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Line 55: |
Line 55: |
| ==Card List== | | ==Card List== |
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| :''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]].'' | | :''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]], [[/Cards 1101-1200|1101-1200]], [[/Cards 1201-1300|1201-1300]], [[/Cards 1301-1400|1301-1400]], [[/Cards 1401-1500|1401-1500]], [[/Cards 1501-1600|1501-1600]], [[/Cards 1601-1700|1601-1700]], [[/Cards 1701-1800|1701-1800]], [[/Cards 1801-1900|1801-1900]], [[/Cards 1901-2000|1901-2000]], [[/Cards 2001-2100|2001-2100]], [[/Cards 2101-2200|2101-2200]], [[/Cards 2201-2300|2201-2300]], [[/Cards 2301-2400|2301-2400]], [[/Cards 2401-2500|2401-2500]], [[/Cards 2501-2600|2501-2600]], [[/Cards 2601-2700|2601-2700]], [[/Cards 2701-2800|2701-2800]], [[/Cards 2801-2900|2801-2900]], [[/Cards 2901-3000|2901-3000]], [[/Cards 3001-3100|3001-3100]], [[/Cards 3101-3200|3101-3200]], [[/Cards 3201-3300|3201-3300]].'' |
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| <!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** --> | | <!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** --> |
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| {{card|title=The Old Exploding Card Trick|type=Action|text=Play after a player has drawn one or more cards. They must discard those cards, plus an equal number of cards at random.|creator=Kevan|bgcolor=600}}
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| {{card|title=Mancala|type=Thing|text='''Action:''' Choose a player and a token type. Take all the tokens of that type belonging to that player, and redistribute them one-by-one, going clockwise around the table starting from the player to the left of their owner. Any player may play this action ability.|creator=Kevan|bgcolor=006}}
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| {{card|title=Token Squash|type=Thing|text='''Action:''' Destroy a token, if you control a token with a longer name. Any player may play this action ability.|creator=Kevan|bgcolor=006}}
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| {{card|title=Dead Cow Cultists|
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| text='''Action:''' Destroy a living Thing you control and discard a card. Then take two extra Actions.|
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| creator=Zt|
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| bgcolor=000|
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| type=Thing}}
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| {{card|
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| title=Life Insurance|
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| text=Play onto target Thing. When equipped Thing is destroyed, destroy this card as well and gain 5 moneys tokens.|
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| type=Thing|
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| bgcolor=006|creator=Zt}}
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| {{card|title=Nuclear Power Plant|
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| text=Players who control radioactive tokens, discard a card at the beginning of their turn.<BR>'''Action:''' Gain two energy tokens. Roll a die. On a one this Thing's Action ability is triggered (this does not count as you playing a Thing).<BR> '''Thing:''' Chernobyl II! All living Things are destroyed. Each player gains two radioactive tokens.|
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| type=Thing|
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| longtext=true|
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| bgcolor=006|
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| flavortext=It's nucular. NU-cu-lar.|creator=Zt}}
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| {{card|title=Moral Compass|type=Thing|text=Whenever a player destroys an opponent's Thing, they gain one Evil token. If a player has any Evil tokens in play, they may not win the game. '''Action:''' Put a card from your hand into an opponent's hand, and destroy an Evil token. Any player may play this ability.|creator=Kevan|bgcolor=006}}
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| {{card|title=Sniper|type=Thing|text='''Action:''' Name a Thing. '''Action:''' Destroy the last Thing that you named using this card's other ability.|creator=Kevan|bgcolor=006}}
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| {{card|title=Four-Leaf Clover|type=Thing|text=You may choose to discard the first card you draw, during a turn, and draw another card.|creator=Kevan|bgcolor=006}}
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| {{card|title=Flush|type=Thing|text=Hand size limit 1 card. When this card has been in play for one full turn, destroy it and draw 8 cards.|bgcolor=606|creator=Binarius}}
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| {{card|title=Stunt Double|type=Thing|bgcolor=006|creator=Binarius|text=When this card comes into play, draw five cards and place them face-down under it. If an opponent's Action targets you, you may divert its effects to Stunt Double's hand; if you would be eliminated, destroy Stunt Double.}}
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| {{card|title=Laser Guidance System|type=Thing|bgcolor=006|creator=Binarius|text=When you play a card that calls for a decision to be made randomly, you may make the decision yourself instead.}}
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| {{card|title=Smoker|type=Thing - Zombie|text='''Action:''' Name a Thing. '''Action:''' Gain control of the last Thing that you named using this card's other ability.|creator=Kevan|bgcolor=006}}
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| {{card|title=Boomer|type=Thing - Zombie|text='''Action:''' Put five Zombie tokens into play. '''Action:''' Destroy five Zombie tokens to destroy a Thing.|creator=Kevan|bgcolor=006}}
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| {{card|title=Hunter|type=Thing - Zombie|text='''Action:''' Put a Crouch token into play. '''Action:''' Destroy all Crouch tokens to destroy a Thing.|creator=Kevan|bgcolor=006}}
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| {{card|title=Hixkaryana|type=Thing|text=In every sentence with both a subject and an object, switch the positions of the two.|bgcolor=006|creator=Binarius}}
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| {{card|title=Rogue Wave|type=Action|bgcolor=600|creator=Binarius|text=You must play this card immediately when you draw it. Destroy all but one of your Things and discard down to one card.}}
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| {{card|title=Teeball|type=Thing|bgcolor=F90|creator=Binarius|text=No player may be prevented from drawing a card at the beginning of their turn.}}
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| {{card|title=Holographic Projector|type=Thing|text=At the start of your turn, destroy all other Things you control. Once during each of your turns, you may draw and reveal three cards; put any Things into play, and discard the rest.|creator=Kevan|bgcolor=006}}
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| {{card|title=Vending Machine|type=Thing|text='''Action:''' Draw and reveal three cards. You may discard two cards from your hand to put a Thing card from among them into your hand. Discard any you do not take.|creator=Kevan|bgcolor=006}}
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| {{card|title=Insert Coin|type=Thing|text=Each player must destroy a token they control before playing an Action ability. If they cannot, they cannot play the ability.|creator=Kevan|bgcolor=006}}
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| {{card|title=Mutual Assured Destruction |type=Thing |longtext = true|text = When this comes into play, publicly link one Thing controlled by every opponent to this card (make a note of which Things are linked). If an opponent has no Things, link the first Thing he/she plays after this. When any linked Thing is destroyed, all are destroyed, even if indestructible.| cornervalue = MAD|creator=Goldenboots|bgcolor=006}}
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| {{card|title=Mountaineer's Rope|type=Thing|text=If you are eliminated, give this Thing to any opponent before you go. '''Action:''' Return an eliminated player to play. They draw five cards.|creator=Kevan|bgcolor=006}}
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| {{card|title=Police Tape|type=Thing|text=Thing cards may not be played. Play in response to a Thing you control being destroyed. You may not play this card during your own turn. '''Action:''' Destroy Police Tape.|creator=Kevan|bgcolor=006}}
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| {{card
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| |title=Gibbering Mouther
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| |type=Thing
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| |bgcolor=003
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| |text=Comes into play with one size token whenever this card destroys a thing add a size token to this card. Whenever this card would be destroyed destroy a size token on this card first if there are no more size tokens then destroy this card. '''Action:''' Destroy random thing.
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| |creator=gill_smoke}}
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| {{card
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| |title=You are made of pure win
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| |type=Action
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| |bgcolor=880
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| |text=When you play this, choose the winner.
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| |creator=gill_smoke}}
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| {{card
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| |title=Baker
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| |type=Thing
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| |bgcolor=FFF
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| |text='''Action:''' Put a dozen Food tokens into play
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| |creator=gill_smoke}}
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| {{card|title=Facehugger|type=Thing|text=Can only be played onto a living Thing; that Thing's card text is blank. If the Thing leaves play, put Facehugger into play under your control, attached to nothing. '''Action:''' If Facehugger is not attached to a Thing, destroy target Thing.|creator=Kevan|bgcolor=006}}
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| {{card|title=Pawn Shop|type=Thing|text='''Action:''' Replace a non-token Thing you control with three Money tokens, or replace a token you control with a Money token. Any player may play this ability.|creator=Kevan|bgcolor=006}}
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| {{card|title=Bus Stop|type=Thing|text=You may skip drawing a card to put a Time token into play. '''Action:''' Draw and reveal a card. Make a copy of it for every Time token in play, and put those copies into your hand. Destroy all Time tokens.|creator=Kevan|bgcolor=006}}
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| {{card|title=Engine|type=Thing|bgcolor=006|cornervalue=7W|text=You may play an extra Action during each of your turns.|creator=Bucky}}
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| {{card|title=Day Job|type=Thing|bgcolor=006|cornervalue=8W|text='''Action:'''Gain two Money tokens.|creator=Bucky}}
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| {{card|title=Night Shift|type=Thing|text=You may skip a turn to gain six Money tokens.|creator=Kevan|bgcolor=006}}
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| {{card|title=Rubber Bands|type=Thing|text=If this card is destroyed, destroy all other Things you control which have Action abilities. '''Action:''' Activate the action abilities of all other Things you control.|creator=Kevan|bgcolor=006}}
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| {{card
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| |title=Park Place
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| |type=Thing
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| |bgcolor=01A
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| |text=Whenever a player would destroy this they must destroy all of thier tokens first.
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| |creator=gill_smoke}}
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| {{card
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| |title=Get out of jail free card
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| |type=Thing
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| |bgcolor=FC0
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| |text=Instead of being eliminated discard your hand draw three cards then destroy all of your things.
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| |creator=gill_smoke}}
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| {{card
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| |title=Flat Tax
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| |type=Thing (rule)
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| |bgcolor=603
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| |text=At the beginning of every turn before they draw players must destroy destroy a thing or discard a card. if unable they declare bankruptcy and are eliminated.
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| |creator=gill_smoke}}
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| {{card|title=Steep Slope|type=Thing|text=At the start of each player's turn, they must return a Thing they control to their hand, if possible.|creator=Kevan|bgcolor=006}}
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| {{card|title=Just What I Always Wanted|type=Action|text=Draw five cards, then discard all but one card from your hand.|creator=Kevan|bgcolor=600}}
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| {{card|title=Personal Bodyguard|type=Thing|text=If you would be eliminated, instead destroy Personal Bodyguard and continue play.|creator=Kevan|bgcolor=006}}
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| {{card
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| |title=Bravarian Illuminati
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| |type=Thing
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| |bgcolor=096
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| |text=Owner cannot draw unless they have no cards then draw they to their hand size of 10, if they discard a card they discard thier hand. '''Thing:''' take control of thing, destroy it at the end of your turn. '''Action:''' Destroy a thing.
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| |creator=gill_smoke}}
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| {{card
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| |title=Balloon Payment
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| |type=Action
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| |bgcolor=900
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| |text=Target player destroys all of their tokens
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| |creator=gill_smoke}}
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| {{card
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| |title=Low Interst Loan
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| |type=Thing
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| |bgcolor=002
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| |text=Playable on another, when this comes into play player gains 10 money tokens at the beginning of every turn the owner must destroy a money token or be eliminated.
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| |creator=gill_smoke}}
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| {{card|title=Achievement Unlocked|type=Thing|text=If a player has five Achievement tokens, they win the game. If a player performs one of the following acts and has not already gained an Achievement token for it, they gain one: destroying a non-token Thing; destroying a token; drawing more than one card at once; returning a Thing to a player's hand; controlling ten or more Things.|creator=Kevan|bgcolor=006|longtext=true}}
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| {{card|title=Flame War|type=Thing|bgcolor=006|cornervalue=9W|text='''Action:'''Target player discards two cards and gains control of Flame War.|creator=Bucky}}
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| {{card|title=Thanksgiving|bgcolor=930|type=Action|text=Every player may say one thing they are thankful for; if they do, they may draw three cards. Destroy all edible Things; every player skips their next turn.|creator=Binarius}}
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| {{card|title=Obesity Epidemic|bgcolor=006|type=Thing|text=If any player plays a Thing but not an Action during their turn, they gain a Fat token. Any player with 5 Fat tokens is eliminated.|creator=Binarius}}
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| {{card|title=Snowball Fight|bgcolor=FFF|type=Thing|text=Any player who has been given three Snowball tokens must destroy them and skip their next turn. '''Thing (Global):''' Create three Snowball tokens. '''Action (Global):''' Flip a coin. Take a Snowball token you control and on Heads, give it to a chosen opponent and draw a card; on Tails, destroy it.|creator=Binarius}}
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| {{card|title=Illegible Fax |type=Thing |text = When you play a Thing you may play it into any player's control. While playing a Thing into another player's control you may erase one word on the card, and/or replace a word on the card with "never".| cornervalue = X400|creator=Goldenboots|bgcolor=006}}
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| {{card|title=Junk DNA |type=Thing |text = A 'junk' token type is a token type where no current rule names the token type for a purpose other than creation. Any player who can show control of tokens of four junk types during his/her turn wins. |creator=Goldenboots|bgcolor=006}}
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| {{card|title=Beach Ball|type=Thing|text=If Beach Ball is destroyed, discard a card. '''Action:''' Give Beach Ball to chosen opponent.|creator=Binarius|bgcolor=F90}}
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| {{card|title=Hammer of Justice|type=Thing|text=Whenever you must discard cards, every other player must discard one.|bgcolor=006|creator=Binarius}}
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| {{card|title=Big Blind|type=Thing|text=At the beginning of your turn, discard one card. At the end of your turn, give this card to the player on your right.|creator=Binarius|bgcolor=006}}
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| {{card|title=Cicadas Attack! |type=Thing |text = At the beginning of your turn and when this comes into play place a Year token on this card and, if possible, remove seven Year tokens. When this card carries no Year tokens, your cicadas emerge and eat (destroy) a living thing of your choice. |creator=Goldenboots|bgcolor=006}}
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| {{card|title=Dumpster Dive|type=Action|bgcolor=600|cornervalue=1X|text=Move two random cards from the discard pile to your hand. Shuffle the discard pile afterwards.|creator=Bucky}}
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| {{card|title=Beam Spam|type=Action|bgcolor=600|cornervalue=2X|text=Destroy up to 5 Tokens or 1 non-Token Thing.|creator=Bucky}}
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| {{card|title=Greater Necromancy|type=Action|bgcolor=600|cornervalue=3X|text=Move all living Things that are in the discard pile to the bottom of the draw pile, then gain a Zombie token for each Thing you moved.|creator=Bucky}}
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| {{card|title=Baron von Münchhausen|
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| text=Things you play cannot be prevented from being played. Instead of drawing a card you may draw a random card from target opponent's hand.|
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| type=Thing|
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| bgcolor=006|
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| flavortext="That's a FACT!"|creator=Zt}}
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| {{card|title=The Pope|
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| text=Non-blue Things cannot be played without your permission.<BR>'''Action:''' Search the draw pile for a card named "Jesus Christ Himself". If you find it, put it into play and destroy this card.|
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| type=Thing|
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| bgcolor=006|creator=Zt}}
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| {{card|title=Friday the 13th|
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| text=You may play this under target opponent's control. All eliminate effects target you instead of other players. All destroy effects target a random Thing you control instead of their original target.<BR>'''Action or Thing:''' Destroy this.|
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| type=Thing|
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| bgcolor=000|creator=Zt}}
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| {{card
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| |title=The river card
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| |cornervalue=C5
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| |type=Thing
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| |bgcolor=006
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| |text='''Action:''' Everybody antes 2 money tokens. Counting cards and players discard cards from the draw pile until you reveal an action, resolve action and counted player gets money tokens. If you can't ante you are eliminated.
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| |creator=gill_smoke}}
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| {{card
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| |title=The turn card
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| |cornervalue=C4
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| |type=Thing
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| |bgcolor=006
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| |text='''Action:''' Everybody antes 2 money tokens. Counting cards and players discard cards from the draw pile until you reveal an action, counted player gets money tokens. If you can't ante you destroy one thing or you are eliminated.
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| |creator=gill_smoke}}
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| {{card
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| |title=The flop
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| |cornervalue=C3
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| |type=Thing
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| |bgcolor=006
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| |text='''Action:''' Reveal the next three cards and resolve all of the action crds revealed
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| |creator=gill_smoke}}
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| {{card|title=Life Drain|type=Action|bgcolor=600|cornervalue=4X|text=Choose one: destroy a living Thing and draw a card, or destroy an undead Thing, or target player discards a card at random.|creator=Bucky}}
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| {{card|title=Apoptosis|type=Action|bgcolor=600|cornervalue=5X|text=Target Thing destroys itself.|creator=Bucky}}
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| {{card|title=More than Mind Control|type=Thing|bgcolor=006|cornervalue=6X|text=Play onto another Thing. You make any decisions required by that Thing's text, and may use its Action ability as if you controlled it.|creator=Bucky}}
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| {{card
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| |title=Robo Card
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| |cornervalue=C6
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| |type=Thing
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| |bgcolor=006
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| |text='''Action:''' draw a card.<BR> '''Action:''' discard a card.<BR> '''Action:''' play two cards from your hand.
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| |creator=gill_smoke}}
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| {{card
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| |title=Dead Man's Hand
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| |type=Thing
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| |cornervalue=A8
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| |bgcolor=006
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| |text=Playable on another player, unless you control an undead your hand size is 1.
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| |creator=gill_smoke}}
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| {{card
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| |title=Full House
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| |cornervalue=C1
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| |type=Thing (rule)
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| |bgcolor=006
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| |text=At the begining of your turn draw to your max hand size
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| |creator=gill_smoke}}
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| {{card|title=Used Coupon Book |longtext = true| type=Thing |text = When this comes into play, erase two of the '''Coupon'''s below. Coupons on this card may be used one per turn. When you use a Coupon, erase it. <br> '''Coupon''': Every player draws two cards. <br> '''Coupon''' You draw one card. <br>'''Coupon''' Create a Coupon token <br> '''Coupon''' Destroy two Coupon tokens, win the game.<br> '''Coupon''' target player discards a card.|cornervalue = EXP 2010|creator=Goldenboots|bgcolor=006}}
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| {{card|title=Better the Devil|type=Thing|text=Whenever a player uses an Action ability, the player to their left chooses a Thing with an Action ability the first player controls. The player must use that Action ability instead.|creator=Kevan|bgcolor=006}}
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| {{card|title=Power Cut|type=Thing|text=The text of all other cards is blank. Play only if there are more than five cards with Action abilities in play.|creator=Kevan|bgcolor=006}}
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| {{card|title=Action Interaction |longtext = true| type=Thing |text = '''Action''': Swap your choice of Action abilities between this card and target Thing in play. <br> '''Action''': Erase an Action ability from target Thing in play, replace with "Action: Draw a Card" <br>'''Action''':Discard an Action card, draw a card: if it is an Action, choose to perform it immediately or give it to target opponent.|cornervalue =A1&A2&A3|creator=Goldenboots|bgcolor=006}}
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| {{card|title=Radiation Sickness|type=Thing|text=Every player gains a Rad token at the start of each of their turns. Each player's hand size is reduced by the number of Rad tokens they control. Any player may skip a turn to destroy all Rad tokens they control.|creator=Kevan|bgcolor=006}}
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| {{card|title=Malware|type=Thing|text=Play onto a Thing with an Action ability. Whenever that Thing's Action ability is used, you may take a random card from its controller's hand.|creator=Kevan|bgcolor=006}}
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| {{card|title=Rag and Bone|type=Action|text=Each player may destroy any number of Things they control.|creator=Kevan|bgcolor=600}}
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| {{card
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| |title=Queens are Wild
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| |cornervalue=4Q
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| |type=Thing
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| |bgcolor=006
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| |text=You may play this on another. Owner may play as many action and thing cards from their hand but may not use action abilities.
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| |creator=gill_smoke}}
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| {{card
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| |title=Suicidal King
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| |cornervalue=1K
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| |type=Thing
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| |bgcolor=006
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| |text=You may play this on another. Owner must discard a card and destroy a thing in order to play action cards.
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| |creator=gill_smoke}}
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| {{card
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| |title=One Eyed Jacks
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| |cornervalue=2J
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| |type=Thing
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| |bgcolor=006
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| |text=You may play this on another player. Owner may not play things but may take two actions every turn.
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| |creator=gill_smoke}}
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| {{card|title=Skeleton Warrior|
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| text=When this is destroyed, you may discard a card to put it back into play.<BR>'''Action:''' Destroy target token.|
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| type=Thing|
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| bgcolor=000|
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| creator=Zt}}
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|
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| {{card|title=Skeleton Warmage|
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| text=When a Thing you control is destroyed, you may discard two cards to put
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| it back into play.<BR>'''Action:''' Generate a Skeleton Warrior token.|
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| type=Thing|
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| bgcolor=000|
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| longtext=true|
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| flavortext=Don't speak in dark tongues, if you don't know the grammar.<BR>
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| Don't walk in the shadows, if you don't worship the Snake.|
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| creator=Zt}}
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|
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| {{card|title=Dark Fakir|
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| text=Cannot be destroyed by tangible things.<BR>'''Action:''' Draw a card.|
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| type=Thing|
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| bgcolor=000|
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| flavortext=His bed - made of nails.<BR>His breakfast - glass shards.<BR>His favourite song - revenge.<BR>|
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| creator=Zt}}
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|
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| {{card|title=Fire Ants|type=Thing|text='''Action:''' Put as many Ant tokens into play as you have non-token Things. '''Action:''' Destroy a number of Ant tokens you control, to destroy a Thing which has the same number of letters in its title.|creator=Kevan|bgcolor=006}}
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|
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| {{card|title=Try Switching It Off and On Again|type=Action|text=Return all Things with Action abilities to their controllers' hands.|creator=Kevan|bgcolor=600}}
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|
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| {{card|title=Pandemonium|
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| text=Activate each Action and Thing ability of the Things in play once. You make any decisions for them.|
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| type=Action|
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| bgcolor=600|
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| creator=Zt}}
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|
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| {{card|title=3:2|
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| text=You take three Actions. Then target opponent takes two Actions.|
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| type=Action|
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| bgcolor=600|
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| creator=Zt}}
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|
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| {{card|title=Haste!|
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| text=Play all Things and Actions from your hand, disregarding any per turn limits.|
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| type=Action|
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| bgcolor=600|
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| creator=Zt}}
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|
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| {{card
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| |title=Jacks Or Better ...
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| |cornervalue=JJ
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| |type=Action
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| |bgcolor=600
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| |text=Looking at the words in the title all players need at least one pair of cards in play with the same letter alphabetically greater than the letter J or be eliminated.
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| |creator=gill_smoke}}
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|
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| {{card
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| |title=... Trips To Win
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| |cornervalue=333
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| |type=Thing
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| |bgcolor=006
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| |text=Whoever has three copies of the same card wins.
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| |creator=gill_smoke}}
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|
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| {{card
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| |title=This ain't Fluxx
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| |cornervalue=F(x)
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| |type=Action
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| |bgcolor=600
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| |text=Destroy all card that have beginning of turn or end of turn effects.
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| |creator=gill_smoke}}
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|
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| {{card|title=Junkyard|type=Thing|text='''Action:''' Gain a token of any type that isn't already in play.|creator=Kevan|bgcolor=006}}
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|
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| {{card|title=Cage Fight|type=Thing|text=When this comes into play, each player may play a Thing from their hand, then must destroy all but one Thing they control (other than this card). Things may not be played. If there are two or fewer Things in play, destroy Cage Fight.|creator=Kevan|bgcolor=006}}
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|
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| {{card|title=Groundwork|type=Thing|text='''Action:''' Put a Research token into play. '''Action:''' If you have at least ten Research tokens, draw two cards.|creator=Kevan|bgcolor=006}}
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|
| |
| {{card
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| |title=Strangers have the Best Candy
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| |type=Thing
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| |bgcolor=000
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| |text=This card is black and pink at the same time.<BR>'''Action:''' Gain a strawberry candy token.<BR>
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| '''Action:''' Trade three strawberry candy tokens with a Thing controlled by target opponent.
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| |creator=Zt}}
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|
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| {{card|title=Tragedy of the Commons|type=Thing|text=Any player may use this Thing's action abilities. '''Action:''' Draw a card. '''Action:''' Draw two cards and destroy this Thing.|creator=Kevan|bgcolor=006}}
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|
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| {{card|title=Best Laid Plans|type=Action|text=Look at an opponent's hand, and choose a card from it. They must discard that card.|creator=Kevan|bgcolor=600}}
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|
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| {{card
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| |title=Aces High
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| |type=Action
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| |bgcolor=600
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| |text=Reveal any number of cards with an A in the title or cornervalue in your hand draw a card for each revealed.
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| |creator=gill_smoke}}
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|
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| {{card
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| |title=31 for two
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| |type=Action
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| |bgcolor=600
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| |text=Create 2 money tokens draw a card.
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| |creator=gill_smoke}}
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|
| |
| {{card
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| |title=Blackjack
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| |type=Action
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| |bgcolor=600
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| |text=Create 21 money tokens
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| |creator=gill_smoke}}
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|
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| {{card|title=Kill Sat|type=Thing|bgcolor=006|cornervalue=7X|text='''Action:'''Gain an Energy token.<br><br>'''Action:'''Destroy three of your Energy tokens and one other Thing.|creator=Bucky}}
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|
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|
| {{card|title=Bottled Poison|type=Thing|bgcolor=006|cornervalue=8X|text=When Bottled Poison is destroyed, each opponent discards a card at random and destroys a Thing they control.|creator=Bucky}} | | {{card|title=Bottled Poison|type=Thing|bgcolor=006|cornervalue=8X|text=When Bottled Poison is destroyed, each opponent discards a card at random and destroys a Thing they control.|creator=Bucky}} |
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
The only rules to adding cards are:-
- Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
- Don't change other people's cards. If something seems ambiguous or broken, tell them on the talk page. (There's an option to filter specified users' cards out when you export the deck to play with, so don't worry too much if someone's cards are irredeemably unplayable.)
- Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in any game that it got drawn in.
- (A good test is to open a random archive page of the Infinite Dvorak Deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you should probably word it more generically.)
- No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
- Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.
Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).
Special Rules
The only rules that this deck uses in addition to the basic Dvorak rules are:-
- Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens may or may not have individual types (such as "energy" or "goblin"); if a token has a type, it's considered to be its name, otherwise its name is just "Token".
- If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.
Selected Sets
If you'd prefer a more compact subset of the deck, you may appreciate one of the following:
Superpower set, Token set
Card List
- The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100, 1101-1200, 1201-1300, 1301-1400, 1401-1500, 1501-1600, 1601-1700, 1701-1800, 1801-1900, 1901-2000, 2001-2100, 2101-2200, 2201-2300, 2301-2400, 2401-2500, 2501-2600, 2601-2700, 2701-2800, 2801-2900, 2901-3000, 3001-3100, 3101-3200, 3201-3300.
Thing
When Bottled Poison is destroyed, each opponent discards a card at random and destroys a Thing they control.
Huddle
Action
Return all non-token Things you control to your hand, and draw four cards.
Tripwire
Thing
When an opponent plays a Thing, destroy this and play any number of cards from your hand.
Transcendence
Thing
When this comes into play, end your turn. Action: Win the game if you control no other Things and if your hand is empty.
Y2
Malaclypse the Younger
Thing
If you have a copy of Malaclypse the elder in play you may use Malaclypse the younger's ability to fetch two cards instead of one. Action: Put a card from the top 23 cards in the draw pile put it in your hand, shuffle the draw pile.
Thing
If you have a copy of Malaclypse the younger in play you may take Malaclypse the elder's action at the begining of your turn for free but then you can't use his ability. Action: put a card from the top 23 cards of the discard pile into your hand.
Action
Put cards from the discard pile with a corner value symbol matching any symbol in title of this card into your hand.
Token Leak
Thing
Action: Destroy a token an opponent controls, to draw a card.
Charity Tin Rattle
Action
Target player either gives you a card from their hand, or discards their hand.
Thing
Make a randomly ordered list of players and a randomly ordered list of non-token Things in play. Any event targetting a player or Thing targets the next player or Thing on the appropriate list. After a player or Thing is targetted he/she/it is moved to the bottom of the list. When a new Thing comes into play, you choose a place for it on the list.
Action: Randomly re-order both target lists.
Ploughshare
Thing
You cannot play a card or an Action ability if it would destroy a Thing. Action: Draw a card.
New Broom
Action
Destroy every non-token Thing in play. For each Thing destroyed, its controller may draw a card and, if they wish, play it immediately.
R2R2R
Rags To RIches and Back
Thing
If during your turn you ever have fewer Things in play than any other player, put a Rags token on this card. If during your turn you have a Rags token and more Things in play than any other player, put a Riches token on this card. If during your turn you have a Riches token but fewer Things in play than any other player, you win.
A Day's Work
Thing
At the end of any turn in which you played more than one card, gain a Money token.
Thing
Action Choose two Tokens you control. Make a new Token with name made up of one word from each parent Token's name.
Action
Draw 6 cards and play up to six Actions and/or Things, total. If you have not won at the end of this turn, you are eliminated.
Backyard cricket: over the fence is 6 runs and out.
Slow Motion
Thing
Players may only play one Action or one Thing, each turn - not both.
Mano-a-Mano
Thing
While this card is in play, all other Things are considered to be out of play. Things cannot be played.
Action
Destroy target living thing, draw a card.
"I fully expect to see you like that one day."-Bub
Thing
Attach two Living Things together when one leaves play or is destroyed they both are.
Thing
Action: Destroy this card.
Robotic Hand
Thing
When this comes into play, put eight Finger tokens into play. Your hand size is equal to the number of Finger tokens you control.
Spur of the Moment
Action
Draw three cards, then play a card at random from your hand.
Bad Luck
Thing
All random decisions are instead resolved by the decision of the player to the left of the player whose turn it is.
Juri, Mister Zombie Corpse
Thing
Every player may play this from the discard pile instead of playing a Thing. When Juri is destroyed, gain control of target Thing or draw a card.
Lost on a Lonely Island with a Person you Dislike
Thing
You may play this under an opponent's control.
Whenever you play a Thing, each other player creates a copy of that Thing under their control.
This Deck is so Freaking Infinite
Action
Search the draw pile. If you find a card called "Hammy Spanky Stinky Pinky Rotten Fishy Pasta Salad", you win the game. If you don't, draw three cards.
"If the deck is truly infinite, then any card name has to exist."
$0.99/lb
Hammy Stinky Spanky Pinky Rotten Fishy Pasta Salad
Thing
No Thing may use any Action ability in the turn it comes into play, unless the Thing is voluntarily destroyed by its controller at the same time.
Keep looking, there are infinitely many cards infinitely close to what you want...
Thing-Mathematician
If you control exactly 1729 tokens of any type(s) you win.
Action Create a Cube token.
Action If you control a set of n tokens including at least one Cube token, add n*n*n - n Cube tokens
Oh, no Hardy! 1729 is a very interesting number! It's the smallest number that can be expressed as a sum of cubes two different ways!
Thing
If you control exactly 18 Lucky tokens, you win. If you use an Action ability on this card, toss a coin: on Tails, erase that action ability.
Action Create a Lucky token.
Action Double your number of Lucky tokens
Action Triple your number of Lucky tokens.
Action Destroy a Lucky token.
Unexploded Bomb
Thing
If this Thing is destroyed, destroy all Things.
Embarrassing Secret
Action
Discard your hand. If this card is revealed from your hand, you must play it immediately.
Thing
At the beginning of your turn you may trigger as many actions abilities of inanimate things as you posses scope probes.Thing: Create a copy of scope probe from the archive shuffle into draw pile. Action: Search top 20 cards in the draw pile for a scope probe and put it in your hand.
Thing
If this is destroyed you may make a copy that you put into your hand for 50 money related tokens.
"I swear you'd think these things were made of gold." -Bub
Thing
At the beginning of your turn you may do one of the following:
Draw an extra card.
Discard a card.
Create a energy token.
Kidnapping
Action
Gain control of a Thing, unless its controller discards their hand.
Shell Script
Thing
Play onto a Thing with an Action ability. That Action ability activates for free at the start of each of its controller's turns.
A House on Fire
Action
Every player discards down to one card.
$$$
Economic Stimulus Package
Thing
When this comes into play, each player gains 10 * (the number of active players) Money tokens. Destroy this at the beginnng of your turn. Each player may auction off a Thing he/she controls during his/her turn, and chooses to accept bids in Money tokens only or in any tokens. When this is destroyed the player with the most Money tokens may draw four cards.
Economic Downturn
Action
For each type of token in play, each player must destroy one token they control of that type, if they have any.
Elbow Room
Thing
Each player's maximum hand size is reduced by the number of Things they control. Each player may destroy Things they control at the end of their turn.
Suppressing Fire
Thing
The first card played each turn is instead discarded with no effect.
Action
Destroy all living things
Action
Destroy all non living things
Undead ones too.
Action Reaction
You must discard a card to play. Play in response to any action, that action does nothing.
"Awww that's too bad" -Bub
Crop Field
Thing
Action: Put a Seed token into play. Action: Replace all Seed tokens with Crop tokens. Action: Destroy any number of Crop tokens you control to draw twice as many cards.
Cursed!
Thing
Play onto a Thing that used its Action ability since your last turn. The controller of that Thing cannot play the Action ability of other Things.
Rob the Rich
Action
Choose a player. Swap all of your tokens for all of their tokens.
Collectible Card Swap Meet
Action
You may offer n cards created by one card creator and name how many cards, by which creator, you would trade them for. You accept the first correct offer.
I'll trade 4 Kevans for one Pombo!
Correcting Fluid
Thing
Action: Correct a spelling or grammatical mistake on a card in play or in your hand, and draw three cards.
Thing
When this comes into play destroy all money tokens. At the beginning of your turn you may destroy this card. Whenever things would be destroyed put it back into controllers hand instead.
"Somebody is making money on this deal." -Bub
Action
Look at an opponents hand take a card.
Action
All players beside you discard their hands
January Sale
Action
Draw and reveal three times as many cards as players. Starting with you and going clockwise around the table, each player picks one of the cards and puts it into their hand.
Unscrupulous Postman
Thing
Whenever an opponent draws a card, they must reveal it. You may choose to take the card into your hand instead; if you do, destroy Unscrupulous Postman.
The Wrong Hands
Action
Each player may discard any number of cards. Toss a coin; if heads, everyone then passes their hand to the left.
Strawberry Fields Forever
Thing
Action: Roll 1d6 and put that many strawberry tokens into play.
I Am The Walrus
Thing
The owner of this card is the walrus.
Bad Feeling
Action
Look at an opponent's hand. If they have a card with the word 'destroy' on it, draw three cards.
Mortgage, Monopoly Style
Thing
Face-down cards are blank. If this card is destroyed, turn all face-down cards in play face-up.
Action (global) Turn a Thing card (not this) you control face down and create 10 Money tokens.
Action (global) Destroy 20 Money tokens to turn a player's face-down card face-up..
.
Giant, Hollow Cake
Thing
You may destroy this and replace it with a Thing from your hand, at any time.
Action
Destroy a token or change a thing into a token of the same type as the replaced cards name.
Action
Target player does not draw a card on thier next turn.
Thing (rule)
All players must discard a card to play a card from thier hand.
Roulette Rake
Thing
Action: Give control of any token to any player.