bgcolor=EB0|text=At the beginning of your turn, if you have fewer than two cards Up Your Sleeve, draw a card and put it Up Your Sleeve. '''Action:''' Play a card from Up Your Sleeve.|creator=Binarius}}
{{card|title=Rowdy Scavenger|type=Thing - Party Member|bgcolor=006|creator=ChippyYYZ|cornervalue=4R|text=When another tangible Thing is destroyed, gain a Money token.<BR>'''Action:''' Set aside a building or vehicle in the discard pile to draw a card and gain a token of any type. If the removed card is an Action or has an Action ability, do what it says.|number=10952}}


{{card|title=Butterfingers|type=Action|text=Target opponent discards a tangible Thing if possible, or otherwise any Thing if possible.|creator=Binarius}}
{{card|title=Derelict SUV|type=Action|creator=ChippyYYZ|cornervalue=1D|text=Look at the top 6 cards of the deck. From among them, reveal up to two tangible Things that might fit in a trunk and a glove compartment respectively and put them into your hand. Discard the rest and put Derelict SUV into play face-down as a blank Thing.|number=10953}}


{{card|title=no u|type=Action|text=If an Action card played during an opponent's most recent turn caused you to lose control of one of your Things, retrieve it from the discard pile and play it, targeting that opponent. That opponent discards a card for each Thing they caused you to lose control of.|creator=Binarius}}
{{card|title=Fishing Boat|type=Thing|creator=ChippyYYZ|cornervalue=1F|text=You may play an extra Action ability of each Rod, Net, or Spear you control each turn.<BR>'''Action: '''Look at the top card of the deck. If it's a living Thing, you may reveal it and put it into your hand. If you don't, gain a Food token.|number=10954}}


{{card|title=Cosmic Alliance: Macron/Zombie|type=Thing|creator=ChippyYYZ|text=When a Thing you control would be destroyed, you may return it to your hand instead.<BR>You may play at most one Thing per turn.}}
{{card|title=Swatter|type=Thing - Trap|bgcolor=006|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>Until the following effect has triggered, when another non-token Thing enters play, flip a coin: on heads, return it and target other non-token Thing to their controllers' hands.|creator=Binarius|number=10955}}


{{card|title=Cosmic Alliance: Virus/Macron|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Choose another Thing you control or reveal a Thing from your hand. Create a copy of that card and put it into your hand.<BR>When a Thing you control would be destroyed, you may instead discard a card with the same name, or two cards that share a name.}}
{{card|title=Dumpster|type=Thing - Trap|bgcolor=006|text=Until the following effect has triggered, when another non-token Thing enters play, flip a coin: on heads, each player gains control of 1d4 copies of Debris (#10957). The triggering player gains one more. At the beginning of each player's turn, one of their Debris is destroyed.|creator=Binarius|number=10956}}


{{card|title=Cosmic Alliance: Amoeba/Virus|type=Thing|creator=ChippyYYZ|text='''Action and Thing:''' Choose another Thing you control or reveal a card from your hand. Discard any number of cards and create that many copies of the chosen or revealed card and put them into your hand.<BR>'''Action or Thing:''' You may play an additional Thing or Action this turn. Usable once per turn.}}
{{card|title=Debris|type=Thing|bgcolor=666|text=Play into any player's control.<br><br>When you play an Action, its text has a 50% chance to become "Destroy a Debris you control."|creator=Binarius|number=10957}}


{{card|title=Kendhang|type=Thing - Instrument|bgcolor=EB0|text=During their turn, each opponent must play the same number of cards as you did during your most recent turn. Destroy Kendhang if the number of cards you play in a turn differs by more than 1 from the previous turn or if you go two consecutive turns without playing a card.|creator=Binarius}}
{{card|title=Storm Area 51, They Can't Stop All of Us|type=Thing|creator=ChippyYYZ|cornervalue=1S|text=At the start of your turn, rotate this card 90° clockwise. When it completes a clockwise rotation, put it in the discard pile, then each player returns each Thing they control to their hand and draws that many cards.<BR>When a Thing is destroyed, destroy this card and half of all other nontoken Things, chosen randomly.|longtext=2019|longtitle=y|number=10958}}


{{card|title=Slow Down a Bit|type=Action|text=Opponents may not play more than one card during their next turn.|creator=Binarius}}
{{card|title=Everybody Points Their Fans At The Hurricane To Blow It Away|type=Action|longtitle=2017|creator=ChippyYYZ|cornervalue=9E|text=If there are more cards in play and in players' hands than there are in the deck, draw the deck. Otherwise, discard that many cards from the top of the deck, then each player discards a card.|number=10959}}


{{card|title=Mindfulness|type=Thing|text=No other card may force you to discard. If you cause the destruction of an opponent's Thing, either discard your hand or destroy Mindfulness.|creator=Binarius}}
{{card|title=Shifting Labyrinth|type=Action - Trap Building|bgcolor=600|cornervalue=N<BR>W_E<BR>S|creator=ChippyYYZ|text=If this is revealed from the deck, the current player plays it targeting themself.<BR>Target player may, up to four times, discard a card and draw a card. If they don't discard cards with "N", "S", "E", and "W" in their titles and cornervalues, their turn ends and they skip their next turn.|number=10960}}


{{card|title=Cosmic Flare: Mutant|type=Action|creator=ChippyYYZ|text=Each opponent gives you a card from their hand.}}
{{card|title=Gauss Arrow|type=Thing - Trap|bgcolor=006|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>Until the following effect has triggered, when another non-token Thing enters play, flip a coin: on heads, turn it face down until the end of its controller's next turn.|creator=Binarius|number=10961}}


{{card|title=Cosmic Flare: Philanthropist|type=Action|creator=ChippyYYZ|text=You may give each opponent a card from your hand. If you do, draw until you have 5 cards.<BR>You may give each opponent control of one of your non-Token Things or all of your Tokens of a specific type. If you do, take an extra turn after this one.}}
{{card|title=Ball Bearing Blockers|type=Thing - Trap|bgcolor=006|text=When this enters play, each opponent gains three Bounce tokens with "When you would play a Thing, first roll 1d4: if the result is greater than the number of your Bounce tokens, remove them from the game; otherwise, return that Thing to your hand and destroy a Bounce token."|creator=Binarius|number=10962}}


{{card|title=Cosmic Flare: Sorcerer|type=Action|creator=ChippyYYZ|text=Exchange one or two cards from your hand with that many random cards from target opponent's hand. You may play one or both of those cards.}}
{{card|title=Bell Carousel|type=Thing - Trap|bgcolor=006|text=Each player flips a coin at the beginning of their next turn after this enters play: on heads, they may immediately play an Action without cost; on tails, you may do so.|creator=Binarius|number=10963}}


{{card|title=Bonang|type=Thing - Instrument|bgcolor=EB0|text=Alternate between performing Imbal and Sekaran at the end of your turns, starting with Imbal. <BR>'''Imbal:''' Discard a card. If you do, draw a card. <BR>'''Sekaran:''' Draw two cards and discard one of them. You may play the other if you have not played two cards this turn.|creator=Binarius}}
{{card|title=Leading Question|type=Thing - Trap|creator=ChippyYYZ|bgcolor=006|cornervalue=5L|text=When an opponent must discard a card of their choice during your turn, you may look at that player's hand and choose which card they discard. If you do, return Leading Question to your hand.|number=10964}}


{{card|title=Water Under the Bridge|type=Action|text=Target opponent who has destroyed one of your Things draws a card. Draw two cards. You may play one of them.|creator=Binarius}}
{{card|title=Fast Car|type=Thing|creator=ChippyYYZ|cornervalue=7F|text='''Action:''' Gain a Money token.<BR>'''Action:''' Discard your hand. Spend all your Money tokens and draw that many cards.|flavortext="You got a fast car / I got a plan to get us out of here"<BR>— Tracy Chapman, 'Fast Car'|number=10965}}


{{card|title=Ethereal Procession|type=Thing|text=At the end of each player's turn, remove the cards in the discard pile from the game.|creator=Binarius}}
{{card|title=Can't Make Change (2024)|type=Action|bgcolor=600|creator=ChippyYYZ|cornervalue=4C|text=Each player discards a card. Each player, starting with you, chooses two consecutive cards from the discard pile and puts them into the hands of the players to their left and right.|flavortext=From [[User:jtwe|jtwe's]] Can't Make Change (#4), Can't Make Change II: Electric Boogaloo (#498), and Can't Make Change III: The Search for Spock (#2176).|longtext=reboot|number=10966}}


{{card|title=Cosmic Alliance: Parasite/Amoeba|type=Thing|creator=ChippyYYZ|text=When an opponent plays their second card in a turn, you may return a Thing you control to your hand. If you do, you may play up to two Things.}}
{{card|title=Spinning Maces|type=Thing - Trap|bgcolor=006|text=Each player flips a coin at the beginning of their next turn after you play this: on heads, they may immediately discard a card to play an Action without cost; on tails, they play no Actions that turn and flip again at the beginning of their next turn.|creator=Binarius|number=10967}}


{{card|title=Cosmic Alliance: Healer/Parasite|type=Thing|creator=ChippyYYZ|text=When a Thing controlled by an opponent goes to the discard pile, you may have that opponent return it to their hand. If you do, you may draw a card and play up to one card.}}
{{card|title=Mass Start|type=Action|text=All non-token Things are considered removed from play. They return to play in random order.|creator=Binarius|number=10968}}


{{card|title=Cosmic Alliance: Pacifist/Healer|type=Thing|creator=ChippyYYZ|text=Whenever an effect you control destroys an opponent's Thing or causes an opponent to discard a card, return that card to its controller's hand at the end of the turn.<BR>'''Action:''' Draw a card.}}
{{card|title=Elimination Race|type=Action|text=Attach to every non-token Thing a Danger token with "When at most two Danger tokens are in play, destroy attached Thing. '''Action:''' Destroy this."|creator=Binarius|number=10969}}


{{card|title=Gambang|type=Thing - Instrument|bgcolor=EB0|text=At the beginning of your turn, instead of drawing a card, you may view both the top card of the draw pile and a random card from target opponent's hand and put one into your hand and the other into your opponent's. If you do, destroy Gambang if you do not play any cards that turn, or return it to your hand if you play only one.|longtext=Cengkok|creator=Binarius}}
{{card|title=No Witnesses|type=Action|creator=ChippyYYZ|cornervalue=1N|text=Target Thing card in the discard pile is already there. Which is weird, since there's no record of it being destroyed or discarded since it last entered play. In fact, it was reported as being in play earlier this turn.<BR><BR>When an opponent sees this card in your hand, discard it.|longtext=y|number=10970}}


{{card|title=Divine Pulse|type=Action|text=If you would be eliminated with this card in your hand, instead put it in the discard pile and reset the game to its condition at the beginning of the current player's turn: they replay their turn with you immune from elimination until the end of it.|creator=Binarius}}
{{card|title=Bully The Weak|type=Thing|creator=ChippyYYZ|cornervalue=2B|text='''Action:''' Destroy target Thing with a cornervalue that doesn't contain a digit higher than 2. ''(it must still have a cornervalue.)''|number=10971}}


{{card|title=So Hot Right Now|type=Action|text=Choose a subtyped Thing in play or reveal a subtyped card from your hand. Draw until you draw a card of the same subtype. You may put it into your hand or play it. Shuffle the other cards you drew this way into the draw pile.|creator=Binarius}}
{{card|title=Hit the Jackpot|type=Action|creator=ChippyYYZ|cornervalue=3H|text=Reveal the top 3 cards of the deck. For each 7 in those cards' cornervalues, reveal two more cards. Choose one of them at random, then choose one for each 7 among the cornervalues of the revealed cards and Things you control. Put them into your hand. If there were 3 or more 7s among the cornervalues of the revealed cards and Things you control, you win the game.|longtext=777|number=10972}}


{{card|title=Cosmic Flare: Zombie|type=Action|creator=ChippyYYZ|text=Until your next turn, Things you control that are destroyed stay in play instead of going to the discard pile.<BR>Destroy all Things you control.}}
{{card|title=Trash Day|type=Action|text=Players may put any cards in their hands or under their control into the discard pile. At the end of your turn, shuffle the discard pile into the draw pile.|creator=Binarius|number=10973}}


{{card|title=Cosmic Flare: Oracle|type=Action|creator=ChippyYYZ|text=Each opponent in turn order names one or two cards. On each opponent's next turn, they may not play cards they didn't name.}}
{{card|title=Heavy Burden|type=Thing|text=Your hand size limit is reduced by 1.<br><br>While Heavy Burden is in your hand, your hand size limit is reduced by 2, and you may not play or discard it unless it is the only card in your hand.|creator=Binarius|number=10974}}


{{card|title=Cosmic Flare: Parasite|type=Action|creator=ChippyYYZ|text=Until the end of your next turn, whenever an opponent plays their second card in a turn, you may play a card, and whenever an opponent draws one or more cards besides their first on their turn, you may draw a card.}}
{{card|title=Step Back|type=Action|text=If you played a Thing this turn or last turn, return one of your Things to your hand. Put a card on top of the draw pile.|creator=Binarius|number=10975}}


{{card|title=Gendèr|type=Thing - Instrument|bgcolor=EB0|text=If you play both an Action and a Thing during your turn, draw a card at the end of your turn and you may not be forced to lose control of Gendèr before your next turn. Destroy Gendèr if you do not play any cards during your turn or if you destroy an opponent's Thing.|creator=Binarius}}
{{card|title=Turn Aside|type=Action - Reaction|bgcolor=900|creator=ChippyYYZ|cornervalue=9T|text=Rotate up to one target Thing 90° either direction.<BR>When a player plays an Action card or an Action Ability of a Thing, if that card doesn't have a 9 in its cornervalue, you may play Turn Aside in response and negate that Action or Action Ability.|number=10976}}


{{card|title=Reprieve|type=Action|text=If you would destroy an opponent's Thing, you may instead prevent its destruction by playing this card without cost to your per-turn limit. If you do, draw three cards.|creator=Binarius}}
{{card|title=Choking Gas Bombs|type=Thing|creator=ChippyYYZ|cornervalue=5C|text='''Action:''' Target opponent's maximum hand size is reduced by 2 until the end of their next turn. They gain a Poison token.<BR><BR>When this card is destroyed, each player's maximum hand size is reduced by 2 until they next end their turn.|number=10977}}


{{card|title=Civil Discourse|type=Action|text=If no Things have been destroyed since the beginning of your last turn, draw a card for each opponent, then give each opponent a card from your hand.|creator=Binarius}}
{{card|title=Junkmobile|type=Thing|creator=ChippyYYZ|cornervalue=0J|text=When this card enters play, shuffle the discard pile, then put the top three cards of the discard pile under it.<BR>'''Action:''' Put the top card of the discard pile underneath this card, draw a random card from under this card, then discard a card or destroy Junkmobile.|number=10978}}


{{card|title=Cosmic Alliance: Empath/Pacifist|type=Thing|creator=ChippyYYZ|text=The first time each turn that a player would destroy one or more of their opponents' Things, they draw a card instead.<BR>At the end of your turn, you may draw a card, and each other player may draw a card and discard a card.}}
{{card|title=Formalities|type=Thing|text=When Formalities enters play, begin your turn. When Formalities leaves play, the current player ends their turn.|creator=Binarius|number=10979}}


{{card|title=Cosmic Alliance: Antimatter/Empath|type=Thing|creator=ChippyYYZ|text=The first time each player's turn that they discard any cards except at the end of their turn, they then draw a card. If it's you, draw as many as you discarded instead.<BR>The first time each player's turn that they draw any cards except at the beginning of their turn, they then discard that many cards. If it's you, discard one card instead.|longtext=y}}
{{card|title=Ad Break|type=Action|text=When a player who has not yet played Ad Break begins their turn, they draw and play it instead of drawing any other cards.|creator=Binarius|number=10980}}


{{card|title=Cosmic Alliance: Chronos/Antimatter|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if it wasn't an extra turn, you may take an extra turn.<BR>During extra turns, players discard cards instead of drawing cards.}}
{{card|title=Quiet Hallways|type=Thing|text=If the first card you draw during your turn is a Building or Location, you may immediately play or discard it. If you do, draw a card.|creator=Binarius|number=10981}}


{{card|title=Gong Ageng|type=Thing - Instrument|bgcolor=EB0|text=Starting on the turn in which this comes into play, take an extra turn at the end of every fourth of your normal turns.|creator=Binarius}}
{{card|title=Corporate Sponsorship|type=Action|creator=ChippyYYZ|cornervalue=0C|text=Until the end of your next turn, whenever you play a card, draw a card and gain a Money token.|flavortext=I like to start my day with CashCrazedⓇ.|number=10982}}


{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">Binarius</div>for meritorious service to the game of Dvorak in recognition of the outstanding achieve&shy;ment of contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by Binarius they control.|creator=Binarius}}
{{card|title=Midnight Train To Anywhere|type=Action|creator=ChippyYYZ|cornervalue=3M|text=Return each Thing you control to your hand, discard your hand, and draw that many cards. You may discard you hand again and draw that many cards.|number=10983}}


{{card|title=Raconteur|type=Thing|text='''Thing:''' Discard at least one card, draw the same number of cards, and play as many Action cards as you wish.|creator=Binarius}}
{{card|title=Underground Ruins|type=Thing - Building|bgcolor=006|creator=ChippyYYZ|cornervalue=8E|text=When this enters play, put the bottommost Thing in the discard pile and the card directly above or below it into your hand.<BR>When this card is destroyed, the cavern collapses; remove all cards in the discard pile from the game.|number=10984}}


{{card|title=Cosmic Flare: Chronos|type=Action|creator=ChippyYYZ|text=Each player returns a Thing they control to their hand. If it's not an extra turn, take an extra turn after this one.}}
{{card|title=Loophole Lawyer|type=Thing|text=When you would draw a card, you may instead have an opponent draw a card and give it to you. When you would discard a card, you may instead give a card to an opponent to discard.|creator=Binarius|number=10985}}


{{card|title=Cosmic Flare: Trader|type=Action|creator=ChippyYYZ|text=Twice before the end of this turn, you may target an opponent and trade hands with them. When you receive a smaller hand than you traded, you may play an additional card this turn.}}
{{card|title=Dazed|type=Status|bgcolor=666|text=Unplayable.<br><br>At the end of your turn, discard this.|creator=Binarius|number=10986}}


{{card|title=Cosmic Flare: Clone|type=Action|creator=ChippyYYZ|text=If the last Action card you played since the beginning of your last turn is in the discard pile, play it. Return it to your hand instead of putting it in the discard pile.}}
{{card|title=Misattribute|type=Action|text=Second-person references on target Thing refer specifically to you.|flavortext=“Don't believe everything you read on the Internet.” —&nbsp;Abraham Lincoln|creator=Binarius|number=10987}}


{{card|title=Extraordinarily Humble|type=Thing|text=When you gain control of this card, write your name on every other Thing you control. Whenever you play a Thing, write your name on it. Whenever you draw a card with your name on it, you may immediately play it and draw again. Whenever a Thing with your name on it is destroyed, put it on top of the draw pile.|longtext=Yours truly|creator=Binarius}}
{{card|title=Mighty Blow|type=Action|creator=ChippyYYZ|cornervalue=0M|text=Return target Thing to its controller's hand. Create a copy of Dazed (#10986) and shuffle it into that player's deck ''(if they don't have their own deck, that card becomes their deck)''.<BR><BR>Instead of playing a Thing this turn, you may reduce that player's maximum hand size by 2 until the end of their next turn.|longtext=y|number=10988}}


{{card|title=Renegade Yeti Trainer|type=Thing|text=Put a copy of Trained Yeti (#7893) into play if there is none. The Yeti will refuse to target its trainer. <BR>'''Action:''' Return Trained Yeti to your control.|flavortext=Card name after http://norefuge.net/vgng/vgng.html|creator=Binarius}}
{{card|title=Unmarked Van|type=Thing|creator=ChippyYYZ|cornervalue=1U|text=You may play this face-down. It's turned face-up when its other text becomes relevant.<br><br>'''Action: '''If this card was just face-down, roll a d6. On a 3+, shuffle Unmarked Van and target Thing you don't control into your deck ''(if you don't have your own deck, those cards become your deck)''.|longtext=y|number=10989}}


{{card|title=Trained Yeti|type=Thing|text=After using an ability, Trained Yeti moves into the target's control. Trained Yeti will refuse to perform the same ability twice in a row. '''Action:''' Take a random card from target opponent's hand. '''Action:''' Put one of your Things into target opponent's control, then look at their hand and take a card from it. '''Action - Yeti Stomp!:''' Return one of target opponent's Things to their hand.|longtext=གཡའ་དྲེད|creator=Binarius}}
{{card|title=Follow the Clues|type=Action|creator=ChippyYYZ|cornervalue=4S|text=Look at the top 5 cards of the main deck. Shuffle up to three of them into your deck, put the rest on top of the main deck in any order, then draw a card ''(if you don't have your own deck, those cards become your deck)''.|number=10990}}


{{card|title=Cosmic Alliance: Oracle/Chronos|type=Thing|creator=ChippyYYZ|text=At any time, if you haven't done so since you last began a turn, you may look at the top four cards of the deck. You may then shuffle the deck and look again.}}
{{card|title=Couch Surfer|type=Thing|text=At the end of your turn, Couch Surfer goes on top of the draw pile.|creator=Binarius|number=10991}}


{{card|title=Cosmic Alliance: Vulch/Oracle|type=Thing|creator=ChippyYYZ|text=Whenever one or more cards are put into the discard pile from an opponent's hand or from an opponent's control, you may look at that many cards from the top of the deck.<BR>When would you draw a card from the deck, you may draw it from the top of the discard pile instead if it's a Thing card.}}
{{card|title=Waiting in the Wings|type=Thing|text=Whenever another non-token Thing you control leaves play, you may immediately play an animate Thing in its place.|creator=Binarius|number=10992}}


{{card|title=Cosmic Alliance: Filch/Vulch|type=Thing|creator=ChippyYYZ|text=When an Action or Thing an opponent controls goes to the discard pile, you may put it underneath this card instead if there isn't already a card under it.<BR>When you would draw a card from the deck, instead draw the card underneath this if there is one.}}
{{card|title=Lens Flare|type=Thing|text=If you do two of the following in a turn, you may choose to do both of the other two.<br>
* Play a mechanical Thing or activate a mechanical Thing's ability
* Draw a card if you've already done so this turn
* Destroy a tangible Thing
* Gain an Energy token
|longtext=y|creator=Binarius|number=10993}}


{{card|title=Da Capo al Fine|type=Action|cornervalue=''D.C.''|text=Return each card you played during your last turn to your hand. If you have fewer than five cards, draw until you have five. Play every card in your hand.|creator=Binarius}}
{{card|title=Train|type=Action/Thing|cornervalue=5T|creator=ChippyYYZ|bgcolor=606|text=As an Action: Draw a card for each living Thing you control. You may play a living Thing you draw this way.<BR>As a Thing: When this enters play, put the top 3 cards of the deck into play face-down.<BR>'''Action: '''Draw another Thing you control, then discard a card.|number=10994}}


{{card|title=The Infernal Octopus Zombies|type=Action|text=You must play this as soon as it enters your hand, but it does not count against your per-turn limit. Each player gains control of a copy of Octopus Zombie (#7899).|flavortext=Card name after http://norefuge.net/vgng/vgng.html|creator=Binarius}}
{{card|title=Societal Decay|type=Action|cornervalue=3S|creator=ChippyYYZ|text=Remove the 10 lowest-numbered cards in the discard pile from the game. Return the highest-numbered Thing in play to its controller's hand.<BR>Instead of playing a Thing this turn, you may return the highest-numbered Thing in play to its controller's hand.|flavortext="It was just better back in the early triple digits. Nowadays they wouldn't let you design cards like that..."|longtext=y|number=10995}}


{{card|title=Octopus Zombie|type=Thing - Undead|bgcolor=003|text=Octopus Zombie moves to the discard pile if you control no other Things. Whenever there are eight or more non-zombie Things in play at the end of a player's turn, Octopus Zombie destroys another of your Things at random.|creator=Binarius}}
{{card|title=Power Crystals|type=Thing - Gem|cornervalue=3P|creator=ChippyYYZ|bgcolor=90eb03|text=When you play a Thing (including this), gain 1 Energy token, or 3 Energy Tokens if that Thing is a gem.<BR>'''Action: '''Spend any number of Energy tokens to reveal twice that many cards from the main deck. Shuffle any number of Action cards revealed this way into your deck ''(if you don't have your own deck, those cards become your deck)'' and discard the rest.|longtext=y|number=10996}}


{{card|title=Tentacles of the Dead|type=Thing|creator=ChippyYYZ|text=When Tentacles of the Dead enters play, you and target opponent each gain control of a copy of Octopus Zombie (#7899).<BR>If Tentacles of the Dead would be destroyed by an Octopus Zombie you control, you may instead give control of that Octopus Zombie to target player and turn target Thing they control face-down.|longtext=8}}
{{card|title=Which Was The Style At The Time|type=Thing|text='''Action:''' If you played a Thing this turn, return a higher-numbered Thing to its controller's hand. If the Thing you played is the lowest-numbered Thing in play, each opponent discards a card.|flavortext="Gimme five bees for a quarter," you'd say.|creator=Binarius|number=10997}}


{{card|title=Crypto Crash|type=Action|creator=ChippyYYZ|text=Each player puts the cards in their hand into play face-down as blank Things.}}
{{card|title=Novelty Factor|type=Action|text=Reveal and discard the top card of the draw pile until you reveal a card that has not been played this game. You may play it without cost. If you do, you may return Novelty Factor to your hand.|creator=Binarius|number=10998}}


{{card|title=Ablative Modules|type=Thing|creator=ChippyYYZ|text=When you discard a card, instead of putting it in the discard pile, reveal it and put it into play face-down as a blank Thing.<BR>'''Turn:''' You may look at your face-down Things, then put one into your hand.}}
{{card|title=Doppelgang War|type=Action|text=Each player puts a copy of each of their animate Things into the control of a random opponent.|creator=Binarius|number=10999}}


{{card|title=Helicopter Kung-fu Rampage|type=Action|text=If you control a living or mechanical Thing, every opponent either destroys a living or mechanical Thing they control or discards two cards.|flavortext=Card name after http://norefuge.net/vgng/vgng.html|creator=Binarius}}
{{card|title=Crystallized Ambition|type=Thing - Gem|creator=ChippyYYZ|cornervalue=0C|bgcolor=000048|text=Your maximum hand size is decreased by 1. When your max hand size is 0 or less, you lose the game.<BR>Draw two additional cards at the start of your turns.<BR>Whenever you discard down to your max hand size, the next player gains control of Crystallized Ambition.|number=11000}}


{{card|title=Summer Pinball Deathmatch|type=Thing|text=When you play this, each player gains 3 Pinball tokens. When a player would draw a card, they may instead gain a Pinball token. At the start of a player's turn, they must launch a Pinball token: flip a coin to knock a card out of target opponent's hand and flip a coin to preserve or destroy the ball. A player with no Pinball tokens is eliminated.|flavortext=Card name after http://norefuge.net/vgng/vgng.html|longtext=tilt|creator=Binarius}}
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{{card|title=Madden Kitchen Destruction|type=Action|bgcolor=143|text=The 2011 Green Bay Packers destroy up to three of target player's tangible Things. Gain an MVP token.|flavortext=Card name after http://norefuge.net/vgng/vgng.html|creator=Binarius}}
{{card|title=Seer of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing|creator=ChippyYYZ|text=Whenever you draw your second card in a turn, discard a random card and draw two cards.|flavortext=Through you, new directions to explore are revealed.|number=11001}}


{{card|title=Transportation Device|type=Thing|text='''Action:''' Steal a thing from an opponent, giving them one of your things.|creator=JakeTheWolfie|bgcolor=666|longtext=|flavortext=}}
{{card|title=Prince of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing|creator=ChippyYYZ|text=When an opponent chooses one or more cards from the deck, the discard pile, or another player's hand, you view the cards they are choosing from. You may choose for them.|flavortext=You ruin decisions.|number=11002}}


{{card|title=Viral Outbreak|type=Action|text=Everyone destroys half of their living things. A player may choose to destroy 3 currency tokens to negate the effects of this card on themselves.|creator=JakeTheWolfie|bgcolor=800|longtext=|flavortext=}}
{{card|title=Needs More Sauce|type=Action|text=Put target tangible Thing under a living Thing you control, face-down and out of play.|creator=Binarius|number=11003}}


{{card|title=Whispers of Insanity|type=Thing|text=At the end of your turn, destroy one of your tangible things. If you have no tangible things to destroy, you lose. Anytime someone targets you, they must destroy one of their tangible things.|creator=JakeTheWolfie|bgcolor=000|longtext=|flavortext=}}
{{card|title=It's Honest Work|type=Thing|text=Whenever you play a card, roll a d6: if you roll a 1 or 2, gain that many Money tokens.|creator=Binarius|number=11004}}


{{card|title=Desperate Flash|type=Action|creator=ChippyYYZ|text=Destroy target Thing and draw two cards. End this turn and skip your next turn.}}
{{card|title=Stranded|type=Action|text=Turn target Thing face-down until the end of your next turn. If its controller would discard any cards while it is face-down, it is the first one discarded.|creator=Binarius|number=11005}}


{{card|title=Xerxalon I, High Emperor|type=Thing|creator=ChippyYYZ|text=When Xerxalon enters play, turn all other Things face-down. At the end of your turn, return another Thing you control to your hand or destroy Xerxalon and flip all Things face-up.|flavortext="All bow before the high emperor! By his favor alone shall you rise."}}
{{card|title=Light/Space: Lonely Rolling Star|cornervalue=[[File:light.png|20px]][[File:space.png|20px]]|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|text=If there is only one Thing in play, draw four cards if you control it, and gain control of it if you don't.|flavortext=Singular importance, developed.|longtitle=y|number=1106}}


{{card|title=My Cat Who Hides Under The Couch When There's Other People|type=Thing|longtitle=true|creator=ChippyYYZ|text=Draw an additional card at the beginning of your turn if there are no other Things in play.}}
{{card|title=Heir of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text='''Action:''' Discard a Thing card. If you do, reveal cards from the top of the deck until you reveal a Thing card and put it into your hand. Discard the other revealed cards.|flavortext=Through you, lands are reshaped.|number=11007}}


{{card|title=My Dog Who Won't Rest Until Everyone's Accounted For|type=Thing|text=Draw an additional card at the end of your turn if you control at least three other non-token Things and no Things have left your control since the end of your last turn.|longtitle=Luna|creator=Binarius}}
{{card|title=Maid of Life|cornervalue=[[File:life.png|25px]]|type=Thing|creator=ChippyYYZ|text=At the end of your turn, gain an Energy token or a copy of another token you control.<BR>'''Action:''' Spend 5 tokens of the same type to draw until you have 5 cards in hand. You may draw cards from the top of the discard pile this way.|flavortext=You bring vitality to those around you.|number=11008}}


{{card|title=Metamorphose|type=Action|text=Move target Thing to the discard pile. Draw and reveal cards until you draw a Thing; put it in the original Thing's place and shuffle the other cards you drew back into the draw pile.|creator=Binarius}}
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{{card|title=Mystic Spatula of Magic|type=Thing|text=At the start of your turn, gain a Mana token. During your turn, you may spend 2 Mana tokens to summon into your hand a copy of #7023 Blue Spell, #7024 Green Spell, #7025 White Spell, #7050 Black Spell, or #7051 Red Spell, chosen at random.|flavortext=Card name after http://norefuge.net/vgng/vgng.html|creator=Binarius}}
 
{{card|title=Season of Abundance|type=Thing|creator=ChippyYYZ|text=When this enters play, draw a card.<BR><BR>Your maximum hand size is increased by one. Whenever you would gain tokens of any type, gain that many tokens plus one.}}
 
{{card|title=Double Dip|type=Action|creator=ChippyYYZ|text=Target Thing's controller must either put a Thing card from their hand on top of it or reveal a hand containing no Thing cards.}}
 
{{card|title=Accumulator|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, before drawing a card, put the top card of the deck into play face-down as a blank Thing.}}
 
{{card|title=Reiterate|type=Action|text=Return your most recently played Action and Thing cards to your hand and play them again.|creator=Binarius}}
 
{{card|title=Retreat to the Familiar|type=Action|text=Each player who controls at least one non-token Thing returns one of them to their hand and draws a card.|creator=Binarius}}
 
{{card|title=Post-Apocalyptic Jungle of the Blood God|type=Thing|bgcolor=043|text=When this comes into play and at the end of their turns, each player must discard until they hold at most two cards in hand and destroy their other non-token Things until they control at most two. Any player with no cards in hand and no Things in play is eliminated.|flavortext=Card name after http://norefuge.net/vgng/vgng.html|longtext=dystopia|creator=Binarius}}
 
{{card|title=Time Loop Guillotine|type=Action|text=If a thing has an action ability on it, destroy the thing and give it's owner an action with the text of the destroyed thing's action ability.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
 
{{card|title=Queen of the Nile|type=Thing|text=If you control a King, you win. Any water actions that you use will be used twice.|creator=JakeTheWolfie|bgcolor=AA6|longtext=|flavortext=The Queen waits, waits for the day that her King returns.}}
 
{{card|title=Nikola Tesla|type=Thing|text=Any electric things or actions that target you will be nullified. '''Action:''' Gain an Electric Token.|creator=JakeTheWolfie|bgcolor=AA0|longtext=|flavortext=An Under-Appreciated Estatic Inventor}}
 
{{card|title=Replace|type=Action|creator=ChippyYYZ|text=If your hand is empty, destroy target Thing, and its controller draws a card.<BR>If your hand is not empty, discard your hand and draw 4 cards.}}
 
{{card|title=A Time For Action|creator=ChippyYYZ|type=Thing|text=Whenever you would draw two or more cards, instead draw one fewer card. You may play one of those cards.}}
 
{{card|title=Weight of the World|type=Action|creator=ChippyYYZ|text=The player with more cards in hand than all others discards a card.<BR>The player with more non-Token Things than all others discards a card.<BR>The player with more types of Tokens than all others discards a card.<BR>If you discard three cards this way and your hand isn't empty, you win the game.|longtext=y}}
 
{{card|title=Qiv'Paanush, Herald of the Emperor|type=Thing|text=Play this card into any player's control.<BR>Your other Things must remain face-down in the presence of Qiv'Paanush, except by the Emperor's leave.<BR>'''Turn:''' Qiv'Paanush approves of your genuflection and proceeds to an adjacent player.|flavortext="Bow before the emissary of His Excellency, Xerxalon the Mighty!"|longtext=y|creator=Binarius}}
 
{{card|title=Baby Wormhole|type=Thing|text=When you play this, create and shuffle an Alternate Universe pile consisting of all of the Things from a randomly selected deck of the Dvorak archive. Repeat this process whenever the Alternate Universe pile is empty. Whenever a card enters the discard pile, remove it from the game and put the Alternate Universe's topmost card on top of the draw pile.|longtext=ds|creator=Binarius}}
 
{{card|title=Stealth Unicycle Bandit|type=Thing|text=A dreaded wobbly squeaking noise approaches in the night...<BR>'''Action:''' The bandit strikes again! Return this card to your hand and either discard a card to put a Thing in play into your hand or take a random card from target opponent's hand.|flavortext=Card name after http://norefuge.net/vgng/vgng.html|creator=Binarius}}
 
{{card|title=Magical Stone|type=Thing|text='''Action:''' Please the stone to instantly win the game.|creator=JakeTheWolfie|bgcolor=666|longtext=|flavortext=Doesn't look very magical..}}
 
{{card|title=King of Hearts|type=Thing|text=After this enters play, destroy the most recently played King of Hearts.|creator=JakeTheWolfie|bgcolor=900|longtext=|flavortext=}}
 
{{card|title=Torch|type=Action|text=Gain 3 torch tokens. They will always count as non-token things.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
 
{{card|title=Suzerain's Crown|type=Thing - Treasure|text=You control all monarchs. <br>'''Thing:'''Attach this to a living Thing you control, which is a King as long as it's attached. <br>
Once per turn, the attached King can order another Thing to use one of its '''Action''' abilities as an extra action. ('You' in that action still refers to its owner, who makes all the decisions involved.) |cornervalue=8z|creator=Bucky|longtext=y|bgcolor=770}}
 
{{card|title=Bucky's Sentry|type=Thing|text=Whenever a Thing with no cornervalue enters play, it receives a randomly generated cornervalue in digit-letter format.|creator=Binarius}}
 
{{card|title=Wizened Scholar|type=Thing - Townsperson|bgcolor=006|text=Your hand size limit is increased by 1 for each non-token Thing you control (maximum +3). In response to an opponent's Action, you may immediately discard a card by the same creator to nullify the Action's effects on you.|creator=Binarius}}
 
{{card|title=Hold Forth|type=Thing|text=Once between each of your turns, when an opponent plays a card, you may immediately put a Thing by the same creator with more words in its text into play.|creator=Binarius}}
 
{{card|title=You Know, Like An Update|type=Thing|creator=ChippyYYZ|text=If you play two cards by the same creator in a turn and no other cards, you may play a third card by that creator and end your turn.|flavortext="Like in that card game? You know the one, with the three card updates?"}}
 
{{card|title=Attack Pattern Analyzer|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn or when this enters play, each opponent may reveal any number of cards in their hand.<BR>When an opponent plays a card from their hand that wasn't revealed during your most recent turn, it can't destroy Things you control or cause you to discard cards this turn.}}
 
{{card|title=Microaggression|type=Action|creator=ChippyYYZ|text=Remove a Token from the game. Return this card to your hand.|flavortext="Hey, it's not like it's destroying any of your Things, so what are you complaining about?"}}
 
{{card|title=SpaceTime Dematerializer|type=Action|text=Everyone reveals their hand. Any things and action in their hand are discarded. Destroy any Things in play.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Dematerialization of both time and space!}}
 
{{card|title=Matter Recontructor|type=Thing|text='''Action:''' Destroy a thing you control other than this. Draw cards until you draw 1 thing. Discard the rest.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Status: Online}}
 
{{card|title=Prismatic Beam|type=Action|text=Destroy one Red, Orange, Yellow, Green, Blue, and Purple thing. If you can't destory one color, skip it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Taste the Rainbow}}
 
{{card|title=Ant Mill|type=Action|text=Each player simultaneously passes a card to the player on their left a number of times equal to the number of players. Starting with you and proceeding in order, each player destroys a Thing belonging to the player on their left.|creator=Binarius}}
 
{{card|title=Bring Some Friends|type=Action|text=Every player may draw five cards if at least two other people can be convinced to join the game within the next five minutes.|creator=Binarius}}
 
{{card|title=Tritone Sub|type=Action|text=Exchange a Thing in your hand with a Thing you control and gain a token of your choice of type.|creator=Binarius}}
 
{{card|title=Lich|type=Thing|text=Anyone can play this from the discard pile. <br>'''Action:''' Destroy two of your own Things.|cornervalue=7z|flavortext=He's not very pleasant, but at least he always shows up.|creator=Bucky|bgcolor=111}}
 
{{card|title=Collaborative Project|type=Thing|text=After drawing for your turn, if you have four Things with different creators, you win. Otherwise, discard a card and draw a card.|cornervalue=6z|creator=Bucky|bgcolor=007}}
 
{{card|title=Collaborative Brainstorm|type=Action|text=Draw and reveal three cards. Put any of them that share a creator with one of your Things back on top of the deck.|cornervalue=5z|creator=Bucky|bgcolor=700}}
 
{{card|title=Usurper|type=Thing|creator=ChippyYYZ|text=You count as the creator of all cards you control, play, or have in your hand instead of those cards' other creators.<BR>When a player plays an Action card you didn't create, you may put this card in the discard pile to negate that Action and put it into your hand.|flavortext=These are all my original ideas, of course."}}
 
{{card|title=Acid Rain|type=Thing|creator=ChippyYYZ|text=When this enters play, put target Thing in the discard pile.<BR>Whenever a player plays an Action, their opponent with the most cards in hand discards a card.}}
 
{{card|title=Ripple Effect|type=Action|creator=ChippyYYZ|text=The next player in turn order draws 0 cards and discards 1. The player after them draws 1 card and discards 2. Continue until each player has done this.<BR>Choose one: You discard one fewer card this way, OR the first card each opponent discards is chosen randomly.}}
 
{{card|title=Scavenger King|type=Thing|text='''Action:''' Gain control of target Thing. Your maximum hand size is reduced by 1.|creator=Binarius}}
 
{{card|title=Overheating|type=Thing|text=Play this card onto target Thing. Attached Thing may not use an ability on consecutive turns.|creator=Binarius}}
 
{{card|title=Gift Economy|type=Thing|text=Any player who plays a Thing must move one of their Things to an opponent's control at the end of their turn.|creator=Binarius}}
 
{{card|title=sopt sign|type=Thing|text=Whenever you are targettedby an action, you have a 25% chance to stop the action.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=stop, no, help, police.}}
 
{{card|title=Pray|type=Action|text=Ask for something on the back of this card. Do not discard, and instead play it as a thing. The next Yes/No/Maybe answer you get will determine the outcome of your prayer. (Maybe is a 50% chance of receiving what you asked for)|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Oh great milk jug, please answer this prayer true..}}
 
{{card|title=Cosmolight|type=Thing|text='''Action:''' Contimue the game, changing whether it is AM or PM|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Surprise Party Cannon|type=Action|creator=ChippyYYZ|text=Destroy target Thing. Each player gains a Confetti Token.<BR><BR>If this card is revealed from your hand, discard it.}}
 
{{card|title=Uprising|type=Action|creator=ChippyYYZ|text=Each player discards all but X cards from their hand, where X is the number of Things you control.}}
 
{{card|title=Transparency|type=Thing|creator=ChippyYYZ|text=After you draw a card at the beginning of your turn, you may draw an extra card, reveal your hand, then discard a card.}}
 
{{card|title=<span style="font-family: 'Comic Sans MS', 'Comic Sans', 'Chalkboard SE', 'Comic Neue', cursive;">'''PAЯTY CANNON'''</span>|type=Thing|bgcolor=000|text=Party Cannon destroys itself if you do not use either of its abilities during your turn. The same ability may not be used in consecutive turns. <BR>'''Action:''' Every player discards a card. <BR>'''Action:''' Destroy a Thing controlled by a player this ability has not yet targeted.|flavortext=This card is pink, orange, blue, and green, and every other card is black.|longtext=Partypocalypse|creator=Binarius}}
 
{{card|title=Ostracized|type=Thing|text=Name a creator when this comes into play. Destroy every Thing by that creator. When a player has any card by that creator in their hand, they must discard it and draw a card.|creator=Binarius}}
 
{{card|title=Nurse Back to Health|type=Action|cornervalue='''+'''|text=Put a living Thing from the discard pile into your hand.|creator=Binarius}}
 
{{card|title=Rat King|type=Thing|text='''Action:''' Gain a Rat token.<br> '''Action:''' Eliminate an opponent if you have more rats than their maximum hand size. You lose a Rat token for each card in their hand.|cornervalue=4z|creator=Bucky|bgcolor=416}}
 
{{card|title=Quarantine|type=Thing|text=Play this attached to another Thing. That Thing's abilities don't affect other Things, and card text that affects 'all Things' don't affect it or the Quarantine.|cornervalue=3z|creator=Bucky|bgcolor=007}}
 
{{card|title=Called Draw|type=Action|text=Shuffle target card from the discard pile into the deck, then draw and reveal a card. If it has the same name as the card you shuffled, gain a Fame token.|flavortext=Otherwise, you look silly.|cornervalue=2z|creator=Bucky|bgcolor=700}}
 
{{card|title=Convert Into Pure Energy|type=Action|cornervalue=''c''<sup>2</sup>|text=Set aside another Action from your hand. Destroy one of your tangible Things. Draw three cards; discard them and draw again if none are Actions. Play one of the Actions you drew this way and the Action you set aside. End your turn.|creator=Binarius}}
 
{{card|title=Telefrag|type=Reaction|bgcolor=900|text=Play immediately in response to an opponent's Thing. Destroy it before it takes effect and replace it with a Thing from your hand.|creator=Binarius}}
 
{{card|title=Bio Boost|type=Action|text=Target opponent draws a card and then gives you two cards from their hand.|creator=Binarius}}
 
{{card|title=No|type=Thing|text=For some inexplicable reason you just can't play this card.|creator=JakeTheWolfie|bgcolor=000|longtext=|flavortext=}}
 
{{card|title=Hardcore|type=Thing|text=The next time one of your things is destroyed, besides this, you instantly lose. '''Action:''' Prevent all of your things from being destroyed while discarding an action from your hand. This ends on your next turn, unless you discard an action without playing it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Create Creation|type=Action|text=Create a brand new thing, then play it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
 
{{card|title=Rotation Tool|type=Thing|creator=ChippyYYZ|text='''Action: '''Flip target Thing you control face-up or face-down, or rotate it 180° clockwise or counterclockwise.}}
 
{{card|title=Master of Camouflage|type=Thing|creator=ChippyYYZ|text=When an opponent plays an Action, first as a Reaction you may put this card into play from your hand if it's not already in play, and you may set aside up to three cards from your hand and/or add 3 blank cards to your hand.<BR>After that Action resolves, return any cards set aside or added this way to where they came from.|longtext=y}}
 
{{card|title=Buried Treasure|type=Thing|creator=ChippyYYZ|text=When this enters play, create 3 blank Thing cards named Gem and put them underneath it face down, along with the top 3 cards of the deck. Put those cards in the discard pile if this card leaves play.<BR>'''Action: '''Put a random card from underneath this card into your hand.}}
 
{{card|title=Dredge Net|type=Thing|text='''Action:''' Put the topmost card in the discard pile into your hand and put Dredge Net in its place. Instead of playing a Thing this turn, you may discard a card to return Dredge Net to your hand as well.|creator=Binarius}}
 
{{card|title=Banish to the Near Future|type=Action|text=Shuffle target Thing into the top ten cards of the draw pile.|creator=Binarius}}
 
{{card|title=The Transept|type=Thing - Location|bgcolor=006|text=Cobwebs line ornately inlaid wall carvings depicting... an ancient battle? But many of the figures have been defaced with crude hacking tools. Hollow echoes follow your footsteps to a rubble-filled corner, where you uncover three Crate tokens, each with "'''Action:''' Destroy this and draw a card." An urge to pry one open arises within you. What are those doing here...?|longtext=y|creator=Binarius}}
 
{{card|title=Jackpot!|type=Action|text=Upon drawing thi, you must play it. You immediately lose the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
 
{{card|title=Fool|type=Thing|text=You must play this as soon as possible. At the start of your turn, destroy target thing in your possession, other than this.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Instantaneous Win|type=Action|text=You instanty lose the game. Lucky You!|creator=JakeTheWolfie|bgcolor=AA0|longtext=|flavortext=Play this to redeem your Instantaneous Win!}}
 
{{card|title=Abyssal Boon|type=Thing|creator=ChippyYYZ|text=You can't win the game, and your opponents can't lose the game or be eliminated.<BR>Once during your turn, you may look at the top two cards of the deck. You may put one or both of them in the discard pile, then draw a card.}}
 
{{card|title=Destroy Destruction|type=Action|creator=ChippyYYZ|text=Destroy target Thing, then remove it from the game.}}
 
{{card|title=Fool's Fortune|type=Action|creator=ChippyYYZ|text=Create four blank Thing cards named Gem and put them on top of the deck.|flavortext="We're rich!"}}
 
{{card|title=Abrupt ''Choose Your Own Adventure'' Ending|type=Action|text=Eliminate yourself.|flavortext=You are never heard from again.<BR><BR><div style="text-align: center;">'''THE END'''</div>|creator=Binarius}}
 
{{card|title=Strategic Thrashing About|type=Action|text=Destroy one of your Things. Target opponent destroys one of their Things.|creator=Binarius}}
 
{{card|title=Homemade Hot Air Balloon|type=Thing|text='''Action:''' View target opponent's hand and roll a die. On a 1, crash: discard your hand and destroy this and four other Things you control, minus one for each card you discarded. If you can't, you are eliminated.|creator=Binarius}}
 
{{card|title=Preheat|type=Action|creator=ChippyYYZ|text=Choose one or both:<BR>You may play an additional Thing on your next turn,<BR>OR put a Flame Token on target Thing.}}
 
{{card|title=Clockwork Card Player|type=Thing|creator=ChippyYYZ|text=When this enters play, put your hand underneath it face down.<BR>At the beginning of your turn, after drawing a card, play a random card from underneath this card. It doesn't count as one of your plays for the turn. Put that card in the discard pile instead if it can't be played.|flavortext=Surprisingly articulate, but winds down pretty quickly.|longtext=tick}}
 
{{card|title=Lost Luggage|type=Action|creator=ChippyYYZ|text=Target opponent shuffles your choice of either a random card from their hand or a Thing they control of their choice into the deck, then gains a Crate Token with "'''Action:''' Destroy this and draw a card."<BR>Do this two more times. You may not choose the same opponent three times.}}
 
{{card|title=Dogpile|type=Action|text=Turn target Thing face-down. Put the top five cards of the discard pile on top of it face-down as blank Things.|creator=Binarius}}
 
{{card|title=Anxiety Attack|type=Action|text=You must play this card as soon as you draw it, but it does not count against your per-turn limit and you may draw another card. Discard a card if any opponent has more cards in hand or Things in play than you or played more cards during their most recent turn than you did.|creator=Binarius}}
 
{{card|title=Repulsor Blast|type=Action|text=Return up to one Thing controlled by each opponent to their hands. For each such Thing, return one of your Things to your hand as well.|creator=Binarius}}
 
{{card|title=Compactor|type=Thing|text='''Action:''' Combine 3 things owned by the same player into 1 token. Give this token to the owner of the 3 things and destroy said 3 things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Tap|type=Action|text=Turn target thing 90 degrees.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
 
{{card|title=Untap|type=Action|text=Unturn target thing 90 degrees.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
 
{{card|title=40% Off Sale|type=Action|creator=ChippyYYZ|text=For each player who controls at least 5 non-token Things, destroy two target Things that player controls.}}
 
{{card|title=Goblin Boss|type=Thing|creator=ChippyYYZ|text=When this enters play or at the beginning of your turn, gain a Goblin Token.<BR>When Goblin Boss would be destroyed, destroy a Goblin Token instead.<BR>When Goblin Boss is destroyed, the destroying player draws three cards, and you draw a card.}}
 
{{card|title=Bad Advice|type=Action|creator=ChippyYYZ|text=Put up to three cards from the discard pile into target player's hand. They discard three cards at random.}}
 
{{card|title=Luck of the Draw III|type=Action|text=Play this card as soon as you draw it; you may take another Action this turn. Draw seven cards. Choose three of them to discard, then discard three of the remaining four at random.|creator=Binarius}}
 
{{card|title=Sphaera Immobilis|type=Action|text=Each player may attach an Indestructibility token with "Attached Thing is indestructible" to one of their Things.|creator=Binarius}}
 
{{card|title=As Easy As 1-2-3|type=Action|text=Destroy 1 Thing, draw 2 cards, and gain 3 tokens of different types.|creator=Binarius}}
 
{{card|title=Legerdemain|type=Thing|creator=ChippyYYZ|text='''Action or Thing:''' Choose a card in your hand. Draw that card. Play this ability no more than once per turn.|flavortext="Now sign this card and shuffle it into the deck, and... what's this in my pocket? Could it be? It's the card you just signed!"}}
 
{{card|title=5 Facts You Won't Believe!|type=Action|creator=ChippyYYZ|text=Draw 5 cards. You may play an extra Action this turn. Discard 5 cards at random at the end of the turn.}}
 
{{card|title=Doomed To Repeat It|type=Thing|creator=ChippyYYZ|text=When you draw your first card on your turn, draw it from the bottom of the discard pile instead of the deck.}}
 
{{card|title=Foreordain|type=Action|text=Put three cards on top of the draw pile, then arrange the top six cards of the draw pile in the order of your choice.|creator=Binarius}}
 
{{card|title=The Earl of Sandwich|type=Thing - Person|bgcolor=006|text=At the beginning of your turn, you may gain a Toast token or a Corned Beef token. Once per turn, you may consume one of each to play an Action.|creator=Binarius}}
 
{{card|title=Three Dog Night|type=Action|text=Any player who controls fewer than 3 Things may not play cards during their next turn.|creator=Binarius}}
 
{{card|title=Shape Stealer|type=Thing|creator=ChippyYYZ|text=At the beginning of your turn, destroy another target non-token Thing chosen randomly. Shape Stealer becomes a copy of that Thing plus this ability.}}
 
{{card|title=Maid of Mind|type=Thing|creator=ChippyYYZ|text=When Maid of Mind enters play, draw two cards.<BR>Once during your turn, you may discard a card to play an additional Action this turn.|flavortext=You not only make choices, you create choices.}}
 
{{card|title=Page of Blood|type=Thing|creator=ChippyYYZ|text=When you discard a card, you may put it under Page of Blood instead of into the discard pile.<BR>At the beginning of your turn, if there are at least ten cards under Page of Blood, you gain "'''Thing:''' Gain control of target Thing."|flavortext=Through you, many bonds find a place to anchor themselves.}}
 
{{card|title=Glean Insight|type=Action|text=Look at the top five cards of the draw pile. Set one aside, shuffle the remaining four face-down and replace them, then put the one you set aside on top.|creator=Binarius}}
 
{{card|title="No, not that one."|type=Reaction|bgcolor=900|text=When you draw this card, you must immediately read its title aloud, draw another card, and put this card on top of the draw pile.|creator=Binarius}}
 
{{card|title=Roadrunner's Dance|type=Action|text=Create a blank Thing. Each player may contribute one sentence to its ruletext from one of their Things or a card they reveal from their hand. You choose its title. Shuffle it into the top 20 cards of the draw pile.|creator=Binarius}}
 
{{card|title=Mage of Light|type=Thing|creator=ChippyYYZ|text=When you would draw a card at the beginning of your turn, instead look at the top three cards of the deck, draw one of them, and shuffle the deck. You must play that card this turn if able. Discard it at the end of the turn if you haven't played it.|flavortext=You see the most essential path.}}
 
{{card|title=Knight of Breath|type=Thing|creator=ChippyYYZ|text=When you discard Knight of Breath, you may put it into play and return target Thing to its controller's hand.<BR>'''Action:''' Return Knight of Breath to your hand.|flavortext=You move as freely as the wind, but with the force to lift anything in your wake.}}
 
{{card|title=Rogue of Life|type=Thing|creator=ChippyYYZ|text='''Action: '''Look at the top card of the deck. If it's a Thing, you may swap it with target Thing. If it's an Action, you may swap it with a random card from target opponent's hand, or with a card from your hand.|flavortext=Through you, power redistributes itself.}}
 
{{card|title=Into the Shadows|type=Action|text=Move target Thing Up Your Sleeve. Play a Thing from your hand face-down in its place; turn it face-up at the beginning of your next turn.|creator=Binarius}}
 
{{card|title=Exeunt|type=Action|text=Return all of your non-token Things to your hand. For each one, gain an Applause token and draw a card.|creator=Binarius}}
 
{{card|title=Prototype Cloaking Device|type=Thing|bgcolor=003|text=When your hand is not empty, you are considered to hold only one card.|flavortext=Still a few technical challenges to deal with, but initial results seem quite promising.|creator=Binarius}}
 
{{card|title=Cheap Plastic Spell|type=Action|text=Turn all Tokens into Cheap Platic Trophies. They lose any text that they had before.|creator=JakeTheWolfie|bgcolor=771|longtext=|flavortext="Change the type of all tokens in play to Cheap Plastic Trophy." -ChippyYYZ}}
 
{{card|title=Laser Node|type=Thing|text='''Action:''' Destroy 1 thing for every 3 nodes in play.|creator=JakeTheWolfie|bgcolor=900|longtext=|flavortext=}}
 
{{card|title=Heroic Beam|type=Action|text=Destroy a Thing. If it was an Undead thing, gain a Human token.|creator=JakeTheWolfie|bgcolor=FFF|longtext=|flavortext="Destroy a Thing. If it was a Living thing, gain a Zombie token." - Bucky}}
 
{{card|title=Sylph of Heart|type=Thing|creator=ChippyYYZ|flavortext=Through you, the innate soul finds restoration.|text=At the beginning of your turn, choose one: If since your last turn you<BR>(a) discarded a card, draw a card.<BR>(b) had a Thing destroyed, return one of them to your hand.<BR>(c) lost control of a Thing, gain control of one of them.<BR>(d) skipped a turn, draw a card and play an extra card this turn.|longtext=8^y}}
 
{{card|title=Thief of Doom|type=Thing|creator=ChippyYYZ|flavortext=You take for yourself the sacrifices of others.|text=When a Thing would be destroyed, you may either gain control of that Thing first, or you may have Thief of Doom be destroyed instead ''(but not both)''.}}
 
{{card|title=Bard of Space|type=Thing|creator=ChippyYYZ|flavortext=Through you, creation tears itself apart.|text=When this or another Thing enters play, that Thing's controller may target a player and have them discard a card.<BR>Once during your turn, you may discard a card to play an additional Thing this turn.}}
 
{{card|title=Inner Peace|type=Thing|text=Discard your hand and destroy your other Things when you play this. You may not be eliminated. Inner Peace moves to the discard pile if you cause the destruction of any non-token Thing; it is otherwise indestructible.|creator=Binarius}}
 
{{card|title=Haunted Tambourine|type=Thing - Instrument|bgcolor=003|text=Discard a card when you play this. '''Action:''' Discard an Action card to retrieve the most recently played Action in the discard pile and play it.|creator=Binarius}}
 
{{card|title=Ancient Burial Mound|type=Thing|text=When you play this, attach the top five cards of the draw pile to it face-down as blank Things and put the bottom five cards of the draw pile face-down under it. If there are no Things on top of this, move the cards under it to your hand. '''Action - Excavate:''' Move a card on top of this to the discard pile.|creator=Binarius}}
 
{{card|title=ChippyYYZ Repellant|type=Thing|text=Any cards created by ChippyYYZ when this is played are immediately destroyed or discarded. Any cards that a player draws that are made by ChippyYYZ must be discarded.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Binarius Repellant|type=Thing|text=Any cards created by Binarius when this is played are immediately destroyed or discarded. Any cards that a player draws that are made by Binarius must be discarded.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Bucky Repellant|type=Thing|text=Any cards created by Bucky when this is played are immediately destroyed or discarded. Any cards that a player draws that are made by Bucky must be discarded.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Dadaist Painting|type=Thing|text=When you play this, destroy it.|creator=Binarius}}
 
{{card|title=Sourdough Starter|type=Thing|text=At the end of your turns, either discard a card or destroy Sourdough Starter. After you have discarded two cards in this way, you may draw an extra card at the beginning of your turns.|creator=Binarius}}
 
{{card|title=Inhibitor|type=Thing|text=When you play this, specify an Action ability on target Thing. That ability may not be used.|creator=Binarius}}
 
{{card|title=Witch of Rage|type=Thing|creator=ChippyYYZ|flavortext=You focus your will, and the wills of others, into an unstoppable vector in the direction that best serves you.|text=When a player plays an Action, you may discard 2 cards, or 1 if it's an opponent, to have them repeat that Action. An opponent's repeated Action can't target you or your Things.}}
 
{{card|title=Doom/Time: Consumptive Cadence|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Inexorable progression and sacrifice.|text=If you haven't played another Action or Thing this turn, remove target Thing from the game and end your turn.}}
 
{{card|title=Mind/Breath: Judgement Giocoso|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Direction and decision.|text=Look at the top 5 cards of the deck. Put up to two of them into your hand, then put the rest on top of the deck and/or discard pile in any order.}}
 
{{card|title=Snipe|type=Action|text=Remove target card from existance.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
 
{{card|title=Stickbomb|type=Action|text=Target a thing, and choose one of it's qualities. Remove target thing and any other target things with that quality from existance.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
 
{{card|title=Blast|type=Action|text=Remove all target things from existance.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
 
{{card|title=Rage/Light: Finality's Concerto|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Closed-mindedness and essentiality.|text=Reveal the top ten cards of the deck. If any of them could cause you to win the game (even if you do not currently meet their conditions), put those cards into your hand. Otherwise, return this card to your hand. Discard the other revealed cards.}}
 
{{card|title=Life/Space: Energized Overture|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Power and creation.|text=For the rest of this turn, you may play three additional Things, and you may play any number of Action Abilities that you haven't already played this turn.}}
 
{{card|title=Heart/Blood: Heartbeat Chorus|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Soul and unifying pacts.|text=Choose a creator. For each player, gain control of target Thing they control by that creator.}}
 
{{card|title=Button|type=Thing|text=A button is pressed when this is pressed.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Feel free to doodle a button onto here!}}
 
{{card|title=Improvised Explody Device|type=Thing|text=When a button is pressed, the controller, or holder, of this card must discard their hand or destroy their field, whichever this was in.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=ElectroMagnet|type=Thing|text=When a button is pressed, the ElectroMagnet turns on, attracting all metal things to it. Any things that would have magnetically attractive parts go into the control of the controller of this.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Commune With the Spirit Plane|type=Action|text=Reveal your hand and an equal number of cards from the top of the draw pile. You may exchange up to half of your cards with revealed cards from the draw pile, rounding up.|creator=Binarius}}
 
{{card|title=Rejuvenation Wave|type=Action|text=Every player draws a card. You draw an extra card.|creator=Binarius}}
 
{{card|title=Backflip Fadeaway Alley-oop|type=Action|text=If you have played no other cards this turn, play exactly three Actions, discard your hand, draw two cards, and end your turn.|flavortext=How is that even possible?|creator=Binarius}}
 
{{card|title=Remote-Activated Revolving Bookcase|type=Thing|text=When a button is pressed, flip this over, keeping the order of all cards that sandwich it. Any thing played on this when this revolves will become unusable and indestructible, until it revolves again. Any things played on this will be destroyed if this is destroyed.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Deathray|type=Thing|text=When a button is pressed, destroy target thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Trapdoor|type=Thing|text=When a button is pressed, any thing that is ontop of this falls into the discard pile.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Hope/Void: Miraculous Caesura|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Belief and obscurity|text=Name a card and search the deck for that card. If you find it, discard your hand and put all Things you control into the discard pile, then put that card into your hand. You may play it.}}
 
{{card|title=Time/Hope: Clockwork Improvisation|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Decay and possibility.|text=Each opponent may choose a Thing they control to be destroyed. Draw three cards, minus one for each Thing destroyed this way.}}
 
{{card|title=Breath/Doom: Gale-Wind Counterpoint|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Detachment and consequences.|text=Return target Thing to its controller's hand. Until your next turn, whenever a Thing enters play, its controller destroys a Thing they control.}}
 
{{card|title=Remote-Access Vault|type=Thing|text=When a button is pressed, you may place cards underneath this one from places you control. When a button is pressed again, this is no longer possible, and all the cards get discarded/destroyed if the vault gets destroyed. However, cards inside the vault cannot be affected.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Clockwork Activation|type=Thing|text=A button is pressed when your turn starts.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Void Button|type=Thing|text='''Action:''' Destroy Target thing you control. A button is pressed after this.|creator=JakeTheWolfie|bgcolor=000|longtext=|flavortext=}}
 
{{card|title=Good Customer Service|type=Action|text=Target opponent who destroyed one of your Things during their last turn is pleased to offer you a replacement card of your choice from their hand in compensation. If you take delivery of a Thing in this way, you may put it into play.|creator=Binarius}}
 
{{card|title=Trapped in the 2nd Dimension!|type=Thing|text=Play this card into target player's control.<BR><BR>If your hand is ever empty, draw a card. If you ever have more than one card in your hand, discard down to one card.|creator=Binarius}}
 
{{card|title=Telemark Fakie Bicycle Kick|type=Action|text=Discard a card and destroy a Thing you control to put a Thing from the discard pile into play. If you put it into your hand instead, the judges award you extra style points: draw a card.|flavortext=You're gonna see that one in the highlight reels for years.|creator=Binarius}}
 
{{card|title=Light/Mind: Melodic Gambit|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Agency and calculation.|text=Look at up to two target opponents' hands and take a card from each. If you take only one card this way, you may draw a card. You may play one of the cards taken or drawn this way.}}
 
{{card|title=Space/Rage: Isolating Scherzo|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Position and restriction.|text=Each opponent can't draw cards or play Things on their next turn. The next time you play a Thing this turn, you may activate one of its abilities.}}
 
{{card|title=Blood/Life: Chains of Crescendo|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Bonds and energy.|text=Return to play under your control each Thing that was destroyed while under your control since your last turn. Draw a card.}}
 
{{card|title=Linear<BR>Plot|type=Action|text=Target<BR>opponent<BR>draws<BR>once,<BR>discards<BR>once,<BR>and<BR>skips<BR>a<BR>turn.|creator=Binarius}}
 
{{card|title=Power Move|type=Action|text=Return target Thing to its controller's hand. Its controller discards a random card.<BR><BR>Instead of playing a Thing this turn, you may put the discarded card into play if it is a Thing.|creator=Binarius}}
 
{{card|title=Lateral Peel-Weight Yorker|type=Action|text=Discard a card. Target Thing's controller chooses either to destroy it or to play no cards during their next turn. If you destroy one of your Things instead, they do both.|flavortext=The setup, the timing, the precision... You have witnessed something special.|creator=Binarius}}
 
{{card|title=Mechanical Wrench|type=Thing|text='''Action:''' Change the Action text on a thing to be activated when a button is pressed.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Button Smasher|type=Thing|text=When a button is pressed, that button cannot be used to activate any other cards. If it was a card button, destroy that thing instead.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Portal Radio|type=Thing|text=When a button is pressed, no one may target you until the beginning of your next turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
 
{{card|title=Void/Heart: Dissonant Selves|type=Action - Fraymotif|bgcolor=600|creator=ChippyYYZ|flavortext=Submission and innate desire.|text=Put each card in your hand into target opponent's hand. They discard that many cards at random. You control that player during their next turn. }}
 
{{card|title=Heavy Pressure Plate|type=Thing - Button|bgcolor=006|creator=ChippyYYZ|text=When there are 6 or more non-token Things in play, Heavy Pressure Plate becomes pressed. When there are fewer than 6, it becomes unpressed again.<BR>When Heavy Pressure Plate becomes pressed, you may immediately play a free Action.}}
 
{{card|title=Undo Button|type=Action|creator=ChippyYYZ|text=Press the undo button! If it's your turn, return target Thing to its controller's hand. If it's not your turn, you may play this in response to an opponent's Action card to return it to their hand with no effect.}}
 
<!-- {{card|title=|type=Thing|text=|creator=|bgcolor=006|longtext=|flavortext=}} -->
<!-- {{card|title=|type=Action|text=|creator=|bgcolor=600|longtext=|flavortext=}} -->
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Latest revision as of 14:02, 17 June 2024

The Infinite Dvorak Deck
Designer Everyone
Date March 2007 and onwards
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.
Cards 1-100
Cards 101-200
Cards 201-300
Cards 301-400
Cards 401-500
Cards 501-600
Cards 601-700
Cards 701-800
Cards 801-900
Cards 901-1000
Cards 1001-1100
Cards 1101-1200
Cards 1201-1300
Cards 1301-1400
Cards 1401-1500
Cards 1501-1600
Cards 1601-1700
Cards 1701-1800
Cards 1801-1900
Cards 1901-2000
Cards 2001-2100
Cards 2101-2200
Cards 2201-2300
Cards 2301-2400
Cards 2401-2500
Cards 2501-2600
Cards 2601-2700
Cards 2701-2800
Cards 2801-2900
Cards 2901-3000
Cards 3001-3100
Cards 3101-3200
Cards 3201-3300
Cards 3301-3400
Cards 3401-3500
Cards 3501-3600
Cards 3601-3700
Cards 3701-3800
Cards 3801-3900
Cards 3901-4000
Cards 4001-4100
Cards 4101-4200
Cards 4201-4300
Cards 4301-4400
Cards 4401-4500
Cards 4501-4600
Cards 4601-4700
Cards 4701-4800
Cards 4801-4900
Cards 4901-5000
Cards 5001-5100
Cards 5101-5200
Cards 5201-5300
Cards 5301-5400
Cards 5401-5500
Cards 5501-5600
Cards 5601-5700
Cards 5701-5800
Cards 5801-5900
Cards 5901-6000
Cards 6001-6100
Cards 6101-6200
Cards 6201-6300
Cards 6301-6400
Cards 6401-6500
Cards 6501-6600
Cards 6601-6700
Cards 6701-6800
Cards 6801-6900
Cards 6901-7000
Cards 7001-7100
Cards 7101-7200
Cards 7201-7300
Cards 7301-7400
Cards 7401-7500
Cards 7501-7600
Cards 7601-7700
Cards 7701-7800
Cards 7801-7900
Cards 7901-8000
Cards 8001-8100
Cards 8101-8200
Cards 8201-8300
Cards 8301-8400
Cards 8401-8500
Cards 8501-8600
Cards 8601-8700
Cards 8701-8800
Cards 8801-8900
Cards 8901-9000
Cards 9001-9100
Cards 9101-9200
Cards 9201-9300
Cards 9301-9400
Cards 9401-9500
Cards 9501-9600
Cards 9601-9700
Cards 9701-9800
Cards 9801-9900
Cards 9901-10000
Cards 10001-10100
Cards 10101-10200
Cards 10201-10300
Cards 10301-10400
Cards 10401-10500
Cards 10501-10600
Cards 10601-10700
Cards 10701-10800


The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.

The only rules to adding cards are:-

  • Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
  • Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
  • Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
  • No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
  • Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.

Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).

Special Rules

The only rules that this deck uses in addition to the basic Dvorak rules are:-

  • Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".
  • If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.

Selected Sets

If you'd prefer a more compact subset of the deck, you may appreciate one of the following:

Superpower set, Token set, Flavor set, Pokédex, Adiart Inhabitants.

Expansions

These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:

Dvanguard set, Dvanguard booster pack, Shroud booster pack, Illusion booster pack, Up Your Sleeve booster pack, Swords booster pack, Vintage booster pack, ChippyYYZ booster pack, Ponies booster pack, Heavy Actions booster pack, Gems booster pack, Flame booster pack, Cosmic booster pack, Homestuck booster pack, Rotation booster pack, Moons booster pack, Novels booster pack, Variables booster pack, RTS booster pack, Constructed booster pack

Card List

The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300, 3301-3400, 3401-3500, 3501-3600, 3601-3700, 3701-3800, 3801-3900, 3901-4000, 4001-4100, 4101-4200, 4201-4300, 4301-4400, 4401-4500, 4501-4600, 4601-4700, 4701-4800, 4801-4900, 4901-5000, 5001-5100, 5101-5200, 5201-5300, 5301-5400, 5401-5500, 5501-5600, 5601-5700, 5701-5800, 5801-5900, 5901-6000, 6001-6100, 6101-6200, 6201-6300, 6301-6400, 6401-6500, 6501-6600, 6601-6700, 6701-6800, 6801-6900, 6901-7000, 7001-7100, 7101-7200, 7201-7300, 7301-7400, 7401-7500, 7501-7600, 7601-7700, 7701-7800, 7801-7900, 7901-8000, 8001-8100, 8101-8200, 8201-8300, 8301-8400, 8401-8500, 8501-8600, 8601-8700, 8701-8800, 8801-8900, 8901-9000, 9001-9100, 9101-9200, 9201-9300, 9301-9400, 9401-9500, 9501-9600, 9601-9700, 9701-9800, 9801-9900, 9901-10000, 10001-10100, 10101-10200, 10201-10300, 10301-10400, 10401-10500, 10501-10600, 10601-10700, 10701-10800.


Hope.png
Seer of Hope
Thing
When Seer of Hope enters play, each player draws a card.
Your maximum hand size is increased by 3.
Through you, the scope of possibility makes itself known.
#10801
Card by ChippyYYZ
Void.png
Prince of Void
Thing
Action: Target player reveals their hand.
Action: Destroy target Thing with no ruletext.
You bring an end to silence.
#10802
Card by ChippyYYZ
Time.pngBreath.png
Time/Breath: Unreal Air
Action - Fraymotif
Skip the next end of your turn (don't discard down to your max hand size. Effects that last until the end of the turn persist. It is still your turn while other players take turns. Your next turn still begins when it begins). At the beginning of your next turn, this turn becomes that turn.
Freedom from countdowns.
#10803
Card by ChippyYYZ
Hype
Thing
When another card would instruct you to draw any number of cards, you draw one more.
#10804
Card by Binarius
Pitter Patter
Action - Dance Move
Rotate target Thing up to 360˚. You may play a card without cost during your next turn.
#10805
Card by Binarius
Freeze Frame
Action - Dance Move
Rotate target Thing up to 360˚. Target opponent sets aside half of their hand at random, rounding down, until their turn ends: those cards are considered to be in hand but may not be played or discarded.
#10806
Card by Binarius
Breath.png
Heir of Breath
Thing
Heir of Breath enters play with the top 5 cards of the deck face-down under it.
When a player would draw any cards, first look at two random cards from underneath Heir of Breath and put one on top of the deck.
Action: Draw Heir of Breath.
Through you, changes in direction are invited.
#10807
Card by ChippyYYZ
Doom.png
Maid of Doom
Thing
Whenever a Thing is destroyed, its controller draws a card. If it has Doom in its title, they draw three cards instead.
You ensure that sacrifices are worth the cost.
#10808
Card by ChippyYYZ
Light.pngDoom.png
Light/Doom: Spotlit Reprise
Action - Fraymotif
Draw a card, then exchange any number of cards from your hand with that many cards from the top of the discard pile.
Loss and finds.
#10809
Card by ChippyYYZ
Informant Network
Thing
You may play this face-down. It's turned face-up when its other text becomes relevant.

When an opponent draws two or more cards, you may view them and put a copy of one into your hand.
#10810
Card by Binarius
Dogmatic Diatribe
Thing
When you play this, denounce target creator by discarding three cards by them or returning three of your Things by them to your hand. You may not play cards by them.
Action: Destroy target Thing by them or return up to three target Things by them to their controllers' hands.
#10811
Card by Binarius
Hide in Plain Sight
Thing
Opponents may not target you. For each of your Things targeted by an opponent, you may prevent the effect unless they discard a card.
#10812
Card by Binarius
Light.png
Page of Light
Thing
A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.
When you begin a turn with Score 25+, you gain "Instead of drawing your first card on your turn, look at the top 3 cards of the deck and draw two of them.
Through you, greater agency is achieved.
#10813
Card by ChippyYYZ
Mind.png
Mage of Mind
Thing
When Mage of Mind enters play, draw 5 cards and discard 4 cards.
When an Action you control causes one opponent to discard one card from their hand, you may look at their hand and choose which card they discard.
You wield intentions with precision and subtlety.
#10814
Card by ChippyYYZ
Space.pngMind.png
Space/Mind: Gravitic Beats
Action - Fraymotif
Add 3 blank Thing/Actions named Thought to your hand.
You may play this in response to an opponent's Action to set aside up to three cards from your hand until after that Action resolves and/or add 3 blank Thing/Actions named Thought to your hand.
Facades and invention.
#10815
Card by ChippyYYZ
Cave
Thing - Terrain
This enters play with three Rock tokens blocking the way. When the way is clear, you may have a Thing you play become a copy of Underground Tunnels (#8899) if you have none, or Subterranean River (#10817) if you have none. Action: Move a Rock token out of the cave and flip a coin to draw a card.
#10816
Card by Binarius
Subterranean River
Thing - Terrain
You are immune from the effects of atmospheric- and celestial-related cards. Gain a Water token at the beginning of your turn if you have fewer than two. If you control Cave (#10816), draw a card at the end of your turn if you have fewer than two.
Action and Thing - Trace the Source: Put a copy of Cave into your hand if you have none in hand and in play.
#10817
Card by Binarius
Sinkhole
Thing
You must play this immediately without cost when it enters your hand.

This enters play with a Water token, a Rock token, and a Rubble token, destroying another random tangible Thing you control if possible.
#10818
Card by Binarius
Space.png
Knight of Space
Thing
Other Things you control can't be destroyed by opponents' Things.
You protect the physical.
#10819
Card by ChippyYYZ
Rage.png
Rogue of Rage
Thing
Opponents can't play the only card in their hand.
When you begin a turn with an empty hand, put Rogue of Rage in the discard pile to draw two cards.
Through you, paths are closed off and briefly reopened.
#10820
Card by ChippyYYZ
Blood.pngRage.png
Blood/Rage: Heavy Metal Lament
Action - Fraymotif
Target opponent may discard two Thing cards from their hand. If they don't, their maximum hand size is reduced by 4 until the end of their next turn.
An anchor with a short chain.
#10821
Card by ChippyYYZ
Unthought
Thing
When this enters your hand, discard it.

Opponents' hand size limits are decreased by one.
#10822
Card by Binarius
Borg Drone
Thing
When an animate Thing is Assimilated, it becomes a copy of Borg Drone. If a player controls two or more animate non-Borg, they have "Action: Discard a card and destroy target Borg Drone."
If you control two or more Borg, they have "Action: Assimilate target Thing."
Action: Assimilate target Thing you control.
Resistance is futile.
#10823
Card by Binarius
Ten of a Kind
Action
Target player gains control of copies of cards #7753-7755, #7765-7767, and #7771-7773. Target other Thing they control becomes a copy of one of these at random.
#10824
Card by Binarius
Life.png
Sylph of Life
Thing
When you draw a card, you may draw it from underneath Sylph of Life.
Whenever you play your second card in a turn, you may put the topmost Thing in the discard pile face-down underneath Sylph of Life.
Through you, life is restored.
#10825
Card by ChippyYYZ
Blood.png
Thief of Blood
Thing
Action and Thing: Discard two cards. If you do, gain control of target Thing.
You bind others to yourself.
#10826
Card by ChippyYYZ
Void.pngLife.png
Void/Life: Blackbox Accompaniment
Action - Fraymotif
Look at the top 5 cards of the deck. If you control no Things, put up to three of them into your hand. If your hand is empty, put up to two Things from among them into play. If you control no Things and your hand is empty, do both.
Life out of nowhere.
#10827
Card by ChippyYYZ
Injury to Insult
Action
Destroy target Thing controlled by a player who was forced to discard a card last turn. Draw a card if you destroy a living Thing in this way.
#10828
Card by Binarius
Appropriate
Action
Play target Thing.
#10829
Card by Binarius
None of a Kind
Action
Specify a subtype of a Thing in play. Destroy all Things with that subtype.
#10830
Card by Binarius
4N
Mass Reveal
Action
You may play this face-down as a Thing; you may reveal it to play it as an Action at any time

Turn all face-down Things face-up in an order of your choosing. Reveal the top card of the deck and either play or discard it.
#10831
Card by Bucky
5N
Wild Cactus
Thing
You may play this face-down. It's turned face-up when its other text becomes relevant.

When another Thing targets a Cactus, destroy it afterwards. An opponent who touches a Cactus or target it with an Action discards a card at random.
#10832
Card by Bucky
Mass Conceal
Action
Turn all Things face down until the end of your next turn. Things enter play face down until then.
#10833
Card by Binarius
Endless Moment
Action
Each player simultaneously reveals a card from their hand to play. You may either return those cards to their hands or choose the order in which they are played. You may have each player draw a card and repeat this process.
#10834
Card by Binarius
All of a Kind
Action
All Things in play gain a subtype of target Thing or a Thing you reveal from your hand.
#10835
Card by Binarius
Time.png
Bard of Time
Thing
Players draw from the top of the discard pile instead of the deck.
Whenever a player would try to draw from an empty discard pile, destroy all Things instead.
Through you, timelines are undone.
#10836
Card by ChippyYYZ
Heart.png
Witch of Heart
Thing
When Witch of Heart enters play, target opponent draws two cards. You control that player during their next turn.
You manipulate the natures of those around you.
#10837
Card by ChippyYYZ
Heart.pngHope.png
Heart/Hope: Nascent Countermelody
Action - Fraymotif
Shuffle this card into the deck. Join the game as a new player (you are still also the player you already are), placed anywhere in the turn order. At the start of your (the player you are now) next turn, that player gives you each Thing they control and leaves the game.
To be more yourself than yourself.
#10838
Card by ChippyYYZ
Front-Load
Action
Draw two cards. You may play another Action this turn. The next time you draw at the beginning of your turn, discard one more card than you draw.
#10839
Card by Binarius
Delved Too Greedily
Reaction
Play immediately in response when an opponent draws more than one card, or draws a card under the top card of the draw pile. They discard the cards they drew and a random card.
#10840
Card by Binarius
Fast Walking Speed
Thing
Whenever you play an Action, gain a Speed token. When you have four Speed tokens, destroy them, draw cards until you draw an Action, and discard the other cards you drew. You may play the Action.
#10841
Card by Binarius
Doom.png6N
Card Dynamo of Doom
Thing
Whenever one of your Things is flipped or rotated, gain an Electricity token.

Action: Flip one of your other Things face down for the rest of the turn.
Thing: Spend 12 Electricity tokens to eliminate an opponent.
#10842
Card by Bucky
Hand Card
Thing
Unplayable.
#10843
Card by Binarius
Gotta Hand It To You
Action
Give each opponent a copy of Hand Card (#10843).
#10844
Card by Binarius
An Empty Fist
Action
Target player discards their hand and draws five copies of Hand Card (#10843).
#10845
Card by Binarius
Light.png
Muse of Light
Thing
When Muse of Light enters play, target opponent gains control of it.
At the start of your turn, each player draws a card.
If each opponent has at least 6 cards in hand at the end of your turn, you lose the game.
Through you, all significance is bestowed.
#10846
Card by ChippyYYZ
Void.png
Lord of Void
Thing
When Lord of Void enters play, target opponent gains control of it.
When you discard a card from your hand, discard it into target opponent's hand instead of the discard pile (it's face-up while you're discarding it).
Whenever an opponent would lose the game, they win the game instead.
You become the least of all.
#10847
Card by ChippyYYZ
0M
Mirror Move
Action
You may play this face-down as a Thing so that it's played as an Action when revealed.

Play this card as a copy of the topmost Action in the discard pile.
#10848
Card by ChippyYYZ
7N
Camouflage Blanket
Thing
When you play this, play another Thing from you hand face down attached to it and draw a card.

Flip the attached Thing face up whenever it's face-down and its text is relevant.
#10849
Card by Bucky
8N
Suspended Sentence
Thing
When you play this, put an Action face-down under it and draw a card. When Suspended Sentence leaves play, play that Action.

Thing: Destroy this.
#10850
Card by Bucky
9N
Cache Cartel
Thing
Play this face-down. You may turn this face-up whenever you want.

Action: Draw a card if you revealed any of your face-down Things this turn.
#10851
Card by Bucky
The Old One-Two
Action
Destroy target Thing or return two of target player's non-token Things to their hand.
#10852
Card by Binarius
Pied Piper
Thing
Action: Once per Thing, gain control of target animate Thing until its creator pays you a Money token or a card from their hand.
#10853
Card by Binarius
Bottleneck
Thing
Opponents may not draw more than one card per turn, play a Thing if they did so last turn, or play an Action if they did so last turn. When you play a Thing, Bottleneck moves to the discard pile.
#10854
Card by Binarius
8O
Overcome
Action
Choose target Thing and roll two dice. If either result is less than the number of that Thing's controller's Things, destroy it and draw cards equal to the lower result minus 1.
#10855
Card by ChippyYYZ
0I
Irreverent Adaptation
Action
Play this as a copy of any Action in the top 5 cards of the discard pile, except it has "not created by ChippyYYZ" inserted into its rules text after one instance of the word "Action", "Actions" "Thing", "Things" "card", or "cards".
#10856
Card by ChippyYYZ
9S
Second-Hand Book Store
Thing
You may play cards from your hand face-down as blank Things. When you play a face-down card, gain a Money token.
Action: Spend 2 tokens to flip a face-down Thing you control. Play it if it's an Action.
#10857
Card by ChippyYYZ
Bag of Old Chestnuts
Thing
At the end of each player's turn, shuffle the discard pile's top card into the top ten cards of the draw pile.
#10858
Card by Binarius
Complain
Action
Grumble about target Thing controlled by an opponent. You may draw a card unless they return it to their hand.
#10859
Card by Binarius
Esoteric Mysteries
Thing
When this enters play, turn target intangible Thing face down.
Action: Turn target Thing face up.
Action: Turn target Thing face down. Its controller may turn it face up at the beginning of their turn.
#10860
Card by Binarius
1Heart.png
Heart Attack
Action
Target token's text becomes "You lose the game at the end of your turn.".
You feel a burning sensation in your chest that spreads down your right arm.
#10861
Card by Bucky
Get That Checked
Action
Move target Thing to its controller's hand or Up Their Sleeve, or destroy any number of tokens you control.
#10862
Card by Binarius
Psychic Resonance
Action
Play this face down as a Thing so that it's played as an Action when revealed.

If this has been in your control for at least one full turn, target opponent reveals their hand to you; play this card as a copy of an Action in their hand.
#10863
Card by Binarius
Youthful Exuberance
Action
If you have played a living Thing this turn, play up to two Actions and draw a card.
#10864
Card by Binarius
▯▯
Double-Barrel Shotgun
Action
Mark off one of this card's shells or indicate a Thing you control with Ammunition in its title. If you do, destroy target tangible Thing or force target opponent to discard a random card.

Double-Barrel Shotgun reloads at the end of the game.
#10865
Card by ChippyYYZ
R
Team Rocket
Action
Look at target opponent's hand. You may reveal a living Thing from their hand and put it into your hand, and you may force them to discard an Action card of your choice.
Gain a Money token for each Pokémon you control.
#10866
Card by ChippyYYZ
Rainbow Ammunition
Thing
When you play an Action, destroy this. That Action is all colors, and if it targets any Things, it may instead target any number of Things such that each target is a different color from among Red, Orange, Yellow, Green, Blue, Purple, White, and Black.
#10867
Card by ChippyYYZ
Marine Biologist
Thing
This enters play with copies of Sea Cucumber (#1033), Pet Octopus (#1894), Hammerhead Shark (#4077), I'm On a Boat (#4623), Card Shark (#6174), and Colossal Whale (#7211) shuffled face down under it.
Action - Deep-Sea Expedition: Draw a card from under this. You must publish results before your next expedition.
Action - Publish: Gain a token named for a marine animal.
#10868
Card by Binarius
Advance Notice
Action
Reveal an Action in your hand and draw a card. Your opponents may have you discard that Action if they each discard a card. Otherwise, you must play that Action during your next turn if possible. If you do, draw a card.
#10869
Card by Binarius
Turtles All the Way Down
Thing
Indestructible while you control another tangible Thing; if you do not, destroy this. When another of your tangible Things would be destroyed, you may immediately play one in its place.
#10870
Card by Binarius
9F
Fact Check
Action
Do one, then do another:
Look at each face-down card in play or under Things in play.
OR Each opponent reveals their hand unless they reveal a Thing card from their hand.
OR Look at the top ten cards of the deck without reordering them.
OR You may play an additional Action this turn.
#10871
Card by ChippyYYZ
1B
Bottled Neck
Thing
When this card is destroyed, for each opponent, until the end of their next turn they can't draw more than one card, play a Thing if they did so on their last turn, or play an Action if they did so on their last turn.
#10872
Card by ChippyYYZ
4S
Secret Facility
Thing
You may play this face-down. It's turned face-up when its other text becomes relevant.

After drawing at the start of your turn, draw two cards and discard two cards. Discard no cards if you just flipped this card face-up.
#10873
Card by ChippyYYZ
Don't Just Do Something, Stand There!
Action
Target opponent sets the cards in their hand aside until the end of their next turn.
#10874
Card by Binarius
Appreciation for the Classics
Thing
Draw a card whenever you play one of the Infinite Dvorak deck's first 1,000 cards.
#10875
Card by Binarius
Three Cheers
Action
Each player draws three cards. You may play one of the cards you draw.
Hip hip hooray!
#10876
Card by Binarius
0A
Alone on Valentine's Day
Action
Each player who doesn't control a card with a Heart in its title or cornervalue must reveal one from their hand or discard two cards.
If at least two players show Hearts, each player who discards any cards this way loses the game.
#10877
Card by ChippyYYZ
1V
Valentine Card Exchange
Action
Each player may create a card and add it to their hand. It must not have any ruletext and its cornervalue must be a heart. Then each player gives a card from their hand to another player.

Draw a card.
#10878
Card by ChippyYYZ
2D
Dinner For Two
Action
Reveal the top 5 cards of the deck. Put a Thing from among them into play, then create a copy of that Thing under an opponent's control. You put one of the other revealed cards into your hand, then that opponent puts one of them into their hand. Discard the rest.
#10879
Card by ChippyYYZ
Be Mine
Action
Gain a Heart token and draw a card. Target opponent may do so as well. If they do, Heart tokens gain "If you destroy a Thing controlled by an opponent with a Heart, destroy this and discard a card."
#10880
Card by Binarius
Rousing Speech
Action
Each opponent reveals an Action from their hand or reveals their hand. You may play a copy of an Action revealed in this way. Then, in turn order, each opponent plays an Action they revealed in this way.
#10881
Card by Binarius
Wacky Buddy Cop Movie
Action
Play an animate Thing if you have not already done so this turn. Then reveal and discard cards from the draw pile until you reveal an animate Thing. Play it alongside its new partner.
One's a Skeleton Pirate. One's a Mana-Breathing Dragon. This summer...
#10882
Card by Binarius
2Space.png
Space Attack
Action
Target opponent's maximum hand size is 1 during their next turn. Their maximum Thing size is 10 during that turn. (They destroy their excess Things if they end their turn over the limit)
You don't have room for all that junk.
#10883
Card by Bucky
Rally the Troops
Action
During your next turn, each of your living Things may activate one of their abilities.
#10884
Card by Binarius
Discard Vortex
Thing
Whenever there is a card in the discard pile, it immediately moves to the bottom of the draw pile.
#10885
Card by Binarius
Opposing Paths
Action
Target player sets aside all but one card in their hand and draws a card for each, then shuffles the cards set aside into the draw pile such that one of them goes on top of the pile. Target other player reveals their hand, discards two cards, and draws two cards.
#10886
Card by Binarius
7R
Round Up
Thing
At the beginning of your turn before drawing, reveal the top card of the deck. Put it into your hand if it's a living Thing or has a card number ending in 0. Discard it otherwise.
#10887
Card by ChippyYYZ
X
Ad
Action
Look at the top two cards of the deck. Put one into your hand and the other into the discard pile.
Based on your likes!
#10888
Card by ChippyYYZ
9S
Shady Data Management
Action
If there are fewer than three copies of Ad (#10888) in the discard pile, create copies equal to the the difference and put them into the discard pile.
Look at target player's hand. Until your next turn, whenever that player would draw any cards, they instead draw that many Ads from the discard pile if possible.
#10889
Card by ChippyYYZ
Symbolic Defiance
Action
Destroy target Thing. It remains in play.
#10890
Card by Binarius
Flavor Blast
Action
Add flavortext to all flavorless Things in play.
#10891
Card by Binarius
Wet Shoes
Thing
Play into any player's control.

Whenever you play an Action, if you played an Action last turn, flip a coin to gain a Blister token with "Your hand size limit is decreased by 1. Action and Thing - Rest: One of your Blisters heals and is destroyed."
#10892
Card by Binarius
Gamebreaking Window
Thing
When this enters play, each player discards 3 cards.
No player can win the game while Gamebreaking Window is in play.
Once someone gets hurt, the lines on the ground stop mattering real quick.
#10893
Sock Twirling
Action
Each player chooses 2 cards in their hand and exiles the rest. While those cards are exiled, if a player would draw a card they draw one of those exiled cards instead.
#10894
Sleep
Action - Magic
Target opponent draws a card instead of taking their next turn, unless they or any of their cards is targeted first.
#10895
Card by Binarius
Game of Chicken
Thing
At the end of your turn, eliminate yourself or discard your hand containing at least one card and Game of Chicken moves to the discard pile.
Action: The previous player gains control of Game of Chicken.
#10896
Card by Binarius
Talk the Talk
Thing
Once during your turn, you may reveal an Action from your hand. If you do, you may not play other Actions during your next turn, and if you play the revealed Action during your next turn, destroy target Thing.
#10897
Card by Binarius
Setting the Ships
Thing - Tale
Setting the Ships enters play with 3 Chorus counters on it.

At the beginning of your turn, remove a Chorus counter from this thing. Then, exile the top two cards from the deck facedown.

When there are no more Chorus counters on this thing, sacrifice it and play all of the cards exiled with it.
#10898
The Travels of Malkin
Thing - Tale
The Travels of Malkin enters play with 5 Chorus counters on it.

At the beginning of your turn, remove a Chorus counter from this thing. Then, reveal the top 3 cards of the deck. You may choose up to one thing from among them to play and shuffle the rest into the deck.

When there are no Chorus counters on this thing, sacrifice it.
#10899
Rapturous Chorus
Action
Search the deck for a thing that enters play with Chorus counters and put that thing into play under your control with an additional 2 Chorus counters. Then, shuffle the deck and destroy all other living things.
When the gates of Heaven opened in a harmony most symphonic, the pits of Hell grew ever more full.
#10900


3Rage.png
Rage Attack
Action
Destroy a Thing you control, then destroy a random non-token Thing belonging to each other player.
You lash out at everyone around you.
#10901
Card by Bucky
Time.png
Seer of Time
Thing
Whenever any cards are put into the discard pile from anywhere, look at that many cards from the top of the deck (put them back in the same order).
Through you, the sands in the bottom of the hourglass speak of their friends in the top.
#10902
Card by ChippyYYZ
Doom.png
Prince of Doom
Thing
When an opponent's Thing would be destroyed, blank its ruletext first.
Instead of drawing at the start of your turn, you may discard a card and destroy Prince of Doom to blank target Thing's ruletext and destroy it.
You contain the pressure of an explosion.
#10903
Card by ChippyYYZ
Time.pngLight.png
Time/Light: Shining Circuit
Action - Fraymotif
If this game is a subgame, the main game ends and this game becomes the main game.
Shuffle the discard pile, put it on top of the deck, then look at and reorder the top 5 cards.
Putting an offshoot timeline in the spotlight.
#10904
Card by ChippyYYZ
Conquer the Wastelands
Action
Draw a card. If it's a thing, you may put it under your control.
#10905
The Ducklands
Thing - Land
While you control The Ducklands, you have an unlimited number of duck tokens.
#10906
Popular Fan Theory
Action
Exchange target living Thing with a living Thing visible to you or the first living Thing in the draw pile, shuffling afterward.
#10907
Card by Binarius
Parallel World Travels
Thing
Opponents do not perceive Parallel World Travels, Things attached to it, or those Things' effects on them.
Action: Discard the draw pile's top card, or if it is a Thing you may attach it to this instead of playing a Thing this turn.
#10908
Card by Binarius
Thesis Title Generator
Thing
Action: Randomly choose three other Things in play. You may skip your next turn to work on your thesis. If you do, gain control of copies of them at the beginning of the following turn.
The Most Unreliable Narrator: Anaphora, Ekphrasis, and the Rule of Three in Yankovic's "Albuquerque"
#10909
Card by Binarius
Light.png
Heir of Light
Thing
Whenever a player or card is chosen randomly, choose twice, then you pick which result to use.
Action: The next Action an opponent plays before your next turn that targets anything has its target chosen randomly.
Through you, fortunes shift unexpectedly.
#10910
Card by ChippyYYZ
Rage.png
Maid of Rage
Thing
Your maximum hand size is reduced by 2. Things you control can't be destroyed if you discarded down to your max hand size on your last turn.
You turn limitations into resolve.
#10911
Card by ChippyYYZ
Breath.pngSpace.png
Breath/Space: Twister And Shout
Action - Fraymotif
Reveal cards from the top of the deck until you reveal a Thing card and put it into play. If you revealed any other cards, put one of them at random into your hand and discard the rest. Otherwise, each opponent returns a Thing they control to their hand.
Whims and placement.
#10912
Card by ChippyYYZ
King's Oolong Tea
Thing
Premium high-mountain tea leaves featuring the terminal buds of the shrub's loftier stems. Steep up to three times at 85-90˚C for 3-4 minutes.
Action - Steep: When your next turn begins, reveal a card from the draw pile for each player. You may draw one, then each opponent may draw one at random. Discard the rest. Players who partake are inspired not to target or be targeted by their opponents or their opponents' cards until your next turn.
#10913
Card by Binarius
Deep Pockets
Thing
Whenever you would be required to spend or give any number of Money tokens, you are considered to have enough.
#10914
Card by Binarius
Gainsay
Action
Return target Thing to its controller's hand. You may discard a card to play another Action.
#10915
Card by Binarius
Space.png
Page of Space
Thing
Whenever you play a Thing, put the top card of the deck face-down underneath Page of Space, then if there are at least four cards under it, reveal them. If any are Things, put one into your hand. Otherwise, discard them and gain "Things you control can't be destroyed by opponents' Actions."
Through you, many things find their foundation.
#10916
Card by ChippyYYZ
Life.png
Mage of Life
Thing
Whenever a player uses an Action Ability, gain an Energy token.
At the start of your turn, you may spend three Energy tokens to draw an extra card.
You find meaning in the vibrancy of living.
#10917
Card by ChippyYYZ
Hope.pngBlood.png
Hope/Blood: Ascending Call
Action - Fraymotif
Any number of target players each draw a card for each non-token Thing they control beyond the first.
Expansion and connections.
#10918
Card by ChippyYYZ
Heroic Entrance
Action
If you have played an animate Thing this turn, choose one: turn target Thing face down until the end of its controller's next turn, return target animate Thing to its controller's hand, or opponents may not use their animate Things' abilities during their next turn.
#10919
Card by Binarius
Inflation
Action
You must play this without cost as soon as it enters your hand. Inflation destroys 1/10 of each player's Money tokens, rounded to the nearest whole number. If a player controls fewer than five Money tokens, Inflation instead has a 50% chance to destroy one of them. Shuffle Inflation into the top 20 cards of the draw pile. Draw a card.
#10920
Card by Binarius
Wildfire
Thing
Flame tokens have "Destroy this and attached Thing at the beginning of your turn." When this enters play and at the beginning of each turn, the active player attaches a Flame token to a flammable Thing they control if possible, unless they control any water. If any Flame tokens are in play, Wildfire is indestructible except by a water-based effect or by a player who controls water.
#10921
Card by Binarius
Blood.png
Knight of Blood
Thing
Action: Look at the top 6 cards of the deck. Reveal up to two Thing cards from among them, put them into your hand, then discard that many cards. Shuffle the deck.
You organize ideal alliances.
#10922
Card by ChippyYYZ
Heart.png
Rogue of Heart
Thing
When Rogue of Heart enters play or you play a Thing that doesn't share a creator with any other Thing you control, two target players each put a card from their hand or a Thing they control into the other's hand.
Through you, others are called to share themselves.
#10923
Card by ChippyYYZ
Void.pngRage.png
Void/Rage: Forgone Stinger
Action - Fraymotif
Each player discards all but one card from their hand. End the turn.
Exclusion of all else.
#10924
Card by ChippyYYZ
Rebirth
Action
Gain control of target living Thing in the discard pile.
#10925
Card by Binarius
Clipboard Full of Papers
Thing
You are considered to have played an Action on your current/most recent turn whenever it would suit you.
Action: Stride confidently, clipboard in hand. Until your next turn, opponents must discard a card to target you.
Makes you look focused, purposeful, and most importantly, busy.
#10926
Card by Binarius
Guestbook
Thing
Whenever an animate Thing enters play, its controller may write its title on this card.
#10927
Card by Binarius
Hope.png
Sylph of Hope
Thing
Once per turn, when you discard an Action card, you may discard it into play instead of putting it in the discard pile. Until it leaves play, it's a Thing with "Action: Play this card."
Through you, lost hopes are found once more.
#10928
Card by ChippyYYZ
Void.png
Thief of Void
Thing
Once between your turns, you may change the target of an Action. You can't make that Action target the player who played it or a Thing controlled by that player.
You snatch the obscurity away from bystanders.
#10929
Card by ChippyYYZ
Mind.pngLife.png
Mind/Life: Multiple Measures
Action - Fraymotif
Draw two cards and discard a card. At the start of your next turn, draw two additional cards and discard a card.
Continual planning.
#10930
Card by ChippyYYZ
Bluesy Duet
Thing
You and target opponent may each draw a card when the other plays an Action. If the drawn card is music-related, it may be played immediately.
#10931
Card by Binarius
Quill of Authoring
Thing
You are considered to be a creator of cards you play, in addition to their other creators.
#10932
Card by Binarius and You
Fast Thinker
Thing
Whenever an opponent plays a card in the same turn that they drew it, you may put a copy of it into your hand.
#10933
Card by Binarius
5D
Dvorak Throwdown
Action
You win if it's a subgame. If there's been a subgame this game, ignore this Action. Shuffle this card and the discard pile into the deck, then each player notes a Thing they control. Using only the deck, players play a subgame, each playing a copy of their noted Thing at the beginning. You go first. If one player wins the subgame, they gain control of the noted Things and begin their turn.
#10934
Card by ChippyYYZ
Breath.png
Bard of Breath
Thing
At the start of your turn, each player with 5 or more cards in hand discards half of them, rounded down. When you discard cards this way, draw a card and draw Bard of Breath.
Through you, pursuits are overextended.
#10935
Card by ChippyYYZ
Mind.png
Witch of Mind
Thing
Whenever you draw your second card in a turn or discard your second card in a turn, look at the top card of the deck. You may have target player discard a random card and draw a card.
You control second guesses.
#10936
Card by ChippyYYZ
Carbon Paper
Thing
Action: You may have this become a copy of a card played by an opponent during their next turn. If it is an Action, return it to your hand.
#10937
Card by Binarius
Fax Machine
Thing
Action (global): Put a copy of a card in your hand or a Thing you control into target opponent's hand.
#10938
Card by Binarius
Copy Machine
Thing
Action: Gain control of a copy of target paper-based Thing.
#10939
Card by Binarius
Doom.pngHeart.png
Doom/Heart: Sheer Heart Attack
Action - Fraymotif
Look at the top 7 cards of the deck. Put 4 of them in your hand and discard the rest. Set this card aside.
If this card is set aside by you when the game ends and your playgroup plays another game of Dvorak after this one, draw two fewer starting cards.
Spending part of yourself.
#10940
Card by ChippyYYZ
Mind.png
Muse of Mind
Thing
While you have more cards in hand than each opponent, you choose all targets for Actions instead of any other player.
Action: Discard four cards to flip a coin. On a heads, target player loses the game.
Through you, all choices are filtered.
#10941
Card by ChippyYYZ
Heart.png
Lord of Heart
Thing
Lord of Heart enters play with a copy of itself face-down under it and counts as a player under your control after you in turn order with a 1-card starting hand.
When Lord of Heart wins, you win.
Action, Destroy a Thing you control: Lord of Heart draws the cards under it.
You are all possible versions of yourself.
#10942
Card by ChippyYYZ
Psychic Imprinting
Action
If you have not yet Imprinted this card, return it to your hand and view the top card of the draw pile, and you may Imprint this card by writing that card's name on it. If an opponent plays a card with that name, this card becomes a copy of it.
#10943
Card by Binarius
Samizdat
Action
Handwrite a copy of target Thing onto a blank card and put it into your hand.
#10944
Card by Binarius
MIT License
Thing
Play attached to target Thing.

Permission is hereby granted, free of charge, to any player, to deal in attached Thing (the "Card") without restriction, including without limitation the right to put a copy into their hand, subject to the following conditions:
This permission notice shall be included in all copies or substantial portions of the Card.
#10945
Card by Binarius
1T
Token Crisis
Thing
At the end of each opponent's turn, that player's tokens are gone.
We can put that check in a Money Token Mutual Fund, then we'll reinvest the earnings into blognomic accounts with compounding interest aaand it's gone.
#10946
Card by ChippyYYZ
6T
Tinted Glass House
Thing
Whenever any cards in your hand would be revealed to or looked at by another player, you may subsititute that many blank cards instead.
When you play an Action that destroys any Things, destroy Tinted Glass House.
#10947
Card by ChippyYYZ
4S
Suburban Sprawl
Action
Gain 2 House tokens and draw 2 cards. If you control a non-token Thing that's identical to another Thing in play, gain 3 House tokens and draw 3 cards instead. Otherwise, create a copy of up to one target Thing that's a building and put it into your hand.
#10948
Card by ChippyYYZ
Rest Stop
Thing - Building
You may destroy this at the beginning of your turn.

Each player may end their turn by setting the cards in their hand aside until their next turn or until this leaves play. If they do, their hand is considered empty and machine-based effects may not target them or their Things in the interim.
#10949
Card by Binarius
Total Eclipse
Thing
When this enters play, players may return any of their Things to their hand. When this has been in play for a full turn, destroy it: players with no other non-token Things gain an Eclipsed token with "Indestructible. If an opponent wins the game, you win as well."
A focused moment of night, a world of shadow, all-extinguishing: the silent Moon unveils the eternal chorus of its master's arcane raiment.
#10950
Card by Binarius
Trading Post
Thing - Building
Action: Each player may either exchange a Thing they control with a Thing in their hand or gain a token of a type they do not control.
#10951
Card by Binarius
4R
Rowdy Scavenger
Thing - Party Member
When another tangible Thing is destroyed, gain a Money token.
Action: Set aside a building or vehicle in the discard pile to draw a card and gain a token of any type. If the removed card is an Action or has an Action ability, do what it says.
#10952
Card by ChippyYYZ
1D
Derelict SUV
Action
Look at the top 6 cards of the deck. From among them, reveal up to two tangible Things that might fit in a trunk and a glove compartment respectively and put them into your hand. Discard the rest and put Derelict SUV into play face-down as a blank Thing.
#10953
Card by ChippyYYZ
1F
Fishing Boat
Thing
You may play an extra Action ability of each Rod, Net, or Spear you control each turn.
Action: Look at the top card of the deck. If it's a living Thing, you may reveal it and put it into your hand. If you don't, gain a Food token.
#10954
Card by ChippyYYZ
Swatter
Thing - Trap
You may play this face-down. It's turned face-up when its other text becomes relevant.

Until the following effect has triggered, when another non-token Thing enters play, flip a coin: on heads, return it and target other non-token Thing to their controllers' hands.
#10955
Card by Binarius
Dumpster
Thing - Trap
Until the following effect has triggered, when another non-token Thing enters play, flip a coin: on heads, each player gains control of 1d4 copies of Debris (#10957). The triggering player gains one more. At the beginning of each player's turn, one of their Debris is destroyed.
#10956
Card by Binarius
Debris
Thing
Play into any player's control.

When you play an Action, its text has a 50% chance to become "Destroy a Debris you control."
#10957
Card by Binarius
1S
Storm Area 51, They Can't Stop All of Us
Thing
At the start of your turn, rotate this card 90° clockwise. When it completes a clockwise rotation, put it in the discard pile, then each player returns each Thing they control to their hand and draws that many cards.
When a Thing is destroyed, destroy this card and half of all other nontoken Things, chosen randomly.
#10958
Card by ChippyYYZ
9E
Everybody Points Their Fans At The Hurricane To Blow It Away
Action
If there are more cards in play and in players' hands than there are in the deck, draw the deck. Otherwise, discard that many cards from the top of the deck, then each player discards a card.
#10959
Card by ChippyYYZ
N
W_E
S
Shifting Labyrinth
Action - Trap Building
If this is revealed from the deck, the current player plays it targeting themself.
Target player may, up to four times, discard a card and draw a card. If they don't discard cards with "N", "S", "E", and "W" in their titles and cornervalues, their turn ends and they skip their next turn.
#10960
Card by ChippyYYZ
Gauss Arrow
Thing - Trap
You may play this face-down. It's turned face-up when its other text becomes relevant.

Until the following effect has triggered, when another non-token Thing enters play, flip a coin: on heads, turn it face down until the end of its controller's next turn.
#10961
Card by Binarius
Ball Bearing Blockers
Thing - Trap
When this enters play, each opponent gains three Bounce tokens with "When you would play a Thing, first roll 1d4: if the result is greater than the number of your Bounce tokens, remove them from the game; otherwise, return that Thing to your hand and destroy a Bounce token."
#10962
Card by Binarius
Bell Carousel
Thing - Trap
Each player flips a coin at the beginning of their next turn after this enters play: on heads, they may immediately play an Action without cost; on tails, you may do so.
#10963
Card by Binarius
5L
Leading Question
Thing - Trap
When an opponent must discard a card of their choice during your turn, you may look at that player's hand and choose which card they discard. If you do, return Leading Question to your hand.
#10964
Card by ChippyYYZ
7F
Fast Car
Thing
Action: Gain a Money token.
Action: Discard your hand. Spend all your Money tokens and draw that many cards.
"You got a fast car / I got a plan to get us out of here"
— Tracy Chapman, 'Fast Car'
#10965
Card by ChippyYYZ
4C
Can't Make Change (2024)
Action
Each player discards a card. Each player, starting with you, chooses two consecutive cards from the discard pile and puts them into the hands of the players to their left and right.
From jtwe's Can't Make Change (#4), Can't Make Change II: Electric Boogaloo (#498), and Can't Make Change III: The Search for Spock (#2176).
#10966
Card by ChippyYYZ
Spinning Maces
Thing - Trap
Each player flips a coin at the beginning of their next turn after you play this: on heads, they may immediately discard a card to play an Action without cost; on tails, they play no Actions that turn and flip again at the beginning of their next turn.
#10967
Card by Binarius
Mass Start
Action
All non-token Things are considered removed from play. They return to play in random order.
#10968
Card by Binarius
Elimination Race
Action
Attach to every non-token Thing a Danger token with "When at most two Danger tokens are in play, destroy attached Thing. Action: Destroy this."
#10969
Card by Binarius
1N
No Witnesses
Action
Target Thing card in the discard pile is already there. Which is weird, since there's no record of it being destroyed or discarded since it last entered play. In fact, it was reported as being in play earlier this turn.

When an opponent sees this card in your hand, discard it.
#10970
Card by ChippyYYZ
2B
Bully The Weak
Thing
Action: Destroy target Thing with a cornervalue that doesn't contain a digit higher than 2. (it must still have a cornervalue.)
#10971
Card by ChippyYYZ
3H
Hit the Jackpot
Action
Reveal the top 3 cards of the deck. For each 7 in those cards' cornervalues, reveal two more cards. Choose one of them at random, then choose one for each 7 among the cornervalues of the revealed cards and Things you control. Put them into your hand. If there were 3 or more 7s among the cornervalues of the revealed cards and Things you control, you win the game.
#10972
Card by ChippyYYZ
Trash Day
Action
Players may put any cards in their hands or under their control into the discard pile. At the end of your turn, shuffle the discard pile into the draw pile.
#10973
Card by Binarius
Heavy Burden
Thing
Your hand size limit is reduced by 1.

While Heavy Burden is in your hand, your hand size limit is reduced by 2, and you may not play or discard it unless it is the only card in your hand.
#10974
Card by Binarius
Step Back
Action
If you played a Thing this turn or last turn, return one of your Things to your hand. Put a card on top of the draw pile.
#10975
Card by Binarius
9T
Turn Aside
Action - Reaction
Rotate up to one target Thing 90° either direction.
When a player plays an Action card or an Action Ability of a Thing, if that card doesn't have a 9 in its cornervalue, you may play Turn Aside in response and negate that Action or Action Ability.
#10976
Card by ChippyYYZ
5C
Choking Gas Bombs
Thing
Action: Target opponent's maximum hand size is reduced by 2 until the end of their next turn. They gain a Poison token.

When this card is destroyed, each player's maximum hand size is reduced by 2 until they next end their turn.
#10977
Card by ChippyYYZ
0J
Junkmobile
Thing
When this card enters play, shuffle the discard pile, then put the top three cards of the discard pile under it.
Action: Put the top card of the discard pile underneath this card, draw a random card from under this card, then discard a card or destroy Junkmobile.
#10978
Card by ChippyYYZ
Formalities
Thing
When Formalities enters play, begin your turn. When Formalities leaves play, the current player ends their turn.
#10979
Card by Binarius
Ad Break
Action
When a player who has not yet played Ad Break begins their turn, they draw and play it instead of drawing any other cards.
#10980
Card by Binarius
Quiet Hallways
Thing
If the first card you draw during your turn is a Building or Location, you may immediately play or discard it. If you do, draw a card.
#10981
Card by Binarius
0C
Corporate Sponsorship
Action
Until the end of your next turn, whenever you play a card, draw a card and gain a Money token.
I like to start my day with CashCrazedⓇ.
#10982
Card by ChippyYYZ
3M
Midnight Train To Anywhere
Action
Return each Thing you control to your hand, discard your hand, and draw that many cards. You may discard you hand again and draw that many cards.
#10983
Card by ChippyYYZ
8E
Underground Ruins
Thing - Building
When this enters play, put the bottommost Thing in the discard pile and the card directly above or below it into your hand.
When this card is destroyed, the cavern collapses; remove all cards in the discard pile from the game.
#10984
Card by ChippyYYZ
Loophole Lawyer
Thing
When you would draw a card, you may instead have an opponent draw a card and give it to you. When you would discard a card, you may instead give a card to an opponent to discard.
#10985
Card by Binarius
Dazed
Status
Unplayable.

At the end of your turn, discard this.
#10986
Card by Binarius
Misattribute
Action
Second-person references on target Thing refer specifically to you.
“Don't believe everything you read on the Internet.” — Abraham Lincoln
#10987
Card by Binarius
0M
Mighty Blow
Action
Return target Thing to its controller's hand. Create a copy of Dazed (#10986) and shuffle it into that player's deck (if they don't have their own deck, that card becomes their deck).

Instead of playing a Thing this turn, you may reduce that player's maximum hand size by 2 until the end of their next turn.
#10988
Card by ChippyYYZ
1U
Unmarked Van
Thing
You may play this face-down. It's turned face-up when its other text becomes relevant.

Action: If this card was just face-down, roll a d6. On a 3+, shuffle Unmarked Van and target Thing you don't control into your deck (if you don't have your own deck, those cards become your deck).
#10989
Card by ChippyYYZ
4S
Follow the Clues
Action
Look at the top 5 cards of the main deck. Shuffle up to three of them into your deck, put the rest on top of the main deck in any order, then draw a card (if you don't have your own deck, those cards become your deck).
#10990
Card by ChippyYYZ
Couch Surfer
Thing
At the end of your turn, Couch Surfer goes on top of the draw pile.
#10991
Card by Binarius
Waiting in the Wings
Thing
Whenever another non-token Thing you control leaves play, you may immediately play an animate Thing in its place.
#10992
Card by Binarius
Lens Flare
Thing
If you do two of the following in a turn, you may choose to do both of the other two.
  • Play a mechanical Thing or activate a mechanical Thing's ability
  • Draw a card if you've already done so this turn
  • Destroy a tangible Thing
  • Gain an Energy token
#10993
Card by Binarius
5T
Train
Action/Thing
As an Action: Draw a card for each living Thing you control. You may play a living Thing you draw this way.
As a Thing: When this enters play, put the top 3 cards of the deck into play face-down.
Action: Draw another Thing you control, then discard a card.
#10994
Card by ChippyYYZ
3S
Societal Decay
Action
Remove the 10 lowest-numbered cards in the discard pile from the game. Return the highest-numbered Thing in play to its controller's hand.
Instead of playing a Thing this turn, you may return the highest-numbered Thing in play to its controller's hand.
"It was just better back in the early triple digits. Nowadays they wouldn't let you design cards like that..."
#10995
Card by ChippyYYZ
3P
Power Crystals
Thing - Gem
When you play a Thing (including this), gain 1 Energy token, or 3 Energy Tokens if that Thing is a gem.
Action: Spend any number of Energy tokens to reveal twice that many cards from the main deck. Shuffle any number of Action cards revealed this way into your deck (if you don't have your own deck, those cards become your deck) and discard the rest.
#10996
Card by ChippyYYZ
Which Was The Style At The Time
Thing
Action: If you played a Thing this turn, return a higher-numbered Thing to its controller's hand. If the Thing you played is the lowest-numbered Thing in play, each opponent discards a card.
"Gimme five bees for a quarter," you'd say.
#10997
Card by Binarius
Novelty Factor
Action
Reveal and discard the top card of the draw pile until you reveal a card that has not been played this game. You may play it without cost. If you do, you may return Novelty Factor to your hand.
#10998
Card by Binarius
Doppelgang War
Action
Each player puts a copy of each of their animate Things into the control of a random opponent.
#10999
Card by Binarius
0C
Crystallized Ambition
Thing - Gem
Your maximum hand size is decreased by 1. When your max hand size is 0 or less, you lose the game.
Draw two additional cards at the start of your turns.
Whenever you discard down to your max hand size, the next player gains control of Crystallized Ambition.
#11000
Card by ChippyYYZ


Breath.png
Seer of Breath
Thing
Whenever you draw your second card in a turn, discard a random card and draw two cards.
Through you, new directions to explore are revealed.
#11001
Card by ChippyYYZ
Mind.png
Prince of Mind
Thing
When an opponent chooses one or more cards from the deck, the discard pile, or another player's hand, you view the cards they are choosing from. You may choose for them.
You ruin decisions.
#11002
Card by ChippyYYZ
Needs More Sauce
Action
Put target tangible Thing under a living Thing you control, face-down and out of play.
#11003
Card by Binarius
It's Honest Work
Thing
Whenever you play a card, roll a d6: if you roll a 1 or 2, gain that many Money tokens.
#11004
Card by Binarius
Stranded
Action
Turn target Thing face-down until the end of your next turn. If its controller would discard any cards while it is face-down, it is the first one discarded.
#11005
Card by Binarius
Light.pngSpace.png
Light/Space: Lonely Rolling Star
Action - Fraymotif
If there is only one Thing in play, draw four cards if you control it, and gain control of it if you don't.
Singular importance, developed.
#1106
Card by ChippyYYZ
Space.png
Heir of Space
Thing
Action: Discard a Thing card. If you do, reveal cards from the top of the deck until you reveal a Thing card and put it into your hand. Discard the other revealed cards.
Through you, lands are reshaped.
#11007
Card by ChippyYYZ
Life.png
Maid of Life
Thing
At the end of your turn, gain an Energy token or a copy of another token you control.
Action: Spend 5 tokens of the same type to draw until you have 5 cards in hand. You may draw cards from the top of the discard pile this way.
You bring vitality to those around you.
#11008
Card by ChippyYYZ


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