Difference between revisions of "Infinite Dvorak deck/Cards 8601-8700"

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[[Infinite Dvorak deck/Cards 8501-8600|Previous Page (8501-8600)]] | [[Infinite Dvorak deck/Cards 8701-8800|Next Page (8701-8800)]]
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<!-- Cards added between 24 February 2021 and 20 April 2021-->
<!-- Cards added between 24 February 2021 and 20 April 2021-->


{{card|title=Cargo of Bottles|type=Thing|text='''Action:''' Destroy this and gain control of a copy of three of the following cards, chosen at random: #2561, #2583, #2792, #3301, #3858, #4322, #4752, #5129, #6207, #6316, #6501, and #7172.|creator=Binarius}}
{{card|title=Cargo of Bottles|type=Thing|text='''Action:''' Destroy this and gain control of a copy of three of the following cards, chosen at random: #2561, #2583, #2792, #3301, #3858, #4322, #4752, #5129, #6207, #6316, #6501, and #7172.|creator=Binarius|number=8601}}


{{card|title=Boo|type=Action - Power-Up|cornervalue=πŸ‘»|bgcolor=FFF|text=Take a random card from a random opponent's hand. Replace it with a blank Thing.<BR>You may not be targeted before your next turn.|creator=Binarius}}
{{card|title=Boo|type=Action - Power-Up|cornervalue=πŸ‘»|bgcolor=FFF|text=Take a random card from a random opponent's hand. Replace it with a blank Thing.<BR>You may not be targeted before your next turn.|creator=Binarius|number=8602}}


{{card|title=Zamboni|type=Thing|text=When Zamboni enters play, remove all other Things from play; they return when Zamboni leaves. Return Zamboni to your hand at the beginning of your turn. Required maintenance prevents Zamboni from being played on consecutive turns.|creator=Binarius}}
{{card|title=Zamboni|type=Thing|text=When Zamboni enters play, remove all other Things from play; they return when Zamboni leaves. Return Zamboni to your hand at the beginning of your turn. Required maintenance prevents Zamboni from being played on consecutive turns.|creator=Binarius|number=8603}}


{{Card|title=Zoombini|type=Thing|creator=ChippyYYZ|cornervalue=8Z|text=Once per turn when this card leaves play without being destroyed, return it to your hand and draw a card.|flavortext=Can you get the Zoombinis to safety?}}
{{Card|title=Zoombini|type=Thing|creator=ChippyYYZ|cornervalue=8Z|text=Once per turn when this card leaves play without being destroyed, return it to your hand and draw a card.|flavortext=Can you get the Zoombinis to safety?|number=8604}}


{{card|title=Zoombiniville|type=Thing|creator=ChippyYYZ|cornervalue=3Z|text=When the discard pile is shuffled to form a new deck after the deck is emptied, gain a Zoombini Token.<BR>If Zoombiniville is in play at the end of the game and your playgroup plays another game of Dvorak after this one, you start with an additional card in hand for each Zoombini you control.|flavortext=Is this it? Could this be the place they've been seeking? A place of hope and prosperity?|longtext=logically}}
{{card|title=Zoombiniville|type=Thing|creator=ChippyYYZ|cornervalue=3Z|text=When the discard pile is shuffled to form a new deck after the deck is emptied, gain a Zoombini Token.<BR>If Zoombiniville is in play at the end of the game and your playgroup plays another game of Dvorak after this one, you start with an additional card in hand for each Zoombini you control.|flavortext=Is this it? Could this be the place they've been seeking? A place of hope and prosperity?|longtext=logically|number=8605}}


{{card|title=Fleen Raiders|type=Action|creator=ChippyYYZ|cornervalue=2F|text=Return two target Things to their controllers' hands. Until your next turn, opponents must discard a random card from their hand in order to play a Thing.}}
{{card|title=Fleen Raiders|type=Action|creator=ChippyYYZ|cornervalue=2F|text=Return two target Things to their controllers' hands. Until your next turn, opponents must discard a random card from their hand in order to play a Thing.|number=8606}}


{{card|title=Bloat Invasion|type=Action|text=Each player returns at least one of their non-token Things to their hand, including every living Thing they control, and gains control of a copy of Zoombini (#8604). You gain control of two.|creator=Binarius}}
{{card|title=Bloat Invasion|type=Action|text=Each player returns at least one of their non-token Things to their hand, including every living Thing they control, and gains control of a copy of Zoombini (#8604). You gain control of two.|creator=Binarius|number=8607}}


{{card|title=The Allergic Cliffs|type=Thing|text=Return any non-blue Thing or Thing with more than three words in its title to its controller's hand at the end of their turn.|creator=Binarius}}
{{card|title=The Allergic Cliffs|type=Thing|text=Return any non-blue Thing or Thing with more than three words in its title to its controller's hand at the end of their turn.|creator=Binarius|number=8608}}


{{card|title=Math Test|type=Action|text=Each player gains control of a copy of one of the following cards, chosen at random: #7590, #8215, #8216, #8217, #8472, and #8499. The chosen cards gain "When you solve this problem, draw three cards."|flavortext=If you solve #7263, you win the game, and also probably at least one Abel Prize.|creator=Binarius}}
{{card|title=Math Test|type=Action|text=Each player gains control of a copy of one of the following cards, chosen at random: #7590, #8215, #8216, #8217, #8472, and #8499. The chosen cards gain "When you solve this problem, draw three cards."|flavortext=If you solve #7263, you win the game, and also probably at least one Abel Prize.|creator=Binarius|number=8609}}


{{card|title=Unparallel Line Segments|type=Thing|cornervalue=|text=When this enters play, draw an X onto target thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Unparallel Line Segments|type=Thing|cornervalue=|text=When this enters play, draw an X onto target thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=8610}}


{{card|title=Table Flip|type=Action|cornervalue=|text=Shuffle all in-play things, then make a new deck out of them. All players must draw from this new deck, and can only play things until this deck runs out. Disregard this card after the new deck is depleted.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Table Flip|type=Action|cornervalue=|text=Shuffle all in-play things, then make a new deck out of them. All players must draw from this new deck, and can only play things until this deck runs out. Disregard this card after the new deck is depleted.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=8611}}


{{card|title=Nobel Prize|type=Action|cornervalue=|text=Gain a Cheap Plastic Trophy.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Nobel Prize|type=Action|cornervalue=|text=Gain a Cheap Plastic Trophy.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=8612}}


{{card|title=Haste|type=Action|cornervalue=5H|creator=ChippyYYZ|text=Flip three coins. For each heads, draw a card. For each tails, you may play an additional card this turn.}}
{{card|title=Haste|type=Action|cornervalue=5H|creator=ChippyYYZ|text=Flip three coins. For each heads, draw a card. For each tails, you may play an additional card this turn.|number=8613}}


{{card|title=Super Armor|type=Thing|cornervalue=0S|creator=ChippyYYZ|text=Opponents' Reactions have no effect during your turn.}}
{{card|title=Super Armor|type=Thing|cornervalue=0S|creator=ChippyYYZ|text=Opponents' Reactions have no effect during your turn.|number=8614}}


{{card|title=Undermine|type=Reaction|bgcolor=a00|creator=ChippyYYZ|cornervalue=9U!|text=Play immediately in response to an opponent's Action. Before that Action takes effect, look at that player's hand. You may choose a card for them to discard (but not the Action they are playing).}}
{{card|title=Undermine|type=Reaction|bgcolor=a00|creator=ChippyYYZ|cornervalue=9U!|text=Play immediately in response to an opponent's Action. Before that Action takes effect, look at that player's hand. You may choose a card for them to discard (but not the Action they are playing).|number=8615}}


{{card|title=Spy Cam|type=Action|text=View target opponent's hand. If their hand contains any Things, you may put a copy of one of them into your hand at the end of your turn.|creator=Binarius}}
{{card|title=Spy Cam|type=Action|text=View target opponent's hand. If their hand contains any Things, you may put a copy of one of them into your hand at the end of your turn.|creator=Binarius|number=8616}}


{{card|title=Advanced Countermeasures|type=Thing|text=Opponents may not force you to reveal or discard cards in your hand if you hold at least three.|creator=Binarius}}
{{card|title=Advanced Countermeasures|type=Thing|text=Opponents may not force you to reveal or discard cards in your hand if you hold at least three.|creator=Binarius|number=8617}}


{{card|title=Hobble|type=Action|text=Target player discards two random cards. During their next turn, they may retrieve and play one of them instead of playing any cards from their hand.|creator=Binarius}}
{{card|title=Hobble|type=Action|text=Target player discards two random cards. During their next turn, they may retrieve and play one of them instead of playing any cards from their hand.|creator=Binarius|number=8618}}


{{card|title=Dig For Treasure|type=Action|creator=ChippyYYZ|cornervalue=4D|text=Destroy target Thing with an X anywhere on it. Draw a card if it is destroyed this way.}}
{{card|title=Dig For Treasure|type=Action|creator=ChippyYYZ|cornervalue=4D|text=Destroy target Thing with an X anywhere on it. Draw a card if it is destroyed this way.|number=8619}}


{{card|title=Punch Through|type=Thing|creator=ChippyYYZ|cornervalue=2P|text=Once per turn when an Action card you play with a digit in its cornervalue destroys a nontoken Thing with no higher digits in its cornervalue, you may have that Thing's controller discard a card.}}
{{card|title=Punch Through|type=Thing|creator=ChippyYYZ|cornervalue=2P|text=Once per turn when an Action card you play with a digit in its cornervalue destroys a nontoken Thing with no higher digits in its cornervalue, you may have that Thing's controller discard a card.|number=8620}}


{{card|title=Shifting Symbol|type=Reaction/Thing|creator=ChippyYYZ|cornervalue=4S|bgcolor=a07|text='''As a Reaction:''' Play immediately in response to any player's Action. Before that Action takes effect, you may change any card's cornervalue to 4S until end of turn. Put Shifting Symbol into play.<BR>'''As a Thing:''' This card has all possible two-character cornervalues. You may return this card to your hand in place of drawing a card.|longtext=y}}
{{card|title=Shifting Symbol|type=Reaction/Thing|creator=ChippyYYZ|cornervalue=4S|bgcolor=a07|text='''As a Reaction:''' Play immediately in response to any player's Action. Before that Action takes effect, you may change any card's cornervalue to 4S until end of turn. Put Shifting Symbol into play.<BR>'''As a Thing:''' This card has all possible two-character cornervalues. You may return this card to your hand in place of drawing a card.|longtext=y|number=8621}}


{{card|title=Stream Edge|type=Action - Combat Art|bgcolor=C6B|text=Every opponent discards a card. If you destroy an opponent's non-token Thing before the end of your turn, they discard their hand.|creator=Binarius}}
{{card|title=Stream Edge|type=Action - Combat Art|bgcolor=C6B|text=Every opponent discards a card. If you destroy an opponent's non-token Thing before the end of your turn, they discard their hand.|creator=Binarius|number=8622}}


{{card|title=Wild Down|type=Action - Combat Art|bgcolor=071|text=Take a random card from target opponent's hand. They may not draw at the beginning of their next turn.|creator=Binarius}}
{{card|title=Wild Down|type=Action - Combat Art|bgcolor=071|text=Take a random card from target opponent's hand. They may not draw at the beginning of their next turn.|creator=Binarius|number=8623}}


{{card|title=Gale Slash|type=Action - Combat Art|bgcolor=701|text=Target opponent discards a card for each Action that is played before the beginning of their next turn, including this.|creator=Binarius}}
{{card|title=Gale Slash|type=Action - Combat Art|bgcolor=701|text=Target opponent discards a card for each Action that is played before the beginning of their next turn, including this.|creator=Binarius|number=8624}}


{{card|title=The White Queen|type=Thing|cornervalue=|text='''Action:''' Destroy a thing. If the target opponent can destroy this thing and it won't cause an immediate loss to them, they must destroy this.|creator=JakeTheWolfie|bgcolor=FFF|longtext=|flavortext=}}
{{card|title=The White Queen|type=Thing|cornervalue=|text='''Action:''' Destroy a thing. If the target opponent can destroy this thing and it won't cause an immediate loss to them, they must destroy this.|creator=JakeTheWolfie|bgcolor=FFF|longtext=|flavortext=|number=8625}}


{{card|title=The Black Queen|type=Thing|cornervalue=|text='''Action:''' Destroy a thing. If the target opponent can destroy this thing and it won't cause an immediate loss to them, they must destroy this.|creator=JakeTheWolfie|bgcolor=000|longtext=|flavortext=}}
{{card|title=The Black Queen|type=Thing|cornervalue=|text='''Action:''' Destroy a thing. If the target opponent can destroy this thing and it won't cause an immediate loss to them, they must destroy this.|creator=JakeTheWolfie|bgcolor=000|longtext=|flavortext=|number=8626}}


{{card|title=The Knight|type=Thing|cornervalue=|text=At the beginning of your turn, destroy all things with Knight counters on them.<br>'''Action:''' Place a Knight counter on 3 target things.<br>'''Action (Global):''' If one of your things has a Knight counter, remove a knight counter from a thing you control.|creator=JakeTheWolfie|bgcolor=006|longtext=twue|flavortext=Such a magestic knight, throwing forks every which way.}}
{{card|title=The Knight|type=Thing|cornervalue=|text=At the beginning of your turn, destroy all things with Knight counters on them.<br>'''Action:''' Place a Knight counter on 3 target things.<br>'''Action (Global):''' If one of your things has a Knight counter, remove a knight counter from a thing you control.|creator=JakeTheWolfie|bgcolor=006|longtext=twue|flavortext=Such a magestic knight, throwing forks every which way.|number=8627}}


{{card|title=Monado|type=Thing - Weapon|bgcolor=F30|text=When you use one of the Monado's abilities, return it to your hand or discard a card.<BR>'''Action - Shield:''' Your other Things are indestructible until your next turn.<BR>'''Action - Purge:''' Target opponent may not use Action abilities during their next turn.<BR>'''Action - Buster:''' Destroy target mechanical Thing.|longtext=Junk Sword|creator=Binarius}}
{{card|title=Monado|type=Thing - Weapon|bgcolor=F30|text=When you use one of the Monado's abilities, return it to your hand or discard a card.<BR>'''Action - Shield:''' Your other Things are indestructible until your next turn.<BR>'''Action - Purge:''' Target opponent may not use Action abilities during their next turn.<BR>'''Action - Buster:''' Destroy target mechanical Thing.|longtext=Junk Sword|creator=Binarius|number=8628}}


{{card|title=Ether Flow|type=Thing|bgcolor=6C6|text=Instead of drawing at the beginning of your turn, you may draw a card once at any time during your turn or an opponent's next turn.|creator=Binarius}}
{{card|title=Ether Flow|type=Thing|bgcolor=6C6|text=Instead of drawing at the beginning of your turn, you may draw a card once at any time during your turn or an opponent's next turn.|creator=Binarius|number=8629}}


{{card|title=Visions of the Future|type=Thing|text=Your Things may not be targeted by an opponent's Action unless, during their previous turn, that opponent revealed their Action to you and announced which Thing they would target. Visions of the Future is indestructible if you also control the Monado.|creator=Binarius}}
{{card|title=Visions of the Future|type=Thing|text=Your Things may not be targeted by an opponent's Action unless, during their previous turn, that opponent revealed their Action to you and announced which Thing they would target. Visions of the Future is indestructible if you also control the Monado.|creator=Binarius|number=8630}}


{{card|title=Defensive Style|type=Thing|creator=ChippyYYZ|cornervalue=4D|text=Once per turn when an opponent's Action would destroy a Thing you control, you may roll a d6, adding 2 if Defensive Stance is the Thing to be destroyed. On a 5 or higher, it fails to destroy that Thing. Otherwise, draw a card, and you may not play Actions on your next turn.}}
{{card|title=Defensive Style|type=Thing|creator=ChippyYYZ|cornervalue=4D|text=Once per turn when an opponent's Action would destroy a Thing you control, you may roll a d6, adding 2 if Defensive Stance is the Thing to be destroyed. On a 5 or higher, it fails to destroy that Thing. Otherwise, draw a card, and you may not play Actions on your next turn.|number=8631}}


{{card|title=Offensive Style|type=Thing|creator=ChippyYYZ|cornervalue=4O|text=Once per turn when you would draw a card, you may instead choose target Thing and roll a d6. On a 5 or higher, destroy that Thing.<BR>'''Action:''' Draw a card if you haven't drawn any cards this turn, then destroy a Thing you control.}}
{{card|title=Offensive Style|type=Thing|creator=ChippyYYZ|cornervalue=4O|text=Once per turn when you would draw a card, you may instead choose target Thing and roll a d6. On a 5 or higher, destroy that Thing.<BR>'''Action:''' Draw a card if you haven't drawn any cards this turn, then destroy a Thing you control.|number=8632}}


{{card|title=I Know Kung Fu|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Create a copy of Defensive Style (#8631) and Offensive Style (#8632) and put them into play. Discard down to 2 cards and end your turn.}}
{{card|title=I Know Kung Fu|type=Action|creator=ChippyYYZ|cornervalue=1I|text=Create a copy of Defensive Style (#8631) and Offensive Style (#8632) and put them into play. Discard down to 2 cards and end your turn.|number=8633}}


{{card|title=Metal Blast|type=Action - Combat Art|bgcolor=C6B|text=Up to two adjacent opponents discard a card. If a non-token Thing controlled by an affected opponent is destroyed before their next turn, they discard their hand.|creator=Binarius}}
{{card|title=Metal Blast|type=Action - Combat Art|bgcolor=C6B|text=Up to two adjacent opponents discard a card. If a non-token Thing controlled by an affected opponent is destroyed before their next turn, they discard their hand.|creator=Binarius|number=8634}}


{{card|title=Summon Flare|type=Action - Combat Art|bgcolor=008|text=A Thing belonging to each opponent gains a Blaze token with "Roll a die at the beginning of your turn. On a 1, attached Thing is destroyed. Destroy this after your fifth roll."|creator=Binarius}}
{{card|title=Summon Flare|type=Action - Combat Art|bgcolor=008|text=A Thing belonging to each opponent gains a Blaze token with "Roll a die at the beginning of your turn. On a 1, attached Thing is destroyed. Destroy this after your fifth roll."|creator=Binarius|number=8635}}


{{card|title=Freezinate|type=Action - Combat Art|bgcolor=608|text=Target opponent must discard a card before playing their first card of their next turn, as well as before playing their second card of their following turn.|creator=Binarius}}
{{card|title=Freezinate|type=Action - Combat Art|bgcolor=608|text=Target opponent must discard a card before playing their first card of their next turn, as well as before playing their second card of their following turn.|creator=Binarius|number=8636}}


{{card|title=Crossover episode|type=Thing|cornervalue=1K|text=Gain +200 points.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Crossover episode|type=Thing|cornervalue=1K|text=Gain +200 points.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=8637}}


{{card|title=Brick|type=Action|cornervalue=|text=Remove all of the text of one electronic device thing in-play.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Brick|type=Action|cornervalue=|text=Remove all of the text of one electronic device thing in-play.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=8638}}


{{card|title=Flashlight|type=Thing|cornervalue=|text='''Action:''' Reveal target card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Flashlight|type=Thing|cornervalue=|text='''Action:''' Reveal target card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=8639}}


{{card|title=Ether Furnace|type=Thing|text=On playing a card, a player gains an Ether Crystal token of random type. Gain one of each when you play this. Once per turn, a player may spend three to draw a card, or three of the same type to do as follows: '''Ice''': Skip target opponent's turn. '''Earth''': Take a card in the discard pile. '''Water''': View and arrange the deck's top four cards and draw a card. '''Fire''': Destroy target Thing. '''Wind''': Gain control of target Thing. '''Electric''': Take another turn.|longtext=Mining Master|creator=Binarius}}
{{card|title=Ether Furnace|type=Thing|text=On playing a card, a player gains an Ether Crystal token of random type. Gain one of each when you play this. Once per turn, a player may spend three to draw a card, or three of the same type to do as follows: '''Ice''': Skip target opponent's turn. '''Earth''': Take a card in the discard pile. '''Water''': View and arrange the deck's top four cards and draw a card. '''Fire''': Destroy target Thing. '''Wind''': Gain control of target Thing. '''Electric''': Take another turn.|longtext=Mining Master|creator=Binarius|number=8640}}


{{card|title=Colony Reconstruction|type=Thing|text=Draw an extra card at the beginning of your turn for every four of your non-token Things, up to a maximum of five. If you draw more than three cards in this way, discard all but three of them. If you draw any tangible Things in this way, you may play one of them face-down without cost and turn it face-up at the end of your turn.|longtext=Juju|creator=Binarius}}
{{card|title=Colony Reconstruction|type=Thing|text=Draw an extra card at the beginning of your turn for every four of your non-token Things, up to a maximum of five. If you draw more than three cards in this way, discard all but three of them. If you draw any tangible Things in this way, you may play one of them face-down without cost and turn it face-up at the end of your turn.|longtext=Juju|creator=Binarius|number=8641}}


{{card|title=Territorial Rotbart|type=Thing - Monster|bgcolor=006|text=If a player who has been in the game for fewer than 80 total turns would destroy Territorial Rotbart, they instead discard three cards or are eliminated. Territorial Rotbart's destroyer may draw five cards and gain an Arts Heal token with "Draw a card when you destroy an opponent's Thing."|creator=Binarius}}
{{card|title=Territorial Rotbart|type=Thing - Monster|bgcolor=006|text=If a player who has been in the game for fewer than 80 total turns would destroy Territorial Rotbart, they instead discard three cards or are eliminated. Territorial Rotbart's destroyer may draw five cards and gain an Arts Heal token with "Draw a card when you destroy an opponent's Thing."|creator=Binarius|number=8642}}


{{card|title=Pawn Wall|type=Thing|creator=ChippyYYZ|cornervalue=8P|text='''Action: '''Destroy target Thing if that Thing destroyed one of your Things during its controller's last turn.}}
{{card|title=Pawn Wall|type=Thing|creator=ChippyYYZ|cornervalue=8P|text='''Action: '''Destroy target Thing if that Thing destroyed one of your Things during its controller's last turn.|number=8643}}


{{card|title=Pin|type=Action|creator=ChippyYYZ|cornervalue=3P|text=Choose target Thing. Its controller puts a random card from their hand face-down next to that Thing for as long as it remains in play. It still counts for all purposes as being in that player's hand. When that card is no longer in their hand, destroy that Thing.}}
{{card|title=Pin|type=Action|creator=ChippyYYZ|cornervalue=3P|text=Choose target Thing. Its controller puts a random card from their hand face-down next to that Thing for as long as it remains in play. It still counts for all purposes as being in that player's hand. When that card is no longer in their hand, destroy that Thing.|number=8644}}


{{card|title=Chameleon Skin|creator=ChippyYYZ|cornervalue=3C|type=Thing|bgcolor=080|text=When a Thing you control becomes the target of an effect, you may roll a d6. If the result is less than the number of colors among things you control, negate that effect.<BR>Applicable colors include Red, Orange, Yellow, Green, Blue, Purple, White and Black.}}
{{card|title=Chameleon Skin|creator=ChippyYYZ|cornervalue=3C|type=Thing|bgcolor=080|text=When a Thing you control becomes the target of an effect, you may roll a d6. If the result is less than the number of colors among things you control, negate that effect.<BR>Applicable colors include Red, Orange, Yellow, Green, Blue, Purple, White and Black.|number=8645}}


{{card|title=Skewer|type=Action|text=Target Thing belonging to an opponent is Skewered, along with another of their Things, chosen by them. During their next turn, they have "'''Action:''' Return one of your Things to your hand." During your next turn, you have "'''Action:''' Destroy a Skewered Thing."|creator=Binarius}}
{{card|title=Skewer|type=Action|text=Target Thing belonging to an opponent is Skewered, along with another of their Things, chosen by them. During their next turn, they have "'''Action:''' Return one of your Things to your hand." During your next turn, you have "'''Action:''' Destroy a Skewered Thing."|creator=Binarius|number=8646}}


{{card|title=Discovered Attack|type=Action|text=Give one of your Things to an opponent. Choose a different Thing belonging to an opponent: target Thing is destroyed if it has not left their control by the end of their next turn.|creator=Binarius}}
{{card|title=Discovered Attack|type=Action|text=Give one of your Things to an opponent. Choose a different Thing belonging to an opponent: target Thing is destroyed if it has not left their control by the end of their next turn.|creator=Binarius|number=8647}}


{{card|title=Bongcloud Attack|type=Action|cornervalue=C20|text=Turn a Thing you control face-down and play another Thing face-down into any player's control.<BR>Instead of playing a Thing next turn, you may turn a Thing face-up.|flavortext=Discard any cards in your hand with "Castle" in their name.|creator=Binarius}}
{{card|title=Bongcloud Attack|type=Action|cornervalue=C20|text=Turn a Thing you control face-down and play another Thing face-down into any player's control.<BR>Instead of playing a Thing next turn, you may turn a Thing face-up.|flavortext=Discard any cards in your hand with "Castle" in their name.|creator=Binarius|number=8648}}


{{card|title=Fast Track to the End|type=Action|cornervalue=|text=At the beginning of your fifth turn, end the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Fast Track to the End|type=Action|cornervalue=|text=At the beginning of your fifth turn, end the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=8649}}


{{card|title=Restorative Draught|type=Thing|text='''Action - Drink:''' Destroy Restorative Draught. Return any other Things you have lost control of since the end of your last turn to your control. Draw two cards and discard one of them.|creator=Binarius}}
{{card|title=Restorative Draught|type=Thing|text='''Action - Drink:''' Destroy Restorative Draught. Return any other Things you have lost control of since the end of your last turn to your control. Draw two cards and discard one of them.|creator=Binarius|number=8650}}


{{card|title=Staff of Indiscriminate Metamorphosis|type=Thing|text='''Action:''' Flip a coin. On heads, target tangible Thing exchanges places with the bottommost tangible Thing in the draw pile. On tails, a random tangible Thing in play does so instead. Shuffle the draw pile.|creator=Binarius}}
{{card|title=Staff of Indiscriminate Metamorphosis|type=Thing|text='''Action:''' Flip a coin. On heads, target tangible Thing exchanges places with the bottommost tangible Thing in the draw pile. On tails, a random tangible Thing in play does so instead. Shuffle the draw pile.|creator=Binarius|number=8651}}


{{card|title=Curse of the Forbidden Sanctum|type=Thing|text=Whenever you play an Action, you must discard a card or skip your next turn. If an opponent forces this card to be revealed from your hand, put it into play under their control.|creator=Binarius}}
{{card|title=Curse of the Forbidden Sanctum|type=Thing|text=Whenever you play an Action, you must discard a card or skip your next turn. If an opponent forces this card to be revealed from your hand, put it into play under their control.|creator=Binarius|number=8652}}


{{card|title=Gravemight|type=Action|bgcolor=000|creator=ChippyYYZ|cornervalue=0G|text=Remove this card from the game and put the discard pile into your hand. You have no maximum hand size this turn. End your turn and skip your next turn.<BR>Until your next turn, whenever a card is put into the discard pile (except by this effect), discard a random card.}}
{{card|title=Gravemight|type=Action|bgcolor=000|creator=ChippyYYZ|cornervalue=0G|text=Remove this card from the game and put the discard pile into your hand. You have no maximum hand size this turn. End your turn and skip your next turn.<BR>Until your next turn, whenever a card is put into the discard pile (except by this effect), discard a random card.|number=8653}}


{{card|title=Flash In The Pan|type=Thing|creator=ChippyYYZ|cornervalue=3F|text=If this is in play, remove it from the game.}}
{{card|title=Flash In The Pan|type=Thing|creator=ChippyYYZ|cornervalue=3F|text=If this is in play, remove it from the game.|number=8654}}


{{card|title=Aggress|type=Action|creator=ChippyYYZ|cornervalue=7A|text=Target player discards a card. You may discard any number of Action cards. If you do, each opponent discards that many random cards.}}
{{card|title=Aggress|type=Action|creator=ChippyYYZ|cornervalue=7A|text=Target player discards a card. You may discard any number of Action cards. If you do, each opponent discards that many random cards.|number=8655}}


{{card|title=Curse of the Wizard's Labyrinth|type=Thing|text=You must keep one card in your hand revealed whenever possible. If an opponent forces this card to be revealed from your hand, put it into play under their control.|creator=Binarius}}
{{card|title=Curse of the Wizard's Labyrinth|type=Thing|text=You must keep one card in your hand revealed whenever possible. If an opponent forces this card to be revealed from your hand, put it into play under their control.|creator=Binarius|number=8656}}


{{card|title=Curse of the Moonglass Reliquary|type=Thing|text=When you play a Thing, you must turn a different Thing you control (besides this) face-down until this leaves play, if possible. If an opponent forces this card to be revealed from your hand, put it into play under their control.|creator=Binarius}}
{{card|title=Curse of the Moonglass Reliquary|type=Thing|text=When you play a Thing, you must turn a different Thing you control (besides this) face-down until this leaves play, if possible. If an opponent forces this card to be revealed from your hand, put it into play under their control.|creator=Binarius|number=8657}}


{{card|title=Curse of the Golden Cookie Jar|type=Thing|text=You may choose not to draw at the beginning of your turn. If you would discard any cards due to your hand size limit, discard your hand. If an opponent forces this card to be revealed from your hand, put it into play under their control.|creator=Binarius}}
{{card|title=Curse of the Golden Cookie Jar|type=Thing|text=You may choose not to draw at the beginning of your turn. If you would discard any cards due to your hand size limit, discard your hand. If an opponent forces this card to be revealed from your hand, put it into play under their control.|creator=Binarius|number=8658}}


{{card|title=Berserker Rage|type=Thing|creator=ChippyYYZ|cornervalue=3B|text=Whenever you would draw one or more cards, draw two fewer cards ''(to draw a negative card, discard a card)''. When your hand is empty, destroy Berserker Rage and another target Thing, then end your turn.<BR>'''Action: ''' Destroy target Thing.|flavortext="RRRAARGH!"}}
{{card|title=Berserker Rage|type=Thing|creator=ChippyYYZ|cornervalue=3B|text=Whenever you would draw one or more cards, draw two fewer cards ''(to draw a negative card, discard a card)''. When your hand is empty, destroy Berserker Rage and another target Thing, then end your turn.<BR>'''Action: ''' Destroy target Thing.|flavortext="RRRAARGH!"|number=8659}}


{{card|title=Arcane Trance|type=Thing|cornervalue=2A|creator=ChippyYYZ|text=You may play one fewer Thing per turn. When you have 5 cards in your hand, draw a card and destroy Arcane Trance, then end your turn.<BR>'''Action: ''' Draw a card.}}
{{card|title=Arcane Trance|type=Thing|cornervalue=2A|creator=ChippyYYZ|text=You may play one fewer Thing per turn. When you have 5 cards in your hand, draw a card and destroy Arcane Trance, then end your turn.<BR>'''Action: ''' Draw a card.|number=8660}}


{{card|title=Opportunity Attack|type=Reaction|cornervalue=7O|creator=ChippyYYZ|bgcolor=a00|text=Play immediately in response to a Thing moving from play to a player's hand. Destroy that Thing before it moves to that player's hand.}}
{{card|title=Opportunity Attack|type=Reaction|cornervalue=7O|creator=ChippyYYZ|bgcolor=a00|text=Play immediately in response to a Thing moving from play to a player's hand. Destroy that Thing before it moves to that player's hand.|number=8661}}


{{card|title=Dexterity Save|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent's Action would destroy a Thing you control or cause you to discard cards to nullify the Action's effects.|creator=Binarius}}
{{card|title=Dexterity Save|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent's Action would destroy a Thing you control or cause you to discard cards to nullify the Action's effects.|creator=Binarius|number=8662}}


{{card|title=Coordinated Attack|type=Action|text=Consume your Preparation tokens to play an equal number of Actions. While this is in your hand, you have "'''Action:''' Gain a Preparation token if you have fewer than three."|creator=Binarius}}
{{card|title=Coordinated Attack|type=Action|text=Consume your Preparation tokens to play an equal number of Actions. While this is in your hand, you have "'''Action:''' Gain a Preparation token if you have fewer than three."|creator=Binarius|number=8663}}


{{card|title=Knockback|type=Action|text=Return target Thing to its controller's hand. They may play at most one card during their next turn.|creator=Binarius}}
{{card|title=Knockback|type=Action|text=Return target Thing to its controller's hand. They may play at most one card during their next turn.|creator=Binarius|number=8664}}


{{card|title=Minor Accident|type=Action|cornervalue=|text=Swap control of one thing between you and an opponent.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Just a small mishap.}}
{{card|title=Minor Accident|type=Action|cornervalue=|text=Swap control of one thing between you and an opponent.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Just a small mishap.|number=8665}}


{{card|title=Modest Accident|type=Action|cornervalue=|text=Destroy 2 of your things, and 2 of any opponent's things|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=We're probably gonna get some reprimand for this.}}
{{card|title=Modest Accident|type=Action|cornervalue=|text=Destroy 2 of your things, and 2 of any opponent's things|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=We're probably gonna get some reprimand for this.|number=8666}}


{{card|title=Major Accident|type=Action|cornervalue=|text=Eliminate target opponent, destroy all of your things, and force another target opponent to discard their hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Someone's getting fired..}}
{{card|title=Major Accident|type=Action|cornervalue=|text=Eliminate target opponent, destroy all of your things, and force another target opponent to discard their hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Someone's getting fired..|number=8667}}


{{card|title=Major Accidental|type=Action|text=You may play any cards with A, B, D, E, or G in their corner&shy;values or at the beginning of their titles without cost. Blue note bonus: draw a card for every blue card you play in this way. You may change the color of any A, B, D, E, or G Things in play to black.|creator=Binarius}}
{{card|title=Major Accidental|type=Action|text=You may play any cards with A, B, D, E, or G in their corner&shy;values or at the beginning of their titles without cost. Blue note bonus: draw a card for every blue card you play in this way. You may change the color of any A, B, D, E, or G Things in play to black.|creator=Binarius|number=8668}}


{{card|title=Allegro Con Brio|type=Action|text=Draw a card. During their next turn, each player must play two cards if possible; any who fail to keep the tempo must skip their following turn.|creator=Binarius}}
{{card|title=Allegro Con Brio|type=Action|text=Draw a card. During their next turn, each player must play two cards if possible; any who fail to keep the tempo must skip their following turn.|creator=Binarius|number=8669}}


{{card|title=Diminish|type=Action|text=Every player discards a card. Destroy target Thing with B, D, or F in its cornervalue or at the beginning of its title.|creator=Binarius}}
{{card|title=Diminish|type=Action|text=Every player discards a card. Destroy target Thing with B, D, or F in its cornervalue or at the beginning of its title.|creator=Binarius|number=8670}}


{{card|title=Burst of Strength|type=Thing|creator=ChippyYYZ|cornervalue=5B|text=When this enters play, draw three cards.<BR> You may play an additional Action each turn if that Action destroys a Thing. At the end of your turn, discard a card, then destroy this Thing if your hand is empty.}}
{{card|title=Burst of Strength|type=Thing|creator=ChippyYYZ|cornervalue=5B|text=When this enters play, draw three cards.<BR> You may play an additional Action each turn if that Action destroys a Thing. At the end of your turn, discard a card, then destroy this Thing if your hand is empty.|number=8671}}


{{card|title=Dark Power|type=Action|creator=ChippyYYZ|cornervalue=9D|bgcolor=000|text=Each opponent may discard a card and/or destroy a Thing they control. Draw a card for each opponent who didn't discard a card, then draw a card for each opponent who didn't destroy one of their Things, then discard a card for each Thing destroyed this way.}}
{{card|title=Dark Power|type=Action|creator=ChippyYYZ|cornervalue=9D|bgcolor=000|text=Each opponent may discard a card and/or destroy a Thing they control. Draw a card for each opponent who didn't discard a card, then draw a card for each opponent who didn't destroy one of their Things, then discard a card for each Thing destroyed this way.|number=8672}}


{{card|title="Dvorak!"|type=Thing|creator=ChippyYYZ|cornervalue=6D|text=When the cornervalues of Things in play contain the letters D, V, O, R, A, and K, the player who has the more of those letters in their Things' cornervalues than any other player ''(multiples of the same letter are not counted)'' wins the game if they say "Dvorak!"}}
{{card|title="Dvorak!"|type=Thing|creator=ChippyYYZ|cornervalue=6D|text=When the cornervalues of Things in play contain the letters D, V, O, R, A, and K, the player who has the more of those letters in their Things' cornervalues than any other player ''(multiples of the same letter are not counted)'' wins the game if they say "Dvorak!"|number=8673}}


{{card|title=Half-Diminish|type=Action|text=Players with an odd number of cards in hand must discard one. Destroy target Thing with B, D, F, or A in its cornervalue or at the beginning of its title.|creator=Binarius}}
{{card|title=Half-Diminish|type=Action|text=Players with an odd number of cards in hand must discard one. Destroy target Thing with B, D, F, or A in its cornervalue or at the beginning of its title.|creator=Binarius|number=8674}}


{{card|title=Shout Down|type=Thing|cornervalue=40|text=You may ignore the effects on you of any Action played by an opponent whose Things' ruletexts have a combined word count lower than the combined word count of your Things' ruletexts. If you do, destroy a Thing you control.|creator=Binarius}}
{{card|title=Shout Down|type=Thing|cornervalue=40|text=You may ignore the effects on you of any Action played by an opponent whose Things' ruletexts have a combined word count lower than the combined word count of your Things' ruletexts. If you do, destroy a Thing you control.|creator=Binarius|number=8675}}


{{card|title=Knock-On|type=Action|text=Target opponent discards a card. You may exchange it with a card in your hand.|creator=Binarius}}
{{card|title=Knock-On|type=Action|text=Target opponent discards a card. You may exchange it with a card in your hand.|creator=Binarius|number=8676}}


{{card|title=Binarize|type=Action|cornervalue=8B|creator=ChippyYYZ|text=Change all even nonzero numbers on target Thing to 2 ''(or "two" for numbers not in digit form)'', change all odd numbers on it to 1 ''(or "one")'', and change its creator to Binarius. This lasts until it leaves play.}}
{{card|title=Binarize|type=Action|cornervalue=8B|creator=ChippyYYZ|text=Change all even nonzero numbers on target Thing to 2 ''(or "two" for numbers not in digit form)'', change all odd numbers on it to 1 ''(or "one")'', and change its creator to Binarius. This lasts until it leaves play.|number=8677}}


{{card|title=Virtualize|type=Action|cornervalue=0V|creator=ChippyYYZ|text=Remove target Thing from the game. Its controller gains a token that's a copy of that Thing, plus the text "This Thing is untargetable."}}
{{card|title=Virtualize|type=Action|cornervalue=0V|creator=ChippyYYZ|text=Remove target Thing from the game. Its controller gains a token that's a copy of that Thing, plus the text "This Thing is untargetable."|number=8678}}


{{card|title=Know Your Enemy|type=Thing|cornervalue=3K|creator=ChippyYYZ|text=Once during your turn, you may look at an opponent's hand.}}
{{card|title=Know Your Enemy|type=Thing|cornervalue=3K|creator=ChippyYYZ|text=Once during your turn, you may look at an opponent's hand.|number=8679}}


{{card|title=Silence the Opposition|type=Action|text=Choose a creator who did not create any Things you control. Cards by that creator are considered blank until your next turn.|creator=Binarius}}
{{card|title=Silence the Opposition|type=Action|text=Choose a creator who did not create any Things you control. Cards by that creator are considered blank until your next turn.|creator=Binarius|number=8680}}


{{card|title=As I Was Saying|type=Action|text=Retrieve an Action card you played during your last turn from the discard pile and play it again.|creator=Binarius}}
{{card|title=As I Was Saying|type=Action|text=Retrieve an Action card you played during your last turn from the discard pile and play it again.|creator=Binarius|number=8681}}


{{card|title=Knockdown|type=Action|text=Target opponent may not play cards during their next turn.|creator=Binarius}}
{{card|title=Knockdown|type=Action|text=Target opponent may not play cards during their next turn.|creator=Binarius|number=8682}}


{{card|title=Abduct|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Put target Thing into your hand. You may not play that Thing during this turn or your next turn.}}
{{card|title=Abduct|type=Action|creator=ChippyYYZ|cornervalue=6A|text=Put target Thing into your hand. You may not play that Thing during this turn or your next turn.|number=8683}}


{{card|title=Timeline Alterator|creator=ChippyYYZ|cornervalue=7T|type=Thing|text='''Action:''' Each opponent draws a card. Play the bottommost Action card in the discard pile, then shuffle that card into the deck.|flavortext=Altering the past may have unpredictable effects on the present.}}
{{card|title=Timeline Alterator|creator=ChippyYYZ|cornervalue=7T|type=Thing|text='''Action:''' Each opponent draws a card. Play the bottommost Action card in the discard pile, then shuffle that card into the deck.|flavortext=Altering the past may have unpredictable effects on the present.|number=8684}}


{{card|title=Supercharge|creator=ChippyYYZ|cornervalue=1S|type=Action|text=Draw 7 cards, then reveal your hand and discard all Thing cards. Then, if you have two or fewer cards in your hand, return Supercharge to your hand.}}
{{card|title=Supercharge|creator=ChippyYYZ|cornervalue=1S|type=Action|text=Draw 7 cards, then reveal your hand and discard all Thing cards. Then, if you have two or fewer cards in your hand, return Supercharge to your hand.|number=8685}}


{{card|title=Descant|type=Thing|text=You may play an Action immediately after an opponent plays an Action. Move Descant to the discard pile at the beginning of your turn.|creator=Binarius}}
{{card|title=Descant|type=Thing|text=You may play an Action immediately after an opponent plays an Action. Move Descant to the discard pile at the beginning of your turn.|creator=Binarius|number=8686}}


{{card|title=Spacetime Anomaly|type=Uncard|bgcolor=333|text=As soon as you draw this, shuffle it back into the draw pile and remove the last card drawn before it from the game.|creator=Binarius}}
{{card|title=Spacetime Anomaly|type=Uncard|bgcolor=333|text=As soon as you draw this, shuffle it back into the draw pile and remove the last card drawn before it from the game.|creator=Binarius|number=8687}}


{{card|title=I Know a Great Knock-Knock Joke But You Have to Start It|type=Action|text=Target opponent reveals a Thing from their hand, or reveals their hand. You may put a Thing revealed in this way into any player's control.|longtitle=Knock knock|flavortext=Who's there?|creator=Binarius}}
{{card|title=I Know a Great Knock-Knock Joke But You Have to Start It|type=Action|text=Target opponent reveals a Thing from their hand, or reveals their hand. You may put a Thing revealed in this way into any player's control.|longtitle=Knock knock|flavortext=Who's there?|creator=Binarius|number=8688}}


{{card|title=King of Hearts|type=Thing|cornervalue=|text=None of your opponents may target nor destroy this thing.<br>
{{card|title=King of Hearts|type=Thing|cornervalue=|text=None of your opponents may target nor destroy this thing.<br>
While this is in play, you cannot win.<br>
While this is in play, you cannot win.<br>
'''Action:''' Destroy this thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Aka the suicide king}}
'''Action:''' Destroy this thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Aka the suicide king|number=8689}}


{{card|title=Hunting And Gathering|type=Thing|creator=ChippyYYZ|cornervalue=9H|text=Whenever you play a card that's a food or animal, draw a card.<BR>'''Action: ''' Discard a card and draw a card.}}
{{card|title=Hunting And Gathering|type=Thing|creator=ChippyYYZ|cornervalue=9H|text=Whenever you play a card that's a food or animal, draw a card.<BR>'''Action: ''' Discard a card and draw a card.|number=8690}}


{{card|title=Accident|type=Action|creator=ChippyYYZ|cornervalue=8A|text=Put the top four cards of the deck into the discard pile. For each Action discarded this way, have an opponent discard a card. If no Actions were discarded this way, destroy target Thing you don't control chosen randomly.}}
{{card|title=Accident|type=Action|creator=ChippyYYZ|cornervalue=8A|text=Put the top four cards of the deck into the discard pile. For each Action discarded this way, have an opponent discard a card. If no Actions were discarded this way, destroy target Thing you don't control chosen randomly.|number=8691}}


{{card|title=System Restart|type=Thing|creator=ChippyYYZ|cornervalue=3S|text='''Action: '''Destroy a Thing you control. If it goes to the discard pile, discard your hand and draw that many cards.}}
{{card|title=System Restart|type=Thing|creator=ChippyYYZ|cornervalue=3S|text='''Action: '''Destroy a Thing you control. If it goes to the discard pile, discard your hand and draw that many cards.|number=8692}}


{{card|title=Beg to Differ|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays an Action card. They return it to their hand with no effect; if you discard an Action, they discard theirs instead.|creator=Binarius}}
{{card|title=Beg to Differ|type=Reaction|bgcolor=900|text=Play immediately in response when an opponent plays an Action card. They return it to their hand with no effect; if you discard an Action, they discard theirs instead.|creator=Binarius|number=8693}}


{{card|title=Department of Tautological Trivia, Thing Division|type=Thing|text=This card counts as 1 Thing while it is in your hand or in play.|longtitle="Department of Tautological Trivia, Thing Division" is a long title.|creator=Binarius}}
{{card|title=Department of Tautological Trivia, Thing Division|type=Thing|text=This card counts as 1 Thing while it is in your hand or in play.|longtitle="Department of Tautological Trivia, Thing Division" is a long title.|creator=Binarius|number=8694}}


{{card|title=Brook No Delay|type=Action|text=You may play a card after each opponent's next turn.|creator=Binarius}}
{{card|title=Brook No Delay|type=Action|text=You may play a card after each opponent's next turn.|creator=Binarius|number=8695}}


{{card|title=Snoop's Blessing|type=Action|bgcolor=420|cornervalue=4S|creator=ChippyYYZ|text=Draw 4 cards, or 20 cards if you destroy a green Thing you control, then discard as many as you drew.}}
{{card|title=Snoop's Blessing|type=Action|bgcolor=420|cornervalue=4S|creator=ChippyYYZ|text=Draw 4 cards, or 20 cards if you destroy a green Thing you control, then discard as many as you drew.|number=8696}}


{{card|title=<font color=51d500>Stoney Pony</font>|type=<font color=51d500>Thing - Pony</font>|creator=ChippyYYZ|bgcolor=b5e8a8|text=When Stoney Pony enters play, you may return a green card from the discard pile to your hand.<BR>Whenever you play a green card, draw two cards.|flavortext=dude are we talking horses}}
{{card|title=<font color=51d500>Stoney Pony</font>|type=<font color=51d500>Thing - Pony</font>|creator=ChippyYYZ|bgcolor=b5e8a8|text=When Stoney Pony enters play, you may return a green card from the discard pile to your hand.<BR>Whenever you play a green card, draw two cards.|flavortext=dude are we talking horses|number=8697}}


{{card|title=i don't think these edibles are working|type=Thing - Food|creator=ChippyYYZ|bgcolor=090|text=When this Thing is put into the discard pile from play, at the end of your next turn, discard your hand and draw 4 cards.<BR>'''Action and Thing - Eat: '''Destroy this Thing.}}
{{card|title=i don't think these edibles are working|type=Thing - Food|creator=ChippyYYZ|bgcolor=090|text=When this Thing is put into the discard pile from play, at the end of your next turn, discard your hand and draw 4 cards.<BR>'''Action and Thing - Eat: '''Destroy this Thing.|number=8698}}


{{card|title=Rolling Paper|type=Thing|bgcolor=B97|text='''Action:''' Destroy Rolling Paper and target tangible Thing and draw a card, or 4 cards if the destroyed Thing was green. Then discard as many as you drew.|creator=Binarius}}
{{card|title=Rolling Paper|type=Thing|bgcolor=B97|text='''Action:''' Destroy Rolling Paper and target tangible Thing and draw a card, or 4 cards if the destroyed Thing was green. Then discard as many as you drew.|creator=Binarius|number=8699}}


{{card|title=Paper Trail|type=Thing|text=When this comes into play, put a card from your hand under it and specify an opponent to investigate. '''Action:''' Exchange the card under this with a card from your hand. '''Action:''' Exchange the card under this with a card discarded by the opponent under investigation during their most recent turn.|creator=Binarius}}
{{card|title=Paper Trail|type=Thing|text=When this comes into play, put a card from your hand under it and specify an opponent to investigate. '''Action:''' Exchange the card under this with a card from your hand. '''Action:''' Exchange the card under this with a card discarded by the opponent under investigation during their most recent turn.|creator=Binarius|number=8700}}

Latest revision as of 20:36, 18 December 2024

The Infinite Dvorak Deck

Cards 8601-8700

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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Cargo of Bottles
Thing
Action: Destroy this and gain control of a copy of three of the following cards, chosen at random: #2561, #2583, #2792, #3301, #3858, #4322, #4752, #5129, #6207, #6316, #6501, and #7172.
#8601
Card by Binarius
πŸ‘»
Boo
Action - Power-Up
Take a random card from a random opponent's hand. Replace it with a blank Thing.
You may not be targeted before your next turn.
#8602
Card by Binarius
Zamboni
Thing
When Zamboni enters play, remove all other Things from play; they return when Zamboni leaves. Return Zamboni to your hand at the beginning of your turn. Required maintenance prevents Zamboni from being played on consecutive turns.
#8603
Card by Binarius
8Z
Zoombini
Thing
Once per turn when this card leaves play without being destroyed, return it to your hand and draw a card.
Can you get the Zoombinis to safety?
#8604
Card by ChippyYYZ
3Z
Zoombiniville
Thing
When the discard pile is shuffled to form a new deck after the deck is emptied, gain a Zoombini Token.
If Zoombiniville is in play at the end of the game and your playgroup plays another game of Dvorak after this one, you start with an additional card in hand for each Zoombini you control.
Is this it? Could this be the place they've been seeking? A place of hope and prosperity?
#8605
Card by ChippyYYZ
2F
Fleen Raiders
Action
Return two target Things to their controllers' hands. Until your next turn, opponents must discard a random card from their hand in order to play a Thing.
#8606
Card by ChippyYYZ
Bloat Invasion
Action
Each player returns at least one of their non-token Things to their hand, including every living Thing they control, and gains control of a copy of Zoombini (#8604). You gain control of two.
#8607
Card by Binarius
The Allergic Cliffs
Thing
Return any non-blue Thing or Thing with more than three words in its title to its controller's hand at the end of their turn.
#8608
Card by Binarius
Math Test
Action
Each player gains control of a copy of one of the following cards, chosen at random: #7590, #8215, #8216, #8217, #8472, and #8499. The chosen cards gain "When you solve this problem, draw three cards."
If you solve #7263, you win the game, and also probably at least one Abel Prize.
#8609
Card by Binarius
Unparallel Line Segments
Thing
When this enters play, draw an X onto target thing.
#8610
Table Flip
Action
Shuffle all in-play things, then make a new deck out of them. All players must draw from this new deck, and can only play things until this deck runs out. Disregard this card after the new deck is depleted.
#8611
Nobel Prize
Action
Gain a Cheap Plastic Trophy.
#8612
5H
Haste
Action
Flip three coins. For each heads, draw a card. For each tails, you may play an additional card this turn.
#8613
Card by ChippyYYZ
0S
Super Armor
Thing
Opponents' Reactions have no effect during your turn.
#8614
Card by ChippyYYZ
9U!
Undermine
Reaction
Play immediately in response to an opponent's Action. Before that Action takes effect, look at that player's hand. You may choose a card for them to discard (but not the Action they are playing).
#8615
Card by ChippyYYZ
Spy Cam
Action
View target opponent's hand. If their hand contains any Things, you may put a copy of one of them into your hand at the end of your turn.
#8616
Card by Binarius
Advanced Countermeasures
Thing
Opponents may not force you to reveal or discard cards in your hand if you hold at least three.
#8617
Card by Binarius
Hobble
Action
Target player discards two random cards. During their next turn, they may retrieve and play one of them instead of playing any cards from their hand.
#8618
Card by Binarius
4D
Dig For Treasure
Action
Destroy target Thing with an X anywhere on it. Draw a card if it is destroyed this way.
#8619
Card by ChippyYYZ
2P
Punch Through
Thing
Once per turn when an Action card you play with a digit in its cornervalue destroys a nontoken Thing with no higher digits in its cornervalue, you may have that Thing's controller discard a card.
#8620
Card by ChippyYYZ
4S
Shifting Symbol
Reaction/Thing
As a Reaction: Play immediately in response to any player's Action. Before that Action takes effect, you may change any card's cornervalue to 4S until end of turn. Put Shifting Symbol into play.
As a Thing: This card has all possible two-character cornervalues. You may return this card to your hand in place of drawing a card.
#8621
Card by ChippyYYZ
Stream Edge
Action - Combat Art
Every opponent discards a card. If you destroy an opponent's non-token Thing before the end of your turn, they discard their hand.
#8622
Card by Binarius
Wild Down
Action - Combat Art
Take a random card from target opponent's hand. They may not draw at the beginning of their next turn.
#8623
Card by Binarius
Gale Slash
Action - Combat Art
Target opponent discards a card for each Action that is played before the beginning of their next turn, including this.
#8624
Card by Binarius
The White Queen
Thing
Action: Destroy a thing. If the target opponent can destroy this thing and it won't cause an immediate loss to them, they must destroy this.
#8625
The Black Queen
Thing
Action: Destroy a thing. If the target opponent can destroy this thing and it won't cause an immediate loss to them, they must destroy this.
#8626
The Knight
Thing
At the beginning of your turn, destroy all things with Knight counters on them.
Action: Place a Knight counter on 3 target things.
Action (Global): If one of your things has a Knight counter, remove a knight counter from a thing you control.
Such a magestic knight, throwing forks every which way.
#8627
Monado
Thing - Weapon
When you use one of the Monado's abilities, return it to your hand or discard a card.
Action - Shield: Your other Things are indestructible until your next turn.
Action - Purge: Target opponent may not use Action abilities during their next turn.
Action - Buster: Destroy target mechanical Thing.
#8628
Card by Binarius
Ether Flow
Thing
Instead of drawing at the beginning of your turn, you may draw a card once at any time during your turn or an opponent's next turn.
#8629
Card by Binarius
Visions of the Future
Thing
Your Things may not be targeted by an opponent's Action unless, during their previous turn, that opponent revealed their Action to you and announced which Thing they would target. Visions of the Future is indestructible if you also control the Monado.
#8630
Card by Binarius
4D
Defensive Style
Thing
Once per turn when an opponent's Action would destroy a Thing you control, you may roll a d6, adding 2 if Defensive Stance is the Thing to be destroyed. On a 5 or higher, it fails to destroy that Thing. Otherwise, draw a card, and you may not play Actions on your next turn.
#8631
Card by ChippyYYZ
4O
Offensive Style
Thing
Once per turn when you would draw a card, you may instead choose target Thing and roll a d6. On a 5 or higher, destroy that Thing.
Action: Draw a card if you haven't drawn any cards this turn, then destroy a Thing you control.
#8632
Card by ChippyYYZ
1I
I Know Kung Fu
Action
Create a copy of Defensive Style (#8631) and Offensive Style (#8632) and put them into play. Discard down to 2 cards and end your turn.
#8633
Card by ChippyYYZ
Metal Blast
Action - Combat Art
Up to two adjacent opponents discard a card. If a non-token Thing controlled by an affected opponent is destroyed before their next turn, they discard their hand.
#8634
Card by Binarius
Summon Flare
Action - Combat Art
A Thing belonging to each opponent gains a Blaze token with "Roll a die at the beginning of your turn. On a 1, attached Thing is destroyed. Destroy this after your fifth roll."
#8635
Card by Binarius
Freezinate
Action - Combat Art
Target opponent must discard a card before playing their first card of their next turn, as well as before playing their second card of their following turn.
#8636
Card by Binarius
1K
Crossover episode
Thing
Gain +200 points.
#8637
Brick
Action
Remove all of the text of one electronic device thing in-play.
#8638
Flashlight
Thing
Action: Reveal target card.
#8639
Ether Furnace
Thing
On playing a card, a player gains an Ether Crystal token of random type. Gain one of each when you play this. Once per turn, a player may spend three to draw a card, or three of the same type to do as follows: Ice: Skip target opponent's turn. Earth: Take a card in the discard pile. Water: View and arrange the deck's top four cards and draw a card. Fire: Destroy target Thing. Wind: Gain control of target Thing. Electric: Take another turn.
#8640
Card by Binarius
Colony Reconstruction
Thing
Draw an extra card at the beginning of your turn for every four of your non-token Things, up to a maximum of five. If you draw more than three cards in this way, discard all but three of them. If you draw any tangible Things in this way, you may play one of them face-down without cost and turn it face-up at the end of your turn.
#8641
Card by Binarius
Territorial Rotbart
Thing - Monster
If a player who has been in the game for fewer than 80 total turns would destroy Territorial Rotbart, they instead discard three cards or are eliminated. Territorial Rotbart's destroyer may draw five cards and gain an Arts Heal token with "Draw a card when you destroy an opponent's Thing."
#8642
Card by Binarius
8P
Pawn Wall
Thing
Action: Destroy target Thing if that Thing destroyed one of your Things during its controller's last turn.
#8643
Card by ChippyYYZ
3P
Pin
Action
Choose target Thing. Its controller puts a random card from their hand face-down next to that Thing for as long as it remains in play. It still counts for all purposes as being in that player's hand. When that card is no longer in their hand, destroy that Thing.
#8644
Card by ChippyYYZ
3C
Chameleon Skin
Thing
When a Thing you control becomes the target of an effect, you may roll a d6. If the result is less than the number of colors among things you control, negate that effect.
Applicable colors include Red, Orange, Yellow, Green, Blue, Purple, White and Black.
#8645
Card by ChippyYYZ
Skewer
Action
Target Thing belonging to an opponent is Skewered, along with another of their Things, chosen by them. During their next turn, they have "Action: Return one of your Things to your hand." During your next turn, you have "Action: Destroy a Skewered Thing."
#8646
Card by Binarius
Discovered Attack
Action
Give one of your Things to an opponent. Choose a different Thing belonging to an opponent: target Thing is destroyed if it has not left their control by the end of their next turn.
#8647
Card by Binarius
C20
Bongcloud Attack
Action
Turn a Thing you control face-down and play another Thing face-down into any player's control.
Instead of playing a Thing next turn, you may turn a Thing face-up.
Discard any cards in your hand with "Castle" in their name.
#8648
Card by Binarius
Fast Track to the End
Action
At the beginning of your fifth turn, end the game.
#8649
Restorative Draught
Thing
Action - Drink: Destroy Restorative Draught. Return any other Things you have lost control of since the end of your last turn to your control. Draw two cards and discard one of them.
#8650
Card by Binarius
Staff of Indiscriminate Metamorphosis
Thing
Action: Flip a coin. On heads, target tangible Thing exchanges places with the bottommost tangible Thing in the draw pile. On tails, a random tangible Thing in play does so instead. Shuffle the draw pile.
#8651
Card by Binarius
Curse of the Forbidden Sanctum
Thing
Whenever you play an Action, you must discard a card or skip your next turn. If an opponent forces this card to be revealed from your hand, put it into play under their control.
#8652
Card by Binarius
0G
Gravemight
Action
Remove this card from the game and put the discard pile into your hand. You have no maximum hand size this turn. End your turn and skip your next turn.
Until your next turn, whenever a card is put into the discard pile (except by this effect), discard a random card.
#8653
Card by ChippyYYZ
3F
Flash In The Pan
Thing
If this is in play, remove it from the game.
#8654
Card by ChippyYYZ
7A
Aggress
Action
Target player discards a card. You may discard any number of Action cards. If you do, each opponent discards that many random cards.
#8655
Card by ChippyYYZ
Curse of the Wizard's Labyrinth
Thing
You must keep one card in your hand revealed whenever possible. If an opponent forces this card to be revealed from your hand, put it into play under their control.
#8656
Card by Binarius
Curse of the Moonglass Reliquary
Thing
When you play a Thing, you must turn a different Thing you control (besides this) face-down until this leaves play, if possible. If an opponent forces this card to be revealed from your hand, put it into play under their control.
#8657
Card by Binarius
Curse of the Golden Cookie Jar
Thing
You may choose not to draw at the beginning of your turn. If you would discard any cards due to your hand size limit, discard your hand. If an opponent forces this card to be revealed from your hand, put it into play under their control.
#8658
Card by Binarius
3B
Berserker Rage
Thing
Whenever you would draw one or more cards, draw two fewer cards (to draw a negative card, discard a card). When your hand is empty, destroy Berserker Rage and another target Thing, then end your turn.
Action: Destroy target Thing.
"RRRAARGH!"
#8659
Card by ChippyYYZ
2A
Arcane Trance
Thing
You may play one fewer Thing per turn. When you have 5 cards in your hand, draw a card and destroy Arcane Trance, then end your turn.
Action: Draw a card.
#8660
Card by ChippyYYZ
7O
Opportunity Attack
Reaction
Play immediately in response to a Thing moving from play to a player's hand. Destroy that Thing before it moves to that player's hand.
#8661
Card by ChippyYYZ
Dexterity Save
Reaction
Play immediately in response when an opponent's Action would destroy a Thing you control or cause you to discard cards to nullify the Action's effects.
#8662
Card by Binarius
Coordinated Attack
Action
Consume your Preparation tokens to play an equal number of Actions. While this is in your hand, you have "Action: Gain a Preparation token if you have fewer than three."
#8663
Card by Binarius
Knockback
Action
Return target Thing to its controller's hand. They may play at most one card during their next turn.
#8664
Card by Binarius
Minor Accident
Action
Swap control of one thing between you and an opponent.
Just a small mishap.
#8665
Modest Accident
Action
Destroy 2 of your things, and 2 of any opponent's things
We're probably gonna get some reprimand for this.
#8666
Major Accident
Action
Eliminate target opponent, destroy all of your things, and force another target opponent to discard their hand.
Someone's getting fired..
#8667
Major Accidental
Action
You may play any cards with A, B, D, E, or G in their corner­values or at the beginning of their titles without cost. Blue note bonus: draw a card for every blue card you play in this way. You may change the color of any A, B, D, E, or G Things in play to black.
#8668
Card by Binarius
Allegro Con Brio
Action
Draw a card. During their next turn, each player must play two cards if possible; any who fail to keep the tempo must skip their following turn.
#8669
Card by Binarius
Diminish
Action
Every player discards a card. Destroy target Thing with B, D, or F in its cornervalue or at the beginning of its title.
#8670
Card by Binarius
5B
Burst of Strength
Thing
When this enters play, draw three cards.
You may play an additional Action each turn if that Action destroys a Thing. At the end of your turn, discard a card, then destroy this Thing if your hand is empty.
#8671
Card by ChippyYYZ
9D
Dark Power
Action
Each opponent may discard a card and/or destroy a Thing they control. Draw a card for each opponent who didn't discard a card, then draw a card for each opponent who didn't destroy one of their Things, then discard a card for each Thing destroyed this way.
#8672
Card by ChippyYYZ
6D
"Dvorak!"
Thing
When the cornervalues of Things in play contain the letters D, V, O, R, A, and K, the player who has the more of those letters in their Things' cornervalues than any other player (multiples of the same letter are not counted) wins the game if they say "Dvorak!"
#8673
Card by ChippyYYZ
Half-Diminish
Action
Players with an odd number of cards in hand must discard one. Destroy target Thing with B, D, F, or A in its cornervalue or at the beginning of its title.
#8674
Card by Binarius
40
Shout Down
Thing
You may ignore the effects on you of any Action played by an opponent whose Things' ruletexts have a combined word count lower than the combined word count of your Things' ruletexts. If you do, destroy a Thing you control.
#8675
Card by Binarius
Knock-On
Action
Target opponent discards a card. You may exchange it with a card in your hand.
#8676
Card by Binarius
8B
Binarize
Action
Change all even nonzero numbers on target Thing to 2 (or "two" for numbers not in digit form), change all odd numbers on it to 1 (or "one"), and change its creator to Binarius. This lasts until it leaves play.
#8677
Card by ChippyYYZ
0V
Virtualize
Action
Remove target Thing from the game. Its controller gains a token that's a copy of that Thing, plus the text "This Thing is untargetable."
#8678
Card by ChippyYYZ
3K
Know Your Enemy
Thing
Once during your turn, you may look at an opponent's hand.
#8679
Card by ChippyYYZ
Silence the Opposition
Action
Choose a creator who did not create any Things you control. Cards by that creator are considered blank until your next turn.
#8680
Card by Binarius
As I Was Saying
Action
Retrieve an Action card you played during your last turn from the discard pile and play it again.
#8681
Card by Binarius
Knockdown
Action
Target opponent may not play cards during their next turn.
#8682
Card by Binarius
6A
Abduct
Action
Put target Thing into your hand. You may not play that Thing during this turn or your next turn.
#8683
Card by ChippyYYZ
7T
Timeline Alterator
Thing
Action: Each opponent draws a card. Play the bottommost Action card in the discard pile, then shuffle that card into the deck.
Altering the past may have unpredictable effects on the present.
#8684
Card by ChippyYYZ
1S
Supercharge
Action
Draw 7 cards, then reveal your hand and discard all Thing cards. Then, if you have two or fewer cards in your hand, return Supercharge to your hand.
#8685
Card by ChippyYYZ
Descant
Thing
You may play an Action immediately after an opponent plays an Action. Move Descant to the discard pile at the beginning of your turn.
#8686
Card by Binarius
Spacetime Anomaly
Uncard
As soon as you draw this, shuffle it back into the draw pile and remove the last card drawn before it from the game.
#8687
Card by Binarius
I Know a Great Knock-Knock Joke But You Have to Start It
Action
Target opponent reveals a Thing from their hand, or reveals their hand. You may put a Thing revealed in this way into any player's control.
Who's there?
#8688
Card by Binarius
King of Hearts
Thing
None of your opponents may target nor destroy this thing.

While this is in play, you cannot win.

Action: Destroy this thing.
Aka the suicide king
#8689
9H
Hunting And Gathering
Thing
Whenever you play a card that's a food or animal, draw a card.
Action: Discard a card and draw a card.
#8690
Card by ChippyYYZ
8A
Accident
Action
Put the top four cards of the deck into the discard pile. For each Action discarded this way, have an opponent discard a card. If no Actions were discarded this way, destroy target Thing you don't control chosen randomly.
#8691
Card by ChippyYYZ
3S
System Restart
Thing
Action: Destroy a Thing you control. If it goes to the discard pile, discard your hand and draw that many cards.
#8692
Card by ChippyYYZ
Beg to Differ
Reaction
Play immediately in response when an opponent plays an Action card. They return it to their hand with no effect; if you discard an Action, they discard theirs instead.
#8693
Card by Binarius
Department of Tautological Trivia, Thing Division
Thing
This card counts as 1 Thing while it is in your hand or in play.
#8694
Card by Binarius
Brook No Delay
Action
You may play a card after each opponent's next turn.
#8695
Card by Binarius
4S
Snoop's Blessing
Action
Draw 4 cards, or 20 cards if you destroy a green Thing you control, then discard as many as you drew.
#8696
Card by ChippyYYZ
Stoney Pony
Thing - Pony
When Stoney Pony enters play, you may return a green card from the discard pile to your hand.
Whenever you play a green card, draw two cards.
dude are we talking horses
#8697
Card by ChippyYYZ
i don't think these edibles are working
Thing - Food
When this Thing is put into the discard pile from play, at the end of your next turn, discard your hand and draw 4 cards.
Action and Thing - Eat: Destroy this Thing.
#8698
Card by ChippyYYZ
Rolling Paper
Thing
Action: Destroy Rolling Paper and target tangible Thing and draw a card, or 4 cards if the destroyed Thing was green. Then discard as many as you drew.
#8699
Card by Binarius
Paper Trail
Thing
When this comes into play, put a card from your hand under it and specify an opponent to investigate. Action: Exchange the card under this with a card from your hand. Action: Exchange the card under this with a card discarded by the opponent under investigation during their most recent turn.
#8700
Card by Binarius