Difference between revisions of "Infinite Dvorak deck"
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(→Card List: Added 3 New neutrals, and mass edited the Type of the inhabitants of Adiart (Black Rose, Cultists, Blue Dragon, Neutral)) |
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{{card|title=What Goes Up|type=Action|text=Move target Thing Up Your Sleeve until the end of your next turn, then return it to play in its original location.|creator=Binarius}} | {{card|title=What Goes Up|type=Action|text=Move target Thing Up Your Sleeve until the end of your next turn, then return it to play in its original location.|creator=Binarius}} | ||
{{card|title=Weedle|type=Thing - Pokémon|text='''Action:''' ''Poison Sting'' - Give an opponent a Poison token. Before their turn, players with Poison | {{card|title=Weedle|type=Thing - Pokémon|text='''Action:''' ''Poison Sting'' - Give an opponent a Poison token. Before their turn, players with Poison tokeGain a copy of it and destroy this card.ns flip a coin. If tails, you discard a card from their hand.|creator=The T|bgcolor=AB2|longtext=y|flavortext=Often found in forests and grasslands. It has a sharp, toxic barb of around two inches on top of its head.|cornervalue=#013}} | ||
{{card|title=Kakuna|type=Thing - Pokémon|text=You may play this card onto Weedle to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Harden'' - Until your next turn, none of your Things can be destroyed. If this Pokémon is evolved, this effect lasts an additional of your turns.|creator=The T|bgcolor=AB2|longtext=y|flavortext=Almost incapable of moving, this Pokémon can only harden its shell to protect itself when it is in danger.|cornervalue=#014}} | {{card|title=Kakuna|type=Thing - Pokémon|text=You may play this card onto Weedle to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Harden'' - Until your next turn, none of your Things can be destroyed. If this Pokémon is evolved, this effect lasts an additional of your turns.|creator=The T|bgcolor=AB2|longtext=y|flavortext=Almost incapable of moving, this Pokémon can only harden its shell to protect itself when it is in danger.|cornervalue=#014}} | ||
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{{card|title=Beedrill|type=Thing - Pokémon|text=You may play this card onto Kakuna to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Pin Missile'' - Choose 5 of an opponent's Things. Flip a coin for each. For each Heads, destroy that thing. If this Pokémon is evolved and you flip less than 3 heads, destroy 1 more of those things.|creator=The T|bgcolor=AB2|longtext=y|flavortext= It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.|cornervalue=#015}} | {{card|title=Beedrill|type=Thing - Pokémon|text=You may play this card onto Kakuna to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Pin Missile'' - Choose 5 of an opponent's Things. Flip a coin for each. For each Heads, destroy that thing. If this Pokémon is evolved and you flip less than 3 heads, destroy 1 more of those things.|creator=The T|bgcolor=AB2|longtext=y|flavortext= It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.|cornervalue=#015}} | ||
{{card|title=Ritualist|type=Thing-Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, | {{card|title=Ritualist|type=Thing - Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, While you control this, The Cult Leader's ability takes 1 less turn to use.|creator=JakeTheWolfie|bgcolor=600|flavortext=Praise Mithras}} | ||
{{card|title=Acolyte|type=Thing-Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain it and destroy this | {{card|title=Acolyte|type=Thing - Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains '''Action:''' Destroy a card|creator=JakeTheWolfie|bgcolor=600|flavortext=Praise Mithras}} | ||
{{card|title=Invoker|type=Thing-Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain it and destroy this | {{card|title=Invoker|type=Thing - Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains '''Action:''' Perform an action on another Thing's card.|creator=JakeTheWolfie|bgcolor=600|flavortext=Praise Mithras}} | ||
{{card|title=Crepuscular Cloakroom|type=Action|bgcolor=505|text=Send one of each player's Things to the Twilight Realm. In its place, each player gains a Receipt token with "When this is destroyed, its destroyer summons [Thing's name] from the Twilight Realm under their control. '''Action:''' Destroy this."|creator=Binarius}} | {{card|title=Crepuscular Cloakroom|type=Action|bgcolor=505|text=Send one of each player's Things to the Twilight Realm. In its place, each player gains a Receipt token with "When this is destroyed, its destroyer summons [Thing's name] from the Twilight Realm under their control. '''Action:''' Destroy this."|creator=Binarius}} | ||
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{{card|title=Smudge|type=Thing|text=Play this onto a Thing in play. The last sentence of attached Thing's ruletext is considered illegible.|creator=Binarius}} | {{card|title=Smudge|type=Thing|text=Play this onto a Thing in play. The last sentence of attached Thing's ruletext is considered illegible.|creator=Binarius}} | ||
{{card|title=Apostle|type=Thing-Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain it and destroy this | {{card|title=Apostle|type=Thing - Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains '''Action:''' Destoy a Cultist card, and Gain another Cultist card.|creator=JakeTheWolfie|bgcolor=600|longtext=true|flavortext=Praise Mithras}} | ||
{{card|title=Seeker|type=Thing-Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain it and destroy this | {{card|title=Seeker|type=Thing - Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains <br> '''Action:''' Look at 3 hidden cards.|creator=JakeTheWolfie|bgcolor=600|flavortext=Praise Mithras}} | ||
{{card|title=Cultist|type=Thing-Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain it and destroy this | {{card|title=Cultist|type=Thing - Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing.|creator=JakeTheWolfie|bgcolor=600|flavortext=Praise Mithras}} | ||
{{card|title=Haunted Phone Booth|type=Thing|bgcolor=000|text='''Action:''' View a random card in target opponent's hand. If it is an Action, do what it says. If it is a Thing with an Action ability, you may play it into your control and activate its ability; it returns to your opponent's hand at the end of your turn.|creator=Binarius}} | {{card|title=Haunted Phone Booth|type=Thing|bgcolor=000|text='''Action:''' View a random card in target opponent's hand. If it is an Action, do what it says. If it is a Thing with an Action ability, you may play it into your control and activate its ability; it returns to your opponent's hand at the end of your turn.|creator=Binarius}} | ||
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{{card|title=Cull|type=Action|text=Destroy any number of your living Things and draw a card for each.|creator=Binarius}} | {{card|title=Cull|type=Action|text=Destroy any number of your living Things and draw a card for each.|creator=Binarius}} | ||
{{card|title=Mithras|type=Thing-Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain it. While you control this, The Cult Leader no longer has a cooldown.|creator=JakeTheWolfie|bgcolor=600|flavortext=It's so.. Hideously Beautiful..}} | {{card|title=Mithras|type=Thing - Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it. While you control this, The Cult Leader no longer has a cooldown.|creator=JakeTheWolfie|bgcolor=600|flavortext=It's so.. Hideously Beautiful..}} | ||
{{card|title=Preacher|type=Thing-Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain it and destroy this | {{card|title=Preacher|type=Thing - Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains '''Action:''' Destroy 2 living intelligent things, and gain 2 Cultists from the IDD.|creator=JakeTheWolfie|bgcolor=600|longtext=true|flavortext=Praise Mithras}} | ||
{{card|title=Priest|type=Thing-Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain it and destroy this | {{card|title=Priest|type=Thing - Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. While you control this, The Cult Leader gains '''Action:''' Destroy 2 of your things that have red blood, or 1 Cultist thing to gain 1 Mithras Token. If you have 5 of these, turn the Cult Leader into Mithras from the IDD. |creator=JakeTheWolfie|bgcolor=600|longtext=true|flavortext=Praise Mithras}} | ||
{{card|title=Patchy Fog|type=Thing|text=When you play this card, give a Fog token to half of your opponents, rounding up. A player with a Fog token may play at most one card during their turn. At the end of their turn, they may transfer their Fog token to a player who doesn't have one.|creator=Binarius|bgcolor=CCC}} | {{card|title=Patchy Fog|type=Thing|text=When you play this card, give a Fog token to half of your opponents, rounding up. A player with a Fog token may play at most one card during their turn. At the end of their turn, they may transfer their Fog token to a player who doesn't have one.|creator=Binarius|bgcolor=CCC}} | ||
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{{card|title="Can't we just go around?"|type=Action|text=Draw 3 cards.|creator=Binarius|flavortext=From the Shaft of Light deck}} | {{card|title="Can't we just go around?"|type=Action|text=Draw 3 cards.|creator=Binarius|flavortext=From the Shaft of Light deck}} | ||
{{card|title=Corax|type=Thing-Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain it and destroy an opponent's thing. '''Action:''' Create and place a Darkness token on an opponent's thing. After 3 turns, destroy Target thing and the token.|creator=JakeTheWolfie|bgcolor=300|flavortext=Praise Corax}} | {{card|title=Corax|type=Thing - Cultist|text=If you do not control the Cult Leader From the Infinite Dvorak Deck, Gain a copy of it and destroy an opponent's thing. '''Action:''' Create and place a Darkness token on an opponent's thing. After 3 turns, destroy Target thing and the token.|creator=JakeTheWolfie|bgcolor=300|flavortext=Praise Corax}} | ||
{{card|title=Holy Book|type=Thing|text=You are immune to the effects of anything unholy.|creator=JakeTheWolfie|bgcolor=006|flavortext=Back! Back I say!}} | {{card|title=Holy Book|type=Thing|text=You are immune to the effects of anything unholy.|creator=JakeTheWolfie|bgcolor=006|flavortext=Back! Back I say!}} | ||
{{card|title=Mastermind|type=Thing-Black Rose|text=You cannot play this if you control the Cult Leader. There can be at most 3 Black Rose people in your control. '''Action:''' Destroy Target Thing, and create the Black Rose Member from the Infinite Dvorak Deck. 2 turn cooldown.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | {{card|title=Mastermind|type=Thing - Black Rose|text=You cannot play this if you control the Cult Leader. There can be at most 3 Black Rose people in your control. '''Action:''' Destroy Target Thing, and create the Black Rose Member from the Infinite Dvorak Deck. 2 turn cooldown.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Tax the Rich|type=Action|text=If one player controls more non-token Things than any other, they must discard two cards.|creator=Binarius}} | {{card|title=Tax the Rich|type=Action|text=If one player controls more non-token Things than any other, they must discard two cards.|creator=Binarius}} | ||
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{{card|title="I'm in the system."|type=Thing|text=When you would draw a card, you may choose any card in the draw pile (without looking at it first).|creator=Binarius}} | {{card|title="I'm in the system."|type=Thing|text=When you would draw a card, you may choose any card in the draw pile (without looking at it first).|creator=Binarius}} | ||
{{card|title=Assassin|type=Thing-Black Rose|text=If you do not control the Mastermind from the Infinite Dvorak Deck when you play this, destroy this | {{card|title=Assassin|type=Thing - Black Rose|text=If you do not control the Mastermind from the Infinite Dvorak Deck when you play this, Gain a copy of it and destroy this Thing. There can be at most 3 Black Rose Members in your control. '''Action:''' Destroy Target Thing.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Black Rose Member|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Black Rose Member|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Servant|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Servant|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. '''ReAction:''' When a player makes an action, you may prevent them from doing this, unless you can't take any actions. If you do this, skip an action on your next turn.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Everyone Who Drives Faster Than Me Is A Maniac|type=Thing|text=Whenever an opponent plays more cards than you did during your most recent turn, they must discard a card.|creator=Binarius|longtitle=Slow down!}} | {{card|title=Everyone Who Drives Faster Than Me Is A Maniac|type=Thing|text=Whenever an opponent plays more cards than you did during your most recent turn, they must discard a card.|creator=Binarius|longtitle=Slow down!}} | ||
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{{card|title=Let It All Out|type=Action|text=Play as many cards as you want and skip your next turn.|creator=Binarius}} | {{card|title=Let It All Out|type=Action|text=Play as many cards as you want and skip your next turn.|creator=Binarius}} | ||
{{card|title=Alcoholic|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Alcoholic|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. '''Action:''' Perform an opponent's action from a thing they control. They cannot perform that action on their next turn.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Timesnatcher|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Timesnatcher|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. '''Action:''' Destroy an opponent's thing if the Assassin failed to destroy it, bypassing any forms of protection.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Marshal|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Marshal|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. '''Action:''' Look at another opponent's card. If it not a thing, this action fails. Otherwise, you may read the text on the card to yourself.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=''A Student of Circumstance''|type=Thing - Novel|bgcolor=036|text=When you have begun two turns in control of this book, you gain the following:<BR>When you would draw a card, you may draw two cards and discard one of them.|creator=Binarius}} | {{card|title=''A Student of Circumstance''|type=Thing - Novel|bgcolor=036|text=When you have begun two turns in control of this book, you gain the following:<BR>When you would draw a card, you may draw two cards and discard one of them.|creator=Binarius}} | ||
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{{card|title=''The Ancient Wisdom of the Redwoods''|type=Thing - Novel|bgcolor=563|text=When you have begun two turns in control of this book, you gain the following:<BR>'''Action:''' View the 11th through 20th cards from the top of the draw pile and replace them in order.|creator=Binarius}} | {{card|title=''The Ancient Wisdom of the Redwoods''|type=Thing - Novel|bgcolor=563|text=When you have begun two turns in control of this book, you gain the following:<BR>'''Action:''' View the 11th through 20th cards from the top of the draw pile and replace them in order.|creator=Binarius}} | ||
{{card|title=Herbalist|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Herbalist|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. '''ReAction:''' When a Thing gets destroyed, you may remove it from the game, and discard one of your own cards instead.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Aristocrat|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Aristocrat|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. '''Action:''' Perform another Thing's action that you control twice.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Sage|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Sage|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. '''ReAction:''' If anyone targets one of your things, you may redirect it to another thing you control.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=''Affairs of Import''|type=Thing - Novel|bgcolor=501|text=When you have begun two turns in control of this book, you gain the following:<BR>'''Action:''' Discard a card to view an opponent's hand.|creator=Binarius}} | {{card|title=''Affairs of Import''|type=Thing - Novel|bgcolor=501|text=When you have begun two turns in control of this book, you gain the following:<BR>'''Action:''' Discard a card to view an opponent's hand.|creator=Binarius}} | ||
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{{card|title=''The Maiden and Her Lyre''|type=Thing - Novel|bgcolor=574|text=When you have begun two turns in control of this book, you gain the following:<BR>Draw an additional card at the beginning of your turns. Your hand size limit is increased by 1.|creator=Binarius}} | {{card|title=''The Maiden and Her Lyre''|type=Thing - Novel|bgcolor=574|text=When you have begun two turns in control of this book, you gain the following:<BR>Draw an additional card at the beginning of your turns. Your hand size limit is increased by 1.|creator=Binarius}} | ||
{{card|title=Nightwatch|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Nightwatch|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Whenever someone draws any amount of cards, you may look at 1 of them.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Enforcer|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this card and create the Assassin. '''ReAction:''' If you use the Assassin's ability, you may choose it to become unstoppable. You can only use this twice.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | {{card|title=Enforcer|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this card and create the Assassin. '''ReAction:''' If you use the Assassin's ability, you may choose it to become unstoppable. You can only use this twice.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Poacher|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Poacher|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. '''Action:''' Create or Move a Poacher Token onto an opponents thing. While it's there, target thing cannot be used. You can only control 2 of these tokens at a time.|creator=JakeTheWolfie|bgcolor=505|longtext=true|flavortext=We are the Reformation}} | ||
{{card|title=''Rainwater and Firewood''|type=Thing - Novel|bgcolor=610|text=When you have begun two turns in control of this book, you gain the following:<BR>At the beginning of your turn, you may destroy one of your Things to put the top card of the discard pile into your hand.|creator=Binarius}} | {{card|title=''Rainwater and Firewood''|type=Thing - Novel|bgcolor=610|text=When you have begun two turns in control of this book, you gain the following:<BR>At the beginning of your turn, you may destroy one of your Things to put the top card of the discard pile into your hand.|creator=Binarius}} | ||
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{{card|title=''The Itinerant Scholar''|type=Thing - Novel|bgcolor=880|text=When you have begun two turns in control of this book, you gain the following:<BR>At the end of your turn, you may draw a card and then give an opponent a card from your hand.|creator=Binarius}} | {{card|title=''The Itinerant Scholar''|type=Thing - Novel|bgcolor=880|text=When you have begun two turns in control of this book, you gain the following:<BR>At the end of your turn, you may draw a card and then give an opponent a card from your hand.|creator=Binarius}} | ||
{{card|title=Handmaiden|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Handmaiden|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. '''Action:''' Choose 2 cards in an opponents hand, and look at what their types are. If they match, you look at the rest of the card.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Duchess|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Duchess|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. '''Action:''' Choose a card in an opponent's hand and look at it's type.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=Illusionist|type=Thing-Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, destroy this | {{card|title=Illusionist|type=Thing - Black Rose|text=If you do not control the Assassin from the Infinite Dvorak Deck, Gain a copy of it and destroy this Thing. Your hand size is now infinite, but will always be counted as if you had 1 card.|creator=JakeTheWolfie|bgcolor=505|flavortext=We are the Reformation}} | ||
{{card|title=''In Contemplation of Qualia''|type=Thing - Novel|bgcolor=452|text=When you have begun two turns in control of this book, you gain the following:<BR>Once per turn, you may view the top card of the draw pile. If it is an Action, you may discard an Action to draw it.|creator=Binarius}} | {{card|title=''In Contemplation of Qualia''|type=Thing - Novel|bgcolor=452|text=When you have begun two turns in control of this book, you gain the following:<BR>Once per turn, you may view the top card of the draw pile. If it is an Action, you may discard an Action to draw it.|creator=Binarius}} | ||
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{{card|title=Pidgeot|type=Thing - Pokémon|text=You may play this card onto Pidgeotto to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Whirlwind'' - Choose an opponent's Thing. Shuffle it into the deck. If this Pokémon is evolved, choose 2 of that opponent's Things instead.|creator=The T|bgcolor=A9F|longtext=y|flavortext=It spreads its gorgeous wings widely to intimidate enemies. It races through the skies at Mach-2 speed.|cornervalue=#018}} | {{card|title=Pidgeot|type=Thing - Pokémon|text=You may play this card onto Pidgeotto to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Whirlwind'' - Choose an opponent's Thing. Shuffle it into the deck. If this Pokémon is evolved, choose 2 of that opponent's Things instead.|creator=The T|bgcolor=A9F|longtext=y|flavortext=It spreads its gorgeous wings widely to intimidate enemies. It races through the skies at Mach-2 speed.|cornervalue=#018}} | ||
{{card|title=Chronomancer|type=Thing-Blue Dragon|text='''Reaction:''' When one of your things would get destroyed, put a Token of Delay on it. Whichever thing has that token will be destroyed at the end of your turn. You can only have one out at a time. <br> '''Action:''' Move the Token of Delay made by this card onto another thing you control.|creator=JakeTheWolfie|bgcolor=057|longtext=True|flavortext=For Adiart}} | {{card|title=Chronomancer|type=Thing - Blue Dragon|text='''Reaction:''' When one of your things would get destroyed, put a Token of Delay on it. Whichever thing has that token will be destroyed at the end of your turn. You can only have one out at a time. <br> '''Action:''' Move the Token of Delay made by this card onto another thing you control.|creator=JakeTheWolfie|bgcolor=057|longtext=True|flavortext=For Adiart}} | ||
{{card|title=Physician|type=Thing-Blue Dragon|text='''Action:''' Put a Token of Healing on one of your things. Destroy the Token instead of the thing if it gets destroyed.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Physician|type=Thing - Blue Dragon|text='''Action:''' Put a Token of Healing on one of your things. Destroy the Token instead of the thing if it gets destroyed.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Knight|type=Thing-Blue Dragon|text=Put a token of armor on this card. '''Action:''' Put this on one of your things, defending it. If the thing gets destroyed, destroy this card, or destroy the armor token, if there is one.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Knight|type=Thing - Blue Dragon|text=Put a token of armor on this card. '''Action:''' Put this on one of your things, defending it. If the thing gets destroyed, destroy this card, or destroy the armor token, if there is one.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Rattata|type=Thing - Pokémon|text=''Quick Attack'' - If you are targeted by an opponent's action, you may ignore that effect. If you do, you cannot play an Action on your next turn. You cannot use this unless you would be able to use an Action on your next turn.|creator=The T|bgcolor=AA7|longtext=y|flavortext=Its incisors grow continuously throughout its life. If its incisors get too long, this Pokémon becomes unable to eat, and it starves to death.|cornervalue=#019}} | {{card|title=Rattata|type=Thing - Pokémon|text=''Quick Attack'' - If you are targeted by an opponent's action, you may ignore that effect. If you do, you cannot play an Action on your next turn. You cannot use this unless you would be able to use an Action on your next turn.|creator=The T|bgcolor=AA7|longtext=y|flavortext=Its incisors grow continuously throughout its life. If its incisors get too long, this Pokémon becomes unable to eat, and it starves to death.|cornervalue=#019}} | ||
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{{card|title=Pichu|type=Thing - Pokémon|text='''Action:''' ''Charm'' - Choose an opponent. While this Pokémon is in play, their hand size is reduced by 1. This can only affect each opponent once.|creator=The T|bgcolor=FC2|longtext=y|flavortext=Despite this Pokémon's cute appearance, those who want to live with one should prepare to be on the receiving end of its electric jolts.|cornervalue=#172}} | {{card|title=Pichu|type=Thing - Pokémon|text='''Action:''' ''Charm'' - Choose an opponent. While this Pokémon is in play, their hand size is reduced by 1. This can only affect each opponent once.|creator=The T|bgcolor=FC2|longtext=y|flavortext=Despite this Pokémon's cute appearance, those who want to live with one should prepare to be on the receiving end of its electric jolts.|cornervalue=#172}} | ||
{{card|title=Prince|type=Thing-Blue Dragon|text='''Action:''' Put an opponent's thing under this one. That thing's action cannot be used. <br> '''Action:''' Along with the first action, you may choose to destroy the chosen card. You can only use this once.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Prince|type=Thing - Blue Dragon|text='''Action:''' Put an opponent's thing under this one. That thing's action cannot be used. <br> '''Action:''' Along with the first action, you may choose to destroy the chosen card. You can only use this once.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Maid|type=Thing-Blue Dragon|text=Play a 2nd facedown card under this. '''Action:''' Compare the Card Types of the facedown card with an opponent's card in hand. If they are the same, take the facedown card back into your hand and use the opponent's card as the facedown card.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Maid|type=Thing - Blue Dragon|text=Play a 2nd facedown card under this. '''Action:''' Compare the Card Types of the facedown card with an opponent's card in hand. If they are the same, take the facedown card back into your hand and use the opponent's card as the facedown card.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Noble|type=Thing-Blue Dragon|text='''Action:''' Perform another Thing's action that you control twice.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Noble|type=Thing - Blue Dragon|text='''Action:''' Perform another Thing's action that you control twice.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Pikachu|type=Thing - Pokémon|text=You may play this card onto Pichu to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Volt Tackle'' - Choose an opponent. Discard a card from your hand to discard 2 cards from their hand ''(without looking)''. If this Pokémon is evolved, you do not discard a card.|creator=The T|bgcolor=FC2|longtext=y|flavortext=It's in its nature to store electricity. It feels stressed now and then if it's unable to fully discharge the electricity.|cornervalue=#025}} | {{card|title=Pikachu|type=Thing - Pokémon|text=You may play this card onto Pichu to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Volt Tackle'' - Choose an opponent. Discard a card from your hand to discard 2 cards from their hand ''(without looking)''. If this Pokémon is evolved, you do not discard a card.|creator=The T|bgcolor=FC2|longtext=y|flavortext=It's in its nature to store electricity. It feels stressed now and then if it's unable to fully discharge the electricity.|cornervalue=#025}} | ||
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{{card|title=Alolan Raichu|type=Thing - Pokémon|text=You may play this card onto Pikachu to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Psychic'' - Look at an opponent's hand. If this Pokémon is evolved, you may select one card there and discard it.|creator=The T|bgcolor=F58|longtext=y|flavortext=It uses psychokinesis to control electricity. It hops aboard its own tail, using psychic power to lift the tail and move about while riding it.|cornervalue=#026}} | {{card|title=Alolan Raichu|type=Thing - Pokémon|text=You may play this card onto Pikachu to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Psychic'' - Look at an opponent's hand. If this Pokémon is evolved, you may select one card there and discard it.|creator=The T|bgcolor=F58|longtext=y|flavortext=It uses psychokinesis to control electricity. It hops aboard its own tail, using psychic power to lift the tail and move about while riding it.|cornervalue=#026}} | ||
{{card|title=Princess|type=Thing-Blue Dragon|text='''Action:''' View a card's card type in an opponent's hand.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Princess|type=Thing - Blue Dragon|text='''Action:''' View a card's card type in an opponent's hand.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Paladin|type=Thing-Blue Dragon|text='''Action:''' Place a Paladin token on an opponent's thing. If the opponent uses that thing's ability, destroy the token and the thing. You can only have 1 Paladin token out at a time.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Paladin|type=Thing - Blue Dragon|text='''Action:''' Place a Paladin token on an opponent's thing. If the opponent uses that thing's ability, destroy the token and the thing. You can only have 1 Paladin token out at a time.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Mystic|type=Thing-Blue Dragon|text=Your hand size is doubled.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Mystic|type=Thing - Blue Dragon|text=Your hand size is doubled.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Meteor Storm|type=Thing|creator=ChippyYYZ|text=When an Action card you play would destroy one or more Things, you may discard a card to destroy target Thing.<BR>When another Thing you control would destroy one or more Things, you may destroy it to destroy target Thing.}} | {{card|title=Meteor Storm|type=Thing|creator=ChippyYYZ|text=When an Action card you play would destroy one or more Things, you may discard a card to destroy target Thing.<BR>When another Thing you control would destroy one or more Things, you may destroy it to destroy target Thing.}} | ||
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{{card|title=Life-Force Drain (Balanced)|type=Action|creator=ChippyYYZ|text=Target opponent discards a card. Draw a card.<BR>Instead of playing a Thing this turn, you may draw a card OR have the targeted opponent discard a card.|flavortext=Patch v4.5.1 Notes: trimmed extra power from dual-casted LFD, can no longer multi-target.}} | {{card|title=Life-Force Drain (Balanced)|type=Action|creator=ChippyYYZ|text=Target opponent discards a card. Draw a card.<BR>Instead of playing a Thing this turn, you may draw a card OR have the targeted opponent discard a card.|flavortext=Patch v4.5.1 Notes: trimmed extra power from dual-casted LFD, can no longer multi-target.}} | ||
{{card|title=Sheriff|type=Thing-Blue Dragon|text='''Action:''' Look at a card in an opponent's hand.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Sheriff|type=Thing - Blue Dragon|text='''Action:''' Look at a card in an opponent's hand.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Butler|type=Thing-Blue Dragon|text='''ReAction:''' When a player makes an action, you may prevent them from doing this, unless you can't take any actions. If you do this, skip an action on your next turn.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Butler|type=Thing - Blue Dragon|text='''ReAction:''' When a player makes an action, you may prevent them from doing this, unless you can't take any actions. If you do this, skip an action on your next turn.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Drunk|type=Thing-Blue Dragon|text='''Action:''' Perform an opponent's action from a thing they control. They cannot perform that action on their next turn.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Drunk|type=Thing - Blue Dragon|text='''Action:''' Perform an opponent's action from a thing they control. They cannot perform that action on their next turn.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Difference of Opinion|type=Action|text=Return a Thing that entered play during its controller's most recent turn to their hand.|creator=Binarius}} | {{card|title=Difference of Opinion|type=Action|text=Return a Thing that entered play during its controller's most recent turn to their hand.|creator=Binarius}} | ||
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{{card|title=Alolan Sandshrew|type=Thing - Pokémon|text='''Action:''' ''Ice Ball'' - Choose an opponent. For each turn in a row you've used Ice Ball plus 1 (up to a maximum of 5), flip a coin. For each heads, discard a card from their hand ''(without looking)''.|creator=The T|bgcolor=8CC|longtext=y|flavortext=It lives on snowy mountains. Its steel shell is very hard—so much so, it can't roll its body up into a ball.|cornervalue=#027}} | {{card|title=Alolan Sandshrew|type=Thing - Pokémon|text='''Action:''' ''Ice Ball'' - Choose an opponent. For each turn in a row you've used Ice Ball plus 1 (up to a maximum of 5), flip a coin. For each heads, discard a card from their hand ''(without looking)''.|creator=The T|bgcolor=8CC|longtext=y|flavortext=It lives on snowy mountains. Its steel shell is very hard—so much so, it can't roll its body up into a ball.|cornervalue=#027}} | ||
{{card|title=Hunter|type=Thing-Blue Dragon|text=The first time this gets destroyed, if a Thing destroys this, destroy that thing. If an action destroys this, that player discards a thing. Flip this card over, and do not destroy it.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Hunter|type=Thing - Blue Dragon|text=The first time this gets destroyed, if a Thing destroys this, destroy that thing. If an action destroys this, that player discards a thing. Flip this card over, and do not destroy it.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Court Wizard|type=Thing-Blue Dragon|text='''ReAction:''' If anyone targets one of your things, you may redirect it to another thing you control.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Court Wizard|type=Thing - Blue Dragon|text='''ReAction:''' If anyone targets one of your things, you may redirect it to another thing you control.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Observer|type=Thing-Blue Dragon|text=Whenever someone draws any amount of cards, you may look at 1 of them.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | {{card|title=Observer|type=Thing - Blue Dragon|text=Whenever someone draws any amount of cards, you may look at 1 of them.|creator=JakeTheWolfie|bgcolor=057|longtext=|flavortext=For Adiart}} | ||
{{card|title=Numerological Contrivance|type=Action|text=The expression of a number as a sequence of digits is a base-dependent triviality. Exchange the positions of two digits on target card.|creator=Binarius}} | {{card|title=Numerological Contrivance|type=Action|text=The expression of a number as a sequence of digits is a base-dependent triviality. Exchange the positions of two digits on target card.|creator=Binarius}} | ||
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{{card|title=Dancer|type=Thing - Unique Class|text=Activate an ability of one of your Things when you play Dancer. '''Action:''' Return Dancer to your hand.|creator=Binarius|bgcolor=900}} | {{card|title=Dancer|type=Thing - Unique Class|text=Activate an ability of one of your Things when you play Dancer. '''Action:''' Return Dancer to your hand.|creator=Binarius|bgcolor=900}} | ||
{{card|title=Alchemist|type=Thing-Neutral|text='''ReAction:''' When a Player destroys one of your things, you may prevent them from doing so. If you've already this during the current round, you cannot do it again. '''Action:''' Destroy target thing. You can only do this twice.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=I don't really mind who wins..}} | {{card|title=Alchemist|type=Thing - Neutral|text='''ReAction:''' When a Player destroys one of your things, you may prevent them from doing so. If you've already this during the current round, you cannot do it again. '''Action:''' Destroy target thing. You can only do this twice.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=I don't really mind who wins..}} | ||
{{card|title=Sorcerer|type=Thing-Neutral|text='''Action:''' Place a Walking Bomb Token onto Target Thing, or move an existing one to Target Thing. You can only do this once per turn. <br> '''Action:''' Destroy all things with Walking Bomb tokens on them.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=Magic will take over this lousy castle.}} | {{card|title=Sorcerer|type=Thing - Neutral|text='''Action:''' Place a Walking Bomb Token onto Target Thing, or move an existing one to Target Thing. You can only do this once per turn. <br> '''Action:''' Destroy all things with Walking Bomb tokens on them.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=Magic will take over this lousy castle.}} | ||
{{card|title=Sellsword|type=Thing-Neutral|text='''Action:''' Place a Stonewall token onto target thing. Anyone targeting it will fail, unless they are destroying it. Destroy it at the start of your next turn. You can't do this action on the same thing twice in a row.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=For The Reformation, Mithras, and other destructive forces}} | {{card|title=Sellsword|type=Thing - Neutral|text='''Action:''' Place a Stonewall token onto target thing. Anyone targeting it will fail, unless they are destroying it. Destroy it at the start of your next turn. You can't do this action on the same thing twice in a row.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=For The Reformation, Mithras, and other destructive forces}} | ||
{{card|title=Blue Spell|type=Action|bgcolor=0060CC|cornervalue=2U|creator=ChippyYYZ|text=Draw three cards, then put two cards from your hand on top of the deck.<BR>OR put an Action card from the discard pile into your hand.<BR><BR>Instead of playing a Thing this turn, you may put target Thing on top of the deck.}} | {{card|title=Blue Spell|type=Action|bgcolor=0060CC|cornervalue=2U|creator=ChippyYYZ|text=Draw three cards, then put two cards from your hand on top of the deck.<BR>OR put an Action card from the discard pile into your hand.<BR><BR>Instead of playing a Thing this turn, you may put target Thing on top of the deck.}} | ||
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{{card|title=Ninetales|type=Thing - Pokémon|text=You may play this card onto Vulpix to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Fire Spin'' - Choose an opponent. Roll a d3. That player cannot play Things for that number of turns. If this Pokémon is evolved, roll a d6 instead.|creator=The T|bgcolor=F83|longtext=y|flavortext=Legend has it that this mystical Pokémon was formed when nine saints coalesced into one.|cornervalue=#038}} | {{card|title=Ninetales|type=Thing - Pokémon|text=You may play this card onto Vulpix to evolve it. If you do, it can use text from its prior evolutions.<br>'''Action:''' ''Fire Spin'' - Choose an opponent. Roll a d3. That player cannot play Things for that number of turns. If this Pokémon is evolved, roll a d6 instead.|creator=The T|bgcolor=F83|longtext=y|flavortext=Legend has it that this mystical Pokémon was formed when nine saints coalesced into one.|cornervalue=#038}} | ||
{{card|title=Mercenary|type=Thing-Neutral|text='''Action:''' If you don't already have one out, place a Stand Guard token on Target thing. Every time an action targets the thing with the SG token on it, gain 1 Money token. Destroy the SG token at the begining of your next turn.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=For the Profits!}} | {{card|title=Mercenary|type=Thing - Neutral|text='''Action:''' If you don't already have one out, place a Stand Guard token on Target thing. Every time an action targets the thing with the SG token on it, gain 1 Money token. Destroy the SG token at the begining of your next turn.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=For the Profits!}} | ||
{{card|title=Reaper|type=Thing-Neutral|text='''Action:''' Destroy Target thing and gain a Soul token. <br> '''Action:''' Do any of the following, destroying a Soul token for each: Gain an extra Turn, Draw an extra card, Skip Target player's turn.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=Death Reaps His Rewards...}} | {{card|title=Reaper|type=Thing - Neutral|text='''Action:''' Destroy Target thing and gain a Soul token. <br> '''Action:''' Do any of the following, destroying a Soul token for each: Gain an extra Turn, Draw an extra card, Skip Target player's turn.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=Death Reaps His Rewards...}} | ||
{{card|title=Scorned|type=Thing-Neutral|text='''Action:''' Put a Framed token on opponent's Target thing. | {{card|title=Scorned|type=Thing - Neutral|text='''Action:''' Put a Framed token on opponent's Target thing. | ||
<br> If a thing with a Framed token gets targeted, gain a Mark token and destroy that Framed token. If you have 5 Mark tokens, you win.|creator=JakeTheWolfie|bgcolor=888|longtext=True|flavortext=It doesn't matter who, what, when, where, why, or how you are, I hate you.}} | <br> If a thing with a Framed token gets targeted, gain a Mark token and destroy that Framed token. If you have 5 Mark tokens, you win.|creator=JakeTheWolfie|bgcolor=888|longtext=True|flavortext=It doesn't matter who, what, when, where, why, or how you are, I hate you.}} | ||
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{{card|title=Igglybuff|type=Thing - Pokémon|text='''Action:''' ''Charm'' - Choose an opponent. While this Pokémon is in play, their hand size is reduced by 1. This can only affect each opponent once.|creator=The T|bgcolor=E9A|longtext=y|flavortext=It moves by bouncing along. As it moves a lot, it sweats, and its body gives off a sweet aroma.|cornervalue=#174}} | {{card|title=Igglybuff|type=Thing - Pokémon|text='''Action:''' ''Charm'' - Choose an opponent. While this Pokémon is in play, their hand size is reduced by 1. This can only affect each opponent once.|creator=The T|bgcolor=E9A|longtext=y|flavortext=It moves by bouncing along. As it moves a lot, it sweats, and its body gives off a sweet aroma.|cornervalue=#174}} | ||
{{card|title=Inquisitor|type=Thing - Neutral|text=When this comes into play, randomly choose 5 different opponent things, and put a Heathen Token on them. You win if all things with a Heathen Token are destroyed. <br> '''Action:''' Destroy Target thing. You can only use this once.|creator=JakeTheWolfie|bgcolor=888|longtext=True|flavortext=No one expects the SPANISH INQUISITION!}} | |||
{{card|title=Possessor|type=Thing - Neutral|text='''Action:''' Play or move a Possession Token on Target opponent's thing, then destroy another Target thing. You can only have 1 Possession Token out at a time. <br> '''Action:''' Use whatever has the Possession Token's action.|creator=JakeTheWolfie|bgcolor=888|longtext=True|flavortext=Why force people to do things, when you can do it.. yourself?}} | |||
{{card|title=Fool|type=Thing - Neutral|text='''Action:''' Use Target opponent thing's action. The controller of it also gets to use it after you.|creator=JakeTheWolfie|bgcolor=888|longtext=|flavortext=You must be crazy, not me.}} | |||
<!-- {{card|title=|type=Action|text=|creator=|bgcolor=999|longtext=|flavortext=}} --> | <!-- {{card|title=|type=Action|text=|creator=|bgcolor=999|longtext=|flavortext=}} --> |
Revision as of 16:23, 22 September 2019
The Infinite Dvorak Deck | |
---|---|
Designer | Everyone |
Date | March 2007 and onwards |
Players | 2+ |
Although this is an unfinished deck, it is still playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
The only rules to adding cards are:-
- Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
- Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
- Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
- (A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
- No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
- Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.
Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).
Special Rules
The only rules that this deck uses in addition to the basic Dvorak rules are:-
- Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens usually have individual types (such as "Energy" or "Goblin"); if a token has a type, that's also considered to be its name, otherwise its name is just "Token".
- If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.
Selected Sets
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:
Superpower set, Token set, Flavor set, Pokédex
Expansions
These expansions add cards and/or rules to games using the Infinite Dvorak deck or its subsets:
Dvanguard set, Dvanguard booster pack, Shroud booster pack, Illusion booster pack, Up Your Sleeve booster pack, Swords booster pack, Vintage booster pack, ChippyYYZ booster pack
Card List
- The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300, 3301-3400, 3401-3500, 3501-3600, 3601-3700, 3701-3800, 3801-3900, 3901-4000, 4001-4100, 4101-4200, 4201-4300, 4301-4400, 4401-4500, 4501-4600, 4601-4700, 4701-4800, 4801-4900, 4901-5000, 5001-5100, 5101-5200, 5201-5300, 5301-5400, 5401-5500, 5501-5600, 5601-5700, 5701-5800, 5801-5900, 5901-6000, 6001-6100, 6101-6200, 6201-6300, 6301-6400, 6401-6500, 6501-6600, 6601-6700.
You may play only 1 Supporter card during your turn (before your attack).
You may play only 1 Supporter card during your turn (before your attack).
You may play only 1 Supporter card during your turn (before your attack).
Can't even blow a bubble with it.
Uhh...Sorry?
Can't touch this
When I was first coming up with the "Gun" card, this was my first draft.
"What's the point of attacking if they can just parry?"
"What's the point of living if we are all just going to die?"
She seems.. a little mad.
Who doesn't love a chain reaction?
"...6 Money tokens, 2 Crate tokens, 5 Zombie tokens, and 1 Strawberry Candy token."
Remove this card from the game.
777
A quiet place to relax, far from all the hustle and bustle of big city life.
Not to be confused with Platinum
Digitally Nullifying Answers.
Use this pocket watch to change the game clock so five turns remain! What a find!
"Hey, how do you think you're going to get back?"
"Thinking is such a waste of time."
Cheaters "Never" Win
Anything you can do I can do louder.
What are these things?
Tick Tock on the Clock, but you never change.
Nothing beats a pineapple, swiss, and sea cucumber burrito!
It's really sharp.
1 Trillion Club? Pathetic.
Evil is subjective
A strange seed was planted on its back at birth. The plant sprouts and grows with this Pokémon.
Action: Razor Leaf - Choose 3 of an opponent's Things, labelled 1 through 3. Roll a d4. Destroy the Thing that matches the result. If this Pokémon is evolved, you may roll twice.
When the bud on its back starts swelling, a sweet aroma wafts to indicate the flower's coming bloom.
Action: Frenzy Plant - Destroy a Thing. Unless this Pokémon is evolved, you cannot take an action next turn.
By spreading the broad petals of its flower and catching the sun's rays, it fills its body with power.
The flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly.
Action: Fire Spin - Choose an opponent. Roll a d3. That player cannot play Things for that number of turns. If this Pokémon is evolved, roll a d6 instead.
It is very hot-headed by nature, so it constantly seeks opponents. It calms down only when it wins.
Action: Blast Burn - Destroy a Thing. Unless this Pokémon is evolved, you cannot take an action next turn.
When expelling a blast of superhot fire, the red flame at the tip of its tail burns more intensely.
It shelters itself in its shell, then strikes back with spouts of water at every opportunity.
Action: Water Pulse - Choose an opponent. On their next turn the first time they play a card, flip a coin. If tails or if this Pokémon is evolved, instead you choose a card from their hand (without looking) and they play it.
It is said to live 10,000 years. Its furry tail is popular as a symbol of longevity.
Action: Hydro Cannon - Destroy a Thing. Unless this Pokémon is evolved, you cannot take an action next turn.
The jets of water it spouts from the rocket cannons on its shell can punch through thick steel.
That's Steam. Steam from the Steamed Forests we're having.
We had too little money to make a story about a fish, so have a hurricane instead.
Apeture Science
A little taste of sunshine.
Who doesn't love them?
Its body is soft and weak. In nature, its perpetual fate is to be seen by others as food.
Action: Harden - Until your next turn, none of your Things can be destroyed. If this Pokémon is evolved, this effect lasts an additional of your turns.
Its shell is filled with its soft innards. It doesn't move much because of the risk it might carelessly spill its innards out.
Action: Sleep Powder - Place an opponent's Thing face down. It is considered blank. That player may use an Action to flip a coin. If heads, flip it back. If this Pokémon is evolved, they must wait 2 turns to use that Action.
It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen.
Including all 26 given names.
Often found in forests and grasslands. It has a sharp, toxic barb of around two inches on top of its head.
Action: Harden - Until your next turn, none of your Things can be destroyed. If this Pokémon is evolved, this effect lasts an additional of your turns.
Almost incapable of moving, this Pokémon can only harden its shell to protect itself when it is in danger.
Action: Pin Missile - Choose 5 of an opponent's Things. Flip a coin for each. For each Heads, destroy that thing. If this Pokémon is evolved and you flip less than 3 heads, destroy 1 more of those things.
It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.
Praise Mithras
Praise Mithras
Praise Mithras
Praise Mithras
Action: Look at 3 hidden cards.
Praise Mithras
Praise Mithras
It's so.. Hideously Beautiful..
Praise Mithras
Praise Mithras
Praise Corax
Back! Back I say!
We are the Reformation
We are the Reformation
We are the Reformation
We are the Reformation
We are the Reformation
We are the Reformation
We are the Reformation
When you would draw a card, you may draw two cards and discard one of them.
Action: Until the beginning of your next turn, whenever an opponent draws a card, you may look at it.
Action: View the 11th through 20th cards from the top of the draw pile and replace them in order.
We are the Reformation
We are the Reformation
We are the Reformation
Action: Discard a card to view an opponent's hand.
Action: Exchange one of your tokens for an opponent's token.
Draw an additional card at the beginning of your turns. Your hand size limit is increased by 1.
We are the Reformation
We are the Reformation
We are the Reformation
At the beginning of your turn, you may destroy one of your Things to put the top card of the discard pile into your hand.
If your hand contains fewer than two cards at the end of your turn, you may draw until you have two cards.
At the end of your turn, you may draw a card and then give an opponent a card from your hand.
We are the Reformation
We are the Reformation
We are the Reformation
Once per turn, you may view the top card of the draw pile. If it is an Action, you may discard an Action to draw it.
Once per turn, when you draw a card, you may discard it and draw again.
At the end of your turn, you may take an additional turn during which you may not activate abilities and may play at most one card.
The end is nigh
"Freedom means the right to keep and bear underwear." -Ted Cruz, 2016
When you would draw a card at the beginning of your turn, you may draw the top card of the discard pile instead.
Package for.. someone?
Nothing Up My Sleeve...
Action: Discard any number of cards and draw an equal number.
This card is Bad
Leave me alone!
Any player who has fewer than two cards is excluded from the exchange: they pass the cards they receive in this way along to the next/previous player in order and skip their next turn. Clang.
When one of your non-token Things is destroyed, you may draw a card. If it is a Thing, you may play it immediately.
You can't have the darkness without the light...
Take a Penny
From Chippy's deck
Your hand size limit is 10 minus the number of your non-token Things. Action: Exchange a Thing you control with a Thing in your hand.
Your novels are too many
hfsnkjcshl96ebnohsf
Action (global): Destroy two of your Gale tokens and target tangible Thing.
Adapted from Zombie Town
Action: When drawing at the beginning of your turn, you may discard the card you drew and draw again.
A bookmark who became sentient due to her close relationship with her owner. She now tends the shop and counsels its resident spirits. Adapted from 時光當鋪 The Time Pawnshop.
Adapted from Coffee House
You saw something you shouldn't have
Action (Global): Randomly choose one card under the Mine to make a token with identical properties out of. If it is an action card, you may use that token once.
Adapted from the Hitchhiker's Guide to the Galaxy CCG
Adapted from the Hitchhiker's Guide to the Galaxy CCG
Adapted from the Hitchhiker's Guide to the Galaxy CCG
A mythical white bird that could cure sick people by taking their illnesses into itself and then flying away.
"It is advisable to look from the tide pool to the stars and then back to the tide pool." — John Steinbeck
Live, let live, that's my advice
If you've got questions, ask me nice.
Action: Place a thing facedown under this card.
A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand.
Action: Mirror Move - Choose an Action used by the last player on their turn, and use that Action. If this Pokémon is evolved, you may choose any action of any player since your last turn.
Very protective of its sprawling territorial area, this Pokémon will fiercely peck at any intruder.
Action: Whirlwind - Choose an opponent's Thing. Shuffle it into the deck. If this Pokémon is evolved, choose 2 of that opponent's Things instead.
It spreads its gorgeous wings widely to intimidate enemies. It races through the skies at Mach-2 speed.
Action: Move the Token of Delay made by this card onto another thing you control.
For Adiart
For Adiart
For Adiart
Its incisors grow continuously throughout its life. If its incisors get too long, this Pokémon becomes unable to eat, and it starves to death.
Action: Super Fang - Choose an opponent. They discard half the cards in their hand (rounded down). If this Pokémon is evolved, you choose the cards to discard (without looking).
Its disposition is far more violent than its looks would suggest. Don't let your hand get too close to its face, as it could bite your hand clean off.
With its incisors, it gnaws through doors and infiltrates people’s homes. Then, with a twitch of its whiskers, it steals whatever food it finds.
Action: Crunch - Choose an opponent. They must choose one of their Things to destroy. If this Pokémon is evolved, choose 2 of their Things for them to choose between.
It makes its Rattata underlings gather food for it, dining solely on the most nutritious and delicious fare.
Its short wings make it inept at flying. It moves about hurriedly and pecks at Bug-type Pokémon in the tall grass.
Action: Drill Peck - Choose an opponent. Discard a card from their hand (without looking). If this Pokémon is evolved, discard 2 cards instead.
It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.
Moving silently and stealthily, it eats the eggs of birds, such as Pidgey and Spearow, whole.
Action: Coil - Place a counter on Arbok. For each counter, your hand size increases by 1. If this Pokémon is evolved, place 2 counters instead.
To intimidate foes, it spreads its chest wide and makes eerie sounds by expelling air from its mouth.
Despite this Pokémon's cute appearance, those who want to live with one should prepare to be on the receiving end of its electric jolts.
Action: Along with the first action, you may choose to destroy the chosen card. You can only use this once.
For Adiart
For Adiart
For Adiart
Action: Volt Tackle - Choose an opponent. Discard a card from your hand to discard 2 cards from their hand (without looking). If this Pokémon is evolved, you do not discard a card.
It's in its nature to store electricity. It feels stressed now and then if it's unable to fully discharge the electricity.
Action: Thunder - Destroy a randomly selected Thing in play (including yours). If this Pokémon is evolved, randomly choose from your opponent's Things only.
It unleashes electric shocks that can reach 100,000 volts. When agitated, it can knock out even an Indian elephant.
Action: Psychic - Look at an opponent's hand. If this Pokémon is evolved, you may select one card there and discard it.
It uses psychokinesis to control electricity. It hops aboard its own tail, using psychic power to lift the tail and move about while riding it.
For Adiart
For Adiart
When another Thing you control would destroy one or more Things, you may destroy it to destroy target Thing.
Instead of playing a Thing this turn, you may draw a card OR have the targeted opponent discard a card.
Patch v4.5.1 Notes: trimmed extra power from dual-casted LFD, can no longer multi-target.
For Adiart
For Adiart
For Adiart
If you reveal 4 or more cards by ChippyYYZ, you may search the deck for ChippyYYZ, The Forbidden One, put it into your hand, and end your turn.
Action (global): Turn one of your living Things face-up.
If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
Action: Crush Claw - Choose an opponent. They must choose one of their Things to destroy. If this Pokémon is evolved, choose 2 of their Things for them to choose between.
It uses its claws to climb trees and then curls its body into a spiny ball, ready to drop onto any prey that appears.
It lives on snowy mountains. Its steel shell is very hard—so much so, it can't roll its body up into a ball.
For Adiart
For Adiart
For Adiart
Action: Shuffle the top Action in the discard pile into the top 20 cards of the draw pile. If you subsequently play it, this card gains its ruletext as an Action ability.
Action: Do an action card's text that is under this one.
*Harry Potter Noises*
A wot
Action: Icicle Spear - Choose 5 of an opponent's Things. Flip a coin for each. For each Heads, destroy that thing. If this Pokémon is evolved and you flip less than 3 heads, destroy 1 more of those things.
It runs across snow-covered plains at high speeds. It developed thick, sharp claws to plow through the snow.
Although small, its venomous barbs render this Pokémon dangerous. The female has smaller horns.
Action: Captivate - Choose an opponent. Flip a coin. If heads, or if this Pokémon is evolved, that player chooses one Thing they control and puts it into your control.
It has a calm and caring nature. Because its horn grows slowly, it prefers not to fight.
Action: Earth Power - Choose an opponent. Discard cards from the deck until you discard a different type than the first. For each card of the first type, that player discards that many cards. If this Pokémon is evolved, choose 1 card discarded and draw it.
Its entire body is armored with hard scales. It will protect the young in its burrow with its life.
Its large ears are flapped like wings when it is listening to distant sounds. It extends toxic barbs when angered.
Action: Poison Jab - Choose an opponent. Discard a card from their hand. Flip a coin. If heads or if this Pokémon is evolved, give them a Poison token. Before their turn, players with Poison tokens flip a coin. If tails, you discard a card from their hand.
It has a violent disposition and stabs foes with its horn, which oozes poison upon impact.
Action: Draw a card.
Action: You may not be eliminated before your next turn.
Action: Megahorn - Choose an opponent. Discard a card from their hand (without looking). Then, they choose 2 cards in their hand and discard them. If this Pokémon is evolved, you choose all 3 instead (without looking).
It is recognized by its rock-hard hide and its extended horn. Be careful with the horn, as it contains venom.
Many appear when the night skies are filled with shooting stars. They disappear with sunrise.
Action: Metronome - Reveal cards from the deck until you reveal an Action or Thing with Action ability. Play that Action, then shuffle those into the deck. If this Pokémon is evolved, you may play another Action this turn (except this one).
It is said that happiness will come to those who see a gathering of Clefairy dancing under a full moon.
Action: Target Thing is indestructible until your next turn.
I don't really mind who wins..
Action: Destroy all things with Walking Bomb tokens on them.
Magic will take over this lousy castle.
For The Reformation, Mithras, and other destructive forces
OR put an Action card from the discard pile into your hand.
Instead of playing a Thing this turn, you may put target Thing on top of the deck.
You may reveal any living Things from among them and put them into your hand, then discard the rest.
OR you may put a Thing from among them into play under your control, then shuffle the deck.
Instead of playing a Thing this turn, you may destroy target nonliving Thing.
OR destroy target Thing. Its controller draws a card.
Instead of playing a Thing this turn, you may have each opponent be unable to play Actions or use Action Abilities on their next turn.
"Give me a Lever long enough, and a Fulcrum on which to place it, and I will destroy a Thing even if it says it cannot be destroyed." — Archimedes/The T
Action: Moonlight - Draw up to your maximum hand size. If this Pokémon is evolved, you may play another Action this turn (except this one).
Some scientists believe that it gazes intently at the sky on nights with a full moon because it's homesick.
From its mouth spew flames that seem to resemble the spirits of the deceased. Some people mistakenly think this fire is a ghost.
Action: Fire Spin - Choose an opponent. Roll a d3. That player cannot play Things for that number of turns. If this Pokémon is evolved, roll a d6 instead.
Legend has it that this mystical Pokémon was formed when nine saints coalesced into one.
For the Profits!
Action: Do any of the following, destroying a Soul token for each: Gain an extra Turn, Draw an extra card, Skip Target player's turn.
Death Reaps His Rewards...
If a thing with a Framed token gets targeted, gain a Mark token and destroy that Framed token. If you have 5 Mark tokens, you win.
It doesn't matter who, what, when, where, why, or how you are, I hate you.
It exhales air colder than -58 degrees Fahrenheit. Elderly people in Alola call this Pokémon by an older name—Keokeo.
Action: Dazzling Gleam - All opponents discard a card from their hands. If this Pokémon is evolved, take 1 of those cards into your hand.
The reason it guides people all the way down to the mountain's base is that it wants them to hurry up and leave.
It moves by bouncing along. As it moves a lot, it sweats, and its body gives off a sweet aroma.
Action: Destroy Target thing. You can only use this once.
No one expects the SPANISH INQUISITION!
Action: Use whatever has the Possession Token's action.
Why force people to do things, when you can do it.. yourself?
You must be crazy, not me.