Infinite Dvorak deck/Cards 1601-1700

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The Infinite Dvorak Deck

Cards 1601-1700

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.


Glue Spray
Thing
Whenever a player discards a card, they must discard their entire hand as well.
#1601
Card by Kevan
No Time to Sleep
Thing
Everybody may take up to 2 actions per turn. Nobody may generate more than 1 token per turn.
#1602
Card by Zt
Happy Valentine's Day, Bitches!
Action
Each player votes for a thing in play he/she loves most. (If there is a draw, the player who controls most things decides. If there's still a draw, flip a coin.)

Ironically, the thing beloved by most players is instantly destroyed. Isn't it mean?
#1603
Card by Zt
Nanorobots
Thing
Action: Destroy a non-token thing you control. Put a token of any name and type under your control or on any of your cards.
#1604
Card by Zt
Peak Oil
Thing
Whenever a player plays an Action, they must destroy a Thing they control. If they have no Things, they cannot play Actions.
#1605
Card by Kevan
6E
Charged Boost
Thing
During your turn, you may return this card to your hand to take an extra Action.
#1606
Card by Bucky
7E
Poison Dart
Action
Target player discards two cards.
#1607
Card by Bucky
8E
Card Cannon
Thing
Action: Destroy target Thing and discard a card.
#1608
Card by Bucky
Xbox Achievements
Thing
A player gains an Achievement token the first time they do each of the following: destroy a Thing, draw more than one card at once, return a Thing to someone's hand, force an opponent to discard a card, and generate a non-Achievement token. A player with five Achievement tokens wins the game.
#1609
Card by Kevan
Prime Number Machine
Thing
Action: Create a token on this card.
Action: If there is a prime number of tokens on this card, draw n cards, where n is equivelant to the number of tokens on this card.
#1610
Card by Pongo
9E
Rampage
Action
Destroy any number of Tokens.
#1611
Card by Bucky
Broken Thing
Thing
Whenever a Thing would come into play, you may destroy it and put this card into play from your hand, in its place.
#1612
Card by Kevan
Paper Jam
Thing
Play onto a Thing. It can no longer use its Action abilities, if it has any.
#1613
Card by Kevan
Empire of Smiley Pink Happiness
Thing
You shall be crushed by my... uh... giant flower.
#1614
Card by Pongo
Empire of This Room
Thing
While this card is in play, the room in which the game is being played is considered a seperate country for the purposes of this game. If playing online, then imagine the server and all computers connected to it as being in a seperate country.
#1615
Card by Pongo
Empire of a Slightly Bad Smell
Thing
Players may not play any card that would prevent, neutralise or otherwise cover up an odour.
What's that smell?
#1616
Card by Pongo
OMNIVAC
Thing
When you play this card, destroy all of your other Things. You may not control any other Things. Whenever OMNIVAC would be destroyed, you decide whether or not it gets destroyed.
Action: Target player discards a card.
#1617
Card by Corrigan
Русская передача
Thing
If anyone can read or pronounce the following sentence, they win the game: Вы можете прочитать русского? Я никогда не знал!
Вы не можете прочитать это. Это пугает Вас?
#1618
Card by Corrigan
Random Attack!
Action
Random player destroys a random thing she controls. Random player discards a card. Random player draws a card. A random amount of cards from the discard pile is shuffled into the deck by a random player. Discard X cards when playing this to replace X occurrences of the word 'random' on this card with 'target'.
#1619
Card by Zt
Baltic Friends
Thing
Nobody may draw cards anymore, unless they drink 0.01 l. of Wodka every time they draw a card.
ineve'shoughtshisdrinkcoube memakesodrung
#1620
Card by Zt
Chrononauts
Thing
Action: Play an action card from the discard pile. Then remove the played card from the game, unless you destroy two things you control.
#1621
Card by Zt
1F
Antipathy
Thing
Choose an opponent. If that Opponent targets any of their own Opponents with an Action or other effect, they must target you.
#1622
Card by Bucky
2F
Voucher
Thing
You may destroy this at any time to draw a card or gain four Energy tokens.
#1623
Card by Bucky
3F
Overkill
Action
Destroy target Thing. Destroy it again if possible. If it's not in the discard pile afterwards, move it there. Finally, if it's still in play, remove it from the game.
#1624
Card by Bucky
Disrepair
Thing
Whenever a Thing uses an Action ability, return that Thing to its controller's hand.
#1625
Card by Kevan
Federation Against Copyright Theft
Thing
If there is more than one Thing in play with the same name, you may destroy any number of those Things, at any time.
#1626
Card by Kevan
Creeping Mould
Thing
At the start of each player's turn, they must put a Mould token into play under their control. If a player has five or more Mould tokens, they lose the game.
#1627
Card by Kevan
Andrew's Lucky Coin
Thing
Whenever a random decision has to be taken, you decide instead.
#1628
Card by Zt
Petrified Wood
Thing
If there are at least 7 cards in the discard pile and there are only things in the discard pile, eliminate an opponent and destroy this.
Action: Take a card from the discard pile and shuffle it into the deck.
#1629
Card by Zt
Think, Copy, Win
Action
Create a copy of a thing in play. You may change (not: add!) up to 2 words in the new card's text, as long as the new text makes sense to everybody. Then give the new card to an opponent or shuffle it into the deck.
#1630
Card by Zt
Mirror Neurons
Thing
Whenever any player plays an Action card, each of their opponents (going clockwise) must play a copy of that Action.
#1631
Card by Kevan
4F
Impound
Thing
Play onto another Thing. You now control that Thing until Impound is destroyed. Any player may give you 6 Money-related Things to destroy Impound.
#1632
Card by Bucky
5F
Affluence
Thing
Gain a Money token at the start of each of your turns.
#1633
Card by Bucky
6F
Demount
Action
Return a non-Token Thing to its controller's hand.
#1634
Card by Bucky
Token Vampire
Thing
Destroy a token at the beginning of your turn. If there are no tokens in play, destroy this card.
#1635
Card by Pongo
Token Zombie
Thing
Destroy a token other than a Zombie Token at the beginning of your turn, and put a Zombie Token into play. If there are no tokens in play other than Zombie Tokens, destroy this card.
#1636
Card by Pongo
Doomsday Device
Thing
If anyone except you destroys one of your Things (including this), or you destroy this, destroy all Things in play.
#1637
Card by Pongo
Gleancrawler
Thing
At the end of your turn, return to your hand all Things in the discard pile that were put into the discard pile from play this turn.
Does it have trample as well?
#1638
Card by Zt
Health and Safety
Thing
Actions that would destroy Things may not be played.
#1639
Card by Kevan
Arena Duel
Thing - Rule
Give each player 5 Stamina tokens. When only one player has any Things remaining (excluding this card), they win the game.
"The last one standing wins by default."
#1640
Card by Bucky
Reserve Stock
Thing
You may discard a Thing card from your hand to prevent a Thing from being destroyed.
#1641
Card by Kevan
No Surprises
Action
Each player reveals their hand and discards all Action cards.
#1642
Card by Kevan
Do the Zombie Walk!
Action
Use the Action abilities of all Things you control whose title includes the word "zombie", or who have been in the discard pile at least once.
#1643
Card by Corrigan
Generic Evil Shaman
Thing
Action: Destroy a tangible Thing you control; if the Thing was living, destroy a Thing. If the Thing wasn't living, draw a card.
#1644
Card by Corrigan
Evil Semantics
Action
Choose a thing in play you do not control and choose two words. Replace all occurrences of the first word with the second word in the thing's text. The new text has to make sense.
#1645
Card by Zt
Discard Attack
Action
When playing this card, discard X cards to perform X of the following actions. Each of the actions may only be taken once.
Action: destroy target living thing.
Action: draw a card.
Action: gain control of a token in play.
Action: choose and draw a card from the discard pile.
#1646
Card by Zt
B100
Nuclear Bunker
Thing
Indestructible.
#1647
Card by Zt
7F
Mobility Bonus
Thing
Whenever Mobility Bonus enters or leaves play, draw a card.
#1648
Card by Bucky
8F
Mountain Spring
Thing
Action: Gain 2 Water tokens.
#1649
Card by Bucky
9F
Threatening Glare
Thing
Action: Target Player cannot play Actions until the start of your next turn.

Thing: Target Player cannot play Things until the start of your next turn.
#1650
Card by Bucky
3D
Subtle Plan
Action
You may reveal and discard this when an opponent plays an Action. You play that Action instead.
#1651
Card by Zaratustra
+Inf
Rehash
Thing
When you play this, if the top card in the discard pile is an Action, put it under this card but visible. Whenever you play an Action, its text is replaced with the text of the card under this one.
#1652
Card by Zaratustra
-Inf
Think Green
Thing
You cannot draw cards. Whenever an opponent's card goes to the discard pile, you may put it in your hand.
#1653
Card by Zaratustra
Plagiarise
Thing
Gain a reader token each time you play an Action card. If your ever have more than 18 reader tokens, lose half of them, rounded down.
#1654
Card by Holly added by gill_smoke
Work Internet Crackdown
Thing
While this card is in play, only one card may be played by each player, each turn.
#1655
Card by Holly added by gill_smoke
Show Breasts
Thing
Action: Gain one reader token, but place it on this card. Reader tokens on this card do not count towards victory, and leave play with this card.
#1656
Card by Holly added by gill_smoke
8D
Roflstomping
Reaction
Play when you destroy a Thing to draw a card. If it was a token draw two additional cards.
HAHE ROBBLE ROBBLE 8D
#1657
Card by jtwe
1G
Holiday Bonus
Thing
When you obtain this, draw 3 cards.
#1658
Card by Bucky
2G
Mind Control
Action
Look at target player's hand. Play one of their cards for them.
#1659
Card by Bucky
3G
X-Ray Glasses
Thing
You may look at any player's hand or the top card of the draw pile at any time.
#1660
Card by Bucky
Automaton
Thing
The Automaton counts as a player. Place its turn immediately after yours. When the Automaton comes into play, deal it a hand of five cards from the top of the draw pile. The Automaton always plays the card on top of its "hand". If the Automaton plays a card illegally, discard that card. If the Automaton is ever given a choice of any kind by a card, that card is discarded.
#1661
Card by Pongo
Shoot
Action
Eliminate target player.
"But I have a gun!"
#1662
Card by Corrigan
Vladimir Putin
Thing
Whenever a vote is taken, your vote counts as thirty votes. Whenever an opponent's Thing attempts to destroy a Thing under your control, flip a coin and destroy the opponent's Thing if the coin comes up heads. You can't destroy Vladimir Putin.
#1663
Card by Corrigan
4G
Junk Bonds
Thing
When you play this, discard two other cards. Draw an extra card every turn.
#1664
Card by Bucky
5G
Gain 6 Energy Tokens
Action
Do what the title says.
#1665
Card by Bucky
6G
Cornered Beast
Thing
Once per turn, you may discard a card with a cornervalue to destroy a Thing with no cornervalue.
#1666
Card by Bucky
Old People Stampede
Action
Destroy a Thing whose rules text is in a smaller font size than that of this card.
#1667
Card by Corrigan
C5
Creepy Bespectacled Guy
Thing
No other players can look at the cards in your hand or take cards from your hand.
Mmble mrmble hrmshmnehh...
#1668
Card by Corrigan
S3
Busker
Thing
Action: Target player must give you control of one of his/her Things.
Your maximum hand size is 4.
#1669
Card by Corrigan
Oh
The Element of Surprise
Thing
Each player, at the beginning of his turn, must either name an element in the Periodic Table of Elements that no player has named previously or be eliminated.
#1670
Card by Gimlear
FD
Fast Draft Card Maker
Thing
Action: Create a new card of the type "Thing" and put it in play in front of you. This card may have any title and cornervalue you choose, but its text must read "This card does nothing."
#1671
Card by Gimlear
Prize Kiosk
Action
if you have more tokens than any other player you win.
#1672
Card by gill_smoke
Census
Action
if you have more non token living things than any other player you win.
#1673
Card by gill_smoke
You Drank the bong water
Action
Target player discards a card and skips their next turn
#1674
Card by gill_smoke
M1
Subhuman
Thing
No cards whose titles reference philosophy, physics, politics, psychology or associated concepts may be played while this card is in play.
"Hate...P!"
#1675
Card by Corrigan
E3
Subsandwich
Thing
This card can only be destroyed by an opponent who controls two or more living Things.
#1676
Card by Corrigan
N4
Subway
Thing
Action: Give control of any number of your Things to an opponent. They must then give you control of an equal number of their things.
#1677
Card by Corrigan
'Nuff Said
Action
Discard your hand.
#1678
Card by Zaratustra
No Items
Action
Return all cards in play to their controller's hands.
#1679
Card by Zaratustra
Final Destination
Thing
When this comes into play, every player may play a Thing.
If any player has more than three Things in play at any time, they must destroy a Thing.
When a player's last Thing is destroyed, they lose the game.
#1680
Card by Zaratustra
Drunken Monologue
Action
Draw two cards and play them both. A chosen opponent makes any decisions required.
#1681
Card by Kevan added by gill_smoke
Ask the Audience
Action
Draw a card. If you have more than ten people in play, draw another.
#1682
Card by Kevan added by gill_smoke
LiveJournal Server Down
Action
Play in response to any card, to prevent it being played.
#1683
Card by Kevan added by gill_smoke
The Hilton Empire
Thing
As long as this is in play, you are considered to control an endless amount of money tokens.
- Money, money, money!!!!!!!!
- So he controls all the railroads, but I've got the Electric Company, the Water Works and this hotel in Pennsylvania Avenue, you know...
#1684
Card by Zt
You bought this vacuum cleaner and...
Thing
...now your soul belongs to Satan!
During your turn you may take as many actions as you want and destroy any number of target things other than this using this card. Whenever your turn ends you are eliminated.
There's just this minor drawback... You know, it's nothing really, just sign here.
#1685
Card by Zt
Waiting for a miracle
Thing
Action: Draw a card. If it is yellow, eliminate an opponent.
#1686
Card by Zt
Controled Burn
Thing
Whenever you draw a card you may discard it and draw another.
#1687
Card by gill_smoke
1UP
Extra Life
Thing
If you would be eliminated destroy this card instead.
#1688
Card by gill_smoke
Ponzi scheme
Action
Take all money tokens and redistrubite them in the following manner give one to each other player then one to yourself for each token one player has. if there are not enough to give a round to the other players you get the rest.

"Two for you and one two for me. Three for you and one two three for me"
#1689
Card by gill_smoke
Box of Tricks
Thing
Action: Reveal your hand, and play an Action card from it at random. Return it to your hand at the end of your turn.
#1690
Card by Kevan
Runaway Steamroller
Action
Destroy a Thing and replace it with a Pancake token.
#1691
Card by Kevan
Corner
Thing
"-1 x -1 = +1 is stupid and evil."
#1692
Card by Kevan added by gill_smoke
I Am The Wisest Human Of All
Action
The player with most cards in their hand may draw three cards.
#1693
Card by Kevan added by gill_smoke
God Lets Little Children Starve
Action
The player with fewest cards in their hand must discard their hand.
#1694
Card by Kevan added by gill_smoke
Stupid and Evil People Call Me Crazy
Action
Draw four cards and reveal them to a chosen Opponent - he or she picks one of them to go into your hand, and the rest are discarded.
#1695
Card by Kevan added by gill_smoke
7G
Paradox bomb
Thing
Action: Destroy target universe. If there are no universes in play, then destroy all Things instead.
#1696
Card by Bucky
Crossed Wires
Thing
Each player may use the Action abilities of Things controlled by their opponents, but may not use those of Things they control themselves.
#1697
Card by Kevan
Blender
Action
Take X amount of cards, where X is the amount of cards you discard when you play this, and combine some part of each of their effects onto a new card, and put that card into play.
#1698
Ye Olde English
Thing
Thou shalt not play cardes of the vermilion colour. Thou shalt collect four score energetick tokeyns and prevail over thy opponentes.
Geez, I wish you could stop that ridiculous Shakespeare imitation.
#1699
Card by Zt
Jesus Christ Himself
Thing
Action: Destroy a food-related thing you control to generate 10 food tokens.
Action: Replace all water tokens with wine tokens.
Action: Return a living thing from the discard pile to play under your control.
#1700
Card by Zt