Difference between revisions of "Infinite Dvorak deck"

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The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
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* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.
* '''Values in the corners of cards are meaningless''', unless there's another card in play that somehow gives them meaning.


Whenever anyone's feeling insane enough to play a game of it, they can export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).
Whenever anyone's feeling insane enough to play a game of it, they can play the deck on [[Spelbord]] or export it to the [[Dvorak Engine]], or possibly [[Links#Apprentice|Apprentice]] (if it's possible to make decks that contain every card of a set).


==Special Rules==
==Special Rules==
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If you'd prefer a more compact subset of the deck, you may appreciate one of the following:
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:


[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Flavor set|Flavor set]]
[[/Superpower set|Superpower set]], [[/Token set|Token set]], [[/Pokédex|Pokédex]], [[/Adiart Inhabitants|Adiart Inhabitants]], [[/Money set|Money set]], [[/Balatro Booster Packs|Balatro Booster Packs]], [[/Homestuck set|Homestuck set]].
 
==Expansions==
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:
 
[[Dvanguard set]], [[Dvanguard booster pack]], [[Shroud booster pack]], [[Illusion booster pack]], [[Up Your Sleeve booster pack]], [[Swords booster pack]], [[Vintage booster pack]], [[ChippyYYZ booster pack]], [[Ponies booster pack]], [[Heavy Actions booster pack]], [[Gems booster pack]], [[Flame booster pack]], [[Cosmic booster pack]], [[Homestuck booster pack]], [[Rotation booster pack]], [[Moons booster pack]], [[Novels booster pack]], [[Variables booster pack]], [[RTS booster pack]], [[Constructed booster pack]]


==Card List==
==Card List==


:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]].''
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]], [[/Cards 9001-9100|9001-9100]], [[/Cards 9101-9200|9101-9200]], [[/Cards 9201-9300|9201-9300]], [[/Cards 9301-9400|9301-9400]], [[/Cards 9401-9500|9401-9500]], [[/Cards 9501-9600|9501-9600]], [[/Cards 9601-9700|9601-9700]], [[/Cards 9701-9800|9701-9800]], [[/Cards 9801-9900|9801-9900]], [[/Cards 9901-10000|9901-10000]], [[/Cards 10001-10100|10001-10100]], [[/Cards 10101-10200|10101-10200]], [[/Cards 10201-10300|10201-10300]], [[/Cards 10301-10400|10301-10400]], [[/Cards 10401-10500|10401-10500]], [[/Cards 10501-10600|10501-10600]], [[/Cards 10601-10700|10601-10700]], [[/Cards 10701-10800|10701-10800]], [[/Cards 10801-10900|10801-10900]], [[/Cards 10901-11000|10901-11000]], [[/Cards 11001-11100|11001-11100]], [[/Cards 11101-11200|11101-11200]], [[/Cards 11201-11300|11201-11300]].''
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{{card|title=It's a Kind of Uno|type=Thing|text=Whenever a card with a number-letter or letter-number cornervalue is played, any player may play a card with the same number or letter in its cornervalue as the card most recently played.|creator=Corrigan|bgcolor=009|cornervalue=1A}}
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{{card|title=Gold Spell|type=Action|creator=ChippyYYZ|bgcolor=E3D200|cornervalue=2WUBRG|text=Gold Spell is every color.<BR>Discard your hand. Instead of playing a Thing this turn, you may gain a Mana token for each card you discard this way.<BR>Reveal the top five cards of the deck, put one of them into your hand, and discard the rest; do this four more times, discard a random card, then end your turn.|longtext=y|number=11301}}
 
{{card|title=Spambot|type=Thing - Robot/Zombie|bgcolor=006|text=Play into any player's control.<br>When you would draw your first card on your turn, roll 1d6 for each of your Spambots. If you roll a 1, you instead draw a blank Thing named Spam. When an effect would target any Things, it must target Spambots if possible, preferring Spambots controlled by the active player.<br>'''Action:''' Destroy target Thing.|longtext=!HACK! Blitz Friends 3D Legends Edition All Cheats Free Gold Generator 999,999 Gems 2025 No Human Verification|creator=Binarius|number=11302}}
 
{{card|title=Botstorm|type=Action|text=Each player gains control of five copies of Spambot (#11302). Draw five additional copies.|creator=Binarius|number=11303}}
 
{{card|title=Silent Guardian|type=Thing|text=When you play this, you may return it to your hand. If you do, when you would be forced to discard another card except due to your hand size limit, you may instead reveal this from your hand.<br><br>If you would lose control of another Thing, you may instead destroy this.|longtext=Thank you Kevan|creator=Binarius|number=11304}}
 
{{card|title=<font color=ba1016>Seer of Blood|cornervalue=[[File:blood.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=When Seer of Blood enters play, reveal cards from the top of the deck until you reveal a Thing for each player. Put one of those Things into each player's control. Discard the other revealed cards.|flavortext=Through you, the world is shown unity.|bgcolor=3e1601|number=11305}}
 
{{card|title=<font color=bd1864>Prince of Heart|cornervalue=[[File:heart.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text='''Action: '''Flip target Thing face-down unless you control fewer face-down Things than its controller.|flavortext=You splinter yourself to stifle the selves of others.|bgcolor=55142a|number=11306}}
 
{{card|title=<font color=000000>Heir of Doom|cornervalue=[[File:doom.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=Whenever a Thing is destroyed, you may return it to its controller's hand. Then, if it's in a player's hand, that player discards a random card.|flavortext=Through you, stresses are relieved and transferred.|bgcolor=306800|number=11307}}
 
{{card|title=Smooth-Talking Con Man|type=Thing - Party Member|bgcolor=006|text=Opponents' animate Things cannot target Smooth-Talking Con Man.<br>'''Action:''' Shuffle the discard pile's top Thing, one of your non-token Things, and target non-token Thing an opponent controls together. Deal one into their control, another into yours, and the last onto the discard pile.|longtext=y|creator=Binarius|number=11308}}
 
{{card|title=Mix Metaphors|type=Action|text=Split the ruletexts of one of your Things and target Thing an opponent controls into two parts at a boundary between sentences. Each gives its second part to the other. Their titles do the same at a boundary between words.|creator=Binarius|number=11309}}
 
{{card|title=Straight to the Point|type=Thing|text=When an Action card is played, only the final sentence of its ruletext takes effect.|creator=Binarius|number=11310}}
 
{{card|title=<font color=47dff9>Maid of Breath|cornervalue=[[File:breath.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=Instead of drawing at the start of your turn, you may return each nontoken Thing you control to your hand to draw that many cards.|flavortext=You blow in a new direction.|bgcolor=4379e6|number=11311}}
 
{{card|title=<font color=ff2106>Page of Time|cornervalue=[[File:time.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=Once during your turn, you may discard the deck's top 3 cards.<BR>Whenever the discard pile is shuffled to form a new deck after the deck is emptied, you gain "You may look at and play the top card of the deck and the bottom card of the discard pile as though they were in your hand."|longtext=y|flavortext=Through you, many past and future selves enjoy a moment of present.|bgcolor=b70d0e|number=11312}}
 
{{card|title=<font color=9c4dad>Mage of Rage|cornervalue=[[File:rage.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=Your maximum hand size is reduced by 2.<BR>When an Action you play causes an opponent to discard any cards or causes you to draw any cards, that player discards or draws one more.|flavortext=You focus your efforts carefully.|bgcolor=520c61|number=11313}}
 
{{card|title=Catch and Release|type=Thing|text=Whenever you play a living Thing, you may shuffle it into the draw pile at the end of your turn. If you do, draw a card.|creator=Binarius|number=11314}}
 
{{card|title=The Day That Lasted Forever|type=Action|text=Remove the cards in the draw pile from the game.<br><br>If any cards have been removed from the game in this way, you may instead shuffle them into the draw pile and remove The Day That Lasted Forever from the game.|creator=Binarius|number=11315}}
 
{{card|title=Eyes on the Prize|type=Action|text=Draw the topmost card in the draw pile that contains a win condition, shuffling afterward.|creator=Binarius|number=11316}}
 
{{card|title=<font color=001957>Knight of Void|cornervalue=[[File:void.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.<BR>If you have the single lowest Score at the start of your turn, draw an extra card.|flavortext=You thrive when luck has run out.|bgcolor=104ea2|number=11317}}
 
{{card|title=Rogue of Space|cornervalue=[[File:space.png|25px]]|type=Thing|creator=ChippyYYZ|text=When Rogue of Space enters play, shuffle together all nontoken Things, then deal each player as many Things as they had. If you still control Rogue of Space, draw a card.|flavortext=Through you, tables are turned.|bgcolor=000000|number=11318}}
 
{{card|title=<font color=f6fa4e>Sylph of Light|cornervalue=[[File:light.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=When you roll a die, you may add or subtract 1 from the result (except to exceed the range of possible rolls).<BR>Once per turn when any cards are put into the discard pile from the deck, you may draw one of them.|flavortext=Through you, relevance is restored to the forgotten.|bgcolor=f0840c|number=11319}}
 
{{card|title=Morning Routine|type=Thing|text=Immediately after your turn begins, you may perform any combination of the following, in order:<br>''Brush teeth'' - Reveal a card in your hand, draw a card, and discard one of them.<br>''Make the bed'' - Return a Thing you con&shy;trol to your hand. Return your rotated Things to their original orientation.<br>''Read the news'' - View the top card of the draw pile.|longtext=make breakfast|creator=Binarius|number=11320}}
 
{{card|title=Atla Palani, Nest Defender|type=Thing|text=Whenever an egg you control is destroyed, reveal cards from the draw pile until you reveal a living Thing. Gain control of it and put the rest on the bottom of the draw pile in a random order.<br><br>'''Action and Thing:''' Gain an Egg token.|creator=Binarius|number=11321}}
 
{{card|title=i guess we doin circles now|type=Thing|text='''Action:''' Reveal cards from the draw pile until you reveal a card sharing a subtype with or from the same booster pack as target Thing an opponent played last turn. Draw it or you may gain control of it if it is a Thing. Shuffle the rest back into the draw pile.|creator=Binarius|number=11322}}
 
{{card|title=<font color=06ffc9>Thief of Mind|cornervalue=[[File:mind.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text='''Action:''' Target opponent discards down to  3 cards in hand if they have more. Add a blank untitled Action card from the discard pile to your hand, or create one if there isn't one.|flavortext=You unmask intentions while keeping the mask for yourself.|bgcolor=00923d|number=11323}}
 
{{card|title=<font color=72eb34>Bard of Life|cornervalue=[[File:life.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text=Whenever a Thing uses an Action Ability, destroy that Thing.<BR>Whenever a player plays an Action card, they discard a card or put one of their Things with Life in its title or cornervalue in the discard pile.|flavortext=Through you, exhaustion accelerates.|bgcolor=a49787|number=11324}}
 
{{card|title=<font color=fdfdfd>Witch of Hope|cornervalue=[[File:hope.png|25px]]|type=Thing</font>|creator=ChippyYYZ|text='''Action: '''Each player draws two cards. Each player exceeding their maximum hand size discards a card.|flavortext=You change the scope of possibility.|bgcolor=ffde55|number=11325}}
 
{{card|title=Universes Collide|type=Action|text=Choose two other decks or booster packs and shuffle a copy of each. Each player draws a card from each. You may play an Action you draw in this way. If you do, draw a card from the same source. Shuffle the rest into the draw pile.|creator=Binarius|number=11326}}
 
{{card|title=Flatten|type=Action|text=A card's Weight is equal to: number of words in its title + lines of ruletext + highest digit in its cornervalue.<br><br>Play a Thing onto target Thing with less than half its Weight. Treat them as a single Thing with the properties of only the top card.|creator=Binarius|number=11327}}
 
{{card|title=Lost in Transit|type=Action|text=You must play this without cost as soon as it enters your hand.<br><br>Target opponent draws a card.|creator=Binarius|number=11328}}
 
{{card|title=<font color=001957>Muse of Void|cornervalue=[[File:void.png|32px]]|type=Thing</font>|creator=ChippyYYZ|text=When an opponent begins their turn with an empty hand, they draw an extra card and you draw a card.<BR>When a player would win the game, they lose the game instead.|flavortext=Through you, the last become first.|bgcolor=104ea2|number=11329}}
 
{{card|title=<font color=f6fa4e>Lord of Light|cornervalue=[[File:light.png|32px]]|type=Thing</font>|creator=ChippyYYZ|text=At the end of your turn, look at the top 4 cards of the main deck. Shuffle up to 3 of them into your deck, then put the rest back in any order ''(if you don't have a deck, those cards become your deck)''. Then, if neither the deck nor discard pile are bigger than your deck, you win the game.|longtext=LIGHT|flavortext=You have dominion over all.|bgcolor=f0840c|number=11330}}
 
{{card|title=The Gang's All (mostly) Here|cornervalue=1T|type=Action|creator=ChippyYYZ|text=Each player, starting with the next in turn order, may play any number of Things from their hand.<BR>Put target Thing on the bottom of the deck if its controller played a Thing this way and doesn't have the fewest Things in play.|longtext=y|flavortext=With so many things, it's easy to lose track of one.|number=11331}}
 
{{card|title=Pantheon|type=Thing - Building|bgcolor=006|text=Once during your turn, you may build an altar to a living Thing you control by attaching it to Pantheon. Whenever a Thing worshipped in Pantheon is destroyed by an opponent, they discard a card. Whenever a living Thing is played, you may play a living Thing or draw a living Thing in the top 20 cards of the draw pile, shuffling afterward.|longtext=y|creator=Binarius|number=11332}}
 
{{card|title=Never Alone|type=Thing|text=When this enters play and whenever your only living Thing leaves play, draw the topmost living Thing in the draw pile, shuffling afterward, and you may play it.|creator=Binarius|number=11333}}
 
{{card|title=I've Been Doing Some Thinking|type=Action - Song (Lyric)|bgcolor=600|text=Discard your hand. Draw the same number of cards, cycling through the following sources in order: Things you control, Things you don't control, the draw pile.|creator=Binarius|number=11334}}
 
{{card|title=Prismic Alignment|cornervalue=6P|type=Action|creator=ChippyYYZ|text=Destroy target Thing. If you control a gem or any Thing that shares a symbol in its cornervalue with another Thing you control or with this card, draw a card.|flavortext=Properly focus the waves, and reveal what lies beneath.|number=11335}}
 
{{card|title=Junkyard|type=Thing|creator=ChippyYYZ|cornervalue=8J|text=When this enters play, discard cards from the top of the deck until two Action cards are discarded. Shuffle those Actions into the deck.<BR>'''Action:''' You may shuffle the discard pile. You may put Junkyard on the bottom of the discard pile to play a Thing from among its top three cards.|number=11336}}
 
{{card|title=Conjuration|creator=ChippyYYZ|type=Action|cornervalue=1C|text=Draw three cards. You may create a copy of a Thing you control and put it into your hand. If you do, discard a random card.|number=11337}}
 
{{card|title=Curse of Infirmity|type=Thing|text=Play into any player's control.<br><br>At the end of your turn, discard a random card, then flip a coin. On heads, draw a card.|creator=Binarius|number=11338}}
 
{{card|title=Malfunctioning Teleport Pad|type=Thing|text=At the end of your turn, reveal cards from the draw pile until you reveal a Thing: as you gain control of it, Malfunctioning Teleport Pad shuffles itself into the draw pile's top five cards.|creator=Binarius|number=11339}}
 
{{card|title=Philanthropist|type=Thing|text=Play into any player's control.<br><br>Whenever you draw a card, you generously donate a card in your hand to an opponent with at least two fewer cards than you, if possible.|creator=Binarius|number=11340}}
 
{{card|title=Collude|type=Action|cornervalue=7C|creator=ChippyYYZ|text=Target opponent draws two cards. Draw three cards. They give you a card from their hand. Give them a different card from your hand.|number=11341}}
 
{{card|title=Circling Vultures|type=Action|cornervalue=6C|creator=ChippyYYZ|text=Rotate target Thing 90° clockwise. If it completes a clockwise rotation this way, destroy it, draw a card, and gain a Food token. Otherwise, return this card to your hand.|flavortext=from Kevan's Circling Vulture (#1342)|number=11342}}
 
{{card|title=Missile Batteries|type=Action|cornervalue=6M|creator=ChippyYYZ|text=Target player discards a card. If they discard a Thing card, play a copy of Debris (#10957) into that player's control. Otherwise, destroy target token that player controls.|flavortext=from Kevan's Missile Battery (#1343)|number=11343}}
 
{{card|title=Fresh Ideas|type=Thing - Tack-On|bgcolor=066|text=All Action cards have “You may discard your hand, draw the same number of cards, and end your turn” added to the bottom.|creator=Binarius|number=11344}}
 
{{card|title=Chin Music|type=Action|text=Return target living Thing to its controller's hand. If they play it during their next turn, they must discard a card first.|creator=Binarius|number=11345}}
 
{{card|title=Refenestrate|type=Action|text=Draw target living Thing in the discard pile and gain a Window token.|creator=Binarius|number=11346}}
 
{{card|title=Devour Energy|type=Action|text=Destroy all Energy tokens and Action cards in play. For each player who had anything destroyed this way, draw two cards. For each player who didn't, they can't play Actions until your next turn.|creator=ChippyYYZ|cornervalue=2D|flavortext=from Pongo's Energy Devourer (#1347)|number=11347}}
 
{{card|title=Indulge in the Past|type=Action|creator=ChippyYYZ|cornervalue=6I|text=For the rest of the turn, draw cards from the bottom of the discard pile instead of the top of the deck.<BR>Shuffle your hand face-down and put it on top of the deck, then draw that many cards plus one. If this is your first Action this turn, you may play an additional Action.|number=11348}}
 
{{card|title=Explosion of Tokens|type=Action|creator=ChippyYYZ|cornervalue=7E|text=Instead of playing a Thing this turn, you may gain a token of any type.<BR><BR>Spend all your tokens and destroy √X target Things (rounded down), where X is the number of tokens you spent.<BR>OR each player gains three tokens of each type of token in play.|flavortext=from Kevan's Token Explosion (#1349)|longtext=y|number=11349}}
 
{{card|title=The Fool|type=Action - Tarot|text=Create a copy of the last Thing/Action that you played, and place it in your hand.|creator=JakeTheWolfie|bgcolor=962|cornervalue=B0|flavortext=|longtext=|number=11350}}
 
{{card|title=The Magician|type=Action - Tarot|text=Two target things you control permanently gain the text "Whenever an ability on this thing is activated, roll 2d6. On a 10 or higher, draw a card." and "'''Action:'''"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BI|flavortext=|longtext=|number=11351}}
 
{{card|title=The High Priestess|type=Action - Tarot|text=Create two random planets from [BALATRO PLANET PACK], and place each into your hand only if you have space left in your hand, Un-creating any that don't fit in your hand.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BII|flavortext=|longtext=|number=11352}}
 
{{card|title=Bombing Raid Warning|type=Thing|creator=ChippyYYZ|cornervalue=8B|text='''Action and Thing:''' Each player chooses two Things they control not named Bombing Raid Warning, then picks one of those at random. Destroy all Things not picked this way.|flavortext=from Pongo's Bombing Raid (#1353)|number=11353}}
 
{{card|title=Cartomancy Reading|type=Action|creator=ChippyYYZ|cornervalue=7C|text=Put the top three cards of the deck into play face-down as blank Things, rotate one of them 180°, and end your turn. Instead of drawing a card at the start of your next turn, flip over those cards one at a time, playing each of them that's not rotated and putting the rotated one into the previous player's hand, then end your turn.|longtext=y|number=11354}}
 
{{card|title=Another Tarot Reading|type=Action|creator=ChippyYYZ|cornervalue=9A|text=Look at the top five cards of the deck. Reveal up to two of them and put them into your hand, then put the rest on top of your deck in any order ''(if you don't have a deck, those cards become your deck)''.|number=11355}}


{{card|title=Fascism|type=Thing|bgcolor=009|text=No player can have a maximum hand size other than five cards.<br>Players can't play cards during other players' turns.<br>Players can't draw additional cards on their draw steps.<br>Players can't play more than one Thing or more than one Action during their turns.|creator=Corrigan|longtext=true}}
{{card|title=The Empress|type=Action - Tarot|text=Two target things you control permanently gain the text "You can play twice the number of actions you normally can."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BIII|flavortext=|longtext=|number=11356}}


{{Card
{{card|title=The Emperor|type=Action - Tarot|text=Create two random tarot cards from [BALATRO TAROT PACK], and place each into your hand only if you have space left in your hand, Un-creating any that don't fit in your hand.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BIV|flavortext=|longtext=|number=11357}}
| title =Wartime Holds No Rules
| text =This card cannot be destroyed. Anyone may choose to use an Action ability of a Thing they own(on their turn) without using up their action, then put a Latency Token on it. Cards with Latency Tokens on them can't use action abilities. Latency Tokens are removed at the end of the turn. Sacrifice this card  if it has been in play for 7 turns.
| longtext =true
| type =Thing
| bgcolor = 555
| creator =NARF
}}


{{Card
{{card|title=The Hierophant|type=Action - Tarot|text=Two target things you control permanently gain the text "You can play twice the number of things you normally can."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BV|flavortext=|longtext=|number=11358}}
| title =CHAAAAARGE!
| text =Immediately play all cards in your hand. All things with Action abilities that are played this turn use them immediately.
| type =Action
| bgcolor = 600
| cornervalue =
| flavortext = "GLORY TO THE FIRST TO DIE!"
| creator =NARF
}}


{{Card
{{card|title=Sword Hunt|type=Action|text=Opponents discard all weapons in their hands. Destroy all weapons they control. You may destroy any number of Things with destruction effects by discarding a card for each.|creator=Binarius|number=11359}}
| title =Biomorphic Transmuter
| text ='''Action:''' Copy a sentence not containing the words win or lose from one thing onto this one, in any place you like. <br> '''Action:''' Copy a sentence not containing the words win or lose from this thing onto another one, in any place you like.
| longtext =true
| type =Thing
| bgcolor =123
| cornervalue =
| flavortext = It fiddles with the rules of our universe. Just ignore it.
| creator =NARF
}}


{{card|title=Shun the Past|type=Thing|text=Cards in the discard pile are considered removed from the game. When a player would manipulate the contents of the discard pile except by adding to it, they instead discard a card.|creator=Binarius|number=11360}}


{{Card
{{card|title=Give a Man a Fish / Teach a Man to Fish|type=Action/Thing|bgcolor=707|text=''As an Action:'' Each player gains a Fish token. Gain a Fish token for each of your non-fish tokens.<br>''As a Thing:'' '''Action and Thing:''' Gain a Fish token.|creator=Binarius|number=11361}}
|title=Rulebook Committee
|type=ACTION
|bgcolor=499
|creator=AldusValor
|text=Ban a card. (All copies of that card in play, the discard pile, players' hands, or in the draw pile are removed from the game.)
|flavortext=I co-chaired the committee that reviewed the reccomendation to change the color of the book that regulations in. We kept it gray.
|cornervalue=AV
|longtext=true}}


{{card|title=The Lovers|type=Action - Tarot|text=Target thing you control permanently gains the text "This thing has all types."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BVI|flavortext=|longtext=|number=11362}}


{{Card
{{card|title=The Chariot|type=Action - Tarot|text=Target thing you control permanently gains the text "You may play additional cards each turn equal to half of the number of total cards you can play."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BVII|flavortext=|longtext=|number=11363}}
|title=Human Cannon
|type=THING
|bgcolor=707
|creator=AldusValor
|text=ACTION: Sacrifice 5 pawn tokens, destroy 5 target THINGS
|cornervalue=AV}}


{{card|title=Justice|type=Action - Tarot|text=Target thing you control permanently gains the text "Whenever you draw one or more cards, draw twice as many instead, then flip a coin twice. On two tails, exile this thing."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BVIII|flavortext=|longtext=|number=11364}}


{{Card
{{card|title=We Make It Or We Die|type=Action|text=Each player creates a card to propose for inclusion in the deck. If all are unanimously approved, shuffle them onto the top of the draw pile and add them to the deck online. Otherwise, destroy all Things in play and all players discard their hands.|flavortext=from Corrigan's We're Going Down in Smoke and Flames (#1365)|longtext=Tuff Luff|creator=Binarius|number=11365}}
|title=Malfunctioning Washing Machine
|type=THING
|bgcolor=707
|creator=AldusValor
|text=Phasing (At the beginning of every turn, flip this card over. While face-down, this card cannot be targeted, and its ACTION ability cannot be played) <br>
ACTION: Target card in play becomes blank. It has no color, cornervalue, text, flavor text, name, or card author.
|longtext=true
|cornervalue=AV}}


{{Card
{{card|title=Shuffle Mode|type=Thing|text=When this enters play, put the Actions in your hand face down under it. Whenever you draw an Action, put it under this. Whenever you would play an Action, you play a random Action under this, returning it afterward.|flavortext=from Corrigan's CD Player (#1366)|creator=Binarius|number=11366}}
| title = Card's Ghost
| text = When you play this thing, discard a card. This card does not use up your one thing per turn. If any player discards a card, or destroys one, create a copy of this card (lacking this sentence) under the control of the player who lost the card.
| longtext=true
| type = Thing
| bgcolor=006
| cornervalue =
| flavortext = What, you thought cards just disappeared?
| creator =NARF
}}


{{Card
{{card|title=Lay Low|type=Action|text=You have no maximum hand size this turn. Return a Thing you control to your hand and end your turn.|creator=Binarius|number=11367}}
| title =A Tale of Cards
| text =This card's text is the text of all other cards in play, in alphabetical order.
| longtext =true
| type =Thing
| bgcolor =006
| cornervalue =
| flavortext =
| creator =NARF
}}


{{Card
{{card|title=The Hermit|type=Action - Tarot|text=Create a token copy of up to 10 target tokens you control, or 5 target things you control.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BIX|flavortext=|longtext=|number=11368}}
| title = Slippers Of God
| longtitle =false
| text = '''Action:''' Destroy Slippers Of God. Destroy all Things belonging to a single player. This ability is instantly activated if an opponent plays a thing based on Sea-Life, without using up an Action.
| longtext =false
| type =Thing
| bgcolor =268
| cornervalue =
| flavortext = "You may not have noticed, but I threw my slippers at the beast!"
| creator =NARF
}}


{{Card
{{card|title=The Wheel of Fortune|type=Action - Tarot|text=Flip a coin twice. On two heads, choose a random thing you control. It permanently gains the text "You may play twice as many cards of each type per turn." and it's title permanently gains the prefix "Polychrome"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BX|flavortext=|longtext=|number=11369}}
|title=Action!
|cornervalue=!
|type=Action
|text=This turn, you may play as many Actions as you wish.
|flavortext=Get to work! Hurry!
|creator=Nehh
}}


{{Card
{{card|title=Strength|type=Action - Tarot|text=Premanently increase a '''number''' or '''number word''' by one on up to two target things you control.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXI|flavortext=|longtext=|number=11370}}
|title=Your Demise
|cornervalue='-,
|type=Thing
|text='''Action:''' Eliminate yourself from the game.
|flavortext=Urk~
|creator=Nehh
}}


{{card|title=Combo Extender|type=Action|creator=ChippyYYZ|text=Draw a card.  If this isn't the first Action you've played this turn, play up to two extra Actions.}}
{{card|title=Reduction In Force|type=Thing|text='''Action:''' Each player chooses up to two non-token Things they control. Remove the rest from the game. Destroy this card if it's in play.|creator=ChippyYYZ|cornervalue=6R|number=11371}}


{{card|title=Combo Breaker|type=Thing|creator=ChippyYYZ|text=If a player would play an Action in a turn in which they have already played an Action, instead destroy Combo Breaker and end the turn.}}
{{card|title=A Few of Cups|type=Thing - Minor Arcana|text=At the start of your turn, if this card is not rotated, either gain a Water token<br>OR spend two tokens to draw an extra card each time you draw any cards this turn.<br>While this card is inverted, your max hand size is reduced by two.|creator=ChippyYYZ|bgcolor=006|cornervalue=0A|longtext=|number=11372}}


{{card|title=Flash Transfer|type=Special|bgcolor=777|creator=ChippyYYZ|text=In response to an Action or Thing being played, you may discard this card and another card that can be played or discarded during an opponent's turn.  If you do, play any card from your hand.}}
{{card|title=Quantity of Swords|type=Thing - Minor Arcana|text=At the start of your turn, if this card is not rotated, either gain an Energy token<br>OR spend four tokens to destroy target Thing.<br>While this card is inverted, you can't win the game.|creator=ChippyYYZ|bgcolor=006|cornervalue=6Q|longtext=|number=11373}}


{{card|title=Mystic Space Cobra Queen|type=Thing|text=When you are the only player with cards in his or her hand, you win the game.|creator=Corrigan|bgcolor=007|cornervalue=6X|bgcolor=007|flavortext=The Mystic Space Cobra Queen solidifies her galactic sovereignty by depriving all would-be usurpers of resources.}}
{{card|title=Death|type=Action - Tarot|text=Choose two cards you control. Exile one of them and make a copy of the other under your control.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXII|flavortext=|longtext=|number=11374}}


{{card|title=Sweet Play|type=Action|text=Destroy two Things, then draw two cards. You have no maximum hand size this turn. That feels pretty good.|creator=Corrigan|bgcolor=700|cornervalue=H6|flavortext="When you're as pro as me, you don't even need to know how you do awesome stuff. You can just do it."}}
{{card|title=The Hanged Man|type=Action - Tarot|text=Exile two target things.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXIII|flavortext=|longtext=|number=11375}}


{{card|title=Scattershot|type=Action|text=When you play Scattershot, you may discard any number of cards.<br>Destroy a Thing, then destroy another Thing for each card you discarded.|creator=Corrigan|bgcolor=700}}
{{card|title=Temperance|type=Action - Tarot|text=Create 20 token copies of a token you control,  
or 10 token copies of a Thing you control.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXIV|flavortext=|longtext=|number=11376}}


{{Card
{{card|title=Court Jester|type=Thing - Party Member|bgcolor=006|text=This enters play with three Ball tokens, each a color of your choice.<br>If you control at least three balls, '''Action:''' Draw a card. Otherwise, '''Action:''' Produce a Ball token.<br>'''Action or Thing''': Discard an Action or Thing, respectively, to draw the last card of the same type that you played.|flavortext=from Corrigan's Jester (#1377) and JakeTheWolfie's The Fool (#11350)|longtext=motley|creator=Binarius|number=11377}}
|title=Neuron Helm
|type=Thing
|bgcolor=EAA
|creator=Nehh
|text=At the start of your turn, create 1 Nerve token under your control.
'''Action:''' Destroy 3 Nerve tokens. You may perform 2 additional Actions this turn.
|cornervalue=NI}}


{{Card
{{card|title=Ostler|type=Thing - Party Member|bgcolor=006|text=Your maximum hand size is increased by 1. Once per turn, when an opponent would cause you to lose control of a living Thing, you may either discard a card to prevent the effect or have them discard a card.|creator=Binarius|number=11378}}
|title=Dendrite Lens
|type=Thing
|bgcolor=EAA
|creator=Nehh
|text=At the start of your turn, create 1 Nerve token under your control.
'''Action:''' Destroy 3 Nerve tokens. You may look at the cards in all other players' hands this turn.
|cornervalue=NII}}


{{Card
{{card|title=King's Champion|type=Thing|text=Play attached to target Thing.<br>If any player, of whatever degree soever, shall deny or gainsay you to be the right controller of attached Thing, or that you ought not to enjoy the same; here is your Champion, ready in person to combat with them, and in this quarrel will adventure his life. If an opponent would make you lose control of attached Thing, flip a coin: heads, they instead discard their hand; tails, lose it and destroy King's Champion.|longtext=Manor of Scrivelsby|creator=Binarius|number=11379}}
|title=Axon Whip
|type=Thing
|bgcolor=EAA
|creator=Nehh
|text=At the start of your turn, create 1 Nerve token under your control.
'''Action:''' Destroy 3 Nerve tokens. Choose an opponent. When it is next that opponent's turn, you may take it for them.
|cornervalue=NIII}}


{{card|title=Card Games on Motorcycles|type=Thing|cornervalue=Y6|text=No player controls Card Games on Motorcycles.<br>When Card Games on Motorcycles enters play, each player gets a Motorcycle token.<br>If a player controls a Thing that isn't a Motorcycle token, Motorcycle tokens that player controls can't be targeted.<br>At the beginning of each player's turn, eliminate him or her if he or she doesn't control a Motorcycle token.|creator=Corrigan|bgcolor=007|longtext=true}}
{{card|title=Rusted Chains|type=Thing - Song (Lyric)|bgcolor=006|creator=ChippyYYZ|cornervalue=2R|text=Opponents can't gain control of your Things while your hand isn't empty.<BR>When this is destroyed, each opponent destroys a Thing they control, then each player who controls no Things draws a card.|number=11380}}


{{card|title=Brain Transplant|type=Thing|text=When Brain Transplant enters play, put a Surgery counter on a non-token Thing and a Surgery counter on another non-token Thing.<br>The text of each Thing with a Surgery counter on it is replaced with the texts of each other Thing with a Surgery counter on it.|creator=Corrigan|bgcolor=007|cornervalue=N7}}
{{card|title=Prison Moon|type=Thing - Song (Lyric)|bgcolor=006|creator=ChippyYYZ|cornervalue=0P|text=When this card enters play, put another target Thing underneath it face-down. When this card leaves play, gain control of any attached Things and flip them face-up.<BR>At the end of your turn, the player preceding you in turn order gains control of Prison Moon.|number=11381}}


{{card|title=Proportional Blast|type=Action|text=Destroy target Thing OR destroy two target tokens.|creator=Corrigan|bgcolor=700|cornervalue=G9|flavortext=You should always try to get the most out of your resources.}}
{{card|title=Shattered By The Sun|type=Action - Song (Lyric)|bgcolor=600|creator=ChippyYYZ|cornervalue=7S|text=Target player reveals their hand. You may have that player play a Thing of your choice from their hand. Then destroy that Thing.<BR><BR>Gain an Energy token.|number=11382}}


{{card|title=Mega Throne|type=Thing|creator=ChippyYYZ|bgcolor=007|text=Players must ask your permission when changing the gamestate in any way. If you say no, the gamestate is not changed.<BR><BR>You must discard 10 cards from your hand in order to play this card.}}
{{card|title=A Long Way From Home|type=Action|text=Return target Thing to its controller's hand, preferring a living Thing if possible. Choose one: they may not play Things during their next turn, or they may not activate Action abilities during their next turn.|creator=Binarius|number=11383}}


{{card|title=Elf Wizardry|type=Action|creator=ChippyYYZ|bgcolor=700|text=Destroy a Thing OR put an Action card from the discard pile into your hand.}}
{{card|title=Gust of Wind|type=Action|text=Target opponent discards a random card. You may have them play it, or you may discard a card to play it yourself.|creator=Binarius|number=11384}}


{{card|title=Confused Flashback|type=Action|creator=ChippyYYZ|bgcolor=700|text=Shuffle the discard pile and place it on top of the deck.|flavortext=Then put this card in the discard pile.}}
{{card|title=Incantation of Resurrection|type=Thing|text=Play under no one's control. You may not play Actions on the turn this enters play.<br><br>When this leaves play, any players who were eliminated while this was in play may return to the game.|flavortext=from Pongo's Resurrection Scroll (#1385)|creator=Binarius|number=11385}}


{{card|title=Flagellist|type=Thing|text='''Action:''' Discard a card.<br>'''Action:''' Destroy a Thing you control.|creator=Corrigan|bgcolor=007|flavortext=He cleansed himself of both his sin and his health.}}
{{card|title=Parting Gifts|type=Thing|creator=ChippyYYZ|cornervalue=2P|text=When a player is eliminated from the game, each other player, starting with you, may choose a card from the eliminated player's hand (without looking) or control and put it into their own hand.|flavortext=from Pongo's Welcoming Gifts (#1386)|number=11386}}


{{card|title=Semiclockwise|type=Thing|text=Whenever a player's turn ends, that player chooses an opponent who didn't choose that player at the end of his or her last turn. That opponent takes a turn.|creator=Corrigan|bgcolor=007|flavortext=You've never seen a clock behave like this before.}}
{{card|title=Dusty Remains|type=Action|creator=ChippyYYZ|cornervalue=2D|text=Each player, starting with you, adds a copy of Rubble (#8173) and a copy of SKELETON (#10471) from the discard pile to their hand. If there aren't enough, create additional copies on top of the discard pile as needed.<BR>Each player, starting with you, discards two random cards.|flavortext=from gill_smoke's Skeletal Remains (#1387)|longtext=y|number=11387}}


{{card|title=Higher Plane|type=Thing|text=Each number in each other card's rules text is increased by 1. "A" and "an" are treated as "one", and "no" is treated as "zero".|creator=Corrigan|bgcolor=007|flavortext=Even if both sides are aided equally, it's hard to call the situation balanced.}}
{{card|title=Sanitation Services|type=Action|creator=ChippyYYZ|cornervalue=8S|text=Each player, starting with you, chooses a target Thing of their choice. Destroy those things, then shuffle the discard pile into the deck.|flavortext=from gill_smoke's Sanitation Service (#1388)|number=11388}}


{{Card
{{card|title=The Devil|type=Action - Tarot|text=Target thing you control permanently becomes the color Yellow, and gains the text "At the end of your turn, draw a card."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXV|flavortext=|longtext=|number=11389}}
|title=impatience
|type=action
|bgcolor=800
|creator=moongodjon
|text=take the top 10 cards from the deck and force each player to take turns playing them. if a card is complicated or doesn't apply discard it.
|flavortext=Don't think, do.
|cornervalue=Hyp7}}


{{Card
{{card|title=The Tower|type=Action - Tarot|text=Target thing loses all types and ability text, then gains the type "stone" and the text "This has no other types."|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXVI|flavortext=|longtext=|number=11390}}
|title=a.d.'''H'''.d.
|type=thing
|bgcolor=300
|creator=moongodjon
|text=Action: give turn player a 3 second notice to end their turn.your turns '''must''' take 3  seconds or less.
|flavortext=Faster!!!!!NOW!!!!
|cornervalue=Hyp6}}


{{Card
{{card|title=The Stars|type=Action - Tarot|text=Three target things permanently becomes the color Red, and gains the text "This thing is Valuable"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXVII|flavortext=|longtext=|number=11391}}
|title=envy
|type=action
|bgcolor=800
|creator=moongodjon
|text=play any other card another played during their last turn. If it's an action take it from the discard pile, If it's a thing take it from the other player.
|flavortext=Gimmey.
|cornervalue=Hyp5}}


{{card|title=Carrot Mutant|type=Thing|text=When Carrot Mutant enters play, return a Thing card from the discard pile to your hand.<br>'''Action:''' Destroy a token.|creator=Corrigan|bgcolor=007|cornervalue=V3}}
{{card|title=Nonattachment|type=Thing|text=When this enters play, destroy another Thing you control.<br><br>A player who controls any tangible Things cannot win the game.|creator=Binarius|number=11392}}


{{card|title=Lazy Student|type=Thing|text=When Lazy Student enters play, choose an opponent. Whenever the chosen opponent draws a card, you also draw a card. You can't draw cards any other way.|flavortext="I'll pay you ten bucks to write my history essay."|bgcolor=007|cornervalue=N3|creator=Corrigan}}
{{card|title=Zombies|type=Thing|bgcolor=000|text=Counts as three Zombie tokens. At the end of your turn, gain a Zombie token. '''Action:''' One of your zombies enters a random opponent's control.<br>'''Action:''' Destroy two of a player's Zombie tokens and target Thing they control. If that Thing was living, gain a Zombie token.|flavortext=From gill_smoke's Zombie (#1393)|longtext=Braaiinnnss|creator=Binarius|number=11393}}


{{card|title=Psycho Slam|type=Action|text=Return a Thing to its controller's hand. That player discards his or her hand.|creator=Corrigan|bgcolor=700|cornervalue=B9}}
{{card|title=Extra Hand|type=Action|text=Play immediately without cost when this enters your hand. Deal five cards into a face-down pile. Choose one:<br>''I'm taking it'' - Discard your hand. The extra hand becomes your hand.<br>''For sale'' - Opponents may bid any number of hand cards and/or Things they control. The winner discards their hand and takes the extra hand. If there are no bids, discard it.<br>Shuffle this into the deck's top 10 cards.|flavortext=From gill_smoke's Extra Hand (#1394)|longtext=Tripoley|creator=Binarius|number=11394}}


{{card|title=Call On Extraplanar Knowledge|type=Action|creator=ChippyYYZ|text=You must discard a card in order to play this.  Choose a random card from the Unplayable Dvorak Deck and add it to your hand.  You may not play it this turn.}}
{{card|title=The Moon|type=Action - Tarot|text=Three target things permanently becomes the color Black, and gains the text "This thing is Magical"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXVIII|flavortext=|longtext=|number=11395}}


{{card|title=Heat Flare|type=Action|creator=ChippyYYZ|text=Place a Flame Token on target Thing, then destroy all Things with Flame Tokens on them.|bgcolor=c00}}
{{card|title=The Sun|type=Action - Tarot|text=Three target things permanently becomes the color Red, and gains the text "This thing is Beloved"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXIX|flavortext=|longtext=|number=11396}}


{{card|title=Cold Flare|type=Action|creator=ChippyYYZ|text=Place an Ice Token on target Thing, then destroy all Things with Ice Tokens on them.|bgcolor=06a}}
{{card|title=Judgement|type=Action - Tarot|text=Reveal cards from the top of the deck until you reveal a Thing. Play that thing, then shuffle theother cards revealed this way back into the deck.|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXX|flavortext=|longtext=|number=11397}}


{{card|title="No Soup for You!"|type=Action - Reaction|text=Play in response to an opponent drawing cards, gaining tokens, putting counters on Things or playing a Thing.<br>Cancel that event.|creator=Corrigan|bgcolor=700}}
{{card|title=The World|type=Action - Tarot|text=Three target things permanently becomes the color Black, and gains the text "This thing is Deadly"|creator=JakeTheWolfie|bgcolor=962|cornervalue=BXXI|flavortext=|longtext=|number=11398}}


{{card|title="It Is a Silly Place"|type=Action|text=Each opponent shuffles two non-token Things he or she controls of his or her choice into the draw pile. You discard a card and destroy three Things you control. Each player may put a Thing from his or her hand into play. Each opponent draws a card. Draw two cards, then discard four cards, then draw ten cards.<br>You may take another Action this turn.|creator=Corrigan|bgcolor=700|longtext=true}}
{{card|title=I Gotchu Fam|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent's non-token Thing is destroyed or when an opponent discards a card except due to their hand size limit. Draw two cards and give them a card from your hand.|creator=Binarius|number=11399}}


{{card|title="That's What ''She'' Said!"|type=Action - Reaction|text=Play in response to a player playing an Action card or using an Action ability.<br>Choose a player. Treat that card or ability as though the chosen player played or used it. ''(That player doesn't get to change any decisions that might have been made for the Action.)''|creator=Corrigan|bgcolor=700}}
{{card|title=Just This Once|type=Action|text=Reveal two Actions in your hand. Play them as a single Action with the properties of both cards.|creator=Binarius|number=11400}}


{{card|title=Mathematical Anti Telharsic Harfatum Septomin|type=Thing|text=Use of MATHS enables you to optionally draw an extra card at the beginning of your turn.|creator=Pongo|bgcolor=007|longtitle=true}}
<!--March 27, 2025-->


{{card|title=The Best Defence|type=Action|creator=ChippyYYZ|text=Destroy target Thing.  Things you control may not be destroyed until your next turn.}}
{{card|title=Endless Thanks|type=Action|text=Everyone else draws two cards.
You draw cards equal to the number of cards drawn this way. |creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11401}}


{{card|title=Energy Flare|type=Action|creator=ChippyYYZ|text=Place an Energy Token on target Thing, then destroy all Things with Energy Tokens on them.|bgcolor=aa0}}
{{card|title=Venerated Ventilator|type=Thing|text=When Venerated Ventilator leaves play, destroy all living things. Then, everyone creates a token named "Angered Air" with the text "At the end of each turn, destroy all living things you control."|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=11402}}


{{card|title=Attack Combo Engine|type=Thing|creator=ChippyYYZ|text=Whenenver you play an Action, if that Action destroys a Thing, you may play another Action card this turn.  Whenever you play a card (besides this one) that does not destroy a card, your turn ends.}}
{{card|title=Francium|type=Thing|text=Whenever a player takes a game action, destroy Francium|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=11403}}


{{card|title=Second Sight|type=Thing|text=You may look at the top card of the draw pile at any time.|creator=Corrigan|bgcolor=007}}
{{card|title=Pink Elephants|type=Thing|bgcolor=f0acd1|creator=ChippyYYZ|cornervalue=3P|text=When this enters play, target opponent gains control of it.<BR>Actions you play that could target this card must do so.|flavortext=Just try not to focus on them.<BR>from Pongo's Pink Elephant (#1404)|number=11404}}


{{card|title=Let's Twist Again|type=Action|text=Each player, beginning with you and going in turn order, may return an Action card from the discard pile to his or her hand.<br>Shuffle the draw pile.|creator=Corrigan|bgcolor=700|flavortext="Is it a bird? Is it a plane? It's the Twister!"}}
{{card|title=Groundhog Day|type=Action|creator=ChippyYYZ|cornervalue=2G|text=Shuffle this card and the discard pile into your deck, then end your turn ''(if you don't have a deck, those cards become your deck)''. If it's not an extra turn, take an extra turn after this one.|flavortext=from Kevan's Groundhog Day (#1405) and Bill Murray's Groundhog Day (1993)|number=11405}}


{{card|title=Minsky's Burlesque|type=Thing|text=Each numerical value in Action abilities or on Action cards is doubled ''(treat "a" and "an" as "1")''.|creator=Corrigan|bgcolor=007|flavortext=Serve it up hot<br>And what have you got?<br>A Minsky's burlesque show!}}
{{card|title=Greater Divination|type=Action|creator=ChippyYYZ|cornervalue=7G|text=Draw three cards. You may reveal an arcana, stand, celestial body, or tarot card from your hand or from your control to draw three more cards and skip discarding down to your maximum hand size this turn.|number=11406}}


{{card|title=Everyone's a Winner!|type=Action|text=All players win, including any who have already left the game.|flavortext=from gill_smoke's I Win! (#1407)|creator=Binarius|number=11407}}


{{Card
{{card|title=I Lost?|type=Reaction|bgcolor=900|text=Wait a minute, you're not supposed to lose. It says so right here in the script: you get another shot.<br>Play immediately in response when you would be eliminated. Choose a card from the hand of the player who caused your elimination or the top five cards of the draw pile, shuffling afterward, and play it.|flavortext=from gill_smoke's I Lose. (#1408)|longtext=and Mel Brooks's Robin Hood: Men in Tights (1993)|creator=Binarius|number=11408}}
|title=M27-Assualt Potato
|type=Thing
|bgcolor=006
|creator=NARF
|text=When M27-Assualt Potato comes into or leaves play, destroy target non-vegetable animate Thing.
|longtext=y
|flavortext=The M27 was a short lived but fruitful release from B.I.O-War Industries, successfully routing several Animalian troops before being out-moded by the M33-Flying-Assault Tuber.
|cornervalue=M27
}}


{{Card
{{card|title=Poisoned Well|type=Thing - Tack-On|bgcolor=066|text=All Action cards have "Destroy a Thing you control" added to the bottom.|creator=Binarius|number=11409}}
|title=Midnight Cloak
|type=Thing
|bgcolor=006
|creator=NARF
|text=Whenever you play a Thing, you may attach Midnight Cloak to it. If you do, that Thing may activate an Action ability on it once per turn without using your one use per turn.
|flavortext=Made of darkness, and rather hard to trim.
|cornervalue=N0
}}


{{Card
{{card|title=Pluto|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
|title=Crow's Nest
When you play a card, you may discard up to 4 other cards. If you do, draw that many cards.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11410}}
|type=Thing - Pirate Tool
|bgcolor=333
|creator=NARF
|text=Whenever you play a Pirate, put a vision token on it.<br>Things with vision tokens on them cannot be the target of effects.
}}


{{card|title=Frost Giant|type=Thing|text=A Thing with an Ice counter on it has only the text "'''Action:''' Remove an Ice counter from this Thing."<br>'''Action:''' Put an Ice counter on a Thing other than Frost Giant.|creator=Corrigan|bgcolor=007|cornervalue=M8}}
{{card|title=Mercury|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
You may play any 2 cards per turn if they both share a digit in the same position in their card numbers.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11411}}


{{card|title=Eon Jar|type=Thing|text=When Eon Jar enters play, return each other Thing to its controller's hand and remove all tokens from the game.<br>Each player has no maximum hand size.|creator=Corrigan|bgcolor=007|cornervalue=V4}}
{{card|title=Venus|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
You may play any 3 cards per turn if they all share a digit in the same position in their card numbers.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11412}}


{{card|title=Shrimp Boat|type=Thing|text=Whenever you draw a card, put a Shrimp token into play.<br>Whenever an Action an opponent controls would cause you to discard cards, you may destroy any number of Shrimp tokens you control. For each Shrimp token destroyed this way, don't discard a card.|creator=Corrigan|bgcolor=007|flavortext=Shrimp are easy to catch and almost absurdly useful.|longtext=true}}
{{card|title=[S] Rise Up.|type=Action - Flash|bgcolor=4bec13|cornervalue===>|creator=ChippyYYZ|text=Put target Thing card from the discard pile into your hand. You may play it without cost. You may return an Action card that shares a symbol in its cornervalue with that card from the discard pile to your hand.|number=11'''413'''}}


{{card|title=Creeper|type=Thing - Abomination|creator=ChippyYYZ|bgcolor=080|text='''Action:  '''Destroy Creeper and any three other Things.|flavortext=That's a nice '''everything''' you have there. It'd be a shame if something...<BR>happened to it...<BR><BR>sssssssssSSSSSSSSSSSSSSS}}
{{card|title=Muse of Space|type=Thing|creator=ChippyYYZ|cornervalue=[[File:space.png|32px]]|flavortext=Through you, all things exist.|text=When a player's card destroys Muse of Space, that player loses the game.<BR>'''Action (Global):''' The next time you propose a new card this turn, draw a card. If a player votes against it, you may play an extra Thing this turn.|bgcolor=000000|number=11414}}


{{card|title=Token Bomb|type=Action|creator=ChippyYYZ|text=Name a token type and choose a random token in play of that type. Destroy that token and a Thing belonging to its controller.|flavortext="What do you mean you forgot which zombie you put the bomb in?"<BR>}}
{{card|title=<font color=ff2106>Lord of Time|type=Thing</font>|creator=ChippyYYZ|cornervalue=[[File:time.png|32px]]|text='''Action:''' Remove the top half of the discard pile from the game (round down), plus one more card for each card in your hand, then destroy target Thing if the discard pile is empty.<BR>When no cards are in the main deck or discard pile, you win the game.|longtext=TIME|flavortext=You bring about the ultimate end.|bgcolor=b70d0e|number=11415}}


{{card|title=Thieves' Amulet|type=Thing|creator=ChippyYYZ|text=Whenever the player on your left plays a Thing, you may take control of it and give Theives' Amulet to the player on your right.|flavortext=It makes everything easier to steal, particularly itself.}}
{{card|title=Mars|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
Your handsize is increased by 4.</br>
You may play exactly 4 cards each turn if they all share a digit in the same position in their card numbers. If you do, you may draw up to 4 cards.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11416}}


{{card|title=The Season of Harvesting|type=Action|creator=Velicue|text=Take X cards (X=the number of players) from the deck and show them on the table. From the player playing this card, each player choose a card in the cards previously drawn.}}
{{card|title=Uranus|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
You may play any 4 cards per turn if 2 of them share a digit and position in their card numbers, with the other 2 sharing a different digit and/or position than the first pair.
|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11417}}


{{card|title=Lazy Koala|type=Thing|creator=Velicue|text=Action: Skip your phase of discarding your cards if you have more than five cards in hand.}}
{{card|title=Earth|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
If your hand contains two cards that share a digit and position in their card numbers, and three other cards that share a different digit and/or position, you may play all of them. If you do, draw that many cards.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11418}}


{{card|title=The Beauty|type=Thing|creator=Velicue|text=Every time you are ordered to destroy one thing or token of you, you can discard a card in your hand instead of destroying the thing or token.}}
{{card|title=Thieves' Cant|type=Thing|text=Draw a card whenever you play a card sharing the first letter in its title or a letter in its cornervalue with that of a card an opponent played last turn.<br>Once between your turns, whenever an opponent plays a card, you may play a card containing a word in that card's title. If you do, you and that opponent draw a card.|longtext=y|creator=Binarius|number=11419}}


{{card|title=Genie Lamp|type=Thing|text='''Action:''' Look at the top fifteen cards of the draw pile, choose three of them, put them into your hand and put the rest on the bottom of the draw pile in any order. Then destroy Genie Lamp.|creator=Corrigan|bgcolor=007}}
{{card|title=Cheap Plastic Suggestion Box|type=Thing|text='''Action:''' Target opponent puts an Action into their hand named Suggestion with the text "[Your name] draws a card."|creator=Binarius|number=11420}}


{{card|title=Poltergeist|type=Thing|text=At the beginning of each player's turn, before drawing a card, that player reveals the top card of the draw pile and plays that card if able. That card doesn't count towards that player's per-turn limit. If the player is unable to play the card, put it into the discard pile.|creator=Corrigan|bgcolor=007}}
{{card|title=Tandem Bishop Backstep|type=Action|cornervalue=B-B|text=Move two Things you control Up Your Sleeve until your next turn. Choose two target Things controlled by the same opponent: when they would play a card during their next turn, they first draw one of those Things; it may not re-enter play that turn. If they play another card that turn, they destroy the other Thing.|flavortext=This forbidden technique relies on the bishops exchanging colors to wreak havoc on the opponent's defenses.|longtext=The squares behind both bishops must be empty|creator=Binarius|number=11421}}


{{card|title=Chest of Potential|type=Thing|text=At any time, you may destroy Chest of Potential. If you do, play an Action card from your hand.|creator=Corrigan|bgcolor=007}}
{{card|title=Jupiter|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
Instead of playing 2 cards per turn, you may play up to five cards from one creator per turn. If you play five cards this way, draw up to five cards.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11422}}


{{card|title=Saturn|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
Whenever you play a card, you may play another card if the second card's card number contains a digit that is one more than a digit in the same position of the first cards' number. You may only play up to five cards this way per turn. If you play five cards this way, draw up to five cards.|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11423}}


{{Card
{{card|title=Neptune|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
|title=Counter Snatcher
Whenever you play a card, you may play another card if:</br>
|type=Thing - Pirate Thief
The second card's card number contains a digit that is one more than a digit in the same position of the first cards' number, and</br>
|bgcolor=333
They share a creator.</br>
|creator=NARF
If you play a card this way, draw a card. If you play five cards this way in one turn, '''You win the game.'''|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11424}}
|text=Counter Snatcher cannot have counters or tokens placed on it.<br>'''Action:'''Remove a counter or token from each card in play with counters or tokens on them.
}}


{{Card
{{card|title=Mass–Energy Equivalence|type=Thing|cornervalue=''E'' = ''mc''<sup>2</sup>|text=Once per turn, you may destroy a tangible Thing you control to play an Action and gain an Energy token.|flavortext=from gill_smoke's Theory of Relativity (#1425)|creator=Binarius|number=11425}}
|title=Commander Vizificus
|type=Thing - Pirate Captain
|bgcolor=333
|creator=NARF
|text=All Pirates may use an extra Action Ability on their turn.<br>'''Action:''' Put a Pirate Token into play.
}}


{{Card
{{card|title=Donations Accepted|type=Thing|text='''Action:''' Target Thing's controller puts an Action into their hand named Donation with the text "[Your name] gains control of [that Thing] if it is in play."|creator=Binarius|number=11426}}
|title=Marine Captain
|type=Thing - Pirate Captain
|bgcolor=333
|creator=NARF
|text=Marine Captain cannot be destroyed by Actions.<br>All Pirates gain "Action: Put a Black Spot Counter on target Thing."<BR> Cards with 3 or more Black Spot Counters on them are destroyed.
}}


{{card|title=Thought Slice|type=Action|text=Look at target opponent's hand and choose a card from it. That player discards that card.|creator=Corrigan|flavortext=Stopping others from knowing is half the battle.|bgcolor=700}}
{{card|title=Inside You There Are Two Wolves|type=Action|text=Draw until you draw two cards by JakeTheWolfie, discarding the rest. You may play one or both of them.|creator=Binarius|number=11427}}


{{card|title=Bear Trap|type=Thing|text=Whenever another Thing enters play, you may destroy Bear Trap and that Thing.|creator=Corrigan|bgcolor=007}}
{{card|title=<font color=ffff01>Prospit|type=Thing - Planet</font>|bgcolor=e49700|creator=ChippyYYZ|text=Once during your turn when an opponent draws a card, you may draw a card.<BR>Whenever you play a card with a non-alphanumeric symbol in its cornervalue, draw a card.|number=11428}}


{{card|title=Laser Grid|type=Thing|text=Whenever a Thing's Action ability is used, flip a coin. If it comes up heads, destroy that Thing.|creator=Corrigan|bgcolor=007|flavortext=Technology is never as reliable as we would like it to be.}}
{{card|title=<font color=ff01ff>Derse|type=Thing - Planet</font>|bgcolor=9700e4|creator=ChippyYYZ|text=Once during your turn when an opponent discards a card, you may draw a card.<BR>Whenever you play a card with a non-alphanumeric symbol  in its cornervalue, draw a card.|number=11429}}


{{card|title=Choice Banded Slaking|type=Thing|creator=ChippyYYZ|text='''Action and Thing:  '''Destroy target Thing and return Choice Banded Slaking to your hand.}}
{{card|title=Abscond|type=Action|creator=ChippyYYZ|cornervalue=7A|text=Move up to four target Things into your hand. The first three must be non-token Things you control.|number=11430}}


{{card|title=Lass|type=Action|creator=ChippyYYZ|text=Each player reveals their hand and shuffles all their Action cards into the deck.}}
{{card|title=Abstain|type=Action|text=End your turn and ignore your hand size limit. If you played no other cards and activated no abilities this turn, you may return Abstain to your hand.|creator=Binarius|number=11431}}


{{card|title=DD-Tar|type=Thing|creator=ChippyYYZ|text='''Action:  '''Erase the next sentence on this card.<BR><BR>You may not use DD-Tar's second Action Ability.<BR>You still may not use DD-Tar's second Action Ability.<BR>'''Action:  '''Destroy target Thing.}}
{{card|title=Provider|type=Thing|text=Once between your turns, when an opponent with fewer cards in hand than you would draw a card, you may instead give them a card from your hand. If you do, the next time you would draw a card, you may instead draw two cards and discard one of them.|creator=Binarius|number=11432}}


{{card|title=Whiplash|type=Action|text=Activate an Action ability of a Thing you control three times, then destroy that Thing.|creator=Corrigan|bgcolor=700|cornervalue=1R}}
{{card|title=Only the Best|type=Thing|text=Your hand size limit is 1. Once per turn, when you would draw a card, you may instead draw until you hold five cards.|creator=Binarius|number=11433}}


{{card|title=Frailty|type=Thing|text=Whenever a Thing becomes the target of an Action, destroy that Thing after that Action's normal effects are applied.|creator=Corrigan|bgcolor=007}}
{{card|title=Temporary Darkness|type=Action - Void|bgcolor=333|creator=ChippyYYZ|cornervalue=7T|text=Each opponent shuffles their hand and places it face-down. They may not look at their hands or draw cards until your next turn. During that time, cards they play from their hand are played as blank Things.|flavortext=from HelioMaia's Temporary Blindness (#1434)|number=11434}}


{{card|title=Climb a Tree|type=Action|text=Until the beginning of your next turn, you and Things you control can't be the targets of Actions your opponents control.|creator=Corrigan|flavortext=Nobody can find me.|bgcolor=700}}
{{card|title=Fire It Up|type=Action - Fire|bgcolor=C30|creator=ChippyYYZ|cornervalue=8F|text=Put a Flame token on target Thing you control. You may play two additional Actions this turn if they are abilities of that Thing.<BR>Instead of playing a Thing this turn, you may gain a Flame token and draw a card.|number=11435}}


{{card|title=Great Sacrifice|type=Action|text=Destroy any number of your things. Then, if that number was at least...
{{card|title=Showtime|type=Action|creator=ChippyYYZ|cornervalue=8S|text=Turn all face-down Things you control face-up. If it's not an extra turn, take an extra turn after this one. During that turn, you may activate an additional ability of a Thing you control.|number=11436}}
<br>'''0:'''Gain two tokens of any type<br>'''2:'''and draw a card<br>'''4:'''and each opponent discards a random card<br>'''8:'''and gain control of target Thing<br>'''16:'''and eliminate target player.|cornervalue=1g|creator=Bucky|bgcolor=000}}


{{card|title=Resonance Attack|type=Action|text=Target opponent with cards in their hand reveals one. If they reveal...<br>an '''Action''', they discard their hand<br>a '''Thing''', destroy up to two of their Things<br>'''Both''', do both<br>'''Neither''', eliminate them.
{{card|title=Planet X|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
|cornervalue=2g|creator=Bucky|bgcolor=700}}
Your handsize is increased by 4.</br>
Instead of playing a card, you may play exactly 5 cards if they share the same digit in the same position in their card numbers. If you do, draw that many cards and you may play an additional card this turn.
|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=|number=11437}}


{{card|title=Fairy Queen|type=Thing|text='''Action:''' Destroy target token.<br>'''Action:''' Gain control of target token.<br>'''Action:''' Gain a token that shares a type with a token you control.|bgcolor=007|flavortext=It was a tiny realm, to be sure, but she was a tiny queen.|creator=Corrigan|cornervalue=C1}}
{{card|title=Eris|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
Your handsize is increased by 5.</br>
Instead of playing a card, you may play exactly 5 cards if: they share the same digit in the same position in their card numbers, and they share a creator. If you do, put a planet counter on this card, then draw that many cards. If this has 5 or more planet counters on it, '''you win the game.'''|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=YMCA|number=11438}}


{{card|title=Time Spill|type=Action|text=Put the top X cards of the draw pile into the discard pile, where X is the number of players.|creator=Corrigan|bgcolor=700|cornervalue=4U|flavortext="You should be more careful with that stuff!"}}
{{card|title=Ceres|type=Thing - Planet|text=Play this in your Upgrades Zone.</br>
Your handsize is increased by 5.</br>
Instead of playing a card, you may play exactly 5 cards if: two of them share a digit and position in their card numbers, three of them share a different digit and/or position, and they are all made by the same creator. If you do, draw that many cards and put a planet token on this. If this has 7 or more planet tokens, '''you win the game.'''|creator=JakeTheWolfie|bgcolor=069|cornervalue=B|flavortext=|longtext=YMCA|number=11439}}


{{card|title=Chaos Sheep|type=Thing|text='''Action:''' Each player discards a card at random. Then each player who discarded a card, starting with you, draws a card.|bgcolor=007|flavortext=In all the universe, you will not find a being less interested in the secrets of chaos sheep than one of the sheep themselves.|creator=Corrigan|cornervalue=2R}}
{{card|title=Stake Through the Heart|type=Action|text=Remove target living Thing in the discard pile from the game.|creator=Binarius|number=11440}}


{{card|title=Will To Live|type=Thing|creator=ChippyYYZ|text=When a Thing you control would be destroyed, you may instead play Will To Live from your hand onto that Thing.<BR>The Thing Will To Live is attached to cannot be destroyed.<BR>At the end of your turn, put Will To Live and the Thing it is attached to into the discard pile.|longtext=true}}
{{card|title=Cool It Down|type=Action|bgcolor=0CF|text=Target Thing may not activate abilities while an Ice token is in play. Gain three Ice tokens with "Attached Thing is blank and white. At the beginning of your turn, flip a coin to destroy this." You may attach them to Things in play.|creator=Binarius|number=11441}}


{{card|title=It's 5 O'Clock Somewhere|type=Action|creator=ChippyYYZ|text=Name a city other than Margaritaville as you play this card.  If it is within 5 minutes of 5:00 pm in that city, draw 5 cards.}}
{{card|title=Presage|type=Thing|text=When this enters play, view the top three cards of the draw pile: reveal one of them and place it under this, out of play.<br><br>When you would draw your second card on your turn, you draw the card under this. Then move this to the discard pile.|creator=Binarius|number=11442}}


{{card|title=Synchro Engine|type=Thing|creator=ChippyYYZ|text=For each creator by whom you control at least 2 Things, you may play an extra Action each turn.}}
{{card|title=Cashgrab Reboot|type=Action|cornervalue=4C|creator=ChippyYYZ|text=Play an Action card from the bottom 9 cards of the discard pile. If that action causes you to draw any cards, discard that many cards and gain 2 Money tokens for each card discarded this way.|flavortext="There's art, and there's cash. If it's not art, it better be cash."|number=11443}}


{{card|title=Enlightening Bolt|type=Action|text=Destroy a Thing. Its controller looks at your hand.|cornervalue=3g|flavortext=If the shock doesn't kill, the rush of insight will.|creator=Bucky|bgcolor=700}}
{{card|title=Hollow Gains|type=Action|creator=ChippyYYZ|cornervalue=1H|text=Destroy a non-token Thing you control and discard a card.<BR>Gain 7 Money tokens. Gain 3 more if your hand is empty, and gain 3 more if you control no non-token Things. Maybe this will finally make you happy.|number=11444}}


{{card|title=Demagogue|type=Thing|text='''Action:'''Choose one option for which you have at least the indicated number of living Things.<br>'''1:'''Gain a Follower token.<br>'''4:'''Gain control of a living Thing.<br>'''10:'''Gain a Follower token for each living Thing you control.<br>'''1000:'''Win the game.|cornervalue=4g|creator=Bucky|bgcolor=007}}
{{card|title=Mass Spectrometry|type=Action - Energy|creator=ChippyYYZ|cornervalue=6M|bgcolor=FC0|text=Reveal the top 5 cards of the deck. Gain an Energy token for each distinct color among those cards and Things you control (max 5). Put any number of the revealed cards into your hand by spending Energy tokens equal to the number of words in those cards' titles.|number=11445}}


{{card|title=Blurt Out|type=Action|text=Target opponent plays a card at random from his or her hand.|creator=Corrigan|bgcolor=700}}
{{card|title=Dvorak Poker|type=Thing|text=At the beginning of your turn,
put a time counter on this Thing.</br>
When this has 10 or more time counters on it, each player reveals their hand. Whoever has the best poker hand in their hand wins, using the creator as suits and a chosen position in the card number as rank.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=I got a four of a kind, One of Kevans, One of Buckys, One of Binari, and of course, one of ChippyYYZS.|longtext=Flavortext strikes again|number=11446}}


{{card|title=Nega-Me|type=Thing|text=Replace "opponent" with "player" on each other Thing you control and on each card you play.|creator=Corrigan|flavortext="You have bested my finest fighters. But can you defeat...''yourself?''"|bgcolor=007|cornervalue=G1}}
{{card|title=Flushed Out|type=Action|text=Until the end of your turn, you may play any number of cards if they all share a creator.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11447}}


{{card|title=Turn of the Wheel|type=Action|text=Put your hand on the bottom of the draw pile, then draw a card for each card put on the bottom of the draw pile this way.|creator=Corrigan|bgcolor=700}}
{{card|title=Straightened Up|type=Action|text=Until the end of your turn, you may play any number of cards if the next card has a digit that is one more than the digit in the same position as the previous card.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11448}}


{{card|title=About To Crash|creator=ChippyYYZ|type=Thing|text=If a player plays exactly one card on their turn, destroy About To Crash and all Things that player controls.  That player discards his or her hand.|cornervalue=6A}}
{{card|title=I Walk A Road|type=Action - Song (Lyric)|bgcolor=600|creator=ChippyYYZ|cornervalue=0I|text=Return all non-token Things you control except one to your hand. If it's not an extra turn, take an extra turn after this one.|number=11449}}


{{card|title=War Inside My Head|type=Thing|creator=ChippyYYZ|text=Play this under any player's control.<BR>Whenever a Thing you control is destroyed, discard a card.|cornervalue=6B}}
{{card|title=Horizons Change|type=Action - Song (Lyric)|bgcolor=600|creator=ChippyYYZ|cornervalue=4H|text=Reveal cards from the top of the deck until you reveal X+1 Things, where X is the number of players who control a non-token Thing. Each of those players, starting with you, puts a Thing they control in the discard pile and plays one of the revealed Things. Discard the rest.|number=11450}}


{{card|title=The Test That Stumped Them All|creator=ChippyYYZ|type=Thing|text=All player's max hand sizes are reduced by 5.|cornervalue=6C}}
{{card|title=The Tournament's Begun|type=Action - Song (Lyric)|bgcolor=600|creator=ChippyYYZ|cornervalue=9T|text=Choose target Thing you control and target Thing you don't control. Both Things' controllers roll a die and add the number of distinct colors among Things they control. A multi-colored Thing only counts as any one of its colors for this card's purposes.<BR>Destroy the Thing whose controller rolls lower, or both Things if it's a tie.|longtext=KingCrimson|number=11451}}


{{card|title=Runner's High|type=Thing|text=At the end of your turn, if you played an Action card this turn, draw a card.|creator=Corrigan|bgcolor=007}}
{{card|title=Attack of the Ninja Pirate Zombie Robots|type=Action|text=Each player draws a copy of a random card in #11229-11232; a random card in #11245-11248/11258-11260/11263-11266/11269-11272; and a copy of Caricature (#11213). You may play an Action you draw this way.|flavortext=from jtwe's Ninja Pirate Zombie Robot (#1449)|creator=Binarius|number=11452}}


{{card|title=Carrion Catapult|type=Thing|text='''Action:''' Destroy a Thing you control other than Carrion Catapult to have target opponent gain a Carrion token.<br>At the beginning of each player's turn, before drawing a card, that player discards a card for each Carrion token he or she controls.|creator=Corrigan|bgcolor=007|cornervalue=M4}}
{{card|title=Get Situated|type=Action|text=Rotate any combination of your Things by a total of up to 360˚. Play any number of Things. Things you play this way have no effect until your next turn.|creator=Binarius|number=11453}}


{{card|title=Retract|type=Action|text=Destroy target Thing, then destroy each Thing that shares a name with that Thing.|creator=Corrigan|bgcolor=700|cornervalue=U7|flavortext="The whole idea was just bad."}}
{{card|title=Five-Card Draw|type=Thing|cornervalue=♠A|text=At the end of your turn, after discarding down to your hand size limit if necessary, you may discard any number of cards and draw the same number.|creator=Binarius|number=11454}}


{{card|title=Goodnight Kiss|creator=ChippyYYZ|cornervalue=6D|type=Action|text=Return target Thing to its controller's hand. That player discards two random cards.}}
{{card|title=It's A Kind Of Poker|type=Thing|creator=ChippyYYZ|text=When this enters play, each player gains up to 10 Money tokens (to a max of 15). At the start of each player's turn, they give a Money token to the Pot. If they can't, and haven't already given to the current Pot, they lose the game.<BR>If a player would win the game, instead they discard their hand, gain all tokens in the Pot, then draw five cards plus all cards in the Pot.|longtext=y|number=11455}}


{{card|title=Solitary Shell|creator=ChippyYYZ|cornervalue=6E|type=Thing|text=During opponents' turns, you and other Things you control are not in considered to be in the game.}}
{{card|title=Bluff|type=Action|creator=ChippyYYZ|text=Shuffle two blank untitled Action cards from the discard pile (if there aren't enough, create more) and the top 4 cards of the deck, all face-down. Draw four of those cards, then put the other two Up Your Sleeve.|flavortext=Fine, I'll do the math for you. Expect to draw 1.4<span style="text-decoration: overline;">6</span> blanks.|number=11456}}


{{card|title=Losing Time|creator=ChippyYYZ|cornervalue=6F|type=Thing|text=At the end of your turn, flip a coin, then discard your hand and draw that many cards.  Draw one less card if the coin was tails.}}
{{card|title=Dead Card|type=Nil|text=You cannot play this card.|creator=JakeTheWolfie|bgcolor=000|cornervalue=X|flavortext=|longtext=|number=11457}}


{{card|title=Rig|type=Action|text=Put a card from your hand on top of the draw pile.|creator=Corrigan|bgcolor=700}}
{{card|title=Painted Copy|type=Thing - Painting|text=You may have Painted Copy enter as a copy of target thing, except it has no activated abilities.|creator=JakeTheWolfie|bgcolor=006|cornervalue=M|flavortext=|longtext=|number=11458}}


{{card|title=Bullet Hell|type=Thing|text=At the end of your turn, destroy five Things at random other than Bullet Hell.<br>At end of turn, if Bullet Hell is the only Thing in play, destroy it.|creator=Corrigan|bgcolor=007}}
{{card|title=Surgical Interrogation|type=Action|text=Target player reveals their hand. You choose a card from it and move that card into your hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=S|flavortext=|longtext=|number=11459}}


{{card|title=Magical Flying Wizard Girl|type=Thing|text='''Action:''' Discard a card to destroy target Thing that doesn't have an Action ability.|creator=Corrigan|bgcolor=007}}
{{card|title=Field of Flowers|type=Thing - Terrain|bgcolor=060|text=If an opponent activates this ability and you did not activate it on your most recent turn, they gain control of Field of Flowers.<br>'''Action (global):''' Draw a card.|creator=Binarius|number=11460}}


{{Card
{{card|title=Fever Pitch|type=Thing|text=Whenever a player plays an Action, they reveal cards from the draw pile until they reveal an Action, shuffle the rest into the draw pile, and play the revealed Action.|creator=Binarius|number=11461}}
|title=Skreyebane Of The Dead
|type=Thing - Pirate Zombie Captain
|bgcolor=333
|creator=NARF
|text=All Pirates are also Zombies.<BR>As long as Skreyebane is in play, you control all Zombies.<br> Action: Target Thing becomes a Zombie.
}}


{{card|title=Super Saiyan 3|type=Thing|text=At the beginning of your turn, before your draw step, destroy Super Saiyan 3 unless you discard six cards.<br>'''Action:''' Destroy up to five target Things.|creator=Corrigan|bgcolor=007|cornervalue=10000}}
{{card|title=Swap Meet|type=Action|text=Each player reveals a card in their hand. You may exchange your revealed card with an opponent's. In turn order starting with you, any player may spend a Money token to draw the discard pile's top Thing.|flavortext=from Bucky's Flea Market (#1462)|creator=Binarius|number=11462}}


{{card|title=Kamehameha|type=Action|text=Destroy four target Things. Shuffle Kamehameha into the draw pile instead of putting it into the discard pile.|creator=Corrigan|bgcolor=700|cornervalue=Z3}}
{{card|title=Up The Ante|type=Action|creator=ChippyYYZ|cornervalue=9U|text=Put this card into the Pot face-up. Each opponent puts either a card from their hand, a Money token, 3 non-Money tokens, or a non-token Thing they control into the Pot face-down.<BR><BR>When a player rolls a 6 on a six-sided die while this is face-up in the Pot, they gain all tokens in the Pot and draw all cards in the Pot.|longtext=y|number=11463}}


{{card|title=Super Saiyan 4 Kamehameha x10|type=Action|text=You can't play Super Saiyan 4 Kamehameha x 10 if you've played a Thing this turn.<br>Remove all Things you don't control, all cards in your hand and Super Saiyan 4 Kamehameha x10 from the game. You can't play a Thing this turn.|creator=Corrigan|bgcolor=700|flavortext=The power to destroy planets is serious business.|longtext=true}}
{{card|title=Painted On The Side Of A Cliff|type=Thing|creator=ChippyYYZ|cornervalue=4C|text=When this enters play, attach it to a Thing with a Global Action/Thing Ability ''(that is, one that can be used by any player)''.<BR><BR>The attached Thing's abilities can't be used by players who don't control it.|number=11464}}


{{card|title=Mutate|type=Action|text=Destroy a Thing and reveal the top card of the draw pile.  If you revealed a Thing card, the destroyed Thing's controller plays it.|cornervalue=5g|flavortext=It could turn you into a super mutant. Or it could just kill you|creator=Bucky|bgcolor=700}}
{{card|title=Incantation|type=Thing|cornervalue=1I|creator=ChippyYYZ|text=Whenever you play a card, gain 3 Mana tokens if its title rhymes with the previously played card, or 1 Mana token instead if their titles are the same.<BR>'''Action: '''Spend 4 tokens or one Mana token to draw a card.|flavortext=Witch of Breath and Pitter Patter,<BR>Sudden Death and Antimatter,<BR>Golden Lattice, Aristotle,<BR>stirred into my Holdout Bottle...|longtext=y|number=11465}}


{{card|title=Brain Scrambler|type=Thing|text='''Action:'''Target opponent reveals two random cards from their hand.  You may have them discard one and draw a card.|cornervalue=6g|creator=Bucky|bgcolor=007}}
{{card|title=Sleepwalking|type=Action|text=Target opponent's next turn consists of drawing a card and playing a random card.|creator=Binarius|number=11466}}


{{card|title=Signature Move|type=Action|text=Reveal the top card of the draw pile. If its creator is:
{{card|title=Combomancer|type=Thing|text=When this enters play, gain a Combo token and an Energy or Money token. While you control any Combo tokens, you may spend three tokens or one Combo token whenever you draw a card to play it immediately without cost, and whenever an opponent plays an Action card to draw that card.<br>'''Action:''' Return this to your hand.|flavortext=from Bucky's Token Combo (#1467) and ChippyYYZ's Combomancy (#8140)|longtext=y|creator=Binarius|number=11467}}
'''Bucky:'''Unavoidably move a Thing to the discard pile<br>'''Corrigan:'''Eliminate an opponent<br>'''ChippyYYZ''':Destroy a thing, return this card to your hand, and discard a random card. <br>'''Kevan:'''Pick a word. Destroy all Things which have that word on them.<br>''Anyone else:''Just destroy the Thing already.|longtext=true|cornervalue=7g|creator=Bucky|bgcolor=700}}
<!-- Sources: Shoot for Corrigan, Recurring Nightmare for ChippyYYZ, Scroll of Genocide for Kevan -->


{{card|title=Bullet Heck|type=Thing|text=At the end of your turn, destroy two Things at random other than Bullet Heck.<br>At end of turn, if Bullet Heck is the only Thing in play, destroy it.|creator=ChippyYYZ|bgcolor=007|flavortext=For those who lack the guts, skill, or quarters.}}
{{card|title=High-Low Split|type=Thing|text=Put this card into the Pot face-up with a Money token for each player.<br><br>When a player rolls a 6 on a six-sided die while this is face-up in the Pot, they gain half of the tokens in the Pot and draw half of the cards in the Pot. The rest goes to the player(s) with the lowest sum of the digits in their hand cards' cornervalues.|longtext=y|creator=Binarius|number=11468}}


{{card|title=Kill It With Fire|type=Action|text=Destroy target Thing with fire.|creator=ChippyYYZ|bgcolor=a00}}
{{card|title=Burning the Archives|type=Thing|text=Whenever cards are drawn from the deck, put that many fire counters on this thing. At the end of each turn,
for every two fire counters on this thing, remove
those counters and exile a card from the deck. |creator=JakeTheWolfie|bgcolor=600|cornervalue=E|flavortext=|longtext=|number=11469}}


{{card|title=Remake|type=Action|creator=ChippyYYZ|text=Return a card from the discard pile to your hand.  Each opponent may discard any number of cards to change, delete, or add that many words on the returned card.|flavortext=Never as good as the original.}}
{{card|title=Unexist|type=Action|text=Remove target thing from the game.|creator=JakeTheWolfie|bgcolor=600|cornervalue=E|flavortext=|longtext=|number=11470}}


{{card|title=Supermaximum Capacity|type=Thing|text=When Supermaximum Capacity enters play, you gain control of all Things.<br>You can't play Things.<br>You can't gain control of Things other players control.<br>You can't gain tokens.|creator=Corrigan|bgcolor=007}}
{{card|title=Mangled Text|type=Action|text=Rearrange the words on target thing.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11471}}


{{card|title=Perceptive Sphinx|type=Thing|text=At the beginning of your turn, before your draw step, you may look at the top two cards of the draw pile. If you do, you may put one or both of those cards on the bottom of the draw pile in any order.|creator=Corrigan|bgcolor=007|cornervalue=A9}}
{{card|title=Disrepair|type=Thing|text=At the end of a player's turn, they roll a d6: on a 1, a random other Thing is destroyed. If no players played a Thing during their most recent turn, the roll is automatically 1.|creator=Binarius|number=11472}}


{{card|title=Ghost Woods|type=Thing|text=Each player may play any number of cards with different titles during his or her turn.<br>Each player may use only one '''Action:''', '''Thing:''' or '''Action and Thing:''' ability during his or her turn.<br>Whenever a player plays a card or uses an ability, each of his or her opponents, starting with the next one in turn order, draws a card.|creator=Corrigan|bgcolor=007|longtext=true}}
{{card|title=Life Flashing Before Your Eyes|type=Action|text=Shuffle your hand into the draw pile. Put up to ten cards from the discard pile into your hand and play them all. Flip a coin: on tails, you are eliminated.|creator=Binarius|number=11473}}


{{card
{{card|title=Bottled Enlightenment|type=Thing|text=Indestructible. When this leaves play, remove it from the game and draw five cards.|creator=Binarius|number=11474}}
|title=Chewbacca Defense
|type=Thing
|creator=Morning of the logicians
|text=Whoever controls this Thing may bark out questions at random opponents at any time, regardless of turns. If the opponent fails to answer your question, no matter how ridiculous, or complains, then the opponent must destroy one Thing under their control.
|flavortext=Ha! You didn't answer my question, so that means I'm right!
|longtext=true
}}


{{card
{{card|title=Thing Limit 5|type=Thing - Rule|bgcolor=006|creator=ChippyYYZ|cornervalue=5|text=Draw a card when you play this.<BR>At the end of each player's turn, if that player controls more than 5 non-token Things, they put a number of those Things equal to the difference into the discard pile.|number=11475}}
|title=Reincarnation
|type=Thing
|creator=Morning of the logicians
|text='''Action:''' This action may be taken in response to one of your Things being destroyed, including this one. Instead of destroying it, discard the card and search through the deck for a Thing, taking the first one you see. Replace the destroyed Thing with the new Thing.
|flavortext=The Universe is a wheel, and I'm takin' a ride, baby.
|longtext=true
|cornervalue=108
}}


{{Card | title = Shock the Monkey | type = Thing | bgcolor = 000066 | cornervalue = 9V | creator = jtwe | text = Play on a living Thing. At the start of subject Thing's controller's turn, he or she discards a card.  Subject thing has "'''Action:''' Move Shock the Monkey to another living thing that it has not been played on yet." | flavortext = Watch the monkey get hurt.}}
{{card|title=Thing Limit 6|type=Thing - Rule|bgcolor=006|creator=ChippyYYZ|cornervalue=6|text=Draw a card when you play this.<BR>At the end of each player's turn, if that player controls more than 6 non-token Things, they put a number of those Things equal to the difference into the discard pile.|number=11476}}


{{Card | title = Opt Out Form | type = Thing | bgcolor = 000066 | cornervalue = 0O | creator = jtwe | text = '''Action:''' Destroy target Thing you control. <br/><br/> '''Action:''' Destroy target Thing played on a Thing you control. | flavortext = If you do not not want to not receive more email from us, don't not click here.}}
{{card|title=Thing Limit 7|type=Thing - Rule|bgcolor=006|creator=ChippyYYZ|cornervalue=7|text=Draw a card when you play this.<BR>At the end of each player's turn, if that player controls more than 7 non-token Things, they put a number of those Things equal to the difference into the discard pile.|number=11477}}


{{card|title=Whirligig|type=Action|text=Each player counts the number of cards in his or her hand, then reveals his or her hand. Shuffle all the cards in all players' hands into a pile and deal cards out from it until each player has the number of cards in hand he or she counted.|flavortext="Whirligig" is fun to say.|creator=Corrigan|bgcolor=700}}
{{card|title=Population Bottleneck|type=Thing|text=Whenever a player draws any cards besides their first card on their turn, they discard as many as they drew. Whenever a player plays a Thing besides their first Thing on their turn, they destroy as many of their Things as they played.|flavortext=from Kevan's Bottleneck (#1478)|creator=Binarius|number=11478}}


{{card|title=Antique Sale|type=Action|text=Discard any number of cards. Return that many cards of your choice from the discard pile to your hand. ''(This happens before Antique Sales goes to the discard pile.)''|creator=Corrigan|bgcolor=700}}
{{card|title=Thing Limit Double|type=Thing - Rule|cornervalue=2X|bgcolor=006|text=Draw a card when you play this. At the end of each player's turn, if that player controls more than twice as many non-token Things as all of their opponents combined, they put a number of those Things equal to the difference into the discard pile.|creator=Binarius|number=11479}}


{{card|title=Plasmonid Recursion Device|type=Thing|text=At the end of each player's turn, that player may return a card from the discard pile to his or her hand.|creator=Corrigan|bgcolor=007|flavortext="Is that even a word?"}}
{{card|title=Ambrosia|type=Action|text=Target living Thing is immortal. It gains "Indestructible. If this would leave play, return it to your hand instead."|creator=Binarius|number=11480}}


{{card|title=Color Shift|type=Action|creator=ChippyYYZ|text=Destroy target Thing.  Its controller reveals cards from the top of the deck until a card of a different color than the desttroyed Thing is revealed then plays that card. Shuffle the deck.}}
{{card|title=Limited Memory|type=Thing|text=Players may play any number of cards each turn, may only have up to their handsize of non-token things in play, and may only play up to their handsize minus their non-token things in play amount of actions each turn. Additionally,
players may only have up to three unique types of token in play. |creator=JakeTheWolfie|bgcolor=006|cornervalue=111|flavortext=|longtext=perhaps|number=11481}}


{{card|title=Color Code|type=Action|creator=ChippyYYZ|text=Draw a card for each different color among Things you control.}}
{{card|title=Borrowed Items|type=Action|text=Gain control of up to 3 Things that your opponents control until end of turn.|creator=JakeTheWolfie|bgcolor=600|cornervalue=S|flavortext=|longtext=|number=11482}}


{{card|title=British Crayons|type=Thing|text=If at any time an opponent controls or plays a card with the word "color" but not "colour", put that card in the discard pile.<BR>Draw a card when this Thing comes into play.|creator=ChippyYYZ}}
{{card|title=Return to Before|type=Action|text=Shuffle target thing into the deck.|creator=JakeTheWolfie|bgcolor=600|cornervalue=R|flavortext=|longtext=|number=11483}}


{{card|title=Snark|type=Thing|text=If Snark is in your opening hand, reveal it at the beginning of the first turn.<br>When you draw Snark, reveal it.<br>Snark can't be played.<br>When Snark is put into your hand from another player's hand, reveal it and you win the game.|flavortext="We have lost half the day. Any further delay,
{{card|title=Treadmill|type=Thing|creator=ChippyYYZ|cornervalue=9T|text='''Action or Thing:''' Rotate Treadmill 90° clockwise.<BR><BR>Whenever Treadmill completes a clockwise rotation, gain an Energy token and draw a card.|flavortext=from Kevan's Treadmill (#1484)|number=11484}}
And we sha'n't catch a Snark before night!"|creator=Corrigan|bgcolor=007|cornervalue=F8|longtext=true}}


{{card|title=Berserker's Fog|type=Thing|text=When Berserker's Fog enters play, discard your hand.<br>Skip your draw step.<br>Your maximum hand size is zero.<br>At the beginning of your turn, reveal the top three cards of the draw pile and play them all. Any of those cards that can't be played are put on the bottom of the draw pile in a random order.|creator=Corrigan|bgcolor=F7|bgcolor=007|longtext=true}}
{{card|title=Stop For Gas|type=Action|creator=ChippyYYZ|cornervalue=0S|text=Starting with you, each player discards a card, draws until they have five cards in their hand, then gains a Food token or a Water token.<BR>You may play an additional Action this turn if you control a Building.|flavortext=from Kevan's Refueling (#1485)|number=11485}}


{{card|title=Pointless Regulation|type=Thing|text=If a player has played an Action this turn, that player can't play a Thing this turn.|creator=Corrigan|bgcolor=007|flavortext=...or is it?}}
{{card|title=Indulgent Self-Insert|type=Thing - Party Member|bgcolor=006|creator=ChippyYYZ|cornervalue=9I|text=Other Party Members you control can't use Action or Thing abilities.<BR>Once during your turn, you may look at the top card of the deck. You may play that card without cost if you spend three tokens or one Mana token, or if it's by ChippyYYZ.|number=11486}}


{{card|title=Spam Rush|type=Action|creator=ChippyYYZ|text=Each player reveals their hand.  Create X blank Thing cards and put them on top of the deck, where X is 20 minus the number of cards by Bucky in players' hands.}}
{{card|title=Bottled Bottleneck|type=Thing|text=When this is destroyed, put a copy of Bottleneck (#1478) into play under no one's control, then each player discards down to one card and destroys all but one of their non-token Things.|creator=Binarius|number=11487}}


{{card|title=Sheer Force|type=Action|creator=ChippyYYZ|text=Destroy a Thing.<BR>Instead of playing a Thing this turn, you may discard any number of cards to destroy that many Things.}}
{{card|title=Vacant Claim|type=Thing|text='''Action - Mine?:''' Once before your next turn, when an opponent plays a Thing, you may discard the top card of the draw pile. If it is a Thing, you may gain control of the played Thing. If you do, destroy Vacant Claim.|flavortext=from Kevan's Mining Rights (#1488)|creator=Binarius|number=11488}}


{{card|title=Regeneration|type=Thing|creator=ChippyYYZ|text=At the end of your turn, if you discarded a card that turn, draw a card, and if a Thing you controlled was destroyed, you may play a Thing.}}
{{card|title=The Next Big Thing|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a Thing. Every other player puts a copy of that Thing into their hand.|creator=Binarius|number=11489}}


{{card|title="We Are Not Two Men! We Are ''Ten'' Men!"|type=Action|text=Until the beginning of your next turn, whenever a player plays an Action card or uses an Action ability, that player copies that Action ten times. Each copy may have a different target.<br>You may play another Action this turn.|creator=Corrigan|bgcolor=700|cornervalue=T5|longtitle=true}}
{{card|title=Renewing Spirit|type=Thing - Persona|text=During your turn, you may choose one:</br>
- Each player draws a card. You may play an additional card this turn.</br>
- You draw two cards, and target player draws a card.</br>
- Each player destroys all things they control. Each player draws cards equal to the total number of things destroyed this way, then they may play any number of things from their hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=P3|flavortext=|longtext=True|number=11490}}


{{card|title=Scryball|type=Thing|text=Whenever you would draw cards, instead draw twice that many cards, then put that many cards from your hand on top of the draw pile in any order. ''(For example, if you would draw two cards, instead draw four and put two from your hand on top of the draw pile.)''|creator=Corrigan|bgcolor=007|longtext=true}}
{{card|title=Spare Change|type=Action|text=Target opponent creates a money token.|creator=JakeTheWolfie|bgcolor=600|cornervalue=M1|flavortext=|longtext=|number=11491}}


{{card|title=Identification Code|type=Thing|cornervalue=D6|text=Whenever you play a card with a number-letter corner value, if the letter is one of your initials, you may draw a card.|creator=Corrigan|bgcolor=007}}
{{card|title=Murder|type=Action|text=Destroy target living thing.|creator=JakeTheWolfie|bgcolor=600|cornervalue=D1|flavortext=Simple, yet effective|longtext=|number=11492}}


{{card|title=Garbage Blast|type=Action|text=Return a Thing from the discard pile to target opponent's hand.  That player discards two cards at random.|cornervalue=8g|flavortext=You'd be surprised how many problems I can solve with a broken Robofrog to the face.|creator=Bucky|bgcolor=700}}
{{card|title=Beget|type=Action|text=If you control a living Thing, play any number of living Things.|creator=Binarius|number=11493}}


{{card|title=Garbage Storm|type=Action|text=Return 5 Things from the discard pile to target opponent's hand. Destroy all that player's Things.|cornervalue=9g|creator=Bucky|bgcolor=700}}
{{card|title=Relive|type=Action|text=Duplicate target player's last turn: in order, play a copy of each card they played and activate each ability they activated (if a Thing's ability is activated, you are considered to control a copy of that Thing for this purpose), then discard as many cards at the end of your turn as they did.|flavortext=from Zaratustra's Duplicate (#1494)|longtext=y|creator=Binarius|number=11494}}


{{card|title=Garbage Crush|type=Action|text=Return all Things in the discard pile to target opponent's hand.  Then, if that player's hand size is at least three times their hand size limit, eliminate them.|cornervalue=0g|creator=Bucky|bgcolor=000}}
{{card|title=Reseed|type=Action|text=Destroy all of your Things. Gain control of a copy of each Thing controlled by target opponent, face down. Each has "'''Thing:''' Turn this face up."|flavortext=from Zaratustra's Replicate (#1495)|creator=Binarius|number=11495}}


{{card|title=Time Thievery|type=Action|text=Look at each opponent's hand. Choose a Thing card from one of those hands and put it into play under your control.|creator=Corrigan|bgcolor=700|flavortext=Is it really stealing if you didn't technically have it yet?|cornervalue=T9}}
{{card|title=Temporarily Embarrassed Millionaire|longtitle=y|type=Thing|creator=ChippyYYZ|cornervalue=3T|text=When this enters play, lose all but one token of each type you control.<BR>At the start of each player's turn, they may spend two Money tokens or five other tokens to draw a card.|number=11496}}


{{card|title=Fallout Scavenging|type=Action|text=Destroy all Things. Then each player, beginning with you, draws cards equal to the number of things he or she controlled that were destroyed this way.|creator=Corrigan|bgcolor=700|cornervalue=J3}}
{{card|title=Creator Limit 4|type=Thing - Rule|bgcolor=006|creator=ChippyYYZ|cornervalue=3c|text=At the end of each player's turn, that player chooses 4 creators of Things they control and puts all Things they control not by those creators into the discard pile.|number=11497}}


{{card|title=Giant Bumblebee|type=Thing|text='''Action:''' Target Thing's Action abilities can't be used during its controller's next turn.|creator=Corrigan|bgcolor=007|cornervalue=S7}}
{{card|title=Honorary Victory|type=Action|creator=ChippyYYZ|cornervalue=5H|text=You win the game, unless doing so would cause you to win the game, in which case you instead draw two cards and gain a Money token.|number=11498}}


{{card|title=My Own Worst Enemy|type=Thing|creator=ChippyYYZ|text=You count as an opponent to yourself.}}
{{card|title=Things Per Creator Limit 2|type=Thing|text=Play into no one's control.<br>At the end of each player's turn, if that player controls more than 2 non-token Things by a single creator, they put a number of those Things equal to the difference into the discard pile.|creator=Binarius|number=11499}}


{{card|title=Tinker|type=Action|creator=ChippyYYZ|text=Destroy a Thing you control, then look at the top 10 cards of the deck and put a Thing from among them into play. Shuffle the deck afterwards.}}
{{card|title=Pizzazz|type=Thing|text=Once during your turn, you may do one of the following:<br>
* When you draw your second card on your turn, draw a card.
* When you destroy a Thing, you may return a Thing controlled by the same player to their hand.
* When you play your second Action or your second Thing on your turn, gain a Combo token.|longtext=y|creator=Binarius|number=11500}}


{{card|title=Forecast|type=Action|creator=ChippyYYZ|text=Reveal a Thing from your hand as you play this card.<BR>This card has the effect of one of that Thing's Action abilities.}}
<!--April 29, 2025-->


{{card|title=Psychic Mortician|type=Thing|text=Whenever a Thing an opponent controls is put into the discard pile from play, you may draw cards equal to that Thing's corner value.|creator=Corrigan|bgcolor=007|flavortext=The true genius of some people is realized only in death.|cornervalue=F4}}
{{card|title=Draw Aggro|type=Action|text=Choose a Thing you control. Until your next turn, when a Thing would be targeted, the chosen Thing becomes the first Thing targeted if possible.|creator=Binarius|number=11501}}


{{card|title=Suction Gate|type=Action|text=Each player chooses a non-token Thing he or she controls and returns it to his or her hand.|creator=Corrigan|bgcolor=700}}
{{card|title=Messed Up Prize|type=Thing|text=You do not win the game|creator=JakeTheWolfie|bgcolor=505|cornervalue=|flavortext=|longtext=|number=11502}}


{{card|title=Memory Tank|type=Thing|text='''Action:''' Put an Action card from your hand under Memory Tank.<br>'''Action:''' Play all cards under Memory Tank, then destroy Memory Tank.<br>When Memory Tank leaves play, put all cards under it into the discard pile.|creator=Corrigan|bgcolor=007|cornervalue=5P|longtext=true}}
{{card|title=Fancy Prize|type=Thing|text=You draw 3 cards.|creator=JakeTheWolfie|bgcolor=770|cornervalue=|flavortext=|longtext=|number=11503}}


{{card|title=Dewitchery|type=Action|creator=ChippyYYZ|text=Choose a Thing whose text has been modified from its original text.  Create a copy of that Thing under your control with the Thing's original text.}}
{{card|title=Cheap Plastic Prize|type=Thing|text=You win the game.|creator=JakeTheWolfie|bgcolor=660|cornervalue=|flavortext=|longtext=|number=11504}}


{{card|title=Banning Spree Combo|type=Thing|creator=ChippyYYZ|text='''Action:  '''Remove a Thing from the game.  If you do not use this ability on your turn, Shuffle Banning Spree Combo and all cards removed by it into the deck.<BR><BR>When 64 cards are removed with Banning Spree Combo, you win.}}
{{card|title=Slap on the Wrist|type=Action|text=Target player is eliminated, unless doing so would cause them to be eliminated, in which case they discard a card and destroy a token they control if possible.|creator=Binarius|number=11505}}


{{card|title=TAMASHII GEKIDO!|type=Action|creator=ChippyYYZ|text=Draw 5 cards.  You may play 3 extra cards this turn.}}
{{card|title=The Crowd Goes Wild|type=Action|text=Destroy target Thing. Draw a card for each person you can get to cheer for you in the next 30 seconds.|creator=Binarius|number=11506}}


{{card|title=Hurried Search|type=Action|text=Draw a card<br>Discard a card<br>Draw a card<br>Discard a card<br>Draw a card<br>Discard a card<br>Draw a card|cornervalue=1h|creator=Bucky|bgcolor=700}}
{{card|title=Wooden Spoon|type=Thing - Trophy?|bgcolor=006|text=A player is Eligible if no opponent controls fewer non-token Things, not including this; only an Eligible player may gain control of this. When you lose control of Wooden Spoon, draw a card. Wooden Spoon counts as a spade.<br>'''Action:''' Award the Wooden Spoon to an Eligible player.|creator=Binarius|number=11507}}


{{card|title=Suicide Cult|type=Thing|text=When eight or more Things controlled by the same player are destroyed in one turn, that player wins the game.|bgcolor=007|creator=Corrigan|cornervalue=S6}}
{{card|title=The Princess|type=Thing|text=If you discard The Princess, you lose the game. If the Princess is destroyed, the player who destroyed it or the player who controled the thing that destroyed it loses the game.|creator=JakeTheWolfie|bgcolor=006|cornervalue=8|flavortext=|longtext=|number=11508}}


{{card|title=Fairy Chess|type=Thing|text=After the active player has stopped playing cards and using abilities, each other player, going in turn order, may activate an Action ability of a Thing he or she controls.|creator=Corrigan|bgcolor=007|cornervalue=7A}}
{{card|title=Bucket of Glosswash|type=Thing|text=Whenever a thing enters play, it gains the text "This thing's text cannot be altered."|creator=JakeTheWolfie|bgcolor=06|cornervalue=|flavortext=Wait, this isn't white!|longtext=|number=11509}}


{{card|title=Were We Playing a Game?|type=Action|text=Remove all Things, cards in the discard pile and in players' hands from the game.|creator=Corrigan|bgcolor=700|cornervalue=2J|flavortext=Subtlety is for little girls.}}
{{card|title=Vanishing Trick|type=Action|text=Flip target thing over. It has no text and no title while flipped over.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11510}}


{{card|title=Spite vs. Envy|type=Action|text=Target Thing's controller may destroy all their Things. If they don't, gain control of that Thing.|cornervalue=2h|creator=Bucky|bgcolor=700}}
{{card|title=Combolize|type=Thing|creator=ChippyYYZ|cornervalue=9C|text=When this enters play, gain a Combo token for each card fewer than 5 in your hand.<BR>At the start of your turn, you may spend any number of Combo tokens to play that many extra Actions this turn. If you spend more than one token this way, put this card in the discard pile.|longtext=y|flavortext=from Bucky's Mobilize (#1511)|number=11511}}


{{card|title=Life vs. Death|type=Action|text=Choose a Thing card in the discard pile and a Thing an opponent controls.  That opponent may destroy the chosen Thing. If they don't, return the Thing card to play under your control.|cornervalue=3h|creator=Bucky|bgcolor=700}}
{{card|title=Leech Seed|type=Action - Grass|creator=ChippyYYZ|cornervalue=9L|bgcolor=7C5|text=Target player gives you a card from their hand. If you control a Pokémon, they choose the card randomly.<BR>You may discard that card to return Leech Seed to your hand.|number=11512}}


{{card|title=Hate vs. Greed|type=Action|text=Target opponent may discard three cards. If they don't, you draw three cards.|cornervalue=4h|creator=Bucky|bgcolor=700}}
{{card|title=Razor Leaf|type=Action - Grass|creator=ChippyYYZ|cornervalue=9R|bgcolor=7C5|text=Choose up to three target Things controlled by the same opponent and designate them 1 through 3. Roll a d4 and destroy the Thing matching the result. If you control a Pokémon, you may roll a d3 instead of a d4.|number=11513}}


{{card|title=Insulate|type=Action|text=Remove the draw pile from the game. Put the discard pile and each player's hand into the draw pile. Shuffle the draw pile. Each player draws five cards.|creator=Corrigan|bgcolor=700}}
{{card|title=Prize Bucket|type=Thing|text=At the beginning of your turn, create a yellow token thing named "Prize".|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=11514}}


{{card|title=Cerebrohydra|type=Thing|text='''Action:''' Roll a six-sided die. If the result is equal to or less than the number of cards in your hand, destroy target Thing.|bgcolor=007|cornervalue=K6|creator=Corrigan}}
{{card|title=Half-Finished Launch|type=Action|text=You may play up to 3 additional things this turn. At the end of this turn, if you played any additional things, an opponent may destroy up to 1 of them.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11515}}


{{card|title=Bone Mask|type=Thing|text=Play Bone Mask onto a nontoken Thing you control.<br>When equipped Thing is put into the discard pile, you may return another Thing card from the discard pile to your hand.|creator=Corrigan|bgcolor=007}}
{{card|title=Time to Waste|type=Action|text=On each players' next turn, they may only play 1 card.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11516}}


{{card|title=Left Hand of Karn|type=Thing|creator=ChippyYYZ|text='''Action:  '''Target player chooses a card in his or her hand and puts it face-down under Left Hand of Karn.}}
{{card|title=Adrift|type=Thing|text=Play into any player's control.<br><br>You may not draw at the beginning of your turn if your hand contains more than one card.|creator=Binarius|number=11517}}


{{card|title=Right Hand of Karn|type=Thing|creator=ChippyYYZ|text='''Action:  '''Discard a card. If you do, put target Thing face-down under Right Hand of Karn.}}
{{card|title=The Big Wind Blows|type=Thing|text=When this enters play, each player gives a card in their hand to each of their opponents, drawing first if necessary and discarding as many as they drew afterward.<br><br>When your turn ends, a random card in each player's hand is blown into the preceding player's hand, except for a randomly chosen one: discard it.|longtext=y|creator=Binarius|number=11518}}


{{card|title=Eyes of Karn|type=Thing|creator=ChippyYYZ|text='''Action:  '''Set aside all face-down cards under Things you control, Restart the game, then put all Thing cards set aside this way into play under your control and all Action cards into the discard pile.}}
{{card|title=Rewrite the Future|type=Action|text=Shuffle the draw pile. You may discard any number of cards from your hand. Reveal the same number of cards from the top of the draw pile (maximum 10), then shuffle the top 10 cards. The first time you play a card with the same title as a card revealed in this way, draw 5 cards.|creator=Binarius|number=11519}}


{{card|title=Spooon!|type=Action|text=You can't play Spooon! if you've played a Thing this turn.<br><br>You can't play Things this turn.<br><br>You may take up to three more Actions this turn.|creator=Corrigan|cornervalue=T1|flavortext="'''Spoon''', Arthur. '''Spoon.'''"|bgcolor=700}}
{{card|title=Frenzy Plant|type=Action - Grass|creator=ChippyYYZ|cornervalue=1F|bgcolor=7C5|text=Destroy target Thing. If you don't control a Pokémon, skip your next turn.|number=11520}}


{{card|title=Shooting Range|text=At the end of each turn, you may discard a card. If you do, destroy all tokens.|creator=Corrigan|bgcolor=007|type=Thing}}
{{card|title=Smokescreen|type=Action - Normal|creator=ChippyYYZ|cornervalue=1S|bgcolor=AA7|text=Until the start of your next turn, you and your Things can't be chosen as targets by opponents.<BR>If you control a Pokémon, you and your Things can't be affected by opponents' Actions either.|number=11521}}


{{card|title=Personal Satisfaction|type=Thing|text=If you don't win the game, you may feel as though you won it.|creator=Corrigan|bgcolor=007|flavortext=Dvorak isn't everything.}}
{{card|title=Bigger Boat|type=Thing|creator=ChippyYYZ|cornervalue=0B|text=You may ignore all the effects of Water-related cards on you and your Things.<BR>'''Action - Cargo Hold: '''Put the top card of the deck underneath this card, or put a random card from underneath this card into your hand.|flavortext=You're gonna need one.|number=11522}}


{{card|title=Epic Karnage|type=Action|text=Gain a Hand token and put all non-token Things face-down under it.|cornervalue=4h|creator=Bucky|bgcolor=700}}
{{card|title=Surveiled Storage|type=Thing|text=If an opponent would discard a card due to their handsize, they may instead reveal it and remove it from play. At the beginning of their next turn, they return all cards removed this way back to their hand. The same applies to you except you don't reveal your card.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=11523}}


{{card|title=Fishbowl of Depression|type=Thing|text=Whenever another card would be put into the discard pile from anywhere, put that card on top of the draw pile instead.<br>At the end of each player's turn, that player may put five or more cards from his or her hand on top of the draw pile. If that player does, destroy Fishbowl of Depression.|creator=Corrigan|bgcolor=007|longtext=true}}
{{card|title=Split Brain|type=Thing|text=You may play this under any player's control.</br>
When this enters play, split your cards in a hand into two hands.</br>
Alternate drawing cards, playing cards, and discarding cards amongst each hand you have.</br>
When this leaves play, merge the cards in the two hands created this way into one hand.|creator=JakeTheWolfie|bgcolor=006|cornervalue=|flavortext=|longtext=|number=11524}}


{{card|title=Coal-Powered Chronodrill|type=Thing|text='''Action:''' Discard your hand. Look at the top X cards of the draw pile, where X is the number of cards you discarded times 5. Choose one of them and put it into your hand. Then shuffle the draw pile.|creator=Corrigan|cornervalue=B5|bgcolor=007}}
{{card|title=Mirrored Ideas|type=Action|text=Choose an opponent. You may choose to discard your hand. If you do, that opponent reveals their hand, and you create a copy of each card in their hand and put it in your hand.</br> If you don't discard your hand, that opponent discard their hand, then you reveal your hand, and they create a copy of each card in your hand an put it in their hand.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11525}}


{{card|title=Black Hat|bgcolor=000|type=Thing|text=Play onto a Thing you control.<br>Besides Black Hat and the Thing it's attached to, Things you control can't be targeted by Actions your opponents control.|creator=Corrigan}}
{{card|title=Consider Options|type=Action|text=Reveal cards from the top of the draw pile until you have revealed at least five cards, including at least two Actions. You may either draw two Actions revealed in this way or play one Action revealed in this way. Shuffle the draw pile.|creator=Binarius|number=11526}}


{{card|title=Dampening Field|type=Thing|creator=ChippyYYZ|text=If Dampening Field is destroyed, the effect that destroyed it destroys no other Things.}}
{{card|title=Rocky Overlook|type=Thing - Terrain|bgcolor=060|text='''Action:''' Target Thing that has been face up since the start of your last turn flips face down until the end of your turn.<br>'''Action:''' If you have played no cards this turn, draw a card and either discard it or end your turn.|creator=Binarius|number=11527}}


{{card|title=ModLoader|type=Action|creator=ChippyYYZ|text=Each player may remove a Thing card in their hand from the game. Those cards become special rules with all second-person pronouns replaced with the appropriate form of the name of that player's name.}}
{{card|title=Little Helper|type=Thing|text=Little Helper counts as a player, drawing five cards on entering play and taking a turn after you do. Little Helper may only play cards that target you or your Things.|creator=Binarius|number=11528}}


{{card|title=HERP DERP|type=special|bgcolor=888|creator=ChippyYYZ|text=When you draw this card, show it to an opponent.<BR>Whenever an opponent plays a card, that player may say "Herp Derp."  If that player does not, you may discard HERP DERP to negate that card.}}
{{card|title=Twisting Jungle|type=Thing|text=All things are Green and aren't any other color. |creator=JakeTheWolfie|bgcolor=090|cornervalue=G|flavortext=|longtext=|number=11529}}


{{card|title=Choking Exhaust|type=Action|text=Draw two cards. Each opponent discards a card at random.|creator=Corrigan|bgcolor=700}}
{{card|title=Lattice Blueprints|type=Thing|text=At the beginning of your turn, create a token named Lattice, then look at the top X cards of the deck, where X is the number of Lattices you control. You may play any number of lattices looked at this way.|creator=JakeTheWolfie|bgcolor=006|cornervalue=L|flavortext=|longtext=|number=11530}}


{{card|title=Monomania|type=Thing|text=At the end of your turn, before you discard, you may discard any number of cards. If you do, draw half that many cards, rounded down.|creator=Corrigan|bgcolor=007}}
{{card|title=Swap Out|type=Action|text=Return target thing to it's controller's hand. That player may play a thing other than the returned thing.|creator=JakeTheWolfie|bgcolor=600|cornervalue=|flavortext=|longtext=|number=11531}}


{{card|title=Altar of Whispers|type=Thing|text='''Action:''' Discard a card. If you do, destroy target Thing.<br>'''Action:''' Destroy a Thing you control. If you do, target player discards a card. <br> When each player has no cards in hand and Altar of Whispers is the only Thing in play, you win the game.|creator=Corrigan|bgcolor=007|longtext=true}}
<!-- {{card|title=|type=Thing|text=|creator=|bgcolor=006|cornervalue=|flavortext=|longtext=|number=}} -->
<!-- {{card|title=|type=Action|text=|creator=|bgcolor=600|cornervalue=|flavortext=|longtext=|number=}} -->


{{card
<br clear=all />
|title=Subspace chest
====Bottom of List====
|type=Thing
|text='''Action''': Take a thing under your control and place it under Subspace Chest. This removes the card from the game. It cannot be destroyed or otherwise affected, but it's effects are nullified and it's action abilites cannot be used. If Subspace chest is destroyed with Things in it, return the Things to your control.<br>'''Action''': Remove a Thing from Subspace Chest and return it to your control.
|creator=Morning of the Logicians
|longtext=true
}}

Latest revision as of 10:07, 3 May 2025

The Infinite Dvorak Deck
Designer Everyone
Date March 2007 and onwards
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.
Cards 1-100
Cards 101-200
Cards 201-300
Cards 301-400
Cards 401-500
Cards 501-600
Cards 601-700
Cards 701-800
Cards 801-900
Cards 901-1000
Cards 1001-1100
Cards 1101-1200
Cards 1201-1300
Cards 1301-1400
Cards 1401-1500
Cards 1501-1600
Cards 1601-1700
Cards 1701-1800
Cards 1801-1900
Cards 1901-2000
Cards 2001-2100
Cards 2101-2200
Cards 2201-2300
Cards 2301-2400
Cards 2401-2500
Cards 2501-2600
Cards 2601-2700
Cards 2701-2800
Cards 2801-2900
Cards 2901-3000
Cards 3001-3100
Cards 3101-3200
Cards 3201-3300
Cards 3301-3400
Cards 3401-3500
Cards 3501-3600
Cards 3601-3700
Cards 3701-3800
Cards 3801-3900
Cards 3901-4000
Cards 4001-4100
Cards 4101-4200
Cards 4201-4300
Cards 4301-4400
Cards 4401-4500
Cards 4501-4600
Cards 4601-4700
Cards 4701-4800
Cards 4801-4900
Cards 4901-5000
Cards 5001-5100
Cards 5101-5200
Cards 5201-5300
Cards 5301-5400
Cards 5401-5500
Cards 5501-5600
Cards 5601-5700
Cards 5701-5800
Cards 5801-5900
Cards 5901-6000
Cards 6001-6100
Cards 6101-6200
Cards 6201-6300
Cards 6301-6400
Cards 6401-6500
Cards 6501-6600
Cards 6601-6700
Cards 6701-6800
Cards 6801-6900
Cards 6901-7000
Cards 7001-7100
Cards 7101-7200
Cards 7201-7300
Cards 7301-7400
Cards 7401-7500
Cards 7501-7600
Cards 7601-7700
Cards 7701-7800
Cards 7801-7900
Cards 7901-8000
Cards 8001-8100
Cards 8101-8200
Cards 8201-8300
Cards 8301-8400
Cards 8401-8500
Cards 8501-8600
Cards 8601-8700
Cards 8701-8800
Cards 8801-8900
Cards 8901-9000
Cards 9001-9100
Cards 9101-9200
Cards 9201-9300
Cards 9301-9400
Cards 9401-9500
Cards 9501-9600
Cards 9601-9700
Cards 9701-9800
Cards 9801-9900
Cards 9901-10000
Cards 10001-10100
Cards 10101-10200
Cards 10201-10300
Cards 10301-10400
Cards 10401-10500
Cards 10501-10600
Cards 10601-10700
Cards 10701-10800
Cards 10801-10900
Cards 10901-11000
Cards 11001-11100
Cards 11101-11200
Cards 11201-11300


The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.

The only rules to adding cards are:-

  • Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
  • Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
  • Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
  • No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
  • Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.

Whenever anyone's feeling insane enough to play a game of it, they can play the deck on Spelbord or export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).

Special Rules

The only rules that this deck uses in addition to the basic Dvorak rules are:-

  • Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".
  • If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.

Selected Sets

If you'd prefer a more compact subset of the deck, you may appreciate one of the following:

Superpower set, Token set, Pokédex, Adiart Inhabitants, Money set, Balatro Booster Packs, Homestuck set.

Expansions

These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:

Dvanguard set, Dvanguard booster pack, Shroud booster pack, Illusion booster pack, Up Your Sleeve booster pack, Swords booster pack, Vintage booster pack, ChippyYYZ booster pack, Ponies booster pack, Heavy Actions booster pack, Gems booster pack, Flame booster pack, Cosmic booster pack, Homestuck booster pack, Rotation booster pack, Moons booster pack, Novels booster pack, Variables booster pack, RTS booster pack, Constructed booster pack

Card List

The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300, 3301-3400, 3401-3500, 3501-3600, 3601-3700, 3701-3800, 3801-3900, 3901-4000, 4001-4100, 4101-4200, 4201-4300, 4301-4400, 4401-4500, 4501-4600, 4601-4700, 4701-4800, 4801-4900, 4901-5000, 5001-5100, 5101-5200, 5201-5300, 5301-5400, 5401-5500, 5501-5600, 5601-5700, 5701-5800, 5801-5900, 5901-6000, 6001-6100, 6101-6200, 6201-6300, 6301-6400, 6401-6500, 6501-6600, 6601-6700, 6701-6800, 6801-6900, 6901-7000, 7001-7100, 7101-7200, 7201-7300, 7301-7400, 7401-7500, 7501-7600, 7601-7700, 7701-7800, 7801-7900, 7901-8000, 8001-8100, 8101-8200, 8201-8300, 8301-8400, 8401-8500, 8501-8600, 8601-8700, 8701-8800, 8801-8900, 8901-9000, 9001-9100, 9101-9200, 9201-9300, 9301-9400, 9401-9500, 9501-9600, 9601-9700, 9701-9800, 9801-9900, 9901-10000, 10001-10100, 10101-10200, 10201-10300, 10301-10400, 10401-10500, 10501-10600, 10601-10700, 10701-10800, 10801-10900, 10901-11000, 11001-11100, 11101-11200, 11201-11300.


2WUBRG
Gold Spell
Action
Gold Spell is every color.
Discard your hand. Instead of playing a Thing this turn, you may gain a Mana token for each card you discard this way.
Reveal the top five cards of the deck, put one of them into your hand, and discard the rest; do this four more times, discard a random card, then end your turn.
#11301
Card by ChippyYYZ
Spambot
Thing - Robot/Zombie
Play into any player's control.
When you would draw your first card on your turn, roll 1d6 for each of your Spambots. If you roll a 1, you instead draw a blank Thing named Spam. When an effect would target any Things, it must target Spambots if possible, preferring Spambots controlled by the active player.
Action: Destroy target Thing.
#11302
Card by Binarius
Botstorm
Action
Each player gains control of five copies of Spambot (#11302). Draw five additional copies.
#11303
Card by Binarius
Silent Guardian
Thing
When you play this, you may return it to your hand. If you do, when you would be forced to discard another card except due to your hand size limit, you may instead reveal this from your hand.

If you would lose control of another Thing, you may instead destroy this.
#11304
Card by Binarius
Blood.png
Seer of Blood
Thing
When Seer of Blood enters play, reveal cards from the top of the deck until you reveal a Thing for each player. Put one of those Things into each player's control. Discard the other revealed cards.
Through you, the world is shown unity.
#11305
Card by ChippyYYZ
Heart.png
Prince of Heart
Thing
Action: Flip target Thing face-down unless you control fewer face-down Things than its controller.
You splinter yourself to stifle the selves of others.
#11306
Card by ChippyYYZ
Doom.png
Heir of Doom
Thing
Whenever a Thing is destroyed, you may return it to its controller's hand. Then, if it's in a player's hand, that player discards a random card.
Through you, stresses are relieved and transferred.
#11307
Card by ChippyYYZ
Smooth-Talking Con Man
Thing - Party Member
Opponents' animate Things cannot target Smooth-Talking Con Man.
Action: Shuffle the discard pile's top Thing, one of your non-token Things, and target non-token Thing an opponent controls together. Deal one into their control, another into yours, and the last onto the discard pile.
#11308
Card by Binarius
Mix Metaphors
Action
Split the ruletexts of one of your Things and target Thing an opponent controls into two parts at a boundary between sentences. Each gives its second part to the other. Their titles do the same at a boundary between words.
#11309
Card by Binarius
Straight to the Point
Thing
When an Action card is played, only the final sentence of its ruletext takes effect.
#11310
Card by Binarius
Breath.png
Maid of Breath
Thing
Instead of drawing at the start of your turn, you may return each nontoken Thing you control to your hand to draw that many cards.
You blow in a new direction.
#11311
Card by ChippyYYZ
Time.png
Page of Time
Thing
Once during your turn, you may discard the deck's top 3 cards.
Whenever the discard pile is shuffled to form a new deck after the deck is emptied, you gain "You may look at and play the top card of the deck and the bottom card of the discard pile as though they were in your hand."
Through you, many past and future selves enjoy a moment of present.
#11312
Card by ChippyYYZ
Rage.png
Mage of Rage
Thing
Your maximum hand size is reduced by 2.
When an Action you play causes an opponent to discard any cards or causes you to draw any cards, that player discards or draws one more.
You focus your efforts carefully.
#11313
Card by ChippyYYZ
Catch and Release
Thing
Whenever you play a living Thing, you may shuffle it into the draw pile at the end of your turn. If you do, draw a card.
#11314
Card by Binarius
The Day That Lasted Forever
Action
Remove the cards in the draw pile from the game.

If any cards have been removed from the game in this way, you may instead shuffle them into the draw pile and remove The Day That Lasted Forever from the game.
#11315
Card by Binarius
Eyes on the Prize
Action
Draw the topmost card in the draw pile that contains a win condition, shuffling afterward.
#11316
Card by Binarius
Void.png
Knight of Void
Thing
A player's Score is equal to: number of their Tokens + digits in cornervalues of their Things + 2x cards in hand.
If you have the single lowest Score at the start of your turn, draw an extra card.
You thrive when luck has run out.
#11317
Card by ChippyYYZ
Space.png
Rogue of Space
Thing
When Rogue of Space enters play, shuffle together all nontoken Things, then deal each player as many Things as they had. If you still control Rogue of Space, draw a card.
Through you, tables are turned.
#11318
Card by ChippyYYZ
Light.png
Sylph of Light
Thing
When you roll a die, you may add or subtract 1 from the result (except to exceed the range of possible rolls).
Once per turn when any cards are put into the discard pile from the deck, you may draw one of them.
Through you, relevance is restored to the forgotten.
#11319
Card by ChippyYYZ
Morning Routine
Thing
Immediately after your turn begins, you may perform any combination of the following, in order:
Brush teeth - Reveal a card in your hand, draw a card, and discard one of them.
Make the bed - Return a Thing you con­trol to your hand. Return your rotated Things to their original orientation.
Read the news - View the top card of the draw pile.
#11320
Card by Binarius
Atla Palani, Nest Defender
Thing
Whenever an egg you control is destroyed, reveal cards from the draw pile until you reveal a living Thing. Gain control of it and put the rest on the bottom of the draw pile in a random order.

Action and Thing: Gain an Egg token.
#11321
Card by Binarius
i guess we doin circles now
Thing
Action: Reveal cards from the draw pile until you reveal a card sharing a subtype with or from the same booster pack as target Thing an opponent played last turn. Draw it or you may gain control of it if it is a Thing. Shuffle the rest back into the draw pile.
#11322
Card by Binarius
Mind.png
Thief of Mind
Thing
Action: Target opponent discards down to 3 cards in hand if they have more. Add a blank untitled Action card from the discard pile to your hand, or create one if there isn't one.
You unmask intentions while keeping the mask for yourself.
#11323
Card by ChippyYYZ
Life.png
Bard of Life
Thing
Whenever a Thing uses an Action Ability, destroy that Thing.
Whenever a player plays an Action card, they discard a card or put one of their Things with Life in its title or cornervalue in the discard pile.
Through you, exhaustion accelerates.
#11324
Card by ChippyYYZ
Hope.png
Witch of Hope
Thing
Action: Each player draws two cards. Each player exceeding their maximum hand size discards a card.
You change the scope of possibility.
#11325
Card by ChippyYYZ
Universes Collide
Action
Choose two other decks or booster packs and shuffle a copy of each. Each player draws a card from each. You may play an Action you draw in this way. If you do, draw a card from the same source. Shuffle the rest into the draw pile.
#11326
Card by Binarius
Flatten
Action
A card's Weight is equal to: number of words in its title + lines of ruletext + highest digit in its cornervalue.

Play a Thing onto target Thing with less than half its Weight. Treat them as a single Thing with the properties of only the top card.
#11327
Card by Binarius
Lost in Transit
Action
You must play this without cost as soon as it enters your hand.

Target opponent draws a card.
#11328
Card by Binarius
Void.png
Muse of Void
Thing
When an opponent begins their turn with an empty hand, they draw an extra card and you draw a card.
When a player would win the game, they lose the game instead.
Through you, the last become first.
#11329
Card by ChippyYYZ
Light.png
Lord of Light
Thing
At the end of your turn, look at the top 4 cards of the main deck. Shuffle up to 3 of them into your deck, then put the rest back in any order (if you don't have a deck, those cards become your deck). Then, if neither the deck nor discard pile are bigger than your deck, you win the game.
You have dominion over all.
#11330
Card by ChippyYYZ
1T
The Gang's All (mostly) Here
Action
Each player, starting with the next in turn order, may play any number of Things from their hand.
Put target Thing on the bottom of the deck if its controller played a Thing this way and doesn't have the fewest Things in play.
With so many things, it's easy to lose track of one.
#11331
Card by ChippyYYZ
Pantheon
Thing - Building
Once during your turn, you may build an altar to a living Thing you control by attaching it to Pantheon. Whenever a Thing worshipped in Pantheon is destroyed by an opponent, they discard a card. Whenever a living Thing is played, you may play a living Thing or draw a living Thing in the top 20 cards of the draw pile, shuffling afterward.
#11332
Card by Binarius
Never Alone
Thing
When this enters play and whenever your only living Thing leaves play, draw the topmost living Thing in the draw pile, shuffling afterward, and you may play it.
#11333
Card by Binarius
I've Been Doing Some Thinking
Action - Song (Lyric)
Discard your hand. Draw the same number of cards, cycling through the following sources in order: Things you control, Things you don't control, the draw pile.
#11334
Card by Binarius
6P
Prismic Alignment
Action
Destroy target Thing. If you control a gem or any Thing that shares a symbol in its cornervalue with another Thing you control or with this card, draw a card.
Properly focus the waves, and reveal what lies beneath.
#11335
Card by ChippyYYZ
8J
Junkyard
Thing
When this enters play, discard cards from the top of the deck until two Action cards are discarded. Shuffle those Actions into the deck.
Action: You may shuffle the discard pile. You may put Junkyard on the bottom of the discard pile to play a Thing from among its top three cards.
#11336
Card by ChippyYYZ
1C
Conjuration
Action
Draw three cards. You may create a copy of a Thing you control and put it into your hand. If you do, discard a random card.
#11337
Card by ChippyYYZ
Curse of Infirmity
Thing
Play into any player's control.

At the end of your turn, discard a random card, then flip a coin. On heads, draw a card.
#11338
Card by Binarius
Malfunctioning Teleport Pad
Thing
At the end of your turn, reveal cards from the draw pile until you reveal a Thing: as you gain control of it, Malfunctioning Teleport Pad shuffles itself into the draw pile's top five cards.
#11339
Card by Binarius
Philanthropist
Thing
Play into any player's control.

Whenever you draw a card, you generously donate a card in your hand to an opponent with at least two fewer cards than you, if possible.
#11340
Card by Binarius
7C
Collude
Action
Target opponent draws two cards. Draw three cards. They give you a card from their hand. Give them a different card from your hand.
#11341
Card by ChippyYYZ
6C
Circling Vultures
Action
Rotate target Thing 90° clockwise. If it completes a clockwise rotation this way, destroy it, draw a card, and gain a Food token. Otherwise, return this card to your hand.
from Kevan's Circling Vulture (#1342)
#11342
Card by ChippyYYZ
6M
Missile Batteries
Action
Target player discards a card. If they discard a Thing card, play a copy of Debris (#10957) into that player's control. Otherwise, destroy target token that player controls.
from Kevan's Missile Battery (#1343)
#11343
Card by ChippyYYZ
Fresh Ideas
Thing - Tack-On
All Action cards have “You may discard your hand, draw the same number of cards, and end your turn” added to the bottom.
#11344
Card by Binarius
Chin Music
Action
Return target living Thing to its controller's hand. If they play it during their next turn, they must discard a card first.
#11345
Card by Binarius
Refenestrate
Action
Draw target living Thing in the discard pile and gain a Window token.
#11346
Card by Binarius
2D
Devour Energy
Action
Destroy all Energy tokens and Action cards in play. For each player who had anything destroyed this way, draw two cards. For each player who didn't, they can't play Actions until your next turn.
from Pongo's Energy Devourer (#1347)
#11347
Card by ChippyYYZ
6I
Indulge in the Past
Action
For the rest of the turn, draw cards from the bottom of the discard pile instead of the top of the deck.
Shuffle your hand face-down and put it on top of the deck, then draw that many cards plus one. If this is your first Action this turn, you may play an additional Action.
#11348
Card by ChippyYYZ
7E
Explosion of Tokens
Action
Instead of playing a Thing this turn, you may gain a token of any type.

Spend all your tokens and destroy √X target Things (rounded down), where X is the number of tokens you spent.
OR each player gains three tokens of each type of token in play.
from Kevan's Token Explosion (#1349)
#11349
Card by ChippyYYZ
B0
The Fool
Action - Tarot
Create a copy of the last Thing/Action that you played, and place it in your hand.
#11350
BI
The Magician
Action - Tarot
Two target things you control permanently gain the text "Whenever an ability on this thing is activated, roll 2d6. On a 10 or higher, draw a card." and "Action:"
#11351
BII
The High Priestess
Action - Tarot
Create two random planets from [BALATRO PLANET PACK], and place each into your hand only if you have space left in your hand, Un-creating any that don't fit in your hand.
#11352
8B
Bombing Raid Warning
Thing
Action and Thing: Each player chooses two Things they control not named Bombing Raid Warning, then picks one of those at random. Destroy all Things not picked this way.
from Pongo's Bombing Raid (#1353)
#11353
Card by ChippyYYZ
7C
Cartomancy Reading
Action
Put the top three cards of the deck into play face-down as blank Things, rotate one of them 180°, and end your turn. Instead of drawing a card at the start of your next turn, flip over those cards one at a time, playing each of them that's not rotated and putting the rotated one into the previous player's hand, then end your turn.
#11354
Card by ChippyYYZ
9A
Another Tarot Reading
Action
Look at the top five cards of the deck. Reveal up to two of them and put them into your hand, then put the rest on top of your deck in any order (if you don't have a deck, those cards become your deck).
#11355
Card by ChippyYYZ
BIII
The Empress
Action - Tarot
Two target things you control permanently gain the text "You can play twice the number of actions you normally can."
#11356
BIV
The Emperor
Action - Tarot
Create two random tarot cards from [BALATRO TAROT PACK], and place each into your hand only if you have space left in your hand, Un-creating any that don't fit in your hand.
#11357
BV
The Hierophant
Action - Tarot
Two target things you control permanently gain the text "You can play twice the number of things you normally can."
#11358
Sword Hunt
Action
Opponents discard all weapons in their hands. Destroy all weapons they control. You may destroy any number of Things with destruction effects by discarding a card for each.
#11359
Card by Binarius
Shun the Past
Thing
Cards in the discard pile are considered removed from the game. When a player would manipulate the contents of the discard pile except by adding to it, they instead discard a card.
#11360
Card by Binarius
Give a Man a Fish / Teach a Man to Fish
Action/Thing
As an Action: Each player gains a Fish token. Gain a Fish token for each of your non-fish tokens.
As a Thing: Action and Thing: Gain a Fish token.
#11361
Card by Binarius
BVI
The Lovers
Action - Tarot
Target thing you control permanently gains the text "This thing has all types."
#11362
BVII
The Chariot
Action - Tarot
Target thing you control permanently gains the text "You may play additional cards each turn equal to half of the number of total cards you can play."
#11363
BVIII
Justice
Action - Tarot
Target thing you control permanently gains the text "Whenever you draw one or more cards, draw twice as many instead, then flip a coin twice. On two tails, exile this thing."
#11364
We Make It Or We Die
Action
Each player creates a card to propose for inclusion in the deck. If all are unanimously approved, shuffle them onto the top of the draw pile and add them to the deck online. Otherwise, destroy all Things in play and all players discard their hands.
from Corrigan's We're Going Down in Smoke and Flames (#1365)
#11365
Card by Binarius
Shuffle Mode
Thing
When this enters play, put the Actions in your hand face down under it. Whenever you draw an Action, put it under this. Whenever you would play an Action, you play a random Action under this, returning it afterward.
from Corrigan's CD Player (#1366)
#11366
Card by Binarius
Lay Low
Action
You have no maximum hand size this turn. Return a Thing you control to your hand and end your turn.
#11367
Card by Binarius
BIX
The Hermit
Action - Tarot
Create a token copy of up to 10 target tokens you control, or 5 target things you control.
#11368
BX
The Wheel of Fortune
Action - Tarot
Flip a coin twice. On two heads, choose a random thing you control. It permanently gains the text "You may play twice as many cards of each type per turn." and it's title permanently gains the prefix "Polychrome"
#11369
BXI
Strength
Action - Tarot
Premanently increase a number or number word by one on up to two target things you control.
#11370
6R
Reduction In Force
Thing
Action: Each player chooses up to two non-token Things they control. Remove the rest from the game. Destroy this card if it's in play.
#11371
Card by ChippyYYZ
0A
A Few of Cups
Thing - Minor Arcana
At the start of your turn, if this card is not rotated, either gain a Water token
OR spend two tokens to draw an extra card each time you draw any cards this turn.
While this card is inverted, your max hand size is reduced by two.
#11372
Card by ChippyYYZ
6Q
Quantity of Swords
Thing - Minor Arcana
At the start of your turn, if this card is not rotated, either gain an Energy token
OR spend four tokens to destroy target Thing.
While this card is inverted, you can't win the game.
#11373
Card by ChippyYYZ
BXII
Death
Action - Tarot
Choose two cards you control. Exile one of them and make a copy of the other under your control.
#11374
BXIII
The Hanged Man
Action - Tarot
Exile two target things.
#11375
BXIV
Temperance
Action - Tarot
Create 20 token copies of a token you control, or 10 token copies of a Thing you control.
#11376
Court Jester
Thing - Party Member
This enters play with three Ball tokens, each a color of your choice.
If you control at least three balls, Action: Draw a card. Otherwise, Action: Produce a Ball token.
Action or Thing: Discard an Action or Thing, respectively, to draw the last card of the same type that you played.
from Corrigan's Jester (#1377) and JakeTheWolfie's The Fool (#11350)
#11377
Card by Binarius
Ostler
Thing - Party Member
Your maximum hand size is increased by 1. Once per turn, when an opponent would cause you to lose control of a living Thing, you may either discard a card to prevent the effect or have them discard a card.
#11378
Card by Binarius
King's Champion
Thing
Play attached to target Thing.
If any player, of whatever degree soever, shall deny or gainsay you to be the right controller of attached Thing, or that you ought not to enjoy the same; here is your Champion, ready in person to combat with them, and in this quarrel will adventure his life. If an opponent would make you lose control of attached Thing, flip a coin: heads, they instead discard their hand; tails, lose it and destroy King's Champion.
#11379
Card by Binarius
2R
Rusted Chains
Thing - Song (Lyric)
Opponents can't gain control of your Things while your hand isn't empty.
When this is destroyed, each opponent destroys a Thing they control, then each player who controls no Things draws a card.
#11380
Card by ChippyYYZ
0P
Prison Moon
Thing - Song (Lyric)
When this card enters play, put another target Thing underneath it face-down. When this card leaves play, gain control of any attached Things and flip them face-up.
At the end of your turn, the player preceding you in turn order gains control of Prison Moon.
#11381
Card by ChippyYYZ
7S
Shattered By The Sun
Action - Song (Lyric)
Target player reveals their hand. You may have that player play a Thing of your choice from their hand. Then destroy that Thing.

Gain an Energy token.
#11382
Card by ChippyYYZ
A Long Way From Home
Action
Return target Thing to its controller's hand, preferring a living Thing if possible. Choose one: they may not play Things during their next turn, or they may not activate Action abilities during their next turn.
#11383
Card by Binarius
Gust of Wind
Action
Target opponent discards a random card. You may have them play it, or you may discard a card to play it yourself.
#11384
Card by Binarius
Incantation of Resurrection
Thing
Play under no one's control. You may not play Actions on the turn this enters play.

When this leaves play, any players who were eliminated while this was in play may return to the game.
from Pongo's Resurrection Scroll (#1385)
#11385
Card by Binarius
2P
Parting Gifts
Thing
When a player is eliminated from the game, each other player, starting with you, may choose a card from the eliminated player's hand (without looking) or control and put it into their own hand.
from Pongo's Welcoming Gifts (#1386)
#11386
Card by ChippyYYZ
2D
Dusty Remains
Action
Each player, starting with you, adds a copy of Rubble (#8173) and a copy of SKELETON (#10471) from the discard pile to their hand. If there aren't enough, create additional copies on top of the discard pile as needed.
Each player, starting with you, discards two random cards.
from gill_smoke's Skeletal Remains (#1387)
#11387
Card by ChippyYYZ
8S
Sanitation Services
Action
Each player, starting with you, chooses a target Thing of their choice. Destroy those things, then shuffle the discard pile into the deck.
from gill_smoke's Sanitation Service (#1388)
#11388
Card by ChippyYYZ
BXV
The Devil
Action - Tarot
Target thing you control permanently becomes the color Yellow, and gains the text "At the end of your turn, draw a card."
#11389
BXVI
The Tower
Action - Tarot
Target thing loses all types and ability text, then gains the type "stone" and the text "This has no other types."
#11390
BXVII
The Stars
Action - Tarot
Three target things permanently becomes the color Red, and gains the text "This thing is Valuable"
#11391
Nonattachment
Thing
When this enters play, destroy another Thing you control.

A player who controls any tangible Things cannot win the game.
#11392
Card by Binarius
Zombies
Thing
Counts as three Zombie tokens. At the end of your turn, gain a Zombie token. Action: One of your zombies enters a random opponent's control.
Action: Destroy two of a player's Zombie tokens and target Thing they control. If that Thing was living, gain a Zombie token.
From gill_smoke's Zombie (#1393)
#11393
Card by Binarius
Extra Hand
Action
Play immediately without cost when this enters your hand. Deal five cards into a face-down pile. Choose one:
I'm taking it - Discard your hand. The extra hand becomes your hand.
For sale - Opponents may bid any number of hand cards and/or Things they control. The winner discards their hand and takes the extra hand. If there are no bids, discard it.
Shuffle this into the deck's top 10 cards.
From gill_smoke's Extra Hand (#1394)
#11394
Card by Binarius
BXVIII
The Moon
Action - Tarot
Three target things permanently becomes the color Black, and gains the text "This thing is Magical"
#11395
BXIX
The Sun
Action - Tarot
Three target things permanently becomes the color Red, and gains the text "This thing is Beloved"
#11396
BXX
Judgement
Action - Tarot
Reveal cards from the top of the deck until you reveal a Thing. Play that thing, then shuffle theother cards revealed this way back into the deck.
#11397
BXXI
The World
Action - Tarot
Three target things permanently becomes the color Black, and gains the text "This thing is Deadly"
#11398
I Gotchu Fam
Reaction
Play immediately in response when an opponent's non-token Thing is destroyed or when an opponent discards a card except due to their hand size limit. Draw two cards and give them a card from your hand.
#11399
Card by Binarius
Just This Once
Action
Reveal two Actions in your hand. Play them as a single Action with the properties of both cards.
#11400
Card by Binarius


Endless Thanks
Action
Everyone else draws two cards. You draw cards equal to the number of cards drawn this way.
#11401
Venerated Ventilator
Thing
When Venerated Ventilator leaves play, destroy all living things. Then, everyone creates a token named "Angered Air" with the text "At the end of each turn, destroy all living things you control."
#11402
Francium
Thing
Whenever a player takes a game action, destroy Francium
#11403
3P
Pink Elephants
Thing
When this enters play, target opponent gains control of it.
Actions you play that could target this card must do so.
Just try not to focus on them.
from Pongo's Pink Elephant (#1404)
#11404
Card by ChippyYYZ
2G
Groundhog Day
Action
Shuffle this card and the discard pile into your deck, then end your turn (if you don't have a deck, those cards become your deck). If it's not an extra turn, take an extra turn after this one.
from Kevan's Groundhog Day (#1405) and Bill Murray's Groundhog Day (1993)
#11405
Card by ChippyYYZ
7G
Greater Divination
Action
Draw three cards. You may reveal an arcana, stand, celestial body, or tarot card from your hand or from your control to draw three more cards and skip discarding down to your maximum hand size this turn.
#11406
Card by ChippyYYZ
Everyone's a Winner!
Action
All players win, including any who have already left the game.
from gill_smoke's I Win! (#1407)
#11407
Card by Binarius
I Lost?
Reaction
Wait a minute, you're not supposed to lose. It says so right here in the script: you get another shot.
Play immediately in response when you would be eliminated. Choose a card from the hand of the player who caused your elimination or the top five cards of the draw pile, shuffling afterward, and play it.
from gill_smoke's I Lose. (#1408)
#11408
Card by Binarius
Poisoned Well
Thing - Tack-On
All Action cards have "Destroy a Thing you control" added to the bottom.
#11409
Card by Binarius
B
Pluto
Thing - Planet
Play this in your Upgrades Zone.
When you play a card, you may discard up to 4 other cards. If you do, draw that many cards.
#11410
B
Mercury
Thing - Planet
Play this in your Upgrades Zone.
You may play any 2 cards per turn if they both share a digit in the same position in their card numbers.
#11411
B
Venus
Thing - Planet
Play this in your Upgrades Zone.
You may play any 3 cards per turn if they all share a digit in the same position in their card numbers.
#11412
==>
[S] Rise Up.
Action - Flash
Put target Thing card from the discard pile into your hand. You may play it without cost. You may return an Action card that shares a symbol in its cornervalue with that card from the discard pile to your hand.
#11413
Card by ChippyYYZ
Space.png
Muse of Space
Thing
When a player's card destroys Muse of Space, that player loses the game.
Action (Global): The next time you propose a new card this turn, draw a card. If a player votes against it, you may play an extra Thing this turn.
Through you, all things exist.
#11414
Card by ChippyYYZ
Time.png
Lord of Time
Thing
Action: Remove the top half of the discard pile from the game (round down), plus one more card for each card in your hand, then destroy target Thing if the discard pile is empty.
When no cards are in the main deck or discard pile, you win the game.
You bring about the ultimate end.
#11415
Card by ChippyYYZ
B
Mars
Thing - Planet
Play this in your Upgrades Zone.

Your handsize is increased by 4.

You may play exactly 4 cards each turn if they all share a digit in the same position in their card numbers. If you do, you may draw up to 4 cards.
#11416
B
Uranus
Thing - Planet
Play this in your Upgrades Zone.
You may play any 4 cards per turn if 2 of them share a digit and position in their card numbers, with the other 2 sharing a different digit and/or position than the first pair.
#11417
B
Earth
Thing - Planet
Play this in your Upgrades Zone.
If your hand contains two cards that share a digit and position in their card numbers, and three other cards that share a different digit and/or position, you may play all of them. If you do, draw that many cards.
#11418
Thieves' Cant
Thing
Draw a card whenever you play a card sharing the first letter in its title or a letter in its cornervalue with that of a card an opponent played last turn.
Once between your turns, whenever an opponent plays a card, you may play a card containing a word in that card's title. If you do, you and that opponent draw a card.
#11419
Card by Binarius
Cheap Plastic Suggestion Box
Thing
Action: Target opponent puts an Action into their hand named Suggestion with the text "[Your name] draws a card."
#11420
Card by Binarius
B-B
Tandem Bishop Backstep
Action
Move two Things you control Up Your Sleeve until your next turn. Choose two target Things controlled by the same opponent: when they would play a card during their next turn, they first draw one of those Things; it may not re-enter play that turn. If they play another card that turn, they destroy the other Thing.
This forbidden technique relies on the bishops exchanging colors to wreak havoc on the opponent's defenses.
#11421
Card by Binarius
B
Jupiter
Thing - Planet
Play this in your Upgrades Zone.
Instead of playing 2 cards per turn, you may play up to five cards from one creator per turn. If you play five cards this way, draw up to five cards.
#11422
B
Saturn
Thing - Planet
Play this in your Upgrades Zone.
Whenever you play a card, you may play another card if the second card's card number contains a digit that is one more than a digit in the same position of the first cards' number. You may only play up to five cards this way per turn. If you play five cards this way, draw up to five cards.
#11423
B
Neptune
Thing - Planet
Play this in your Upgrades Zone.

Whenever you play a card, you may play another card if:
The second card's card number contains a digit that is one more than a digit in the same position of the first cards' number, and
They share a creator.

If you play a card this way, draw a card. If you play five cards this way in one turn, You win the game.
#11424
E = mc2
Mass–Energy Equivalence
Thing
Once per turn, you may destroy a tangible Thing you control to play an Action and gain an Energy token.
from gill_smoke's Theory of Relativity (#1425)
#11425
Card by Binarius
Donations Accepted
Thing
Action: Target Thing's controller puts an Action into their hand named Donation with the text "[Your name] gains control of [that Thing] if it is in play."
#11426
Card by Binarius
Inside You There Are Two Wolves
Action
Draw until you draw two cards by JakeTheWolfie, discarding the rest. You may play one or both of them.
#11427
Card by Binarius
Prospit
Thing - Planet
Once during your turn when an opponent draws a card, you may draw a card.
Whenever you play a card with a non-alphanumeric symbol in its cornervalue, draw a card.
#11428
Card by ChippyYYZ
Derse
Thing - Planet
Once during your turn when an opponent discards a card, you may draw a card.
Whenever you play a card with a non-alphanumeric symbol in its cornervalue, draw a card.
#11429
Card by ChippyYYZ
7A
Abscond
Action
Move up to four target Things into your hand. The first three must be non-token Things you control.
#11430
Card by ChippyYYZ
Abstain
Action
End your turn and ignore your hand size limit. If you played no other cards and activated no abilities this turn, you may return Abstain to your hand.
#11431
Card by Binarius
Provider
Thing
Once between your turns, when an opponent with fewer cards in hand than you would draw a card, you may instead give them a card from your hand. If you do, the next time you would draw a card, you may instead draw two cards and discard one of them.
#11432
Card by Binarius
Only the Best
Thing
Your hand size limit is 1. Once per turn, when you would draw a card, you may instead draw until you hold five cards.
#11433
Card by Binarius
7T
Temporary Darkness
Action - Void
Each opponent shuffles their hand and places it face-down. They may not look at their hands or draw cards until your next turn. During that time, cards they play from their hand are played as blank Things.
from HelioMaia's Temporary Blindness (#1434)
#11434
Card by ChippyYYZ
8F
Fire It Up
Action - Fire
Put a Flame token on target Thing you control. You may play two additional Actions this turn if they are abilities of that Thing.
Instead of playing a Thing this turn, you may gain a Flame token and draw a card.
#11435
Card by ChippyYYZ
8S
Showtime
Action
Turn all face-down Things you control face-up. If it's not an extra turn, take an extra turn after this one. During that turn, you may activate an additional ability of a Thing you control.
#11436
Card by ChippyYYZ
B
Planet X
Thing - Planet
Play this in your Upgrades Zone.

Your handsize is increased by 4.

Instead of playing a card, you may play exactly 5 cards if they share the same digit in the same position in their card numbers. If you do, draw that many cards and you may play an additional card this turn.
#11437
B
Eris
Thing - Planet
Play this in your Upgrades Zone.

Your handsize is increased by 5.

Instead of playing a card, you may play exactly 5 cards if: they share the same digit in the same position in their card numbers, and they share a creator. If you do, put a planet counter on this card, then draw that many cards. If this has 5 or more planet counters on it, you win the game.
#11438
B
Ceres
Thing - Planet
Play this in your Upgrades Zone.

Your handsize is increased by 5.

Instead of playing a card, you may play exactly 5 cards if: two of them share a digit and position in their card numbers, three of them share a different digit and/or position, and they are all made by the same creator. If you do, draw that many cards and put a planet token on this. If this has 7 or more planet tokens, you win the game.
#11439
Stake Through the Heart
Action
Remove target living Thing in the discard pile from the game.
#11440
Card by Binarius
Cool It Down
Action
Target Thing may not activate abilities while an Ice token is in play. Gain three Ice tokens with "Attached Thing is blank and white. At the beginning of your turn, flip a coin to destroy this." You may attach them to Things in play.
#11441
Card by Binarius
Presage
Thing
When this enters play, view the top three cards of the draw pile: reveal one of them and place it under this, out of play.

When you would draw your second card on your turn, you draw the card under this. Then move this to the discard pile.
#11442
Card by Binarius
4C
Cashgrab Reboot
Action
Play an Action card from the bottom 9 cards of the discard pile. If that action causes you to draw any cards, discard that many cards and gain 2 Money tokens for each card discarded this way.
"There's art, and there's cash. If it's not art, it better be cash."
#11443
Card by ChippyYYZ
1H
Hollow Gains
Action
Destroy a non-token Thing you control and discard a card.
Gain 7 Money tokens. Gain 3 more if your hand is empty, and gain 3 more if you control no non-token Things. Maybe this will finally make you happy.
#11444
Card by ChippyYYZ
6M
Mass Spectrometry
Action - Energy
Reveal the top 5 cards of the deck. Gain an Energy token for each distinct color among those cards and Things you control (max 5). Put any number of the revealed cards into your hand by spending Energy tokens equal to the number of words in those cards' titles.
#11445
Card by ChippyYYZ
Dvorak Poker
Thing
At the beginning of your turn,

put a time counter on this Thing.

When this has 10 or more time counters on it, each player reveals their hand. Whoever has the best poker hand in their hand wins, using the creator as suits and a chosen position in the card number as rank.
I got a four of a kind, One of Kevans, One of Buckys, One of Binari, and of course, one of ChippyYYZS.
#11446
Flushed Out
Action
Until the end of your turn, you may play any number of cards if they all share a creator.
#11447
Straightened Up
Action
Until the end of your turn, you may play any number of cards if the next card has a digit that is one more than the digit in the same position as the previous card.
#11448
0I
I Walk A Road
Action - Song (Lyric)
Return all non-token Things you control except one to your hand. If it's not an extra turn, take an extra turn after this one.
#11449
Card by ChippyYYZ
4H
Horizons Change
Action - Song (Lyric)
Reveal cards from the top of the deck until you reveal X+1 Things, where X is the number of players who control a non-token Thing. Each of those players, starting with you, puts a Thing they control in the discard pile and plays one of the revealed Things. Discard the rest.
#11450
Card by ChippyYYZ
9T
The Tournament's Begun
Action - Song (Lyric)
Choose target Thing you control and target Thing you don't control. Both Things' controllers roll a die and add the number of distinct colors among Things they control. A multi-colored Thing only counts as any one of its colors for this card's purposes.
Destroy the Thing whose controller rolls lower, or both Things if it's a tie.
#11451
Card by ChippyYYZ
Attack of the Ninja Pirate Zombie Robots
Action
Each player draws a copy of a random card in #11229-11232; a random card in #11245-11248/11258-11260/11263-11266/11269-11272; and a copy of Caricature (#11213). You may play an Action you draw this way.
from jtwe's Ninja Pirate Zombie Robot (#1449)
#11452
Card by Binarius
Get Situated
Action
Rotate any combination of your Things by a total of up to 360˚. Play any number of Things. Things you play this way have no effect until your next turn.
#11453
Card by Binarius
♠A
Five-Card Draw
Thing
At the end of your turn, after discarding down to your hand size limit if necessary, you may discard any number of cards and draw the same number.
#11454
Card by Binarius
It's A Kind Of Poker
Thing
When this enters play, each player gains up to 10 Money tokens (to a max of 15). At the start of each player's turn, they give a Money token to the Pot. If they can't, and haven't already given to the current Pot, they lose the game.
If a player would win the game, instead they discard their hand, gain all tokens in the Pot, then draw five cards plus all cards in the Pot.
#11455
Card by ChippyYYZ
Bluff
Action
Shuffle two blank untitled Action cards from the discard pile (if there aren't enough, create more) and the top 4 cards of the deck, all face-down. Draw four of those cards, then put the other two Up Your Sleeve.
Fine, I'll do the math for you. Expect to draw 1.46 blanks.
#11456
Card by ChippyYYZ
X
Dead Card
Nil
You cannot play this card.
#11457
M
Painted Copy
Thing - Painting
You may have Painted Copy enter as a copy of target thing, except it has no activated abilities.
#11458
S
Surgical Interrogation
Action
Target player reveals their hand. You choose a card from it and move that card into your hand.
#11459
Field of Flowers
Thing - Terrain
If an opponent activates this ability and you did not activate it on your most recent turn, they gain control of Field of Flowers.
Action (global): Draw a card.
#11460
Card by Binarius
Fever Pitch
Thing
Whenever a player plays an Action, they reveal cards from the draw pile until they reveal an Action, shuffle the rest into the draw pile, and play the revealed Action.
#11461
Card by Binarius
Swap Meet
Action
Each player reveals a card in their hand. You may exchange your revealed card with an opponent's. In turn order starting with you, any player may spend a Money token to draw the discard pile's top Thing.
from Bucky's Flea Market (#1462)
#11462
Card by Binarius
9U
Up The Ante
Action
Put this card into the Pot face-up. Each opponent puts either a card from their hand, a Money token, 3 non-Money tokens, or a non-token Thing they control into the Pot face-down.

When a player rolls a 6 on a six-sided die while this is face-up in the Pot, they gain all tokens in the Pot and draw all cards in the Pot.
#11463
Card by ChippyYYZ
4C
Painted On The Side Of A Cliff
Thing
When this enters play, attach it to a Thing with a Global Action/Thing Ability (that is, one that can be used by any player).

The attached Thing's abilities can't be used by players who don't control it.
#11464
Card by ChippyYYZ
1I
Incantation
Thing
Whenever you play a card, gain 3 Mana tokens if its title rhymes with the previously played card, or 1 Mana token instead if their titles are the same.
Action: Spend 4 tokens or one Mana token to draw a card.
Witch of Breath and Pitter Patter,
Sudden Death and Antimatter,
Golden Lattice, Aristotle,
stirred into my Holdout Bottle...
#11465
Card by ChippyYYZ
Sleepwalking
Action
Target opponent's next turn consists of drawing a card and playing a random card.
#11466
Card by Binarius
Combomancer
Thing
When this enters play, gain a Combo token and an Energy or Money token. While you control any Combo tokens, you may spend three tokens or one Combo token whenever you draw a card to play it immediately without cost, and whenever an opponent plays an Action card to draw that card.
Action: Return this to your hand.
from Bucky's Token Combo (#1467) and ChippyYYZ's Combomancy (#8140)
#11467
Card by Binarius
High-Low Split
Thing
Put this card into the Pot face-up with a Money token for each player.

When a player rolls a 6 on a six-sided die while this is face-up in the Pot, they gain half of the tokens in the Pot and draw half of the cards in the Pot. The rest goes to the player(s) with the lowest sum of the digits in their hand cards' cornervalues.
#11468
Card by Binarius
E
Burning the Archives
Thing
Whenever cards are drawn from the deck, put that many fire counters on this thing. At the end of each turn,

for every two fire counters on this thing, remove

those counters and exile a card from the deck.
#11469
E
Unexist
Action
Remove target thing from the game.
#11470
Mangled Text
Action
Rearrange the words on target thing.
#11471
Disrepair
Thing
At the end of a player's turn, they roll a d6: on a 1, a random other Thing is destroyed. If no players played a Thing during their most recent turn, the roll is automatically 1.
#11472
Card by Binarius
Life Flashing Before Your Eyes
Action
Shuffle your hand into the draw pile. Put up to ten cards from the discard pile into your hand and play them all. Flip a coin: on tails, you are eliminated.
#11473
Card by Binarius
Bottled Enlightenment
Thing
Indestructible. When this leaves play, remove it from the game and draw five cards.
#11474
Card by Binarius
5
Thing Limit 5
Thing - Rule
Draw a card when you play this.
At the end of each player's turn, if that player controls more than 5 non-token Things, they put a number of those Things equal to the difference into the discard pile.
#11475
Card by ChippyYYZ
6
Thing Limit 6
Thing - Rule
Draw a card when you play this.
At the end of each player's turn, if that player controls more than 6 non-token Things, they put a number of those Things equal to the difference into the discard pile.
#11476
Card by ChippyYYZ
7
Thing Limit 7
Thing - Rule
Draw a card when you play this.
At the end of each player's turn, if that player controls more than 7 non-token Things, they put a number of those Things equal to the difference into the discard pile.
#11477
Card by ChippyYYZ
Population Bottleneck
Thing
Whenever a player draws any cards besides their first card on their turn, they discard as many as they drew. Whenever a player plays a Thing besides their first Thing on their turn, they destroy as many of their Things as they played.
from Kevan's Bottleneck (#1478)
#11478
Card by Binarius
2X
Thing Limit Double
Thing - Rule
Draw a card when you play this. At the end of each player's turn, if that player controls more than twice as many non-token Things as all of their opponents combined, they put a number of those Things equal to the difference into the discard pile.
#11479
Card by Binarius
Ambrosia
Action
Target living Thing is immortal. It gains "Indestructible. If this would leave play, return it to your hand instead."
#11480
Card by Binarius
111
Limited Memory
Thing
Players may play any number of cards each turn, may only have up to their handsize of non-token things in play, and may only play up to their handsize minus their non-token things in play amount of actions each turn. Additionally, players may only have up to three unique types of token in play.
#11481
S
Borrowed Items
Action
Gain control of up to 3 Things that your opponents control until end of turn.
#11482
R
Return to Before
Action
Shuffle target thing into the deck.
#11483
9T
Treadmill
Thing
Action or Thing: Rotate Treadmill 90° clockwise.

Whenever Treadmill completes a clockwise rotation, gain an Energy token and draw a card.
from Kevan's Treadmill (#1484)
#11484
Card by ChippyYYZ
0S
Stop For Gas
Action
Starting with you, each player discards a card, draws until they have five cards in their hand, then gains a Food token or a Water token.
You may play an additional Action this turn if you control a Building.
from Kevan's Refueling (#1485)
#11485
Card by ChippyYYZ
9I
Indulgent Self-Insert
Thing - Party Member
Other Party Members you control can't use Action or Thing abilities.
Once during your turn, you may look at the top card of the deck. You may play that card without cost if you spend three tokens or one Mana token, or if it's by ChippyYYZ.
#11486
Card by ChippyYYZ
Bottled Bottleneck
Thing
When this is destroyed, put a copy of Bottleneck (#1478) into play under no one's control, then each player discards down to one card and destroys all but one of their non-token Things.
#11487
Card by Binarius
Vacant Claim
Thing
Action - Mine?: Once before your next turn, when an opponent plays a Thing, you may discard the top card of the draw pile. If it is a Thing, you may gain control of the played Thing. If you do, destroy Vacant Claim.
from Kevan's Mining Rights (#1488)
#11488
Card by Binarius
The Next Big Thing
Reaction
Play immediately in response when an opponent plays a Thing. Every other player puts a copy of that Thing into their hand.
#11489
Card by Binarius
P3
Renewing Spirit
Thing - Persona
During your turn, you may choose one:

- Each player draws a card. You may play an additional card this turn.
- You draw two cards, and target player draws a card.

- Each player destroys all things they control. Each player draws cards equal to the total number of things destroyed this way, then they may play any number of things from their hand.
#11490
M1
Spare Change
Action
Target opponent creates a money token.
#11491
D1
Murder
Action
Destroy target living thing.
Simple, yet effective
#11492
Beget
Action
If you control a living Thing, play any number of living Things.
#11493
Card by Binarius
Relive
Action
Duplicate target player's last turn: in order, play a copy of each card they played and activate each ability they activated (if a Thing's ability is activated, you are considered to control a copy of that Thing for this purpose), then discard as many cards at the end of your turn as they did.
from Zaratustra's Duplicate (#1494)
#11494
Card by Binarius
Reseed
Action
Destroy all of your Things. Gain control of a copy of each Thing controlled by target opponent, face down. Each has "Thing: Turn this face up."
from Zaratustra's Replicate (#1495)
#11495
Card by Binarius
3T
Temporarily Embarrassed Millionaire
Thing
When this enters play, lose all but one token of each type you control.
At the start of each player's turn, they may spend two Money tokens or five other tokens to draw a card.
#11496
Card by ChippyYYZ
3c
Creator Limit 4
Thing - Rule
At the end of each player's turn, that player chooses 4 creators of Things they control and puts all Things they control not by those creators into the discard pile.
#11497
Card by ChippyYYZ
5H
Honorary Victory
Action
You win the game, unless doing so would cause you to win the game, in which case you instead draw two cards and gain a Money token.
#11498
Card by ChippyYYZ
Things Per Creator Limit 2
Thing
Play into no one's control.
At the end of each player's turn, if that player controls more than 2 non-token Things by a single creator, they put a number of those Things equal to the difference into the discard pile.
#11499
Card by Binarius
Pizzazz
Thing
Once during your turn, you may do one of the following:
  • When you draw your second card on your turn, draw a card.
  • When you destroy a Thing, you may return a Thing controlled by the same player to their hand.
  • When you play your second Action or your second Thing on your turn, gain a Combo token.
#11500
Card by Binarius


Draw Aggro
Action
Choose a Thing you control. Until your next turn, when a Thing would be targeted, the chosen Thing becomes the first Thing targeted if possible.
#11501
Card by Binarius
Messed Up Prize
Thing
You do not win the game
#11502
Fancy Prize
Thing
You draw 3 cards.
#11503
Cheap Plastic Prize
Thing
You win the game.
#11504
Slap on the Wrist
Action
Target player is eliminated, unless doing so would cause them to be eliminated, in which case they discard a card and destroy a token they control if possible.
#11505
Card by Binarius
The Crowd Goes Wild
Action
Destroy target Thing. Draw a card for each person you can get to cheer for you in the next 30 seconds.
#11506
Card by Binarius
Wooden Spoon
Thing - Trophy?
A player is Eligible if no opponent controls fewer non-token Things, not including this; only an Eligible player may gain control of this. When you lose control of Wooden Spoon, draw a card. Wooden Spoon counts as a spade.
Action: Award the Wooden Spoon to an Eligible player.
#11507
Card by Binarius
8
The Princess
Thing
If you discard The Princess, you lose the game. If the Princess is destroyed, the player who destroyed it or the player who controled the thing that destroyed it loses the game.
#11508
Bucket of Glosswash
Thing
Whenever a thing enters play, it gains the text "This thing's text cannot be altered."
Wait, this isn't white!
#11509
Vanishing Trick
Action
Flip target thing over. It has no text and no title while flipped over.
#11510
9C
Combolize
Thing
When this enters play, gain a Combo token for each card fewer than 5 in your hand.
At the start of your turn, you may spend any number of Combo tokens to play that many extra Actions this turn. If you spend more than one token this way, put this card in the discard pile.
from Bucky's Mobilize (#1511)
#11511
Card by ChippyYYZ
9L
Leech Seed
Action - Grass
Target player gives you a card from their hand. If you control a Pokémon, they choose the card randomly.
You may discard that card to return Leech Seed to your hand.
#11512
Card by ChippyYYZ
9R
Razor Leaf
Action - Grass
Choose up to three target Things controlled by the same opponent and designate them 1 through 3. Roll a d4 and destroy the Thing matching the result. If you control a Pokémon, you may roll a d3 instead of a d4.
#11513
Card by ChippyYYZ
Prize Bucket
Thing
At the beginning of your turn, create a yellow token thing named "Prize".
#11514
Half-Finished Launch
Action
You may play up to 3 additional things this turn. At the end of this turn, if you played any additional things, an opponent may destroy up to 1 of them.
#11515
Time to Waste
Action
On each players' next turn, they may only play 1 card.
#11516
Adrift
Thing
Play into any player's control.

You may not draw at the beginning of your turn if your hand contains more than one card.
#11517
Card by Binarius
The Big Wind Blows
Thing
When this enters play, each player gives a card in their hand to each of their opponents, drawing first if necessary and discarding as many as they drew afterward.

When your turn ends, a random card in each player's hand is blown into the preceding player's hand, except for a randomly chosen one: discard it.
#11518
Card by Binarius
Rewrite the Future
Action
Shuffle the draw pile. You may discard any number of cards from your hand. Reveal the same number of cards from the top of the draw pile (maximum 10), then shuffle the top 10 cards. The first time you play a card with the same title as a card revealed in this way, draw 5 cards.
#11519
Card by Binarius
1F
Frenzy Plant
Action - Grass
Destroy target Thing. If you don't control a Pokémon, skip your next turn.
#11520
Card by ChippyYYZ
1S
Smokescreen
Action - Normal
Until the start of your next turn, you and your Things can't be chosen as targets by opponents.
If you control a Pokémon, you and your Things can't be affected by opponents' Actions either.
#11521
Card by ChippyYYZ
0B
Bigger Boat
Thing
You may ignore all the effects of Water-related cards on you and your Things.
Action - Cargo Hold: Put the top card of the deck underneath this card, or put a random card from underneath this card into your hand.
You're gonna need one.
#11522
Card by ChippyYYZ
Surveiled Storage
Thing
If an opponent would discard a card due to their handsize, they may instead reveal it and remove it from play. At the beginning of their next turn, they return all cards removed this way back to their hand. The same applies to you except you don't reveal your card.
#11523
Split Brain
Thing
You may play this under any player's control.

When this enters play, split your cards in a hand into two hands.
Alternate drawing cards, playing cards, and discarding cards amongst each hand you have.

When this leaves play, merge the cards in the two hands created this way into one hand.
#11524
Mirrored Ideas
Action
Choose an opponent. You may choose to discard your hand. If you do, that opponent reveals their hand, and you create a copy of each card in their hand and put it in your hand.
If you don't discard your hand, that opponent discard their hand, then you reveal your hand, and they create a copy of each card in your hand an put it in their hand.
#11525
Consider Options
Action
Reveal cards from the top of the draw pile until you have revealed at least five cards, including at least two Actions. You may either draw two Actions revealed in this way or play one Action revealed in this way. Shuffle the draw pile.
#11526
Card by Binarius
Rocky Overlook
Thing - Terrain
Action: Target Thing that has been face up since the start of your last turn flips face down until the end of your turn.
Action: If you have played no cards this turn, draw a card and either discard it or end your turn.
#11527
Card by Binarius
Little Helper
Thing
Little Helper counts as a player, drawing five cards on entering play and taking a turn after you do. Little Helper may only play cards that target you or your Things.
#11528
Card by Binarius
G
Twisting Jungle
Thing
All things are Green and aren't any other color.
#11529
L
Lattice Blueprints
Thing
At the beginning of your turn, create a token named Lattice, then look at the top X cards of the deck, where X is the number of Lattices you control. You may play any number of lattices looked at this way.
#11530
Swap Out
Action
Return target thing to it's controller's hand. That player may play a thing other than the returned thing.
#11531



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