Difference between revisions of "Infinite Dvorak deck"
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{{card|title=Spanish or Vanish|type=Thing|text='''Action:''' Make a player speak in spanish until there next turn. If they refuse to, nothing bad happens... ''for now''|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Spanish or Vanish|type=Thing|text='''Action:''' Make a player speak in spanish until there next turn. If they refuse to, nothing bad happens... ''for now''|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Decide Fate|type=Action|text=Eliminate Target Player, or give them 1 | {{card|title=Decide Fate|type=Action|text=Eliminate Target Player, or give them 1 time elimination immunity. Can self target.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Shady Landlord|type=Action|text=Look at target opponent's hand and take any number of cards from it, then give them an equal number of cards from your hand.|creator=Binarius}} | {{card|title=Shady Landlord|type=Action|text=Look at target opponent's hand and take any number of cards from it, then give them an equal number of cards from your hand.|creator=Binarius}} | ||
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{{card|title=Unlikely|type=Thing|text=If you own this, An Ink token, An Inhabitant from Adiart, and a Room, you win|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Just a Little ink, a little room, and a king will work.}} | {{card|title=Unlikely|type=Thing|text=If you own this, An Ink token, An Inhabitant from Adiart, and a Room, you win|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Just a Little ink, a little room, and a king will work.}} | ||
{{card|title=AWOL|type=Thing|text=This thing cannot target or be | {{card|title=AWOL|type=Thing|text=This thing cannot target or be targeted|creator=JakeTheWolfie|bgcolor=FFF|longtext=|flavortext=}} | ||
{{card|title=Ale|type=Thing|text='''Action:''' Drink. Destroy the Ale and gain 3 actions. You cannot perform actions for 2 turns.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Ale|type=Thing|text='''Action:''' Drink. Destroy the Ale and gain 3 actions. You cannot perform actions for 2 turns.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Beeting Heart|type=Thing|text='''Action:''' Listen. Flip a coin. On '''heads''', there is silence. The heart is ready to harvest. Draw until you draw a thing. Gain it, and discard the other cards. On '''tails''', the heart beets on. Your opponents are entranced, and take one less action next turn.|creator=JakeTheWolfie|bgcolor=006|longtext=True|flavortext=}} | {{card|title=Beeting Heart|type=Thing|text='''Action:''' Listen. Flip a coin. On '''heads''', there is silence. The heart is ready to harvest. Draw until you draw a thing. Gain it, and discard the other cards. On '''tails''', the heart beets on. Your opponents are entranced, and take one less action next turn.|creator=JakeTheWolfie|bgcolor=006|longtext=True|flavortext=}} | ||
{{card|title=Mysterious Fog Machine|type=Action|text=Place a fog token on every thing in play. They cannot target or be | {{card|title=Mysterious Fog Machine|type=Action|text=Place a fog token on every thing in play. They cannot target or be targeted while the tokens are on them.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Corrupted Land|type=Thing|text='''Action:''' Place a Corruption token on target thing. If that token is still on it after the beginning of your 3rd turn, destroy that thing.|creator=JakeTheWolfie|bgcolor=606|longtext=|flavortext=}} | {{card|title=Corrupted Land|type=Thing|text='''Action:''' Place a Corruption token on target thing. If that token is still on it after the beginning of your 3rd turn, destroy that thing.|creator=JakeTheWolfie|bgcolor=606|longtext=|flavortext=}} | ||
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{{card|title=Hermit Purple|type=Thing - Stand|bgcolor=007|creator=ChippyYYZ|text=Untargetable.<BR>'''Action: '''Look at the top 4 cards of the deck and optionally at target player's hand, but for each card in their hand, look at one fewer card from the deck. You may put one of the viewed cards from the top of the deck into the discard pile, and/or you may discard a card to rearrange those cards.<BR>'''Thing: '''Destroy a Thing you control. Draw a card if it's destroyed this way.|longtext=y|cornervalue=IX}} | {{card|title=Hermit Purple|type=Thing - Stand|bgcolor=007|creator=ChippyYYZ|text=Untargetable.<BR>'''Action: '''Look at the top 4 cards of the deck and optionally at target player's hand, but for each card in their hand, look at one fewer card from the deck. You may put one of the viewed cards from the top of the deck into the discard pile, and/or you may discard a card to rearrange those cards.<BR>'''Thing: '''Destroy a Thing you control. Draw a card if it's destroyed this way.|longtext=y|cornervalue=IX}} | ||
{{card|title=Giant Sign that says "Hit me"|type=Thing|text= | {{card|title=Giant Sign that says "Hit me"|type=Thing|text=No one may target anything you own except for this.|creator=JakeTheWolfie|bgcolor=006|cornervalue= T|flavortext=}} | ||
{{card|title=Power overwhelming|type=Thing|text=Play this atop of one of your things. | {{card|title=Power overwhelming|type=Thing|text=Play this atop of one of your things. No one may target anything you own except for this. If it has an action, it cannot be stopped.|creator=JakeTheWolfie|bgcolor=006|cornervalue= T|flavortext=}} | ||
{{card|title=Taunt|type=Action|text=Gain 3 taunt tokens, with the text "At any point during your turn, you may place this on one of your things. You cannot move this token. | {{card|title=Taunt|type=Action|text=Gain 3 taunt tokens, with the text "At any point during your turn, you may place this on one of your things. You cannot move this token. No one may target anything you own except for this."|creator=JakeTheWolfie|bgcolor=600|cornervalue= T|flavortext=}} | ||
{{card|title=Incoming Transmission|type=Action|text=Once during each of your turns, while this is in your hand, you may reveal it to an opponent to force them to show you a card in their hand that you have not previously seen as a result of this card, if possible. When you play this, target opponent reveals their hand to you.|creator=Binarius}} | {{card|title=Incoming Transmission|type=Action|text=Once during each of your turns, while this is in your hand, you may reveal it to an opponent to force them to show you a card in their hand that you have not previously seen as a result of this card, if possible. When you play this, target opponent reveals their hand to you.|creator=Binarius}} | ||
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{{card|title=Stolen Thunder|type=Action|text=Look at target opponent's hand. If they have any Actions, they choose one to give you.|creator=Binarius}} | {{card|title=Stolen Thunder|type=Action|text=Look at target opponent's hand. If they have any Actions, they choose one to give you.|creator=Binarius}} | ||
{{card|title=Plague Doctor|type=Thing|text='''Action:''' Destroy target thing, all while finding your "Medical" degree|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Plague Doctor|type=Thing|text='''Action:''' Destroy target thing, all while finding your "Medical" degree|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Medical ''what?''}} | ||
{{card|title=Your Knees. Hand them over.|type=Action|text=Destroy target thing.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Your Knees. Hand them over.|type=Action|text=Destroy target thing.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Alchehol|type=Action|text= | {{card|title=Alchehol|type=Action|text=Target a thing and flip a coin. On heads, destroy it. On tails, nothing happens.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Wave|type=Action|text=You may play a Thing. If you do, the next player in order may play a Thing, and so on in order through all of your opponents. If all players play a Thing in this way, your opponents may draw a card and you may draw three cards.|creator=Binarius}} | {{card|title=Wave|type=Action|text=You may play a Thing. If you do, the next player in order may play a Thing, and so on in order through all of your opponents. If all players play a Thing in this way, your opponents may draw a card and you may draw three cards.|creator=Binarius}} | ||
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{{card|title=Creativity of the Soul|type=Thing|text=Players may only play non-standard colored Action Cards, when playing Action cards. <br> '''Action:''' Destroy target thing, provided it is standard Dvorak blue. You must target one of your things, when applicable.|creator=JakeTheWolfie|bgcolor=060|longtext=|flavortext="Why stay in the mold, when you can reimagine?"}} | {{card|title=Creativity of the Soul|type=Thing|text=Players may only play non-standard colored Action Cards, when playing Action cards. <br> '''Action:''' Destroy target thing, provided it is standard Dvorak blue. You must target one of your things, when applicable.|creator=JakeTheWolfie|bgcolor=060|longtext=|flavortext="Why stay in the mold, when you can reimagine?"}} | ||
{{card|title=Aura of Taint|type=Thing|text=If a thing you control gets | {{card|title=Aura of Taint|type=Thing|text=If a thing you control gets controlled by another player, place a Taint token on it. <br> Things with Taint tokens on them reduce their owner's handsize by 1 per each token.|creator=JakeTheWolfie|bgcolor=606|longtext=|flavortext="What, you think you're gonna pull a fast one? Bite me."}} | ||
{{card|title=Aura of Blood|type=Thing|text=If a thing you control gets destroyed, the player who destroyed it gains a blood token. <br> Players with blood tokens, at the start of their next turn, destroy all of them and an equivalent amount of things/|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Aura of Blood|type=Thing|text=If a thing you control gets destroyed, the player who destroyed it gains a blood token. <br> Players with blood tokens, at the start of their next turn, destroy all of them and an equivalent amount of things/|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="All Hail Mithras"}} | ||
{{card|title=Conform.|type=Action|text=Return each non-blue Thing to its controller's hand. At the end of your turn, all opponents must discard until they hold no more cards than you. If you do not play a Thing this turn, no opponent may play a Thing during their next turn.|creator=Binarius}} | {{card|title=Conform.|type=Action|text=Return each non-blue Thing to its controller's hand. At the end of your turn, all opponents must discard until they hold no more cards than you. If you do not play a Thing this turn, no opponent may play a Thing during their next turn.|creator=Binarius}} | ||
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{{card|title=Pythagorean Cup|type=Thing|text=Play this card into any player's control. If you draw more than two cards during a turn, discard your hand.|creator=Binarius}} | {{card|title=Pythagorean Cup|type=Thing|text=Play this card into any player's control. If you draw more than two cards during a turn, discard your hand.|creator=Binarius}} | ||
{{card|title=Diamond Ring|type=Thing|text=When this enters play, discard a gem | {{card|title=Diamond Ring|type=Thing|text=When this enters play, discard a gem from your hand. Otherwise, destroy this and gain a blank thing tilted gem into your hand. '''Action:''' Prevent target thing from performing their action their next turn.|creator=JakeTheWolfie|bgcolor=66F|longtext=|flavortext=}} | ||
{{card|title=Quantum Laboratory|type=Thing|text=At the beginning of your turn, discard a card or destroy a thing to gain a blank thing titled gem into your hand.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Quantum Laboratory|type=Thing|text=At the beginning of your turn, discard a card or destroy a thing to gain a blank thing titled gem into your hand.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Keyboard|type=Thing|text='''Action:''' Delete 1 letter on a card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Keyboard|type=Thing|text='''Action:''' Delete 1 letter on a card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Joy|type=Thing|text=If this has 3 pill tokens on it, destroy this. '''Action:''' Consume. Place a pill token on this thing. You may choose what can target you until your next turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Joy|type=Thing|text=If this has 3 pill tokens on it, destroy this. '''Action:''' Consume. Place a pill token on this thing. You may choose what can target you until your next turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext="It's a joy, it's a joy, it's a joy, to be among we happy few.." - The Stupendium}} | ||
{{card|title=Skill Shrine|type=Thing|text=You may play an extra card each turn. Destroy Skill Shrine at the end of your second turn after playing it or when you gain control of another Shrine; it is otherwise indestructible.|flavortext=You feel more skillful.|creator=Binarius}} | {{card|title=Skill Shrine|type=Thing|text=You may play an extra card each turn. Destroy Skill Shrine at the end of your second turn after playing it or when you gain control of another Shrine; it is otherwise indestructible.|flavortext=You feel more skillful.|creator=Binarius}} | ||
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{{card|title=Tungsten Ping-Pong Paddle|type=Thing|cornervalue=2|text=You may reveal this card from your hand at any time. Once revealed or played, this card counts as 2 cards for any rules or effects that count the number of cards in your hand or in play. '''Thing and Action:''' Give one of your tokens to an opponent.|creator=Binarius}} | {{card|title=Tungsten Ping-Pong Paddle|type=Thing|cornervalue=2|text=You may reveal this card from your hand at any time. Once revealed or played, this card counts as 2 cards for any rules or effects that count the number of cards in your hand or in play. '''Thing and Action:''' Give one of your tokens to an opponent.|creator=Binarius}} | ||
{{card|title=Well of Infinite Mana|type=Thing|cornervalue=WUBRGS|text=Whenever you use mana tokens or variants, you use 1 less token. If the card shares a corner letter with this card, it uses no tokens.|creator=JakeTheWolfie|bgcolor=FFF|longtext=|flavortext=}} | {{card|title=Well of Infinite Mana|type=Thing|cornervalue=WUBRGS|text=Whenever you use mana tokens or variants of mana tokens, you use 1 less token. If the card shares a corner letter with this card, it uses no tokens.|creator=JakeTheWolfie|bgcolor=FFF|longtext=|flavortext=}} | ||
{{card|title=Crystal Ball|type=Thing|text=When this enters play, discard a gem in your hand. Otherwise, destroy this and gain a blank thing tilted gem into your hand. You are '''clairvoyant''', meaning that you may look at all cards that people draw.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Crystal Ball|type=Thing|text=When this enters play, discard a gem in your hand. Otherwise, destroy this and gain a blank thing tilted gem into your hand. You are '''clairvoyant''', meaning that you may look at all cards that people draw.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
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{{card|title=Imprison in Crystal|creator=ChippyYYZ|type=Action|text=Create a blank Thing card named Gem and put it into play on top of target Thing. Treat it and that Thing as a single Thing with the properties of only the top card.}} | {{card|title=Imprison in Crystal|creator=ChippyYYZ|type=Action|text=Create a blank Thing card named Gem and put it into play on top of target Thing. Treat it and that Thing as a single Thing with the properties of only the top card.}} | ||
{{card|title=WIFOM|type=Action|text=Create 2 things, one labeled POISON and one labeled CLEAN, without anyone except yourself knowing their positions. Place both facedown, one under your control, and one under target player's control. That player must decide on one card. If they choose POISON, they are eliminated. If they choose CLEAN, you are eliminated. Remove both cards from the game.|creator=JakeTheWolfie|bgcolor=060|longtext=True|flavortext=}} | |||
{{card|title=Intentionally Annoying Kid|type=Thing|text=No one may target anything you own except for this.|creator=JakeTheWolfie|bgcolor=006|cornervalue=T|flavortext="You're a dummy, buttmunch!" -IAK}} | |||
{{card|title=Satin|type=Thing|text=No one may target anything you own except for this.|creator=JakeTheWolfie|bgcolor=006|cornervalue= T|flavortext=What did you expect when you played "Satin"? Did you expect people to '''''not''''' cuddle with it?}} | |||
<!-- {{card|title=|type=Thing|text=|creator=|bgcolor=006|longtext=|flavortext=}} --> | <!-- {{card|title=|type=Thing|text=|creator=|bgcolor=006|longtext=|flavortext=}} --> |
Revision as of 04:10, 15 November 2019
The Infinite Dvorak Deck | |
---|---|
Designer | Everyone |
Date | March 2007 and onwards |
Players | 2+ |
Although this is an unfinished deck, it is still playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
The only rules to adding cards are:-
- Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
- Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
- Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
- (A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
- No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
- Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.
Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).
Special Rules
The only rules that this deck uses in addition to the basic Dvorak rules are:-
- Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".
- If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.
Selected Sets
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:
Superpower set, Token set, Flavor set, Pokédex, Adiart Inhabitants.
Expansions
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:
Dvanguard set, Dvanguard booster pack, Shroud booster pack, Illusion booster pack, Up Your Sleeve booster pack, Swords booster pack, Vintage booster pack, ChippyYYZ booster pack, Ponies booster pack, Heavy Actions booster pack, Gems booster pack
Card List
- The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300, 3301-3400, 3401-3500, 3501-3600, 3601-3700, 3701-3800, 3801-3900, 3901-4000, 4001-4100, 4101-4200, 4201-4300, 4301-4400, 4401-4500, 4501-4600, 4601-4700, 4701-4800, 4801-4900, 4901-5000, 5001-5100, 5101-5200, 5201-5300, 5301-5400, 5401-5500, 5501-5600, 5601-5700, 5701-5800, 5801-5900, 5901-6000, 6001-6100, 6101-6200, 6201-6300, 6301-6400, 6401-6500, 6501-6600, 6601-6700, 6701-6800, 6801-6900, 6901-7000, 7001-7100, 7101-7200, 7201-7300.
Action: Rotate Rod of Reeling 90° clockwise.
"Untargetable.
During your turn, you may look at the top card of the deck. Once during your turn you may play the top card of the deck or discard pile. It doesn't count as one of your plays for the turn."
Instead of playing a Thing this turn, you may return this card to your hand.
Action: Replace this ability with "Whenever a tangible, non-living, non-token Thing enters play, draw a card."
Action: Replace this ability with "Whenever an intangible, non-living, non-token Thing enters play, draw a card."
How do I reverse-engineer a title that fits the effect? What steals a Thing that does something, but only if you don't already have one? How do you convey that? Eh, never mind.
Whenever a Vassal Token would be destroyed, you may discard a card instead. If you do, Vassal Tokens can't be destroyed this turn.
Action: Discard four cards. If you do, target player gains a Vassal Token.
lol
Just a Little ink, a little room, and a king will work.
Action: Destroy target Thing. Return it to play under the same player's control.
Action and Thing: Put the topmost tangible Thing in the discard pile into play under any player's control.
During extra turns, Actions and Things can't cause you to draw cards.
Action and Thing: Negate an Action being played.
When an opponent plays an Action, as a Reaction you may discard two cards to play an Action. If your opponent's Action is an Action Ability of a Thing, it is negated if that Thing leaves play.
Action and Thing: Remove from the game target Thing with at most one sentence of ruletext.
"Action:" and similar phrases don't count as a sentence or a part of a sentence for The Hand's effects.
Action: Look at the top 4 cards of the deck and optionally at target player's hand, but for each card in their hand, look at one fewer card from the deck. You may put one of the viewed cards from the top of the deck into the discard pile, and/or you may discard a card to rearrange those cards.
Thing: Destroy a Thing you control. Draw a card if it's destroyed this way.
Medical what?
At the end of each turn, destroy each Thing with as many Damage Tokens on it as words in its title.
At the end of each turn, destroy each Thing with as many Damage Tokens on it as words in its title.
Action: Destroy target Thing that's a color other than blue. You must target a Thing you control if able.
"This isn't some kind of Art Jam, this ain't no Cubist Reinterpretation, this is Dvorak! So do it right!"
Action: Destroy target thing, provided it is standard Dvorak blue. You must target one of your things, when applicable.
"Why stay in the mold, when you can reimagine?"
Things with Taint tokens on them reduce their owner's handsize by 1 per each token.
"What, you think you're gonna pull a fast one? Bite me."
Players with blood tokens, at the start of their next turn, destroy all of them and an equivalent amount of things/
"All Hail Mithras"
Action: Create a blank Thing card named Gem and put it in your hand.
Instead of playing a Thing this turn, you may draw a card and put a card from your hand on top of the draw pile.
1-2: The previous player in turn order gains control of this card.
3-4: The next player in turn order gains control of this card.
5-6: Destroy one of your other Things at random.
When Fierce Storm completes a clockwise rotation, put it in the discard pile and destroy target Thing.
When Ritual of Renewal completes a clockwise rotation, you may play a card from the discard pile.
Draw a card.
A marvelous gem...
"It's a joy, it's a joy, it's a joy, to be among we happy few.." - The Stupendium
You feel more skillful.
Your skin hardens.
Your experience teaches you well.
At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either draw a card or treat "OR" as "AND" while playing Blue Spell.
At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either play an extra Thing this turn or treat "OR" as "AND" while playing Green Spell.
At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either remove target intangible Thing from the game or treat "OR" as "AND" while playing White Spell.
You feel ready for battle.
A circle of death...
At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either to either draw 2 cards or treat "OR" as "AND" while playing Blue Spell.
At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either play 2 extra Things this turn or treat "OR" as "AND" while playing Green Spell.
At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either remove 2 target intangible Things from the game or treat "OR" as "AND" while playing White Spell.
At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either put the top card of the discard pile into play under your control if it's a living Thing or treat "OR" as "AND" while playing Black Spell.
At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either treat "OR" as "AND" while playing Red Spell, or discard the top card of the deck, and you may play that card this turn (It counts as one of your plays).
When this enters play or at the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to create a copy of Blue Spell (#7023), Green Spell (#7024), White Spell (#7025), Black Spell (#7050), or Red Spell (#7051), chosen at random, and put it into your hand.
At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either put the top 2 cards of the discard pile into play under your control if it's a living Thing or treat "OR" as "AND" while playing Black Spell.
At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Mana Tokens to either treat "OR" as "AND" while playing Red Spell, or discard the top 2 cards of the deck, and you may play those cards this turn (It counts as only one of your plays).
When this enters play or at the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to create a copy of Blue Wizard (#7420), Green Wizard (#7421), White Wizard (#7422), Black Wizard (#7429), or Red Wizard (#7430), chosen at random, and put it into your hand.
At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either put the most recently discarded tangible Thing into your hand or treat "OR" as "AND" while playing Cerulean Spell.
At the start of your turn, gain a Mana Token. During your turn, you may spend 2 Mana Tokens to either force every opponent to discard a card or treat "OR" as "AND" while playing Scarlet Spell.
At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either put the 2 most recently discarded tangible Things into your hand or treat "OR" as "AND" while playing Cerulean Spell.
At the start of your turn, gain a Meta Mana Token. During your turn, you may spend 2 Meta Mana Tokens to either force every opponent to discard 2 cards or treat "OR" as "AND" while playing Scarlet Spell.
The weight of the world seems lighter.
A circle of flame...
Once during your turn, you may reveal this from your hand to gain a Blank Token.
Always collecting shiny things for her nest.
They choose all but that many of their non-token Things to be destroyed,
OR they discard that many cards.
"You're a dummy, buttmunch!" -IAK
What did you expect when you played "Satin"? Did you expect people to not cuddle with it?