Difference between revisions of "Infinite Dvorak deck/Cards 5801-5900"

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{{card|title=Angelic Aegis|type=Thing|text=At any time, you may discard Angelic Aegis to prevent target Thing from being destroyed this turn.<br>Play Angelic Aegis onto a Thing.<br>Equipped Thing is indestructible.|creator=Corrigan|bgcolor=fff|number=5801}}
{{card|title=Angelic Aegis|type=Thing|text=At any time, you may discard Angelic Aegis to prevent target Thing from being destroyed this turn.<br>Play Angelic Aegis onto a Thing.<br>Equipped Thing is indestructible.|creator=Corrigan|bgcolor=fff|number=5801}}


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{{card|title=Kettle Drum of the Gods|type=Thing|text=Whenever you draw a card, each other player draws a card. Other players can't draw cards any other way.|flavortext=Everyone marches to the beat of ''your'' drum now.|creator=Corrigan|bgcolor=007|number=5872}}
{{card|title=Kettle Drum of the Gods|type=Thing|text=Whenever you draw a card, each other player draws a card. Other players can't draw cards any other way.|flavortext=Everyone marches to the beat of ''your'' drum now.|creator=Corrigan|bgcolor=007|number=5872}}


{{card|title=The Universe Itself Keeps Expanding and Expanding|text=Each player may play up to two additional Things during his or her turn.|creator=Corrigan|bgcolor=007|type=Thing|bgcolor=007|longtitle=true|flavortext="Pray there's intelligent life somewhere up in space cos there's bugger all down here on the Earth." |number=5873}}
{{card|title=The Universe Itself Keeps Expanding and Expanding|text=Each player may play up to two additional Things during his or her turn.|creator=Corrigan|bgcolor=007|type=Thing|longtitle=true|flavortext="Pray there's intelligent life somewhere up in space cos there's bugger all down here on the Earth." |number=5873}}


{{card|title=Light Yagami|type=Thing|text=You may play this under target player's control. If an opponent ever sees your cards, you are eliminated.<br>'''Action:''' Destroy target human.|creator=Zt|flavortext="I will create the perfect world."|bgcolor=FFFFFF|number=5874}}
{{card|title=Light Yagami|type=Thing|text=You may play this under target player's control. If an opponent ever sees your cards, you are eliminated.<br>'''Action:''' Destroy target human.|creator=Zt|flavortext="I will create the perfect world."|bgcolor=FFFFFF|number=5874}}

Latest revision as of 00:53, 19 December 2024

The Infinite Dvorak Deck

Cards 5801-5900

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

Previous Page (5701-5800) | Next Page (5901-6000)

Angelic Aegis
Thing
At any time, you may discard Angelic Aegis to prevent target Thing from being destroyed this turn.
Play Angelic Aegis onto a Thing.
Equipped Thing is indestructible.
#5801
Card by Corrigan
Lame Chirstmas
Action
Destroy all your opponent's cards even they are "indestructable". Draw 5 cards and discard 3 cards. Oh yeah, this card only will have effect on January 30, April 17, and December 25.
#5802
Card by newecreator
Scar
Thing
When this comes into play roll 2 6-sided dice. You get the rolled amount of hyena tokens.
When there are no things in play other than Scar and the hyena tokens at the end of your turn, you win the game.
Action & Sacrifice 3 hyena tokens: Destroy 1 living thing.
You may sacrifice 1 hyena token to prevent Scar from getting destroyed.
#5803
Card by NinjaWookiee
The Cab Driver That Doesn't Like Gummybears
Thing
You can play 1 additional action in your turn.
Action: Draw 2 cards.
Thing: You get 1 Gummybear Token. Only your opponents can play this ability. If you control at least 1 Gummybear Token this card looses all abilities except for this one.
#5804
Card by NinjaWookiee
Tommy-Gun Replica
Thing
Action & Thing: Destroy 1 thing.
You can kill with it, but it's harder and takes more time than with a real one. At least this one can't get jammed.
#5805
Card by NinjaWookiee
Mutatite
Thing - Mutant
When Mutatite enters play, reveal cards from the top of the draw pile until you reveal a Thing card. Attach that card to Mutatite as though it were an equip Thing. Mutatite gains that card's text. Put the rest of the cards revealed this way into the discard pile.
Mutato likes to refer to his chimeric creations as his "children", though fortunately no womb on earth could spawn such aberrations.
#5806
Card by Corrigan
Burgo's Knight
Thing - Zombie
When Burgo's Knight is destroyed, put a Remnant token into play.
At the beginning of each player's turn, if that player controls a Remnant token and Burgo's Knight is in the discard pile, that player returns Burgo's Knight to play under his or her control.
Action: Each player discards a card.
#5807
Card by Corrigan
Calea's Guardian
Thing - Angel
Whenever an effect an opponent controls would destroy a Thing you control, you may have that effect destroy a different Thing you control instead.
The will of Calea is inscrutable, destining some for glory in accordance with her immutable purposes.
#5808
Card by Corrigan
Giant Pet Hornet
Thing
Your handcards are safe from your opponents cards. (I.E.: No one can steal from you, you don't need to discard cards if an opponents card tells you to, other players can't look at your hand and your handlimit isn't affected by opponents cards.)

Sacrifice this: Destroy 1 thing of your choice.
#5809
Card by NinjaWookiee
Hans Henning Holzhauer
Thing
You don't have to pay to play thing cards with H in its title.
Action: Sacrifice 1 thing and destroy x things, where x is the amount of H in that things title.
#5810
Card by NinjaWookiee


The Skeleton Cab Driver
Thing
You can play 1 additional action in your turn.
When you play an actioncard you get 1 Bone Token. You may sacrifice 1 Bone Token at any time to draw 1 card.
#5811
Card by NinjaWookiee
Lorekeeper Demon
Thing
When Lorekeeper Demon enters play, discard your hand, then search the top sixty cards of the draw pile for a card and put that card into your hand. Then shuffle the draw pile.
Action: Destroy target token.
#5812
Card by Corrigan
Pandæmonium, Hell's Capital
Thing
Things you control are indestructible as long as you have no cards in hand.
Pandæmonium shrouds its most powerful inhabitants with a protective sheen of chaos and insanity.
#5813
Card by Corrigan
Demonic Rampage
Action
Destroy all Things. If you have no cards in hand, destroy all Things you don't control instead.
#5814
Card by Corrigan

▲ ▲
Thing
When this comes into play draw x cards, where x is the amount of non-token things under your control.
All your things, including this one, are indestructible until this leaves play.
#5815
Card by NinjaWookiee


Let's Read:
Twilight or Dracula
Thing
When this comes into play roll a die. If its uneven this card gets the ability: "Thing: You get 1 Sparkling Vampire Token."
If its even this card gets the ability: "Thing: You get 1 Real Vampire Token.
Real Vampire Tokens have the ability: Action: Take control over 1 thing. That thing becomes a vampire."

Action & Sacrifice x vampires: Draw x cards.
#5816
Card by NinjaWookiee
Backup Cache
Thing
When this Thing is destroyed, draw a card and gain 5 Money Tokens, 5 Energy Tokens, and 5 Food Tokens.
I told you it would come in handy someday. Now pass me the can opener.
#5817
Card by ChippyYYZ
2▲/3
Power, Wisdom, Courage
Action
Choose two:

Destroy target Thing
OR
Draw 2 cards
OR
You may play an extra Action this turn.
#5818
Card by ChippyYYZ
Scour
Action
Discard your hand. For each card you discarded, destroy up to two Things, then remove up to two cards in the discard pile from the game.
#5819
Card by ChippyYYZ
Who says I'm not creative?
Action
Choose one -- Choose Action or Thing. Then reveal cards from the deck until you reveal a card of the chosen kind. Play it immediately.; or choose 1 card from an opponents hand and play it immediately under your control.; or bring back 1 random card from the discard pile and play it immediately.
#5820
Card by NinjaWookiee
Way too many cards
Action
Every player discards cards until every player has 3 cards in his/her hand.
#5821
Card by NinjaWookiee
Phil Margera
Thing
As long as this is in play no other card can leave play for whatever reason.
Would this be destroyed you may sacrifice 1 food token to prevent it from happening.
Seriously, before anyone does anything we have to get rid of that guy with the hairy back. I can't concentrate!
#5822
Card by NinjaWookiee
1j
Ossify
Action
Target Thing loses all its Action abilities until it leaves play OR Target opponent reveals their hand and discards all their Action cards.
#5823
Card by Bucky
2j
Master Tokensmith
Thing-Person
Thing:Gain a token with no type.
Action:Target token becomes a type of token of your choice.
#5824
Card by Bucky
Le Internet
Thing
Comes into play with 3 "FFFFFUUUUUU--" Tokens, 3 "Like a boss" Tokens and 3 "Trollface" Tokens.
You may sacrifice 1 "FFFFFUUUUUU--" Token at any time to prevent 1 thing from getting destroyed.
You may sacrifice 1 "Like a boss" Token at any time to play 1 card or ability for free.
You may sacrifice 1 "Trollface" Token at any time, to steal 1 handcard from an opponent of your choice.
#5825
Card by NinjaWookiee
Rock Biter
Thing - Golem
Rock Biter can't be destroyed by effects that destroy multiple Things.
Whenever multiple Things would be destroyed, you may prevent one of those Things from being destroyed.
"Such strong hands."
#5826
Card by Corrigan
Negotiating Hostage-Taker
Action
Choose 1 opponents thing. Then look at the hand of that cards controller. Choose 1 card from those as well.
You take control over the chosen thing in play, unless that opponent give you the chosen handcard.
#5827
Card by NinjaWookiee
Pink Hammer
Action
Destroy target Thing. If you are female, you may destroy another target Thing.
#5828
Card by Corrigan
Countersong
Reaction
Play as an answer to someone playing an action card.
Start singing a song and negate that action card.
#5829
Card by NinjaWookiee
The Fall of Autumn
Thing
If it's September, October, November or December when this card is played, roll a 6-sided dice. Go outside and get the rolled amount of leafs. Then throw the leafs on the table. Every card that touches a leaf, gets destroyed.
If it's not 1 of the previously called months when this card is played, draw 1 card.
#5830
Card by NinjaWookiee
Demon of Mind's Revenge
Thing
Whenever you discard a card, you may destroy target Thing.
#5831
Card by Corrigan
3j
Murphy's Hex
Reaction
Play in response to an opponent playing an Action card. Change one word on that card for the duration of the action. The changed card cannot cause any players to win or lose the game.
"What could possibly go wrong?"
#5832
Card by Bucky
Zerging Ahead
Action
Reveal the top 7 cards of the deck. You may play any number of Action cards from among them. For each Thing card revealed this way, a random opponent may play that card.
"LEEEERRRRRROOOOOOOOOOOOYYYYYYYYYYY!"
#5833
Card by ChippyYYZ
Protoss Research
Action
Reveal the top 7 cards of the deck. You may play any number of Thing cards from among them. For each Action card revealed this way, a random opponent may play that card.

Hey, no fair! I was still building my carrier fleet!
#5834
Card by ChippyYYZ
Switch The Cables
Reaction
Play in response to a player playing an Action Ability. That ability has the effect of another Action Ability chosen by you from among Things in play.
#5835
Card by ChippyYYZ
Magic Mud
Action
Choose one -- Erase an action ability from target Thing, or target player discards a card, or return target Thing card from the discard pile to your hand.
#5836
Card by Corrigan
20th April 1889
Action
Choose 1 player. That player can play cards with x's on it for free. After 56 rounds that player is eliminated.
#5837
Card by NinjaWookiee
LOL
Thing
If someone laughs, he/she has to sacrifice 1 thing.
#5838
Card by NinjaWookiee
The Good Guys Always Win
Action
Eliminate that player, that controls the most things with abilities to destroy other things. Do more than 1 player have the same amount of things of this kind, they are all eliminated.
#5839
Card by NinjaWookiee
Kaos Kraken
Thing
Action: Choose an opponent and roll a six-sided die. If the result is equal to the number of cards in that player's hand, choose one: -- Destroy up to that many target Things that player controls, or you draw that many cards.
#5840
Card by Corrigan
John Paul Jackson
Thing
This card can't be affected by any Pokémon- or Magic: The Gathering-related cards.

Action: Destroy 1 Pokémon- or Magic: The Gathering-related thing.

You may at any time remove 1 Pokémon- or Magic: The Gathering-related card from your hand and draw 1 card.
#5841
Card by NinjaWookiee
Mummificated Mantis
Thing
Play when someone destroys 1 thing of yours. When this card gets destroyed, bring back that destroyed thing in play.
#5842
Card by NinjaWookiee
Getting Molested By a Ghost While Murdering a Child
Reaction
Play when someone destroys a thing, which isn't longer than 3 rounds in play yet. That player has to discard 3 random cards.
#5843
Card by NinjaWookiee
Progenitus Genes
Thing
Play onto a Thing. That Thing is indestructible and can't be targeted by anything. It can't have other cards attached to it besides Progenitus Genes (cards previously attached to it become detached).
You can be Soul of the World Junior.
#5844
Card by Corrigan
Hysteria Outbreak
Action
You can't play Hysteria Outbreak if you've played a card this turn.

Each player discards his or her hand.
#5845
Card by Corrigan
GTFO!
Reaction
Play in response to a Thing entering play.
That Thing doesn't enter play. Remove that card from the game.
"And stay TFO!"
#5846
Card by Corrigan
It That Betrays
Thing
Whenever an opponent destroys a Thing they control, Put that Thing into play under your control.
#5847
Card by ChippyYYZ
Censor
Reaction
Play in response to an Action being played. Choose any number of sentences on that Action. Those sentences are ignored for the duration of the Action.
#5848
Card by ChippyYYZ
Solar Flare
Action
Each opponent discards a card. Remove the top 20 cards of the deck from the game.
#5849
Card by ChippyYYZ
Looting
Thing
Whenever a living Thing is destroyed, you may draw a card. If you do, discard a card.
#5850
Card by Corrigan
Brain Slug Attack
Action
You can't play Brain Slug Attack if you've played a card this turn.

Discard your hand, then put all cards from target opponent's hand into yours.

End your turn.
#5851
Card by Corrigan
Cheerilee
Thing - Pony
Whenever an Action ability of a Pony you control is activated, you may draw a card.

Action: Put a Pony token of a colour of your choice into play.
#5852
Card by Corrigan
Reading a Book About TV- and Movie-Series "Jackass"
Action
Roll 2 6-sided dice. Then reveal the rolled amount of top cards of the deck. Bring into play every Thing-card you reveal this way, that has the word "sacrifice" on it and play every Action-card revealed this way, that has the word "discard" on it.
Shuffle the other cards revealed this way back into the deck.
#5853
Card by NinjaWookiee
Turtle Fight
Reaction
Play as an answer to someone destroying a thing by using another things ability.
Both of these things become indestructible until they leave play.
#5854
Card by NinjaWookiee
Action: Destroy up to 2 things.
Thing
Action & Sacrifice 1 thing & Discard 1 card: Destroy 1 thing and draw 1 card

Thing: You can use this cards title- or flavortext-ability this turn.
Action: Draw 2 cards.
#5855
Card by NinjaWookiee
Watch as My Brain Regenerates!
Action
Choose any number of cards in the discard pile that you discarded this turn. Return those cards to your hand.
"Behold my ability to drink with no long-term effects!"
#5856
Card by Corrigan
Dimensional Roulette
Action
As you play Dimensional Roulette, reveal a card from your hand.
Target opponent reveals a card from his or her hand. Then play rock, paper scissors with that player. The player who wins may play any number of the revealed cards.
#5857
Card by Corrigan
Alchemist
Thing
Inanimate, nonabstract Things you control are also treated as Money tokens.
#5858
Card by Corrigan
Trading Cardgame
Action
Choose 1 opponent. You choose as many cards from your hand as you want and give them to your opponent. That opponent gives you the same amount of cards.
#5859
Card by NinjaWookiee
Avatar of Knowledge
Thing
Action & Thing: Draw x cards, where x is your size in centimeters divided by 20 (rounded down).
Thing: Take y randomly chosen cards from your opponents hands, where y is your weight in kg divided by z, where z is the number rolled with 2 6-sided dice (rounded down).
#5860
Card by NinjaWookiee
Change the Course of Time
Action
Starting with you, each player takes turns choosing a card from the discard pile until each player has chosen five or there are no more cards in the discard pile. Each player discards his or her hand, then puts the cards he or she chose into his or her hand.
"So, when exactly did the past happen?"
#5861
Card by Corrigan
1Z
Robes of Wizardliness
Thing
Whenever a player refers to you as anything other than "his/her wizardliness" while talking about you or "your wizardliness" while talking to you, that player discards a card and destroys one of their Things.
Q: Who's too cool for pants?
A: WIZARDS!!!
#5862
Card by Corrigan
Delivery Prank
Thing
Whenever a player would draw a card, each player rolls a die and the player who got the highest result draws a card instead.
#5863
Card by Corrigan
Transreconfigurator
Thing
Action and Thing: For each Thing attached to a Thing in play, you may attach that Thing to another Thing.
You may not attach a Thing to itself this way.
#5864
Card by ChippyYYZ
Draconic Ultimatum
Action
Destroy up to twenty target Things, draw up to twenty cards, and up to twenty target cards in your opponents' hands are discarded.
Skip a number of your turns equal to the average of the numbers chosen this way, rounded up.
When dragons spend centuries in a dormant slumber, it's because they're freaking tired.
#5865
Card by ChippyYYZ
Alt-Text Awareness
Thing
The flavortext of Things you control, Actions you play, and cards in your hand is also rulestext.
You mean every xkcd has TWO jokes?
#5866
Card by ChippyYYZ
Hulk Out
Action
Destroy X target Things, where X is the number of Things you control. Then destroy all Things you control.
Sometimes, everything looks like a weapon.
#5867
Card by Corrigan
Species Replacement
Action
Return any number of target nontoken Things you control to your hand. You may play X additional Things this turn, where X is the number of Things you returned to hand this way.
#5868
Card by Corrigan
?
Anonymous
Thing
All Things have name "Anonymous", creator "Anonymous" and are controlled by all players.
"You're wearing a MASK? Grow up, dude!" - Bub
#5869
Card by Zt Anonymous
Godlike Power
Thing
Do whatever the fuck you want.
Who said life was fair?
#5870
Card by Zt
GNU General Public License
Thing
Action: Any player may use this Action. Create a copy of this Thing under your control.
Action: Change a word of this Thing's text other than the first Action ability.
#5871
Card by Zt
Kettle Drum of the Gods
Thing
Whenever you draw a card, each other player draws a card. Other players can't draw cards any other way.
Everyone marches to the beat of your drum now.
#5872
Card by Corrigan
The Universe Itself Keeps Expanding and Expanding
Thing
Each player may play up to two additional Things during his or her turn.
"Pray there's intelligent life somewhere up in space cos there's bugger all down here on the Earth."
#5873
Card by Corrigan
Light Yagami
Thing
You may play this under target player's control. If an opponent ever sees your cards, you are eliminated.
Action: Destroy target human.
"I will create the perfect world."
#5874
Card by Zt
L
Thing
If you ever see an opponent's hand, eliminate that opponent.
"The probability that you are Kira is 5%."
#5875
Card by Zt
Misa Misa
Thing - Nuisance
Play this as soon as possible. As long as you control this, you cannot play Things.
"You're begging for him to finally write her freakin' name into the Death Note and in the end it just doesn't happen. Makes me wanna smash my head against the wall." - my mate Don
#5876
Card by Zt
Wabbajack
Thing
Comes into play with 10 Charge Counters.
Action & remove 1 Charge Counter: Choose a thing and roll a 6-sided die and do what matches the rolled number: 1-2 = Destroy that thing and the controller discards 2 cards.; 3-4 = The thing is considered a bunny without any abilities until it leaves play.; 5-6 = The thing becomes a Dremora with the ability "Action: Destroy up to 2 things."
#5877
Card by NinjaWookiee
Flaming Katana
Thing
Action: Choose 1 thing. If that thing has 3 or less lines of text on it (Excluding title and flavortext) it gets destroyed. If it has 4 or more lines it gets destroyed in 1 round. Either way it can't be prevented by Action-/Reaction-cards or a things ability.
#5878
Card by NinjaWookiee
Death Note
Thing
Action: Destroy target human. (If you wish, you may also specify how the person dies. Defaults to heart-attack.)
#5879
Card by Zt
Oracle of Delphi
Action
Look at the top five cards of the deck and rearrange their order as you wish.
#5880
Card by Zt
JFGI!
Action
Browse through the deck and take a card you want. Then shuffle the deck.
"Just Fucking Google It!"
#5881
Card by Zt
Abdul the Mad Arabian Mathematician
Thing
Action: Put a Sifr counter on target Thing.
All numerical values on Things with Sifr counters on them are 0.(Treat "a" and "an" as "one")
!صف
#5882
Card by Corrigan
Ancient Magicks
Thing
Action - Banding: This card gains "If a Thing you control would be destroyed, you may destroy another Thing you control instead."

Action - Horsemanship: This card gains "You have Horsemanship and may not be the target of Actions played by players who do not have Horsemanship."
#5883
Card by ChippyYYZ
You Know What I Mean
Action
"Destroy" target Thing.
#5884
Card by ChippyYYZ
Triple Cross
Action
You and target opponent discard a card. At the end of that opponent's next turn, they discard a card.

Instead of playing a Thing this turn, you may have that opponent discard a card.
#5885
Card by ChippyYYZ
Killa Reverb
Thing
Whenever you play an Action card, you may discard a card. If you do, copy that Action. You may choose new targets for the copy.
#5886
Card by Corrigan
God of Electronica
Thing
Action: Discard your hand. On your next turn, if God of Electronica is in play, you may take X additional Actions, excluding this one, where X is the number of cards you discarded this way.
Lose your mind and just dance, dance, dance.
#5887
Card by Corrigan
Mighty Morph
Action
Each player chooses a Thing he or she controls and returns that Thing to his or hand. Then each player may put a Thing card from his or her hand into play.
#5888
Card by Corrigan
Wretched Hive
Thing
Whenever another non-token Thing is destroyed, you may gain a Scum Token or a Villainy Token.
At the end of your turn, you may destroy a Scum Token and a Villainy Token you control to draw a card.
#5889
Card by ChippyYYZ
Speedrun Attempt
Action
Take 3 extra turns. The next time an opponent takes a turn, you are eliminated.
#5890
Card by ChippyYYZ
Balance
Action
Each player chooses a number of Things he or she controls equal to the number of Things controlled by the player who controls the least Things. Destroy all Things not chosen. Then, players discard cards this way.
#5891
Card by ChippyYYZ
Mountain of Matter
Thing
At the beginning of your turn, put a matter counter of Mountain of Matter.
Each player may play an additional Thing card during his or her turn for each matter counter on Mountain of Matter.
#5892
Card by Corrigan
4j
Matchmaker
Thing
Action:Draw a card and reveal it. If it has the same name as one of your Things, win the game; otherwise, discard a card.
#5893
Card by Bucky
4j
Matchmaker
Thing
Action:Draw a card and reveal it. If it has the same name as one of your Things, win the game; otherwise, discard a card.
#5894
Card by Bucky
5j
Mind Melt
Action
Destroy an animal OR target player discards two random cards.
#5895
Card by Bucky
Mechanized Pirate
Thing - Machine Pirate
Mechanized Pirate cannot be destroyed by its owner.
Although it seems most pirates are relics of a day long past, trawling the depths of the Dvorak Archives is dangerous due to fiendish attacks by their still-functioning servantile automatons.
#5896
Card by NARF
Rather Confusing Hood
Thing - Hood
Play this onto a Thing of your choice. If there are less than five things in play, destroy Rather Confusing Hood.
Action: If every other thing in play is on a Thing or has something on it(excluding counters), you win the game.
#5897
Card by NARF
Countercurrent Mist
Action - Reaction
Move all counters in play onto a Thing of your choice.

Side effects may include... Well, here's Volume I.
#5898
Card by NARF
Contact Your Representative
Action
Call someone who represents your district/state/etc. in your national government. Play continues as normal, except that for the next 5 minutes, that representative may make any changes to the gamestate he or she desires.
#5899
Card by ChippyYYZ
2R
Assembly Rigger
Thing - Goblin Rigger
Tap Assembly Rigger: Gain a Contraption Token.
"Look, all I'm saying is that you might want to double-check the timeline to make sure everything got back to its proper place."
-- The Doctor, to Teferi
#5900
Card by ChippyYYZ