Difference between revisions of "Infinite Dvorak deck/Cards 2701-2800"
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{{card|title=Minimalist|type=Thing|creator=Bucky}} | {{Infobox | ||
| title=The Infinite Dvorak Deck | |||
Cards 2701-2800 | |||
| designer=Everyone | |||
| date=March 2007 and onwards | |||
| players=2+ | |||
| status=Subpage | |||
}} | |||
<br clear=all> | |||
<!-- Cards added between 5 October 2008 and 13 October 2008 --> | |||
{{card|title=Minimalist|type=Thing|creator=Bucky|number=2701}} | |||
{{card | {{card | ||
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|text=any thing that's name sounds like a person gets disabled for one turn | |text=any thing that's name sounds like a person gets disabled for one turn | ||
|flavortext=Low blow! | |flavortext=Low blow! | ||
|creator=juegoman}} | |creator=juegoman|number=2702}} | ||
{{card | {{card | ||
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|bgcolor=906 | |bgcolor=906 | ||
|text='''Action and thing:''' Draw a card for every Quark in play. | |text='''Action and thing:''' Draw a card for every Quark in play. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2703}} | ||
{{card | {{card | ||
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|text=At the beginning of your turn you may destroy this card and put a copy of an Electron from the Infinite Dvorak Deck Archive and put it into play. <BR> | |text=At the beginning of your turn you may destroy this card and put a copy of an Electron from the Infinite Dvorak Deck Archive and put it into play. <BR> | ||
|flavortext=It is really a Electron neutrino. | |flavortext=It is really a Electron neutrino. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2704}} | ||
{{card | {{card | ||
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|bgcolor=046 | |bgcolor=046 | ||
|text=If there's a quark in play this card has the following ability '''Action:''' Create an energy token. | |text=If there's a quark in play this card has the following ability '''Action:''' Create an energy token. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2705}} | ||
{{card|title=Life Support|type=Thing|text=You cannot be eliminated from the game. You cannot lose the game unless someone else wins the game at the same time.|cornervalue=1V|creator=Bucky}} | {{card|title=Life Support|type=Thing|text=You cannot be eliminated from the game. You cannot lose the game unless someone else wins the game at the same time.|cornervalue=1V|creator=Bucky|number=2706}} | ||
{{card|title=Brainwash|type=Action|text=Gain control of target Thing until the end of your next turn. You may take an extra Action this turn.|cornervalue=2V|creator=Bucky}} | {{card|title=Brainwash|type=Action|text=Gain control of target Thing until the end of your next turn. You may take an extra Action this turn.|cornervalue=2V|creator=Bucky|number=2707}} | ||
{{card|title=Cannibalize|type=Action|text=Destroy target Thing. Its controller draws three cards.|cornervalue=3V|creator=Bucky}} | {{card|title=Cannibalize|type=Action|text=Destroy target Thing. Its controller draws three cards.|cornervalue=3V|creator=Bucky|number=2708}} | ||
{{card|title=Ventriloquist|type=Thing|text='''Action:''' Activate target Thing's Action ability.|bgcolor=006|creator=Binarius}} | {{card|title=Ventriloquist|type=Thing|text='''Action:''' Activate target Thing's Action ability.|bgcolor=006|creator=Binarius|number=2709}} | ||
{{card|title=Evil Dummy|type=Thing|text=Play into target opponent's control. At the end of your turn, roll a die; on a 3 or 4, discard a random card, and on a 5 or 6, destroy a random Thing you control. '''Action:''' This card's controller is eliminated.|bgcolor=000|creator=Binarius}} | {{card|title=Evil Dummy|type=Thing|text=Play into target opponent's control. At the end of your turn, roll a die; on a 3 or 4, discard a random card, and on a 5 or 6, destroy a random Thing you control. '''Action:''' This card's controller is eliminated.|bgcolor=000|creator=Binarius|number=2710}} | ||
{{card|title=Chopping Block|type=Thing|text=Play into target opponent's control. If anyone would be eliminated, you are eliminated instead.|bgcolor=006|creator=Binarius}} | {{card|title=Chopping Block|type=Thing|text=Play into target opponent's control. If anyone would be eliminated, you are eliminated instead.|bgcolor=006|creator=Binarius|number=2711}} | ||
{{card|title=A Night in a Graveyard|type=Thing|text=At the beginning of your turn (if you can) destroy n non-token things you control, where n is the number of undeads you control.<BR>'''Action:''' Destroy target thing and put a zombie token into play.|bgcolor=000|creator=Zt}} | {{card|title=A Night in a Graveyard|type=Thing|text=At the beginning of your turn (if you can) destroy n non-token things you control, where n is the number of undeads you control.<BR>'''Action:''' Destroy target thing and put a zombie token into play.|bgcolor=000|creator=Zt|number=2712}} | ||
{{card|title=A Night in a Desecrated Church|type=Action|text=Every living thing in play is replaced with a vampire or with a zombie token, with you deciding each time.|bgcolor=600|creator=Zt}} | {{card|title=A Night in a Desecrated Church|type=Action|text=Every living thing in play is replaced with a vampire or with a zombie token, with you deciding each time.|bgcolor=600|creator=Zt|number=2713}} | ||
{{card|title=Buried Alive!|type=Thing|text=You may play this under an opponent's control. You cannot play living things.|bgcolor=000|creator=Zt}} | {{card|title=Buried Alive!|type=Thing|text=You may play this under an opponent's control. You cannot play living things.|bgcolor=000|creator=Zt|number=2714}} | ||
{{card | {{card | ||
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|bgcolor=906 | |bgcolor=906 | ||
|text='''Action and thing:''' Take control of a thing for every Quark in play | |text='''Action and thing:''' Take control of a thing for every Quark in play | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2715}} | ||
{{card | {{card | ||
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|bgcolor=046 | |bgcolor=046 | ||
|text=At the beginning of your turn you may use Gluon to replicate an Action ability of any Quark in play. Everybody may use the following ability '''Action and Thing:''' Create a copy of Gluon. There can only be a total of 8 Gluons in play, with new ones replacing the oldest. | |text=At the beginning of your turn you may use Gluon to replicate an Action ability of any Quark in play. Everybody may use the following ability '''Action and Thing:''' Create a copy of Gluon. There can only be a total of 8 Gluons in play, with new ones replacing the oldest. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2716}} | ||
{{card | {{card | ||
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|type=Action | |type=Action | ||
|bgcolor=940 | |bgcolor=940 | ||
|text=Can be discarded to use as an energy token.<br | |text=Can be discarded to use as an energy token.<br> Either Search the draw or discard piles a Quark thing '''OR''' replicate any Action ability of a Quark in play. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2717}} | ||
{{card|title=Rendezvous with Satan|type=Action|text=Target player is eliminated, unless she discards a card. If she controls any undeads, she is eliminated again, unless she discards two cards.|bgcolor=600|creator=Zt}} | {{card|title=Rendezvous with Satan|type=Action|text=Target player is eliminated, unless she discards a card. If she controls any undeads, she is eliminated again, unless she discards two cards.|bgcolor=600|creator=Zt|number=2718}} | ||
{{card|title=Mermaid|type=Thing|text=Instead of playing a thing, you may draw a card.<BR>Instead of drawing a card, you may play a thing.|bgcolor=006|creator=Zt}} | {{card|title=Mermaid|type=Thing|text=Instead of playing a thing, you may draw a card.<BR>Instead of drawing a card, you may play a thing.|bgcolor=006|creator=Zt|number=2719}} | ||
{{card|title=Bribery, Laser Guns and Zombies|type=Action|text=You may destroy two money tokens you control to gain control | {{card|title=Bribery, Laser Guns and Zombies|type=Action|text=You may destroy two money tokens you control to gain control | ||
of target thing. You may destroy two energy tokens you control to destroy target thing. You may destroy five undeads you control to eliminate an opponent who doesn't control undeads.|bgcolor=600|creator=Zt}} | of target thing. You may destroy two energy tokens you control to destroy target thing. You may destroy five undeads you control to eliminate an opponent who doesn't control undeads.|bgcolor=600|creator=Zt|number=2720}} | ||
{{card | {{card | ||
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|bgcolor=906 | |bgcolor=906 | ||
|text='''Action and Thing:''' Reveal cards from the draw pile for every Quark in play. Play all actions revealed. | |text='''Action and Thing:''' Reveal cards from the draw pile for every Quark in play. Play all actions revealed. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2721}} | ||
{{card | {{card | ||
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|text=At the beginning of your turn you may destroy this card and put a copy of a Muon from the Infinite Dvorak Deck Archive and put it into play. <BR> | |text=At the beginning of your turn you may destroy this card and put a copy of a Muon from the Infinite Dvorak Deck Archive and put it into play. <BR> | ||
|flavortext=It is really a Muon neutrino | |flavortext=It is really a Muon neutrino | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2722}} | ||
{{card | {{card | ||
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|bgcolor=046 | |bgcolor=046 | ||
|text=If there ss a quark in play '''Action:''' Destroy a thing. Otherwise '''Action and Thing:''' replace this card with a copy of 2 Quarks from the Infinite Dvorak Deck Archive and put it into play. | |text=If there ss a quark in play '''Action:''' Destroy a thing. Otherwise '''Action and Thing:''' replace this card with a copy of 2 Quarks from the Infinite Dvorak Deck Archive and put it into play. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2723}} | ||
{{card | {{card | ||
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|text=All Things in play when Wisdom of the Elders comes into play have Age 100. Each Thing played has an Age one less than the last Thing played, minimum Age zero. When rules on two cards are in conflict, the card with greater Age controls. | |text=All Things in play when Wisdom of the Elders comes into play have Age 100. Each Thing played has an Age one less than the last Thing played, minimum Age zero. When rules on two cards are in conflict, the card with greater Age controls. | ||
|flavortext= In *my* day... | |flavortext= In *my* day... | ||
|creator=Goldenboots}} | |creator=Goldenboots|number=2724}} | ||
{{card | {{card | ||
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|text=All Things in play when That's So Last Week comes into play have Newness 0. Each Thing played has Newness one more than the last Thing played, maximum Newness 100. When rules on two cards are in conflict, the card with greater Newness controls. | |text=All Things in play when That's So Last Week comes into play have Newness 0. Each Thing played has Newness one more than the last Thing played, maximum Newness 100. When rules on two cards are in conflict, the card with greater Newness controls. | ||
|flavortext= The olden days? Earlier this morning! | |flavortext= The olden days? Earlier this morning! | ||
|creator=Goldenboots}} | |creator=Goldenboots|number=2725}} | ||
{{card | {{card | ||
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|bgcolor=906 | |bgcolor=906 | ||
|text='''Action and thing:''' Discard a card for every Quark in play | |text='''Action and thing:''' Discard a card for every Quark in play | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2726}} | ||
{{card | {{card | ||
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|bgcolor=046 | |bgcolor=046 | ||
|text=Counts as an energy token '''Action:''' create energy token '''Thing:''' Create energy token | |text=Counts as an energy token '''Action:''' create energy token '''Thing:''' Create energy token | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2727}} | ||
{{card | {{card | ||
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|bgcolor=046 | |bgcolor=046 | ||
|text=Destroy this card if a new Quark comes into play. '''Thing:''' Create an energy token. | |text=Destroy this card if a new Quark comes into play. '''Thing:''' Create an energy token. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2728}} | ||
{{card|title=Magic Frame|type=Thing|text='''Action:''' Destroy a non-token Thing and replace it with a Sketch token, or destroy a Sketch token and replace it with a Thing from the discard pile.|creator=Kevan|bgcolor=006}} | {{card|title=Magic Frame|type=Thing|text='''Action:''' Destroy a non-token Thing and replace it with a Sketch token, or destroy a Sketch token and replace it with a Thing from the discard pile.|creator=Kevan|bgcolor=006|number=2729}} | ||
{{card|title=Quark Node|type=Thing|text=All Nodes are also Quarks. All Quarks are also Nodes.|creator=ChippyYYZ}} | {{card|title=Quark Node|type=Thing|text=All Nodes are also Quarks. All Quarks are also Nodes.|creator=ChippyYYZ|number=2730}} | ||
{{card|title=Overenthusiasm|type=Thing|bgcolor=006|creator=ChippyYYZ|text=Whenever a Thing uses an Action Ability, it uses it twice and is then destroyed.}} | {{card|title=Overenthusiasm|type=Thing|bgcolor=006|creator=ChippyYYZ|text=Whenever a Thing uses an Action Ability, it uses it twice and is then destroyed.|number=2731}} | ||
{{card|title=Genie in a Jar|type=Action|bgcolor=600|creator=ChippyYYZ|text=You have a free wish. I'm not joking! Just create a new card, But don't shuffle it into the deck.|flavortext=Not nearly as reliable as the bottled variety.}} | {{card|title=Genie in a Jar|type=Action|bgcolor=600|creator=ChippyYYZ|text=You have a free wish. I'm not joking! Just create a new card, But don't shuffle it into the deck.|flavortext=Not nearly as reliable as the bottled variety.|number=2732}} | ||
{{card | {{card | ||
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|bgcolor=906 | |bgcolor=906 | ||
|text='''Action and Thing:''' Reveal your hand. For every quark in play, play that many cards from your hand and then draw to replace played cards. | |text='''Action and Thing:''' Reveal your hand. For every quark in play, play that many cards from your hand and then draw to replace played cards. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2733}} | ||
{{card | {{card | ||
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|text=At the beginning of your turn you may destroy this card and put a copy of a Tauon from the Infinate Dvorak Deck Archive and put it into play. <BR> | |text=At the beginning of your turn you may destroy this card and put a copy of a Tauon from the Infinate Dvorak Deck Archive and put it into play. <BR> | ||
|flavortext=It is really a Tauon neutrino. | |flavortext=It is really a Tauon neutrino. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2734}} | ||
{{card | {{card | ||
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|bgcolor=046 | |bgcolor=046 | ||
|text=If there are no quarks in play this card has the following ability '''Thing:''' create a copy of a quark from the Infinate Dvorak Deck Archive and put it into play. <BR> otherwise '''Action:''' Destroy this card and flip a coin if Heads Take control of a quark in play. else if Tails Destroy one of your own quarks | |text=If there are no quarks in play this card has the following ability '''Thing:''' create a copy of a quark from the Infinate Dvorak Deck Archive and put it into play. <BR> otherwise '''Action:''' Destroy this card and flip a coin if Heads Take control of a quark in play. else if Tails Destroy one of your own quarks | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2735}} | ||
{{card|title=Doomed|type=Action|text=Pick a Thing and a player. That player may immediately play an Action or Action ability they control; if the chosen Thing is still in play afterwards, the player must discard their hand.|creator=Kevan|bgcolor=600}} | {{card|title=Doomed|type=Action|text=Pick a Thing and a player. That player may immediately play an Action or Action ability they control; if the chosen Thing is still in play afterwards, the player must discard their hand.|creator=Kevan|bgcolor=600|number=2736}} | ||
{{card|title=Gravedigger|type=Thing|text=Whenever a Thing is destroyed, draw a card.|creator=Kevan|bgcolor=006}} | {{card|title=Gravedigger|type=Thing|text=Whenever a Thing is destroyed, draw a card.|creator=Kevan|bgcolor=006|number=2737}} | ||
{{card|title=Post Peak Cardboard|type=Thing|text=Whenever a player draws a card, they must destroy a Thing they control, if they have one. Players may choose to skip card draws.|creator=Kevan|bgcolor=006}} | {{card|title=Post Peak Cardboard|type=Thing|text=Whenever a player draws a card, they must destroy a Thing they control, if they have one. Players may choose to skip card draws.|creator=Kevan|bgcolor=006|number=2738}} | ||
{{card | {{card | ||
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|bgcolor=906 | |bgcolor=906 | ||
|text='''Action and Thing:''' Reveal cards from the draw pile for every Quark in play. play all things revealed. | |text='''Action and Thing:''' Reveal cards from the draw pile for every Quark in play. play all things revealed. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2739}} | ||
{{card | {{card | ||
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|bgcolor=940 | |bgcolor=940 | ||
|text=With a minimum of 1 trigger an action ability of any thing in play for every Quark in play. | |text=With a minimum of 1 trigger an action ability of any thing in play for every Quark in play. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2740}} | ||
{{card | {{card | ||
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|bgcolor=046 | |bgcolor=046 | ||
|text='''Action and Thing:''' For every Quark in play, destroy a thing | |text='''Action and Thing:''' For every Quark in play, destroy a thing | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2741}} | ||
{{card|title=Fimo|type=Thing|text='''Action:''' Change a token into a different type of token.|creator=Kevan|bgcolor=006}} | {{card|title=Fimo|type=Thing|text='''Action:''' Change a token into a different type of token.|creator=Kevan|bgcolor=006|number=2742}} | ||
{{card|title=Paper Cuts|type=Action|text=Each player puts one Finger token into play, for each card in their hand.|creator=Kevan|bgcolor=600}} | {{card|title=Paper Cuts|type=Action|text=Each player puts one Finger token into play, for each card in their hand.|creator=Kevan|bgcolor=600|number=2743}} | ||
{{card|title=Storage Node|type=Thing-Node|text=Your maximum hand size is increased by 1 for each Node you control.|cornervalue=4V|creator=Bucky}} | {{card|title=Storage Node|type=Thing-Node|text=Your maximum hand size is increased by 1 for each Node you control.|cornervalue=4V|creator=Bucky|number=2744}} | ||
{{card|title=Bottled Action|type=Thing|text=When Bottled Action is destroyed, you may immediately play an extra Action.|flavortext=Even if it isn't your turn.|cornervalue=5V|creator=Bucky}} | {{card|title=Bottled Action|type=Thing|text=When Bottled Action is destroyed, you may immediately play an extra Action.|flavortext=Even if it isn't your turn.|cornervalue=5V|creator=Bucky|number=2745}} | ||
{{card|title=Shatter|type=Action|text=Destroy a Thing you control.|cornervalue=6V|creator=Bucky}} | {{card|title=Shatter|type=Action|text=Destroy a Thing you control.|cornervalue=6V|creator=Bucky|number=2746}} | ||
{{card|title=Token Smasher|type=Thing|text='''Action:''' Destroy a token and put three Fragment tokens into play in its place.|creator=Kevan|bgcolor=006}} | {{card|title=Token Smasher|type=Thing|text='''Action:''' Destroy a token and put three Fragment tokens into play in its place.|creator=Kevan|bgcolor=006|number=2747}} | ||
{{card|title=Portcullis|type=Thing|text=Thing cards may not be played. '''Action:''' Return this card to your hand.|creator=Kevan|bgcolor=006}} | {{card|title=Portcullis|type=Thing|text=Thing cards may not be played. '''Action:''' Return this card to your hand.|creator=Kevan|bgcolor=006|number=2748}} | ||
{{card|title=Kaon|type=Thing - Particle|text='''Action:''' Destroy Kaon and play three cards. This ability is triggered automatically on Kaon's third turn in play.|bgcolor=046|creator=Binarius}} | {{card|title=Kaon|type=Thing - Particle|text='''Action:''' Destroy Kaon and play three cards. This ability is triggered automatically on Kaon's third turn in play.|bgcolor=046|creator=Binarius|number=2749}} | ||
{{card|title=Pion|type=Thing - Particle|text='''Action:''' Search the deck for a Particle, put it into your hand, and shuffle the deck.|bgcolor=046|creator=Binarius}} | {{card|title=Pion|type=Thing - Particle|text='''Action:''' Search the deck for a Particle, put it into your hand, and shuffle the deck.|bgcolor=046|creator=Binarius|number=2750}} | ||
{{card|title=Particle Accelerator|type=Thing|text=Destroy five Money tokens when this card comes into play. At the beginning of your turn, draw ten cards and discard them immediately. If any of them is a Particle, you win.|bgcolor=006|creator=Binarius}} | {{card|title=Particle Accelerator|type=Thing|text=Destroy five Money tokens when this card comes into play. At the beginning of your turn, draw ten cards and discard them immediately. If any of them is a Particle, you win.|bgcolor=006|creator=Binarius|number=2751}} | ||
{{card|title=Networked Assault|type=Action|text=Destroy one target Thing, plus one more target Thing for each Node you control.|cornervalue=7V|creator=Bucky}} | {{card|title=Networked Assault|type=Action|text=Destroy one target Thing, plus one more target Thing for each Node you control.|cornervalue=7V|creator=Bucky|number=2752}} | ||
{{card|title=Greater Necromancy|type=Action|text=Return up to two living Things in the discard pile to play under your control.|cornervalue=8V|creator=Bucky}} | {{card|title=Greater Necromancy|type=Action|text=Return up to two living Things in the discard pile to play under your control.|cornervalue=8V|creator=Bucky|number=2753}} | ||
{{card|title=Midget Joke|type=Action|text=The player with the fewest cards in their hand skips their next turn.|flavortext=The Midget's Rights groups around here aren't big enough to do anything about it.|cornervalue=9V|creator=Bucky}} | {{card|title=Midget Joke|type=Action|text=The player with the fewest cards in their hand skips their next turn.|flavortext=The Midget's Rights groups around here aren't big enough to do anything about it.|cornervalue=9V|creator=Bucky|number=2754}} | ||
{{card | {{card | ||
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|bgcolor=046 | |bgcolor=046 | ||
|text='''Action and Thing:''' Search the top 100 cards of the draw pile for a thing, put it in your hand. (shuffle optional) | |text='''Action and Thing:''' Search the top 100 cards of the draw pile for a thing, put it in your hand. (shuffle optional) | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2755}} | ||
{{card | {{card | ||
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|bgcolor=046 | |bgcolor=046 | ||
|text='''Action and Thing:''' attach to a particle in play. Rules text on that card now applies to all players. If it has any abilities, any player may use them. | |text='''Action and Thing:''' attach to a particle in play. Rules text on that card now applies to all players. If it has any abilities, any player may use them. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2756}} | ||
{{card | {{card | ||
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|text=May be played on another, Until owner destroys this thing they cannot play cards from their but may use all abilities of every card in play. | |text=May be played on another, Until owner destroys this thing they cannot play cards from their but may use all abilities of every card in play. | ||
|flavortext=You would still draw and discard. | |flavortext=You would still draw and discard. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2757}} | ||
{{card|title=The Comfort of Strangers|type=Action|text=Draw a card for every non-player you can persuade to say "draw a card", in the next three minutes.|creator=Kevan|bgcolor=600}} | {{card|title=The Comfort of Strangers|type=Action|text=Draw a card for every non-player you can persuade to say "draw a card", in the next three minutes.|creator=Kevan|bgcolor=600|number=2758}} | ||
{{card|title=Atomize|type=Action|bgcolor=600|text=Destroy a thing and replace it with three Particle Tokens.|creator=ChippyYYZ}} | {{card|title=Atomize|type=Action|bgcolor=600|text=Destroy a thing and replace it with three Particle Tokens.|creator=ChippyYYZ|number=2759}} | ||
{{card|title=Durk|type=Thing|bgcolor=006|text='''Action and Thing: '''Create a Quark Token|creator=ChippyYYZ}} | {{card|title=Durk|type=Thing|bgcolor=006|text='''Action and Thing: '''Create a Quark Token|creator=ChippyYYZ|number=2760}} | ||
{{card|title=The Red Wheelbarrow|type=Thing|bgcolor=900|text='''Action: '''<BR>so much depends<BR>upon<BR>a red wheel<BR>barrow<BR>glazed with rain<BR>water<BR>beside the white<BR>chickens<BR><BR>If you can figure out what this card's ability does, you win.|longtext=true|creator=ChippyYYZ}} | {{card|title=The Red Wheelbarrow|type=Thing|bgcolor=900|text='''Action: '''<BR>so much depends<BR>upon<BR>a red wheel<BR>barrow<BR>glazed with rain<BR>water<BR>beside the white<BR>chickens<BR><BR>If you can figure out what this card's ability does, you win.|longtext=true|creator=ChippyYYZ|number=2761}} | ||
{{card | {{card | ||
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|bgcolor=600 | |bgcolor=600 | ||
|text=Create a zombie token for every token in play | |text=Create a zombie token for every token in play | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2762}} | ||
{{card | {{card | ||
Line 265: | Line 276: | ||
|text=Target player discards their hand and skips their next turn. | |text=Target player discards their hand and skips their next turn. | ||
|flavortext=That's not how your supposed to play. It's really Rock, Paper, Scissors | |flavortext=That's not how your supposed to play. It's really Rock, Paper, Scissors | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2763}} | ||
{{card | {{card | ||
Line 273: | Line 284: | ||
|text='''Action:''' Play a random card from someone else's hand. | |text='''Action:''' Play a random card from someone else's hand. | ||
|flavortext=Carnac the Magnificent says the answer is Detroit | |flavortext=Carnac the Magnificent says the answer is Detroit | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2764}} | ||
{{card | {{card | ||
Line 279: | Line 290: | ||
|type=Action | |type=Action | ||
|bgcolor=b86 | |bgcolor=b86 | ||
|text=This card does not use up your action turn. Discard | |text=This card does not use up your action turn. Discard a card. If you do, you get an additional turn after this one. A player may only use this once per game. | ||
|flavortext="I liek PIE!" | |flavortext="I liek PIE!" | ||
|creator=NARF}} | |creator=NARF|number=2765}} | ||
{{card | {{card | ||
Line 287: | Line 298: | ||
|type=Action | |type=Action | ||
|bgcolor=a75 | |bgcolor=a75 | ||
|text=All cards that have something to do with food (Are food, are animals that are commonly eaten, or involve food.) and are in hands of any players must be placed | |text=All cards that have something to do with food (Are food, are animals that are commonly eaten, or involve food.) and are in hands of any players must be placed on the draw pile. Draw one card. | ||
|flavortext="I can has cheezburger?" | |flavortext="I can has cheezburger?" | ||
|creator=NARF}} | |creator=NARF|number=2766}} | ||
{{card|title=Dry Ice|type=Thing|text=While this card is in play, tokens in play are treated as if they do not exist.|creator=Kevan|bgcolor=006}} | {{card|title=Dry Ice|type=Thing|text=While this card is in play, tokens in play are treated as if they do not exist.|creator=Kevan|bgcolor=006|number=2767}} | ||
{{card|title=Metal Fatigue|type=Action|text=Destroy a Thing whose Action ability has been used three or more times since it came into play.|creator=Kevan|bgcolor=600}} | {{card|title=Metal Fatigue|type=Action|text=Destroy a Thing whose Action ability has been used three or more times since it came into play.|creator=Kevan|bgcolor=600|number=2768}} | ||
{{card|title=Rigelian Hotshot|type=Action|text=A chosen player discards a card at random. If it was an Action, play this card again immediately.|creator=Kevan|bgcolor=600}} | {{card|title=Rigelian Hotshot|type=Action|text=A chosen player discards a card at random. If it was an Action, play this card again immediately.|creator=Kevan|bgcolor=600|number=2769}} | ||
{{card|title=And the Horse You Rode In On|type=Action|text=Destroy target thing that is an animal or a form of transportation.|creator=Goldenboots|bgcolor=600}} | {{card|title=And the Horse You Rode In On|type=Action|text=Destroy target thing that is an animal or a form of transportation.|creator=Goldenboots|bgcolor=600|number=2770}} | ||
{{card | {{card | ||
Line 306: | Line 317: | ||
|text=All Things in play when this Thing comes into play, that have ruletext that applies to the Thing itself must add the text "with the exception of this card" after that rule. WIth the exception of this card. | |text=All Things in play when this Thing comes into play, that have ruletext that applies to the Thing itself must add the text "with the exception of this card" after that rule. WIth the exception of this card. | ||
|flavortext= To understand recursion, the first step is to understand recursion. | |flavortext= To understand recursion, the first step is to understand recursion. | ||
|creator=Goldenboots}} | |creator=Goldenboots|number=2771}} | ||
Line 315: | Line 326: | ||
|text='''Action:''' Destroy X energy tokens, destroy X things. | |text='''Action:''' Destroy X energy tokens, destroy X things. | ||
|flavortext=If you have to ask what it stands for, you don't wanna know. | |flavortext=If you have to ask what it stands for, you don't wanna know. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2772}} | ||
{{card | {{card | ||
Line 322: | Line 333: | ||
|bgcolor=003 | |bgcolor=003 | ||
|text='''Action:''' Destroy one of your living things, create a Zombie token for every node in play. | |text='''Action:''' Destroy one of your living things, create a Zombie token for every node in play. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2773}} | ||
{{card | {{card | ||
Line 329: | Line 340: | ||
|bgcolor=030 | |bgcolor=030 | ||
|text='''Action and Thing:''' trigger an action ability for every node in play. | |text='''Action and Thing:''' trigger an action ability for every node in play. | ||
|creator=gill_smoke}} | |creator=gill_smoke|number=2774}} | ||
{{card|title=Really Big Card|type=Thing|text=Solely for the purpose of any game effect that counts a number of cards (including end-of-turn discard), this counts as three cards while in your hand, and three Things while in play.|creator=Kevan|bgcolor=006}} | {{card|title=Really Big Card|type=Thing|text=Solely for the purpose of any game effect that counts a number of cards (including end-of-turn discard), this counts as three cards while in your hand, and three Things while in play.|creator=Kevan|bgcolor=006|number=2775}} | ||
{{card|title=Diverse Portfolio|type=Thing|text=If a player controls more different types of token than any other player, and has at least ten such types, they win the game.|creator=Kevan|bgcolor=006}} | {{card|title=Diverse Portfolio|type=Thing|text=If a player controls more different types of token than any other player, and has at least ten such types, they win the game.|creator=Kevan|bgcolor=006|number=2776}} | ||
{{card|title=Iron Fist|type=Thing|text=You may destroy any of your Things at any time.|flavortext=Even if it isn't your turn.|cornervalue=1W|creator=Bucky}} | {{card|title=Iron Fist|type=Thing|text=You may destroy any of your Things at any time.|flavortext=Even if it isn't your turn.|cornervalue=1W|creator=Bucky|number=2777}} | ||
{{card|title=Catalyst Node|type=Thing-Node|text=You play one extra Action per turn per Node you control. You cannot use the extra Action slots to use Action abilities of Nodes.|cornervalue=2W|creator=Bucky}} | {{card|title=Catalyst Node|type=Thing-Node|text=You play one extra Action per turn per Node you control. You cannot use the extra Action slots to use Action abilities of Nodes.|cornervalue=2W|creator=Bucky|number=2778}} | ||
{{card|title=Portal Node|type=Thing-Node|text=You play one extra Thing per turn per Node you control. You cannot use the extra Thing slots to use abilities of Nodes.|cornervalue=3W|creator=Bucky}} | {{card|title=Portal Node|type=Thing-Node|text=You play one extra Thing per turn per Node you control. You cannot use the extra Thing slots to use abilities of Nodes.|cornervalue=3W|creator=Bucky|number=2779}} | ||
{{card|title=Sixteen Ton Weight|type=Thing|text=As this comes into play, you must destroy a Thing you control, if you have one. Sixteen Ton Weight cannot be destroyed.|creator=Kevan|bgcolor=006}} | {{card|title=Sixteen Ton Weight|type=Thing|text=As this comes into play, you must destroy a Thing you control, if you have one. Sixteen Ton Weight cannot be destroyed.|creator=Kevan|bgcolor=006|number=2780}} | ||
{{card | {{card | ||
Line 349: | Line 360: | ||
|longtext=true | |longtext=true | ||
|text= List all Things in play that have an Action ability including the word "destroy". Order these Things alphabetically by title, then trigger the Action abilities in order, controlled by the owner of the Thing. Multiple abilities on the same card all trigger. If a Thing's ability cannot operate, the Thing's owner discards a card from hand and destroys the Thing. If unable to do so, the owner is eliminated. | |text= List all Things in play that have an Action ability including the word "destroy". Order these Things alphabetically by title, then trigger the Action abilities in order, controlled by the owner of the Thing. Multiple abilities on the same card all trigger. If a Thing's ability cannot operate, the Thing's owner discards a card from hand and destroys the Thing. If unable to do so, the owner is eliminated. | ||
|creator=Goldenboots}} | |creator=Goldenboots|number=2781}} | ||
{{card | {{card | ||
Line 357: | Line 368: | ||
|longtext = true | |longtext = true | ||
|text= List all Things in play that have an Action ability including the word "random". Order these Things randomly, then trigger the Action abilities in order, controlled by the owner of the Thing. Multiple abilities on the same card all trigger in random order. If a Thing's ability cannot operate, the Thing's owner discards a card and destroys the Thing. If unable to do so, the owner is eliminated. | |text= List all Things in play that have an Action ability including the word "random". Order these Things randomly, then trigger the Action abilities in order, controlled by the owner of the Thing. Multiple abilities on the same card all trigger in random order. If a Thing's ability cannot operate, the Thing's owner discards a card and destroys the Thing. If unable to do so, the owner is eliminated. | ||
|creator=Goldenboots}} | |creator=Goldenboots|number=2782}} | ||
{{card | {{card | ||
Line 364: | Line 375: | ||
|bgcolor=006 | |bgcolor=006 | ||
|text= If Secured Lockbox is destroyed by a player other than its owner, both the destroyer and the owner win the game. If Secured Lockbox is destroyed by its owner, the owner is eliminated. Secured Lockbox cannot be destroyed. | |text= If Secured Lockbox is destroyed by a player other than its owner, both the destroyer and the owner win the game. If Secured Lockbox is destroyed by its owner, the owner is eliminated. Secured Lockbox cannot be destroyed. | ||
|creator=Goldenboots}} | |creator=Goldenboots|number=2783}} | ||
{{card|title=Advanced Targeting System|type=Thing|bgcolor=006|text=Actions you play cannot have their targets changed.|creator=ChippyYYZ}} | {{card|title=Advanced Targeting System|type=Thing|bgcolor=006|text=Actions you play cannot have their targets changed.|creator=ChippyYYZ|number=2784}} | ||
{{card|title=Interference|type=Thing|bgcolor=600|text=Play in response to an Action. Its controller chooses a new target, you choose a new target, then choose a random target.<BR>The Action randomly targets one of the three.|creator=ChippyYYZ}} | {{card|title=Interference|type=Thing|bgcolor=600|text=Play in response to an Action. Its controller chooses a new target, you choose a new target, then choose a random target.<BR>The Action randomly targets one of the three.|creator=ChippyYYZ|number=2785}} | ||
{{card|title=Big Rock Ending|type=Action|bgcolor=600|text=Draw five cards and play your whole hand. If at the end of the turn there are no things in play and you have no cards in your hand, you win.|creator=ChippyYYZ}} | {{card|title=Big Rock Ending|type=Action|bgcolor=600|text=Draw five cards and play your whole hand. If at the end of the turn there are no things in play and you have no cards in your hand, you win.|creator=ChippyYYZ|number=2786}} | ||
{{card | {{card | ||
Line 377: | Line 388: | ||
|bgcolor=006 | |bgcolor=006 | ||
|text= The occupant of Oval Office may veto three events (play of a card, use of an action ability, etc). These events are cancelled and cannot be re-attempted until the player's next turn, UNLESS a 2/3 majority of other players vote to override the veto. After the third veto attempt, destroy Oval Office. | |text= The occupant of Oval Office may veto three events (play of a card, use of an action ability, etc). These events are cancelled and cannot be re-attempted until the player's next turn, UNLESS a 2/3 majority of other players vote to override the veto. After the third veto attempt, destroy Oval Office. | ||
|creator=Goldenboots}} | |creator=Goldenboots|number=2787}} | ||
{{card | {{card | ||
Line 386: | Line 397: | ||
'''Action''': Destroy a card with small text. | '''Action''': Destroy a card with small text. | ||
|creator=Goldenboots}} | |creator=Goldenboots|number=2788}} | ||
{{card|title=Vorpal Bandyclef|type=Thing - Weapon|cornervalue=15|text='''Action:''' Destroy target living Thing or return target non-living Thing to its controller's hand, and return Vorpal Bandyclef to your hand.|bgcolor=C30|creator=Binarius}} | {{card|title=Vorpal Bandyclef|type=Thing - Weapon|cornervalue=15|text='''Action:''' Destroy target living Thing or return target non-living Thing to its controller's hand, and return Vorpal Bandyclef to your hand.|bgcolor=C30|flavortext=Adapted from the Progress Quest deck|creator=Binarius|number=2789}} | ||
{{card|title=Placate the Bacon Elementals|type=Thing - Quest|bgcolor=606|cornervalue=|text=At the beginning of your third turn after playing this card, destroy it and draw five cards.|creator=Binarius}} | {{card|title=Placate the Bacon Elementals|type=Thing - Quest|bgcolor=606|cornervalue=|text=At the beginning of your third turn after playing this card, destroy it and draw five cards.|flavortext=Adapted from the Progress Quest deck|creator=Binarius|number=2790}} | ||
{{card|title=Hastiness|type=Thing - Spell|bgcolor=009|cornervalue=|text='''Action:''' If target opponent attempts to play any Action or Thing on their next turn, they have a 50% chance of failing.|creator=Binarius}} | {{card|title=Hastiness|type=Thing - Spell|bgcolor=009|cornervalue=|text='''Action:''' If target opponent attempts to play any Action or Thing on their next turn, they have a 50% chance of failing.|flavortext=Adapted from the Progress Quest deck|creator=Binarius|number=2791}} | ||
{{card|title=Bottled Bottle|type=Thing|text=When Bottled Bottle is destroyed, return it to play.<br>'''Action:'''Destroy Bottled Bottle.|flavortext=Not that it does anything|cornervalue=4W|creator=Bucky}} | {{card|title=Bottled Bottle|type=Thing|text=When Bottled Bottle is destroyed, return it to play.<br>'''Action:'''Destroy Bottled Bottle.|flavortext=Not that it does anything|cornervalue=4W|creator=Bucky|number=2792}} | ||
{{card | {{card | ||
Line 401: | Line 412: | ||
|bgcolor=006 | |bgcolor=006 | ||
|text= If the controller of this card provided snacks for this game session, and they are still uneaten, the controller may choose to play two Actions or two Things in a turn when he/she would have otherwise played an Action and a Thing. | |text= If the controller of this card provided snacks for this game session, and they are still uneaten, the controller may choose to play two Actions or two Things in a turn when he/she would have otherwise played an Action and a Thing. | ||
|creator=Goldenboots}} | |creator=Goldenboots|number=2793}} | ||
Line 409: | Line 420: | ||
|type=Action | |type=Action | ||
|bgcolor=600 | |bgcolor=600 | ||
|text= End your turn | |text= End your turn immediately. Until your turn, none of your cards may be affected by any other player's cards effects. | ||
|creator=NARF}} | |creator=NARF|number=2794}} | ||
{{card | {{card | ||
Line 419: | Line 430: | ||
|text= Record the state of the game. Remove the 20 cards in the game that are oldest (in the Infinite Dvorak Game wiki). Shuffle and begin a new game. If/when that ends, restore the condition in the original game EXCEPT all players who won the "subgame" draw a card and all players eliminated from the subgame discard a card. | |text= Record the state of the game. Remove the 20 cards in the game that are oldest (in the Infinite Dvorak Game wiki). Shuffle and begin a new game. If/when that ends, restore the condition in the original game EXCEPT all players who won the "subgame" draw a card and all players eliminated from the subgame discard a card. | ||
|flavortext= This card is in the new game, at least the first few times. | |flavortext= This card is in the new game, at least the first few times. | ||
|creator=Goldenboots}} | |creator=Goldenboots|number=2795}} | ||
{{card|title=Grand Theft Auto|type=Thing|text=You may skip your turn to destroy a Cop token. '''Action:''' If you control no Cop tokens, then gain control of a Thing and put a Cop token into play.|creator=Kevan|bgcolor=006}} | {{card|title=Grand Theft Auto|type=Thing|text=You may skip your turn to destroy a Cop token. '''Action:''' If you control no Cop tokens, then gain control of a Thing and put a Cop token into play.|creator=Kevan|bgcolor=006|number=2796}} | ||
{{card|title=Sapper|type=Thing|text=If a Thing (other than this one) has a Sapper token on it, its card text is blank. If it has three Sapper tokens, destroy it. '''Action:''' Put a Sapper token onto any Thing.|creator=Kevan|bgcolor=006}} | {{card|title=Sapper|type=Thing|text=If a Thing (other than this one) has a Sapper token on it, its card text is blank. If it has three Sapper tokens, destroy it. '''Action:''' Put a Sapper token onto any Thing.|creator=Kevan|bgcolor=006|number=2797}} | ||
{{card|title=Pest Control|type=Thing|text='''Action:''' Destroy any number of Things you control.|creator=Kevan|bgcolor=006}} | {{card|title=Pest Control|type=Thing|text='''Action:''' Destroy any number of Things you control.|creator=Kevan|bgcolor=006|number=2798}} | ||
{{card|title=Sundive|type=Action|bgcolor=600|text=Destroy five Money tokens and a Thing you control. Gain five cards and ten Money tokens.|creator=Binarius}} | {{card|title=Sundive|type=Action|bgcolor=600|text=Destroy five Money tokens and a Thing you control. Gain five cards and ten Money tokens.|creator=Binarius|number=2799}} | ||
{{card|title=The Best Things In Life Are Free|type=Action|bgcolor=600|cornervalue=$0|text=Put target Thing under your control.|creator=Binarius}} | {{card|title=The Best Things In Life Are Free|type=Action|bgcolor=600|cornervalue=$0|text=Put target Thing under your control.|creator=Binarius|number=2800}} |
Latest revision as of 16:08, 16 December 2024
The Infinite Dvorak Deck
Cards 2701-2800 | |
---|---|
Designer | Everyone |
Date | March 2007 and onwards |
Players | 2+ |
This is a subpage of a larger deck. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
punch
action
any thing that's name sounds like a person gets disabled for one turn
Low blow!
Low blow!
#2702
Card by juegoman
Electrino
Thing
At the beginning of your turn you may destroy this card and put a copy of an Electron from the Infinite Dvorak Deck Archive and put it into play.
It is really a Electron neutrino.
It is really a Electron neutrino.
#2704
Card by gill_smoke
Electron
Thing
If there's a quark in play this card has the following ability Action: Create an energy token.
#2705
Card by gill_smoke
1V
Life SupportThing
You cannot be eliminated from the game. You cannot lose the game unless someone else wins the game at the same time.
#2706
Card by Bucky
2V
BrainwashAction
Gain control of target Thing until the end of your next turn. You may take an extra Action this turn.
#2707
Card by Bucky
Evil Dummy
Thing
Play into target opponent's control. At the end of your turn, roll a die; on a 3 or 4, discard a random card, and on a 5 or 6, destroy a random Thing you control. Action: This card's controller is eliminated.
#2710
Card by Binarius
Chopping Block
Thing
Play into target opponent's control. If anyone would be eliminated, you are eliminated instead.
#2711
Card by Binarius
A Night in a Graveyard
Thing
At the beginning of your turn (if you can) destroy n non-token things you control, where n is the number of undeads you control.
Action: Destroy target thing and put a zombie token into play.
Action: Destroy target thing and put a zombie token into play.
#2712
Card by Zt
A Night in a Desecrated Church
Action
Every living thing in play is replaced with a vampire or with a zombie token, with you deciding each time.
#2713
Card by Zt
Buried Alive!
Thing
You may play this under an opponent's control. You cannot play living things.
#2714
Card by Zt
Charm Quark
Thing Quark
Action and thing: Take control of a thing for every Quark in play
#2715
Card by gill_smoke
Gluon
Thing Quark
At the beginning of your turn you may use Gluon to replicate an Action ability of any Quark in play. Everybody may use the following ability Action and Thing: Create a copy of Gluon. There can only be a total of 8 Gluons in play, with new ones replacing the oldest.
#2716
Card by gill_smoke
W+/- boson
Action
Can be discarded to use as an energy token.
Either Search the draw or discard piles a Quark thing OR replicate any Action ability of a Quark in play.
Either Search the draw or discard piles a Quark thing OR replicate any Action ability of a Quark in play.
#2717
Card by gill_smoke
Rendezvous with Satan
Action
Target player is eliminated, unless she discards a card. If she controls any undeads, she is eliminated again, unless she discards two cards.
#2718
Card by Zt
Mermaid
Thing
Instead of playing a thing, you may draw a card.
Instead of drawing a card, you may play a thing.
Instead of drawing a card, you may play a thing.
#2719
Card by Zt
Bribery, Laser Guns and Zombies
Action
You may destroy two money tokens you control to gain control
of target thing. You may destroy two energy tokens you control to destroy target thing. You may destroy five undeads you control to eliminate an opponent who doesn't control undeads.
#2720
Card by Zt
Top Quark
Thing Quark
Action and Thing: Reveal cards from the draw pile for every Quark in play. Play all actions revealed.
#2721
Card by gill_smoke
Mutrino
Thing
At the beginning of your turn you may destroy this card and put a copy of a Muon from the Infinite Dvorak Deck Archive and put it into play.
It is really a Muon neutrino
It is really a Muon neutrino
#2722
Card by gill_smoke
Muon
Thing
If there ss a quark in play Action: Destroy a thing. Otherwise Action and Thing: replace this card with a copy of 2 Quarks from the Infinite Dvorak Deck Archive and put it into play.
#2723
Card by gill_smoke
99
Wisdom of the EldersThing
All Things in play when Wisdom of the Elders comes into play have Age 100. Each Thing played has an Age one less than the last Thing played, minimum Age zero. When rules on two cards are in conflict, the card with greater Age controls.
In *my* day...
In *my* day...
#2724
Card by Goldenboots
1
That's So Last WeekThing
All Things in play when That's So Last Week comes into play have Newness 0. Each Thing played has Newness one more than the last Thing played, maximum Newness 100. When rules on two cards are in conflict, the card with greater Newness controls.
The olden days? Earlier this morning!
The olden days? Earlier this morning!
#2725
Card by Goldenboots
Down Quark
Thing Quark
Action and thing: Discard a card for every Quark in play
#2726
Card by gill_smoke
Photon
Thing
Counts as an energy token Action: create energy token Thing: Create energy token
#2727
Card by gill_smoke
Positron
Thing
Destroy this card if a new Quark comes into play. Thing: Create an energy token.
#2728
Card by gill_smoke
Magic Frame
Thing
Action: Destroy a non-token Thing and replace it with a Sketch token, or destroy a Sketch token and replace it with a Thing from the discard pile.
#2729
Card by Kevan
Overenthusiasm
Thing
Whenever a Thing uses an Action Ability, it uses it twice and is then destroyed.
#2731
Card by ChippyYYZ
Genie in a Jar
Action
You have a free wish. I'm not joking! Just create a new card, But don't shuffle it into the deck.
Not nearly as reliable as the bottled variety.
Not nearly as reliable as the bottled variety.
#2732
Card by ChippyYYZ
Strange Quark
Thing Quark
Action and Thing: Reveal your hand. For every quark in play, play that many cards from your hand and then draw to replace played cards.
#2733
Card by gill_smoke
Tautrino
Thing
At the beginning of your turn you may destroy this card and put a copy of a Tauon from the Infinate Dvorak Deck Archive and put it into play.
It is really a Tauon neutrino.
It is really a Tauon neutrino.
#2734
Card by gill_smoke
Tauon
Thing
If there are no quarks in play this card has the following ability Thing: create a copy of a quark from the Infinate Dvorak Deck Archive and put it into play.
otherwise Action: Destroy this card and flip a coin if Heads Take control of a quark in play. else if Tails Destroy one of your own quarks
otherwise Action: Destroy this card and flip a coin if Heads Take control of a quark in play. else if Tails Destroy one of your own quarks
#2735
Card by gill_smoke
Doomed
Action
Pick a Thing and a player. That player may immediately play an Action or Action ability they control; if the chosen Thing is still in play afterwards, the player must discard their hand.
#2736
Card by Kevan
Post Peak Cardboard
Thing
Whenever a player draws a card, they must destroy a Thing they control, if they have one. Players may choose to skip card draws.
#2738
Card by Kevan
Bottom Quark
Thing Quark
Action and Thing: Reveal cards from the draw pile for every Quark in play. play all things revealed.
#2739
Card by gill_smoke
Z boson
Action
With a minimum of 1 trigger an action ability of any thing in play for every Quark in play.
#2740
Card by gill_smoke
Meson Stream
Thing
Action and Thing: For every Quark in play, destroy a thing
#2741
Card by gill_smoke
Paper Cuts
Action
Each player puts one Finger token into play, for each card in their hand.
#2743
Card by Kevan
4V
Storage NodeThing-Node
Your maximum hand size is increased by 1 for each Node you control.
#2744
Card by Bucky
5V
Bottled ActionThing
When Bottled Action is destroyed, you may immediately play an extra Action.
Even if it isn't your turn.
Even if it isn't your turn.
#2745
Card by Bucky
Token Smasher
Thing
Action: Destroy a token and put three Fragment tokens into play in its place.
#2747
Card by Kevan
Portcullis
Thing
Thing cards may not be played. Action: Return this card to your hand.
#2748
Card by Kevan
Kaon
Thing - Particle
Action: Destroy Kaon and play three cards. This ability is triggered automatically on Kaon's third turn in play.
#2749
Card by Binarius
Pion
Thing - Particle
Action: Search the deck for a Particle, put it into your hand, and shuffle the deck.
#2750
Card by Binarius
Particle Accelerator
Thing
Destroy five Money tokens when this card comes into play. At the beginning of your turn, draw ten cards and discard them immediately. If any of them is a Particle, you win.
#2751
Card by Binarius
7V
Networked AssaultAction
Destroy one target Thing, plus one more target Thing for each Node you control.
#2752
Card by Bucky
8V
Greater NecromancyAction
Return up to two living Things in the discard pile to play under your control.
#2753
Card by Bucky
9V
Midget JokeAction
The player with the fewest cards in their hand skips their next turn.
The Midget's Rights groups around here aren't big enough to do anything about it.
The Midget's Rights groups around here aren't big enough to do anything about it.
#2754
Card by Bucky
Proton
Thing Particle
Action and Thing: Search the top 100 cards of the draw pile for a thing, put it in your hand. (shuffle optional)
#2755
Card by gill_smoke
Neutron
Thing Particle
Action and Thing: attach to a particle in play. Rules text on that card now applies to all players. If it has any abilities, any player may use them.
#2756
Card by gill_smoke
Mote in God's eye
Thing Particle
May be played on another, Until owner destroys this thing they cannot play cards from their but may use all abilities of every card in play.
You would still draw and discard.
You would still draw and discard.
#2757
Card by gill_smoke
The Comfort of Strangers
Action
Draw a card for every non-player you can persuade to say "draw a card", in the next three minutes.
#2758
Card by Kevan
The Red Wheelbarrow
Thing
Action:
so much depends
upon
a red wheel
barrow
glazed with rain
water
beside the white
chickens
If you can figure out what this card's ability does, you win.
so much depends
upon
a red wheel
barrow
glazed with rain
water
beside the white
chickens
If you can figure out what this card's ability does, you win.
#2761
Card by ChippyYYZ
Roshambo
Action
Target player discards their hand and skips their next turn.
That's not how your supposed to play. It's really Rock, Paper, Scissors
That's not how your supposed to play. It's really Rock, Paper, Scissors
#2763
Card by gill_smoke
Carnac the Magnificent
Thing
Action: Play a random card from someone else's hand.
Carnac the Magnificent says the answer is Detroit
Carnac the Magnificent says the answer is Detroit
#2764
Card by gill_smoke
PIE!!!
Action
This card does not use up your action turn. Discard a card. If you do, you get an additional turn after this one. A player may only use this once per game.
"I liek PIE!"
"I liek PIE!"
#2765
Card by NARF
I can has cheezburger?
Action
All cards that have something to do with food (Are food, are animals that are commonly eaten, or involve food.) and are in hands of any players must be placed on the draw pile. Draw one card.
"I can has cheezburger?"
"I can has cheezburger?"
#2766
Card by NARF
Dry Ice
Thing
While this card is in play, tokens in play are treated as if they do not exist.
#2767
Card by Kevan
Metal Fatigue
Action
Destroy a Thing whose Action ability has been used three or more times since it came into play.
#2768
Card by Kevan
Rigelian Hotshot
Action
A chosen player discards a card at random. If it was an Action, play this card again immediately.
#2769
Card by Kevan
And the Horse You Rode In On
Action
Destroy target thing that is an animal or a form of transportation.
#2770
Card by Goldenboots
0
This Card has No TitleThing
All Things in play when this Thing comes into play, that have ruletext that applies to the Thing itself must add the text "with the exception of this card" after that rule. WIth the exception of this card.
To understand recursion, the first step is to understand recursion.
To understand recursion, the first step is to understand recursion.
#2771
Card by Goldenboots
B.F.G.
Thing
Action: Destroy X energy tokens, destroy X things.
If you have to ask what it stands for, you don't wanna know.
If you have to ask what it stands for, you don't wanna know.
#2772
Card by gill_smoke
Zombie Node
Thing Node
Action: Destroy one of your living things, create a Zombie token for every node in play.
#2773
Card by gill_smoke
Probing Node
Thing Node
Action and Thing: trigger an action ability for every node in play.
#2774
Card by gill_smoke
Really Big Card
Thing
Solely for the purpose of any game effect that counts a number of cards (including end-of-turn discard), this counts as three cards while in your hand, and three Things while in play.
#2775
Card by Kevan
Diverse Portfolio
Thing
If a player controls more different types of token than any other player, and has at least ten such types, they win the game.
#2776
Card by Kevan
1W
Iron FistThing
You may destroy any of your Things at any time.
Even if it isn't your turn.
Even if it isn't your turn.
#2777
Card by Bucky
2W
Catalyst NodeThing-Node
You play one extra Action per turn per Node you control. You cannot use the extra Action slots to use Action abilities of Nodes.
#2778
Card by Bucky
3W
Portal NodeThing-Node
You play one extra Thing per turn per Node you control. You cannot use the extra Thing slots to use abilities of Nodes.
#2779
Card by Bucky
Sixteen Ton Weight
Thing
As this comes into play, you must destroy a Thing you control, if you have one. Sixteen Ton Weight cannot be destroyed.
#2780
Card by Kevan
Shoot-out
Action
List all Things in play that have an Action ability including the word "destroy". Order these Things alphabetically by title, then trigger the Action abilities in order, controlled by the owner of the Thing. Multiple abilities on the same card all trigger. If a Thing's ability cannot operate, the Thing's owner discards a card from hand and destroys the Thing. If unable to do so, the owner is eliminated.
#2781
Card by Goldenboots
Monte Carlo Method
Action
List all Things in play that have an Action ability including the word "random". Order these Things randomly, then trigger the Action abilities in order, controlled by the owner of the Thing. Multiple abilities on the same card all trigger in random order. If a Thing's ability cannot operate, the Thing's owner discards a card and destroys the Thing. If unable to do so, the owner is eliminated.
#2782
Card by Goldenboots
Secured Lockbox
Thing
If Secured Lockbox is destroyed by a player other than its owner, both the destroyer and the owner win the game. If Secured Lockbox is destroyed by its owner, the owner is eliminated. Secured Lockbox cannot be destroyed.
#2783
Card by Goldenboots
Advanced Targeting System
Thing
Actions you play cannot have their targets changed.
#2784
Card by ChippyYYZ
Interference
Thing
Play in response to an Action. Its controller chooses a new target, you choose a new target, then choose a random target.
The Action randomly targets one of the three.
The Action randomly targets one of the three.
#2785
Card by ChippyYYZ
Big Rock Ending
Action
Draw five cards and play your whole hand. If at the end of the turn there are no things in play and you have no cards in your hand, you win.
#2786
Card by ChippyYYZ
Oval Office
Thing-Location
The occupant of Oval Office may veto three events (play of a card, use of an action ability, etc). These events are cancelled and cannot be re-attempted until the player's next turn, UNLESS a 2/3 majority of other players vote to override the veto. After the third veto attempt, destroy Oval Office.
#2787
Card by Goldenboots
My Bifocals Are Missing!
Thing
Cards with small text ("longtext=true") do not apply to the controller of My Bifocals Are Missing!
Action: Destroy a card with small text.
#2788
Card by Goldenboots
15
Vorpal BandyclefThing - Weapon
Action: Destroy target living Thing or return target non-living Thing to its controller's hand, and return Vorpal Bandyclef to your hand.
Adapted from the Progress Quest deck
Adapted from the Progress Quest deck
#2789
Card by Binarius
Placate the Bacon Elementals
Thing - Quest
At the beginning of your third turn after playing this card, destroy it and draw five cards.
Adapted from the Progress Quest deck
Adapted from the Progress Quest deck
#2790
Card by Binarius
Hastiness
Thing - Spell
Action: If target opponent attempts to play any Action or Thing on their next turn, they have a 50% chance of failing.
Adapted from the Progress Quest deck
Adapted from the Progress Quest deck
#2791
Card by Binarius
4W
Bottled BottleThing
When Bottled Bottle is destroyed, return it to play.
Action:Destroy Bottled Bottle.
Not that it does anything
Action:Destroy Bottled Bottle.
Not that it does anything
#2792
Card by Bucky
Thanks for the Snacks!
Thing
If the controller of this card provided snacks for this game session, and they are still uneaten, the controller may choose to play two Actions or two Things in a turn when he/she would have otherwise played an Action and a Thing.
#2793
Card by Goldenboots
Not right now, I'm on the computer!
Action
End your turn immediately. Until your turn, none of your cards may be affected by any other player's cards effects.
#2794
Card by NARF
Near-infinite Regress
Action
Record the state of the game. Remove the 20 cards in the game that are oldest (in the Infinite Dvorak Game wiki). Shuffle and begin a new game. If/when that ends, restore the condition in the original game EXCEPT all players who won the "subgame" draw a card and all players eliminated from the subgame discard a card.
This card is in the new game, at least the first few times.
This card is in the new game, at least the first few times.
#2795
Card by Goldenboots
Grand Theft Auto
Thing
You may skip your turn to destroy a Cop token. Action: If you control no Cop tokens, then gain control of a Thing and put a Cop token into play.
#2796
Card by Kevan
Sapper
Thing
If a Thing (other than this one) has a Sapper token on it, its card text is blank. If it has three Sapper tokens, destroy it. Action: Put a Sapper token onto any Thing.
#2797
Card by Kevan
Sundive
Action
Destroy five Money tokens and a Thing you control. Gain five cards and ten Money tokens.
#2799
Card by Binarius
$0
The Best Things In Life Are FreeAction
Put target Thing under your control.
#2800
Card by Binarius