Infinite Dvorak deck

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The Infinite Dvorak Deck
Designer Everyone
Date March 2007 and onwards
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.
Cards 1-100
Cards 101-200
Cards 201-300
Cards 301-400
Cards 401-500
Cards 501-600
Cards 601-700
Cards 701-800
Cards 801-900
Cards 901-1000
Cards 1001-1100
Cards 1101-1200
Cards 1201-1300
Cards 1301-1400
Cards 1401-1500
Cards 1501-1600
Cards 1601-1700
Cards 1701-1800
Cards 1801-1900
Cards 1901-2000

The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.

The only rules to adding cards are:-

  • Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
  • Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
  • Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
(A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
  • No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
  • Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.

Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).

Special Rules

The only rules that this deck uses in addition to the basic Dvorak rules are:-

  • Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens may or may not have individual types (such as "energy" or "goblin"); if a token has a type, it's considered to be its name, otherwise its name is just "Token".
  • If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.

Selected Sets

If you'd prefer a more compact subset of the deck, you may appreciate one of the following:

Superpower set, Token set

Card List

The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300.


8X
Bottled Poison
Thing
When Bottled Poison is destroyed, each opponent discards a card at random and destroys a Thing they control.
Card by Bucky
Huddle
Action
Return all non-token Things you control to your hand, and draw four cards.
Card by Kevan
Tripwire
Thing
When an opponent plays a Thing, destroy this and play any number of cards from your hand.
Card by Kevan
Transcendence
Thing
When this comes into play, end your turn. Action: Win the game if you control no other Things and if your hand is empty.
Card by Kevan
Y2
Malaclypse the Younger
Thing
If you have a copy of Malaclypse the elder in play you may use Malaclypse the younger's ability to fetch two cards instead of one. Action: Put a card from the top 23 cards in the draw pile put it in your hand, shuffle the draw pile.
Card by gill_smoke
E3
Malaclypse the Elder
Thing
If you have a copy of Malaclypse the younger in play you may take Malaclypse the elder's action at the begining of your turn for free but then you can't use his ability. Action: put a card from the top 23 cards of the discard pile into your hand.
Card by gill_smoke
R5
23 skiddoo
Action
Put cards from the discard pile with a corner value symbol matching any symbol in title of this card into your hand.
Card by gill_smoke
Token Leak
Thing
Action: Destroy a token an opponent controls, to draw a card.
Card by Kevan
Charity Tin Rattle
Action
Target player either gives you a card from their hand, or discards their hand.
Card by Kevan
T?
Targettron
Thing
Make a randomly ordered list of players and a randomly ordered list of non-token Things in play. Any event targetting a player or Thing targets the next player or Thing on the appropriate list. After a player or Thing is targetted he/she/it is moved to the bottom of the list. When a new Thing comes into play, you choose a place for it on the list.
Action: Randomly re-order both target lists.
Card by Goldenboots
Ploughshare
Thing
You cannot play a card or an Action ability if it would destroy a Thing. Action: Draw a card.
Card by Kevan
New Broom
Action
Destroy every non-token Thing in play. For each Thing destroyed, its controller may draw a card and, if they wish, play it immediately.
Card by Kevan
R2R2R
Rags To RIches and Back
Thing
If during your turn you ever have fewer Things in play than any other player, put a Rags token on this card. If during your turn you have a Rags token and more Things in play than any other player, put a Riches token on this card. If during your turn you have a Riches token but fewer Things in play than any other player, you win.
Card by Goldenboots
A Day's Work
Thing
At the end of any turn in which you played more than one card, gain a Money token.
Card by Kevan
B3
And Baby Makes Three
Thing
Action Choose two Tokens you control. Make a new Token with name made up of one word from each parent Token's name.
Card by Goldenboots
6W
Six and Out
Action
Draw 6 cards and play up to six Actions and/or Things, total. If you have not won at the end of this turn, you are eliminated.
Backyard cricket: over the fence is 6 runs and out.
Card by Goldenboots
Slow Motion
Thing
Players may only play one Action or one Thing, each turn - not both.
Card by Kevan
Mano-a-Mano
Thing
While this card is in play, all other Things are considered to be out of play. Things cannot be played.
Card by Kevan
S12
Public Sucide
Action
Destroy target living thing, draw a card.
"I fully expect to see you like that one day."-Bub
Card by gill_smoke
S11
Sucide Pact
Thing
Attach two Living Things together when one leaves play or is destroyed they both are.
Card by gill_smoke
S10
Suicide Cultist
Thing
Action: Destroy this card.
Card by gill_smoke
Robotic Hand
Thing
When this comes into play, put eight Finger tokens into play. Your hand size is equal to the number of Finger tokens you control.
Card by Kevan
Spur of the Moment
Action
Draw three cards, then play a card at random from your hand.
Card by Kevan
Bad Luck
Thing
All random decisions are instead resolved by the decision of the player to the left of the player whose turn it is.
Card by Kevan
Juri, Mister Zombie Corpse
Thing
Every player may play this from the discard pile instead of playing a Thing. When Juri is destroyed, gain control of target Thing or draw a card.
Card by Zt
Lost on a Lonely Island with a Person you Dislike
Thing
You may play this under an opponent's control. Whenever you play a Thing, each other player creates a copy of that Thing under their control.
Card by Zt
This Deck is so Freaking Infinite
Action
Search the draw pile. If you find a card called "Hammy Spanky Stinky Pinky Rotten Fishy Pasta Salad", you win the game. If you don't, draw three cards.
"If the deck is truly infinite, then any card name has to exist."
Card by Zt
$0.99/lb
Hammy Stinky Spanky Pinky Rotten Fishy Pasta Salad
Thing
No Thing may use any Action ability in the turn it comes into play, unless the Thing is voluntarily destroyed by its controller at the same time.
Keep looking, there are infinitely many cards infinitely close to what you want...
Card by Goldenboots
1729
Srinavasa Ramanujan
Thing-Mathematician
If you control exactly 1729 tokens of any type(s) you win.
Action Create a Cube token.
Action If you control a set of n tokens including at least one Cube token, add n*n*n - n Cube tokens
Oh, no Hardy! 1729 is a very interesting number! It's the smallest number that can be expressed as a sum of cubes two different ways!
Card by Goldenboots
18L
In with a Chance
Thing
If you control exactly 18 Lucky tokens, you win. If you use an Action ability on this card, toss a coin: on Tails, erase that action ability.
Action Create a Lucky token.
Action Double your number of Lucky tokens
Action Triple your number of Lucky tokens.
Action Destroy a Lucky token.
Card by Goldenboots
Unexploded Bomb
Thing
If this Thing is destroyed, destroy all Things.
Card by Kevan
Embarrassing Secret
Action
Discard your hand. If this card is revealed from your hand, you must play it immediately.
Card by Kevan
EE 1
Ossiliscope
Thing
At the beginning of your turn you may trigger as many actions abilities of inanimate things as you posses scope probes.Thing: Create a copy of scope probe from the archive shuffle into draw pile. Action: Search top 20 cards in the draw pile for a scope probe and put it in your hand.
Card by gill_smoke
EE 2
Scope Probe
Thing
If this is destroyed you may make a copy that you put into your hand for 50 money related tokens.
"I swear you'd think these things were made of gold." -Bub
Card by gill_smoke
EE 3
Waveform Generator
Thing
At the beginning of your turn you may do one of the following:
Draw an extra card.
Discard a card.
Create a energy token.
Card by gill_smoke
Kidnapping
Action
Gain control of a Thing, unless its controller discards their hand.
Card by Kevan
Shell Script
Thing
Play onto a Thing with an Action ability. That Action ability activates for free at the start of each of its controller's turns.
Card by Kevan
A House on Fire
Action
Every player discards down to one card.
Card by Kevan
$$$
Economic Stimulus Package
Thing
When this comes into play, each player gains 10 * (the number of active players) Money tokens. Destroy this at the beginnng of your turn. Each player may auction off a Thing he/she controls during his/her turn, and chooses to accept bids in Money tokens only or in any tokens. When this is destroyed the player with the most Money tokens may draw four cards.
Card by Goldenboots
Economic Downturn
Action
For each type of token in play, each player must destroy one token they control of that type, if they have any.
Card by Kevan
Elbow Room
Thing
Each player's maximum hand size is reduced by the number of Things they control. Each player may destroy Things they control at the end of their turn.
Card by Kevan
Suppressing Fire
Thing
The first card played each turn is instead discarded with no effect.
Card by Kevan
R13
Zombie Revenge
Action
Destroy all living things
Card by gill_smoke
R12
Treant Revenge
Action
Destroy all non living things
Undead ones too.
Card by gill_smoke
R8
Fell through
Action Reaction
You must discard a card to play. Play in response to any action, that action does nothing.
"Awww that's too bad" -Bub
Card by gill_smoke
Crop Field
Thing
Action: Put a Seed token into play. Action: Replace all Seed tokens with Crop tokens. Action: Destroy any number of Crop tokens you control to draw twice as many cards.
Card by Kevan
Cursed!
Thing
Play onto a Thing that used its Action ability since your last turn. The controller of that Thing cannot play the Action ability of other Things.
Card by Kevan
Rob the Rich
Action
Choose a player. Swap all of your tokens for all of their tokens.
Card by Kevan
Collectible Card Swap Meet
Action
You may offer n cards created by one card creator and name how many cards, by which creator, you would trade them for. You accept the first correct offer.
I'll trade 4 Kevans for one Pombo!
Card by Goldenboots
Correcting Fluid
Thing
Action: Correct a spelling or grammatical mistake on a card in play or in your hand, and draw three cards.
Card by Kevan
M0
Market crash
Thing
When this comes into play destroy all money tokens. At the beginning of your turn you may destroy this card. Whenever things would be destroyed put it back into controllers hand instead.
"Somebody is making money on this deal." -Bub
Card by gill_smoke
R9
Stashed
Action
Look at an opponents hand take a card.
Card by gill_smoke
R1
Hate mail
Action
All players beside you discard their hands
Card by gill_smoke
January Sale
Action
Draw and reveal three times as many cards as players. Starting with you and going clockwise around the table, each player picks one of the cards and puts it into their hand.
Card by Kevan
Unscrupulous Postman
Thing
Whenever an opponent draws a card, they must reveal it. You may choose to take the card into your hand instead; if you do, destroy Unscrupulous Postman.
Card by Kevan
The Wrong Hands
Action
Each player may discard any number of cards. Toss a coin; if heads, everyone then passes their hand to the left.
Card by Kevan
Strawberry Fields Forever
Thing
Action: Roll 1d6 and put that many strawberry tokens into play.
Card by Pongo
I Am The Walrus
Thing
The owner of this card is the walrus.
Card by Pongo
Bad Feeling
Action
Look at an opponent's hand. If they have a card with the word 'destroy' on it, draw three cards.
Card by Kevan
Mortgage, Monopoly Style
Thing
Face-down cards are blank. If this card is destroyed, turn all face-down cards in play face-up.
Action (global) Turn a Thing card (not this) you control face down and create 10 Money tokens.
Action (global) Destroy 20 Money tokens to turn a player's face-down card face-up..
.
Card by Goldenboots
Giant, Hollow Cake
Thing
You may destroy this and replace it with a Thing from your hand, at any time.
Card by Kevan
P 128
Deevolution spray
Action
Destroy a token or change a thing into a token of the same type as the replaced cards name.
Card by gill_smoke
R5
That's enough
Action
Target player does not draw a card on thier next turn.
Card by gill_smoke
M6
Miserable state
Thing (rule)
All players must discard a card to play a card from thier hand.
Card by gill_smoke
Roulette Rake
Thing
Action: Give control of any token to any player.
Card by Kevan
Half-Time Substitution
Action
Return any number of non-token Things you control to your hand. You may then play an equal number of Thing cards from your hand.
Card by Kevan
All or Nothing
Thing
You may not play Thing or Action cards normally (although you may still take one Action ability per turn). At any time during your turn, you may play every card from your hand.
Card by Kevan
Son of the Zombie Plague
Action
Create a zombie token for every nontoken thing in play
Card by gill_smoke
z0
Zombified Wage Slave
Thing
Action: destroy a zombie token to create a token of your choise
Card by gill_smoke
s0
Wage Slave
Thing person
Action: destroy a money token to create 2 tokens of your choise
Card by gill_smoke
Near Enough
Action
Swap a card in the discard pile for a card in your hand whose title starts with the same letter.
Card by Kevan
Autopilot
Thing
Players may not play cards or Action abilities normally. A player may play a card at random from their hand, at the end of each of their turns.
Card by Kevan
Rubber Bullets
Action
Pick a Thing at random. Either destroy it, or return this card to your hand.
Card by Kevan
Back From The Grave
Action
Create a zombie token and put a card from the discard pile into your hand.
Card by ChippyYYZ
Back With A Vengeance
Action
Return a thing from the discard pile to play under your control. That thing destroys target thing.
Card by ChippyYYZ
Back From The Future
Action
Look at the top 5 cards of the deck and play one of them.
Card by ChippyYYZ


B22
Canadian bacon
Thing






"It doesn't have to do anything because it's that good" -Spencer Shay
Card by gill_smoke
d0
Draft Dodger
Thing
This card is only playable if you have evidence of something Canadian in you play



"What you thought he was going to do something?" -Bub
Card by gill_smoke
F01
Red Ensign
Thing
Canadian Red Ensign.png


This is a Canadian icon
Card by gill_smoke
Cold Dark Infinite Void
Thing
If a player has no Existence tokens, they may put one into play on any Thing they control. A player may destroy an Existence token they control at any time. Things without Existence tokens on them (except for this card) are considered to be out of play for the purposes of all other cards.
Card by Kevan
Morphic Resonator
Thing
Play onto a Thing. The body text of every Thing (other than this card) is considered to be the same as the Thing this card is attached to, while this card is in play.
Card by Kevan
First Against the Wall
Action
Destroy the alphabetically earliest Thing.
Card by Kevan
R14
Are You Daft?
Action Reaction
Discard in reaction to a living things action ability, that action does nothing. When played as an action trigger a Thing's action ability twice.
Card by gill_smoke
M11
Malcolm in the middle
Thing
Attach to two living things they cannot use actions.
Card by gill_smoke
B10
Working Blue
Action
Destroy all non blue things.
Card by gill_smoke
Brain in a Jar
Thing
You may play two Actions per turn, but cannot play Action cards, only Action abilities.
Card by Kevan
Andrew Jackson
Thing
You may ignore any judiciary-related cards or effects.
Action: Remove target Indian from the game.
Card by ChippyYYZ
Stonewall Jackson
Thing
Draw an extra card at the beginning of your turn.
If a thing you control has an action ability that could destroy Stonewall Jackson, flip two coins at the end of each of your turns. If both are tails, activate that ability targeting Stonewall Jackson.
Card by ChippyYYZ
Janet Jackson
Thing
Action: Reveal a random card from your hand and draw a card.
Card by ChippyYYZ
Luddite Mob
Thing
You may not play Action abilities, except for the one on this card. Action: Destroy a Thing which has an Action ability.
Card by Kevan


M2
Mental Health Day
Thing
Attach to a living thing that thing cannot take use its abilities.
Action: Destroy this card or the one it's attached to then attach this to a new living thing.
"He needs more than a day ..." -Bub
Card by gill_smoke
A1
Apex Predator
Thing
This card cannot be destroyed.
Action: Destroy living thing.
"Grrr."
Card by gill_smoke
Cthulu Sex Magazine
Thing








"With a title like that you don't need to do anything."
Card by gill_smoke
Dvo / Rak
Thing
A second playing area exists. At the start of each player's turn, they must pick one of the two areas; any Things that come into play this turn come into play in this area, and all cards in the other area are removed from play, until the end of the turn.
Card by Kevan
2Do
Communal To-Do List
Thing
During your turn you may (for free) perform the next To Do on the list below. Then erase that item and put this card under another player's control.
To Do Draw 3 cards
To Do Destroy a Thing you control
To Do Discard your hand, draw 5 cards.
To Do Destroy five tokens you control.
To Do Destroy this card.
To Do Win the game.
Card by Goldenboots
Me!
Link Bait
Thing
This card is a living thing, a node, an insect, a quark, Canadian, undead, robotic, made of glass, a philosopher, related to Chess, black, blue, not black, not blue, nonliving, plastic, and features a quotation from Bub.
Action If a card in play refers to cards of a particular description, add that description to this card.
Always on page 5 of Google's hits.
Card by Goldenboots
419 Scam
Action
Choose a player, and name an amount of tokens they control. They may choose to give you those tokens; if they do, then you may choose to put three times that many tokens into play under their control.
Card by Kevan
Surprise Attack
Action
Play this during an opponent's turn. Destroy target thing and immediately take a turn. Your opponent's turn resumes after your extra turn.
Card by ChippyYYZ
Ricochet Laser
Action
Destroy four random things.
Card by ChippyYYZ
Kill Mode Engage
Thing
All Action Abilities now read "Action: Destroy target thing."

Action: Eliminate an opponent.
Card by ChippyYYZ
Headline Probe Shock
Action
Pick a number. Destroy all non-token Things with that number of words in their name.
Card by Kevan
Sticks Nix Hick Pix
Action
Destroy any card with an 'x' on it.
Card by Kevan
Thin Ice
Thing
Whenever a Thing is destroyed (except by this card), destroy another Thing at random.
Card by Kevan
The card whose text wasn't translated into Ucrainian and back to English
Thing
Action: Draw a card, discard a card.
Thing: Everybody puts a card from his hand on the table. Shuffle these cards and deal each player one randomly.
"Automatic translation is rather funny than useful."
Card by Zt
Maps, text was translated into Ucrainian and back into English
Thing
Action: Draw a map, to abandon the card.
The point: everyone puts a card with his hand on the table. Mix these cards and consider every player a chance.
"Automatic translation of a very fun than useful."
Card by Zt
Card text translated into Arabic and English
Thing
Action: a card, and to reject the card.
Thing: All of the paper and put his hand on the table. This prevarication cards And treated each player one at random.
"Machine Translation is a funny sort of way."
Card by Zt
Glitter Coating
Thing
Every Action ability has "Draw a card." added to the end of it.
Card by Kevan
Ice Lord
Thing
When this enters play, gain two frost tokens. Things with frost tokens on them cannot use abilities and cannot be destroyed.
Action: Put a frost token you control onto target Thing.
Card by Zt
Queen of Eternal Winter
Thing
Action: Generate a Thing named "Ice Lord" with text: "When this enters play, gain two frost tokens. Things with frost tokens on them cannot use abilities and cannot be destroyed. Action: Put a frost token you control onto target Thing."
Card by Zt
Rudolf, the Red-Eyed Monster Reindeer
Thing
Every time a Thing is destroyed, you gain a flesh token. If you control seven flesh tokens, you win the game.
Card by Zt
B0
Buggered Latin
Action
Play in response to a beginning of turn effect, effect doesn't happen.
The pope called and told me to tell you "Vos es bardus."
Card by gill_smoke
R17
Riposte Strike
Thing
Attach to a living thing if it destroyed a thing last turn and is destroyed, destroy a thing and this card.
Card by gill_smoke
R16
Famine
Action
Everybody destroys a food token for every living thing they control, if you can't Destroy that living thing.
Card by gill_smoke
Perchten
Thing
When this comes into play, gain four snow tokens if you are playing in December or January, one snow token during June, July or August and two snow tokens otherwise.
Action: Destroy a snow token you control and discard a card to destroy target Thing.
These guys teach you Alpine traditions the hard way.
Card by Zt
Christmas Presents
Action
Each player gives a card to the player to her left.
"Merry Christmas!"
Card by Zt
The Pair of Socks you get every year for Christmas
Thing
You may play this under target opponent's control. When this comes into play, discard a card. When this is destroyed, it comes back into play immediately, unless you destroy ten Things you control.
"I NEVER get something else!"
Card by Zt
Peace and Goodwill
Action
Every player who does not control a Thing with the word 'destroy' on it may draw four cards.
Card by Kevan
Scapegoat
Action
A chosen opponent either destroys a non-token Thing they control, or discards their hand.
Card by Kevan
Merry Christmas!
Action
Players hug each other. Everybody wins.
Card by Zt
Leftovers
Thing
Whenever a Thing with an Action ability is destroyed, every player may immediately play that Action ability once.
Card by Kevan
M19
Talk to Chuck
Thing (rule)
When this comes into play destroy 3 money tokens if able. At the beginig of your turn get 5 money tokens destroy this card.
This has a higher RoI than a CD
Card by gill_smoke
R6
There are no problems only opprutunities
Action Reaction
Discard in response to being eliminated, eliminate the player who eliminated you. When played as an action create 5 money tokens.
"For every problem there is a tool, we're still not sure what you are for." -Bub
Card by gill_smoke
Seasonal Distress
Action
Everybody discards thier hands and draws one card.
Card by gill_smoke
Lava Lord
Thing
When this enters play, gain two magma tokens. Each player's hand size is decreased by the number of magma tokens he controls.
Action: Give a magma token you control to target player.
Card by Zt
Magma Overlord from Hell
Thing
Action and Thing: Generate a Thing named "Lava Lord" with text: "When this enters play, gain two magma tokens. Each player's hand size is decreased by the number of magma tokens he controls. Action: Give a magma token you control to target player."
Card by Zt
Blaník Knights
Thing - Slavic Mythology
Play this ONLY in response to a card containing the word "eliminate", "eliminates" or "eliminated".
Action: Destroy target Thing.
Action: Target opponent discards his hand.
"Swaty Waclawe / wewodo Czeske zemye / kneze nasschie / pross za ny Boha / swateho Ducha Kyrieleyson"
Card by Zt
Blank Knights
Thing
Card by ChippyYYZ
King Of Fire And Ice
Thing
Action: Destroy a thing you control. If was a Fire Token, target opponent discards a card. If it was an Ice Token, draw a card. Otherwise, create a Fire Token and an Ice Token.
Card by ChippyYYZ
Mind Implosion
Action
Return all things you control to your hand, then draw as many cards as you have in your hand.
Card by ChippyYYZ
Baba Jaga
Thing - Slavic Mythology
When this card comes into play, create two copies of it.
Action: Take a living Thing from the discard pile and a living Thing in play. The two Things swap places.
"The three sisters aren't distict persons. They are only different manifestations of the same supernatural being. And don't you try to fool this >>Thing<<." - Juri
Card by Zt
Bzzz
Face-Eating Alien Bees
Thing
Action: All insects you control are copied.
Action: Destroy three bees you control, destroy target living Thing.
"There was a buzzing and humming in the darkness..."
Card by Zt
Time-Bending Sword of Sudden Death
Thing
Action: Reveal the top card from the draw pile. If you don't like it, put it in the discard pile.
"This sword is so fast, it kills your enemy before he is even born."
Card by Zt
Liveblogging
Thing
Cards can only be played if the person playing them posts to the Internet (in a medium other than that in which the game is being played) to say that they have done so.
Card by Kevan
Masked Ball
Thing
Whenever a Thing you control is destroyed, you may discard a Thing card from your hand to return the destroyed Thing to your hand.
Card by Kevan
Happy Holidays
Action
All players exchange a token with every other player if able. Preferance given to token types not already posessed.
Card by gill_smoke
Marly
Thing
Marly is a ghost and can not be destroyed until Christmas Eve.
Card by gill_smoke
Christmas Bonus
Action
Create 10 money tokens
Card by gill_smoke
Turkey Sandwiches
Thing
If the top card of the discard pile has an Action ability, this card has a copy of that Action ability.
Card by Kevan
Wrapping Paper
Thing
If a Thing has a Wrapping token on it, its card text is blank. When this comes into play, put a Wrapping token on all other non-token Things. When a non-token Thing comes into play, put a Wrapping token on it. Any player may take an Action to destroy a Wrapping token.
Card by Kevan
Baubles
Thing
If a Thing has five Bauble tokens on it, its controller wins the game. Action: Put a Bauble token on any non-token Thing. Any player may play this ability.
Card by Kevan
Franchising
Thing
Action Pay an opponent 10 Money tokens and copy an Action ability of one of his/her Things onto this card.
Action Create a Money Token.
Card by Goldenboots
Automat
Thing
Action: Draw and reveal a card. You may destroy a token you control, to put the card into your hand - if you don't, you must discard it.
Card by Kevan
Memory Test
Action
Take all the cards from an opponent's hand into yours. Give them back any of the cards that they can name exactly in the next thirty seconds.
Card by Kevan
Z11
Zomified preacher
Thing
Destroy all hope and all of your living things when you play this card.

"Its a shame really" -Bub
Card by gill_smoke
R18
Decayed Moral Values
Thing (rule)
Anytime you create a token you may also play a thing from your hand.
"... and we won't even go into the whole aunt Carl or uncle Carla thing"-Bub
Card by gill_smoke
M12
Investment Banker
Thing
Anytime you create a money token you may also draw a card.
"You know what they should do to those guys?" -Bub
Card by gill_smoke
Marshland
Thing
A player may only play an Action if they didn't play an Action during their previous turn.
Card by Kevan
Landing Craft
Thing
Action: Play any number of Things from your hand, then return this Thing to your hand.
Card by Kevan
Chamaleon from Beyond
Thing
If the top card of the discard pile is a Thing, this card is a copy of it with this text added to its end.
Card by Zt
Always One Step Ahead
Thing
The top card of the draw pile is constantly revealed. If the top card of the draw pile is a Thing, this card is a copy of it with this text added to its end.
Card by Zt
Numagbar controls you
Action
During target player's next turn, you play for him.
Card by Zt


Simon Says
Thing (person)
Hi, I'm Simon. When rules conflict on two Things, and one of them is a living Thing, the living Thing's rule overrules the other.
Card by Goldenboots
Numagbar
Thing - Fallen God
When this card comes into play from your hand, erase all but one ability from it.
Action: Destroy target living Thing.
Action: Destroy target non-living Thing.
Thing: Target opponent discards a card.
Action and Thing: Target opponent discards two cards.
Card by Zt
Jdragsa
Thing - Fallen God
When this card comes into play from your hand, erase all but one ability from it.
Action: Create a lightning token.
Action: Destroy three lightning tokens you control to eliminate target player.
Action: Draw two cards.
Card by Zt
Xuburge
Thing - Fallen God
When this card comes into play from your hand, erase all but one ability from it.
Action: Things you control cannot be destroyed until the beginning of your next turn.
Thing: Take an extra Action.
Action: Play an Action card from the discard pile.
Card by Zt
R19
Diving bell
Thing
Place up to 3 cards under this card. If you would be eliminated instead, discard your hand, destroy all of you things, and put the cards under this card into your hand.
Did I miss anything? -Bucky
Card by gill_smoke
C10
Cashe
Action
Reveal the top three cards of the draw pile, discard one put the rest in you hand.
"Lucky bastard" -Bub
Card by gill_smoke
Z12
Zombified Security Guard
Thing
If a living thing would use a destroy effect against you replace them with a Zombie token after effect.
"What good did that do?" -Bub
Card by gill_smoke
A1
Sword of Action
Thing
Action: Discard an Action card to destroy target Thing.
Action: Discard four Action cards to eliminate target opponent.
Card by Zt
T1
Time-Bender
Thing
During your turn you may take up to two extra Actions and skip your next turn.
Card by Zt
T2
Lord of Technocracy
Thing
At any time you may discard your hand to play an extra Action.
Card by Zt
Pre-Emptive Sniper
Thing
Action: Look at a random card from a chosen opponent's hand. If it's a Thing, they must discard it.
Card by Kevan
Viking Funeral
Thing
Whenever one of your non-Token Things is destroyed by an opponent, you may choose one of these reactions:
Reaction Destroy up to half of your own Tokens
Reaction Discard up to half of your hand
Reaction Destroy another of your non-Token Things
Card by Goldenboots
Testing Chamber
Action
Every player reveals their hand. For each Thing card with an Action ability revealed in this way, you may play a copy of each Action ability once.
Card by Kevan
Card War
Thing - Goal
Indestructible. Any player may use this Thing's abilities. If a player controls three damage tokens or more, she is eliminated.
Action: Discard five cards, target player gains one damage token.
Card by Zt
Thing War
Thing - Goal
Indestructible. Any player may use this Thing's abilities. If a player controls three damage tokens or more, she is eliminated.
Action: Destroy five non-token, blue Things you control, target player gains one damage token.
Card by Zt
Action War
Thing - Goal
Indestructible. Any player may use this Thing's abilities. If a player controls three damage tokens or more, she is eliminated.
Action: Discard two Action cards, target player gains one damage token.
Card by Zt
Beta Version
Thing
At the start of your turn, you may reveal a Thing from your hand. This card counts as a copy of that Thing, until the start of your next turn.
Card by Kevan
Factory Worker
Thing
Thing: Create a blank token
"If he can't do it screw him, I'll do it" -Bub
Card by gill_smoke
R19
Confusing Jargon
Action Reaction
Discard in response to a living thing's action ability, the action does nothing. If played as an action take control of a living thing until the beginnig of your next turn.
"Oh, it's just Jay Omega Ell" -Favored customer
Card by gill_smoke
Thugee
Thing
When this card destroys a living thing put a sacrifice token on this card.
Action: Destroy a living thing.
Action and Thing: Destroy 10 sacrifice tokes make a copy of "Kali" from the Archive and put it on the bottom of the draw pile, then shuffle it.
Card by gill_smoke
Reflector Dish
Thing
The next time an opponent plays an Action ability, this card plays a copy of that Action ability under your control, and is then destroyed.
Card by Kevan
Personal Shopper
Action
Draw five cards. Reveal your hand to an opponent, who may take any card from it.
Card by Kevan
Golden Vampire
Thing
Counts as a money token and as an undead non-token Thing.
Action: Roll two dice. If the result is eleven, eliminate target player.
"Remember Grailquest?"
Card by Zt
Get Rich or Die Trying
Thing - Goal
Indestructible. When this comes into play, if you control 17 Things or more (including this one), destroy all Things you control. If a player controls 20 Things or more, she wins the game.
Card by Zt
Get Poor or Die Trying
Thing - Goal
Indestructible. When this comes into play, if you control three Things or less (including this one), create 20 dirt tokens under your control. If a player controls one Thing or less, she wins the game.
Card by Zt
1
Monomania
Thing
No player may win while controlling more than one Thing which specifies a winning condition.
Action Destroy a Thing you control with a winning condition.
Action (global). Offer a Thing you control with a winning condition to Monomania's owner. If refused, destroy it.
Card by Goldenboots
Restraining Order
Thing
Write the name of a player below. That player may not individually target you or your Thing(s). You and your Things can still be targetted generally, even by the Restrainee.
Restrainee: _______________
Action Change the Restrainee.
Card by Goldenboots
Brainwashed
Thing
Write your name below then give this to an opponent. All targetting decisions you make are made by the Swami named below. Indestructible except by the Action ability or by the Swami. If the Swami is eliminated, you become the Swami and give this to an opponent.
Action Pay the Swami all your Money tokens (at least 10) to destroy this.
Swami: ______________
Card by Goldenboots
Vampire Hedgefond Manager
Thing
Everytime a Thing you control is destroyed, you may immediately take an extra Action. (Even during another player's turn.)
Card by Zt
Clockpunk
Thing
Whenever an Action ability is used, the Thing with that ability is returned to its controller's hand.
Card by Kevan
The Fool
Thing
If you are eliminated or lose with a card other than this, you win instead. If you win with a card other than this, you lose instead.
Action: Create a pointless token.
Card by Zt
The guy who thought he was a glass of orange juice
Thing
Play onto target Thing. As long as this is in play, equipped Thing has the text: "What a tasty glass of orange juice!" instead of its actual text.
"Do you realize what drugs will do to you, kids? Do you REALIZE?!" - Mrs. Wiggstone
Card by Zt
Snow-Blocked Path
Thing
All Instances of "Action:" read: "Action and Thing:"
Action: Destroy this.
Card by Zt
Keg Lift
Thing
You may play two things every turn.
"No home is complete without one" -Bub
Card by gill_smoke
Spite house
Thing
If sombody would win eliminate yourself.<br\>
"The only way that makes sense is if I were you" -Bub
Card by gill_smoke
Astronaut
Thing
<br\><br\><br\><br\><br\>
"yeah like those Jagoffs ever do anything" -Bub
Card by gill_smoke
Old, New, Borrowed, Blue
Action
Play a Thing card from the discard pile, and another from your hand. Gain control of a Thing. Play a blue-coloured card from your hand.
Card by Kevan
Rumours of War
Action
Look at an opponent's hand, and choose a card from it. They must play that card immediately.
Card by Kevan
Happy New Year!
Action
Remove the deck and discard pile from the game and add the next hundred cards from the Infinite Dvorak Archive to the deck. If this is not possible, then all players discard their hand and draw 5 cards.
Card by ChippyYYZ
M1
Bittersweet Memories
Action
Choose one.
Either: Play an Action card from the discard pile.
Or: Play a Thing from the discard pile and discard your hand.
Card by Zt
M2
Deep Memories
Action
Put 30 cards from the top of the draw pile into the discard pile.
Card by Zt
M3
False Memories
Action
Play an Action card from the discard pile. You may change one word in the Action card's text while you play it. (The Action card's text is NOT changed permanently.)
Card by Zt
Critical Mass
Thing
Action: Destroy ten tokens belonging to the same player, if they have ten or more tokens.
Card by Kevan
100
Cliche Elephant
Thing
Can only be destroyed by a mouse
Card by Aetherknight
5
Flamethrower
Action
Discard a card at random. If it was a thing you may repeat the effect of this card. If you discard a Gas Thing +3 damage
Card by Aetherknight
...And the Oscar goes to...!
Action
If you have a nomination and 3 judge's favor you win!
Card by Aetherknight
The Spectral Realm of Spooky Ghost-Spirits
Thing
All players may play cards from the discard pile.
"There is no limit to how many redundant adjectives you can have." - Corrigan
Card by Zt
Lost in Dark Realms
Thing
You may play this under target opponent's control.
You may play Action cards from the discard pile. You may not play Action cards from your hand.
Card by Zt
Half-Curse of Nemhotep
Action
Gain a doom token. If you control two or more doom tokens, eliminate target player.
"What do you mean by >>it's not finished yet<<?!"
Card by Zt
Ankh
Thing
The player who controls this card cannot be eliminated from the game.
Card by Corrigan
Poetry Slam
Thing
All players must speak in rhyme or they get eliminated double-time. The rhymes don't have to make sense, but you can try, and don't even think about asking "why?".
Card by Corrigan
Laika the Russian Space Dog
Thing
Action: Destroy this card and gain 10 Fame tokens.
Card by Corrigan
Counterfeiter
Thing
Action: Create up to three tokens of any type or types. If any are still in play at the end of the turn, destroy them.
Card by Kevan
Forged Coalition
Thing-Wicked
When this comes into play if some other player other than you controls the most tokens all other players may vote on a common enemy. If all but the choosen enemy agree the person whose turn it is may take a counter from the common enemy and put it on a thing they control.
Card by Aetherknight
Diplomatic Immunity
Thing-Just
If you play an action card destroy this card. You cannot be the target of cards.
Card by Aetherknight
Troubled Grand Arbitor
Thing-Just
Destroy this card if you are the player who controls the least tokens. Whenever a player with less tokens than you plays an action card destroy a token you control. If you did choose the target if the card asks for a target.
Card by Aetherknight
Mr. Reverso
Thing
You may use abilities of Things in your hand. You may not use abilities of Things in play.
Card by Zt
Mutant Engineering
Action
Add one of the following Action abilities to target living Thing.
Action: Destroy target tangible, inanimate Thing.
Action: Draw a card, discard a card.
Action: Discard a card to play an Action card from the discard pile.
Card by Zt
XTC
Action
Take up to ten Actions. Destroy all non-token Things you control.
Card by Zt
Quidditch
Thing
All abilites on this card are global. When this card goes out of play, destroy all QGoal tokens. When a player creates a Golden Snitch token using this card, the game ends and the player with the highest score wins, counting QGoal tokens as 10 each and the Golden Snitch as 150.
Action Create a QGoal token.
Action and Thing Roll a d20; on a 1 create a Golden Snitch token.
Card by Goldenboots
Token Rush
Action
For every Thing in play that can create Tokens, create one Token of each type the Thing can create. Decide who controls each Token created by this Action.
Card by Goldenboots