Difference between revisions of "Infinite Dvorak deck"
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{{card|title=Borrow Notes|type=Action|cornervalue=|text=Look at target player's hand. You may reveal an action from it, create a copy of it, then play that copy. Exile the copy instead of discarding it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Borrow Notes|type=Action|cornervalue=|text=Look at target player's hand. You may reveal an action from it, create a copy of it, then play that copy. Exile the copy instead of discarding it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Grizzled Prospector|type=Thing - Party Member|bgcolor=007|cornervalue=8G|creator=ChippyYYZ|text='''Action:''' For each player who doesn't control any gold Things, destroy target non-token Thing that player controls. Replace each Thing destroyed this way with a Gold token.|flavortext="G-G-Gold! I've struck gold!"}} | {{card|title=Grizzled Prospector|type=Thing - Party Member|bgcolor=007|cornervalue=8G|creator=ChippyYYZ|text='''Action:''' For each player who doesn't control any gold Things, destroy target non-token Thing that player controls. Replace each Thing destroyed this way with a Gold token.|flavortext="G-G-Gold! I've struck gold!"|number=9710}} | ||
{{card|title=Wetland Angler|type=Thing - Party Member|bgcolor=007|cornervalue=3W|creator=ChippyYYZ|text='''Action - Prepare: '''Choose target Thing. Until your next turn, whenever one or more Things enters play under an opponent's control, choose one of those Things instead.<BR>At the beginning of your turn, if you Prepared during the last round, gain control of the last chosen Thing instead of drawing a card.|flavortext="Fresh fish."|longtext=deep}} | {{card|title=Wetland Angler|type=Thing - Party Member|bgcolor=007|cornervalue=3W|creator=ChippyYYZ|text='''Action - Prepare: '''Choose target Thing. Until your next turn, whenever one or more Things enters play under an opponent's control, choose one of those Things instead.<BR>At the beginning of your turn, if you Prepared during the last round, gain control of the last chosen Thing instead of drawing a card.|flavortext="Fresh fish."|longtext=deep|number=9711}} | ||
{{card|title=Woodland Trapper|type=Thing - Party Member|bgcolor=007|cornervalue=5W|creator=ChippyYYZ|text=When an opponent plays a Thing or an ability of a Thing, or when an opponent's Thing targets another Thing, you may afterward discard a card that shares a symbol in its cornervalue to destroy that Thing and gain two Money tokens.|flavortext="I've the finest pelts for sale."|longtext=beneath}} | {{card|title=Woodland Trapper|type=Thing - Party Member|bgcolor=007|cornervalue=5W|creator=ChippyYYZ|text=When an opponent plays a Thing or an ability of a Thing, or when an opponent's Thing targets another Thing, you may afterward discard a card that shares a symbol in its cornervalue to destroy that Thing and gain two Money tokens.|flavortext="I've the finest pelts for sale."|longtext=beneath|number=9712}} | ||
{{card|title=Hot off the press|type=Action|cornervalue=|text=Create a copy of the last card in the Infinite Dvorak Deck along with each previous concecutive card made by the same author. Put each copy made this way into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Hot off the press|type=Action|cornervalue=|text=Create a copy of the last card in the Infinite Dvorak Deck along with each previous concecutive card made by the same author. Put each copy made this way into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
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'''Decrement by 7:''' You may play any number of cards on each of your turns.|creator=JakeTheWolfie|bgcolor=006|longtext=JaceTheMindSculptor|flavortext=}} | '''Decrement by 7:''' You may play any number of cards on each of your turns.|creator=JakeTheWolfie|bgcolor=006|longtext=JaceTheMindSculptor|flavortext=}} | ||
{{card|title=Power Leech|type=Thing|cornervalue=0P|creator=ChippyYYZ|text=Play into any player's control.<BR>Whenever you gain one or more Tokens, gain one less token of each type.<BR>When you create a card, its ruletext is blank.<BR>Cornervalues of cards you play and Things you control are 0.}} | {{card|title=Power Leech|type=Thing|cornervalue=0P|creator=ChippyYYZ|text=Play into any player's control.<BR>Whenever you gain one or more Tokens, gain one less token of each type.<BR>When you create a card, its ruletext is blank.<BR>Cornervalues of cards you play and Things you control are 0.|number=9722}} | ||
{{card|title=Dredge Net|type=Thing|cornervalue=9D|creator=ChippyYYZ|text='''Action:''' Shuffle the discard pile, then put the top card of the discard pile into your hand. You can't use this action if Dredge Net entered play this turn, nor if you used it on your last turn.}} | {{card|title=Dredge Net|type=Thing|cornervalue=9D|creator=ChippyYYZ|text='''Action:''' Shuffle the discard pile, then put the top card of the discard pile into your hand. You can't use this action if Dredge Net entered play this turn, nor if you used it on your last turn.|number=9723}} | ||
{{card|title=Three-As-One Strike|type=Action|cornervalue=6T|creator=ChippyYYZ|text=Choose 3 non-token Things you control. Rotate one of them 90° clockwise and another one of them 90° counterclockwise. The third one destroys target Thing.}} | {{card|title=Three-As-One Strike|type=Action|cornervalue=6T|creator=ChippyYYZ|text=Choose 3 non-token Things you control. Rotate one of them 90° clockwise and another one of them 90° counterclockwise. The third one destroys target Thing.|number=9724}} | ||
{{card|title=Mox Diagram|type=Thing|cornervalue=|text=You may play an additional Thing on each of your turns.|creator=JakeTheWolfie|bgcolor=00F|longtext=|flavortext=}} | {{card|title=Mox Diagram|type=Thing|cornervalue=|text=You may play an additional Thing on each of your turns.|creator=JakeTheWolfie|bgcolor=00F|longtext=|flavortext=}} | ||
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|cornervalue=3E|creator=Bucky|bgcolor=007}} | |cornervalue=3E|creator=Bucky|bgcolor=007}} | ||
{{card|title=Shopping Spree|type=Action|creator=ChippyYYZ|cornervalue=3S|text=Each player not at or above their max hand size, starting with you, chooses the top card of the deck, the top card of the discard pile, or a Thing in play and draws that card.<BR>If two or more players drew this way, repeat until one or zero players draw, or one player has drawn 5 cards this way.}} | {{card|title=Shopping Spree|type=Action|creator=ChippyYYZ|cornervalue=3S|text=Each player not at or above their max hand size, starting with you, chooses the top card of the deck, the top card of the discard pile, or a Thing in play and draws that card.<BR>If two or more players drew this way, repeat until one or zero players draw, or one player has drawn 5 cards this way.|number=9731}} | ||
{{card|title=Bungle|type=Action|creator=ChippyYYZ|cornervalue=6B|text=Draw a card, then discard two cards.|flavortext="I'm not gonna bungle it this time, I'm not gonna totally bungle it I'm not I'm not I-"}} | {{card|title=Bungle|type=Action|creator=ChippyYYZ|cornervalue=6B|text=Draw a card, then discard two cards.|flavortext="I'm not gonna bungle it this time, I'm not gonna totally bungle it I'm not I'm not I-"|number=9732}} | ||
{{card|title=Wordhammer|type=Thing|creator=ChippyYYZ|cornervalue=0W|text='''Action:''' Discard a card with a one-word title. If you do, destroy target Thing with a one-word title.|flavortext=The space between two words makes an effective crumple zone when your name gets smashed.}} | {{card|title=Wordhammer|type=Thing|creator=ChippyYYZ|cornervalue=0W|text='''Action:''' Discard a card with a one-word title. If you do, destroy target Thing with a one-word title.|flavortext=The space between two words makes an effective crumple zone when your name gets smashed.|number=9733}} | ||
{{card|title=Spike the Punch|type=Action|text=Until the beginning of your next turn, whenever an opponent draws their first card in a turn, they must reveal it or discard a random other card.|creator=Binarius}} | {{card|title=Spike the Punch|type=Action|text=Until the beginning of your next turn, whenever an opponent draws their first card in a turn, they must reveal it or discard a random other card.|creator=Binarius}} | ||
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At the beginning of your turn, create Thorn tokens equal to the number of plants you control.|creator=JakeTheWolfie|bgcolor=006|longtext=Y|flavortext=}} | At the beginning of your turn, create Thorn tokens equal to the number of plants you control.|creator=JakeTheWolfie|bgcolor=006|longtext=Y|flavortext=}} | ||
{{card|title=Pretend To Help|type=Action|cornervalue=3P|creator=ChippyYYZ|text=Target opponent draws two cards and reveals their hand. Take two cards from their hand OR destroy target Thing they control.}} | {{card|title=Pretend To Help|type=Action|cornervalue=3P|creator=ChippyYYZ|text=Target opponent draws two cards and reveals their hand. Take two cards from their hand OR destroy target Thing they control.|number=9740}} | ||
{{card|title=Colorblast|type=Action|cornervalue=0C|creator=ChippyYYZ|text=Reveal cards from your hand of at least 3 different colors. If you do, destroy target Thing.}} | {{card|title=Colorblast|type=Action|cornervalue=0C|creator=ChippyYYZ|text=Reveal cards from your hand of at least 3 different colors. If you do, destroy target Thing.|number=9741}} | ||
{{card|title=Ring Out|type=Action|cornervalue=7R|creator=ChippyYYZ|text=Destroy target Thing. If it's destroyed this way, return it to its controller's hand.}} | {{card|title=Ring Out|type=Action|cornervalue=7R|creator=ChippyYYZ|text=Destroy target Thing. If it's destroyed this way, return it to its controller's hand.|number=9742}} | ||
{{card|title=Self Destruct Button|type=Thing|cornervalue=|text=Whenever a thing you control would be destroyed by an action or ability, instead counter that action or ability and sacrifice that thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Self Destruct Button|type=Thing|cornervalue=|text=Whenever a thing you control would be destroyed by an action or ability, instead counter that action or ability and sacrifice that thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Call of the King Salmonoid|type=Action|cornervalue=|text=Each player chooses up to 2 things they control, then destroys the rest.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Call of the King Salmonoid|type=Action|cornervalue=|text=Each player chooses up to 2 things they control, then destroys the rest.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=In Position|type=Thing|cornervalue=0I|creator=ChippyYYZ|text=You may look at the top card of the deck. If it's an Action, you may play it ''(this counts as one of your plays for the turn)''. When you do, shuffle this card into the deck.}} | {{card|title=In Position|type=Thing|cornervalue=0I|creator=ChippyYYZ|text=You may look at the top card of the deck. If it's an Action, you may play it ''(this counts as one of your plays for the turn)''. When you do, shuffle this card into the deck.|number=9758}} | ||
{{card|title=Garbage Dump|type=Action|cornervalue=1G|creator=ChippyYYZ|text=Each opponent discards a card or puts a nontoken Thing they control into the discard pile. Put the top 5 cards of the deck into the discard pile.}} | {{card|title=Garbage Dump|type=Action|cornervalue=1G|creator=ChippyYYZ|text=Each opponent discards a card or puts a nontoken Thing they control into the discard pile. Put the top 5 cards of the deck into the discard pile.|number=9759}} | ||
{{card|title=Solar-Powered Replica|type=Thing|cornervalue=9S|creator=ChippyYYZ|text=Play this card as a copy of another Thing you control, except its text is blank when it's not your turn.}} | {{card|title=Solar-Powered Replica|type=Thing|cornervalue=9S|creator=ChippyYYZ|text=Play this card as a copy of another Thing you control, except its text is blank when it's not your turn.|number=9760}} | ||
{{card|title=Coal-Powered Replica|type=Thing|cornervalue=|text=You may have this enter as a copy of target card, except it has "At the beginning of your turn, you may sacrifice a Thing you control." and its text is blank when you don't sacrifice a thing during your turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Coal-Powered Replica|type=Thing|cornervalue=|text=You may have this enter as a copy of target card, except it has "At the beginning of your turn, you may sacrifice a Thing you control." and its text is blank when you don't sacrifice a thing during your turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Twincast|type=Action|cornervalue=|text=You and target player other than yourself may play an action. For each action played this way, the other player copies it, and may choose new targets for the copy.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Twincast|type=Action|cornervalue=|text=You and target player other than yourself may play an action. For each action played this way, the other player copies it, and may choose new targets for the copy.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Hog The Spotlight|type=Action|cornervalue=5H|creator=ChippyYYZ|text=At the end of each opponent's next turn, if they didn't play an Action and a Thing, draw a card. You may play an additional Action or Thing on your next turn.}} | {{card|title=Hog The Spotlight|type=Action|cornervalue=5H|creator=ChippyYYZ|text=At the end of each opponent's next turn, if they didn't play an Action and a Thing, draw a card. You may play an additional Action or Thing on your next turn.|number=9769}} | ||
{{card|title=Spot The Lighthog|type=Action|cornervalue=5S|creator=ChippyYYZ|text=Choose one:<BR>''"A sign of good fortune!"'' - Draw a card. Opponents can't destroy or gain control of your Things until your next turn.<BR>OR ''"Still an invasive species."'' - Destroy target Thing. Each player discards a card.}} | {{card|title=Spot The Lighthog|type=Action|cornervalue=5S|creator=ChippyYYZ|text=Choose one:<BR>''"A sign of good fortune!"'' - Draw a card. Opponents can't destroy or gain control of your Things until your next turn.<BR>OR ''"Still an invasive species."'' - Destroy target Thing. Each player discards a card.|number=9770}} | ||
{{card|title=Light The Hogpots|type=Action|cornervalue=5S|creator=ChippyYYZ|text=Each player gains a Flame token and two Meat tokens. Each player may discard food or animal cards from their hand to add to the stew. You and each player who contributes any ingredients draws cards equal to the total number of cards contributed, including this card.}} | {{card|title=Light The Hogpots|type=Action|cornervalue=5S|creator=ChippyYYZ|text=Each player gains a Flame token and two Meat tokens. Each player may discard food or animal cards from their hand to add to the stew. You and each player who contributes any ingredients draws cards equal to the total number of cards contributed, including this card.|number=9771}} | ||
{{card|title=Pogoth the Slight|type=Thing - Monster|bgcolor=006|text=At the end of your turn, Pogoth randomly chooses an opponent. If they have not yet done so, they proffer one of their tangible Things for Pogoth's consumption by putting it under him, out of play. When each opponent has thus nourished Pogoth, he places one of his offerings into your hand and shuffles the rest into the draw pile, along with himself.|longtext=y|creator=Binarius}} | {{card|title=Pogoth the Slight|type=Thing - Monster|bgcolor=006|text=At the end of your turn, Pogoth randomly chooses an opponent. If they have not yet done so, they proffer one of their tangible Things for Pogoth's consumption by putting it under him, out of play. When each opponent has thus nourished Pogoth, he places one of his offerings into your hand and shuffles the rest into the draw pile, along with himself.|longtext=y|creator=Binarius}} | ||
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{{card|title=Extort|type=Action|cornervalue=|text=Create a Money Token for each Human Thing on the field.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Extort|type=Action|cornervalue=|text=Create a Money Token for each Human Thing on the field.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Crater|type=Thing|cornervalue=6C|creator=ChippyYYZ|text=You may put this into play from your hand under any player's control when a Thing they control is destroyed.<BR>Your maximum hand size is reduced by 1.|flavortext="Ka-THOOOOM"}} | {{card|title=Crater|type=Thing|cornervalue=6C|creator=ChippyYYZ|text=You may put this into play from your hand under any player's control when a Thing they control is destroyed.<BR>Your maximum hand size is reduced by 1.|flavortext="Ka-THOOOOM"|number=9784}} | ||
{{card|title=Assign|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Put target Thing card from the discard pile into play under target opponent's control.}} | {{card|title=Assign|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Put target Thing card from the discard pile into play under target opponent's control.|number=9785}} | ||
{{card|title=Phoenix Energy|type=Action|creator=ChippyYYZ|cornervalue=3P|text=Put target Action card from the discard pile into your hand. If you have any Flame or Fire tokens, you may play an additional Action this turn. Otherwise, gain a Flame token.}} | {{card|title=Phoenix Energy|type=Action|creator=ChippyYYZ|cornervalue=3P|text=Put target Action card from the discard pile into your hand. If you have any Flame or Fire tokens, you may play an additional Action this turn. Otherwise, gain a Flame token.|number=9786}} | ||
{{card|title=Rock|type=Thing|cornervalue=|text=Players who control Sharp things cannot win the game.|creator=JakeTheWolfie|bgcolor=413bba|longtext=|flavortext=The Winner}} | {{card|title=Rock|type=Thing|cornervalue=|text=Players who control Sharp things cannot win the game.|creator=JakeTheWolfie|bgcolor=413bba|longtext=|flavortext=The Winner}} | ||
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|cornervalue=3F|creator=Bucky|bgcolor=007}} | |cornervalue=3F|creator=Bucky|bgcolor=007}} | ||
{{card|title=Shooting Blanks|type=Thing|creator=ChippyYYZ|cornervalue=4S|text='''Action:''' Discard a card with no ruletext or put a Thing you control with no ruletext into the discard pile. If you do, destroy target Thing.}} | {{card|title=Shooting Blanks|type=Thing|creator=ChippyYYZ|cornervalue=4S|text='''Action:''' Discard a card with no ruletext or put a Thing you control with no ruletext into the discard pile. If you do, destroy target Thing.|number=9803}} | ||
{{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll a d6. Put a number of cards equal to the result from the top of the discard pile on top of the deck in a random order. Then put the topmost Thing card and the topmost Action card in the discard pile into your hand.}} | {{card|title=Rummage|type=Action|creator=ChippyYYZ|cornervalue=7R|text=Roll a d6. Put a number of cards equal to the result from the top of the discard pile on top of the deck in a random order. Then put the topmost Thing card and the topmost Action card in the discard pile into your hand.|number=9804}} | ||
{{card|title=Outrageous Wealth|bgcolor=770|type=Action|creator=ChippyYYZ|cornervalue=6O|text=Create 5 blank Thing cards named Gem and put them into your hand.<BR>When you discard down to your max hand size this turn, discard cards to the top of the deck instead of the discard pile. ''(Those cards are face-up while you're discarding them.)''}} | {{card|title=Outrageous Wealth|bgcolor=770|type=Action|creator=ChippyYYZ|cornervalue=6O|text=Create 5 blank Thing cards named Gem and put them into your hand.<BR>When you discard down to your max hand size this turn, discard cards to the top of the deck instead of the discard pile. ''(Those cards are face-up while you're discarding them.)''|number=9805}} | ||
{{card|title=Mindless Materialism|type=Action|text=Target player plays an Action face-down as a blank Thing, if possible.|creator=Binarius}} | {{card|title=Mindless Materialism|type=Action|text=Target player plays an Action face-down as a blank Thing, if possible.|creator=Binarius}} | ||
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*Look at the top 3 cards of the deck and discard two of them. | *Look at the top 3 cards of the deck and discard two of them. | ||
*Put the top card of the discard pile into your hand. | *Put the top card of the discard pile into your hand. | ||
*Discard a random card.}} | *Discard a random card.|number=9812}} | ||
{{card|title=Stop That|type=Action|cornervalue=8S|creator=ChippyYYZ|text=Each opponent who drew a card this turn or who draws a card as a result of your playing this Action discards two cards.}} | {{card|title=Stop That|type=Action|cornervalue=8S|creator=ChippyYYZ|text=Each opponent who drew a card this turn or who draws a card as a result of your playing this Action discards two cards.|number=9813}} | ||
{{card|title=Assert|type=Action|cornervalue=6A|creator=ChippyYYZ|text=Flip target face-down Thing face-up,<BR>AND/OR put a Thing into play from your hand. Opponents' cards can't destroy, steal, or move it this turn.|flavortext='''"I insist."'''}} | {{card|title=Assert|type=Action|cornervalue=6A|creator=ChippyYYZ|text=Flip target face-down Thing face-up,<BR>AND/OR put a Thing into play from your hand. Opponents' cards can't destroy, steal, or move it this turn.|flavortext='''"I insist."'''|number=9814}} | ||
{{card|title=Demonic Defiler|type=Thing|cornervalue=|text=As this enters play, each other thing gains the subtype "Defiled". </br> | {{card|title=Demonic Defiler|type=Thing|cornervalue=|text=As this enters play, each other thing gains the subtype "Defiled". </br> | ||
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{{card|title=Puzzle Piece 007|type=Thing|cornervalue=|text=As this enters play, search the deck for a Puzzle Piece, put that into play under your control, then shuffle.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Puzzle Piece 007|type=Thing|cornervalue=|text=As this enters play, search the deck for a Puzzle Piece, put that into play under your control, then shuffle.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Stonks|type=Action|cornervalue=6S|creator=ChippyYYZ|text=Put the top card of the deck into the discard pile. If it has no cornervalue, destroy all tokens. If there's one even digit in its cornervalue, gain half that many Money tokens and draw a card. Otherwise, each opponent gains a Money token and discards a card.}} | {{card|title=Stonks|type=Action|cornervalue=6S|creator=ChippyYYZ|text=Put the top card of the deck into the discard pile. If it has no cornervalue, destroy all tokens. If there's one even digit in its cornervalue, gain half that many Money tokens and draw a card. Otherwise, each opponent gains a Money token and discards a card.|number=9839}} | ||
{{card|title=Stonk Market|type=Thing|cornervalue=1S|creator=ChippyYYZ|text=At the beginning of your turn, gain a Money token and roll a d6.<BR>Once during your turn, you may spend Money tokens equal to the rolled number to draw a card.}} | {{card|title=Stonk Market|type=Thing|cornervalue=1S|creator=ChippyYYZ|text=At the beginning of your turn, gain a Money token and roll a d6.<BR>Once during your turn, you may spend Money tokens equal to the rolled number to draw a card.|number=9840}} | ||
{{card|title=Unsubscribe|type=Action|cornervalue=1U|creator=ChippyYYZ|text=If target Thing is still in play at the end of its controller's next turn, remove it from the game.}} | {{card|title=Unsubscribe|type=Action|cornervalue=1U|creator=ChippyYYZ|text=If target Thing is still in play at the end of its controller's next turn, remove it from the game.|number=9841}} | ||
{{card|title=Rematerialize|type=Action|cornervalue=|text=Take a thing from exile and gain control of it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Rematerialize|type=Action|cornervalue=|text=Take a thing from exile and gain control of it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
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|text='''Action:''' Spend 4 nonliving tokens to draw a card. Choose up to two living Things you have, and spend 4 nonliving tokens for each, to draw one extra card per living Thing chosen.|cornervalue=4G|creator=Bucky|bgcolor=660}} | |text='''Action:''' Spend 4 nonliving tokens to draw a card. Choose up to two living Things you have, and spend 4 nonliving tokens for each, to draw one extra card per living Thing chosen.|cornervalue=4G|creator=Bucky|bgcolor=660}} | ||
{{card|title=Inescapable Trap|type=Action|creator=ChippyYYZ|cornervalue=5I|text=Put target Thing on top of the deck.|flavortext="So long, caped buffoons! You'll surely never get out of this one!"}} | {{card|title=Inescapable Trap|type=Action|creator=ChippyYYZ|cornervalue=5I|text=Put target Thing on top of the deck.|flavortext="So long, caped buffoons! You'll surely never get out of this one!"|number=9856}} | ||
{{card|title=The Nick of Time|type=Action - Reaction|creator=ChippyYYZ|cornervalue=3T|bgcolor=070|text=Draw a card.<BR>You may play this immediately after an opponent's Action.|flavortext="How fortunate that regularly-scheduled maintenance on the city's power grid would disable this fiendish contraption." "Gee, we owe our lives to the diligence of the everyday blue-collar worker." "Precisely."}} | {{card|title=The Nick of Time|type=Action - Reaction|creator=ChippyYYZ|cornervalue=3T|bgcolor=070|text=Draw a card.<BR>You may play this immediately after an opponent's Action.|flavortext="How fortunate that regularly-scheduled maintenance on the city's power grid would disable this fiendish contraption." "Gee, we owe our lives to the diligence of the everyday blue-collar worker." "Precisely."|number=9857}} | ||
{{card|title=Pow! Whammo!|type=Action|creator=ChippyYYZ|cornervalue=9P|text=Choose any number of non-token Things you control. Target opponent with at least that twice that many Things chooses the same number of their Things to be destroyed.<BR>Draw a card.|flavortext="You can't outnumber justice."}} | {{card|title=Pow! Whammo!|type=Action|creator=ChippyYYZ|cornervalue=9P|text=Choose any number of non-token Things you control. Target opponent with at least that twice that many Things chooses the same number of their Things to be destroyed.<BR>Draw a card.|flavortext="You can't outnumber justice."|number=9858}} | ||
{{card|title=Make Myself Scarce|type=Action|text=At the end of your turn, after you discard down to your maximum hand size if necessary, put all of your Things into your hand. Then you have no maximum hand size until your next turn.|creator=Binarius}} | {{card|title=Make Myself Scarce|type=Action|text=At the end of your turn, after you discard down to your maximum hand size if necessary, put all of your Things into your hand. Then you have no maximum hand size until your next turn.|creator=Binarius}} | ||
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'''Sacrifice 3 living things:''' Create a Wall token with "If you would be the target of an action or ability, you may have it target this instead."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | '''Sacrifice 3 living things:''' Create a Wall token with "If you would be the target of an action or ability, you may have it target this instead."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Gear Up|type=Action|creator=ChippyYYZ|cornervalue=6G|text=Choose Action or Thing. Reveal cards from the top of the deck until you reveal two cards of the chosen type. Put those two cards into your hand and shuffle the rest into the deck.}} | {{card|title=Gear Up|type=Action|creator=ChippyYYZ|cornervalue=6G|text=Choose Action or Thing. Reveal cards from the top of the deck until you reveal two cards of the chosen type. Put those two cards into your hand and shuffle the rest into the deck.|number=9871}} | ||
{{card|title=Unrest|type=Action|creator=ChippyYYZ|cornervalue=6U|text=Choose up to four target Things. Draw that many cards minus 2 ''(to draw a negative card, discard a card)''. Destroy one of the chosen Things at random.}} | {{card|title=Unrest|type=Action|creator=ChippyYYZ|cornervalue=6U|text=Choose up to four target Things. Draw that many cards minus 2 ''(to draw a negative card, discard a card)''. Destroy one of the chosen Things at random.|number=9872}} | ||
{{card|title=Construction Site|type=Thing - Building|bgcolor=007|creator=ChippyYYZ|cornervalue=6C|text=At the beginning of your turn, roll a die. On a 5 or 6, put this card in the discard pile, draw three cards, and you may play an additional Building this turn.}} | {{card|title=Construction Site|type=Thing - Building|bgcolor=007|creator=ChippyYYZ|cornervalue=6C|text=At the beginning of your turn, roll a die. On a 5 or 6, put this card in the discard pile, draw three cards, and you may play an additional Building this turn.|number=9873}} | ||
{{card|title=Chlorophyte Farm|type=Thing|cornervalue=|text=This enters play with 5 supply counters on it.</br> | {{card|title=Chlorophyte Farm|type=Thing|cornervalue=|text=This enters play with 5 supply counters on it.</br> | ||
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|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | |creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Detect|type=Action|creator=ChippyYYZ|cornervalue=6D|text=Look at target player's hand. You may play an additional Action this turn if they have more cards in hand than you. Draw a card if they control more Things than you.}} | {{card|title=Detect|type=Action|creator=ChippyYYZ|cornervalue=6D|text=Look at target player's hand. You may play an additional Action this turn if they have more cards in hand than you. Draw a card if they control more Things than you.|number=9877}} | ||
{{card|title=Hail of Bullets|type=Action|creator=ChippyYYZ|cornervalue=3H|text=Roll three six-sided dice. For each result of 4 or 5, a player of your choice discards a card. For each result of 6, a player of your choice discards a random card.}} | {{card|title=Hail of Bullets|type=Action|creator=ChippyYYZ|cornervalue=3H|text=Roll three six-sided dice. For each result of 4 or 5, a player of your choice discards a card. For each result of 6, a player of your choice discards a random card.|number=9878}} | ||
{{card|title=Local Warming|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=Play this card into any player's control.<BR>At the beginning of your turn, remove the top card of the deck from the game.|flavortext="Is it getting hot in here or is it just me?"}} | {{card|title=Local Warming|type=Thing|creator=ChippyYYZ|cornervalue=2L|text=Play this card into any player's control.<BR>At the beginning of your turn, remove the top card of the deck from the game.|flavortext="Is it getting hot in here or is it just me?"|number=9879}} | ||
{{card|title=Protection Racket|type=Thing|text=Whenever an opponent draws their second card in a turn, they give you a card from their hand.|creator=Binarius}} | {{card|title=Protection Racket|type=Thing|text=Whenever an opponent draws their second card in a turn, they give you a card from their hand.|creator=Binarius}} | ||
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{{card|title=Rhystic Study|type=Thing|cornervalue=2U|text=Whenever an opponent plays a card, you may draw a card unless that player skips a card play.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Friends teach what you want to know. Enemies teach what you '''need''' to know.}} | {{card|title=Rhystic Study|type=Thing|cornervalue=2U|text=Whenever an opponent plays a card, you may draw a card unless that player skips a card play.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Friends teach what you want to know. Enemies teach what you '''need''' to know.}} | ||
{{card|title=Just Think Of Something!|type=Thing|creator=ChippyYYZ|cornervalue=0J|text=Whenever you would draw any cards while your hand is empty, draw an additional card, then discard a card.}} | {{card|title=Just Think Of Something!|type=Thing|creator=ChippyYYZ|cornervalue=0J|text=Whenever you would draw any cards while your hand is empty, draw an additional card, then discard a card.|number=9886}} | ||
{{card|title=Hellfire Torch|type=Thing|creator=ChippyYYZ|cornervalue=3H|bgcolor=0f0000|text=Whenever you would draw any cards while your hand is empty, destroy that many target Things ''instead''.|flavortext=It won't light your way, but it will clear it.}} | {{card|title=Hellfire Torch|type=Thing|creator=ChippyYYZ|cornervalue=3H|bgcolor=0f0000|text=Whenever you would draw any cards while your hand is empty, destroy that many target Things ''instead''.|flavortext=It won't light your way, but it will clear it.|number=9887}} | ||
{{card|title=I Built My Company From Nothing|type=Thing|creator=ChippyYYZ|cornervalue=8I|text=Whenever you would draw any cards while your hand is empty, gain twice that many Money tokens.|flavortext="...and so you can you with this once-in-a-lifetime be-your-own-boss workshop!"}} | {{card|title=I Built My Company From Nothing|type=Thing|creator=ChippyYYZ|cornervalue=8I|text=Whenever you would draw any cards while your hand is empty, gain twice that many Money tokens.|flavortext="...and so you can you with this once-in-a-lifetime be-your-own-boss workshop!"|number=9888}} | ||
{{card|title=Himilayan Earth Salt|type=Thing|cornervalue=|text=Players can't play Plants.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Himilayan Earth Salt|type=Thing|cornervalue=|text=Players can't play Plants.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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Create X Food Tokens, where X is the sum total of the cornervalues of the sacrificed things. If one of those things did not have a number, treat it as a 1. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')|creator=JakeTheWolfie|bgcolor=600|longtext=Yes|flavortext=}} | Create X Food Tokens, where X is the sum total of the cornervalues of the sacrificed things. If one of those things did not have a number, treat it as a 1. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')|creator=JakeTheWolfie|bgcolor=600|longtext=Yes|flavortext=}} | ||
{{card|title=Balanced Diet|type=Action|cornervalue=2B|creator=ChippyYYZ|text=Choose any number of target Things with digits in their cornervalues. If the sum of those digits is 10 and none of those Things' cornervalues share a character, destroy those Things.|flavortext=It's a misconception that a promulg has to eat constantly to maintain its metabolism; if they have the right nutrients they only need to be fed once a day.|longtext=y}} | {{card|title=Balanced Diet|type=Action|cornervalue=2B|creator=ChippyYYZ|text=Choose any number of target Things with digits in their cornervalues. If the sum of those digits is 10 and none of those Things' cornervalues share a character, destroy those Things.|flavortext=It's a misconception that a promulg has to eat constantly to maintain its metabolism; if they have the right nutrients they only need to be fed once a day.|longtext=y|number=9892}} | ||
{{card|title=Mutually Beneficial Agreement|type=Action|cornervalue=7M|creator=ChippyYYZ|text=Two target players each draw three cards. Each other player discards a card.}} | {{card|title=Mutually Beneficial Agreement|type=Action|cornervalue=7M|creator=ChippyYYZ|text=Two target players each draw three cards. Each other player discards a card.|number=9893}} | ||
{{card|title=Plant Evidence|type=Thing|cornervalue=3P|creator=ChippyYYZ|text=Play into any player's control.<BR>At the end of your turn, reveal the top card of the deck. If it's an Action and an opponent could play it targeting you, an opponent of your choice who could do so may do so. If that card isn't played this way, shuffle it into the deck.}} | {{card|title=Plant Evidence|type=Thing|cornervalue=3P|creator=ChippyYYZ|text=Play into any player's control.<BR>At the end of your turn, reveal the top card of the deck. If it's an Action and an opponent could play it targeting you, an opponent of your choice who could do so may do so. If that card isn't played this way, shuffle it into the deck.|number=9894}} | ||
{{card|title=Hopping Mad|type=Action|text=Take a random Action from target opponent's hand. If they have none, they may not play Actions next turn.|creator=Binarius}} | {{card|title=Hopping Mad|type=Action|text=Take a random Action from target opponent's hand. If they have none, they may not play Actions next turn.|creator=Binarius}} | ||
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{{card|title=Feastevities|type=Action|cornervalue=|text=Each player creates a Food Token for each Human they control. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Feastevities|type=Action|cornervalue=|text=Each player creates a Food Token for each Human they control. (''It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn."'')|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Pressure Cauldron|type=Thing|creator=ChippyYYZ|cornervalue=6P|text='''Action:''' Discard two cards from your hand. If you do, look at the top 13 cards of the deck, play up to one card from among them (this doesn't count as one of your plays for the turn), and shuffle the deck.}} | {{card|title=Pressure Cauldron|type=Thing|creator=ChippyYYZ|cornervalue=6P|text='''Action:''' Discard two cards from your hand. If you do, look at the top 13 cards of the deck, play up to one card from among them (this doesn't count as one of your plays for the turn), and shuffle the deck.|number=9901}} | ||
{{card|title=Crank Up|type=Action|creator=ChippyYYZ|cornervalue=7C|text=Play an Action ability of a Thing you control twice.<BR>You may return this card to your hand and discard a card.}} | {{card|title=Crank Up|type=Action|creator=ChippyYYZ|cornervalue=7C|text=Play an Action ability of a Thing you control twice.<BR>You may return this card to your hand and discard a card.|number=9902}} | ||
{{card|title=Reschedule|type=Action|creator=ChippyYYZ|cornervalue=0R|text=Target player shuffles two cards from their hand into the top 7 cards of the deck.|flavortext="Gonna have to cancel for tonight. Maybe sometime next week?"}} | {{card|title=Reschedule|type=Action|creator=ChippyYYZ|cornervalue=0R|text=Target player shuffles two cards from their hand into the top 7 cards of the deck.|flavortext="Gonna have to cancel for tonight. Maybe sometime next week?"|number=9903}} | ||
{{card|title=Handcrank|type=Thing|cornervalue=|text=Whenever you would pay an Action for an ability, you may instead place a Crank token on Handcrank if there isn't one already there.</br> | {{card|title=Handcrank|type=Thing|cornervalue=|text=Whenever you would pay an Action for an ability, you may instead place a Crank token on Handcrank if there isn't one already there.</br> | ||
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{{card|title=Wireproof|type=Action|cornervalue=|text=Until your next turn, Money tokens you control can't leave your control.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Wireproof|type=Action|cornervalue=|text=Until your next turn, Money tokens you control can't leave your control.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Confidence Scam|type=Action|cornervalue=4C|creator=ChippyYYZ|text=Gain control of all of target player's tokens.|flavortext=Invest in my new venture and triple your money in a month! It worked for these other guys!"}} | {{card|title=Confidence Scam|type=Action|cornervalue=4C|creator=ChippyYYZ|text=Gain control of all of target player's tokens.|flavortext=Invest in my new venture and triple your money in a month! It worked for these other guys!"|number=9907}} | ||
{{card|title=Last-Minute Panic|type=Thing|cornervalue=5L|creator=ChippyYYZ|text=If you have no cards in your hand at the end of your turn and it's not an extra turn, you may destroy this card and take an extra turn after this one.}} | {{card|title=Last-Minute Panic|type=Thing|cornervalue=5L|creator=ChippyYYZ|text=If you have no cards in your hand at the end of your turn and it's not an extra turn, you may destroy this card and take an extra turn after this one.|number=9908}} | ||
{{card|title=Baleful Renewal|type=Action|cornervalue=4B|creator=ChippyYYZ|text=Return each Thing you control to your hand. If you have fewer than seven cards in hand, put the bottommost cards of the discard pile into your hand such that you have seven cards in hand or lose the game. End your turn.}} | {{card|title=Baleful Renewal|type=Action|cornervalue=4B|creator=ChippyYYZ|text=Return each Thing you control to your hand. If you have fewer than seven cards in hand, put the bottommost cards of the discard pile into your hand such that you have seven cards in hand or lose the game. End your turn.|number=9909}} | ||
{{card|title=Inventory Menu|type=Thing|text=You may play with any number of tangible Things in your hand revealed. While they are revealed, they do not count toward your hand size limit.|creator=Binarius}} | {{card|title=Inventory Menu|type=Thing|text=You may play with any number of tangible Things in your hand revealed. While they are revealed, they do not count toward your hand size limit.|creator=Binarius}} | ||
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{{card|title=Scroll of Duplication|type=Action|text=Reveal a card in your hand and gain a copy of it.|creator=Binarius}} | {{card|title=Scroll of Duplication|type=Action|text=Reveal a card in your hand and gain a copy of it.|creator=Binarius}} | ||
{{card|title=Meticulous Search|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=When you would draw a card at the beginning of your turn, you may forgo playing a Thing this turn to first look at the top three cards of the deck and put two of them on the bottom of the deck.<BR>'''Action:''' Play a Thing you drew this turn.}} | {{card|title=Meticulous Search|type=Thing|creator=ChippyYYZ|cornervalue=6M|text=When you would draw a card at the beginning of your turn, you may forgo playing a Thing this turn to first look at the top three cards of the deck and put two of them on the bottom of the deck.<BR>'''Action:''' Play a Thing you drew this turn.|number=9913}} | ||
{{card|title=Deployment Constraints|type=Thing|creator=ChippyYYZ|cornervalue=1D|text=Whenever a Thing enters play, if its controller controls 3 or more nontoken Things besides Deployment Constraints, they return a nontoken Thing to their hand.}} | {{card|title=Deployment Constraints|type=Thing|creator=ChippyYYZ|cornervalue=1D|text=Whenever a Thing enters play, if its controller controls 3 or more nontoken Things besides Deployment Constraints, they return a nontoken Thing to their hand.|number=9914}} | ||
{{card|title=Contort|type=Action|creator=ChippyYYZ|cornervalue=7D|text=Destroy target Thing if it's living. Otherwise, return it to its controller's hand if it's tangible. Otherwise, gain control of it.|flavortext=A spell to warp wood, bone, metal, or words.}} | {{card|title=Contort|type=Action|creator=ChippyYYZ|cornervalue=7D|text=Destroy target Thing if it's living. Otherwise, return it to its controller's hand if it's tangible. Otherwise, gain control of it.|flavortext=A spell to warp wood, bone, metal, or words.|number=9915}} | ||
{{card|title=Orbital Mine|type=Thing|text=If an opponent's Thing would destroy one of your non-mine Things, destroy them both and one of your Orbital Mines. If this would be destroyed, it has a 50% chance to destroy a random other Thing as well. '''Action:''' Gain control of a copy of Orbital Mine. Limit once every two turns.|creator=Binarius}} | {{card|title=Orbital Mine|type=Thing|text=If an opponent's Thing would destroy one of your non-mine Things, destroy them both and one of your Orbital Mines. If this would be destroyed, it has a 50% chance to destroy a random other Thing as well. '''Action:''' Gain control of a copy of Orbital Mine. Limit once every two turns.|creator=Binarius}} | ||
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{{card|title=Early Access Preview|type=Action|text=View the topmost Thing in the draw pile. You may gain control of a copy of it if you wish. Then shuffle the draw pile and place it on top.|creator=Binarius}} | {{card|title=Early Access Preview|type=Action|text=View the topmost Thing in the draw pile. You may gain control of a copy of it if you wish. Then shuffle the draw pile and place it on top.|creator=Binarius}} | ||
{{card|title=Hustle|type=Action|creator=ChippyYYZ|text=Gain two Money tokens and draw two cards. Then, if you're at or above your maximum hand size, gain two additional Money tokens. Then, if you control at least five more Money tokens than each opponent, draw two additional cards.}} | {{card|title=Hustle|type=Action|creator=ChippyYYZ|text=Gain two Money tokens and draw two cards. Then, if you're at or above your maximum hand size, gain two additional Money tokens. Then, if you control at least five more Money tokens than each opponent, draw two additional cards.|number=9924}} | ||
{{card|title=Vitality Infusion|creator=ChippyYYZ|type=Action|text=Return target living Thing card from the discard pile to your hand and draw a card.}} | {{card|title=Vitality Infusion|creator=ChippyYYZ|type=Action|text=Return target living Thing card from the discard pile to your hand and draw a card.|number=9925}} | ||
{{card|title=Crystallized Dream|creator=ChippyYYZ|type=Thing - Gem|bgcolor=007|text=At the end of your turn, if you have exactly one card in your hand, draw a card.|flavortext=On the verge of consciousness lies a trove of ideas too wispy to grasp, at least without a proper focus.}} | {{card|title=Crystallized Dream|creator=ChippyYYZ|type=Thing - Gem|bgcolor=007|text=At the end of your turn, if you have exactly one card in your hand, draw a card.|flavortext=On the verge of consciousness lies a trove of ideas too wispy to grasp, at least without a proper focus.|number=9926}} | ||
{{card|title=Piñata Protocol|type=Action|text=Destroy target Thing. Its controller gains six Candy tokens with "'''Action (global):''' Consume this, put the topmost Action in the draw pile into your hand, and shuffle the draw pile."|creator=Binarius}} | {{card|title=Piñata Protocol|type=Action|text=Destroy target Thing. Its controller gains six Candy tokens with "'''Action (global):''' Consume this, put the topmost Action in the draw pile into your hand, and shuffle the draw pile."|creator=Binarius}} | ||
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{{card|title=Incomplete Intel|type=Action|text=View half of target opponent's hand at random, rounding down. They may discard a card and draw a card.|creator=Binarius}} | {{card|title=Incomplete Intel|type=Action|text=View half of target opponent's hand at random, rounding down. They may discard a card and draw a card.|creator=Binarius}} | ||
{{card|title=Ransom|type=Action|creator=ChippyYYZ|cornervalue=6R|text=Turn target Thing face-down unless its controller discards an Action card.}} | {{card|title=Ransom|type=Action|creator=ChippyYYZ|cornervalue=6R|text=Turn target Thing face-down unless its controller discards an Action card.|number=9930}} | ||
{{card|title=Channel Great Power|type=Action|creator=ChippyYYZ|cornervalue=7C|text=If the sum of all digits in the cornervalues of Things you control is 16 or greater, draw four cards. If it's 30 or greater, you also win the game.}} | {{card|title=Channel Great Power|type=Action|creator=ChippyYYZ|cornervalue=7C|text=If the sum of all digits in the cornervalues of Things you control is 16 or greater, draw four cards. If it's 30 or greater, you also win the game.|number=9931}} | ||
{{card|title=Many-Cornered Pyramid|type=Thing|creator=ChippyYYZ|cornervalue=9M|text=At the start of each player's turn, they draw an extra card if the sum of all digits in the cornervalues of Things they control is 16 or greater. If it's 30 or greater, they also win the game.}} | {{card|title=Many-Cornered Pyramid|type=Thing|creator=ChippyYYZ|cornervalue=9M|text=At the start of each player's turn, they draw an extra card if the sum of all digits in the cornervalues of Things they control is 16 or greater. If it's 30 or greater, they also win the game.|number=9932}} | ||
{{card|title=Encumbrance|type=Thing|text=When you draw this, put it into target player's control.<BR><BR>Your hand size limit is reduced by 1. If your hand is empty, you may put this into target player's control.|creator=Binarius}} | {{card|title=Encumbrance|type=Thing|text=When you draw this, put it into target player's control.<BR><BR>Your hand size limit is reduced by 1. If your hand is empty, you may put this into target player's control.|creator=Binarius}} | ||
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{{card|title=Pressure Printed Press|type=Thing|cornervalue=|text=At the beginning of your turn, create a token that's a copy of another target thing, except it's a gem in addition ot its' other types.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Pressure Printed Press|type=Thing|cornervalue=|text=At the beginning of your turn, create a token that's a copy of another target thing, except it's a gem in addition ot its' other types.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Flanderize|type=Action|creator=ChippyYYZ|cornervalue=0F|text=Look at target player's hand. Choose one of their cards in hand or in play. Shuffle up to two of their other cards in hand or in play into the deck and replace them with copies of the chosen card. If an Action would replace a Thing in play, put it in their hand instead.|flavortext="You used to be so interesting. Now you're just the Ponies Guy."|longtext=y}} | {{card|title=Flanderize|type=Action|creator=ChippyYYZ|cornervalue=0F|text=Look at target player's hand. Choose one of their cards in hand or in play. Shuffle up to two of their other cards in hand or in play into the deck and replace them with copies of the chosen card. If an Action would replace a Thing in play, put it in their hand instead.|flavortext="You used to be so interesting. Now you're just the Ponies Guy."|longtext=y|number=9939}} | ||
{{card|title=Improv|type=Action|creator=ChippyYYZ|cornervalue=6I|text=Draw four cards and discard all but one of them. Play that card.}} | {{card|title=Improv|type=Action|creator=ChippyYYZ|cornervalue=6I|text=Draw four cards and discard all but one of them. Play that card.|number=9940}} | ||
{{card|title=Diamond Refractor|type=Thing - Gem|creator=ChippyYYZ|cornervalue=6D|text=When an Action targets Diamond Refractor, it also targets up to two other Things of your choice (they must be valid targets for that Action).<BR>Action cards without a digit higher than 6 in their cornervalue can't destroy Diamond Refractor.|bgcolor=DFE7E0}} | {{card|title=Diamond Refractor|type=Thing - Gem|creator=ChippyYYZ|cornervalue=6D|text=When an Action targets Diamond Refractor, it also targets up to two other Things of your choice (they must be valid targets for that Action).<BR>Action cards without a digit higher than 6 in their cornervalue can't destroy Diamond Refractor.|bgcolor=DFE7E0|number=9941}} | ||
{{card|title=Grass|type=Thing|cornervalue=|text=Whenever a water thing is targeted by a plant thing, destroy it.|creator=JakeTheWolfie|bgcolor=17a821|longtext=|flavortext=}} | {{card|title=Grass|type=Thing|cornervalue=|text=Whenever a water thing is targeted by a plant thing, destroy it.|creator=JakeTheWolfie|bgcolor=17a821|longtext=|flavortext=}} | ||
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{{card|title=Hydroelectric Engine|type=Thing|cornervalue=|text='''Sacrifice a Water or Electric thing:''' Create a Water or Electric token. ''(To sacrifice a thing, destroy a thing you control, bypassing any effects that would prevent its' destruction.)''|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Hydroelectric Engine|type=Thing|cornervalue=|text='''Sacrifice a Water or Electric thing:''' Create a Water or Electric token. ''(To sacrifice a thing, destroy a thing you control, bypassing any effects that would prevent its' destruction.)''|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Crystal Barrier|type=Thing - Gem|cornervalue=4C|bgcolor=007|creator=ChippyYYZ|text=When this card enters play, you may discard a card to create two blank Thing cards named Gem and put them into your hand.<BR>When a Thing you control would become the target of an effect, you may have that effect instead target a gem you control.}} | {{card|title=Crystal Barrier|type=Thing - Gem|cornervalue=4C|bgcolor=007|creator=ChippyYYZ|text=When this card enters play, you may discard a card to create two blank Thing cards named Gem and put them into your hand.<BR>When a Thing you control would become the target of an effect, you may have that effect instead target a gem you control.|number=9954}} | ||
{{card|title=Prosperity|type=Action|creator=ChippyYYZ|cornervalue=9P|text=Each player draws cards equal to the number of cards in their hand and gains Money tokens equal to the number of Money tokens they control.}} | {{card|title=Prosperity|type=Action|creator=ChippyYYZ|cornervalue=9P|text=Each player draws cards equal to the number of cards in their hand and gains Money tokens equal to the number of Money tokens they control.|number=9955}} | ||
{{card|title=Fluffiness|type=Thing|creator=ChippyYYZ|cornervalue=0F|text=Living Things you control can't be targeted by opponents' Actions.|flavortext="I can't go through with it! It's just so fluffy and adorable!"}} | {{card|title=Fluffiness|type=Thing|creator=ChippyYYZ|cornervalue=0F|text=Living Things you control can't be targeted by opponents' Actions.|flavortext="I can't go through with it! It's just so fluffy and adorable!"|number=9956}} | ||
{{card|title=Appendectomy|type=Reaction|cornervalue=|text=Play in response to a living thing being destroyed. Prevent that thing's destruction, and it is considered blank until the start of its' owners next turn.|creator=JakeTheWolfie|bgcolor=060|longtext=|flavortext=}} | {{card|title=Appendectomy|type=Reaction|cornervalue=|text=Play in response to a living thing being destroyed. Prevent that thing's destruction, and it is considered blank until the start of its' owners next turn.|creator=JakeTheWolfie|bgcolor=060|longtext=|flavortext=}} | ||
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{{card|title=Sour|type=Thing|cornervalue=|text=Whenever you or a thing you control becomes the target of an action or an ability an opponent controls, that player discards a card.|creator=JakeTheWolfie|bgcolor=a5b533|longtext=|flavortext=}} | {{card|title=Sour|type=Thing|cornervalue=|text=Whenever you or a thing you control becomes the target of an action or an ability an opponent controls, that player discards a card.|creator=JakeTheWolfie|bgcolor=a5b533|longtext=|flavortext=}} | ||
{{card|title=Lucky Impulse|creator=ChippyYYZ|type=Action|cornervalue=2L|text=Roll two d6s. Draw cards equal to one of the die results, then discard cards equal to the other die's result.}} | {{card|title=Lucky Impulse|creator=ChippyYYZ|type=Action|cornervalue=2L|text=Roll two d6s. Draw cards equal to one of the die results, then discard cards equal to the other die's result.|number=9963}} | ||
{{card|title=Ascend|creator=ChippyYYZ|type=Action|cornervalue=6A|text=Draw a card, then you may put a Thing from your hand into play. If the sum of all digits in the cornervalues of Things you control is 16 or greater, shuffle this card into the deck and take an extra turn after this one.}} | {{card|title=Ascend|creator=ChippyYYZ|type=Action|cornervalue=6A|text=Draw a card, then you may put a Thing from your hand into play. If the sum of all digits in the cornervalues of Things you control is 16 or greater, shuffle this card into the deck and take an extra turn after this one.|number=9964}} | ||
{{card|title=Skullcreeper|creator=ChippyYYZ|type=Thing|cornervalue=2S|text=When this card enters play, attach a Thing card from the discard pile to it. It wears that card's title, cornervalue, and type instead of its own. When this card would leave play, the card it's wearing is removed from the game instead.<BR>'''Action:''' Discard a card from your hand or from this card. Attach a Thing card from the discard pile to it.|longtext=y}} | {{card|title=Skullcreeper|creator=ChippyYYZ|type=Thing|cornervalue=2S|text=When this card enters play, attach a Thing card from the discard pile to it. It wears that card's title, cornervalue, and type instead of its own. When this card would leave play, the card it's wearing is removed from the game instead.<BR>'''Action:''' Discard a card from your hand or from this card. Attach a Thing card from the discard pile to it.|longtext=y|number=9965}} | ||
{{card|title=Zipcaster|type=Thing - Ultimate|cornervalue=|text='''Sacrifice Zipcaster:''' You may take up to 5 additional actions this turn. If you activate this on an opponent's turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Zipcaster|type=Thing - Ultimate|cornervalue=|text='''Sacrifice Zipcaster:''' You may take up to 5 additional actions this turn. If you activate this on an opponent's turn, draw a card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Compleat|type=Action|cornervalue=|text=Gain control of target living thing. If you controlled it, it gains "If this would be destroyed, instead exile this, and gain control of 3 total things from among other player's fields or from the discard pile."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Compleat|type=Action|cornervalue=|text=Gain control of target living thing. If you controlled it, it gains "If this would be destroyed, instead exile this, and gain control of 3 total things from among other player's fields or from the discard pile."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Nostalgia Marketing|type=Action|creator=ChippyYYZ|cornervalue=8N|text=Put the bottom X cards of the discard pile on top of the deck in any order, where X is the number of players.<BR>Draw a card and gain a Money token.}} | {{card|title=Nostalgia Marketing|type=Action|creator=ChippyYYZ|cornervalue=8N|text=Put the bottom X cards of the discard pile on top of the deck in any order, where X is the number of players.<BR>Draw a card and gain a Money token.|number=9972}} | ||
{{card|title=Study The Past|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Put each Action card from the discard pile into your hand. Discard the rest of your hand and end your turn.}} | {{card|title=Study The Past|type=Action|creator=ChippyYYZ|cornervalue=2A|text=Put each Action card from the discard pile into your hand. Discard the rest of your hand and end your turn.|number=9973}} | ||
{{card|title=Loudmouth Parrot|type=Thing|creator=ChippyYYZ|cornervalue=5L|text=Play into any player's control.<BR><BR>At the end of your turn, reveal a random card from your hand. Play with that card revealed until your next turn.|flavortext="RAWK. HE'S GOT A MISDIRECT."}} | {{card|title=Loudmouth Parrot|type=Thing|creator=ChippyYYZ|cornervalue=5L|text=Play into any player's control.<BR><BR>At the end of your turn, reveal a random card from your hand. Play with that card revealed until your next turn.|flavortext="RAWK. HE'S GOT A MISDIRECT."|number=9974}} | ||
{{card|title=Apprentice Oracle|type=Thing|cornervalue=|text=As Apprentice Oracle enters play, look at the top 3 cards of the deck. Put up to one of those cards into your hand, then put the rest on top of the deck in any order.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Apprentice Oracle|type=Thing|cornervalue=|text=As Apprentice Oracle enters play, look at the top 3 cards of the deck. Put up to one of those cards into your hand, then put the rest on top of the deck in any order.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Modular Factory|type=Thing|cornervalue=|text=Once during each of your turns, you may create a token that's a copy of target thing you control.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Modular Factory|type=Thing|cornervalue=|text=Once during each of your turns, you may create a token that's a copy of target thing you control.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Paper Jam|type=Thing|cornervalue=8P|bgcolor=FFFFFF|text=Players can't draw cards. When the top card of the deck leaves its location, destroy Paper Jam.<BR>At the beginning of your turn, set aside the top 5 cards of the deck, draw your card for the turn, then put the set aside cards back on top of the deck.|creator=ChippyYYZ}} | {{card|title=Paper Jam|type=Thing|cornervalue=8P|bgcolor=FFFFFF|text=Players can't draw cards. When the top card of the deck leaves its location, destroy Paper Jam.<BR>At the beginning of your turn, set aside the top 5 cards of the deck, draw your card for the turn, then put the set aside cards back on top of the deck.|creator=ChippyYYZ|number=9978}} | ||
{{card|title=Nearsightedness|type=Thing|cornervalue=5N|text=Play into any player's control.<BR>You can't choose Things you don't control as targets.|creator=ChippyYYZ}} | {{card|title=Nearsightedness|type=Thing|cornervalue=5N|text=Play into any player's control.<BR>You can't choose Things you don't control as targets.|creator=ChippyYYZ|number=9979}} | ||
{{card|title=Uplift|type=Action|cornervalue=6U|creator=ChippyYYZ|text=Each player starting with you, draws until they have 4 cards in hand.}} | {{card|title=Uplift|type=Action|cornervalue=6U|creator=ChippyYYZ|text=Each player starting with you, draws until they have 4 cards in hand.|number=9980}} | ||
{{card|title=ON DELETE CASCADE|type=Thing|text=Whenever another Thing is destroyed, its controller must discard their hand.|creator=Binarius}} | {{card|title=ON DELETE CASCADE|type=Thing|text=Whenever another Thing is destroyed, its controller must discard their hand.|creator=Binarius}} | ||
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{{card|title=Not-As-Cheap Plastic Trophy|type=Thing|cornervalue=|text=Kevan (still) wins the game.|creator=JakeTheWolfie|bgcolor=771|longtext=|flavortext=Now with 20% less microplastics!}} | {{card|title=Not-As-Cheap Plastic Trophy|type=Thing|cornervalue=|text=Kevan (still) wins the game.|creator=JakeTheWolfie|bgcolor=771|longtext=|flavortext=Now with 20% less microplastics!}} | ||
{{card|title=It's A Magical World|type=Thing|creator=ChippyYYZ|cornervalue=<font color=FFFFFF>__</font>|text=When this card enters play, each player draws until they have 5 cards in hand.<BR>'''Action:''' Look at the top card of the deck. If it's a Thing, you may play it. Any player may use this Action ability.|flavortext="Let's go exploring!"}} | {{card|title=It's A Magical World|type=Thing|creator=ChippyYYZ|cornervalue=<font color=FFFFFF>__</font>|text=When this card enters play, each player draws until they have 5 cards in hand.<BR>'''Action:''' Look at the top card of the deck. If it's a Thing, you may play it. Any player may use this Action ability.|flavortext="Let's go exploring!"|number=10005}} | ||
{{card|title=Triumph Together|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Each player draws 5 cards. Until your next turn, Things are gold instead of their other colors, and players have no maximum hand size and can't lose the game.<BR>You may play an extra Action this turn.}} | {{card|title=Triumph Together|type=Action|creator=ChippyYYZ|cornervalue=5T|text=Each player draws 5 cards. Until your next turn, Things are gold instead of their other colors, and players have no maximum hand size and can't lose the game.<BR>You may play an extra Action this turn.|number=10006}} | ||
{{card|title=Brainstorming Session|type=Action|creator=ChippyYYZ|cornervalue=0B|text=Reveal the top 4 cards of the deck. For each creator among the revealed cards, put one of those cards by that creator into your hand. Discard the rest.}} | {{card|title=Brainstorming Session|type=Action|creator=ChippyYYZ|cornervalue=0B|text=Reveal the top 4 cards of the deck. For each creator among the revealed cards, put one of those cards by that creator into your hand. Discard the rest.|number=10007}} | ||
{{card|title=Renewed Vigor|type=Action|text=Take another turn at the end of this one. Each opponent may draw an extra card at the beginning of their next turn.|creator=Binarius}} | {{card|title=Renewed Vigor|type=Action|text=Take another turn at the end of this one. Each opponent may draw an extra card at the beginning of their next turn.|creator=Binarius}} |
Revision as of 20:57, 31 January 2023
The Infinite Dvorak Deck | |
---|---|
Designer | Everyone |
Date | March 2007 and onwards |
Players | 2+ |
Although this is an unfinished deck, it is still playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
The only rules to adding cards are:-
- Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
- Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
- Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
- (A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
- No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
- Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.
Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).
Special Rules
The only rules that this deck uses in addition to the basic Dvorak rules are:-
- Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".
- If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.
Selected Sets
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:
Superpower set, Token set, Flavor set, Pokédex, Adiart Inhabitants.
Expansions
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:
Dvanguard set, Dvanguard booster pack, Shroud booster pack, Illusion booster pack, Up Your Sleeve booster pack, Swords booster pack, Vintage booster pack, ChippyYYZ booster pack, Ponies booster pack, Heavy Actions booster pack, Gems booster pack, Flame booster pack, Cosmic booster pack, Homestuck booster pack, Rotation booster pack, Moons booster pack, Novels booster pack, Variables booster pack, RTS booster pack, Constructed booster pack
Card List
- The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300, 3301-3400, 3401-3500, 3501-3600, 3601-3700, 3701-3800, 3801-3900, 3901-4000, 4001-4100, 4101-4200, 4201-4300, 4301-4400, 4401-4500, 4501-4600, 4601-4700, 4701-4800, 4801-4900, 4901-5000, 5001-5100, 5101-5200, 5201-5300, 5301-5400, 5401-5500, 5501-5600, 5601-5700, 5701-5800, 5801-5900, 5901-6000, 6001-6100, 6101-6200, 6201-6300, 6301-6400, 6401-6500, 6501-6600, 6601-6700, 6701-6800, 6801-6900, 6901-7000, 7001-7100, 7101-7200, 7201-7300, 7301-7400, 7401-7500, 7501-7600, 7601-7700, 7701-7800, 7801-7900, 7901-8000, 8001-8100, 8101-8200, 8201-8300, 8301-8400, 8401-8500, 8501-8600, 8601-8700, 8701-8800, 8801-8900, 8901-9000, 9001-9100, 9101-9200, 9201-9300, 9301-9400, 9401-9500, 9501-9600, 9601-9700.
That's how the last play would have looked, football fans, if this had been a game of baseball.
Opponents can't target the attached Thing while you have 3+ cards in hand.
"G-G-Gold! I've struck gold!"
At the beginning of your turn, if you Prepared during the last round, gain control of the last chosen Thing instead of drawing a card.
"Fresh fish."
"I've the finest pelts for sale."
Uh, guys, subtypes and reactions aren't actually in the rules.
Action:Attach a Note token with up to 10 words of flavortext to target Thing.
From fanofphilosophy's Coffee Cup (#405) et. al.
You may discard up to one Thing without a subtype each turn. If you do, draw a card.
Increment by 1: Each player may play an extra card on their next turn.
Decrement by 1: You may play 2 extra cards this turn.
Whenever you gain one or more Tokens, gain one less token of each type.
When you create a card, its ruletext is blank.
Cornervalues of cards you play and Things you control are 0.
At the end of your turn, discard a card.
When your hand is empty, destroy this.
If two or more players drew this way, repeat until one or zero players draw, or one player has drawn 5 cards this way.
"I'm not gonna bungle it this time, I'm not gonna totally bungle it I'm not I'm not I-"
The space between two words makes an effective crumple zone when your name gets smashed.
At the beginning of your turn, create Thorn tokens equal to the number of plants you control.
Players can't play cold things.
You may use Alice's action ability once during each opponent turn.
"A sign of good fortune!" - Draw a card. Opponents can't destroy or gain control of your Things until your next turn.
OR "Still an invasive species." - Destroy target Thing. Each player discards a card.
You may take an additional Action this turn.
You may destroy this to draw a card.
Thing: Pay 3 Energy tokens to draw a card.
You may spend 3 Energy tokens per card to force opponents to discard cards, 4 Energy tokens per Thing to destroy Things, and/or 10 Energy tokens to eliminate an opponent.
Your maximum hand size is reduced by 1.
"Ka-THOOOOM"
You may add one extra card to the archive without waiting for other people to add some.
The contents of the discard pile are considered removed from the game.
Your dice always roll 1s. When you'd draw for the turn, the player on your left looks at the top two cards and picks which one you draw.
When you discard down to your max hand size this turn, discard cards to the top of the deck instead of the discard pile. (Those cards are face-up while you're discarding them.)
- Draw two cards.
- Look at the top 3 cards of the deck and discard two of them.
- Put the top card of the discard pile into your hand.
- Discard a random card.
AND/OR put a Thing into play from your hand. Opponents' cards can't destroy, steal, or move it this turn.
"I insist."
Once during each of your turns, you may either destroy target thing with the subtype Defiled, or give target thing the Defiled subtype.
At the beginning of your turn, put a blank Thing into your hand.
When this leaves play, you may play cards less than or equal to the number of counters that were on this thing.
Roll a 6-side die.
Action: Discard a random card and draw a card.
... odd, its controller discards a card.
... 8+, destroy it.
...1, 2 or 3, prevent the Action.
...4 or 5, play a copy of the Action before it takes effect.
You may only play Things that have the same color as attached Thing.
Once during your turn, you may spend Money tokens equal to the rolled number to draw a card.
OR in response to an opponent drawing cards to move that many cards from the discard to the top of the deck first.
You win the game.
"So long, caped buffoons! You'll surely never get out of this one!"
You may play this immediately after an opponent's Action.
"How fortunate that regularly-scheduled maintenance on the city's power grid would disable this fiendish contraption." "Gee, we owe our lives to the diligence of the everyday blue-collar worker." "Precisely."
Draw a card.
"You can't outnumber justice."
Whenever a player would draw a card other than their first in their turn, that player instead reveals the top card of the deck, then plays it.
The named player sacrifices 5 things. If they control no things, they lose the game.
After each non-extra turn, take an extra turn after this one.
Sacrifice 3 living things: Create a Wall token with "If you would be the target of an action or ability, you may have it target this instead."
Action, Remove 1 supply counter: Create a Chlorophyte token with "Sacrifice this token: You may play a living or a building card."
At the beginning of your turn, remove the top card of the deck from the game.
"Is it getting hot in here or is it just me?"
None understand how it works. Even fewer want to.
Friends teach what you want to know. Enemies teach what you need to know.
It won't light your way, but it will clear it.
"...and so you can you with this once-in-a-lifetime be-your-own-boss workshop!"
Cook like a mother.
Create X Food Tokens, where X is the sum total of the cornervalues of the sacrificed things. If one of those things did not have a number, treat it as a 1. (It's a token with "Sacrifice this token: Draw a card or play a card. Activate only on your turn.")
It's a misconception that a promulg has to eat constantly to maintain its metabolism; if they have the right nutrients they only need to be fed once a day.
At the end of your turn, reveal the top card of the deck. If it's an Action and an opponent could play it targeting you, an opponent of your choice who could do so may do so. If that card isn't played this way, shuffle it into the deck.
When you would draw a card, roll a d4: if the result is less than or equal to the number of your Trepidation cards, you draw a blank Thing instead.
Whenever you sacrifice a Food Token, place a cavity counter on Basket of Treats. Then, if it has 5 or more of those counters on it, sacrifice it and all Food Tokens you control.
Sacrifice Copia's Corn: Repeat the following proccess 5 times: Draw or Play a card. Activate this ability only on your turn.
You may return this card to your hand and discard a card.
"Gonna have to cancel for tonight. Maybe sometime next week?"
At the beginning of your turn, remove all Crank tokens from Things you control.
At the beginning of your turn, remove all Crank tokens from Things you control.
Invest in my new venture and triple your money in a month! It worked for these other guys!"
When a card you draw would force you to play it immediately, you may instead discard it and draw again.
Action: Play a Thing you drew this turn.
A spell to warp wood, bone, metal, or words.
The chosen player also controls this. Exile the chosen thing until this leaves play.
The chosen player also controls this.
On the verge of consciousness lies a trove of ideas too wispy to grasp, at least without a proper focus.
Your hand size limit is reduced by 1. If your hand is empty, you may put this into target player's control.
"You used to be so interesting. Now you're just the Ponies Guy."
Action cards without a digit higher than 6 in their cornervalue can't destroy Diamond Refractor.
The Winner
h/t Depressi
It is impossible to react to this action or alter its effect. It is impossible to prevent the death of the target.
Take that, Ultraseth!
If your Things' corner values contain 12+ distinct symbols, you win the game.
You can't lose the game and your opponent's can't win the game.
When a Thing you control would become the target of an effect, you may have that effect instead target a gem you control.
"I can't go through with it! It's just so fluffy and adorable!"
Action or Sacrifice a living thing: Place an organ counter on Organ Harvester.
Things with Spice counters on them do not have rules text.
The Winner
Action: Discard a card from your hand or from this card. Attach a Thing card from the discard pile to it.
If defense was chosen, you and other things you control cannot be the target of actions or abilities of that opponent. If Offense was chosen, you and Faceless Adversary cannot be the target of actions or abilities of that opponent, and it gains "Action: Choose a thing controlled by the named opponent. That player sacrifices it."
Ten-Thousand Battles. Ten-Million Victories.
Apoctalyptic Prophesy enters play with 10 Doom counters on it.
At the beginning of your turn, remove a Doom counter from this thing. Then if it has no Doom counters on it each player loses the game, otherwise you may draw 3 cards, play 3 cards, or destroy 3 things.
Draw a card and gain a Money token.
At the end of your turn, reveal a random card from your hand. Play with that card revealed until your next turn.
"RAWK. HE'S GOT A MISDIRECT."
All other things in-play are copies of the chosen thing until Smoke and Mirrors leaves play.
At the beginning of your turn, set aside the top 5 cards of the deck, draw your card for the turn, then put the set aside cards back on top of the deck.
You can't choose Things you don't control as targets.
You may either play an extra thing this turn or return target thing to its controller's hand.
Though the arts of old may be dead, their remnants can be found in the mixtures they left behind.
You may either destroy target nonliving tangible thing, or play an additional living thing this turn.
Nothing could ever stop the primal urge of the hunt.
You may either use the action ability of target thing, or have no maximum hand size for the rest of your turn.
"More power to subject #12! Lower the isotrol on #27! Increase the mezeth levels on #14! We're almost there, people!"
You may return target living thing from the discard pile to your field, or remove an indestructible counter from target thing.
No king is higher than the King of Death itself.
You may either deal 5 damage to any target, or play an action from the discard pile.
The magicks of this world are not long-forgotten, they've just been warped to serve a new purpose. My purpose.
You may either return target action to your hand, or play 2 additional actions this turn.
Magic... does not exist here. The truest of magicks is found in the people when their intellect is at its' height.
Thriving with time, the true nature of magic binds us to Nature.
Now with 20% less microplastics!
Action: Look at the top card of the deck. If it's a Thing, you may play it. Any player may use this Action ability.
"Let's go exploring!"
You may play an extra Action this turn.