Infinite Dvorak deck

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The Infinite Dvorak Deck
Designer Everyone
Date March 2007 and onwards
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

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Cards.gif Generate Lackey export

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This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.
Cards 1-100
Cards 101-200
Cards 201-300
Cards 301-400
Cards 401-500
Cards 501-600
Cards 601-700
Cards 701-800
Cards 801-900
Cards 901-1000
Cards 1001-1100
Cards 1101-1200
Cards 1201-1300
Cards 1301-1400
Cards 1401-1500
Cards 1501-1600
Cards 1601-1700
Cards 1701-1800
Cards 1801-1900
Cards 1901-2000

The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.

The only rules to adding cards are:-

  • Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
  • Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
  • Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
  • No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
  • Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.

Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).

Special Rules

The only rules that this deck uses in addition to the basic Dvorak rules are:-

  • Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens may or may not have individual types (such as "energy" or "goblin"); if a token has a type, it's considered to be its name, otherwise its name is just "Token".
  • If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.

Selected Sets

If you'd prefer a more compact subset of the deck, you may appreciate one of the following:

Superpower set, Token set

Card List

The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300, 3301-3400, 3401-3500, 3501-3600.


I'll Come In Again
Action
Choose a player. Return all of their non-token Things to their hand.
Card by Kevan
X6
Sudoku
Thing
If any player, during his/her turn, has exactly 9 non-token Things that each have a different digit from 1 to 9 in the cornervalue, and no other non-token Things, that player wins.
Action Change a digit in a cornervalue you control to a random digit.
Card by Goldenboots
S1
Scrabble
Thing
If any player, during his/her turn, has exactly 7 non-token Things that each have a single letter in the cornervalue, and no other non-token Things, that player wins if he/she can demonstrate an English word (no proper nouns or abbreviations) made of those 7 letters.
Action Replace up to 3 cornervalue letters you control with random Scrabble tiles from Kevan.org
Card by Goldenboots
R15
Technical Difficulties
Action Reaction
Discard to prevent an action of inanimate thing. When played as an action destroy an inanimate thing.
Card by gill_smoke
J1/2
Wardrobe Malfunction
Thing
Remove this card from the game to prevent an action.
Card by gill_smoke
Fluffy cat
Thing








"It's my eating, sleeping, pooping fuzzy footrest" -Bub
Card by gill_smoke
Item Duplication Glitch
Thing
Action: Discard a card to replace the text of target thing with the text of another target thing.
It's easy. Just put the item in the bank, save the game, then take it out of the bank and equip it, and...
Card by ChippyYYZ
Cheat Code Of *Omniscience*
Thing
You may not win the game. You may look through the deck or at any player's hand at any time.
Card by ChippyYYZ
Infinite Money Glitch
Thing
You are considered to control a countably infinite amount of Money Tokens.
...and go to the Dwarf Weaponsmith and sell him something, and when you're bartering choose option C each time, until...
Card by ChippyYYZ
*plonk*
Player Killfile
Thing
No effect unless there are at least three active players. Write an opponent's name below. That player's Things, Actions, and plays in the game never affect you in any way. If only that player remains in the game with you, destroy this.
Killfiled player: ________________.
Card by Goldenboots
*plonk*
Designer Killfile
Thing
Select a card designer. You may no longer play or control cards designed by that designer (destroy/discard all such). If you draw a card by that designer, discard it and draw again. No card by that designer may be used by another player to affect you or your Things or counter your Actions.
Killfiled designer: ________________.

Goldenboots won't STAY killfiled long.
Card by Goldenboots
Deadly Disease
Thing
Put a new disease token under your control at the end of every turn. Any player who controls ten or more disease tokens loses the game.
Action: For every disease token you control, put half that many(rounded up) new ones under target opponent's control.
Card by CashCrazed
AIG
Thing
At the start of every turn, take a money token from every opponent who has one. If nobody else has any money tokens, destroy this Thing, then gain 100 money tokens in executive compensation.
Robbing the taxpayers blind since 2008.
Card by CashCrazed
Action Figure
Thing
You may perform an extra action every turn, but only if it is used for a Thing's action ability.
Card by CashCrazed
h21
Hungry Guest
Thing
At the beginning of your turn destroy a food item if able or destroy Hungry guest. Action: Destroy a food item remove one of your things from play.
Card by gill_smoke
F11
Cocktail Peanuts
Thing Food
When this is destroyed shuffle it into the draw pile.
Card by gill_smoke
F10
Mixed Nuts
Thing Food
When this is destroyed shuffle it into the discard pile.
Card by gill_smoke
Cry Witch
Thing
Any player may use this card's Action Abilities.

Action: Create a Witchery Token under target player's control.

Action: Eliminate target player with at least 4 Witchery Tokens.
Card by ChippyYYZ
Cheat Code of *Create Item*
Thing
You may not win the game.
Thing: Search the deck for a thing and put it into your hand.
Card by ChippyYYZ
Infinite Exp. Glitch
Thing
Action: Create a Monster Token and destroy it. Draw a card.
...then enter the West room, kill one of them, then leave, then when you go in again...
Card by ChippyYYZ
Jealousy
Thing
You may skip your entire turn and discard your hand to take control of target Thing controlled by an opponent.
Action and Thing Discard a card to use an Action or Thing ability of target opponent-controlled Thing. The opponent may not use this ability on his/her next turn.
Card by Goldenboots
Spite
Thing
Any Thing with a Spite token on it may not use any Action abilities, and anyone claiming to win the game using ruletext from a Thing with a Spite token on it must toss a coin: heads they win, tails they are eliminated. Any player may move a Spite token off a Thing they control to any other Thing as the last act of their turn.
Action Play a Spite token on a Thing you control.
Card by Goldenboots
Malice
Thing
On any turn, you may choose to do any or all of the following: lose a turn, discard your hand, or destroy all of your non-token Things. Target opponent does the same.
nyah nyah nyah NYAH nyah!
Card by Goldenboots
Simple Living
Action
If you control no Things and every opponent controls at least one, you win the game.
Card by CashCrazed
Mortality
Thing
When this card is played, each player puts one Player token named after himself under his control. If a player's named token is destroyed, that player loses the game. If another player gains control of it, that player now plays out the other player's turn as if it were his own. (after all, he controls him)
Card by CashCrazed
Communication Problems
Thing
As long as this card is in play, any player who says the word "card", "draw", "discard", "action", or "thing" must immediately discard a card.
Card by CashCrazed
7Y
Punish the Arrogant
Action
Destroy all non-Token Things.
Card by Bucky
8Y
Purge the Weak
Action
Destroy all Tokens.
Card by Bucky
9Y
Humble the Proud
Action
All players discard their hands.
Card by Bucky
Low-Budget Game Show
Thing
If a player would win the game, they draw ten cards instead.
Card by Kevan
Sad Violin
Thing
Action: If your hand is empty, draw a card.
Card by Kevan
The Nostradamus Gambit
Action
Name a card. Reveal the top card of the draw pile - if it's the card you named, you win the game.
Card by Kevan
Filibuster
Thing
When this comes into play, each player receives a Filibuster token. Any player may destroy a Filibuster token they control as a reaction to prevent the play of an Action card. Prevented player may take another action but may not play the prevented card this turn.
Card by Goldenboots
2355
Doomsday Clock
Thing
Comes into play with 5 Minute Tokens. Destroy a Minute Token at the beginning of each of your turns, and whenever a non-Token Thing is destroyed. When there are no Minute Tokens on this, the game ends and the player controlling the most living Things wins. If there is no such single player, the player with the most Money tokens wins, otherwise the game is drawn.
Card by Goldenboots
Panic
Action
Return all living Things to their controllers' hands.
Card by Kevan
F15
Rutabegga
Thing Vegetable
If this is ever sacrificed for food get two money tokens.
"Why would you eat that?"-Bub
Card by gill_smoke
h12
Hungry Ghost
Thing
You may play this on another. At the beginning of your turn destroy a food item if able or be eliminated. Action: Destroy a food item remove a thing from play.
Card by gill_smoke
F14
Star Fruit
Thing Food
If sacrificed for an action ability return it to your hand.
"Does anybody ever eat that?"-Bub
Card by gill_smoke
Power Nap
Action
Draw three cards and skip your next turn.
Card by Kevan
Heroes' Feast
Action
Give each player 5 Food Tokens.
Card by ChippyYYZ
Reocurring Nightmare
Action
If this card would be discarded, you may play it instead.

Destroy a thing, return this card to your hand, and discard a random card.
Card by ChippyYYZ
Brainwave Overload
Action
Discard a card.
Each player with more than four cards in their hand discards half of their hand, rounded up.
Card by ChippyYYZ
10X
Tidy Up!
Thing
When this comes into play, each player must arrange all his/her tokens so that each token is on a Thing card (not this one). Tokens already on cards may not be moved. Any Thing with 10 or more tokens on it is considered to be blank. When a Thing is destroyed, all tokens on it are also destroyed.
Global Action: rearrange your Tokens, except those created on a particular Thing.
Card by Goldenboots
exp2003
Can of Olives
Thing
This is a food item. However, for any purpose calling for a food item, this one may not be chosen ahead of anything else.
I thought we gave that away to the last food drive!
Card by Goldenboots
Q1
Pursuit
Thing
If available, place a stack of cards from any trivia question game next to the draw pile. Players may draw from either pile; if they choose a trivia card, another player will ask them all the questions on it. If a majority are answered correctly, player may choose a prize below:
Prize 1 Draw three cards from the regular draw pile.
Prize 2 Destroy a Thing you control.
Card by Goldenboots
Remove the Head or Destroy the Brain
Thing
Whenever a living Thing would be destroyed, any player may discard a card. If no player chooses to, the Thing is not destroyed.
Card by Kevan
F13
T Bone Steak
Thing Food
When this is destroyed create a bone token and remove this card from the game.
Card by gill_smoke


R88
Artificial Reef
Thing
At the end of your turn you may create a fish token.





"I'm having fish for dinner tonight" -Bruce
Card by gill_smoke
F12
Orange
Thing Food
May be discarded to satisfy an action ability
Card by gill_smoke
Free Upgrade
Action
Destroy a non-token Thing you control. Look at an opponent's hand and take a Thing card from it, if they have one. Put it into play under your control.
Card by Kevan
Soup Kitchen
Thing
Action: Create a Soup Token and give control of Soup Kitchen to the player with the least food. If multiple players tie for least food, you choose which one of them gets Soup Kitchen.
Card by ChippyYYZ
Fire And Flames
Action
Target player discards two cards.
Card by ChippyYYZ
Dual Wielding
Thing
You may not play things.
You may play twice as many actions per turn.
Action: Return this card to your hand.
Card by ChippyYYZ
F18
Bugles
Thing Food
When this comes into play, draw a card.
Card by gill_smoke
h17
Nervous Eater
Thing
Action: destroy a food item, play a thing.
Card by gill_smoke
F16
Carrots
Thing Vegetable
If this is ever sacrificed for food draw a card.





"Shouldn't this card be orange?" -Dan, Bub's Brother
Card by gill_smoke
Sentry
Thing
If an opponent's Thing would use an Action ability to destroy a Thing you control, the ability has no effect, and the opponent's Thing is destroyed instead.
Card by Kevan
Dispenser
Thing
Action: Put a token of any type into play. If you have no cards in your hand, draw a card.
Card by Kevan
Teleporter
Thing
At the end of any player's turn, you may put a non-token Thing you control on top of the draw pile.
Card by Kevan
Mindshatter
Action
Put this card in target player's hand. They discard random cards until this card is discarded.
Card by ChippyYYZ
Mindweave
Thing
All player's hands are pooled into one community hand. Maximum hand size is the sum of each player's max hand size. When this card leaves play or if the above ability stops for some reason, discard the hand and each player draws a card.
Card by ChippyYYZ
Corrupted Hypermode
Thing
At the end of your turn, draw an extra card. If your hand is ever empty, destroy Corrupted Hypermode. You have no maximum hand size. If you have ten or more cards in your hand, you are eliminated.
Action or Thing: Destroy a thing other than this one.
Card by ChippyYYZ
Bummer!
Action
Play this card as soon as you draw it. Your turn ends immediately.
Card by CashCrazed
Slot Machine
Thing
Action: Pick a token you control, then flip this card in the air. If it lands face up, put 2 more tokens of that type into play. If it lands face down, destroy the token.
Card by CashCrazed
Brand Loyalty
Thing
When you put this card into play, name an author. Every time you would draw a card, draw through the deck until you get a card by that author, (discard everything else). If there are no cards by that author left in the deck, destroy this Thing.
Card by CashCrazed
F20
Bok Choy
Thing Vegetable
If this is ever sacrificed for food play a thing.
Card by gill_smoke
h14
Overeater
Thing
Action: Destroy a food item. draw a card.







You gonna finish that?
Card by gill_smoke
F19
Peas
Thing Vegetable
when you play this from you hand you may create a copy and shuffle it into the draw pile.
Card by gill_smoke
Back to Nature
Action
Destroy all non-living Things.
Card by Kevan
Twenty Questions
Action
Pick an opponent with at least one card in their hand, and indicate a random card from their hand. Play twenty questions to guess the title of that card - if you guess it (with synonyms being acceptable), you win the game. If you don't, discard your hand.
Card by Kevan
F22
Macrobiotic Sandwich
Thing Food
If this is ever sacrificed for food create a money token.







What is in that? -Bub
Card by gill_smoke
h15
Bulimic Teen
Thing
Action: Destroy a food item, put a card from the discard pile into your hand.







"Like gag me with a spoon"
Card by gill_smoke
F21
Leeks
Thing Vegetable
If this is ever sacrificed for food you may play a food item from your hand.
Card by gill_smoke