Infinite Dvorak deck/Cards 2001-2100

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The Infinite Dvorak Deck

Cards 2001-2100

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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Bouncer
Thing - Party Member
In immediate response to any Thing being put into play, destroy one Not On The List token to return that Thing to its owner's hand. Action: Put one Not On The List token into play.
#2001
Card by Binarius
The Horn Of Heaven
Thing
Play this card onto any Thing. That Thing cannot be destroyed while The Horn Of Heaven is in play.
#2002
Card by Binarius
The Robber
Thing
You may not draw cards at the start of your turn. Action: Give this Thing to any opponent.
#2003
Card by Kevan
1L
Mortgage Payment
Action
If you are the only player with cards in hand, win the game. Otherwise, take up to two cards at random from another player's hand.
#2004
Card by Bucky
2L
Blackmail
Thing
Action:Target player must give you either a card from their hand or a Thing they control. If they cannot, they skip their next turn instead and destroy this.
#2005
Card by Bucky
3L
Windmill
Thing
At the start of each turn flip a coin. If it comes up heads, gain an Energy token.
#2006
Card by Bucky
Conveyor Belt
Thing
Action: Discard a card at random (if you have any in your hand), then draw a card.
#2007
Card by Kevan
Cold Storage
thing
This card and cards on it may not be destroyed. Action: Place a card from your hand on this card. Action: Place all cards on this card into your hand and remove this card from the game.
#2008
Card by Atticus
Prop Comic
thing
You may take an additional thing action for turn.
#2009
Card by Atticus
Destructive Impulse
action
Everyone discards their hands and destroys all things they have in play, then draws an amount of cards equal to the number of cards they discarded.
#2010
Card by Atticus
Mystical Tattoo
Thing
Draw an extra card at the beginning of your turns. Your hand size limit is increased by one.
#2011
Card by Binarius
Caddy
Thing
Draw three cards and attach them to Caddy, face-down. Action: Exchange one card in your hand with one card attached to Caddy.
#2012
Card by Binarius
Phoenix Down
Reaction
Play in immediate response to any player being eliminated to nullify their elimination; instead, they discard randomly down to one card and all of their Things are destroyed.
#2013
Card by Binarius
Dude!
action
Draw two cards. This card may be played during anyone's turn.
#2014
Card by Atticus
Excellent!
reaction
Play in response to a player being eliminated. You may look through their hand and take as many cards as they want. Then proceed with the elimination.
#2015
Card by Atticus
Bogus!
reaction
Play in response to the destruction of one of your things. Throw the card at your opponent. Then draw a card and play another thing from your hand.
#2016
Card by Atticus
Form of the Shark
Thing
At the end of your turn, if you have not played a card that turn, you are eliminated. Action: Destroy a Thing other than this one.
#2017
Card by Kevan
ħ
Quantum Fluctuations
Thing
At the end of every player's turn, a random player discards one card randomly and draws a card.
#2018
Card by Binarius
Grand Slam
Action
Discard a number of cards equal to the number of opponents. Then take one Thing from every opponent and put it under your control.
#2019
Card by Binarius
Unholy Bandwagon
Action
Play only if you have no undead Things. Put 20 Zombie tokens into play under your control.
#2020
Card by Binarius
Retcon
Action
Put a Thing from the discard pile into play under any player's control.
#2021
Card by Kevan
Everything Must Go
Thing
At the start of each player's turn, before drawing, that player must play a random card, if they have one in their hand. This counts towards their Action/Thing limit for the turn.
#2022
Card by Kevan
Boredom
Action
On their next turn, target opponent draws once and discards once, playing nothing.
#2023
Card by Binarius
Vaccine Factory
Thing
Comes into play with 3 Solanum Research tokens on it. At the beginning of your turn, destroy one Solanum Research token; if you can't, create 10 Vaccine tokens. Action: Destroy any number of Vaccine tokens to destroy an equal number of Zombie tokens.
#2024
Card by Binarius
4L
Epic Fail
Reaction
Play in response to an Action. That Action takes effect as if it reads "Destroy one of your Things at random."
#2025
Card by Bucky
5L
Three-handed sword
Thing
Action:This card gains the text "Action: Destroy target Thing" until the end of the turn.
#2026
Card by Bucky
6L
Flash Powder
Thing
Whenever you become the target of an Action, destroy Flash Powder and prevent that Action.
#2027
Card by Bucky
Lunar Cry
Thing
Every player receives three Monster tokens. At the end of your turn, flip a coin for each of your Monster tokens. Heads: destroy one of your Monster tokens; tails: destroy one of your non-token Things. When Lunar Cry is removed from play, destroy one Thing for every Monster token you still have.
#2028
Card by Binarius
The Needs Of The Many
Reaction
Play immediately in response to any Action that has an effect on one player; that card affects all other players instead.
#2029
Card by Binarius
Hot Potato
Thing
If Hot Potato is played, destroy it immediately; if Hot Potato is played or discarded, lose a turn. Thing: Give Hot Potato to target opponent.
#2030
Card by Binarius
A4
ALZ heimer's
Thing
May play on another Player. Your maximum hand size is decreased by one. Owner may discard a card to avoid an action or action ability effect.
#2031
Card by gill_smoke
ADHD
Thing
Owner may take any number of actions. All Action abilities may only be played once per turn.
Q: How many kids with ADHD does it take to screw in a light bulb.
A: Lets go ride bikes.
#2032
Card by gill_smoke
FlashMob Super Computer
Thing
Only one of this cards action abilities may be played each turn. Owners Hand size increases by one for every node token in play, The number of actions per turn for the owner increases by one for every program token in play. Programs my not excceed nodes
Action: Create a node token.
Action: Create a program token.
#2033
Card by gill_smoke
Revolution Of The Stars
Action
Every player gives one card from their hand to every other player. If any player has fewer cards than opponents, they must draw up to the correct number, distribute them, and then discard down to their previous hand size.
#2034
Card by Binarius
Knight Fork
Action
Name two Things in the control of target opponent; your opponent decides which one gets destroyed.
#2035
Card by Binarius
Regenerative Brakes
Thing
Whenever you discard a card or any of your non-token Things is destroyed, create a Potential Energy token. During your turn, destroy two Potential Energy tokens to play an extra Thing.
#2036
Card by Binarius
7L
Plot Significance
Thing
Play onto another Thing. When you do, rename that Thing. Neither Plot Significance nor the card it's played on can be destroyed until the other is.
#2037
Card by Bucky
8L
Hostage crisis
Action
All of target Thing's controllers must destroy it, or discard two cards, or eliminate themselves from the game.
#2038
Card by Bucky
9L
Scatterbomb
Action
Destroy up to six tokens belonging to the same player.
#2039
Card by Bucky
30%
Warlock Punch
Action
Destroy target Thing so much harder than Falcon Punch that its controller discards a random card.
#2040
Card by ChippyYYZ
Sandbag
Thing
If Sandbag would be destroyed, return it to your hand instead.
#2041
Card by ChippyYYZ
Full Bar of Star Power
Thing
If you would be eliminated while this is in play, instead destroy this, discard your hand, and you cannot lose until 4 turns have ended.
#2042
Card by ChippyYYZ
P7
pressure sensitive switch
Thing
May be played on another player. If owner plays a non living thing they destroy pressure sensitive switch and a random living thing. Face down cards count as generic things with no text
Thing: flip a card face down.
Action: flip a card face up.
"What does this do?"
#2043
Card by gill_smoke
B0
Big red button
Thing
May be played on another player. If owner plays a living thing they trigger Big red button's action ability.Action: Destroy random thing.
"What does this do?"
#2044
Card by gill_smoke
W1
Wall lever
Thing
May be played on another player. If owner plays a living thing they trigger one of Wall lever's abilities
Thing: Roll a die if 1 create a food token.
Action: Roll a die if 6 create money token.
"What does this do?"
#2045
Card by gill_smoke
3M
Dramatic Chorale Singing
Thing
For 3 turn cycles after this card is played, nobody may play a card. After that, every player must play a Thing. Whenever an Action is played, double any numerical values in its text ('a' and 'an' are considered to be '1').
The stakes are higher! The tension is ratcheted! The drama is maxed! The Oscar is in the bag!
#2046
Card by Corrigan
1H
Amphibian Eyeball
Thing
When you play an Action, you may destroy Amphibian Eyeball. If you do, increase any numerical values in the Action's text by one ('a' and 'an' are considered to be '1').
#2047
Card by Corrigan
Take a Gamble
Action
Draw a card from a standard pack of playing cards (without jokers). If the card was a diamond, make money tokens equal to the card's number. If the card was a spade, draw cards equal to the card's number. If the card was a club, destroy random Things equal to the card's number. If the card was a heart, each opponent draws cards equal to the card's number.
#2048
Card by Corrigan
NI3
Nitrogen Triiodide
Thing
Flip a coin when you play this card. If tails, destroy it and discard your hand. If heads, you may carefully play it into any player's control. If that player gains or loses control of any non-token Things, all of their Things are destroyed.
#2049
Card by Binarius
ISO 2050
Action
Destroy all Things that modify any player's hand size limit or card-drawing capability. Every player's maximum hand size is five and every player may draw once at the beginning of their turn.
#2050
Card by Binarius
Little Green Men
Action
Steal a random card from target opponent's hand.
#2051
Card by Binarius
1M
Bookkeeping
Thing
Whenever you play a card, gain a Receipt token.
#2052
Card by Bucky
2M
Warp Tile
Thing
Once per turn, you may return this to your hand. If you do, you may play an extra Thing that turn.
#2053
Card by Bucky
3M
Sacrifice
Action
Destroy up to 20 of your tokens. Draw cards equal to half of the number of tokens you destroyed, rounding down.
#2054
Card by Bucky
Charity Tax Break
Thing
Action: Give a Thing you control to an opponent, and draw a card.
#2055
Card by Kevan
Universal Remote Control
Thing
Action: Choose target Thing and an Action ability of that Thing. Its controller uses that ability..
#2056
Card by ChippyYYZ
Lvl. 76 Black Mage
Thing
Action - Megaflare: Target player takes 9999 damage.
Too bad that doesn't do anything.
#2057
Card by ChippyYYZ
The Finger
Thing
Your maximum hand size is reduced by two.

Action: Give an opponent The Finger.
The card, not the gesture.
#2058
Card by ChippyYYZ
4M
Campaign for Diversity
Thing
If at the start of your turn you control three other non-token Things and three Tokens of different types, and there are at least three cards in your hand and three in the discard pile, you win the game.
#2059
Card by Bucky
5M
Return to the Void
Action
Destroy target Thing with no cornervalue.
#2060
Card by Bucky
6M
Sandglass Desert
Terrain - External Site
Action: Play an Action from the top of the discard pile. Put a card from your hand on top of the draw pile.
In the shifting zones, one moment can be forever.
#2061
Card by Zaratustra, ported by Bucky
Z10
zombified astrophisist
Thing
Everytime you loose a turn draw a card.
#2062
Card by gill_smoke
Z2
Zombie Ichor
Thing Equiptment
Attach to a non token living thing That thing is now a zombie. If thing has an action ability add the following to the actions text "Flip a coin if tails action does nothing."
#2063
Card by gill_smoke
CD2
AUTOCAD
Thing
destroy all your money tokens to play.
Thing: create a drawing token.
Action: destroy 5 drawing tokens to create one money token.
#2064
Card by gill_smoke
Enough Zombies Already!
Action
Destroy all zombies and zombie-related cards. Each player reveals their hand. Each player with the most cards (min. 1) that refer to zombies is eliminated.
#2065
Card by ChippyYYZ
♪♫
DvoRock Band
Thing
Make a band name and name four real songs. This card's title becomes the band name. Create four tokens with the names of the named songs.
#2066
Card by ChippyYYZ
Dszqupovlf
Uijoh
Bu boz ujnf, boz qmbzfs nbz tbz "Dszqupefupobujpo".

Jg uifz ep, uijt dbse't dpouspmmfs jt fmjnjobufe.
#2067
Card by DijqqzZZA
Animal Sanctuary
Thing
Prevents one of the controller’s things from being destroyed. But, its self is always vulnerable.
#2068
Card by soniccuz
Winds of Change
Thing
All players exchange their hands with the person to their right.
#2069
Card by soniccuz
shallow grave
Thing
As long as there is a living thing in the discard pile you may use Shallow grave's action ability.
Action:Create Zombie token.
#2070
Card by gill_smoke
wacky children
Action
Roll a die and if it is 4 or higher you can draw 3 cards.
giggle
#2071
Card by Lost card resurrected by gill_smoke
Zombified librarian
Thing
Every time you destroy a nonliving thing draw a card.
#2072
Card by gill_smoke
7M
Mirror Plane
Action
For each non-Reflection Thing you control, gain a Reflection token.
#2073
Card by Bucky
8M
Money Tree
Thing-Plant
Action:Gain a Money token.
#2074
Card by Bucky
9M
Quotation Marks
Thing-Plant
Play onto any card. While Quotation Marks is attached to a card, treat that card as if all of its text is part of its title and it has no ruletext.
#2075
Card by Bucky
Stimpack
Thing
Every turn, you may draw or play an extra card or activate an extra Action ability. If Stimpack is destroyed, lose a turn.
#2076
Card by Binarius
The Good, The Bad, And The Ugly
Action
Draw three cards. Play one of them, discard another, and give the last to an opponent.
#2077
Card by Binarius
Hurricane Joe
Action
Target opponent discards their hand. In sympathy, every other player donates a card to them.
#2078
Card by Binarius
Polymerization
Thing
Play this onto two things, at least one of which you control. Those Things and this are considered to be one Thing that you control. Create a name for this new thing. Its text is the text of both of the things, except that you use the new name where either refers to itself by name.
#2079
Card by ChippyYYZ
IndestructoTank
Thing
If this this card would be destroyed, throw it across the room instead.
When your hand is empty, destroy IndestructoTank, ignoring its indestrctibility. You can still throw it if you want, though.
Action: Destroy a thing and flip a coin. On heads, activate this ability again, targeting a random thing.
#2080
Card by ChippyYYZ
Four Leaf Clover
Thing
Whenever something is decided by chance (dice, coins, etc.), you may reroll, reflip, etc. once, and pick which result to use.
#2081
Card by ChippyYYZ
Sleeping With The Fishes
Action
Send target Thing to the bottom of the discard pile.
#2082
Card by Binarius
Zealous English Teacher
Thing - Party Member
Draw a card whenever anyone plays a card that contains a spelling, grammar, or punctuation mistake.
#2083
Card by Binarius
Personal Force Field
Thing
Your other Things may not be destroyed and opponents may not play any Things into your control. If you play a Thing, destroy Personal Force Field.
#2084
Card by Binarius
Screw the Rules, I Have Money!
thing
Action: Place a nickel on this card to destroy a thing, or a dime to negate an action. When this card is destroyed, whoever destroyed it may take all of the money on it.
#2085
Card by Atticus
ChippyYYZ, The Forbidden One
Thing
Once during your turn, you may reveal this and four other cards by ChippyYYZ from your hand to win the game.
#2086
Card by ChippyYYZ
Evil Council
Thing
While Evil Council is in play, all players must talk with Slavic accents. If a player does not talk with a Slavic accent, eliminate him/her.
Action: Each player chooses one Thing and destroys it.
#2087
Card by Corrigan
Eugenic Cleanse
Action
Eliminate the least physically attractive player from the game. Vote if unsure.
"We must keep the race pure!"
#2088
Card by Corrigan
Ilgeayidzed Jistogu
Type
Ilgogtilatyu, choi sapot gye-ad tshidz sagidz tezht vesaidze it idz pot il a ge-ai yalfyafe. Ig choi soid ge-ad it, shish choi sapt, choi shoid klosh tshat choi naje shop tshe samye vu digashilf tshidz sagid.
"I klosh, mu obzedziol shitsh otsheg yalfiafyedz setz gye-aiyu aplochilf. Tigu zereiyilf it il sugiyis."
#2089
Card by Corrigan
Bucket of Water Balloons
Thing
Action: Name a Thing in play and roll a die. 1: Miss. 2-4: Target Thing is removed from play until the conclusion of your next turn to dry off. 5-6: Target Thing is soaked and destroyed.
#2090
Card by Binarius
Sacrificial Altar
Thing
Once during your turn, you may place a card from your hand face-down onto Sacrificial Altar. Action: Destroy any number of these cards at once. Destroy 3 cards: play an extra Thing. Destroy 6 cards: Target opponent discards their hand. Destroy 10 cards: You win the game.
#2091
Card by Binarius
Language In-Crowd: Spanish Edition!
Cosa
Acción: Descarta algunas cartas y repártate la misma cantidad de cartas de la baceta. Draw a card.
#2092
Card by Binarius
U1
Dumb American
Thing
Non English cards are considered blank.

"Speak English or go home." -Bub
#2093
Card by gill_smoke
Copy Editor
Action
Swap rules text on any two cards with corner values.

No that goes over here
#2094
Card by gill_smoke
B2
Blueprint
Thing
When this comes into play it is considered to be a copy of one non livng thing in play.
#2095
Card by gill_smoke
Mos Eisley
Thing
Action: Create a Scum Token.
Action: Create a Villainy Token.
#2096
Card by ChippyYYZ
"Play It Again, Sam."
Action
Target player plays a copy of the last card they played that isn't this one.
Bogart never actually said this.
#2097
Card by ChippyYYZ
Do Something! Anything!
Action
Go to a random Subsection of the Infinite Dvorak Deck. Treat this card as a copy of the first Action card on that page.
#2098
Card by ChippyYYZ
Rifftrax
Action
Stop playing this game, go to Rifftrax.com and download an view a rifftrax. Then come back, accuse Atticus of blatant advertising, and destroy a card. Whoever payed for the rifftrax may also destroy a card.
"Rifftrax makes everything better. Like beer." -Atticus
#2099
Card by Atticus
Demicanadian Runeloremaster
Thing - Character
At the beginning of every player's turn, create a Progress token. If there are ever more Progress tokens than Level tokens in play, destroy all Progress tokens and create a Level token.
#2100
Card by Binarius