Difference between revisions of "Infinite Dvorak deck"

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(→‎Card List: Actually, I picked up magic last year during the newer Innistrad Block.)
(→‎Card List: Archival. Removed cards 8801-9000)
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==Card List==
==Card List==


:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]].''
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]], [[/Cards 3601-3700|3601-3700]], [[/Cards 3701-3800|3701-3800]], [[/Cards 3801-3900|3801-3900]], [[/Cards 3901-4000|3901-4000]], [[/Cards 4001-4100|4001-4100]], [[/Cards 4101-4200|4101-4200]], [[/Cards 4201-4300|4201-4300]], [[/Cards 4301-4400|4301-4400]], [[/Cards 4401-4500|4401-4500]], [[/Cards 4501-4600|4501-4600]], [[/Cards 4601-4700|4601-4700]], [[/Cards 4701-4800|4701-4800]], [[/Cards 4801-4900|4801-4900]], [[/Cards 4901-5000|4901-5000]], [[/Cards 5001-5100|5001-5100]], [[/Cards 5101-5200|5101-5200]], [[/Cards 5201-5300|5201-5300]], [[/Cards 5301-5400|5301-5400]], [[/Cards 5401-5500|5401-5500]], [[/Cards 5501-5600|5501-5600]], [[/Cards 5601-5700|5601-5700]], [[/Cards 5701-5800|5701-5800]], [[/Cards 5801-5900|5801-5900]], [[/Cards 5901-6000|5901-6000]], [[/Cards 6001-6100|6001-6100]], [[/Cards 6101-6200|6101-6200]], [[/Cards 6201-6300|6201-6300]], [[/Cards 6301-6400|6301-6400]], [[/Cards 6401-6500|6401-6500]], [[/Cards 6501-6600|6501-6600]], [[/Cards 6601-6700|6601-6700]], [[/Cards 6701-6800|6701-6800]], [[/Cards 6801-6900|6801-6900]], [[/Cards 6901-7000|6901-7000]], [[/Cards 7001-7100|7001-7100]], [[/Cards 7101-7200|7101-7200]], [[/Cards 7201-7300|7201-7300]], [[/Cards 7301-7400|7301-7400]], [[/Cards 7401-7500|7401-7500]], [[/Cards 7501-7600|7501-7600]], [[/Cards 7601-7700|7601-7700]], [[/Cards 7701-7800|7701-7800]], [[/Cards 7801-7900|7801-7900]], [[/Cards 7901-8000|7901-8000]], [[/Cards 8001-8100|8001-8100]], [[/Cards 8101-8200|8101-8200]], [[/Cards 8201-8300|8201-8300]], [[/Cards 8301-8400|8301-8400]], [[/Cards 8401-8500|8401-8500]], [[/Cards 8501-8600|8501-8600]], [[/Cards 8601-8700|8601-8700]], [[/Cards 8701-8800|8701-8800]], [[/Cards 8801-8900|8801-8900]], [[/Cards 8901-9000|8901-9000]].''
<!-- When creating a new archive subpage, remember to update the subpage listing above. -->
<!-- When creating a new archive subpage, remember to update the subpage listing above. -->


<!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** -->
<!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** -->
{{card|title=Dissect|type=Action|creator=ChippyYYZ|cornervalue=7D|text=Destroy target Thing and draw a card. Its controller draws two cards, then discards a card.|flavortext="He that breaks a thing to find out what it is has left the path of wisdom." -Gandalf}}
{{card|title=Gravitomagnet|type=Thing|text=You control every tangible Thing in play that is not capable of flight or affixed to an immovable object. <BR>'''Action:''' Transfer Gravitomagnet into target player's control.|creator=Binarius}}
{{card|title=Death Blossom|type=Thing - Weapon|bgcolor=006|text=Play Death Blossom onto target Thing.<BR>'''Thing and Action:''' If you did not play any cards last turn, destroy Death Blossom and all other Things except for attached Thing.|creator=Binarius}}
{{card|title=Sweep Under the Rug|type=Action|text=Put target Thing face-down under another Thing in play.|creator=Binarius}}
{{card|title=Choice of Allies|type=Action|creator=ChippyYYZ|cornervalue=4C|text=Each opponent draws three cards. For each opponent, look at that opponent's hand, then put a card from their hand into your hand.<BR><BR>You may play one extra Action or Thing this turn for each opponent you have.}}
{{card|title=Three Bears|type=Thing|creator=ChippyYYZ|cornervalue=0T|text=When this card enters play, if it's not a token, gain 2 tokens that count as copies of it.<BR><BR>'''Action:''' Return target Thing to its controller's hand if they have fewer cards in hand than the number of bears you control.}}
{{card|title=Ten Thousand Rats|type=Action/Thing|bgcolor=707|creator=ChippyYYZ|cornervalue=5T|text='''As an Action:''' Each player discards their hand.<BR><BR>'''As a Thing:''' You and non-rat Things you control can't be targeted by Actions. At the end of your turn, discard a random card or destroy this.}}
{{card|title=It's an Older Meme, Sir, But It Checks Out|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays a card whose title contains a pop culture reference. You may negate that card's effects on you. You and that opponent may draw a card.|creator=Binarius}}
{{card|title=Dancing Mania|type=Thing|text=Play this card into any player's control.<BR>At the end of your turn, rotate all of your other Things 360˚ clockwise and destroy one of them at random.|creator=Binarius}}
{{card|title=Pub Quiz|type=Action|text=Draw three cards. For each one, read its ruletext out loud: if an opponent correctly guesses its title on their first try, they put it into their hand.|creator=Binarius}}
{{card|title=Warning Shot|type=Action|cornervalue=1W|creator=ChippyYYZ|text=Target Thing.<BR><BR>Draw a card. You may play an additional Action this turn.}}
{{card|title=Workshop|type=Action|cornervalue=8W|creator=ChippyYYZ|text=Instead of playing a Thing this turn, you may draw a card.<BR><BR>Draw two cards, then discard a card.}}
{{card|title=Frontal Armor Plating|type=Thing|cornervalue=9F|creator=ChippyYYZ|text=When this enters play, attach it to a Thing you control. If that Thing leaves play, this card leaves play likewise.<BR>This card and the card it's attached to can't be destroyed by Actions with ruletext that begins with the word "destroy".}}
{{card|title=Vulcan Cannon|type=Thing - Weapon|bgcolor=99A|text=This comes into play with 5 Vulcan Ammo tokens. Gain one at the end of your turn and whenever a player draws or plays a card. If this would be destoyed, you may instead return it to your hand and destroy your Vulcan Ammo tokens. '''Action:''' Spend 10 Vulcan Ammo tokens to destroy target Thing.|creator=Binarius}}
{{card|title=Concussion Missile|type=Thing - Weapon|bgcolor=006|text='''Action:''' Toss this card such that you release it beyond your edge of the table. Destroy it and the opponent's Thing it touches first.|creator=Binarius}}
{{card|title=Proximity Mine|type=Thing - Weapon|bgcolor=C20|text=Play this card into target player's control.<BR>When you gain control of another tangible Thing, destroy it and Proximity Mine.|creator=Binarius}}
{{card|title=Tactical Retreat|type=Reaction|text=Play in response to some of your Things becoming a target. Return any number of the targeted non-token Things to your hand.|cornervalue=8J|creator=Bucky|bgcolor=070}}
{{card|title=Tanker Truck|type=Thing|text=Use Tanker Truck's Action ability only once each turn.<br>
'''Action:''' gain a Fuel token with the text "If you haven't burnt any Fuel yet during your turn, you may burn this to take an extra Action."
|cornervalue=9J|creator=Bucky|bgcolor=007}}
{{card|title=Showdown|type=Thing|text=When you end your turn without playing any cards, destroy this. <br> When an opponent ends their turn without playing any cards, eliminate them.|cornervalue=1K|creator=Bucky|bgcolor=772}}
{{card|title=Wall of Wind|type=Action - Air|bgcolor=DEF|text=If your hand contains only Actions, play every card in your hand.|creator=Binarius}}
{{card|title=Well of Things|type=Thing - Water|bgcolor=137|text=Remove the top five Things from the draw pile (have a non-player do this if possible). Shuffle them face-down, put them under this, and shuffle the draw pile. If there are any cards under this, put one face-up on top of this: all cards in the stack count as a single Thing with the properties of only the top card, until it leaves play. When Well of Things leaves play, gain a Water token.|longtext=y|creator=Binarius}}
{{card|title=Will of the Mountain|type=Thing - Earth|bgcolor=630|text=Players may only play cards during their own turns. When an opponent draws a card after their first during their turn, they must discard a card. An opponent who plays two cards in a turn may not draw at the beginning of their next turn. '''Action (global):''' Draw a card.|creator=Binarius}}
{{card|title=Wool over the Eyes|type=Reaction - Cloth|text=Play in response to an opponent playing an Action. All of their choices for that Action are made at random.|cornervalue=2K|creator=Bucky|bgcolor=173}}
{{card|title=Spindle and Loom|type=Thing|text='''Action:''' Gain a Thread token.<br>'''Action:''' Combine four Thread tokens into a Cloth token.<br> You are immune to injury from ice and cold if you have at least two Cloth Things.
|cornervalue=3K|creator=Bucky|bgcolor=007}}
{{card|title=NFT|type=Thing|text=If this card would enter play under a player's control, remove it from the game instead. It counts as a Thing you control, but is not in play.|creator=ChippyYYZ|cornervalue=3N|NonFunctionalText=once per game, if you control this card, you may cite this text to gain a token of any type}}
{{card|title=Incineration Module|type=Thing|creator=ChippyYYZ|cornervalue=8I|text=Action cards you play gain the text "Gain a Flame Token. You may discard an Action card to destroy target Thing."}}
{{card|title=Mystify|type=Action|creator=ChippyYYZ|cornervalue=7M|text=Each player reveals their hand. Choose any number of cards in players' hands. Starting with the next player, each player discards the chosen cards and draws that many cards.|flavortext=You do something mysterious. They recognize that they have more to learn from this world.}}
{{card|title=Garbage Truck|type=Thing - Vehicle|bgcolor=006|text=Garbage Truck and cards attached to it are not under any player's control. When another tangible Thing would be destroyed, attach it to Garbage Truck until the end of its controller's next turn, then move it to the discard pile.|creator=Binarius}}
{{card|title=Fly High|type=Action|text=This turn, when you would discard a card, you may choose not to. You have no hand size limit until your next turn.|creator=Binarius}}
{{card|title=Combo Maker|type=Action|text=An Action in your hand gains "You may play another Action this turn. If you do, gain a Combo token."|creator=Binarius}}
{{card|title=Crumble|type=Action|cornervalue=7C|creator=ChippyYYZ|text=Destroy target Thing with fewer than two sentences in its ruletext.<BR>OR destroy up to three target Tokens.}}
{{card|title=Personal Favorite|type=Thing|creator=ChippyYYZ|cornervalue=6P|text=This card enters play attached to a Thing of your choice.<BR>Cards with the same creator as the attached Thing can't destroy the attached Thing or this card.}}
{{card|title=Ritual Brazier|type=Thing|creator=ChippyYYZ|cornervalue=3R|text=When this card enters play, gain a Flame token.<BR>Whenever a non-token Thing is destroyed, if you control a Flame token, you may discard a card. If you do, draw a card.}}
{{card|title=Silk Bindings|type=Thing - Cloth|text=When you play this, attach it to another Thing.<br><br>The attached Thing is immune to injury from ice and cold. Any sentences of the attached Thing that require its owner to make a choice instead have no effect.
|cornervalue=4K|creator=Bucky|bgcolor=007}}
{{card|title=Wrath of Winter|type=Action - Cold|text=Destroy all Things that are neither made of cloth, nor burning, nor adjacent to a burning Thing.|cornervalue=5K|creator=Bucky|bgcolor=66F}}
{{card|title=Frostbite|type=Action - Cold|text=Target player discards two cards at random and can't play Action cards from their hand next turn. ''(They can still use Action abilities)''|cornervalue=6K|creator=Bucky|bgcolor=66F}}
{{card|title=Multiply by 1000|type=Action|cornervalue=|text=Gain 999 copies of target thing you control.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Poker Chip|type=Thing|cornervalue=|text=When this is played, everyone antes 1 USD into the pot. Whoever wins this game takes everything from the pot.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Juice that makes you explode|type=Thing - Consumable|cornervalue=|text='''Action:''' Throw your entire hand up in the air, as if it was confetti, treat your hand as if it was discarded. Choose target sentient thing you control. That thing is now a stand-in for you as the player.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Discard Pass|type=Thing|text=You may destroy this pass at any time during your turn. If you do, for the rest of your turn, when you would discard a card, you may choose not to, and you have no hand size limit until your next turn.|creator=Binarius}}
{{card|title=Toque|type=Thing|text=You are immune to injury from ice and cold. If the temperature outside is lower than 15 ˚C, draw a card when you play this. If it is lower than 10 ˚C, your hand size limit is increased by 1.|creator=Binarius}}
{{card|title=Regeneration Module|type=Thing|text=Action cards you play gain the text "You may return a Thing you control to your hand, draw a card, and gain a Mana token."|creator=Binarius}}
{{card|title=Backwards Memory|type=Thing|creator=ChippyYYZ|cornervalue=5B|text=When this would go to the discard pile from play or from your hand, swap it with the top card of the discard pile. An Action that would be put into play this way is played.|flavortext=Forget negative memories to make new ones.}}
{{card|title=eDestroyer|type=Action|creator=ChippyYYZ|cornervalue=0E|text=Destroy target Thing unless its controller reveals their hand and discards all cards with titles or cornervalues that contain a lower case 'e'.}}
{{card|title=Misalign|type=Reaction|creator=ChippyYYZ|cornervalue=8M|bgcolor=a00|text=Play in response to a card becoming attached to a Thing. Attach it to a different Thing with the same controller instead, or discard two cards to attach it to any Thing instead.}}
{{card|title=Penny for Your Thoughts|type=Action|text=Pay target opponent a token to view their hand.|creator=Binarius}}
{{card|title=Token Jar|type=Thing|text=At the beginning of your turn and whenever you play a card, you may roll a die to reach into the jar and gain a token of the corresponding type: 1. Water, 2. Flame, 3. Zombie, 4. Energy, 5. Money, 6. your choice.|creator=Binarius}}
{{card|title=A Prophecy Foretold|type=Thing|text=On your fifth turn after this card is played, if you hold at least five cards in hand and control fewer Things than all of your opponents, you win. Otherwise, destroy this card.|creator=Binarius}}
{{card|title=Snowpocalypse|type=Thing - Ice|text=Each player gains an Ice token at the start of their turn unless they have a burning Thing.<br>At the end of your turn, eliminate each player that has at least five Ice tokens.
|cornervalue=7K|creator=Bucky|bgcolor=004}}
{{card|title=Trench Coat|type=Thing - Cloth|text=You may have any action that targets you target this instead, affecting it as a player that you make all decisions for and that has nothing in hand; after the action, destroy this.
|cornervalue=8K|creator=Bucky|bgcolor=007}}
{{card|title=Arctic Boon|type=Action - Cold|text=Return target nonliving Thing to its owner's hand OR<BR> destroy target living Thing OR<BR> target player can't play Actions and Things during their next turn.|cornervalue=9K|creator=Bucky|bgcolor=66F}}
{{card|title=Sightseeing Tour|type=Thing|text=Play this into the previous player's control. At the end of your turn, the tour moves to the previous player, and its original player may draw a card and gain a Keychain, Shot Glass, or Refrigerator Magnet token with your name on it. When the tour returns to its original player, move it to the discard pile.|flavortext=Welcome home!|longtext=環島|creator=Binarius}}
{{card|title=Firewalk|type=Thing|bgcolor=C30|text=This enters play with three Flame tokens. At any time during your turn, you may discard two Actions and end your turn. If you do, draw three cards and Firewalk gains "You are immune to injury from fire and heat."|creator=Binarius}}
{{card|title=Two Left Feet|type=Thing|text=Play this card into any player's control.<BR>Draw an extra card at the beginning of your turn if you have no cards in hand. If you have two or fewer cards in hand, you may not play cards.|creator=Binarius}}
{{card|title=Plunderbolt|type=Action|cornervalue=1P|creator=ChippyYYZ|text=Destroy target Thing with a cornervalue.<BR>Instead of playing a Thing this turn, you may gain Money Tokens equal to a digit in the destroyed Thing's cornervalue.}}
{{card|title=Debris Bullet|type=Action|cornervalue=2D|creator=ChippyYYZ|text=Choose target Thing. If you give its controller a number of your Tokens equal to the highest digit in its cornervalue (minimum 1), destroy it.}}
{{card|title=Lingering Flame|type=Thing|cornervalue=4L|creator=ChippyYYZ|text=At the end of your turn, if you control no other Things, you may return an Action card you played this turn to your hand.}}
{{card|title=Exit Aria|type=Action|text=Choose a Thing. Perform its per-turn abilities and optionally an Action and/or Thing ability, in their order within a turn, three times. Then return it to its controller's hand.|cornervalue=1K|creator=Bucky|bgcolor=700}}
{{card|title=Recitative|type=Action|text=Reveal the top card of the deck. Play it twice if possible, or discard it twice if it can't be played.|cornervalue=2K|creator=Bucky|bgcolor=700}}
{{card|title=Mezzo-Soprano|type=Thing|text=At the start of your turn, target opponent reveals a random card from their hand.<br>
'''Action:''' Name a card and an opponent. The opponent discards any cards in their hand with the chosen name and draws that many cards.<br>
At the end of your turn, reveal a card from your own hand.|cornervalue=3K|creator=Bucky|bgcolor=007}}
{{card|title=Dark Fluid|type=Anti-Thing|bgcolor=003|text=If you end your turn without playing any cards, a local excess of negative mass-energy causes you to gain control of a random Thing in play if possible: you are considered to have played that Thing after the end of your turn, and its former controller gains control of this card.|creator=Binarius}}
{{card|title=Sandpaper|type=Thing|text=If a card with a cornervalue would cause you to discard any cards, you may return this to your hand to discard one fewer.<BR>'''Action:''' Reduce a positive number in target Thing's cornervalue by 1.|creator=Binarius}}
{{card|title=Encore|type=Action|text=Return a Thing that left play from your control during an opponent's most recent turn to your control and gain an Applause token.|creator=Binarius}}
{{card|title=Enough Outta You|type=Action|creator=ChippyYYZ|cornervalue=4E|text=Destroy three target Things that share a creator ''(There must be three valid targets)''.}}
{{card|title=Power Leak|type=Thing|creator=ChippyYYZ|cornervalue=9P|text=When this enters play, target player gains control of it.<BR>At the beginning of your turn, the player with the fewest total cards in hand and Things in play draws two cards, or one card if there are only two players, or no cards if it's you.}}
{{card|title=Power Play|type=Thing|creator=ChippyYYZ|cornervalue=9P|text=Players who would discard down to their maximum hand size discard 1 card instead.<BR>When you have eight cards in hand at the start of your turn, you win.<BR>When another player has nine cards in hand at the start of their turn, they win.}}
{{card|title=Grave Wand|type=Thing|bgcolor=521|text=Once per turn while this is in the discard pile, its most recent controller may put the card immediately above it into their hand by discarding a card of the same type.|creator=Binarius}}
{{card|title=Hype Man|type=Thing|text=Specify an opponent when this comes into play. Whenever they play an Action, you may immediately play an Action in response. If you do, they may negate your Action's effects on them or draw a card.|creator=Binarius}}
{{card|title=On the Hunt|type=Action|text=The first time you play this, you may return it to your hand at the end of your turn. If you do, each opponent may move a living Thing they control to their hand. Each subsequent time you play this, destroy target living Thing; instead of playing a Thing this turn, you may return this to your hand.|creator=Binarius}}
{{card|title=Refrain|type=Thing|text=When you play this, attach an Action to it from your hand.<br>
At the start of your turn, you may destroy this. If you don't, instead of drawing a card, play the attached Action, but it remains attached rather than going to the discard pile afterwards.|cornervalue=4K|creator=Bucky|bgcolor=007}}
{{card|title=Montage|type=Action|text=End the turn. Start an extra turn. End the turn. Start an extra turn. End the turn.|flavortext=Yes, you get your start-of-turn draws.|cornervalue=5K|creator=Bucky|bgcolor=700}}
{{card|title=Rest|type=Thing|text=At the end of your turn, if you played no cards this turn, gain a Sleep token. You win the game if you have eight or more.|cornervalue=6K|creator=Bucky|bgcolor=771}}
{{card|title=Running on Fumes|type=Thing|text=If your hand is empty during your turn, you may play the top card of the draw pile and end your turn.|creator=Binarius}}
{{card|title=Moving Day|type=Action|text=Move your non-token Things to your hand and dispose of each of your tokens by either destroying it or donating it to an opponent. Target opponent does likewise, then trades seats with you.|creator=Binarius}}
{{card|title=Hole Up|type=Action|text=You may only play this card if you have not yet played any cards or activated any abilities this turn. End your turn. During their next turn, each opponent may not play cards or activate abilities. If you do not do so during your next turn, each opponent may not do so during their following turn either.|creator=Binarius}}
{{card|title=Cutting Edge|type=Thing|cornervalue=1C|creator=ChippyYYZ|text=During your turn, you may reveal the top card of the deck. You may play the top card of the deck while it's revealed ''(this counts as one of your plays for the turn)''.}}
{{card|title=Strained Supply Lines|type=Thing|cornervalue=9S|creator=ChippyYYZ|text=Whenever an opponent plays their second card in a turn, return target Thing they control to their hand unless they discard a card.}}
{{card|title=Among You|type=Thing|cornervalue=ඞ|creator=ChippyYYZ|text=You do not count as any player's opponent for the purposes of any cards ''(Your opponents still count as your opponents)''.}}
{{card|title=Backing Vocalist|type=Thing|text=After you play an Action card, Backing Vocalist takes the same Action with all the same decisions if possible. ''(If any of those decisions and/or the Action as a whole are now invalid, Backing Vocalist skips the Action)''|cornervalue=7K|creator=Bucky|bgcolor=007}}
{{card|title=Pedant|type=Thing|text=All cards are interpreted as literally as possible.|cornervalue=8K|creator=Bucky|bgcolor=007}}
{{card|title=Curtain Call|type=Action|text=Return all Things in the discard pile to play. Gain control of all Things. Rotate each one 90 degrees and back. Finally, all Tokens vanish and you shuffle the rest of the Things into the draw pile.|cornervalue=9K|creator=Bucky|bgcolor=700}}
{{card|title=Monotony|type=Thing|text=Each player must play exactly one card per turn.|creator=Binarius}}
{{card|title=Daily Grind|type=Thing|text=When you play this, attach an Action from your hand to it.<BR>If a player would end their turn without playing an Action, they instead play a copy of the attached Action.|creator=Binarius}}
{{card|title=The Waiting Game|type=Thing|text=If only one player has not played any cards after this card entered play, move this card to the discard pile and they may draw five cards, discard down to five, and begin their turn.|creator=Binarius}}
{{card|title=X = 5|type=Thing|cornervalue=X5|text=Whenever the numerical amount X is on a card, substitiute it with 5.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=A constant variable, I must say!}}
{{card|title=Secret Stash|type=Action|cornervalue=X|text=Draw X cards from the deck, and place them face-down in a pile next to you. You may view any and all cards from this pile at any time. Instead of drawing from the main deck, you may draw any card from this pile.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Squirreling away some cards for the winer.}}
{{card|title=Copious amounts of Money|type=Thing|cornervalue=X|text=During the beginning of your turn, multiply the amount of money tokens (or other valuable tokens) by X|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Exponentiating the growth of my wealth is critical to going to space!}}
{{card|title=Crazy Eights|type=Action|cornervalue=8|text=Draw eight cards, then discard eight cards minus the number of cards you drew with "8" or "eight" on them. Play any number of "8" or "eight" cards. At the end of your turn, look at the top card of the draw pile; if it has "8" or "eight", you may exchange it with a card from your hand.|creator=Binarius}}
{{card|title=The Break of Dawn|type=Thing|text=You may play an Action card (counting toward your per-turn limit) before you draw at the beginning of your turn. If you do, you may draw once and discard once at the end of your turn.|creator=Binarius}}
{{card|title=No News Is Good News|type=Action|text=View target opponent's hand. If they do not hold any cards that could destroy a Thing or force you to discard cards, draw two cards and give one of them to the opponent.|creator=Binarius}}
{{card|title=Countdown|type=Thing|cornervalue=X|text=At the beginning of your turn, reduce the value of X by 1. If X = 0, Destroy this thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=It's the FINAL COUNTDOWN ''Kazoo Sounds''}}
{{card|title=Inflated Values|type=Action|cornervalue=X|text=Multiply the current value of X by 2.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Inflate it like a Balloon}}
{{card|title=Varied Gems|type=Action|cornervalue=XG|text=Gain X copies of Gem (#7470).|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Lots of precious (and useless) gems, all in your control!}}
{{card|title=Variable-Strength Attack|type=Action|text=Discard X cards, or your whole hand if you don't have that many. Destroy X+1 Things.
If X is otherwise undefined, use X=2.|cornervalue=1L|creator=Bucky|bgcolor=700}}
{{card|title=Hand Amplifier|type=Action|text=Draw X Cards. X is the number of cards in your hand minus one, or 4 if you have no cards in hand.|cornervalue=2L|creator=Bucky|bgcolor=700}}
{{card|title=Adapter Node|type=Thing|text= X is the number of Nodes you control.<br>
Y is four minus X, to a minimum of one. <br>
You may discard a card to gain X Energy tokens and Y Money tokens.|cornervalue=3L|creator=Bucky|bgcolor=007}}
{{card|title=Roman Arithmetic|type=Thing|cornervalue=X|text=Any valid sequence of the letters I, V, X, L, C, D, and M may be interpreted as representing the equivalent number in Roman numerals.|creator=Binarius}}
{{card|title=Collatz Contraption|type=Thing|cornervalue=X|text=At the beginning of your turn, if X is even, divide it by 2; otherwise, multiply it by 3 and add 1. If X is undefined when this enters play, use X = 3.|creator=Binarius}}
{{card|title=Huddle|type=Thing|text=When this enters play, turn any number of your other Things face-down. Your face-down Things are untargetable. When this leaves play, turn all of your Things face-up. Move this to the discard pile at the beginning of your turn.|creator=Binarius}}
{{card|title=Metal Slicer|cornervalue=1M|type=Action|text=Destroy target Thing. That Thing's destruction this way can't be prevented by effects of Things.|creator=ChippyYYZ|}}
{{card|title=Dismay|cornervalue=6D|type=Action|creator=ChippyYYZ|text=Each opponent discards a card.<BR><BR>When you discard this card from your hand, each player discards a card.}}
{{card|title=Consult The Texts|type=Action|creator=ChippyYYZ|cornervalue=5C|text=If X is undefined, X = the number of cards in your hand plus the number of Thing cards opponents control.<BR>Reveal the top X cards of the deck, then choose a creator. Put all cards by that creator revealed this way into your hand, then discard the rest.}}
{{card|title=Hollow Echo|type=Action|text=Put target Thing on top of the draw pile. The next time its controller would draw a card, they instead draw the top card of the draw pile face-down as a blank Thing.|creator=Binarius}}
{{card|title=Gather Round|type=Action|text=Gain control of up to one of each opponent's Things until the end of your turn. You may play another Action.|creator=Binarius}}
{{card|title=Riches to Riches|type=Action|text=The player with the most cards in hand draws as many cards as they hold.|creator=Binarius}}
{{card|title=Y tho|type=Thing|cornervalue=X|text=The value of Y is equivalent to the total number of tangible things in play minus the number of pennies that your opponents have on their person multiplied by twice the amount of actions in the deck plus 1.|creator=JakeTheWolfie|bgcolor=006|longtext=Y|flavortext=''Why...''}}
{{card|title=Scrap Parts|type=Action|cornervalue=|text=Draw up to your hand limit of things from the deck. For each action in your hand, you may replace it with one of the things drawn from the deck. Discard all replaced actions and all unused things.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Junkyard Jivin}}
{{card|title=Re-Animation|type=Action|cornervalue=|text=Draw up to your hand limit of actions from the deck. For each thing in your hand, you may replace it with one of the actions drawn from the deck. Discard all replaced things and all unused actions.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Landfill Livin}}
{{card|title=Personal Flair|type=Thing|cornervalue=3P|creator=ChippyYYZ|text=Action cards you play gain one of the following, chosen when this card enters play:<BR>"You may discard a card to draw a card."<BR>"Return this card to your hand, then discard a random card."<BR>"Look at the top two cards of the deck. You may put one or both in the discard pile."}}
{{card|title=Recycle Some Stuff|type=Action|creator=ChippyYYZ|cornervalue=6R|text=Choose any number of cards in the discard pile. Shuffle those cards into the deck, then draw a card for every ten cards you chose.}}
{{card|title=It Ain't Me|type=Action|creator=ChippyYYZ|cornervalue=8I|text=Put this card into the hand of target player who hasn't played It Ain't Me this game.<BR>When you discard this card or play it without having a valid target, each opponent in turn order may either gain control of one of your Things or draw two cards.|flavortext=Some folks are born silver spoon in hand.|longtext=ccr}}
{{card|title=Zero-Day Exploit|type=Thing|text=Play this face-down. On an opponent's first use of an ability of a Thing that entered play before this, you may turn this face-up and attach it to that Thing: anyone may activate that ability, and you may do so once before your opponent. '''Action - Patch:''' Destroy this.|creator=Binarius}}
{{card|title=Convenient Excuse|type=Thing|text=When you would discard any number of cards, except in observation of your hand size limit, you may destroy this instead.|creator=Binarius}}
{{card|title=3D Printer|type=Thing|text=When this enters play, attach a copy of a tangible Thing from your hand to it, out of play.<BR>'''Action and Thing:''' Put a copy of attached Thing into your hand.|creator=Binarius}}
{{card|title=Explore|type=Action|creator=ChippyYYZ|cornervalue=7E|text=Look at the top four cards of the deck. Put one into your hand, then shuffle Explore into the deck.}}
{{card|title=Safe House|type=Thing|creator=ChippyYYZ|cornervalue=9S|text=Opponents must discard two cards to choose you or Safe House as a target.}}
{{card|title=Greedhoard Dragon|type=Thing|creator=ChippyYYZ|cornervalue=6G|text=When this enters play, put the top X cards of the deck under it, where X is twice the number of players. When this is destroyed, each player in turn order, starting with you, draws a random card from under it.<BR>'''Action and Thing:''' Draw a random card from under Greedhoard Dragon.}}
{{card|title=Additive Piracy|type=Action|text=Put a copy of 3D Printer (#8914) into your hand.<BR><BR>Instead of playing a Thing this turn, you may view target player's hand and put a copy of a tangible Thing in it into your hand.|flavortext=You wouldn't download a 3D printer...|creator=Binarius}}
{{card|title=To-Do List|type=Thing|text=When this enters play, attach the Actions from the top five cards of the draw pile to it face-up, and each player may attach an Action from their hand to it as well; then shuffle the draw pile and the attached Actions.<BR>'''Action:''' Play the top Action on the list.|creator=Binarius}}
{{card|title=Resourceful Spirit|type=Thing|text=Once per turn, you may shuffle any number of cards from your hand into the draw pile and draw the same number, then discard a card.|creator=Binarius}}
{{card|title=Distrust|type=Thing|creator=ChippyYYZ|cornervalue=8D|text=At the end of each player's turn, if that player controls at least 3 nontoken Things, destroy target Thing they control of their choice.}}
{{card|title=Devouring Swarm|type=Thing|creator=ChippyYYZ|cornervalue=4D|text=Once during your turn when an opponent's Thing is destroyed, you may have that opponent discard a card.}}
{{card|title=Soulrend|type=Action|creator=ChippyYYZ|cornervalue=8S|text=Instead of playing a Thing this turn, you may draw a card.<BR><BR>Choose any number of target Things. For each of those Things, destroy it if you discard a card that shares a creator with that Thing.}}
{{card|title=Trinkets for the Riffraff|type=Thing|text=If one player has more cards in hand than all others, they must put a card from their hand on top of the draw pile at the end of their turn.|creator=Binarius}}
{{card|title=Controlled Burn|type=Thing|text=Destroy one of your non-token Things when you play this. On your next turn after this enters play, you may destroy this and play a Thing in its place without cost.|creator=Binarius}}
{{card|title=Prank Call|type=Action|text='''Answer:''' If the most recently Dialed call was placed by an opponent and no one has Answered it yet, discard this as soon as you draw it, along with another card from your hand. Otherwise,<BR>'''Dial:''' Shuffle this into the top 10 cards of the draw pile.|creator=Binarius}}
{{card|title=Kingdom Of Weird|type=Thing|creator=ChippyYYZ|cornervalue=4K|text=Once during each player's turn, that player must discard a random card and draw a card. If they control a Royal Thing, they draw an additional card.<BR>When this Thing is put into the discard pile from play, draw a card.}}
{{card|title=Tear Down|type=Action|creator=ChippyYYZ|cornervalue=8T|text=Destroy target inanimate tangible Thing, OR<BR>Target opponent discards a card.}}
{{card|title=Gather Secrets|type=Action|creator=ChippyYYZ|cornervalue=3G|text=Choose one of the following, then choose a different one:
*Put a card from the top 7 cards of the discard pile into your hand.
*Look at the top 4 cards of the deck, put one into your hand, and discard the rest.
*Draw four cards, then discard two random cards.}}
{{card|title=Technological Exchange|type=Action|text=Put a copy of target Thing into each of its controller's opponents' hands. If you receive a Thing in this way, you may play it without cost.|creator=Binarius}}
{{card|title=Survey the Landscape|type=Action|text=View the top three cards of the draw pile in order. You may move one of them to the top or bottom of the draw pile or draw an extra card at the beginning of your next turn.|creator=Binarius}}
{{card|title=Mystery Ingredient|type=Action|text=Reveal a Thing with an ability from your hand, or reveal and discard cards from the draw pile until you reveal a Thing with an ability. During each player's next turn, if they play a Thing, the first Thing they play gains an ability of the revealed Thing and they must use it as the first Action of their turn.|creator=Binarius}}
{{card|title=Catchy Tune|type=Thing|creator=ChippyYYZ|cornervalue=0C|text=When an opponent would draw a card, if this card is in play, they draw this card instead.}}
{{card|title=Derail|type=Action|creator=ChippyYYZ|cornervalue=6D|text=Target opponent discards their hand, then draws that many cards. They may not draw cards during their next turn.|flavortext=Now where was I going with this?}}
{{card|title=Unity of Purpose|creator=ChippyYYZ|type=Thing|cornervalue=4U|text=Things you control have all Action and/or Thing Abilities of Things you control.}}
{{card|title=Kiln|type=Thing|text=This enters play with a Flame token. '''Action:''' If Kiln is empty, put target tangible inanimate Thing inside it, out of play. '''Action:''' Return the Thing inside Kiln to play. If Kiln has a Flame token, that Thing's ruletext gains "Indestructible."|creator=Binarius}}
{{card|title=Crunch Time|type=Thing|text=Your hand size limit is 2. Whenever you play a card, you may draw a card or gain a Money token.|creator=Binarius}}
{{card|title=Conga Line|type=Thing|text=You may not control more than one copy of Conga Line. When an opponent who does not control a copy of Conga Line would draw a card, they instead put a copy of Conga Line into their hand.|creator=Binarius}}
{{card|title=Summon Soul|type=Action|text=Play a living Thing from the discard pile. Add the words "Ghost of" to the beginning of its name until it leaves play.|cornervalue=4L|creator=Bucky|bgcolor=700}}
{{card|title=Cult Ritualist|type=Thing - Cultist|text='''Thing:''' Destroy a living Thing that isn't a Cultist. Its controller gains a Cultist token.<br><br>'''Action+Thing:''' If there are at least five Cultists in play, you may eliminate a player who has fewer Cultists than you.|cornervalue=5L|creator=Bucky|bgcolor=112}}
{{card|title=Summon the Flock|type=Action|text=Gain X Sheep tokens. If X is undefined, use X=5.|cornervalue=6L|creator=Bucky|bgcolor=700}}
{{card|title=Rob The Rich|type=Action|creator=ChippyYYZ|cornervalue=0R|text=If one player controls more Things than any other, destroy target non-token Thing they control chosen randomly.<BR>Draw a card.}}
{{card|title=Rapid Adaptation|type=Action|creator=ChippyYYZ|cornervalue=5R|text=Until your next turn, whenever a player plays a card, draw a card.}}
{{card|title=Bucket of Catching|type=Thing|creator=ChippyYYZ|cornervalue=6B|text=Whenever an opponent discards a card due to their maximum hand size, put it under this card.<BR>Once during your turn, you may draw a card of your choice from under this card.}}
{{card|title=Hard Shell|type=Thing - Trait|bgcolor=006|text=Your Things may only be destroyed by a card whose cornervalue contains a number greater than the number of cards in your hand.|flavortext=Adapted from Evolution|creator=Binarius}}
{{card|title=Fat Tissue|type=Thing - Trait|bgcolor=006|text=If you would discard a card due to your hand size limit when Fat Tissue contains fewer cards than the number of your other Things, you may instead put a card from your hand under Fat Tissue, out of play. '''Action:''' Put a card under Fat Tissue into your hand. If your hand is empty at the end of your turn, do so immediately without cost.|flavortext=Adapted from Evolution|longtext=Adipen oleum|creator=Binarius}}
{{card|title=Symbiosis|type=Thing - Trait|bgcolor=006|text=Any Thing controlled by you cannot be targeted if you control another Thing immediately to its right which has more words in its title or lines of ruletext.|flavortext=Adapted from Evolution|creator=Binarius}}
{{card|title=Spine Launchers|type=Thing|creator=ChippyYYZ|cornervalue=4S|text='''Action: '''Discard two cards that share a character in their cornervalues. If you do, destroy target Thing and draw a card.}}
{{card|title=Sever|type=Action|creator=ChippyYYZ|cornervalue=5S|text=Remove an Action Ability from target Thing <BR>OR target opponent reveals their hand and discards a card of your choice.}}
{{card|title=Chocolate Simulacrum|type=Thing|cornervalue=9C|creator=ChippyYYZ|text='''Thing:''' Choose a publicly visible Thing card. Chocolate Simulacrum becomes a copy of that card, except it's made of chocolate and is destroyed if set on fire.}}
{{card|title=Cry for Help|type=Action|text=Draw and reveal a card. If it's an Action and you don't have a Knight, gain a Knight token. If it's a Thing and you don't have a Dragon, gain a Dragon token.|cornervalue=7L|creator=Bucky|bgcolor=700}}
{{card|title=Burninate|type=Action|text=Destroy a Thing belonging to a player with no Knight. If you have a Dragon, destroy up to two more Things belonging to the same player.|cornervalue=8L|creator=Bucky|bgcolor=700}}
{{card|title=Karl|type=Thing - Knight|text=When an opponent destroys one of your Things, this destroys one of their Things at random.|cornervalue=9L|creator=Bucky|bgcolor=33a}}
{{card|title=Dismiss|type=Action|text=Return target Thing to its controller's hand. They may not play it during their next turn.|creator=Binarius}}
{{card|title=Tuning Fork|type=Action|cornervalue=440|text=Gain control of any number of Things in play whose titles, cornervalues, or ruletexts contain a capital A.|creator=Binarius}}
{{card|title=Turn the Other Cheek|type=Thing|text=You may only play this if an opponent destroyed one of your Things during their most recent turn. When you play this, they choose another of your Things to destroy as well. They may not win the game and you may not be eliminated. If they would destroy this, they discard their hand as well.|creator=Binarius}}
{{card|title=Exploration|type=Thing|text=When this card enters play, attach the top 3 cards of the deck to it face-down.<BR>When you would draw a card, you may draw it from among face-up cards attached to this card. Attach the top card of the deck to this card.<BR>'''Action or Thing: '''Flip one of the attached cards face-up.|creator=ChippyYYZ|cornervalue=1E}}
{{card|title=Deep Drill|type=Action|creator=ChippyYYZ|cornervalue=9D|text=Look at the bottom 5 cards of the deck. Put two of them into your hand.}}
{{card|title=Shockwave|type=Action|creator=ChippyYYZ|cornervalue=9S|text=Discard cards from the top of the deck until one has exactly one nonzero digit in its cornervalue. That many times, destroy target Thing chosen at random.<BR><BR>Instead of playing a Thing this turn, you may have the first Thing chosen this way be chosen at random from among non-token Things you don't control.|longtext=blam}}
{{card|title=Pitch Pipe|type=Thing|text='''Action - Blow:''' Choose A, B, C, D, E, F, or G. Until the end of your turn, you control any number of target Things in play whose titles, cornervalues, or ruletexts contain the corresponding capital letter. You may not blow the same note on consecutive turns.|creator=Binarius}}
{{card|title=Pick Up Litter|type=Action|text=If the top card of the discard pile was discarded by an opponent, put it into your hand.|creator=Binarius}}
{{card|title=Visitor from the Future|type=Action|text=Search the top 50 cards of the draw pile for an animate Thing. Reveal it and put it into your hand. It gains "If this would enter the discard pile, shuffle it into the draw pile instead." Shuffle the draw pile.|creator=Binarius}}
{{card|title=Brainstorming Session|type=Action|creator=ChippyYYZ|cornervalue=0B|text=Draw three cards. At the start of each other player's next turn, they may draw an extra card if they play no cards that turn.}}
{{card|title=Missing Piece|type=Thing|creator=ChippyYYZ|cornervalue=2M|text=When this card enters play, draw a card. Each opponent's maximum hand size is reduced by one.|flavortext=It is a fragment, not of a grand design, but of an obfuscation of that design.}}
{{card|title=Exclusion|type=Action|creator=ChippyYYZ|cornervalue=9E|text=Starting with you, each player other than target player may draw two cards then put one of them into play if it's a Thing.}}
{{card|title=Knapsack of Holding|type=Thing|text=If you would discard a card due to your hand size limit when the Knapsack is empty, you may instead move a Thing from your hand into it face-up. Things in the Knapsack are considered to be in your hand and not in play, but they do not count toward your hand size limit.|creator=Binarius}}
{{card|title=Cargo Crush|type=Thing|text=Remove the cards in the draw pile from the game when this enters play and put them on the bottom of the draw pile when this leaves play. At the end of their turn, each player gains an Empty Crate token.|creator=Binarius}}
{{card|title=Systems Support Engineer|type=Thing - Flight Controller|bgcolor=006|text=You may move this to the discard pile at any time to draw a card, optionally putting it into play if it is a Thing.<BR>'''Action:''' View the top card of the draw pile.|creator=Binarius}}
{{card|title=Eye For An Eye|type=Action|creator=ChippyYYZ|cornervalue=1E|text=Destroy target Thing. If it had any eyes, put this card into its controller's hand.}}
{{card|title=Shady Exchange|type=Action|creator=ChippyYYZ|cornervalue=3S|text=Your next opponent in turn order chooses a Thing you control. Put it into the discard pile. If you do, put another card from the discard pile into your hand, then draw a card.|flavortext=...Seems legit.}}
{{card|title=Gift Of Prophecy|type=Thing|creator=ChippyYYZ|cornervalue=4G|text=When this enters play, look at the top 20 cards of the deck. Attach up to 3 of them to Gift of Prophecy face-down, then shuffle the deck. Discard them if this card leaves play. Target player gains control of Gift of Prophecy.<BR>When you would draw a card from the deck, instead draw the top prophesied card. Put this in the discard pile when the last is drawn.|longtext=y}}
{{card|title=Wisdom of Hindsight|type=Thing|text=When another of your Things would go to the discard pile, you may instead put it under Wisdom of Hindsight (and out of play).|creator=Binarius}}
{{card|title=Endless Hallway|type=Thing - Location|bgcolor=511|text=When this enters play, attach up to one Thing in each player's control to it. It and attached Things are considered to be in no one's control, but any player may use one of their abilities during their turn.|creator=Binarius}}
{{card|title=Something Up My Sleeve|type=Action|text=Move target Thing Up Your Sleeve, or play any number of cards from Up Your Sleeve.|creator=Binarius}}
{{card|title=Blockchain|type=Thing|creator=ChippyYYZ|cornervalue=0B|text=Opponents can't gain control of your Things. Cards in your hand and Things you control can't be put in opponents' hands.}}
{{card|title=Right Click -> Save Image As...|type=Action|cornervalue=6R|creator=ChippyYYZ|text=Create a copy of target Thing and put it into your hand.}}
{{card|title=Dragonstrike|type=Action|cornervalue=1D|creator=ChippyYYZ|text=Destroy target non-Dragon Thing. For each Dragon you control, you may play an additional Action or Thing Ability of that Dragon this turn.}}
{{card|title=Study History|type=Action|text=Return two random Actions from the discard pile to your hand. If you play any of them as an Action this turn, put it on the bottom of the deck instead of the top of the discard.
<br>
You may also return one of your nontoken Things to your hand.|cornervalue=1M|creator=Bucky|bgcolor=700}}
{{card|title=Doomed to Repeat It|type=Thing|text=At the start of your turn, play the bottom card of the discard pile. If you can't play it, eliminate yourself.|cornervalue=2M|creator=Bucky|bgcolor=000}}
{{card|title=Imperial Censor|type=Thing|text='''Action:''' Choose a word. All cards in the discard pile with that word in their name or ruletext go Up Your Sleeve.|cornervalue=3M|creator=Bucky|bgcolor=007}}
{{card|title=Bullying Taunt|type=Thing|text=Once per turn when you destroy a Thing, you may have its controller discard a card.<BR>'''Thing:''' They discard a random card instead.|creator=Binarius}}
{{card|title=Void Node|type=Thing - Node|bgcolor=006|text=Things with Void tokens are considered blank. When your turn begins, destroy all Void tokens except one. When your turn ends, for each Node you control, a random non-Node Thing card in play gains a Void token. '''Action:''' Replace target Void token and attached Thing(s) with a blank Thing.|creator=Binarius}}
{{card|title=Three-Way Trade|type=Action|text=Exchange the positions of the topmost Thing in the discard pile and two target Things belonging to different players.|creator=Binarius}}
{{card|title=Preservation|type=Thing|creator=ChippyYYZ|cornervalue=2P|text='''Action: '''Put the topmost Thing in the discard pile into your hand. Any player may play this ability.}}
{{card|title=Corporate Control|type=Action|cornervalue=6C|creator=ChippyYYZ|text=Destroy target Thing UNLESS its controller reveals their hand and discards a card of your choice, gaining 3 Money tokens if they do. <BR>You may spend 3 Money tokens to treat UNLESS as AND.|flavortext="Record labels will change your message, and they'll change your mind." - Sunny Side Up}}
{{card|title=Thanksgiving Leftovers For Breakfast, Lunch, and Dinner|creator=ChippyYYZ|longtitle=y|text=Put the 5 topmost Thing cards in the discard pile on top of the deck in a random order. Draw two cards. Each player gains a Food token.|type=Action}}
{{card|title=Imperial Archivist|type=Thing|text=Up to twice during your turn, you may move a card from one place in the discard pile to another.|cornervalue=4M|creator=Bucky|bgcolor=007}}
{{card|title=Illumnati Plot|type=Action|text=Play only if the discard pile has at least seven cards.
<br>
If the top seven cards of the discard pile are descending in alphabetical order, you win the game. Otherwise, choose seven cards in the discard pile, put them on top of the deck in a random order, and draw a card.|cornervalue=5M|longtext=true|creator=Bucky|bgcolor=770}}
{{card|title=White Elephant Exchange|type=Action|text=Give any number of opponents a card from the discard pile each. Each of those players gives you a card from the discard pile in the same order.|cornervalue=6M|creator=Bucky|bgcolor=070}}
{{card|title=Guard|type=Action - Attendant|bgcolor=600|cornervalue=1|text=Name a card other than Guard. If target opponent's hand contains a card with that name, they are eliminated.|flavortext=Adapted from Love Letter|creator=Binarius}}
{{card|title=Priest|type=Action - Attendant|bgcolor=600|cornervalue=2|text=View target opponent's hand.|flavortext=Adapted from Love Letter|creator=Binarius}}
{{card|title=Baron|type=Action - Attendant|bgcolor=600|cornervalue=3|text=Challenge target opponent by choosing a card from your hand with a cornervalue containing a number. They may decline the challenge by discarding their hand, or else do likewise. If they accept, the player with the lower numbered cornervalue is eliminated.|flavortext=Adapted from Love Letter|creator=Binarius}}
{{card|title=Matter Cycler|type=Thing|cornervalue=2M|creator=ChippyYYZ|text=Whenever another Thing you control is destroyed, gain an Energy token.<BR>Whenever you play an Action, you may spend an Energy token to draw a card.}}
{{card|title=Raise The Stakes|type=Thing|creator=ChippyYYZ|cornervalue=4R|text=Once per turn when a player destroys a Thing other than this one, you gain an Energy token, and that player draws cards equal to the number of Energy tokens you control.}}
{{card|title=Bury Treasure|type=Action|creator=ChippyYYZ|cornervalue=2B|text=Choose any number of Things that have an X anywhere on them. For each of them, put a card from the discard pile or from target player's hand face-down under that Thing.}}
{{card|title=Handmaid|type=Action - Attendant|bgcolor=600|cornervalue=4|text=Opponents' Actions may not affect you until your next turn.|flavortext=Adapted from Love Letter|creator=Binarius}}
{{card|title=Prince|type=Action - Royal|bgcolor=600|cornervalue=5|text=Target player discards all Royals and Attendants in their hand and draws the same number of cards. If they discard the Princess in this way, they are eliminated.|flavortext=Adapted from Love Letter|creator=Binarius}}
{{card|title=King|type=Action - Royal|bgcolor=600|cornervalue=6|text=Exchange hands with target opponent.|flavortext=Adapted from Love Letter|creator=Binarius}}
{{card|title=Weird Noise|type=Thing|cornervalue=0W|creator=ChippyYYZ|text=Play into any player's control.<BR>Your maximum hand size is reduced by the number of cards you've drawn this turn.|flavortext=You should really get that checked out.}}
{{card|title=Power Converter|type=Thing|cornervalue=4P|creator=ChippyYYZ|text='''Spend X Energy tokens:''' You may play an additional Action this turn.<BR>'''Discard X cards:''' Gain an Energy token.<BR>When this enters play and at the start of your turn, X=1. Whenever you use one of the above abilities, add 1 to X.}}


{{card|title=Movement|type=Thing|cornervalue=8M|creator=ChippyYYZ|text=Whenever you play an Action, you may return target Thing you control to your hand.}}
{{card|title=Movement|type=Thing|cornervalue=8M|creator=ChippyYYZ|text=Whenever you play an Action, you may return target Thing you control to your hand.}}

Revision as of 03:53, 4 March 2022

The Infinite Dvorak Deck
Designer Everyone
Date March 2007 and onwards
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.
Cards 1-100
Cards 101-200
Cards 201-300
Cards 301-400
Cards 401-500
Cards 501-600
Cards 601-700
Cards 701-800
Cards 801-900
Cards 901-1000
Cards 1001-1100
Cards 1101-1200
Cards 1201-1300
Cards 1301-1400
Cards 1401-1500
Cards 1501-1600
Cards 1601-1700
Cards 1701-1800
Cards 1801-1900
Cards 1901-2000
Cards 2001-2100
Cards 2101-2200
Cards 2201-2300
Cards 2301-2400
Cards 2401-2500
Cards 2501-2600
Cards 2601-2700
Cards 2701-2800
Cards 2801-2900
Cards 2901-3000
Cards 3001-3100
Cards 3101-3200
Cards 3201-3300
Cards 3301-3400
Cards 3401-3500
Cards 3501-3600
Cards 3601-3700
Cards 3701-3800
Cards 3801-3900
Cards 3901-4000
Cards 4001-4100
Cards 4101-4200
Cards 4201-4300
Cards 4301-4400
Cards 4401-4500
Cards 4501-4600
Cards 4601-4700
Cards 4701-4800
Cards 4801-4900
Cards 4901-5000
Cards 5001-5100
Cards 5101-5200
Cards 5201-5300
Cards 5301-5400
Cards 5401-5500
Cards 5501-5600
Cards 5601-5700
Cards 5701-5800
Cards 5801-5900
Cards 5901-6000
Cards 6001-6100
Cards 6101-6200
Cards 6201-6300
Cards 6301-6400
Cards 6401-6500
Cards 6501-6600
Cards 6601-6700
Cards 6701-6800
Cards 6801-6900
Cards 6901-7000
Cards 7001-7100
Cards 7101-7200
Cards 7201-7300
Cards 7301-7400
Cards 7401-7500
Cards 7501-7600
Cards 7601-7700
Cards 7701-7800
Cards 7801-7900
Cards 7901-8000
Cards 8001-8100
Cards 8101-8200
Cards 8201-8300
Cards 8301-8400
Cards 8401-8500
Cards 8501-8600
Cards 8601-8700
Cards 8701-8800


The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.

The only rules to adding cards are:-

  • Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
  • Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
  • Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
  • No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
  • Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.

Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).

Special Rules

The only rules that this deck uses in addition to the basic Dvorak rules are:-

  • Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".
  • If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.

Selected Sets

If you'd prefer a more compact subset of the deck, you may appreciate one of the following:

Superpower set, Token set, Flavor set, Pokédex, Adiart Inhabitants.

Expansions

These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:

Dvanguard set, Dvanguard booster pack, Shroud booster pack, Illusion booster pack, Up Your Sleeve booster pack, Swords booster pack, Vintage booster pack, ChippyYYZ booster pack, Ponies booster pack, Heavy Actions booster pack, Gems booster pack, Flame booster pack, Cosmic booster pack, Homestuck booster pack, Rotation booster pack, Moons booster pack, Novels booster pack, Variables booster pack, Constructed booster pack

Card List

The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300, 3301-3400, 3401-3500, 3501-3600, 3601-3700, 3701-3800, 3801-3900, 3901-4000, 4001-4100, 4101-4200, 4201-4300, 4301-4400, 4401-4500, 4501-4600, 4601-4700, 4701-4800, 4801-4900, 4901-5000, 5001-5100, 5101-5200, 5201-5300, 5301-5400, 5401-5500, 5501-5600, 5601-5700, 5701-5800, 5801-5900, 5901-6000, 6001-6100, 6101-6200, 6201-6300, 6301-6400, 6401-6500, 6501-6600, 6601-6700, 6701-6800, 6801-6900, 6901-7000, 7001-7100, 7101-7200, 7201-7300, 7301-7400, 7401-7500, 7501-7600, 7601-7700, 7701-7800, 7801-7900, 7901-8000, 8001-8100, 8101-8200, 8201-8300, 8301-8400, 8401-8500, 8501-8600, 8601-8700, 8701-8800, 8801-8900, 8901-9000.


8M
Movement
Thing
Whenever you play an Action, you may return target Thing you control to your hand.
Card by ChippyYYZ
7
Countess
Action - Royal
You must play this card immediately if you also hold the King or a Prince.
Adapted from Love Letter
Card by Binarius
8
Princess
Action - Royal
You win if you control the Love Letter. Otherwise, you are eliminated.
Adapted from Love Letter
Card by Binarius
Love Letter
Thing
When this enters play for the first time, shuffle 5 copies of Guard; 2 copies of Priest, Baron, Handmaid, and Prince; and 1 copy of King, Countess, and Princess (#8990-9003) together with this and put them on top of the draw pile. Each opponent draws a card. Draw two cards and play one of them.
Card by Binarius
7M
Take Notes
Action
Draw a card, discard a card, and gain up to three tokens that have the same names as different Things in the discard pile.
Card by Bucky
8M
Ancient Codex
Thing - Book
This Thing's text has the text of the bottom three Things of the discard pile appended to it, with self-references changed to refer to the Ancient Codex and references to specific types of Things changed to refer to Books instead.
Card by Bucky
0M
Chamber Maid
Action - Attendant
Borrow target non-person Thing from another player or the discard pile for the rest of the turn. You may take an extra Action this turn.
Don't mind me, I'm just tidying up.
Card by Bucky
8P
Populate
Action
Reveal cards from the top of the deck until one Thing has been revealed for each player. Each player, starting with you, puts one of those Things into play under their control.
Card by ChippyYYZ
1R
ReGenerator
Thing
Once during your turn, you may spend an Energy token to put the top card of the discard pile on top of the deck.
At the end of your turn, gain an Energy token if a card entered the discard pile this turn.
Card by ChippyYYZ
8N
Nova Seed
Thing
At the beginning of your turn, rotate this card 90˚ clockwise.
When this card completes a clockwise rotation, put it in the discard pile, gain 4 Energy tokens, and draw two cards.
Card by ChippyYYZ
It's Over 9000!
Action
Draw 9 cards, then discard 9 cards. If you drew any cards indexed after 9000 in the Infinite Dvorak Deck archive, you may play one of them and discard one fewer.
Card by Binarius
Server
Thing
Action: Gain control of target food or electronic Thing.
Card by Binarius
Reanimated Abomination
Thing
When this enters play, replace this sentence with the ruletexts of the top two animate Things in the discard pile, with self-references changed to refer to Reanimated Abomination. This destroys itself at the end of your first full turn in control of it.
Card by Binarius
0N
No Poaching
Thing
Whenever an opponent destroys one or more other Things you control, draw a card.
Card by ChippyYYZ
2C
Combat Lesson
Action
Target opponent chooses target Thing of their choice that you don't control. That opponent gains control of this Action. Destroy that Thing and draw a card.
Card by ChippyYYZ
6A
Alchemical Treaty
Action
Draw three cards and gain a Token of any type. Each opponent draws a card and gains three Tokens of the type of their choice.
Card by ChippyYYZ
1N
Sneaky Impersonator
Reaction Thing
Play in resposne to an opponent playing a Thing. The contents of that Thing's text fields are prepended to this Thing's corresponding text fields until this leaves play.
Name, cornervalue and flavor text included!
Card by Bucky
2N
Generous Impersonator
Reaction Thing
Play into an opponent's control in resposne to them playing a Thing, and draw cards until your hand is full. This acts as an extra copy of that Thing until this leaves play.
Card by Bucky
3N
Echo Boost
Reaction
Play in response to another player's Action card. They take that Action again. You draw cards until your hand is full.
Card by Bucky
Gift Card
Thing
When you would be required to spend a number of Money tokens up to 5, you may destroy Gift Card instead. Action: Replace Gift Card with a copy of target Thing.
Don't spend it all in one place!
Card by Binarius
Fleeting Afterglow
Thing
At the end of any turn in which you play two or more cards, reveal and discard the top card of the draw pile. If it is a Thing, you may put it into your control: if you do, it goes to the discard pile at the beginning of your next turn.
Card by Binarius
Unsavory
Thing
All flavortext is considered blank.
Card by Binarius
2N
Newton's Third Law of Dudes
Thing
Whenever a non-copy living Thing enters play, create a copy of that Thing under the control of a different player of your choice. If either leaves play, destroy the other.
For each Dude, there is an Equal and Opposite Dude." - Sir Isaac Newton
Card by ChippyYYZ
0I
It's A New Day
Action
Each player draws until they have 5 cards in hand.
Card by ChippyYYZ
1E
Extrapolate
Action
Draw a card for each non-token Thing you control. Gain a token of each type you already have.
Card by ChippyYYZ
Interpolate
Action
Play any number of Things whose titles are between distinct alphabetically adjacent pairs of your Things.
Card by Binarius
Alphabetize the Spice Rack
Action
Arrange your Things in alphabetical order. Rotate any that are not upright through the smallest angle that will cause them to be upright. Return this card to your hand.
Card by Binarius
Strange Tidings
Action
Reveal the top three cards of the draw pile, then shuffle the top ten cards of the draw pile. View the top three cards of the draw pile. If any of them is a Thing you previously revealed, you may put it into play.
Card by Binarius
5C
Clickbait Attack
Action
Each opponent must play the first card they draw on their next turn if able.
Card by ChippyYYZ
0Q
Quarantine
Thing
Once during your turn, you may put any number of other Things you control under Quarantine face-up, and put any number of cards from your hand under Quarantine face-down. When Quarantine leaves play, put all face-up cards under it into play and all face-down cards under it into your hand.
Thing: Destroy Quarantine.
Card by ChippyYYZ
9M
Mismantle
Action
Remove all but one sentence from target Thing.
It's been taken apart! ...well, mostly.
Card by ChippyYYZ
4N
Impersonate
Reaction
Play in response to another player's Action card. That player draws a card. You take the Action instead, and may choose new targets for it.
Card by Bucky
5N
Afterburner
Thing
When you take an Action, you may discard a card to take another Action immediately afterwards. You cannot do so recursively.
That's how you set fire on fire.
Card by Bucky
6N
Take Notes
Action
Each opponent discards a card at random. Put them on top of the deck in a random order, then draw a card.
Card by Bucky
Gaslight
Action
It's target opponent's turn, and they just played an Action to let each of their opponents draw a card.
Card by Binarius
The Deep Moans Round With Many Voices
Action
Shuffle any number of living Things from the discard pile and place them on top of the draw pile.
Card by Binarius
Slightly Magical Gloves
Thing
When you play an Action card, attach it to this instead of discarding it. If this has at least 4 attached Actions at the end of your turn, choose one at random: you may play it immediately and move all attached Actions to the discard pile.
Card by Binarius
Fountain of Infinite Misfortune
Thing - Fountain
At the beginning of each of your turns, create 1 Anti-Gold token with "If you control at least 1 Gold token, destroy this token and that token."
Fountain of Infinite Fortune
Thing - Fountain
At the beginning of each of your turns, create 1 Gold token.
Parallel Timeline Hop
Action - Counter
Counter target card. You may play this card anytime.
5W
Wishing Fountain
Thing
Action Spend a Money or Gold token to draw a card.
Card by ChippyYYZ
9M
Mining Rig
Thing
Action: Spend an Energy token or discard a card to gain a Money token.
Card by ChippyYYZ
0B
Bound To The Blockchain
Thing
This card and your tokens can't be targeted or destroyed by opponents.
Card by ChippyYYZ
Bland Aftertaste
Action - Counter
Counter target card without either a subtype or supertype. You may play this card anytime.
Painful Downfall
Action - Counter
Counter target living thing. You may play this card anytime.
Sudden Atrophy
Action - Counter
Counter target action. You may play this card anytime.
Flashback Revelation
Thing
When you play this, attach a Thing in the discard pile that you have previously controlled to it. This does not count as playing that Thing. This and attached Thing move to the discard pile at the end of your turn.
Card by Binarius
Pincer Movement
Reaction
Play in response when an opponent would destroy a Thing you control. Discard a card to prevent its destruction and destroy one of their Things instead.
Card by Binarius
Philosophical Debate
Action
Invite your opponents to discuss Adam Smith's assertion that "Civil government ... is, in reality, instituted for the defense of the rich against the poor" vis-à-vis Locke's labor theory of property while you gain control of target Thing.
Card by Binarius
Wedding Ring
Thing - Ring
When this enters play, if it was played from hand, target opponent creates a copy of this thing.
When an opponent with Wedding Ring draws a card, you draw a card. When an opponent with Wedding Ring plays an action, you may copy it.
Ring of Refraction
Thing - Ring
Whenever an opponent targets you, you may choose to copy the ability with the opponent as the target.
Gem-Embeded Ring
Thing - Ring
When this comes into play, gain a copy of Gem (#7470). If you don't control a Gem, this is destroyed.
7N
Mine!
Reaction
Play in response to another player drawing a card. Steal that card and play it if possible.
Yoink
Card by Bucky
8N
You Snooze You Lose
Reaction
Play in response to a player ending their turn without playing any cards. They discard their hand.
Card by Bucky
9N
Reflexes of a Master
Thing
Whenever you play a Reaction, gain a Fame token, then win the game if you have four Fame tokens.
You may play any Action as a Reaction to another Action at the cost of discarding two other cards.
Card by Bucky
3C
Cosmic Crystal
Thing - Gem
Whenever the discard pile is shuffled to form a new deck after the deck is emptied, put the top 4 cards of the deck face-down underneath this card.
Action: Discard your hand. Put this card and each card under it into your hand.
Card by ChippyYYZ
0C
Cosmic Rift
Reaction
Play in response to the discard pile being shuffled to form a new deck after the deck is emptied.
Destroy target Thing and draw a card.
Card by ChippyYYZ
0C
CosmicCoin
Thing
Whenever the discard pile is shuffled to form a new deck after the deck is emptied, gain 5 Money Tokens.
Card by ChippyYYZ
Unfortunate Fall
Action
Destroy target living thing you control. Exile target thing an opponent controls.
It was rather unfortunate when he fell down into the darkest depths of hell.
Portal to Nowhere
Thing - Portal
Whenever a thing is destroyed, you may instead place it face-down underneath this card and place 1 Item counter on this.

If there are 5 Item counters on this, destroy this.

If this is destroyed, exile all things underneath this.
Pocket Portal
Thing - Portal
When this enters play, exile target thing you control.
Once per turn, you may choose to exile target thing you control. If you do, return a thing exiled with this back into your control.
1O
Make Notes
Action
Put a copy of any card from the Infinite Dvorak Deck archive into your hand. You can't play it until after it's left your hand.
Card by Bucky
2O
Fake Notes
Thing
If an opponent's cards would interact with your hand in any way, they instead act as though this card were your entire hand. Fake Notes are destroyed if they'd be discarded.
Card by Bucky
3O
Break Notes
Action
Ban half the cards in target opponent's hand, rounded down, from the game, chosen randomly.
Card by Bucky
Forsake Notes
Action
Target player discards their hand and draws the same number of cards.
Card by Binarius
The Gingerbread Man
Thing
Play The Gingerbread Man into the next player's control. When a player's turn begins, the next player gains control of The Gingerbread Man. If a player controls The Gingerbread Man during their turn, they may destroy it and draw 3 cards.
Card by Binarius
Freeze Solid
Action
Rotate target Thing 90° counterclockwise. Its controller may choose to destroy it or return it to their hand. It may not be rotated and its abilities are considered blank until it enters the discard pile or thaws in a player's hand for a full turn.
Card by Binarius
8B
Bad Publicity Is Still Publicity
Thing
Whenever you or a Thing you control becomes the target of an effect, you may draw a card after that effect resolves.
Card by ChippyYYZ
9I
Interview
Action
Target opponent must reveal either their hand, or an Action and a Thing from their hand. Draw a card for each card revealed this way.
Card by ChippyYYZ
5N
Netherworld Leak
Thing
You may play the bottom card of the discard pile as though it were in your hand.
Whenever you play the bottom card of the discard pile this way, or whenever you end your turn having controlled Netherworld Leak since your last turn, the next player gains control of Netherworld Leak.
Card by ChippyYYZ
4O
Lake Notes
Action
Create three Thing cards named "Water" with no text. Play one and put the other two in your hand.
Card by Bucky
5O
Shake Notes
Action
Shuffle your hand into the discard pile. Then return the same number of cards from the top of the discard pile to your hand.
Card by Bucky
6O
Bake Notes
Action
Gain a Flame token that has the text "At the start of your turn, destroy this and draw two cards."
Card by Bucky
Rake Notes
Action
Target opponent discards half their hand, rounding down. You may put a card discarded this way into your hand.
Card by Binarius
Stalemate Rule
Thing
If the game would end with a non-winning player holding no cards in their hand, the game ends with no winner instead.
Card by Binarius
Exposed Weakness
Thing
Play this card into target player's control.
Discard a card whenever another of your non-token Things is destroyed.
Card by Binarius
0
Black Lotus
Thing - Artifact
Tap and Destroy Black Lotus: Gain 3 mana tokens of any color with "Destroy this token at the end of your turn."
There cannot be more than 1 Black Lotus in any deck.
Illegal in most Dvorak formats, including this one.
Black Hole
Thing - Sink
At the beginning of your turn, place 1 Time counter on Black Hole. Then, either exile things you control equal to the number of Time counters on Black Hole or destroy Black Hole.
Once each turn, exile target thing.
Delay the Inevitible
Action - Counter
Counter target card. Instead of discarding it, exile it. It's owner may play it for free at the beginning of their next turn.
You may play this anytime.
7O
Take Notes
Action
Look at the top three cards of the draw pile, put one of them in your hand, and write down and reveal the names of the other two.
Card by Bucky
8O
Take Notes
Reaction
Play in response to an opponent drawing cards. Look at those cards and put one of them in your hand.
Card by Bucky
9O
Take Nodes
Action
Create two Node tokens, then choose a number of Nodes in play equal to the number of Nodes you have and gain control of them.
Card by Bucky
Brother of the Angle
Thing
Action and Thing: Draw a card, discard a card, and gain a Fish token. Your Things are indestructible until your next turn.
I have laid aside business, and gone a-fishing.
Card by Binarius
Disrupted Supply Lines
Thing
Play this card into target opponent's control.
In order to play a Thing, you must first play an Action and return another Thing you control (besides this) to your hand.
Card by Binarius
Wordle
Thing
Action: Choose a five-letter word. If you have previously used this ability, it must share at least one letter in common with the last word you chose. Gain control of target Thing whose title contains that word.
Card by Binarius
Miniaturized Micro-cosm Machine
Action - Counter
Counter target card. Instead of discarding it, exile it. Instead of discarding Miniaturized Micro-cosm Machine, exile it.
You may play this anytime.
MMM
The Judge
Thing
Action: Exile target card. It's owner gains control of The Judge.
"..and I pronounce you guilty of all charges. Your punishment will be eternal banishment from this kingdom."
-The Judge, speaking to a bowl of noodles
Fame or Fortune
Action
Starting with you, each player votes for Fame or Fortune, with your vote being the tiebreaker.

If Fame gets more votes, for each opponent, they give you control of target thing they own.

If Fortune gets more votes, for each opponent, create 2 gold tokens.
9T
Take Goats
Action
Gain control of up to two target animal Things (living or non-living).
Card by ChippyYYZ
9M
Make Boats
Thing
Action: Gain a Wood token.
Action: Spend a Wood token to create a Blank Thing named Boat under your control.

As long as you control three or more boats, you may draw and play an extra card each turn.
Card by ChippyYYZ
0B
Blake Lotes
Thing
Once during your turn, you may destroy this card to draw three cards. Discard those cards at the end of your turn (if they're still in your hand)
Card by ChippyYYZ
Ferry
Thing - Boat
Alternate abilities, Sending first.
Action - Send: Specify an opponent and attach one or more of your other Things to Ferry. At the beginning of your next turn, the opponent gains control of them.
Action - Receive: Specify target Thing belonging to the same opponent. At the beginning of your next turn, gain control of it.
Card by Binarius
Lifeboat
Thing
If you would be eliminated with Lifeboat in your hand or in your control, destroy your Things and discard your hand instead, then draw two cards.
Card by Binarius
Hydrofoil
Thing - Boat
At the end of your turn, if you have played two or more cards during the turn, draw a card. Otherwise, return Hydrofoil to your hand. If you end your turn without playing any cards, discard a card first.
Card by Binarius
Ache Oats
Thing
Whenever a player draws a card, you may discard a card to prevent them from drawing.
Unlimited Funding
Thing
You may look at the top card of the deck at any time. You may play the top card of the deck at any time that it would be legal.
You have no maximum hand size, and can play any number of cards from your hand at any time that it would be legal.
Skeleton Dancers
Thing
Playing actions from your hand doesn't count as playing an action.
You may play actions from the discard pile.


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