User:NinjaWookiee
My name is NinjaWookiee... obviously...
I'm German and just love this fucking cardgame.
My Dvorak story
As kid me and a friend once made a yu-gi-oh-like cardgame ourselves by cutting out images of magazines and add abilities and stuff to it. We had a deck of over 100 cards and one day we through it away. Why? Because we were goddamn fucking idiot kids.
Since then we always wanted to make an own simple card game again, but we hate yu-gi-oh nowadays and didn't wanted to do something like that. Then one day I found Dvorak through pure luck by using StumpleUpon.com. I was actually blown away by the idea and the next weekend me and 2 friends started to make cards. First game was played with a deck out of 63 random cards mostly just based on things we like or inside jokes between us. As far as I remember it the first game alone was approximately 5 hours long!!! But it was worth it. 2 games later the deck is over 100 cards big. NO SHIT! We really thought about making a new separate deck but we decided "Fuck it! Let's just always make new cards and create one giant frustrating and time-consuming, but also entertaining deck. That's why we always make new cards if we have new ideas (And right now they come like flies on shit) and add the cards in between the games. We had 2 games, which just went for 1 hour or so. But all of the other were over 3, sometimes 5 hours long. It's hard, but it's fun.
We call Dvorak the coolest and most creative cardgame ever done but also the most upsetting and time-consuming game of all time. But that's probably just because of our cards. Anyways, we love Dvorak and our deck will expand forever.
Someday we wanna buy a golden briefcase and only we 3 now the code to open it. We will give everything to not loose any card and always keep it. If we're old we will get out the old selfmade cards and laugh our ass off at what bullshit we made as teenagers. And when we die, we will give it to our kids telling them to add new cards and so on.
Maybe I'm gonna put our deck in here, but that would be almost as time-consuming and upsetting as playing the game itself. There are already over 100 cards in our deck and we're already making new ones!
Our own dvorak deck
Our Infinite Deck | |
---|---|
Designer | NinjaWookiee, NinjaWarrior, Wolfblut |
Date | July 2011 - onward |
Players | 2+ |
Although this is an unfinished deck, it is still playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Alright I'm gonna start dumping our dvorak deck. I hope I'm translating everything right (from German to English). If you don't understand some thing it's probably because it's based on inside jokes, but you can always ask if you're curious. Some of them are based on cards I found here on this wiki. I try to add the right creator to them. And the most important thing: DON'T TAKE IT SERIOUSLY!
The colors intend the colors of the text and pics on the cards. (Because we all used ballpens to make them they're alle black or blue.) This may get important later.
All questions you may have will be answered on my discussion/talk page.
Special Rules
1. A zombie/undead counts as T-Virus infected and as unholy.
2. T-Virus infected things can't be infected by the T-Virus again.
3. If there is ambiguity all players vote for what to happen.
4. "To steal a card" always means to look at a chosen players hand and take the called amount of cards of your choice.
5. If all cards in the deck are drawn so there is no draw pile anymore, shuffle the discard pile and make it the new draw pile.
6. If you listen to music while playing you may add any version of "Lugias Song" to the playlist. If "Lugias Song" is playing the first player that notices it may search the deck for "Lugia" and put it under his/her control into play. (Song Examples: LucaGirl94's Deep Remix and DJ The Fishead's Trance Remix)
7. "Shedinja" is never in the deck/draw pile. It needs to be reachable tho.
8. If you search the deck for a card for whatever reason, you are not allowed to take a card that allows you to search the deck for a card.
The Cards
There are 474 cards right now.
You can kill with it, but it's harder and takes more time than with a real one. At least this one can't get jammed.
If that card was black, you may play an additional copy of that card.
If that card was blue, you may draw cards equally to the amount of tokens you get with that card.
Thing: Destroy 1 thing.
When there are no things in play other than Scar and the hyena tokens at the end of your turn, you win the game.
Action & Sacrifice 3 hyena tokens: Destroy 1 living thing.
You may sacrifice 1 hyena token to prevent Scar from getting destroyed.
You may sacrifice 1 Skull Token at any time to prevent this card from getting destroyed.
You may sacrifice 1 Guitar Token at any time to destroy 1 thing.
You may sacrifice 1 Tophat Token at any time to draw 3 cards and destroy 3 things.
Action: Sacrifice 1 thing and destroy x things, where x is the amount of H in that things titler.
Action: Draw 2 cards.
Thing: You get 1 Gummybear Token. Only your opponents can play this ability. If you control at least 1 Gummybear Token this card looses all abilities except for this one.
When this card gets destroyed, you may prevent it from happening. If you do, you can't use this cards action ability in your next turn.
Action: Destroy 1 thing. Every player that placed at least 1 thing onto this card can use this ability.
Action: Use this cards "When this comes into play"-ability again.
Action: Use this cards "When this comes into play"-ability again.
Sacrifice this: Destroy 1 thing of your choice.
This card is indestructible as long as you control "God".
Unholy cards (Including zombie-making cards) can't be played.
Every player can play the 2 following abilities: Action or Thing: The player gets "mighty" and this cards first ability doesn't affect "mighty" players.
Thing: 1 player of your choice isn't "mighty" anymore.
[Insert good ad here] --I'm gonna buy that!
Add 2 HP counters: Destroy 1 thing.
Remove 4 HP counters: Take control over 1 thing.
Remove 10 HP counters: Destroy up to 7 things. It can't be prevented in any way and those things controller dicard all cards.
You can't loose. If this would be destroyed remove 1 HP counter instead. If there are no HP counter left, destroy this card. There can't be more than 12 HP counters on this card.
Watch out, that he doesn't become a player.
If this gets destroyed, destroy 4 things of your choice.
Freeze! You´re under arrest!
Destroy all of your things and 1 other thing of your choice.
Go, Weezing! Use selfdestruct!
-If you don't win, my son, then...
-Then?
-You now what!
-No, I don't wanna get raped again!
Who says, you can't see yourself die?
Hmm... Sweat berries... Have you slept enough, underaged boy?
This counts especially for 'YOU, Wolfblut...
You are your own enemy.
At the beginning of your turn put 1 of those things back on its original place. If there are no things
left on that thing, destroy it.
Sacrifice all your things and all winning cards are supposed to be blank until they leave play.
-HARAKIRI!
-Why?
-Dunno. I just feel like it.
Pile all things, except for this one, together. Only the top card counts as in play.
Thing & Action: Change the top thing of the pile with another thing in the pile.
Other thing come into play like normal. Destroy this card when there are no cards left in that pile.
Oh Yeah!
Everyone hates the firstborn.
If you loose or win the game, all other players also looser or win the game.
-How can shit rust?
-Never ask that again!!
▲bgfsvA°vfsvgfcgf¸fgcs`vfhvifrn ggnscnnlcfecl&¹→vfjiscknfusnf¡
85↔fhsnchfThat means something like: Thing: Destroy 1 thing. It can't be prevented.
Hoot-Hoot, Hoot-Hoot, Hoot-Hoot, Hoot-Hoot, Hoot-Hoot, Hoot-Hoot, Hoot-Hoot, Hoot-Hoot!
A Hoot-Hoot invasion!!!
Who eats kangaroomeat?
If you destroy 5 opponents things, you can take control over one Risk card of that player. For every continent you control you can play 1 additional thing or action.
Hmmm... Kangaroomeat.
Under my control only the Jews get censored.
If you destroy 5 opponents things, you can take control over one Risk card of that player. For every continent you control you can play 1 additional thing or action.
Fucking movie and game censoring...
I eat dogs raw.
If you destroy 5 opponents things, you can take control over one Risk card of that player. For every continent you control you can play 1 additional thing or action.
Hmmmm... Dogmeat.
Yes, we can!
If you destroy 5 opponents things, you can take control over one Risk card of that player. For every continent you control you can play 1 additional thing or action.
Fucking porn censoring.
If you destroy 5 opponents things, you can take control over one Risk card of that player. For every continent you control you can play 1 additional thing or action.
AIDS? I don't care.
If you destroy 5 opponents things, you can take control over one Risk card of that player. For every continent you control you can play 1 additional thing or action.
Hmmmm... AIDS.
Way better than Harakiri: Jihad!
If you destroy 5 opponents things, you can take control over one Risk card of that player. For every continent you control you can play 1 additional thing or action.
Hmmmm... Martyr.
Action: Destroy 1 thing.
Action & Thing: Create 1 ammunition box token with the ability: "Sacrifice this: Destroy 1 thing."
The last player that controls 1 thing, wins the game.
There is a timelimit for all of this: x+5 rounds, where x is the number of chosen things. If there are more than 1 things left after the time is over, put them all on the discard pile.
Blade with the abilites: "Indestructible. Thing: Take control over 1 zombie.
Action & Thing: Take control over 1 thing."
Simon Phoenix with the abilites:"Action: Destroy 1 randomly chosen thing except for this card. It can't be prevented.
Thing & Action: Destroy 1 thing.
Comes into play with 2 HP counters. If this would be destroyed, remove 1 HP counter instead."
John Cutter with the abilities: "Thing/Action: Prevent some thing from getting destroyed."
Thing & Action: Choose another form.
When there are 4 or more Mutation counters on that card, sacrifice it.