Difference between revisions of "Infinite Dvorak deck"

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(removing archived cards)
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==Card List==
==Card List==


:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]].''
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]], [[/Cards 3301-3400|3301-3400]], [[/Cards 3401-3500|3401-3500]], [[/Cards 3501-3600|3501-3600]].''


<!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** -->
<!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** -->
{{card|title=Ankh|type=Thing|text=The player who controls this card cannot be eliminated from the game.|creator=Corrigan|bgcolor=006}}
{{card|title=Poetry Slam|type=Thing|text=All players must speak in rhyme or they get eliminated double-time. The rhymes don't have to make sense, but you can try, and don't even think about asking "why?".|creator=Corrigan|bgcolor=006}}
{{card|title=Laika the Russian Space Dog|type=Thing|text='''Action:''' Destroy this card and gain 10 Fame tokens.|creator=Corrigan|bgcolor=006}}
{{card|title=Counterfeiter|type=Thing|text='''Action:''' Create up to three tokens of any type or types. If any are still in play at the end of the turn, destroy them.|creator=Kevan|bgcolor=006}}
{{card|title=Forged Coalition|type=Thing-Wicked|text=When this comes into play if some other player other than you controls the most tokens all other players may vote on a common enemy. If all but the choosen enemy agree the person whose turn it is may take a counter from the common enemy and put it on a thing they control. |bgcolor=000000|creator=Aetherknight}}{{card|title=Diplomatic Immunity|type=Thing-Just|text=If you play an action card destroy this card. You cannot be the target of cards. |bgcolor=00AA00|creator=Aetherknight}}{{card|title=Troubled Grand Arbitor|type=Thing-Just|text=Destroy this card if you are the player who controls the least tokens. Whenever a player with less tokens than you plays an action card destroy a token you control. If you did choose the target if the card asks for a target.|bgcolor=00AA00|creator=Aetherknight}}
{{card|title=Mr. Reverso|type=Thing|text=You may use abilities of Things in your hand. You may not use abilities of Things in play.|creator=Zt|bgcolor=006}}
{{card|title=Mutant Engineering|type=Action|text=Add one of the following Action abilities to target living Thing.<BR>'''Action:''' Destroy target tangible, inanimate Thing. <BR>'''Action:''' Draw a card, discard a card. <BR>'''Action:''' Discard a card to play an Action card from the discard pile.|creator=Zt|bgcolor=600}}
{{card|title=XTC|type=Action|text=Take up to ten Actions. Destroy all non-token Things you control.|creator=Zt|bgcolor=600}}
{{card|title= Quidditch |type=Thing|text = All abilites on this card are global. When this card goes out of play, destroy all QGoal tokens. When a player creates a Golden Snitch token using this card, the game ends and the player with the highest score wins, counting QGoal tokens as 10 each and the Golden Snitch as 150.  <br> '''Action''' Create a QGoal token. <br> '''Action and Thing''' Roll a d20; on a 1 create a Golden Snitch token. |longtext = true |creator=Goldenboots|bgcolor=006}}
{{card|title= Token Rush |type=Action|text = For every Thing in play that can create Tokens, create one Token of each type the Thing can create. Decide who controls each Token created by this Action. |creator=Goldenboots|bgcolor=600}}
{{card|title= Cease-FIre |type=Thing|longtext = true|text = Destroy this Thing at the beginning of your turn,  While this in play, no-one can win. If anyone would have won, except for this card, that player is eliminated unless that would cause another player to have won, except for this card. This card may not be edited, erased, removed from play, blanked, equipped with any add-on card, or destroyed except as described above.|creator=Goldenboots|bgcolor=006}}
{{card|title=Emergency Supplies|type=Action|text=Each player gains one token of every type that's mentioned on cards in play.|creator=Kevan|bgcolor=600}}
{{card|title=Final Sprint|type=Action|text=Discard your hand and take two more turns after this one.|creator=Kevan|bgcolor=600}}
{{card|title=Maintenance Contract|type=Thing|text=Whenever an opponent plays an Action ability, draw a card.|creator=Kevan|bgcolor=006}}
{{card|title=Wanderlust |type=Thing-Equipment|text=Equip this onto a Thing. Each player tosses a coin each turn. On Heads, player gains control of the equipped Thing and must equip this onto a different Thing he/she controls or destroy this and the formerly equipped Thing. If the equipped Thing is destroyed, so is Wanderlust.|flavortext= I'm, like, totally bored here.|creator=Goldenboots|bgcolor=080}}
{{card|title=Can't Kill This |type=Thing-Add-on|text=Add this on to a Thing card such that 5th ABC sign is not found on its colour band. No action can kill that card, or put it in discard stack, if acting card has 5th ABC sign in its colour band. Discard this if not on a card. |cornervalue = ABCD_F|creator=Gold'nboots|bgcolor=080 }}
{{card|title=General Specific|type=Thing|creator=ChippyYYZ|bgcolor=006|text=Any card that is specifically refered to by another card may be subsituted by General Specific.|cornervalue=R7}}
{{card|title=Cheat Code Of <BR>*Unlock All*|type=Thing|creator=ChippyYYZ|bgcolor=006|text=You may play cards from the deck as though they were in your hand.<BR>You may not win the game.|cornervalue=R6}}
{{card|title=Meaningless Switch|type=Thing|creator=ChippyYYZ|bgcolor=006|text=All cards' corner values and flavor texts are switched.|cornervalue=So?|flavortext=R5}}
{{card
|title=Perfect Pentagram
|type=Thing
|cornervalue=5P
|bgcolor=000
|text=You may play this on another.  Owner can play no more things
|flavortext= "You are into some weird stuff, we should hook you up with my brother Dave" -Bub
|creator=gill_smoke}}
{{card
|title=Prisoner
|type=Thing
|cornervalue=P129038
|bgcolor=D30
|text=<BR><BR><BR>
|flavortext= "Not 'The Prisoner' that was Secret Agent Man"
|creator=gill_smoke}}
{{card
|title=Commissar
|type=Thing
|cornervalue=S4
|bgcolor=800
|text=As long as you control another living thing Commissar has the following abilities '''Action:''' remove a living thing from the game. '''Thing:''' take a removed thing and put it in the discard pile or shuffle it into the draw pile.
|flavortext= "Thanks Comrade"
|creator=gill_smoke}}
{{card
|title=Brownout
|type=Action
|cornervalue=E11
|bgcolor=640
|text=All players destroy up to 3 energy tokens as able. Players skip their next turn if they destroy less than 2 energy tokens.
|creator=gill_smoke}}
{{card
|title=Impenetrable Bunker
|type=Thing
|cornervalue=U8
|bgcolor=006
|text=If you would be eliminated destroy this instead
|creator=gill_smoke}}
{{card
|title=Unintended Consequences
|type=Action
|cornervalue=U6
|bgcolor=600
|text=Eliminate a player and remaining players except you split that player's things amongst themselves. In a 2 player game players swap hands and Things instead.
|creator=gill_smoke}}
{{card|title=Tickertape|type=Action|text=Put five Paper tokens into play, under the control of player with the most non-token Things.|creator=Kevan|bgcolor=600}}
{{card|title=White Flag|type=Thing|text=Whenever a Thing would be destroyed, its controller may give it to an opponent of their choice to prevent its destruction. '''Action:''' Put this card into the discard pile.|creator=Kevan|bgcolor=006}}
{{card|title=Explosive Runes|type=Thing|text=Whenever a Thing comes into play, destroy a Thing at random.|creator=Kevan|bgcolor=006}}
{{card
|title=Freed Genie
|type=Thing
|cornervalue=G21
|bgcolor=05F
|text=When this comes into play take possession of all things in play. If Freed Genie is ever the only thing in play owner wins.
|flavortext="You don't get no wishes."
|creator=gill_smoke}}
{{card
|title=Graffiti Bookies
|type=Thing
|cornervalue=M11
|bgcolor=242
|text=Whenever you create a money token you also change or add a cornervalue to a card in play. '''Action:''' Create a money token.
|flavortext=Yo that sign means you owe us two G you got it?
|creator=gill_smoke}}
{{card
|title=Blunt and upfront
|type=Action Reaction
|cornervalue=R21
|bgcolor=400
|text=Discard when someone blocks an action ability, your ability resolves normally. When played as an action Skip your next turn.
|flavortext= "Well you do know what Bub's like right?" Dan Bub's Brother
|creator=gill_smoke}}
{{card|title= Industrial Espionage |type=Action|text = Choose an '''Action''' ability of a Thing card currently in play and overwrite the text of this card with it, remembering to return this card to your hand.|creator=Goldenboots|bgcolor=600}}
{{card|title= Sabotage|type=Action|text = Erase an '''Action''' ability of target Thing |flavortext=A wrench? Designed for monkeys???? |creator=Goldenboots|bgcolor=600}}
{{card|title=Literalism|type=Thing|bgcolor=006|creator=ChippyYYZ|text=All things are considered to be cards instead of the thing they represent.}}
{{card|title=Countermelody|type=Thing|bgcolor=006|creator=ChippyYYZ|text=Whenever you play an action, you may discard an action card to add its text to the first action.}}
{{card|title=Thunderbolt and Lightning|type=Action|bgcolor=600|creator=ChippyYYZ|text=Very, very frightening.<BR>Destroy two target things.}}
{{card|title= Skitgubbe |type=Thing|longtext = true|text = All players:If an unbroken series of players have played Things (not this) before your turn, you must either BEAT the last Thing or EAT the first Thing. To BEAT a Thing play a Thing with a higher digit in its cornervalue than a digit in the last Thing's, or any Thing if the last Thing has no digit. To EAT a card, pick it up and put it in your hand. If all players play a Thing in order around the table, destroy this.|flavortext= Beat it or Eat it!|creator=Goldenboots|bgcolor=006}}
{{card
|title=Kowtow
|type=Action Reaction
|cornervalue=Ch 12
|bgcolor=600
|text=Play when opponent uses a destroy effect on you. If it was an action card put it in your hand, if an ability of a thing take control of it.
|flavortext=All must bow before his most high excellency the master of all show your respect and you may be recognized.
|creator=gill_smoke}}
{{card
|title=Contentions Objector
|type=Thing person
|bgcolor=006
|cornervalue=C13
|text=Cannot be destroyed by a living thing.<BR><BR><BR><BR><BR>
|flavortext="Those guys should be shot" -Bub
|creator=gill_smoke}}
{{card
|title=Found hidden Treasure
|type=Action
|cornervalue=G2
|bgcolor=600
|text=Reveal the top n+2 cards of the draw pile where n is the number of players. Starting on your right, players take a card. You get the rest.
|flavortext=I've got dibs on the ring
|creator=gill_smoke}}
{{card|title=Knowledge Is Power|type=Thing|bgcolor=006|creator=ChippyYYZ|text='''Action:  '''Create an Energy Token for each card in your hand beyond 3.}}
{{card|title=Money Is Power|type=Thing|bgcolor=006|creator=ChippyYYZ|text=Money Tokens count as Energy Tokens and vice versa.}}
{{card|title=Time Is Money|type=Thing|bgcolor=006|creator=ChippyYYZ|text=You may skip your turn to create 10 money tokens under your control.<BR>'''Action:  '''Destroy ten money tokens you control to take another turn.  You may only use this ability once per round.}}
{{card|title=Duck Call|type=Thing|text='''Action:''' Draw and reveal three cards. Put any living Things into play, and discard the remainder.|creator=Kevan|bgcolor=006}}
{{card
|title=Happy Face Killers
|type=Thing
|bgcolor=002
|text='''Action:''' destroy a living thing.<BR><BR><BR><BR><BR>
|flavortext="Now there's a bunch of sickos." -Bub
|creator=gill_smoke}}
{{card
|title=You know what we should do?
|type=Action
|cornervalue=s13
|bgcolor=500
|text=Search the top 50 cards of the draw pile for an action card and put it in your hand.
|creator=gill_smoke}}
{{card
|title=I wish I had a ...
|type=Action
|cornervalue=s12
|bgcolor=500
|text=Search the top 50 cards of the draw pile for a thing and put it in your hand.
|creator=gill_smoke}}
{{card|title=Bullet Catch|type=Action|text=Play at any time to prevent a Thing from being destroyed.|creator=Kevan|bgcolor=600}}
{{card
|title=Zombified Manager
|cornervalue=Z13
|type=Thing
|bgcolor=001
|text=You may play this on another player. Whenever your living things uses an ability flip a coin if tails replace that thing with a zombie token.
|flavortext="I wouldn't let him manage peanuts let alone people." -Bub
|creator=gill_smoke}}
{{card
|title=Trade contract
|type=Thing
|cornervalue=TI2
|bgcolor=006
|text=At the beginning of your turn if you did not destroy any opponents things, gain a gold token
|creator=gill_smoke}}
{{card
|title=Trade Goods
|type=Action
|cornervalue=TI4
|bgcolor=44c
|text=Gain 4 money tokens
|creator=gill_smoke}}
{{card|title=Fuel Conversion Unit|type=Thing|text=When this comes into play, choose a token type. '''Action:''' Destroy a token of the chosen type, to draw a card.|creator=Kevan|bgcolor=006}}
{{card|title=Eager Minions|type=Action|text=Each player draw a card for every living Thing he or she controls.|creator=Kevan|bgcolor=600}}
{{card|title=Quick on the Draw|type=Thing|text=Whenever an Action card is played, any player may play an Action card from their hand; the older card is discarded with no effect.|creator=Kevan|bgcolor=006}}
{{card|title=Misplaced Node|type=Thing - Node|bgcolor=006|creator=ChippyYYZ|text='''Action:  '''For every node you control, a random opponent shuffles a random card from his hand into the deck.|flavortext=Whoa, where am I?  Where'd everybody go?}}
{{card|title=The Unspeakable Wrath Of Qzmrn'pcsjYx-gyh|type=Action|bgcolor=000|creator=ChippyYYZ|text=Target player discards his hand, destroys all things he controls, and skips his next turn, all in an unspeakable manner.}}
{{card|title=Archetypical Multi-Piece Ultimate Weapon|type=Action|bgcolor=600|creator=ChippyYYZ|text=Create three things called "Artifact Piece" with text:<BR>"'''Action:'''  If you control three Artifact Pieces, Eliminate target player."<BR>Shuffle them into the deck.}}
{{card|title=Step Into My Parlour|type=Action|text=If any Web tokens are in play, you are eliminated. After playing this Action, put a Web token into play, and give this card to an opponent.|creator=Kevan|bgcolor=600}}
{{card
|title=Recycing Drop Off
|type=Action
|cornervalue=G12
|bgcolor=050
|text=Remove any number of your things from play, create a  money token for each removed then shuffle the cards into the draw pile.
|creator=gill_smoke}}
{{card
|title=Coin Trick
|type=Thing
|cornervalue=M14
|bgcolor=006
|text=Whenever you destroy one money token create another.
|creator=gill_smoke}}
{{card
|title=Public Library
|type=Thing
|cornervalue=B12
|bgcolor=008
|text=Whenever you draw a card one additional card, you hand size is unlimited.
|creator=gill_smoke}}
{{card|title=The Secret Chamber Of Helga Hufflepuff|type=Thing|bgcolor=BB0|creator=ChippyYYZ|text=Indestructible.  When this card comes into play create a Giant Badger token.  Badgers count as yellow.<BR>'''Action:  '''Destroy a non-yellow thing for each badger you control.}}
{{card|title=The Sword of Ravenclaw|type=Thing|bgcolor=206|creator=ChippyYYZ|text=Indestructible.  You have no maximum hand size.<BR>'''Action:  '''Destroy target non-blue thing, even if it is indestructible.}}
{{card|title="Guns.  Lots Of Guns"|type=Thing|bgcolor=006|creator=ChippyYYZ|text=Indestructible.  When this comes into play, give each player 8 Gun Tokens.<BR>'''Global Action:  '''If you control a gun, destroy a thing other than this, or eliminate a player with no guns.<BR>If there are no guns in play, put this card in the discard pile.}}
{{card|title=Quiet at the Back|type=Action|text=A chosen opponent cannot play any cards during their next turn. Take another Action after this one.|creator=Kevan|bgcolor=600}}
{{card|title=Bank Job|type=Thing|text='''Action:''' Put a Money token into play. '''Action:''' Destroy this card, and all Money tokens you control. Draw two cards for each Money token destroyed in this way.|creator=Kevan|bgcolor=006}}
<!-- Clipart courtesy of the good people at http://www.wpclipart.com -->
{{card
|title=Quick Drying Cement
|type=Action
|bgcolor=600
|image = Cement mixer.png
|text=Target player skips thier next two turns.
|creator=gill_smoke}}
<!-- Clipart courtesy of the good people at http://www.wpclipart.com -->
{{card
|title=Brain Inplant
|type=Thing
|bgcolor=006
|image = Brain 2.png
|text=Your hand size is increased by two.
|creator=gill_smoke}}
{{card|title=Bailout|type=Action|cornervalue=9X|text=If you have two or fewer cards in your hand, each opponent gives you a random card from their hand.|creator=Bucky|bgcolor=660}}
{{card|title=Senseless Violence|type=Action|cornervalue=1Y|text=Each of your opponents destroys one of their tokens (if they have any) and one of their non-token Things (if they have any)|creator=Bucky|bgcolor=600}}
{{card|title=Fake Plates|type=Action|text=Destroy any number of cards with the word "opponent" or "player" on them.|creator=Kevan|bgcolor=600}}
{{card|title=Metal Detector|type=Action|creator=ChippyYYZ|bgcolor=600|text=Each player reveals a random card from his or her hand.  If the revealed card could destroy a thing, that player discards his or her hand.}}
{{card|title=Charizard|type=Thing|creator=ChippyYYZ|bgcolor=820|text='''Action:  '''If you control four Energy Tokens, destroy two of them and destroy target thing.|cornervalue=lv76}}
{{card|title=Won't Get Painkillered Again|type=Song - Impossible|creator=The Whodas Priest|text=This card counts as having been played by each player.  If each player destroys four Energy Tokens they control, each player wins.  Otherwise, everyone loses.|bgcolor=060}}
<!-- Clipart courtesy of the good people at http://www.wpclipart.com -->
{{card
|title=Zombie Attack
|type=Action
|bgcolor=600
|image = zombie.png
|text=Pick an opponet two random things they control are destroyed.
|creator=gill_smoke}}
<!-- Clipart courtesy of the good people at http://www.wpclipart.com -->
{{card
|title=Anvil
|type=Thing
|bgcolor=006
|image = anvil.png
|text=When this comes into play destroy a thing.
|flavortext=Clang!
|creator=gill_smoke}}
{{card|title=Knife Arch|type=Thing|text=Thing cards with the word "destroy" on them cannot be played.|creator=Kevan|bgcolor=006}}
{{card|title=Harsh Taskmaster|type=Thing|text='''Action:''' Activate the Action ability of a Thing you control five times, then give control of it to an opponent.|creator=Kevan|bgcolor=006}}
{{card|title=Stirring Device|type=Thing|cornervalue=2Y|text='''Action:'''Discard a card, then draw a card, then gain an Entropy token.|creator=Bucky|bgcolor=006}}
{{card|title=Mixer Node|type=Thing-Node|cornervalue=3Y|text='''Action:'''Draw a card for each Node you control, then discard a card for each card you drew.|creator=Bucky|bgcolor=006}}
{{card|title=The Wrong Trousers|type=Thing|text=Whenever a player plays an Action card, they must pick an opponent. That opponent may look at the Action and swap it for a card in their own hand, before it is played. The card is then played.|creator=Kevan|bgcolor=006}}
{{card|title=The Unwritten Rule|type=Thing|text=Play onto a Thing with no Action ability. Neither this card nor that Thing can be destroyed.|creator=Kevan|bgcolor=006}}
{{card|title=Elemental Jewel of Fire|type=Thing-Jewel|cornervalue=4Y|text='''Action:'''Gain a Fire token<br><br>'''Action:'''Destroy on of your Fire tokens, discard a card and destroy target physical Thing.|flavortext=Fire, burn my enemies.|creator=Bucky|bgcolor=F00}}
{{card|title=Elemental Jewel of Air|type=Thing-Jewel|cornervalue=5Y|text='''Action:'''Gain an Air token<br><br>'''Action:'''Destroy one of your Air tokens. Return an opponent's Thing to their hand.|flavortext=Air, restrain my foes.|creator=Bucky|bgcolor=55F}}
{{card|title=Elemental Jewel of Water|type=Thing-Jewels|cornervalue=6Y|text='''Action:'''Gain a Water token<br><br>'''Action:'''Destroy one of your Water tokens.  Discard a card.  Draw a card.|flavortext=Water, cleanse my soul|creator=Bucky|bgcolor=00F}}
{{card|title=Obscure Token Collector|type=Thing|creator=ChippyYYZ|bgcolor=006|text=When this card comes into play, create a token of each of the following types.<BR>Quizmaster, Villainy, Cowbell, Pointless, Cheap Plastic Trophy, Brains, Ultramarine, Pochi, Whammy, and Token.<BR>If you ever control five or more of any one of the above token types, you win.|flavortext=Really, a Token token.  I swear I'm not making these up.|longtext=true}}
{{card|title=Global Warming|type=Thing|creator=Al Gore|bgcolor=006|text=At the beginning of each turn, remove the top card of the deck from the game.}}
{{card|title=Fraternal Twin|type=Thing|creator=ChippyYYZ|bgcolor=006|text=When you play this, choose a thing in play.  This card becomes a copy of another card from the Infinite Dvorak Deck with the same name as the chosen card.  You may only play this card if there is an eligible thing in play.}}
{{card
|title=Siamese Twin
|type=Thing
|cornervalue=2T
|bgcolor=006
|text=Attach to a living thing it gains the following ability '''Action:''' Create money token.
|creator=gill_smoke}}
{{card
|title=Good Twin
|type=Thing
|cornervalue=T1
|bgcolor=006
|text=If you have another twin in play you may Use the action ability for free at the beginning of your turn. '''Action:''' Create a token of your choice.
|creator=gill_smoke}}
{{card
|title=Evil Twin
|type=Thing
|cornervalue=1T
|bgcolor=006
|text=If you have another twin in play you may Use the action ability for free at the beginning of your turn. '''Action:''' destroy a thing.
|creator=gill_smoke}}
{{Card | title = Inauguration Ceremony | type = Reaction | bgcolor = 006600 | creator = jtwe | text = Play when a player wins the game.  At the start of the next of the next game of Infinite Dvorak you play, if the winner of this game is playing, draw an additional card and the winner of this game draws an additional card. ''(If you won this game, you draw both cards.)''}}
{{card|title=Break The Barriers Of Race|type=Thing|bgcolor=888|creator=ChippyYYZ|text=Any cards that refer to things of a specific color or things not of a specific color (like non-blue) are considered blank.|flavortext=Hmm.  I wonder what was going on when these cards were added to the deck...}}
{{card|title=Hail To The Chief|type=Action|bgcolor=600|creator=ChippyYYZ|text=Each player gives a card to the player with the most things.}}
{{card|title=Never-Ending Crowd|type=Thing|bgcolor=006|creator=ChippyYYZ|text=Play this under all players' control.  At the beginning of your turn, reveal the top card of the deck.  If it is a thing, put it into play under your control.}}
{{card
|title=Zombified Engineer
|type=Thing
|cornervalue=Z12
|bgcolor=002
|text='''Action:''' discard a card, destroy an inanimate thing.<BR><BR><BR><BR><BR><BR><BR>
|flavortext="Don't let him near my tools" -Bub
|creator=gill_smoke}}
{{card
|title=Joe the Plumber
|type=Thing
|cornervalue=E12
|bgcolor=800
|text=<BR><BR><BR><BR><BR><BR><BR><BR>
|flavortext="What are they still paying that jerk for?" -Bub
|creator=gill_smoke}}
{{card
|title=Ambient Music
|type=Thing (rule)
|cornervalue=R17
|bgcolor=006
|text=As long as Ambient Music is in play no living things may use their action abilities.<BR><BR><BR><BR><BR><BR>
|flavortext="How can you listen to that crap?" -Bub
|creator=gill_smoke}}


{{card|title=I'll Come In Again|type=Action|text=Choose a player. Return all of their non-token Things to their hand.|creator=Kevan|bgcolor=600}}
{{card|title=I'll Come In Again|type=Action|text=Choose a player. Return all of their non-token Things to their hand.|creator=Kevan|bgcolor=600}}

Revision as of 07:56, 23 January 2009

The Infinite Dvorak Deck
Designer Everyone
Date March 2007 and onwards
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.
Cards 1-100
Cards 101-200
Cards 201-300
Cards 301-400
Cards 401-500
Cards 501-600
Cards 601-700
Cards 701-800
Cards 801-900
Cards 901-1000
Cards 1001-1100
Cards 1101-1200
Cards 1201-1300
Cards 1301-1400
Cards 1401-1500
Cards 1501-1600
Cards 1601-1700
Cards 1701-1800
Cards 1801-1900
Cards 1901-2000

The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.

The only rules to adding cards are:-

  • Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
  • Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
  • Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
  • No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
  • Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.

Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).

Special Rules

The only rules that this deck uses in addition to the basic Dvorak rules are:-

  • Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens may or may not have individual types (such as "energy" or "goblin"); if a token has a type, it's considered to be its name, otherwise its name is just "Token".
  • If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.

Selected Sets

If you'd prefer a more compact subset of the deck, you may appreciate one of the following:

Superpower set, Token set

Card List

The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300, 3301-3400, 3401-3500, 3501-3600.


I'll Come In Again
Action
Choose a player. Return all of their non-token Things to their hand.
Card by Kevan
X6
Sudoku
Thing
If any player, during his/her turn, has exactly 9 non-token Things that each have a different digit from 1 to 9 in the cornervalue, and no other non-token Things, that player wins.
Action Change a digit in a cornervalue you control to a random digit.
Card by Goldenboots
S1
Scrabble
Thing
If any player, during his/her turn, has exactly 7 non-token Things that each have a single letter in the cornervalue, and no other non-token Things, that player wins if he/she can demonstrate an English word (no proper nouns or abbreviations) made of those 7 letters.
Action Replace up to 3 cornervalue letters you control with random Scrabble tiles from Kevan.org
Card by Goldenboots
R15
Technical Difficulties
Action Reaction
Discard to prevent an action of inanimate thing. When played as an action destroy an inanimate thing.
Card by gill_smoke
J1/2
Wardrobe Malfunction
Thing
Remove this card from the game to prevent an action.
Card by gill_smoke
Fluffy cat
Thing








"It's my eating, sleeping, pooping fuzzy footrest" -Bub
Card by gill_smoke
Item Duplication Glitch
Thing
Action: Discard a card to replace the text of target thing with the text of another target thing.
It's easy. Just put the item in the bank, save the game, then take it out of the bank and equip it, and...
Card by ChippyYYZ
Cheat Code Of *Omniscience*
Thing
You may not win the game. You may look through the deck or at any player's hand at any time.
Card by ChippyYYZ
Infinite Money Glitch
Thing
You are considered to control a countably infinite amount of Money Tokens.
Just go to the Dwarf Weaponsmith and sell him something, and when you're bartering choose option C each time, until...
Card by ChippyYYZ
*plonk*
Player Killfile
Thing
No effect unless there are at least three active players. Write an opponent's name below. That player's Things, Actions, and plays in the game never affect you in any way. If only that player remains in the game with you, destroy this.
Killfiled player: ________________.
Card by Goldenboots
*plonk*
Designer Killfile
Thing
Select a card designer. You may no longer play or control cards designed by that designer (destroy/discard all such). If you draw a card by that designer, discard it and draw again. No card by that designer may be used by another player to affect you or your Things or counter your Actions.
Killfiled designer: ________________.

Goldenboots won't STAY killfiled long.
Card by Goldenboots
Deadly Disease
Thing
Put a new disease token under your control at the end of every turn. Any player who controls ten or more disease tokens loses the game.
Action: For every disease token you control, put half that many(rounded up) new ones under target opponent's control.
Card by CashCrazed
AIG
Thing
At the start of every turn, take a money token from every opponent who has one. If nobody else has any money tokens, destroy this Thing, then gain 100 money tokens in executive compensation.
Robbing the taxpayers blind since 2008.
Card by CashCrazed
Action Figure
Thing
You may perform an extra action every turn, but only if it is used for a Thing's action ability.
Card by CashCrazed