Difference between revisions of "Infinite Dvorak deck"
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<!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** --> | <!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** --> | ||
{{card|title=Soul Shard|type=Thing|text=If the shard is empty when you play it, magically imbue it with target opponent's name and return it to your hand. That opponent cannot win the game. If it would enter the draw pile or discard pile, it reverts to its empty state.|creator=Binarius}} | {{card|title=Soul Shard|type=Thing|text=If the shard is empty when you play it, magically imbue it with target opponent's name and return it to your hand. That opponent cannot win the game. If it would enter the draw pile or discard pile, it reverts to its empty state.|creator=Binarius|number=9701}} | ||
{{card|title=Creeping Dread|type=Thing|text=At the beginning of your turn, destroy the most recently played Thing.|creator=Binarius}} | {{card|title=Creeping Dread|type=Thing|text=At the beginning of your turn, destroy the most recently played Thing.|creator=Binarius|number=9702}} | ||
{{card|title=Subjunctive Instant Replay|type=Action|text=Destroy target Thing, then return it to play.|flavortext=That's how the last play would have looked, football fans, if this had been a game of baseball.|creator=Binarius}} | {{card|title=Subjunctive Instant Replay|type=Action|text=Destroy target Thing, then return it to play.|flavortext=That's how the last play would have looked, football fans, if this had been a game of baseball.|creator=Binarius|number=9703}} | ||
{{card|title=Show Me How|type=Action | {{card|title=Show Me How|type=Action | ||
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{{card|title=Wordhammer|type=Thing|creator=ChippyYYZ|cornervalue=0W|text='''Action:''' Discard a card with a one-word title. If you do, destroy target Thing with a one-word title.|flavortext=The space between two words makes an effective crumple zone when your name gets smashed.|number=9733}} | {{card|title=Wordhammer|type=Thing|creator=ChippyYYZ|cornervalue=0W|text='''Action:''' Discard a card with a one-word title. If you do, destroy target Thing with a one-word title.|flavortext=The space between two words makes an effective crumple zone when your name gets smashed.|number=9733}} | ||
{{card|title=Spike the Punch|type=Action|text=Until the beginning of your next turn, whenever an opponent draws their first card in a turn, they must reveal it or discard a random other card.|creator=Binarius}} | {{card|title=Spike the Punch|type=Action|text=Until the beginning of your next turn, whenever an opponent draws their first card in a turn, they must reveal it or discard a random other card.|creator=Binarius|number=9734}} | ||
{{card|title=Compare Notes|type=Action|text=Look at target player's hand. You may reveal an Action from it, create a copy of it, then put the copy into your hand. Then give them a copy of another Action from your hand.|creator=Binarius}} | {{card|title=Compare Notes|type=Action|text=Look at target player's hand. You may reveal an Action from it, create a copy of it, then put the copy into your hand. Then give them a copy of another Action from your hand.|creator=Binarius|number=9735}} | ||
{{card|title=Emulation Node|type=Thing - Node|bgcolor=006|text=At the beginning of your turn, you may have Emulation Node gain the subtype of another Thing in play until the beginning of your next turn.|creator=Binarius}} | {{card|title=Emulation Node|type=Thing - Node|bgcolor=006|text=At the beginning of your turn, you may have Emulation Node gain the subtype of another Thing in play until the beginning of your next turn.|creator=Binarius|number=9736}} | ||
{{card|title=Punch the Spike|type=Action|cornervalue=|text=Each player sacrifices a living thing if they control one. Create a Thorn token for each thing sacrificed this way. Those tokens have "Whenever you or a thing you controls becomes the target of an ability from a living thing, you may sacrifice this. If you do, destroy that thing."|creator=JakeTheWolfie|bgcolor=600|longtext=Y|flavortext=}} | {{card|title=Punch the Spike|type=Action|cornervalue=|text=Each player sacrifices a living thing if they control one. Create a Thorn token for each thing sacrificed this way. Those tokens have "Whenever you or a thing you controls becomes the target of an ability from a living thing, you may sacrifice this. If you do, destroy that thing."|creator=JakeTheWolfie|bgcolor=600|longtext=Y|flavortext=}} | ||
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Players can't play cold things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | Players can't play cold things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Desperate Charge|type=Action|text=Destroy target Thing and two of your own Things. If you have more cards in hand than Things in play, you may discard two cards instead.|creator=Binarius}} | {{card|title=Desperate Charge|type=Action|text=Destroy target Thing and two of your own Things. If you have more cards in hand than Things in play, you may discard two cards instead.|creator=Binarius|number=9746}} | ||
{{card|title=Forensic Analyst|type=Thing|text=Once per turn, you may return an opponent’s Thing that you have not previously analyzed to their hand, have them play it immediately, and turn this card 90˚ clockwise. When it completes a clockwise rotation, you may put a tangible Thing in the discard pile into play.|creator=Binarius}} | {{card|title=Forensic Analyst|type=Thing|text=Once per turn, you may return an opponent’s Thing that you have not previously analyzed to their hand, have them play it immediately, and turn this card 90˚ clockwise. When it completes a clockwise rotation, you may put a tangible Thing in the discard pile into play.|creator=Binarius|number=9747}} | ||
{{card|title=Without a Trace|type=Action|text=Remove target Thing in play or in the discard pile from the game, along with this card.|creator=Binarius}} | {{card|title=Without a Trace|type=Action|text=Remove target Thing in play or in the discard pile from the game, along with this card.|creator=Binarius|number=9748}} | ||
{{card|title=Puzzle Piece 002|type=Thing|cornervalue=|text=You may play an additional thing on each of your turns.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Puzzle Piece 002|type=Thing|cornervalue=|text=You may play an additional thing on each of your turns.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Light The Hogpots|type=Action|cornervalue=5S|creator=ChippyYYZ|text=Each player gains a Flame token and two Meat tokens. Each player may discard food or animal cards from their hand to add to the stew. You and each player who contributes any ingredients draws cards equal to the total number of cards contributed, including this card.|number=9771}} | {{card|title=Light The Hogpots|type=Action|cornervalue=5S|creator=ChippyYYZ|text=Each player gains a Flame token and two Meat tokens. Each player may discard food or animal cards from their hand to add to the stew. You and each player who contributes any ingredients draws cards equal to the total number of cards contributed, including this card.|number=9771}} | ||
{{card|title=Pogoth the Slight|type=Thing - Monster|bgcolor=006|text=At the end of your turn, Pogoth randomly chooses an opponent. If they have not yet done so, they proffer one of their tangible Things for Pogoth's consumption by putting it under him, out of play. When each opponent has thus nourished Pogoth, he places one of his offerings into your hand and shuffles the rest into the draw pile, along with himself.|longtext=y|creator=Binarius}} | {{card|title=Pogoth the Slight|type=Thing - Monster|bgcolor=006|text=At the end of your turn, Pogoth randomly chooses an opponent. If they have not yet done so, they proffer one of their tangible Things for Pogoth's consumption by putting it under him, out of play. When each opponent has thus nourished Pogoth, he places one of his offerings into your hand and shuffles the rest into the draw pile, along with himself.|longtext=y|creator=Binarius|number=9772}} | ||
{{card|title=Project Accelerator|type=Thing|text=At the end of your turn, discard your hand and draw four cards.|creator=Binarius}} | {{card|title=Project Accelerator|type=Thing|text=At the end of your turn, discard your hand and draw four cards.|creator=Binarius|number=9773}} | ||
{{card|title=Recipe for Mayhem|type=Action|text=Combine the ruletexts of all Action cards played during each player's previous turn onto a single card and put a copy into each player's hand.<BR><BR>You may take an additional Action this turn.|creator=Binarius}} | {{card|title=Recipe for Mayhem|type=Action|text=Combine the ruletexts of all Action cards played during each player's previous turn onto a single card and put a copy into each player's hand.<BR><BR>You may take an additional Action this turn.|creator=Binarius|number=9774}} | ||
{{card|title=Dependant Replica|type=Thing|cornervalue=|text=As this enters play, you may have it enter as a copy of target thing. Sacrifice Dependant Replica if that thing leaves the field.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Dependant Replica|type=Thing|cornervalue=|text=As this enters play, you may have it enter as a copy of target thing. Sacrifice Dependant Replica if that thing leaves the field.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Fun|type=Thing|cornervalue=|text=You may destroy a thing during each of your turns.|creator=JakeTheWolfie|bgcolor=29c05e|longtext=|flavortext=}} | {{card|title=Fun|type=Thing|cornervalue=|text=You may destroy a thing during each of your turns.|creator=JakeTheWolfie|bgcolor=29c05e|longtext=|flavortext=}} | ||
{{card|title=Spire of Oblivion|type=Thing - Building|bgcolor=006|text=When this enters play and once per turn when a Fog token would be attached to Spire of Oblivion, attach a Fog token to a random other non-token Thing in each player's control.<BR><BR>The contents of the discard pile are considered removed from the game.|creator=Binarius}} | {{card|title=Spire of Oblivion|type=Thing - Building|bgcolor=006|text=When this enters play and once per turn when a Fog token would be attached to Spire of Oblivion, attach a Fog token to a random other non-token Thing in each player's control.<BR><BR>The contents of the discard pile are considered removed from the game.|creator=Binarius|number=9794}} | ||
{{card|title=Make Way!|type=Thing|text=When a Thing enters play, its controller must first destroy another of their Things besides this. Then move this to the discard pile.|creator=Binarius}} | {{card|title=Make Way!|type=Thing|text=When a Thing enters play, its controller must first destroy another of their Things besides this. Then move this to the discard pile.|creator=Binarius|number=9795}} | ||
{{card|title=Alternative Scheduling|type=Thing|text=You may not draw cards at the beginning of your turn. Whenever you have two or fewer cards in hand, you may immediately draw four cards.|creator=Binarius}} | {{card|title=Alternative Scheduling|type=Thing|text=You may not draw cards at the beginning of your turn. Whenever you have two or fewer cards in hand, you may immediately draw four cards.|creator=Binarius|number=9796}} | ||
{{card|title=Make Whey!|type=Thing|cornervalue=|text='''Action:''' Create a Whey token with "For each set of 3 Whey tokens you control, you may copy an action yu play an additional time."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Make Whey!|type=Thing|cornervalue=|text='''Action:''' Create a Whey token with "For each set of 3 Whey tokens you control, you may copy an action yu play an additional time."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Outrageous Wealth|bgcolor=770|type=Action|creator=ChippyYYZ|cornervalue=6O|text=Create 5 blank Thing cards named Gem and put them into your hand.<BR>When you discard down to your max hand size this turn, discard cards to the top of the deck instead of the discard pile. ''(Those cards are face-up while you're discarding them.)''|number=9805}} | {{card|title=Outrageous Wealth|bgcolor=770|type=Action|creator=ChippyYYZ|cornervalue=6O|text=Create 5 blank Thing cards named Gem and put them into your hand.<BR>When you discard down to your max hand size this turn, discard cards to the top of the deck instead of the discard pile. ''(Those cards are face-up while you're discarding them.)''|number=9805}} | ||
{{card|title=Mindless Materialism|type=Action|text=Target player plays an Action face-down as a blank Thing, if possible.|creator=Binarius}} | {{card|title=Mindless Materialism|type=Action|text=Target player plays an Action face-down as a blank Thing, if possible.|creator=Binarius|number=9806}} | ||
{{card|title=Micromanaging|type=Thing|text=When target opponent would draw their first card after this enters play, you may view it and either take it for yourself, moving this to the discard pile, or return this to your hand.|creator=Binarius}} | {{card|title=Micromanaging|type=Thing|text=When target opponent would draw their first card after this enters play, you may view it and either take it for yourself, moving this to the discard pile, or return this to your hand.|creator=Binarius|number=9807}} | ||
{{card|title=Controversial Opinion of the Day|type=Action|text=Play a random card from target opponent's hand. Then they draw a card.|creator=Binarius}} | {{card|title=Controversial Opinion of the Day|type=Action|text=Play a random card from target opponent's hand. Then they draw a card.|creator=Binarius|number=9808}} | ||
{{card|title=Literally 1984|type=Thing - Book|cornervalue=|text=This thing is considered to be made by George Orwell.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Literally 1984|type=Thing - Book|cornervalue=|text=This thing is considered to be made by George Orwell.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Wrath of Satan|type=Action|cornervalue=|text=For each thing in the discard pile, return it to a random player's field.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Wrath of Satan|type=Action|cornervalue=|text=For each thing in the discard pile, return it to a random player's field.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Fool's Wisdom|type=Thing|text=Play this into target player's control.<BR><BR>At the beginning of your turn, put a blank Thing into your hand.|creator=Binarius}} | {{card|title=Fool's Wisdom|type=Thing|text=Play this into target player's control.<BR><BR>At the beginning of your turn, put a blank Thing into your hand.|creator=Binarius|number=9818}} | ||
{{card|title=Stakeout|type=Thing|text=When you play this, look at the top card of the draw pile. When an opponent plays that card, you may immediately play an Action in response. Then draw a card and move this to the discard pile.|creator=Binarius}} | {{card|title=Stakeout|type=Thing|text=When you play this, look at the top card of the draw pile. When an opponent plays that card, you may immediately play an Action in response. Then draw a card and move this to the discard pile.|creator=Binarius|number=9819}} | ||
{{card|title=Incisive Stroke|type=Action|text=Look at the top card of the draw pile. You may choose to draw either it or the card under it.|creator=Binarius}} | {{card|title=Incisive Stroke|type=Action|text=Look at the top card of the draw pile. You may choose to draw either it or the card under it.|creator=Binarius|number=9820}} | ||
{{card|title=Puzzle Piece Finder|type=Thing|cornervalue=|text=Once during your turn, you may search the deck for a thing named inclusively between "Puzzle Piece 001" and "Puzzle Piece 100", put that card into your hand, then shuffle.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Puzzle Piece Finder|type=Thing|cornervalue=|text=Once during your turn, you may search the deck for a thing named inclusively between "Puzzle Piece 001" and "Puzzle Piece 100", put that card into your hand, then shuffle.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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|text=Roll a 6-sided die and add 1 for a quantity. Split that quantity among your opponents, each of whom discards their assigned quantity of cards.|cornervalue=9F|creator=Bucky|bgcolor=700}} | |text=Roll a 6-sided die and add 1 for a quantity. Split that quantity among your opponents, each of whom discards their assigned quantity of cards.|cornervalue=9F|creator=Bucky|bgcolor=700}} | ||
{{card|title=Painted Into a Corner|type=Thing|text=When you play this, attach it to target Thing.<BR><BR>You may only play Things that have the same color as attached Thing.|creator=Binarius}} | {{card|title=Painted Into a Corner|type=Thing|text=When you play this, attach it to target Thing.<BR><BR>You may only play Things that have the same color as attached Thing.|creator=Binarius|number=9833}} | ||
{{card|title=Etched Into Memory|type=Thing|text=When target card in the discard pile would leave the discard pile except to enter your hand, put a copy of it into your hand and destroy this.|creator=Binarius}} | {{card|title=Etched Into Memory|type=Thing|text=When target card in the discard pile would leave the discard pile except to enter your hand, put a copy of it into your hand and destroy this.|creator=Binarius|number=9834}} | ||
{{card|title=Indecisive Weather|type=Action|text=Each player gains a Water token and draws a card. Opponents with more than five cards discard a card. Turn one of your Things face down until the end of your turn. Do the same for each opponent during their next turn.|creator=Binarius}} | {{card|title=Indecisive Weather|type=Action|text=Each player gains a Water token and draws a card. Opponents with more than five cards discard a card. Turn one of your Things face down until the end of your turn. Do the same for each opponent during their next turn.|creator=Binarius|number=9835}} | ||
{{card|title=Bitcoin|type=Thing|cornervalue=|text=At the beginning of your turn, roll 2d6, subtracting the first result from the second. If the result is positive, create token copies of Bitcoin. Otherwise, destroy things equal to the absolute value of the result.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Bitcoin|type=Thing|cornervalue=|text=At the beginning of your turn, roll 2d6, subtracting the first result from the second. If the result is positive, create token copies of Bitcoin. Otherwise, destroy things equal to the absolute value of the result.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Puzzle Piece 008|type=Thing|cornervalue=|text=You may play cards from exile once per turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Puzzle Piece 008|type=Thing|cornervalue=|text=You may play cards from exile once per turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Flyer|type=Thing|text=When you play this, put a copy of it into target player's hand.|creator=Binarius}} | {{card|title=Flyer|type=Thing|text=When you play this, put a copy of it into target player's hand.|creator=Binarius|number=9845}} | ||
{{card|title=Leaflet Bomb|type=Action|text=Each player gains a copy of Flyer (#9845). You may play yours immediately without cost.|creator=Binarius}} | {{card|title=Leaflet Bomb|type=Action|text=Each player gains a copy of Flyer (#9845). You may play yours immediately without cost.|creator=Binarius|number=9846}} | ||
{{card|title=Wheel of Fourtune|type=Thing|text=Your dice always roll 4s. If you have four cards in hand, '''Action:''' Name a letter of the alphabet. View all cards in your opponents' hands whose titles begin with the chosen letter and put one of them into your hand. If there are four such cards, take them all.|creator=Binarius}} | {{card|title=Wheel of Fourtune|type=Thing|text=Your dice always roll 4s. If you have four cards in hand, '''Action:''' Name a letter of the alphabet. View all cards in your opponents' hands whose titles begin with the chosen letter and put one of them into your hand. If there are four such cards, take them all.|creator=Binarius|number=9847}} | ||
{{card|title=Manipulate Fate|type=Reaction | {{card|title=Manipulate Fate|type=Reaction | ||
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|text='''Action:''' Gain a Migrant token. Choose up to two living Things you already had, to gain that many additional Migrant tokens.|cornervalue=2G|creator=Bucky|bgcolor=660}} | |text='''Action:''' Gain a Migrant token. Choose up to two living Things you already had, to gain that many additional Migrant tokens.|cornervalue=2G|creator=Bucky|bgcolor=660}} | ||
{{card|title=Sideswipe|type=Action|text=Discard a tangible Thing and destroy target tangible Thing.|creator=Binarius}} | {{card|title=Sideswipe|type=Action|text=Discard a tangible Thing and destroy target tangible Thing.|creator=Binarius|number=9851}} | ||
{{card|title=Illusion of Victory|type=Action|text=Draw a card. You may play it if it is an Action.|flavortext=You win the game.|creator=Binarius}} | {{card|title=Illusion of Victory|type=Action|text=Draw a card. You may play it if it is an Action.|flavortext=You win the game.|creator=Binarius|number=9852}} | ||
{{card|title=Not a Creature Was Stirring|type=Thing|text=Living Things may not use their abilities. Living Things with no abilities are considered blank.|creator=Binarius}} | {{card|title=Not a Creature Was Stirring|type=Thing|text=Living Things may not use their abilities. Living Things with no abilities are considered blank.|creator=Binarius|number=9853}} | ||
{{card|title=Exploitation Station|type=Thing | {{card|title=Exploitation Station|type=Thing | ||
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{{card|title=Pow! Whammo!|type=Action|creator=ChippyYYZ|cornervalue=9P|text=Choose any number of non-token Things you control. Target opponent with at least that twice that many Things chooses the same number of their Things to be destroyed.<BR>Draw a card.|flavortext="You can't outnumber justice."|number=9858}} | {{card|title=Pow! Whammo!|type=Action|creator=ChippyYYZ|cornervalue=9P|text=Choose any number of non-token Things you control. Target opponent with at least that twice that many Things chooses the same number of their Things to be destroyed.<BR>Draw a card.|flavortext="You can't outnumber justice."|number=9858}} | ||
{{card|title=Make Myself Scarce|type=Action|text=At the end of your turn, after you discard down to your maximum hand size if necessary, put all of your Things into your hand. Then you have no maximum hand size until your next turn.|creator=Binarius}} | {{card|title=Make Myself Scarce|type=Action|text=At the end of your turn, after you discard down to your maximum hand size if necessary, put all of your Things into your hand. Then you have no maximum hand size until your next turn.|creator=Binarius|number=9859}} | ||
{{card|title=Simon Says|type=Action|text=Reveal an Action from your hand. All opponents perform that Action immediately.|creator=Binarius}} | {{card|title=Simon Says|type=Action|text=Reveal an Action from your hand. All opponents perform that Action immediately.|creator=Binarius|number=9860}} | ||
{{card|title=Block|type=Thing|text=Target Thing cannot affect your Things or your hand.|creator=Binarius}} | {{card|title=Block|type=Thing|text=Target Thing cannot affect your Things or your hand.|creator=Binarius|number=9861}} | ||
{{card|title=Edd and Floe|type=Thing - Epic|cornervalue=|text=When you control more than one copy of this card, sacrifice all but one of them.</br> | {{card|title=Edd and Floe|type=Thing - Epic|cornervalue=|text=When you control more than one copy of this card, sacrifice all but one of them.</br> | ||
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{{card|title=Local Warming|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=Play this card into any player's control.<BR>At the beginning of your turn, remove the top card of the deck from the game.|flavortext="Is it getting hot in here or is it just me?"|number=9879}} | {{card|title=Local Warming|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=Play this card into any player's control.<BR>At the beginning of your turn, remove the top card of the deck from the game.|flavortext="Is it getting hot in here or is it just me?"|number=9879}} | ||
{{card|title=Protection Racket|type=Thing|text=Whenever an opponent draws their second card in a turn, they give you a card from their hand.|creator=Binarius}} | {{card|title=Protection Racket|type=Thing|text=Whenever an opponent draws their second card in a turn, they give you a card from their hand.|creator=Binarius|number=9880}} | ||
{{card|title=Transfer Orbit|type=Action|text=Remove an opponent's Thing from the game. At the end of your next turn, return it to play under your control.|creator=Binarius}} | {{card|title=Transfer Orbit|type=Action|text=Remove an opponent's Thing from the game. At the end of your next turn, return it to play under your control.|creator=Binarius|number=9881}} | ||
{{card|title=Let Me Spell It Out For You|type=Thing|text=When you play this, move one of your Things to the discard pile and note the shortest word in its title. Once per turn, reveal cards from the draw pile until you reveal one whose cornervalue contains the next consecutive letter in that word. Put it into your hand and shuffle the draw pile.|creator=Binarius}} | {{card|title=Let Me Spell It Out For You|type=Thing|text=When you play this, move one of your Things to the discard pile and note the shortest word in its title. Once per turn, reveal cards from the draw pile until you reveal one whose cornervalue contains the next consecutive letter in that word. Put it into your hand and shuffle the draw pile.|creator=Binarius|number=9882}} | ||
{{card|title=Shimmer Pool|type=Thing|cornervalue=|text='''Action:''' Shuffle target nontoken thing you control into the deck, then reveal cards from the top of the deck until you reveal a thing, put that thing into play under your control, then shuffle the other revealed cards into the deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=None understand how it works. Even fewer want to.}} | {{card|title=Shimmer Pool|type=Thing|cornervalue=|text='''Action:''' Shuffle target nontoken thing you control into the deck, then reveal cards from the top of the deck until you reveal a thing, put that thing into play under your control, then shuffle the other revealed cards into the deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=None understand how it works. Even fewer want to.}} | ||
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{{card|title=Plant Evidence|type=Thing|cornervalue=3P|creator=ChippyYYZ|text=Play into any player's control.<BR>At the end of your turn, reveal the top card of the deck. If it's an Action and an opponent could play it targeting you, an opponent of your choice who could do so may do so. If that card isn't played this way, shuffle it into the deck.|number=9894}} | {{card|title=Plant Evidence|type=Thing|cornervalue=3P|creator=ChippyYYZ|text=Play into any player's control.<BR>At the end of your turn, reveal the top card of the deck. If it's an Action and an opponent could play it targeting you, an opponent of your choice who could do so may do so. If that card isn't played this way, shuffle it into the deck.|number=9894}} | ||
{{card|title=Hopping Mad|type=Action|text=Take a random Action from target opponent's hand. If they have none, they may not play Actions next turn.|creator=Binarius}} | {{card|title=Hopping Mad|type=Action|text=Take a random Action from target opponent's hand. If they have none, they may not play Actions next turn.|creator=Binarius|number=9895}} | ||
{{card|title=Gift of Gab|type=Thing|text=When you would discard any number of cards, except in observation of your hand size limit, you may discard one fewer.|creator=Binarius}} | {{card|title=Gift of Gab|type=Thing|text=When you would discard any number of cards, except in observation of your hand size limit, you may discard one fewer.|creator=Binarius|number=9896}} | ||
{{card|title=Trepidation|type=Thing|text=Play into any player's control.<BR><BR>When you would draw a card, roll a d4: if the result is less than or equal to the number of your Trepidation cards, you draw a blank Thing instead.|creator=Binarius}} | {{card|title=Trepidation|type=Thing|text=Play into any player's control.<BR><BR>When you would draw a card, roll a d4: if the result is less than or equal to the number of your Trepidation cards, you draw a blank Thing instead.|creator=Binarius|number=9897}} | ||
{{card|title=Basket of Treats|type=Thing|cornervalue=|text='''Action:''' Create 2 Food Tokens. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')</br> | {{card|title=Basket of Treats|type=Thing|cornervalue=|text='''Action:''' Create 2 Food Tokens. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')</br> | ||
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{{card|title=Baleful Renewal|type=Action|cornervalue=4B|creator=ChippyYYZ|text=Return each Thing you control to your hand. If you have fewer than seven cards in hand, put the bottommost cards of the discard pile into your hand such that you have seven cards in hand or lose the game. End your turn.|number=9909}} | {{card|title=Baleful Renewal|type=Action|cornervalue=4B|creator=ChippyYYZ|text=Return each Thing you control to your hand. If you have fewer than seven cards in hand, put the bottommost cards of the discard pile into your hand such that you have seven cards in hand or lose the game. End your turn.|number=9909}} | ||
{{card|title=Inventory Menu|type=Thing|text=You may play with any number of tangible Things in your hand revealed. While they are revealed, they do not count toward your hand size limit.|creator=Binarius}} | {{card|title=Inventory Menu|type=Thing|text=You may play with any number of tangible Things in your hand revealed. While they are revealed, they do not count toward your hand size limit.|creator=Binarius|number=9910}} | ||
{{card|title=Boots of Stealth|type=Thing|text=When an opponent targets a Thing you control, the effect has a 50% chance to fail if you did not play an Action during your last turn.<BR>When a card you draw would force you to play it immediately, you may instead discard it and draw again. | {{card|title=Boots of Stealth|type=Thing|text=When an opponent targets a Thing you control, the effect has a 50% chance to fail if you did not play an Action during your last turn.<BR>When a card you draw would force you to play it immediately, you may instead discard it and draw again. | ||
|creator=Binarius}} | |creator=Binarius|number=9911}} | ||
{{card|title=Scroll of Duplication|type=Action|text=Reveal a card in your hand and gain a copy of it.|creator=Binarius}} | {{card|title=Scroll of Duplication|type=Action|text=Reveal a card in your hand and gain a copy of it.|creator=Binarius|number=9912}} | ||
{{card|title=Meticulous Search|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=When you would draw a card at the beginning of your turn, you may forgo playing a Thing this turn to first look at the top three cards of the deck and put two of them on the bottom of the deck.<BR>'''Action:''' Play a Thing you drew this turn.|number=9913}} | {{card|title=Meticulous Search|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=When you would draw a card at the beginning of your turn, you may forgo playing a Thing this turn to first look at the top three cards of the deck and put two of them on the bottom of the deck.<BR>'''Action:''' Play a Thing you drew this turn.|number=9913}} | ||
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{{card|title=Contort|type=Action|creator=ChippyYYZ|cornervalue=7D|text=Destroy target Thing if it's living. Otherwise, return it to its controller's hand if it's tangible. Otherwise, gain control of it.|flavortext=A spell to warp wood, bone, metal, or words.|number=9915}} | {{card|title=Contort|type=Action|creator=ChippyYYZ|cornervalue=7D|text=Destroy target Thing if it's living. Otherwise, return it to its controller's hand if it's tangible. Otherwise, gain control of it.|flavortext=A spell to warp wood, bone, metal, or words.|number=9915}} | ||
{{card|title=Orbital Mine|type=Thing|text=If an opponent's Thing would destroy one of your non-mine Things, destroy them both and one of your Orbital Mines. If this would be destroyed, it has a 50% chance to destroy a random other Thing as well. '''Action:''' Gain control of a copy of Orbital Mine. Limit once every two turns.|creator=Binarius}} | {{card|title=Orbital Mine|type=Thing|text=If an opponent's Thing would destroy one of your non-mine Things, destroy them both and one of your Orbital Mines. If this would be destroyed, it has a 50% chance to destroy a random other Thing as well. '''Action:''' Gain control of a copy of Orbital Mine. Limit once every two turns.|creator=Binarius|number=9916}} | ||
{{card|title=Orbital Minefield|type=Action|text=Each player gains control of a copy of Orbital Mine (#9916), or target player gains control of three copies.|creator=Binarius}} | {{card|title=Orbital Minefield|type=Action|text=Each player gains control of a copy of Orbital Mine (#9916), or target player gains control of three copies.|creator=Binarius|number=9917}} | ||
{{card|title=Can't Have Nice Things|type=Action|text=Destroy a tangible Thing belonging to each player.|creator=Binarius}} | {{card|title=Can't Have Nice Things|type=Action|text=Destroy a tangible Thing belonging to each player.|creator=Binarius|number=9918}} | ||
{{card|title=Joint-Binding|type=Thing|cornervalue=|text=As this enters play, choose a player and a thing.</br> | {{card|title=Joint-Binding|type=Thing|cornervalue=|text=As this enters play, choose a player and a thing.</br> | ||
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{{card|title=Defensive Lattice|type=Thing - Lattice|cornervalue=|text=All Lattices have "Whenever one or more things of yours would be destroyed, for each of those things you may instead place a shatter counter on this thing. At the end of the turn, if this thing has more shatter counters than in-play lattices, destroy it. At the beginning of your turn, remove all shatter counters from this thing."|creator=JakeTheWolfie|bgcolor=006|longtext=yes|flavortext=}} | {{card|title=Defensive Lattice|type=Thing - Lattice|cornervalue=|text=All Lattices have "Whenever one or more things of yours would be destroyed, for each of those things you may instead place a shatter counter on this thing. At the end of the turn, if this thing has more shatter counters than in-play lattices, destroy it. At the beginning of your turn, remove all shatter counters from this thing."|creator=JakeTheWolfie|bgcolor=006|longtext=yes|flavortext=}} | ||
{{card|title=Read the Wind|type=Action|text=View the topmost Action in the draw pile. You may play it if you wish. Then shuffle the draw pile and place it on top.|creator=Binarius}} | {{card|title=Read the Wind|type=Action|text=View the topmost Action in the draw pile. You may play it if you wish. Then shuffle the draw pile and place it on top.|creator=Binarius|number=9922}} | ||
{{card|title=Early Access Preview|type=Action|text=View the topmost Thing in the draw pile. You may gain control of a copy of it if you wish. Then shuffle the draw pile and place it on top.|creator=Binarius}} | {{card|title=Early Access Preview|type=Action|text=View the topmost Thing in the draw pile. You may gain control of a copy of it if you wish. Then shuffle the draw pile and place it on top.|creator=Binarius|number=9923}} | ||
{{card|title=Hustle|type=Action|creator=ChippyYYZ|text=Gain two Money tokens and draw two cards. Then, if you're at or above your maximum hand size, gain two additional Money tokens. Then, if you control at least five more Money tokens than each opponent, draw two additional cards.|number=9924}} | {{card|title=Hustle|type=Action|creator=ChippyYYZ|text=Gain two Money tokens and draw two cards. Then, if you're at or above your maximum hand size, gain two additional Money tokens. Then, if you control at least five more Money tokens than each opponent, draw two additional cards.|number=9924}} | ||
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{{card|title=Crystallized Dream|creator=ChippyYYZ|type=Thing - Gem|bgcolor=007|text=At the end of your turn, if you have exactly one card in your hand, draw a card.|flavortext=On the verge of consciousness lies a trove of ideas too wispy to grasp, at least without a proper focus.|number=9926}} | {{card|title=Crystallized Dream|creator=ChippyYYZ|type=Thing - Gem|bgcolor=007|text=At the end of your turn, if you have exactly one card in your hand, draw a card.|flavortext=On the verge of consciousness lies a trove of ideas too wispy to grasp, at least without a proper focus.|number=9926}} | ||
{{card|title=Piñata Protocol|type=Action|text=Destroy target Thing. Its controller gains six Candy tokens with "'''Action (global):''' Consume this, put the topmost Action in the draw pile into your hand, and shuffle the draw pile."|creator=Binarius}} | {{card|title=Piñata Protocol|type=Action|text=Destroy target Thing. Its controller gains six Candy tokens with "'''Action (global):''' Consume this, put the topmost Action in the draw pile into your hand, and shuffle the draw pile."|creator=Binarius|number=9927}} | ||
{{card|title=Look What I Found|type=Action|text=Target player gains control of a copy of target Thing.|creator=Binarius}} | {{card|title=Look What I Found|type=Action|text=Target player gains control of a copy of target Thing.|creator=Binarius|number=9928}} | ||
{{card|title=Incomplete Intel|type=Action|text=View half of target opponent's hand at random, rounding down. They may discard a card and draw a card.|creator=Binarius}} | {{card|title=Incomplete Intel|type=Action|text=View half of target opponent's hand at random, rounding down. They may discard a card and draw a card.|creator=Binarius|number=9929}} | ||
{{card|title=Ransom|type=Action|creator=ChippyYYZ|cornervalue=6R|text=Turn target Thing face-down unless its controller discards an Action card.|number=9930}} | {{card|title=Ransom|type=Action|creator=ChippyYYZ|cornervalue=6R|text=Turn target Thing face-down unless its controller discards an Action card.|number=9930}} | ||
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{{card|title=Many-Cornered Pyramid|type=Thing|creator=ChippyYYZ|cornervalue=9M|text=At the start of each player's turn, they draw an extra card if the sum of all digits in the cornervalues of Things they control is 16 or greater. If it's 30 or greater, they also win the game.|number=9932}} | {{card|title=Many-Cornered Pyramid|type=Thing|creator=ChippyYYZ|cornervalue=9M|text=At the start of each player's turn, they draw an extra card if the sum of all digits in the cornervalues of Things they control is 16 or greater. If it's 30 or greater, they also win the game.|number=9932}} | ||
{{card|title=Encumbrance|type=Thing|text=When you draw this, put it into target player's control.<BR><BR>Your hand size limit is reduced by 1. If your hand is empty, you may put this into target player's control.|creator=Binarius}} | {{card|title=Encumbrance|type=Thing|text=When you draw this, put it into target player's control.<BR><BR>Your hand size limit is reduced by 1. If your hand is empty, you may put this into target player's control.|creator=Binarius|number=9933}} | ||
{{card|title=Body Double|type=Thing|text=When you play this, return a living Thing in the discard pile that you previously controlled to play and put Body Double in its place.|creator=Binarius}} | {{card|title=Body Double|type=Thing|text=When you play this, return a living Thing in the discard pile that you previously controlled to play and put Body Double in its place.|creator=Binarius|number=9934}} | ||
{{card|title=File Away|type=Action|text=Insert target Thing into the middle of the draw pile.|creator=Binarius}} | {{card|title=File Away|type=Action|text=Insert target Thing into the middle of the draw pile.|creator=Binarius|number=9935}} | ||
{{card|title=Flie Away|type=Action|cornervalue=|text=Exile target thing. If it's a thing you controlled, return it under your control at the beginning of your next turn, and you may put a thing from your hand under your control.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Flie Away|type=Action|cornervalue=|text=Exile target thing. If it's a thing you controlled, return it under your control at the beginning of your next turn, and you may put a thing from your hand under your control.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
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{{card|title=Cornerbration|type=Thing|text=When you play a Thing, if it shares a cornervalue symbol with another Thing you control, draw a card. <br><br>If your Things' corner values contain 12+ distinct symbols, you win the game.|cornervalue=0G|creator=Bucky|bgcolor=772}} | {{card|title=Cornerbration|type=Thing|text=When you play a Thing, if it shares a cornervalue symbol with another Thing you control, draw a card. <br><br>If your Things' corner values contain 12+ distinct symbols, you win the game.|cornervalue=0G|creator=Bucky|bgcolor=772}} | ||
{{card|title=The Lone and Level Sands|type=Action|text=Put all tangible Things in play on the bottom of the discard pile. Replace each with a Sand token.|creator=Binarius}} | {{card|title=The Lone and Level Sands|type=Action|text=Put all tangible Things in play on the bottom of the discard pile. Replace each with a Sand token.|creator=Binarius|number=9948}} | ||
{{card|title=Provisions|type=Thing|cornervalue=2|text=Draw a card when you play this. '''Action:''' Consume this and draw a card.|creator=Binarius}} | {{card|title=Provisions|type=Thing|cornervalue=2|text=Draw a card when you play this. '''Action:''' Consume this and draw a card.|creator=Binarius|number=9949}} | ||
{{card|title=Grocer|type=Thing - Townsperson|bgcolor=006|text=When you play this, draw a card for each of your other living Things (maximum 5). '''Action:''' If you have fewer than five cards in hand, put a copy of Provisions (#9949) into your hand.|creator=Binarius}} | {{card|title=Grocer|type=Thing - Townsperson|bgcolor=006|text=When you play this, draw a card for each of your other living Things (maximum 5). '''Action:''' If you have fewer than five cards in hand, put a copy of Provisions (#9949) into your hand.|creator=Binarius|number=9950}} | ||
{{card|title=Website Certification Ticket|type=Thing|cornervalue=|text=Things you control cannot destroy things your opponents control.</br> | {{card|title=Website Certification Ticket|type=Thing|cornervalue=|text=Things you control cannot destroy things your opponents control.</br> | ||
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{{card|title=Uplift|type=Action|cornervalue=6U|creator=ChippyYYZ|text=Each player starting with you, draws until they have 4 cards in hand.|number=9980}} | {{card|title=Uplift|type=Action|cornervalue=6U|creator=ChippyYYZ|text=Each player starting with you, draws until they have 4 cards in hand.|number=9980}} | ||
{{card|title=ON DELETE CASCADE|type=Thing|text=Whenever another Thing is destroyed, its controller must discard their hand.|creator=Binarius}} | {{card|title=ON DELETE CASCADE|type=Thing|text=Whenever another Thing is destroyed, its controller must discard their hand.|creator=Binarius|number=9981}} | ||
{{card|title=Die?|type=Action|text=Roll a 1-sided die and destroy exactly that many Things.|creator=Binarius}} | {{card|title=Die?|type=Action|text=Roll a 1-sided die and destroy exactly that many Things.|creator=Binarius|number=9982}} | ||
{{card|title=Biography Project|type=Action|text=End your turn and skip your next turn. In the meantime, take the top 30 cards of the draw pile and choose up to four of them by the same creator. Put them into your hand and shuffle the rest back into the draw pile, along with your old hand unless all of its cards are also by the creator you chose.|creator=Binarius}} | {{card|title=Biography Project|type=Action|text=End your turn and skip your next turn. In the meantime, take the top 30 cards of the draw pile and choose up to four of them by the same creator. Put them into your hand and shuffle the rest back into the draw pile, along with your old hand unless all of its cards are also by the creator you chose.|creator=Binarius|number=9983}} | ||
{{card|title=Spirit of Ivory|type=Thing|cornervalue=|text=The thing that a player has controlled for the least amount of time has indestructible.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Spirit of Ivory|type=Thing|cornervalue=|text=The thing that a player has controlled for the least amount of time has indestructible.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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You may either play an extra thing this turn or return target thing to its controller's hand.|creator=JakeTheWolfie|bgcolor=099|longtext=true|flavortext=Though the arts of old may be dead, their remnants can be found in the mixtures they left behind.}} | You may either play an extra thing this turn or return target thing to its controller's hand.|creator=JakeTheWolfie|bgcolor=099|longtext=true|flavortext=Though the arts of old may be dead, their remnants can be found in the mixtures they left behind.}} | ||
{{card|title=Derisive Elegy|type=Thing|text=At the end of a turn in which you destroy a Thing, you may put an Action card with the text of one of its Action abilities into your hand.|creator=Binarius}} | {{card|title=Derisive Elegy|type=Thing|text=At the end of a turn in which you destroy a Thing, you may put an Action card with the text of one of its Action abilities into your hand.|creator=Binarius|number=9987}} | ||
{{card|title=''La Trahison des Images''|type=Thing|text=[[File:Get_a_pen.gif|center|frameless|140px]]<div style="text-align: center;">''Ceci n'est pas une carte.''</div>|creator=Binarius}} | {{card|title=''La Trahison des Images''|type=Thing|text=[[File:Get_a_pen.gif|center|frameless|140px]]<div style="text-align: center;">''Ceci n'est pas une carte.''</div>|creator=Binarius|number=9988}} | ||
{{card|title=Ineffectual Ploy|type=Action|cornervalue=0W|text=Win the game zero times.|creator=Binarius}} | {{card|title=Ineffectual Ploy|type=Action|cornervalue=0W|text=Win the game zero times.|creator=Binarius|number=9989}} | ||
{{card|title=Primal Spell|type=Action|cornervalue=3UG|text=Put any number of living things from your hand onto your field. You may activate their action abilties twice this turn without spending an action to do so. Sacrifice those things at the end of your turn.</br> | {{card|title=Primal Spell|type=Action|cornervalue=3UG|text=Put any number of living things from your hand onto your field. You may activate their action abilties twice this turn without spending an action to do so. Sacrifice those things at the end of your turn.</br> | ||
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You may return target living thing from the discard pile to your field, or remove an indestructible counter from target thing.|creator=JakeTheWolfie|bgcolor=666|longtext=true|flavortext=No king is higher than the King of Death itself.}} | You may return target living thing from the discard pile to your field, or remove an indestructible counter from target thing.|creator=JakeTheWolfie|bgcolor=666|longtext=true|flavortext=No king is higher than the King of Death itself.}} | ||
{{card|title=Pretender|type=Thing|text='''Action:''' Put an Action card with the text of one of target Thing's Action abilities into your hand.|creator=Binarius}} | {{card|title=Pretender|type=Thing|text='''Action:''' Put an Action card with the text of one of target Thing's Action abilities into your hand.|creator=Binarius|number=9993}} | ||
{{card|title=Lighter Than Air|type=Action|text=You may play this without cost at any time. Draw a card.|creator=Binarius}} | {{card|title=Lighter Than Air|type=Action|text=You may play this without cost at any time. Draw a card.|creator=Binarius|number=9994}} | ||
{{card|title=Hmph|type=Action|text=Draw a card and discard a card.|creator=Binarius}} | {{card|title=Hmph|type=Action|text=Draw a card and discard a card.|creator=Binarius|number=9995}} | ||
{{card|title=Waros Spell|type=Action|cornervalue=2RW|text=Create 5 Soldier tokens with "At the beginning of your turn, this token deals 1 damage to any target. A thing dealt 3+ damage in a single turn is destroyed by the last damage-dealer. The same is true for tokens and dealing 1+ damage. A player dealt 20+ damage throught the game is eliminated."</br> | {{card|title=Waros Spell|type=Action|cornervalue=2RW|text=Create 5 Soldier tokens with "At the beginning of your turn, this token deals 1 damage to any target. A thing dealt 3+ damage in a single turn is destroyed by the last damage-dealer. The same is true for tokens and dealing 1+ damage. A player dealt 20+ damage throught the game is eliminated."</br> | ||
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You may either return target plant to your field, or return target non-living thing to your field.|creator=JakeTheWolfie|bgcolor=9F9|longtext=true|flavortext=Thriving with time, the true nature of magic binds us to Nature.}} | You may either return target plant to your field, or return target non-living thing to your field.|creator=JakeTheWolfie|bgcolor=9F9|longtext=true|flavortext=Thriving with time, the true nature of magic binds us to Nature.}} | ||
{{card|title=Long Time Coming|type=Action|text=If there are 10,000 or more cards in the draw pile, you win.|creator=Binarius}} | {{card|title=Long Time Coming|type=Action|text=If there are 10,000 or more cards in the draw pile, you win.|creator=Binarius|number=9999}} | ||
{{card|title=Making It Up As We Go Along|type=Thing|bgcolor=FFD700|text=[[File:Creator_signatures.png|190px|center|Frameless]]|flavortext=Get a pen and draw a card.|creator=Everyone}} | {{card|title=Making It Up As We Go Along|type=Thing|bgcolor=FFD700|text=[[File:Creator_signatures.png|190px|center|Frameless]]|flavortext=Get a pen and draw a card.|creator=Everyone|number=10000}} | ||
{{card|title=Golden Card Trophy|text=Kevan wins the game.|type=Thing|bgcolor=FFD700|creator=Everyone}} | {{card|title=Golden Card Trophy|text=Kevan wins the game.|type=Thing|bgcolor=FFD700|creator=Everyone|number=10001}} | ||
{{card|title=Expansion-Pack Only|type=Action|cornervalue=|text=Search through all zones, then exile all cards made within the first 10,000 cards.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Expansion-Pack Only|type=Action|cornervalue=|text=Search through all zones, then exile all cards made within the first 10,000 cards.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
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{{card|title=Brainstorming Session|type=Action|creator=ChippyYYZ|cornervalue=0B|text=Reveal the top 4 cards of the deck. For each creator among the revealed cards, put one of those cards by that creator into your hand. Discard the rest.|number=10007}} | {{card|title=Brainstorming Session|type=Action|creator=ChippyYYZ|cornervalue=0B|text=Reveal the top 4 cards of the deck. For each creator among the revealed cards, put one of those cards by that creator into your hand. Discard the rest.|number=10007}} | ||
{{card|title=Renewed Vigor|type=Action|text=Take another turn at the end of this one. Each opponent may draw an extra card at the beginning of their next turn.|creator=Binarius}} | {{card|title=Renewed Vigor|type=Action|text=Take another turn at the end of this one. Each opponent may draw an extra card at the beginning of their next turn.|creator=Binarius|number=10008}} | ||
{{card|title=Purposeful Stride|type=Action|text=Play up to two Actions and draw a card.|creator=Binarius}} | {{card|title=Purposeful Stride|type=Action|text=Play up to two Actions and draw a card.|creator=Binarius|number=10009}} | ||
{{card|title=Many Voices|type=Action|text=For each creator among the Things they control, each player gains a [Creator]'s Voice token with "You may spend one of your Voice tokens to draw an extra card at the beginning of your turn. If you draw a card by [Creator] in this way, you may play it immediately without cost."|creator=Binarius}} | {{card|title=Many Voices|type=Action|text=For each creator among the Things they control, each player gains a [Creator]'s Voice token with "You may spend one of your Voice tokens to draw an extra card at the beginning of your turn. If you draw a card by [Creator] in this way, you may play it immediately without cost."|creator=Binarius|number=10010}} | ||
<!-- {{card|title=|type=Thing|cornervalue=|text=|creator=|bgcolor=006|longtext=|flavortext=}} --> | <!-- {{card|title=|type=Thing|cornervalue=|text=|creator=|bgcolor=006|longtext=|flavortext=}} --> |
Revision as of 23:18, 31 January 2023
The Infinite Dvorak Deck | |
---|---|
Designer | Everyone |
Date | March 2007 and onwards |
Players | 2+ |
Although this is an unfinished deck, it is still playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
The only rules to adding cards are:-
- Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
- Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
- Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
- (A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
- No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
- Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.
Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).
Special Rules
The only rules that this deck uses in addition to the basic Dvorak rules are:-
- Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".
- If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.
Selected Sets
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:
Superpower set, Token set, Flavor set, Pokédex, Adiart Inhabitants.
Expansions
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:
Dvanguard set, Dvanguard booster pack, Shroud booster pack, Illusion booster pack, Up Your Sleeve booster pack, Swords booster pack, Vintage booster pack, ChippyYYZ booster pack, Ponies booster pack, Heavy Actions booster pack, Gems booster pack, Flame booster pack, Cosmic booster pack, Homestuck booster pack, Rotation booster pack, Moons booster pack, Novels booster pack, Variables booster pack, RTS booster pack, Constructed booster pack
Card List
- The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300, 3301-3400, 3401-3500, 3501-3600, 3601-3700, 3701-3800, 3801-3900, 3901-4000, 4001-4100, 4101-4200, 4201-4300, 4301-4400, 4401-4500, 4501-4600, 4601-4700, 4701-4800, 4801-4900, 4901-5000, 5001-5100, 5101-5200, 5201-5300, 5301-5400, 5401-5500, 5501-5600, 5601-5700, 5701-5800, 5801-5900, 5901-6000, 6001-6100, 6101-6200, 6201-6300, 6301-6400, 6401-6500, 6501-6600, 6601-6700, 6701-6800, 6801-6900, 6901-7000, 7001-7100, 7101-7200, 7201-7300, 7301-7400, 7401-7500, 7501-7600, 7601-7700, 7701-7800, 7801-7900, 7901-8000, 8001-8100, 8101-8200, 8201-8300, 8301-8400, 8401-8500, 8501-8600, 8601-8700, 8701-8800, 8801-8900, 8901-9000, 9001-9100, 9101-9200, 9201-9300, 9301-9400, 9401-9500, 9501-9600, 9601-9700.
That's how the last play would have looked, football fans, if this had been a game of baseball.
Opponents can't target the attached Thing while you have 3+ cards in hand.
"G-G-Gold! I've struck gold!"
At the beginning of your turn, if you Prepared during the last round, gain control of the last chosen Thing instead of drawing a card.
"Fresh fish."
"I've the finest pelts for sale."
Uh, guys, subtypes and reactions aren't actually in the rules.
Action:Attach a Note token with up to 10 words of flavortext to target Thing.
From fanofphilosophy's Coffee Cup (#405) et. al.
You may discard up to one Thing without a subtype each turn. If you do, draw a card.
Increment by 1: Each player may play an extra card on their next turn.
Decrement by 1: You may play 2 extra cards this turn.
Whenever you gain one or more Tokens, gain one less token of each type.
When you create a card, its ruletext is blank.
Cornervalues of cards you play and Things you control are 0.
At the end of your turn, discard a card.
When your hand is empty, destroy this.
If two or more players drew this way, repeat until one or zero players draw, or one player has drawn 5 cards this way.
"I'm not gonna bungle it this time, I'm not gonna totally bungle it I'm not I'm not I-"
The space between two words makes an effective crumple zone when your name gets smashed.
At the beginning of your turn, create Thorn tokens equal to the number of plants you control.
Players can't play cold things.
You may use Alice's action ability once during each opponent turn.
"A sign of good fortune!" - Draw a card. Opponents can't destroy or gain control of your Things until your next turn.
OR "Still an invasive species." - Destroy target Thing. Each player discards a card.
You may take an additional Action this turn.
You may destroy this to draw a card.
Thing: Pay 3 Energy tokens to draw a card.
You may spend 3 Energy tokens per card to force opponents to discard cards, 4 Energy tokens per Thing to destroy Things, and/or 10 Energy tokens to eliminate an opponent.
Your maximum hand size is reduced by 1.
"Ka-THOOOOM"
You may add one extra card to the archive without waiting for other people to add some.
The contents of the discard pile are considered removed from the game.
Your dice always roll 1s. When you'd draw for the turn, the player on your left looks at the top two cards and picks which one you draw.
When you discard down to your max hand size this turn, discard cards to the top of the deck instead of the discard pile. (Those cards are face-up while you're discarding them.)
- Draw two cards.
- Look at the top 3 cards of the deck and discard two of them.
- Put the top card of the discard pile into your hand.
- Discard a random card.
AND/OR put a Thing into play from your hand. Opponents' cards can't destroy, steal, or move it this turn.
"I insist."
Once during each of your turns, you may either destroy target thing with the subtype Defiled, or give target thing the Defiled subtype.
At the beginning of your turn, put a blank Thing into your hand.
When this leaves play, you may play cards less than or equal to the number of counters that were on this thing.
Roll a 6-side die.
Action: Discard a random card and draw a card.
... odd, its controller discards a card.
... 8+, destroy it.
...1, 2 or 3, prevent the Action.
...4 or 5, play a copy of the Action before it takes effect.
You may only play Things that have the same color as attached Thing.
Once during your turn, you may spend Money tokens equal to the rolled number to draw a card.
OR in response to an opponent drawing cards to move that many cards from the discard to the top of the deck first.
You win the game.
"So long, caped buffoons! You'll surely never get out of this one!"
You may play this immediately after an opponent's Action.
"How fortunate that regularly-scheduled maintenance on the city's power grid would disable this fiendish contraption." "Gee, we owe our lives to the diligence of the everyday blue-collar worker." "Precisely."
Draw a card.
"You can't outnumber justice."
Whenever a player would draw a card other than their first in their turn, that player instead reveals the top card of the deck, then plays it.
The named player sacrifices 5 things. If they control no things, they lose the game.
After each non-extra turn, take an extra turn after this one.
Sacrifice 3 living things: Create a Wall token with "If you would be the target of an action or ability, you may have it target this instead."
Action, Remove 1 supply counter: Create a Chlorophyte token with "Sacrifice this token: You may play a living or a building card."
At the beginning of your turn, remove the top card of the deck from the game.
"Is it getting hot in here or is it just me?"
None understand how it works. Even fewer want to.
Friends teach what you want to know. Enemies teach what you need to know.
It won't light your way, but it will clear it.
"...and so you can you with this once-in-a-lifetime be-your-own-boss workshop!"
Cook like a mother.
Create X Food Tokens, where X is the sum total of the cornervalues of the sacrificed things. If one of those things did not have a number, treat it as a 1. (It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn.")
It's a misconception that a promulg has to eat constantly to maintain its metabolism; if they have the right nutrients they only need to be fed once a day.
At the end of your turn, reveal the top card of the deck. If it's an Action and an opponent could play it targeting you, an opponent of your choice who could do so may do so. If that card isn't played this way, shuffle it into the deck.
When you would draw a card, roll a d4: if the result is less than or equal to the number of your Trepidation cards, you draw a blank Thing instead.
Whenever you sacrifice a Food Token, place a cavity counter on Basket of Treats. Then, if it has 5 or more of those counters on it, sacrifice it and all Food Tokens you control.
Sacrifice Copia's Corn: Repeat the following proccess 5 times: Draw or Play a card. Activate this ability only on your turn.
You may return this card to your hand and discard a card.
"Gonna have to cancel for tonight. Maybe sometime next week?"
At the beginning of your turn, remove all Crank tokens from Things you control.
At the beginning of your turn, remove all Crank tokens from Things you control.
Invest in my new venture and triple your money in a month! It worked for these other guys!"
When a card you draw would force you to play it immediately, you may instead discard it and draw again.
Action: Play a Thing you drew this turn.
A spell to warp wood, bone, metal, or words.
The chosen player also controls this. Exile the chosen thing until this leaves play.
The chosen player also controls this.
On the verge of consciousness lies a trove of ideas too wispy to grasp, at least without a proper focus.
Your hand size limit is reduced by 1. If your hand is empty, you may put this into target player's control.
"You used to be so interesting. Now you're just the Ponies Guy."
Action cards without a digit higher than 6 in their cornervalue can't destroy Diamond Refractor.
The Winner
h/t Depressi
It is impossible to react to this action or alter its effect. It is impossible to prevent the death of the target.
Take that, Ultraseth!
If your Things' corner values contain 12+ distinct symbols, you win the game.
You can't lose the game and your opponent's can't win the game.
When a Thing you control would become the target of an effect, you may have that effect instead target a gem you control.
"I can't go through with it! It's just so fluffy and adorable!"
Action or Sacrifice a living thing: Place an organ counter on Organ Harvester.
Things with Spice counters on them do not have rules text.
The Winner
Action: Discard a card from your hand or from this card. Attach a Thing card from the discard pile to it.
If defense was chosen, you and other things you control cannot be the target of actions or abilities of that opponent. If Offense was chosen, you and Faceless Adversary cannot be the target of actions or abilities of that opponent, and it gains "Action: Choose a thing controlled by the named opponent. That player sacrifices it."
Ten-Thousand Battles. Ten-Million Victories.
Apoctalyptic Prophesy enters play with 10 Doom counters on it.
At the beginning of your turn, remove a Doom counter from this thing. Then if it has no Doom counters on it each player loses the game, otherwise you may draw 3 cards, play 3 cards, or destroy 3 things.
Draw a card and gain a Money token.
At the end of your turn, reveal a random card from your hand. Play with that card revealed until your next turn.
"RAWK. HE'S GOT A MISDIRECT."
All other things in-play are copies of the chosen thing until Smoke and Mirrors leaves play.
At the beginning of your turn, set aside the top 5 cards of the deck, draw your card for the turn, then put the set aside cards back on top of the deck.
You can't choose Things you don't control as targets.
You may either play an extra thing this turn or return target thing to its controller's hand.
Though the arts of old may be dead, their remnants can be found in the mixtures they left behind.
You may either destroy target nonliving tangible thing, or play an additional living thing this turn.
Nothing could ever stop the primal urge of the hunt.
You may either use the action ability of target thing, or have no maximum hand size for the rest of your turn.
"More power to subject #12! Lower the isotrol on #27! Increase the mezeth levels on #14! We're almost there, people!"
You may return target living thing from the discard pile to your field, or remove an indestructible counter from target thing.
No king is higher than the King of Death itself.
You may either deal 5 damage to any target, or play an action from the discard pile.
The magicks of this world are not long-forgotten, they've just been warped to serve a new purpose. My purpose.
You may either return target action to your hand, or play 2 additional actions this turn.
Magic... does not exist here. The truest of magicks is found in the people when their intellect is at its' height.
Thriving with time, the true nature of magic binds us to Nature.
Now with 20% less microplastics!
Action: Look at the top card of the deck. If it's a Thing, you may play it. Any player may use this Action ability.
"Let's go exploring!"
You may play an extra Action this turn.