Difference between revisions of "Talk:Polymerization Deck"

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New idea:  Each thing has an Element and a Type that serve as its keywords.  <BR>Dark Magician - Dark, Wizard.--[[User:ChippyYYZ|ChippyYYZ]] 21:59, 6 July 2008 (BST)
New idea:  Each thing has an Element and a Type that serve as its keywords.  <BR>Dark Magician - Dark, Wizard.--[[User:ChippyYYZ|ChippyYYZ]] 21:59, 6 July 2008 (BST)
That's a good idea, you mean this, right?
Example
Cheetah
Element: life
Type: fast
Hurricane
Element: air
Type: fast
So you can combine these because the type is the same.
[[User:Natanz|Natanz]] 12:09, 7 July 2008 (BST)

Revision as of 11:09, 7 July 2008

Sounds interesting... what is the gameplay like?

Natanz 14:20, 1 July 2008 (BST)

Things will have keywords telling what they can combine with. Example: Charizard - Fire, Dragon, Flying. Other than that I have less than or equal to no idea. Yet.--ChippyYYZ 17:02, 1 July 2008 (BST)

Feel free to add any cards you think would be good. Things can come from Anywhere.--ChippyYYZ 17:16, 1 July 2008 (BST)

If you want to add a card that might be considered a bit silly, that's fine.--ChippyYYZ 04:25, 6 July 2008 (BST)

Suggestions:

1 Use only 4 keywords (maybe 5). Else you end up with many cards that can't combine.

2 You could call the keywords 'elements'.

3 Action card: Forced combine: combine two things that don't share a keyword/element.

Natanz 13:26, 6 July 2008 (BST)

New idea: Each thing has an Element and a Type that serve as its keywords.
Dark Magician - Dark, Wizard.--ChippyYYZ 21:59, 6 July 2008 (BST)

That's a good idea, you mean this, right?

Example

Cheetah Element: life Type: fast

Hurricane Element: air Type: fast

So you can combine these because the type is the same.

Natanz 12:09, 7 July 2008 (BST)