Difference between revisions of "Infinite Dvorak deck"

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(Archiving cards 901 to 1100. We still do that, right?)
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{{Subpage || page=Cards 701-800 }}
{{Subpage || page=Cards 701-800 }}
{{Subpage || page=Cards 801-900 }}
{{Subpage || page=Cards 801-900 }}
{{Subpage || page=Cards 901-1000 }}
{{Subpage || page=Cards 1001-1100 }}
{{Subpage || page=Superpower set }}
{{Subpage || page=Token set }}
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.


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==Card List==
==Card List==


:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]].''
:''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]], [[/Cards 501-600|501-600]], [[/Cards 601-700|601-700]], [[/Cards 701-800|701-800]], [[/Cards 801-900|801-900]], [[/Cards 901-1000|901-1000]], [[/Cards 1001-1100|1001-1100]].''


<!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** -->
<!-- *** PLEASE NOTE: New cards should go at the bottom of this list, not the top. *** -->
{{card|title=Second-Hand Shop|type=Thing|bgcolor=006|text='''Action:''' Discard a card to gain a number of Money tokens equal to the number of words in the card's title.|creator=Kevan}}
{{card|title=Guru Meditation|type=Thing|bgcolor=006|text=At the end of any turn in which no Things or Actions were played, draw a card.|creator=Kevan}}
{{card|title=The Summer Home Card|text=Whenever it is a player's turn, they must play as many cards as possible.|bgcolor=006|creator=Corrigan|type=Thing}}
{{card|title=Year-Sucking Machine|text=At the end of each turn, remove the top card on the draw pile from play entirely.|creator=Corrigan|bgcolor=666|type=Thing-Machine|flavortext=No one survives the machine.}}
{{card|title=Rags-to-Riches Race|text=When you play this card, destroy all cards in play other than this one, which is not considered to be under any player's control. The first player to control 20 Things wins. If a player ever has 0 Things after the next turn cycle, they are eliminated from play. After you play this card, you may play another Thing.|creator=Corrigan|type=Thing|bgcolor=006|longtext=true|flavortext="I will goooooo from rags to riches..."}}
{{card|title=Scavenge|bgcolor=600|cornervalue=2G|text=Move a card from the discard pile to your hand, then discard a card.|type=Action|creator=Bucky}}
{{card|title=Firestorm|bgcolor=600|cornervalue=6R|text=Give this card to the player on your right.  That player must destroy 1 Thing he controls for each card that has been played since the end of his last turn.  |type=Action|creator=Bucky}}
{{card|title=Recycling Bin|cornervalue=5G|type=Thing|bgcolor=006|text=Each other player may, once per turn, give you a card from eir hand in order to draw a card.|creator=Bucky}}
{{card|title=Rapid Fads|type=Thing|text=On each player's turn, when they would normally draw a card, they instead discard their hand and draw a new one.|bgcolor=006|creator=Corrigan|cornervalue=2S|No price is too great to fabulous, darling.}}
{{card|title=Creepy Stuffed Owl|type=Thing|text=Whenever an Action ability or card that involves selecting a target is used by an opponent, flip a coin. If the coin comes up heads, they can select the target normally, but cannot target this card. If the coin comes up heads, then this card must be the target. This is the only way to target this card. If this Thing is ever made living, it is not affected by locations.|cornervalue=5T|creator=Corrigan|bgcolor=960|longtext=true|}}
{{card|title=Old Photocopier|type=Thing|text=When this card is destroyed, it may not be returned from the discard pile. '''Action:''' Select any number of your Things, change their colour to black, and make them copies of one of your Things which was not selected. Then flip a coin and erase this card's effect if the coin comes up tails.|creator=Corrigan|bgcolor=006|cornervalue=2X}}
{{card|title=Waste Not Want Not|type=Thing|bgcolor=006|text=Whenever a card would be discarded, the player who is discarding it may play it instead. (This does not count towards their per-turn limit.)|creator=Kevan}}
{{card|title=Acid Rain|type=Thing|bgcolor=006|text=Each player must destroy a Thing they control (other than this card), at the start of each of their turns.|creator=Kevan}}
{{card|title=Hand Graft|type=Action|bgcolor=600|text=Discard your hand. Take a Thing from play and put it into your hand.|creator=Kevan}}
{{card|title=Matter-Energy Converter No. 1|type=Thing|bgcolor=666|text='''Action:''' Destroy any number of your other tangible Things to play an equal number of Actions.<br>When an opponent gains control of this card, destroy all of their other Things.|creator=Corrigan|cornervalue=EMC2}}
{{card|title=Matter-Energy Converter No. 2|type=Thing|bgcolor=666|text='''Action:''' Destroy any number of your other tangible Things to destroy an equal number of opposing Things.<br>When an opponent gains control of this card, destroy all of their other Things.|creator=Corrigan|cornervalue=EMC2}}
{{card|title=Matter-Energy Converter No. 3|type=Thing|bgcolor=666|text='''Action:''' Destroy any number of your tangible Things to create and control an equal amount of Energy Tokens.<br>When an opponent gains control of this card, destroy all of their other Things.|cornervalue=EMC2|creator=Corrigan}}
{{card|title=Universal Remote Control|type=Thing|bgcolor=006|text='''Action:''' Activate the Action ability of any Thing in play, with you making any decisions required by it.|creator=Kevan}}
{{card|title=Barricade|type=Thing|bgcolor=006|text=Whenever an Action played by an opponent would affect either your Things or your hand, it instead has no effect and this Thing is destroyed.|creator=Kevan}}
{{card|title=Domino Effect|type=Action|bgcolor=600|text=Destroy a Thing. Its controller may then choose to take this card and play it immediately.|creator=Kevan}}
{{card|title=Medieval Alchemy|text=Change all tokens (other than Fire, Water, Earth, Air and Money tokens) into Fire, Water, Earth or Air tokens (the controller of the token chooses which kind for each token). '''Action:''' Destroy a Water token, a Fire token, an Earth token and an Air token (all under your control) to create a Money token. Any player may use this ability at any time.|creator=Corrigan|bgcolor=006|cornervalue=4A|longtext=true
|type=Thing}}
{{card|title=Elemental Powers|type=Thing|bgcolor=006|text='''Action:''' Destroy one of your Fire tokens and a Thing card. '''Action:''' Destroy one of your Water tokens and draw a card. '''Action:''' Destroy one of your Air tokens and control a Thing card. <br>'''Action:''' Destroy one of your Earth tokens and render a Thing card's text blank.|creator=Corrigan|cornervalue=4}}
{{card|title=Mass-Production Machine|type=Thing|bgcolor=666|text=Draw a card. For as long as this card is in play, all cards drawn are considered to be copies of that card.|creator=Corrigan|cornervalue=1I}}
{{card|title=Reproducible Bug|type=Thing|bgcolor=006|text=Play this onto a Thing controlled by an opponent, and place an Action card from your hand under this card. Whenever the Thing's Action ability is invoked, you may play a copy of the Action card.|creator=Kevan}}
{{card|title=Blank Tombstones|type=Thing|bgcolor=006|text=Flip the discard pile upside down. Whenever a player moves cards from the discard pile for whatever, he/she must look through the discard pile and keep them face down, not seeing what those cards are until they are moved them from the discard pile.|creator=Corrigan|cornervalue=4P}}
{{card|title=Supermagnet|type=Thing|bgcolor=666|text='''Action:''' Take control of up to 6 metal Things.|creator=Corrigan|cornervalue=NS|}}
{{card|title=Triple Threat|type=Action|text=Destroy a Thing, take control of a Thing and force an opponent to discard a card from his/her hand.|creator=Corrigan|bgcolor=fff|cornervalue=3T}}
{{card|title=Brain Drain|type=Thing|bgcolor=006|text=Whenever you draw a card, take a card at random from a chosen opponent's hand instead. (If opponents have no cards in their hands, you do not draw.)|creator=Kevan}}
{{card|title=Chessboard|type=Thing-Location|text=When a Thing is destroyed by another Thing, put the destroying Thing in the place where the destroyed Thing was. Every turn, change this card's color from white to black or vice-versa. When another Location is played, destroy Chessboard.|creator=Corrigan|bgcolor=fff}}
{{card|title=Violet Violence|type=Action|text=Destroy a number of non-purple Things equal to the number of purple cards you control (including your hand).|creator=Corrigan|bgcolor=660066|cornervalue=V8}}
{{card|title=Purple Sabre|type=Thing|bgcolor=660066|text=A Thing equipped with this card adds "'''Action:''' Destroy X Things and discard X cards from your hand. You cannot destroy a number of Things greater than the number of cards in your hand." to the end of its text.|creator=Corrigan|cornervalue=6C}}
{{card|title=Mao|bgcolor=006|text='''Action:'''Target opponent must draw a card.|type=Thing|creator=Bucky|flavortext=Failure to say "Mao."}}
{{card|title=Tollbooth|bgcolor=006|text=Whenever a player plays an Action or an Action ability of a Thing, he/she must destroy a thing he/she controls.|type=Thing|creator=Bucky}}
{{card|title=Bloodlust|type=Thing|text=When a Thing would destroy another Thing with an Action ability but fails, that Thing selects a different Thing as its target.|creator=Corrigan|bgcolor=600|cornervalue=H2|flavortext=Kill...kill...kill.}}
{{card|title=Sir Répetitive|type=Thing|text='''Action:''' Destroy a Thing. '''Action:''' Destroy a Thing. '''Action:''' Destroy a Thing. '''Action:''' Destroy a Thing. '''Action:''' Destroy a Thing. '''Action:''' Destroy a Thing. '''Action:''' Destroy a Thing.|creator=Corrigan|bgcolor=660066|cornervalue=R7}}
{{card|title=Energy Concept|type=Thing|bgcolor=006|text=Give each player 25 Energy tokens. Whenever a player plays a card or uses an Action ability, they must destroy 1 Energy token they control. Whenever a player destroys or takes control of an opposing Thing, they create and control 2 Energy tokens. When a player has no Energy tokens left, they are eliminated from the game.|creator=Corrigan
|longtext=true|cornervalue=E3}}
{{card|title=Cockroach|type=Thing|bgcolor=006|text=This Thing may not be destroyed.|creator=Kevan}}
{{card|title=Combination Safe|type=Thing|bgcolor=006|text=Tokens you control may not be destroyed or stolen by other players.|creator=Kevan}}
{{card|title=Farmland|type=Thing|bgcolor=006|text='''Action:''' Put a Seed token into play. '''Action:''' Destroy a Seed token; draw a card, and put it into play in place of the Seed token, if it is a Thing. (If it is an Action, discard it.)|creator=Kevan}}
{{card|title=Operator|type=Thing|bgcolor=006|cornervalue=2B|text=Play onto a Thing with an Action ability.  That Thing's first action ability is triggered at the beginning of each of its owner's turns, but may not be used in place of an Action.|creator=Bucky}}
{{card
|title=Über Micro
|type=Action
|text=Choose one of the following: Draw three cards; destroy target Thing; or take another turn after this one.
|bgcolor=900
|creator=MaxX Unlimited, Pure Pwnage CCG}}
{{card|title=Double Strike|type=Action|bgcolor=600|text=Reveal an Action from your hand, when you play this; this card is treated as a copy of it.|creator=Kevan}}
{{card|title=Circlet of Courage|type=Thing|text=Play this card onto a Thing you control and add 'This overrides all other card effects.' to the end of its text.|creator=Corrigan|bgcolor=006600|cornervalue=J6}}
{{card|title=Fan Club|type=Thing|bgcolor=006|text=Pick a creator. Destroy all cards in play (other than this one) that were not created by that creator. All players discard all cards in their hands not by that creator. Whenever a player draws a card by a different creator, they must remove that card from the game until they draw a card by the selected creator. This card counts as a club.|creator=Corrigan|longtext=true|cornervalue=C3}}
{{card|title=Reward/Risk|type=Thing|text='''Action:''' Destroy up to 6 Things. Then roll a 6-sided die and destroy this card if the result is equal to or less than the amount of Things you destroyed.|creator=Corrigan|bgcolor=660066|cornervalue=Y4}}
{{card|title=Token|type=Thing|bgcolor=006|creator=Bucky}}
{{card|title=Stack|type=Thing|bgcolor=006|text='''Action:'''put a Thing in play under this card and all cards under it.<br>'''Action:''' remove the bottommost thing from under this card.<br>In addition its normal type and text, this card counts as a copy of the bottommost card under it (if any) and has all the text of that card.|creator=Bucky}}
{{card|title=Dave Eggers Attack|type=Action|bgcolor=600|creator=Corrigan|text=Destroy all opposing Things whose titles are 3 or fewer  words long.|flavortext=Check out my Heartbreaking Card of Staggering Genius!}}
{{card|title=Rookie Cards|type=Thing|bgcolor=006|text=If a player controls a card that was the first card its creator added to the Infinite Dvorak Deck, they win. A player may also reveal his/her hand and win if they have a card that was the first one its creator added to the Infinite Dvorak Deck in his/her hand.|creator=Corrigan|longtext=true|flavortext=I'll trade you my The Ergonomics of the Situation for your Tempermental Cloning Machine.}}
{{card|title=The Mad Hatter|bgcolor=006600|text='''Action:''' Each player takes another player's seat, taking their cards with them. Each player must end up in a different seat. Then flip a coin. If it comes up heads, play goes counterclockwise, if tails, clockwise.|type=Thing|flavortext=Twinkle twinkle little bat, how I wonder what you at.|creator=Corrigan|cornervalue=L3}}
{{card|title=Dynamo|type=Thing|bgcolor=006|text=You may discard two cards at any time in order to play an Action out of turn.|creator=Bucky}}
{{card|title=Refuse|type=Action-Response/Thing|text=As an Action: Play in response to an opponent giving you one of their Things. Return the Thing to them.<br>As a Thing: None of your other Things can be destroyed by an opponent until Refuse is.|creator=Corrigan|bgcolor=907}}
{{card|title=Life Should Be Flavourful|type=Thing|bgcolor=006|text=When you play this card, destroy all Things in play without flavortext. No cards without flavortext can be played while The Zest of Life is in play.|flavortext=This card doesn't destroy itself because it has flavortext.|creator=Corrigan}}
{{card|title=Boot|type=Action/Thing|text=As an Action: Put target Thing in your hand.<br>As a Thing: Play this card onto a Thing you control and add 'Any cards destroyed by this card are removed from the game.' to its text.|bgcolor=907|creator=Corrigan|flavortext="Disparaging the boot is a bootable offense".}}
{{card|title=Last step Bungled|type=thing|text=if this thing is in play you may put it in an opponents hand to prevent them from winning the game for one turn.|bgcolor=006|creator=Jindra34|flavortext=You Forgot to Flip the Red Switch?}}
{{card|title=Land of the Immortals|type=Thing|bgcolor=006|text=Things cannot be destroyed.|creator=Bucky}}
{{card|title=Bull's Eye|type=Thing|bgcolor=006|text=Whenever an Action or an Action ability of a Thing targets a Thing, it must target Bull's Eye.|creator=Bucky}}
{{card|title=Plot Complication|type=Action|bgcolor=600|text=Remove target non-Token Thing you control from the game.  Remove target non-Token Thing an opponent controls from the game.|flavortext=So the Token Eater fell in love with the Card Mine, and it kinda went downhill from there.|creator=Bucky}}
{{card|title=Effigy|type=Thing|bgcolor=006|type=Thing|text=Choose one of your Things. Whenever that Thing would be destroyed, destroy Effigy instead. Effigy can't be voluntarily targeted.|creator=Corrigan|flavortext="Your enemies must not be very bright."|cornervalue=I9}}
{{card|title=Ventriloquist Dummy|type=Thing|text=Whenever one of your Things uses an Action ability, it is considered to have been used by Ventriloquist Dummy.|bgcolor=006|creator=Corrigan|flavortext=It's creepy too.|cornervalue=C3}}
{{card|title=Completely Loony Mix-Up|type=Thing|text=All players draw cards at the end of their turn instead of at the beginning.|creator=Corrigan|bgcolor=006|flavortext="'''Drawing''' at the '''end'''! It's just so '''crazy'''!|cornervalue=Z1}}
{{card|title=Brought To You By|type=Thing|text=Once every turn, you may mention a fact about this card's sponsor (no repeats) to draw an extra card.|creator=Zaratustra|bgcolor=006|cornervalue=$$|image=Dead.gif}}
{{card|title=Canasta|type=Thing|text=Instead of drawing a card, you may put the top card from the discard pile into your hand.|creator=Zaratustra|bgcolor=006|cornervalue=7C}}
{{card|title=Raise The Odds|type=Action|text=If you win the next game you play, win this game.|creator=Zaratustra|bgcolor=600|cornervalue=..}}
{{card|title=Last Gasp|type=Action|bgcolor=600|cornervalue=1G|text=Play in response to being eliminated from the game, or another player winning the game.  Immediately take a turn; if you can win before it ends then you win instead.|creator=Bucky}}
{{card|title=Mighty hammer of DOOM|type=Thing|bgcolor=006|cornervalue=3d6|text= Discard two cards: destroy target Thing.<br>'''Action:''' destroy target Token.|creator=Bucky}}
{{card|title=Vandalize|type=Action|bgcolor=600|text=With a felt pen, scribble on target Thing. Any part of the card that was scribbled on is considered to not exist.|creator=Corrigan|flavortext=I am a confused, angry youth with no positive outlet.}}
{{card|title=Pong|type=Thing|bgcolor=000|text=Crumple a piece of paper into a ball. '''Action:''' You and target player throw the ball back and forth until one fails to catch or fumbles it. When a player fumbles or fails to catch the ball, the other player gets a Point token and gains control of Pong. Whenever a player has 10 Point tokens, he/she wins the game.|creator=Corrigan|flavortext=Bip...bong...bip...|longtext=true}}
{{card|title=Blue Man Group|text=Put 3 Blue Man counters on this card. Whenever this card would be destroyed, remove a Blue Man counter from it and erase one of this card's Action abilities or else destroy it. '''Action:''' Use an inanimate Thing's Action ability. '''Action:''' Draw a card. '''Action:''' Play 2 Action cards from your hand.|creator=Corrigan|type=Thing-Collective|bgcolor=006|longtext=true}}
{{card|title=Flipside|type=Action|text=Put aside all cards you have in play. Play all the cards in your hand. Return all cards put aside to your hand.|creator=Zaratustra|bgcolor=F88|cornervalue=B4}}
{{card|title=MMORPG Model|type=Action|text=If you pay $10 to your opponent, you win.|creator=Zaratustra|bgcolor=FF0|cornervalue=$_$}}
{{card|title=Improvise|type=Action|text=Refill your hand to maximum size with any Dvorak cards, gaming cards or card-like items you can find in the room you're playing.|flavortext=Scratch here -- you may have already won $10000!<br> #########################<br> #########################<br> #########################|creator=Zaratustra|bgcolor=F00|cornervalue=4Q}}
{{card|title=Raging Bull|type=Thing|text=Every turn, Raging Bull destroys a random Thing (this does not count as an Action).<br>'''Action:''' Raging Bull doesn't destroy a Thing this turn.|creator=Corrigan|bgcolor=006|flavortext=Not a reference to the  movie.}}
{{card|title=Card Puritanism|type=Thing-Tack On|bgcolor=0C9|text=All Actions have "and destroy 5 token Things." added to the end.|cornervalue=C3|creator=Corrigan}}
{{card|title=Wolf|type=Action/Thing-Pun|text=As an Action: Draw 4 cards and destroy a Thing you control.<br>As a Thing: '''Action:''' Destroy an organism.<br>'''Action:''' Take control of up to 3 Tokens.|creator=Corrigan|bgcolor=909}}
{{card|title=Petard Launcher|type=Thing|bgcolor=006|text='''Action:''' Destroy a Thing that has the word 'destroy' in one of its action abilities.|creator=Kevan}}
{{card|title=Two-Handed Sword|type=Thing|bgcolor=006|text=You may not play cards. '''Action:''' Destroy a Thing other than Two-Handed Sword.|creator=Kevan}}
{{card|title=Gypsy Fair|type=Thing|text='''Action:''' Take control of a Thing until your next turn.<br>'''Action:''' Each player draws a card from the discard pile.<br>'''Action:''' All players switch hands with the player on his/her left.<br>'''Action:''' Draw a card and discard a card.<br>'''Action:''' All players discard their hand and draw a new hand.<br>'''Action:''' Destroy a Token you control.|creator=Corrigan|bgcolor=060|cornervalue=S1|longtext=true}}
{{card|title=Occam's Razor|type=Action|text=Destroy all Things in play except for the one with the fewest words in its text. If there is a tie, don't destroy any of those Things.|creator=Corrigan|bgcolor=600}}
{{card|title=Clone|type=Action/Thing|bgcolor=709|text=If played as an Action:<br>Create and control a copy of target Thing.<br>If played as a Thing:<br>This card counts as a copy of target Thing.|flavortext=This card didn't really need to be an Action/Thing, but it is anyway. You can use it strategically in relation to your per-turn limit, though.|creator=Corrigan|longtext=true}}
{{card|title=Seriously, Give It A Rest|type=Thing|bgcolor=006|text=Things can't be destroyed by Actions that haven't been played from your hand.|creator=Zaratustra|cornervalue=!D}}
{{card|title=Variance|type=Thing|bgcolor=006|text=Each Action can only be used once. Remove the card from the game or strike the text off the card once it's used.|creator=Zaratustra}}
{{card|title=Piñata|type=Reaction|bgcolor=060|text=You may play this whenever another player destroys one of your Things. Draw 5 cards.|creator=Zaratustra}}
{{card|title=Inspector Gadget|type=Thing|bgcolor=006|text='''Action:''' Reveal a Thing from your hand, and play any of its Action abilities as if Inspector Gadget had that ability (replacing the name of the revealed card with the name of this card).|creator=Kevan}}
{{card|title=Revolving Fireplace|type=Thing|bgcolor=006|text='''Action:''' Put aside any number of Thing cards from your hand. Return all Things you control (except for this card) to your hand. Put all set aside Thing cards into play.|creator=Kevan}}
{{card|title=Locust/Lotus|type=Thing-Multi|bgcolor=907|text=As Locust:<br>'''Action:''' Destroy 7 Tokens.<br>As Lotus:<br>Whenever any of your Things are destroyed, draw that many cards.|creator=Corrigan}}
{{card|title=Beam/Bean|type=Thing-Multi|bgcolor=907|text=As Beam:<br>'''Action:''' Destroy Beam and target Thing. You may use this out of turn.<br>As Bean:<br>Each turn, gain a Growth token.<br>'''Action:''' Destroy Bean and all of your Growth tokens. Draw a number of cards equal to the number of growth tokens you destroyed.|creator=Corrigan|longtext=true}}
{{card|title=This Card|type=Thing|bgcolor=006|text=Whenever a card's text says 'this card', it refers to This Card.|creator=Corrigan}}
{{card|title=Puyo Puyo|type=Thing|bgcolor=66F|text=Whenever there are four or more Things in play with the same color, destroy all of them.|creator=Zaratustra}}
{{card|title=Glass Ceiling|type=Thing|bgcolor=006|text=There can't be more Things in play than there were when this was played. Players may destroy their own Things at will.|creator=Zaratustra}}
{{card|title=Dave Eggers Block|type=Action-Response|bgcolor=060|text=Prevent the destruction of a Thing you control by an opposing card with a title 3 or fewer words long. If the opposing card was an Action, it still gets destroyed.|longtext=true|flavortext=Dave Eggers to the rescue!|creator=Corrigan}}
{{card|title=Viper|type=Thing|text='''Action:''' Put a Poison counter on target living Thing-that Thing is now 'Poisoned'. This card cannot use its Action to put a Poison counter on a Poisoned Thing. Each turn, each Poisoned Thing gains a Poison counter. Whenever a Thing has 5 Poison counters on it, destroy it.|longtext=true|creator=Corrigan|bgcolor=606}}
{{card|title=Pandemonium at the Theater|type=Action|bgcolor=600|text=Look at the top 2 cards on the draw pile; if they are both created by Kevan, put them in your hand. Take control of a Thing created by Jindra34. Put target Thing created by Bucky into the hand of the player to your left. Move a card created by Corrigan (including this one) from the discard pile to your hand. Remove a card created by fanofphilosophy from the game.|longtext=true|creator=Corrigan}}
{{card|title=Drawkcab|type=Thing|bgcolor=66F|text=Turn order goes: Discard down to five cards; Play an Action and/or Thing; Draw a card.|creator=Zaratustra}}
{{card|title=DDoouubbllee|type=Thing|bgcolor=66F|text=Whenever you draw a card, draw two instead. Whenever you would play an Action, you must play two Actions instead. Whenever you would play a Thing, you must play two Things instead. These effects are not recursive.|creator=Zaratustra}}
{{card|title=The B|type=Thi|bgcolor=BBF|text=Counts as half a Thing.<br>'''Action:''' Draw half a card.|creator=Zaratustra}}
{{card|title=Unhinged!|bgcolor=600|text=If you have at least two things by the same creator, gain half an Ass token (counts as a Donkey!) for each such creator.  If another player says the word "Gotcha!" while this is in the discard pile, you may say "Gotcha!" and return this from the discard pile to your hand.|flavortext=Anyone who catches all these references gets a cookie -Bucky, flavor text writer|type=Action|longtext=true|creator=Bucky}}
{{card|title=Cantor Set|type=Thing|bgcolor=00F|text=At the start of your turn, all players discard a third of the cards in their hand, rounding up.|creator=Zaratustra}}
{{card|title=Bank Error In Your Favor|type=Action|bgcolor=FF0|text=Gain 20 Money tokens.|creator=Zaratustra}}
{{card|title=The Thousandth Card|type=Action|bgcolor=F00|text=If there are 1000 or more cards in the draw pile, you win.|creator=Zaratustra}}
{{card|title=Solar Panel|type=Thing|text=At the beginning of a turn of yours where the light of the sun touches Solar Panel, gain 2 Energy tokens. Other players cannot block the sun's light.<br>'''Action:''' Destroy X Energy tokens you control and play X Actions.|creator=Corrigan|bgcolor=C93|cornervalue=S3}}
{{card|title=Post-|type=Thing|text=Play onto a Thing. That Thing adds "Post" to the beginning of the first word in its title. When the card with Post- on it is destroyed, put a copy of it into the draw pile.|creator=Corrigan|bgcolor=006|cornervalue=Pfx}}
{{card|title=-ism|type=Thing|text=Play onto a tangible Thing. That Thing adds "ism" to the end of the last word in its title and is now an abstract Thing and cannot be destroyed by tangible Things.|creator=Corrigan|bgcolor=006|cornervalue=Sfx}}
{{card|title=Multiplier|bgcolor=600|cornervalue=3x|text=Make two copies of target card in your hand and put them in your hand.  You may destroy 5 Things you control; if you do, add the text "You may take an extra Action the turn you play this" to the bottom of the copies.|type=Action|creator=Bucky}}
{{card|title=Token Fun Pack|type=Thing|text='''Action:'''Destroy this.  You gain three Tokens of types of your choice and one token of a type of each opponent's choice.|creator=Bucky|bgcolor=006}}
{{card|title=50% Off|type=Thing|bgcolor=00F|text=All numbers referred to in digit form are considered to be halved.|creator=Zaratustra}}
{{card|title=Arson|type=Action|text=Hold a lit match or lighter up to target Thing. Once it catches fire, wave it out. Any blackened or burnt-off parts are considered to not exist.|creator=Corrigan|bgcolor=600|cornervalue=P8|flavortext=Fire is my only friend.}}
{{card|title=Shockwave|type=Action|text=Put a coin on each corner of this card. Put Shockwave in the middle of the table. With your finger, flick each coin away from its corner. Any Things touched by a coin are destroyed.|creator=Corrigan|bgcolor=666|cornervalue=H2}}
{{card|title=Token Minority|type=Thing|text=The player who controls the fewest tokens draws 2 cards each turn.|flavortext=See? We got a black guy! We're not racists!|creator=Corrigan|bgcolor=006|cornervalue=F2}}
{{card|title=Three's the Charm|type=Action|text=Draw two cards and mark somewhere that this card has been played. Whoever plays this card for the third time wins the game.|flavortext= "I shall succeed where you have failed!"|creator=GreenLiquid|bgcolor=900}}
{{card|title=Greatest Ploy Ever|type=Action-Ploy|text=Players must immediately reverse their hands so that the other players can see their cards but they cannot. When drawing cards, players may not see the card themselves. When playing a card, once they have seen the card's text, they must play the card if able. This condition can only be reverted if Greatest Ploy Ever is played again.|longtext=true|creator=GreenLiquid|bgcolor=900}}
{{card|title=Coupon Cozen|type=Thing-Arbitrary|text=This Thing counts as two Things for the purpose of cards that care about how many Things a player has/are in play.|flavortext="Cannot be used in conjunction with any other offers... well, I'll cut you a break this time."|creator=GreenLiquid|bgcolor=900}}
{{card|title=The Fantastic Four|type=Thing-Collective|text=Put 4 Member counters on this Thing. Whenever this card would be destroyed, remove a Member counter from it and erase one this Thing's Actions. '''Action:''' Flip 2 coins & destroy 1 Thing for each head. '''Action:''' Your Things can't be destroyed until the beginning of your next turn. '''Action:''' Use a Thing's Action ability. '''Action:''' Discard 1 card & destroy 1 Thing.|creator=Corrigan|longtext=true|bgcolor=006}}
{{card|title='X'-treme Dvorak|type=Thing|text=Hand size is infinity for all players. On their turn, each player draws 4 cards. Each player may play 3 cards per turn, regardless of their type.|cornervalue=XD|flavortext="Extreeeeeme!"|bgcolor=006|creator=Corrigan}}
{{card|title=Anti-|type=Thing|bgcolor=006|text=Play onto a Thing and 'Anti' to the beginning of its name. Invert all key words in its text. ('destroy' becomes 'return from the discard pile', etc.)|creator=Corrigan|cornervalue=Pfx}}
{{card|title=Game-balance Committee|type=Thing|bgcolor=006|text='''Action:''' Ignore all of target Thing's text until the end of your next turn.|creator=Bucky}}
{{card|title=Decay|type=Action|text=Remove target sentence from a card.|flavortext=Time is the ultimate equalizer.|creator=Bucky|bgcolor=900}}
{{card|title=The Bucky Response|type=Action|text=Remove all text from target Thing.  Remove it from the game at the end of the turn.|flavortext=If a card's too broken, just refuse to play with it.|creator=Bucky|bgcolor=900}}
{{card|title=Art Attack|type=Action|text=Give each player X sticky notes, where X is the number of Things he/she controls. Each player has X8 seconds to create a relevant, legible image for each Thing they control and stick it onto the respective Thing. If a player is unable, he/she discards their hand and does not draw cards for X turns.|creator=Corrigan|bgcolor=600}}
{{card|title=Rats|type=Thing-Collective|bgcolor=960|text=Put 5 Rat counters on this card. Whenever this card would be destroyed, remove a Rat counter from it instead. When this Thing has 0 Rat counters on it, it is destroyed. Whenever a Thing is destroyed, draw X-2 cards, where X is the number of Rat counters on this card.|creator=Corrigan}}
{{card|title=-omatic|type=Thing|text=Play onto a Thing with an Action ability and add 'omatic' to the end of its title. That Thing is now mechanical. It uses its Action ability every turn of yours and does not cost an Action.|cornervalue=Sfx|creator=Corrigan|bgcolor=006}}
{{card|title=Wand of Polymorph|type=Thing|bgcolor=009|text='''Action:''' Destroy a Thing, and replace it with a Thing from your hand.|creator=Kevan}}
{{card|title=Wand of Taming|type=Thing|bgcolor=009|text='''Action:''' Gain control of a living Thing.|creator=Kevan}}
{{card|title=Wand of Create Monster|type=Thing|bgcolor=009|text='''Action:''' A chosen opponent must play a Thing from their hand, or reveal their hand to show no Thing cards.|creator=Kevan}}
{{card|title=Double Standard|type=Thing|text=You cannot play Things and your opponents cannot play Actions.|creator=Corrigan|cornervalue=2S|bgcolor=008}}
{{card|title=Cheers!|type=Action|text=All players increase their hand size by 3.|creator=Corrigan|cornervalue=C|bgcolor=C30}}
{{card|title=Pity|type=Thing|text=Whenever a Thing would be destroyed by a targeting Thing or Action, its owner may weep to negate the destruction.|bgcolor=006|cornervalue=N2|flavortext=Have a heart.|creator=Corrigan}}
{{card|title=Hatchery|type=Thing|bgcolor=009|text='''Action:''' Destroy a token, then reveal and discard cards from the deck until you reveal a Thing - put that Thing into play in place of the token.|creator=Kevan}}
{{card|title=Petrifying Gaze|type=Action|bgcolor=900|text=Destroy a Thing and replace it with a Statue token.|creator=Kevan}}
{{card|title=Overlord|type=Thing|bgcolor=009|text='''Action:''' Put a Minion token into play. '''Action:''' If you control more Minion tokens than the number of non-Token Things in play, destroy a Thing.|creator=Kevan}}
{{card|title=Stockpiles|type=Thing|bgcolor=006|text=All your tokens gain the text "'''Action:''' Destroy this and draw a card."|creator=Bucky}}
{{card|title=Proxy|type=Thing|bgcolor=006|text='''Action:''' Discard an Action.  This ability has the same effect as that Action.|cornervalue=5B|creator=Bucky}}
{{card|title=Sea Cucumber|type=Thing|text=When this Thing is destroyed, put 2 copies of it into play under your control.|creator=Corrigan|bgcolor=060|cornervalue=C2}}
{{card|title=Autographed Jersey|type=Thing|text=Play this card onto a Thing. When the Thing with this card would be destroyed by a Thing, you may prevent its destruction by attaching this card to the enemy Thing.|flavortext="Of course it's real!"|creator=Corrigan|bgcolor=fff}}
{{card|title=Meteor Shower|text=Take 15 poker chips or similarly-sized flat objects and throw them onto the table. Destroy any Thing it touches. If any chips touch the discard pile, remove that many cards from the game, beginning from the top. If any touch the draw pile,  put that many cards into the discard pile, beginning at the bottom.|creator=Corrigan|bgcolor=600|type=Action|longtext=true}}
{{card|title=Invisible Hand|type=Action|bgcolor=900|text=If your hand is empty after playing this card, draw five cards.|creator=Kevan}}
{{card|title=The Lord of the Xerox|type=Thing|text=Whenever a player duplicates a card, they must put a card from their hand into yours. When this card would be destroyed, flip a coin and prevent the destruction if it comes up tails.|creator=Corrigan|flavortext=You do NOT copy reports without my permission.|bgcolor=000|creator=Corrigan}}
{{card|title=Toxic Cloud of Venomous Death-Poison|bgcolor=606|text=Destroy all organisms in play.|type=Action|creator=Corrigan|flavortext=There is no limit to how many redundant adjectives you can have. Seriously.|creator=Corrigan}}
{{card|title=Couch|type=Thing|bgcolor=006|creator=Corrigan|text='''Action:''' Put a Thing with an Action ability on this card.<br>'''Action:''' Remove a Thing from this card.<br> For every turn a Thing spends on this turn, put a Rest counter on it. A Thing can remove X Rest counters from it and use its Action ability X times. While a Thing is on Couch, it cannot use its Action ability.|longtext=true}}
{{card|title=52 Card Pickup|type=Action|bgcolor=900|text=Every player discards their hand.|creator=Kevan}}
{{card|title=Rummage|type=Thing|bgcolor=009|text=Whenever you draw a card, you may give it to an opponent to draw another card instead.|creator=Kevan}}
{{card|title=Tower of Hubris|type=Thing|bgcolor=009|text=If Tower of Hubris is in play at the start of your turn, you win the game. If the Tower leaves play or leaves your control, you lose the game.|creator=Kevan}}
{{card|title=Schroedinger's Cat|type=Thing|text=The next time a player plays a card or uses a Thing's Action ability, destroy Schroedinger's Cat and eliminate that player.|flavortext=C'mon, aren't you tempted a '''little''' bit?|bgcolor=630|creator=Corrigan|cornervalue=S3}}
{{card|title=Blind|type=Action|text=Randomly pick a player; that player must play with his/her eyes shut until the beginning of your next turn.|bgcolor=fff|flavortext=Blaan-ded by the light!|creator=Corrigan|cornervalue=O3}}
{{card|title=Defibrillator|text='''Action:''' Put the top card in the discard pile in your hand if it was in the discard pile for fewer than 3 turns.|creator=Corrigan|bgcolor=009|type=Thing}}
{{card|title=Bubble Shield|type=Thing|bgcolor=009|text=Opponents may not play Actions that would affect your hand or your Things, and you may not play Actions except for Bubble Shield's Action. '''Action:''' Return Bubble Shield to your hand.|creator=Kevan}}
{{card|title=Prize Conveyor Belt|type=Action|bgcolor=900|text=Draw and reveal cards until you decide to stop, or until you have revealed ten. Take the last card you revealed and put it into your hand; discard the rest.|creator=Kevan}}
{{card|title=Carousel Room|type=Thing|bgcolor=009|text=Players may not play cards normally. As an Action, they may reveal a card at random from their hand, and play it.|creator=Kevan}}
{{card|title=Magnetic Wall|type=Thing|bgcolor=003|text=All metal Things are under your control they and all have erased text.|creator=Corrigan|cornervalue=3D}}
{{card|title=Aggressive Swear Jar|type=Thing|text=Whenever a player cusses (vote if unsure), destroy a random Thing under his/her control.|flavortext="You could just as easily say 'darn', you know."|cornervalue=4L|bgcolor=006|creator=Corrigan}}
{{card|title=Closest to Mao as We Can Get With One Card|type=Thing|text=When a player's hand is empty (but not on the turn this card is played), they win. When a player asks a question, all other players must say "Nice question, thank you for asking". Players can't talk unless one first says 'point of order', then all players put down their hands and cease play. When players are done talking, one must say 'end point of order'.|longtext=true|bgcolor=009|creator=Corrigan}}
{{card|title=Simon Says|type=Thing|bgcolor=009|text=At the end of each player's turn, they may say 'Simon says play a Thing' or 'Simon says play an Action'. If the next player does not play a card of that type by the end of their own turn, they are eliminated.|creator=Kevan}}
{{card|title=Malfunction|type=Action|bgcolor=900|text=Play in response to a Thing using its Action ability. Destroy that Thing, and its Action ability has no effect.|creator=Kevan}}
{{card|title=Heist|type=Action|bgcolor=900|text=Gain control of a Thing belonging to an opponent. That opponent may then play any number of cards from their hand.|creator=Kevan}}
{{card|title=Andy Warhol|type=Thing|bgcolor=000|text='''Action:''' Create a copy of one of your Things, except the copy's colour cannot be the same as the original card's colour. If you copy the same card more than once, each copy must be a different colour.|creator=Corrigan|flavortext="I call it 'Red Shot Tollbooth'."|cornervalue=A4}}
{{card|title=Artistic Pressure|type=Thing|text=Each player, after drawing a card, must create a new card that the majority approves of. The same card may not be created more than once, and no cards can be copies of pre-existing cards.|creator=Corrigan|bgcolor=606}}
{{card|title=Evil Snowman|text=When this Thing is destroyed, gain 3 Water tokens. Each Water token has ''''Action:''' Destroy this and play a Thing from your hand.'<br>'''Action:''' Roll a six-sided die and destroy target Thing on a roll of 4 or lower.|creator=Corrigan|bgcolor=fff|cornervalue=B2|type=Thing}}
{{Card |type=Action|
title=Permanency
|cornervalue = SPFPSDW
|text=Target Player's next Action becomes a Thing: every turn after it's played, it will be replayed with the same targets and effects.|bgcolor=f00|creator=Zaratustra (Spellcaster deck)
}}
{{Card |type=Action|
|cornervalue=PP
|title=Surrender
|text=Forfeit the game. Do not perform this gesture accidentally.
|creator=Zaratustra (Spellcaster deck)
|bgcolor=f00
}}
{{card|title=Poverty Riot|type=Action|bgcolor=000|text=If you control no Things, destroy 5 Things.<br>If you control the fewest Things of any player, destroy 2 Things.|creator=Corrigan}}
{{card|title=Chameleon Bigot|type=Thing|bgcolor=060|text=Once per turn (including those of your opponents), you may change this card's colour. This doesn't cost an Action.<br>'''Action:''' Destroy a Thing whose colour is different from Chameleon Bigot's colour.|creator=Corrigan}}
{{card|title=Beehive|type=Thing-Collective|text=This Thing comes into play with 20 Bee counters on it. When this Thing has 0 Bee counters on it, destroy it. When Beehive would normally be destroyed, destroy 2 Bee counters instead. '''Action:''' Create a Honey token if you have 2 or more Bee counters. '''Action:''' Destroy a Honey token and put a Bee counter on this Thing.|creator=Corrigan|bgcolor=FC0|longtext=true}}
{{card|title=Insurance Policy|type=Thing|bgcolor=009|text=If a Thing you control is destroyed or leaves your control, put it back into play under your control at the end of the turn. At the start of each of your turns, you must discard a card or destroy Insurance Policy.|creator=Kevan}}
{{card|title=Mafia|type=Action|bgcolor=900|text=Destroy a Thing and return this card to your hand. If you discard this card on an opponent's turn, or if an opponent views your hand with this card in it, you lose the game.|creator=Kevan}}
{{card|title=Golden Goose|type=Action|bgcolor=900|text=Either draw four cards and give this card to an opponent, or draw a single card.|creator=Kevan}}
{{card|title=Impermanency|type=Thing|bgcolor=009|text=Things are played as Actions. Any 'Action:' clauses on Things are enacted upon being played.|creator=Zaratustra}}
{{card|title=A Subtle Commentary|type=Action|bgcolor=900|text=Destroy a non-Thing.|creator=Zaratustra}}
{{card|title=A Blunt Commentary|type=Action|bgcolor=900|text=Play only if target opponent controls a card with 'Destroy a Thing' in the rules text. That opponent has to ''eat'' it.|creator=Zaratustra}}
{{card|title=Train Roof Shootout|type=Thing|bgcolor=009|text=At the start of each player's turn, return all Things they control to their hand.|creator=Kevan}}
{{card|title=My Turn Now|type=Action|bgcolor=900|text=Play in response to an opponent using the Action ability of a Thing. Gain control of that Thing.|creator=Kevan}}
{{card|title=Charity Drive|type=Action|bgcolor=900|text=Each player must give a Thing they control to another player.|creator=Kevan}}
{{card|title=Survivor Elimination|type=Action|bgcolor=C30|text=Each player writes down the name of another player on a slip of paper. All players then reveal their slips of paper simultaneously. Eliminate the player whose name appears on the most slips.|creator=Corrigan}}
{{card|title=Urgency|type=Thing|text=On all cards other than this one, replace the word 'may' with 'must'.|creator=Corrigan|bgcolor=309}}
{{card|title=Achilles' Heels|type=Thing|text=Each player writes down the name of a Thing they control (keeping it a secret). When a Thing whose name was written down is destroyed, its controller is eliminated.|creator=Corrigan|bgcolor=33F}}
{{card|title=Tit for Tat|type=Thing|bgcolor=009|text=Whenever any player plays an Action, any other player may play an Action for free, immediately afterwards.|creator=Kevan}}
{{card|title=Everyone Loves Einstein|type=Action|bgcolor=C30|text=Say X of Albert Einstein's famous sayings and draw X cards. You cannot use the same one multiple times. If a player proves that any of the sayings were not by Einstein, you discard 3 cards.|creator=Corrigan}}
{{card|title=King of the Beggars|type=Thing|bgcolor=606|text=While this card is in play, all other players have a hand size of 1 and you have a hand size of 2.|flavortext="He's a wealthy man. He has a baseball cap '''and''' a toque."|creator=Corrigan}}
{{card|title=Black Cat|type=Thing|text=Whenever a card effect involving chance (including random selection) is used, it always comes out in the worst possible way for the player using the effect or controlling the card.|creator=Corrigan|cornervalue=13|bgcolor=000}}
{{card|title=Capture the Flag|type=Thing|bgcolor=009|text=Put a Flag token into play under an opponent's control, and end your turn. If you gain control of an opponent's Flag token, you win the game. If an opponent gains control of this card, you lose the game.|creator=Kevan}}
{{card|title=King of the Hill|type=Thing|bgcolor=009|text=Whenever this comes into play or changes owner, put five Tick tokens into play, then destroy any Tick tokens in excess of five. At the start of your turn, destroy a Tick token. When there are no Tick tokens in play, you win the game.|creator=Kevan}}
{{card|title=Sudden Death|type=Thing|bgcolor=009|text=Whenever an Action targets a Thing, destroy that Thing.|creator=Kevan}}
{{card|title=Summon|type=Action|bgcolor=C30|text=Play a Thing from your hand.|creator=Corrigan}}
{{card|title=Patience Test|type=Action|text=When you play this card, do not reveal that you have played it until ''after'' the following occurs: Repeatedly poke target player on the arm (slowly, and no gouging) until they tell you to stop or you have poked them 15 times. You draw 15-X cards, where X is the number of times you poked the player. That player then draws X cards.|creator=Corrigan|bgcolor=C30|longtext=true}}
{{card|title=Dot Com Bubble|type=Thing|text=Play this card in the middle of the table; it is neutral. When this card is played, each player puts X Things they control on it. When Dot Com Bubble is destroyed, all the Things on it are destroyed too. If, after 5 turns, Dot Com Bubble isn't destroyed, each player draws 2X cards and Dot Com Bubble is destroyed, but the Things on it are returned to their controllers.|creator=Corrigan|bgcolor=006|longtext=true}}
{{card|title=Aperture Science Handheld Portal Device|type=Thing|bgcolor=009|text='''Action:''' Destroy all Portal tokens, then put a Portal token into play under any player's control. '''Action:''' Give control of a Thing you control to a player who controls a Portal token. Destroy a Thing that they control.|creator=Kevan}}
{{card|title=Weighted Companion Cube|type=Thing|bgcolor=009|text=Play into the control of an opponent. At the end of each of their turns, they must reveal their hand; if they had a card that could have been played to destroy the Cube, they lose the game.|creator=Kevan}}
{{card|title=Ditto|type=Thing - Pokemon|bgcolor=006|text=You may consider this cards creator to be the same as the creator of a chosen card on the table.|creator=Kyevan}}
{{card|title=Attachment|type=Thing|bgcolor=006|text=You may play this on an opponent.<br>Whenever your hand is not touching your hand, hand a card from your hand to your hand. I mean opponent.|creator=Zaratustra}}
{{card|title=Knight of Autumn|type=Thing|bgcolor=C30|text='''Action:''' Roll a 6-sided die and destroy target Thing if it is not red, yellow or orange on a roll of 5 or lower.|creator=Corrigan}}
{{card|title=December's Guardian|type=Thing|bgcolor=709|text='''Action:''' Roll a 6-sided die and destroy target Thing if it is not blue, purple or black on a roll of 5 or lower.|creator=Corrigan}}
{{card|title=Corduroy Warrior|type=Thing|bgcolor=960|text=Only a player wearing an article of clothing with corduroy on it can control this card.<br>'''Action:''' Destroy a Thing controlled by a player not wearing an article of clothing with corduroy on it.|creator=Corrigan|flavortext="Remember the Seventies!"}}
{{card
|title=sudo rm -rf /
|type=Action
|bgcolor=000
|text=One opponent of your choice must think of a reasonably common English word. If you can guess this word within three tries, all Things are destroyed, all hands are discarded, and everyone draws a new hand.
|flavortext=I told you password was a bad password!
|creator=Kyevan}}
{{card|title=Card That Seems Useless But Could Rock in the Right Situation|type=Thing|text=On all cards other than this one, replace 'destroy a Thing' with 'destroy a Thing controlled by an opponent'.|flavortext=It seems arbitrary, I know, but it could '''devastate''' your opponents in a combo. That's what these kinds of cards are for.|creator=Corrigan|longtitle=true|longtext=true}}
{{card|title="Butler!"|type=Action|bgcolor=000|text=Look at the top X cards in the draw pile, where X is the number of players. Give each player a card for their hand, with you deciding which one for each player.|flavortext=I could have made it a Thing, but I feel like I should add more Actions.|creator=Corrigan}}
{{card|title=Nathan Explosion|type=Thing|bgcolor=000|text=While you control this card, you must speak in a deep, gravelly and menacing voice. If you don't, destroy Nathan Explosion. Whenever one of your organisms is destroyed, draw a card. Your hand size is 5+X, where X is the number of black Things you control.<br>'''Action:''' Destroy target non-black organism.|creator=Corrigan|longtext=true}}
{{card|title=Booby Trap|type=Action|bgcolor=900|text=Play in response to a Thing being destroyed, if you played that Thing during your last turn. It stays in play, and you may destroy up to four Things instead.|creator=Kevan}}
{{card|title=There Can Be Only One|type=Thing|bgcolor=456|text=If two or more copies of this Thing are ever in play, all players with a copy of this thing lose.|creator=Kyevan}}
{{card|title=Zombie With a Chainsaw|type=Thing|bgcolor=060|text=Each turn, flip a coin. If it comes up heads, destroy a random living Thing (this Thing is not living). If it comes up tails, destroy Zombie With a Chainsaw. These do not count as Actions.|creator=Corrigan}}
{{card|title=Orange Juice|type=Thing|text='''Action:''' Destroy Orange Juice and look through the draw pile until you find a card with the letter C in its cornervalue or you have looked through 30 cards. If you find a card with a C in its cornervalue, put it in your hand.|cornervalue=C3|bgcolor=F90|creator=Corrigan}}
{{card
|title=Myphenitic Energies
|type=Thing
|bgcolor=606
|text=You may destroy this card at any time in order to add 1 to any number (in words or figures) on any card in play for the rest of the turn. That includes Actions.
|creator=Depressi}}


{{card
{{card

Revision as of 20:25, 7 November 2007

The Infinite Dvorak Deck
Designer Everyone
Date March 2007 and onwards
Players 2+
Although this is an unfinished deck, it is still playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.
Cards 1-100
Cards 101-200
Cards 201-300
Cards 301-400
Cards 401-500
Cards 501-600
Cards 601-700
Cards 701-800
Cards 801-900
Cards 901-1000
Cards 1001-1100
Superpower set
Token set

The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.

The only rules to adding cards are:-

  • Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
  • Don't change other people's cards. If something seems ambiguous or broken, raise it on the talk page.
  • Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mec

hanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in every game.

(A good test is to open a random archive page from this deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you probably haven't worded it generically enough.)
  • No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent "invisible" effect that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
  • Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.

Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).

Special Rules

The only rules that this deck uses in addition to the basic Dvorak rules are:-

  • Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens may or may not have individual types (such as "energy" or "goblin"); if a token has a type, it's considered to be its name, otherwise its name is just "Token".
  • If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.

Card List

The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500, 501-600, 601-700, 701-800, 801-900, 901-1000, 1001-1100.


"Things just happen, dammit!!!"
Thing
While this card is in play, no cards with the words "cosmos" or "universe" in them have any effect, and no-one can look through the deck for any reason.
Card by Depressi
"Damn it, Jim! I'm a doctor, not a ____!"
Action
Select any number of tokens under your control. Destroy them, and replace them with that many doctor tokens.
Sickbay on the NCC-1701. A place to avoid, if you have a red shirt.
Card by Kyevan
1-up
Action
Play this card when you would be eliminated. Destroy one hundred tokens or Things to stay in the game
Mario not-a die that easy!
Card by Kyevan
Mana Fount
Thing
For all non-victory purposes, all players are assumed to have an infinite amount of Mana Tokens.
Card by Depressi
Nixie
Thing-Uninteresting Person
Nixie may not be destroyed unless you have no other Things in play. Action: Have any two of your opponents switch hands. If you only have one opponent, draw a card instead.
Card by Depressi
[The Democracy Card]
Thing
This card's title, colour and text are decided by majority vote once it comes into play. Once this card has had its title, colour and text decided, it comes under the control of a random player.
Card by Corrigan
Under-Secretary's Second Assistant
Thing
Action: Look at the bottom card in the draw pile. If it is an Action, has a name that is fewer than 6 syllables and it is red, put it into your hand. Otherwise, shuffle the draw pile. You can only use this ability once every third turn of yours.
I don't even know what I do.
Card by Corrigan
Hypnosis
Action
A chosen opponent discards a card at random.
Card by Kevan
Furnace
Thing
Action: Remove all cards in the discard pile from the game.
Card by Kevan
Destroy Everything
Action
Remove all cards in play, in the discard pile, in the draw pile, in players hands, or in any other location from play. This card may only be played for this effect when it is February 29th, it is the last card in the players hand, and it is raining in Tokyo. In all other situations, this card reads: "Draw a card."
Card by Kyevan
Codpiece
Thing - Supervillain
Action: Fire crotch-based laser - Destroy a Thing.
Why, God, why did you let this exist!?
Card by Kyevan
The Orb
Thing
When The Orb would be destroyed by a Thing, destroy the Thing instead. When The Orb would be destroyed by an Action, ignore the Action. Your hand size is 3.
Action: Erase target Thing's Action ability.
Action: Draw 2 cards.
It is The Orb.
Card by Corrigan
Monastic Lessons
Thing
Draw a card at the end of each turn of yours where you did not speak.
"I'm glad to see we've moved on past the duct tape."
Card by Corrigan
Might Makes Right
Action
Arm-wrestle target player. The winner draws 3 cards.
Card by Corrigan
TFG: Transformation Gun
Thing
Action: Target living thing becomes male if female, and female if male or unknown.
"Quite disturbing, seeing one's son like that." -- Mr. Verres, El Goonish Shive, 2003-01-27
Card by Kyevan
Dewitchery Diamond
Thing
Action: Target living thing which has become altered in form is cloned, one clone having the altered form and the other reverting to normal.
"Put down the newspaper, dear." -- Mrs. Dunkle, El Goonish Shive, 2003-02-06
Card by Kyevan
Brick
Thing
This card represents a brick.
Card by Corrigan
Target Thing
Thing
Whenever the words 'target Thing' appear, it automatically applies to Target Thing.
Card by Corrigan
A Random Thing
Thing
Whenever a card's text includes the words 'a random Thing', it automatically applies to A Random Thing.
Card by Corrigan
The Element of Surprise
Thing
Action: Starting with you, each player draws a card and either plays it immediately or discards it.
Card by Kevan
Clearing the Air
Action
Starting with you, each player plays a card from their hand, if they have one, or discards a card. Repeat until every player's hand is empty.
Card by Kevan
Spiked Ceiling
Thing
As this comes into play, each player may discard any number of cards. If a player ever has five cards in their hand, they are immediately eliminated.
Card by Kevan
Counterproductivity
Thing
Whenever a player plays a card, they must also discard a card from their hand. Whenever a player would draw a card, they discard that many cards instead.
Card by Corrigan
What They Mean
Thing
All Money tokens have 'Action: Destroy X Money tokens and gain control of X÷2 Things'.
Card by Corrigan
Razorblade Candy
Action
Draw any number of cards and destroy twice that many Things you control.
Card by Corrigan
Full Steam Ahead
Thing
Action: Destroy five Things you control, to take another turn after this one.
Card by Kevan
Shadow Detachment
Action
Each player puts one Shadow token into play for every non-Token Thing they control.
Card by Kevan
Hell
Thing
When a card would go to the discard pile, you may instead remove it from the game.
Card by Kevan
Heaven
Thing
When a card would be removed from the game, you may instead send it to the discard pile. This can not negate the effects of Hell, nor can Hell negate these effects.
With apology to Kevan....
Card by Kyevan
Poison
Thing
You may give Poison to any Player when you play it.

At the start of your turn, put a counter on Poison.
If Poison ever has 6 or more counters on it, you lose.
Card by Bucky
The Mute Button
Thing
Action: Target player cannot speak until the beginning of your next turn.
You're really getting annoying.
Card by Corrigan
Guilt
Thing
Whenever a player destroys a Thing belonging to another player or causes another player to discard cards from their hand, they gain a Guilt token. Whenever a player has 4 Guilt tokens, they are eliminated from the game.
Action: Give control of a Thing you control to another player and destroy a Guilt token you control.
Card by Corrigan
Put All of Your Eggs in One Basket
Action
Draw X cards and skip your next X turns.
Card by Corrigan
Fake Ending
Thing
If a player would win the game, instead destroy this card and continue playing.
Card by Kevan
Facebook Viral
Action
Target opponent with a Facebook account must update their status to "is losing at Dvorak" and discard a card, or otherwise discard their hand.
Card by Kevan
Bonfire of the Vanities
Action
Each player secretly chooses a number of cards to discard. All players then discard that number of cards - if one player discarded more cards than all other players, they may draw three cards.
Card by Kevan
Zebra
Thing
If you control copies of this card, none of them can be destroyed. This card is white in addition to being black.
Card by Corrigan
Reality and Whatever
Thing
Things can only destroy Things that they would be capable of physically destroying in real life. Abstract Things cannot destroy tangible Things and vice-versa. All abstract Things are considered capable of destroying one another.
Card by Corrigan
AAAAAGH!
Action
Panic panic panic stress stress stress! Play all the cards in your hand! No time to draw for the next five turns! Aaagh! You have to screeeeam to do this!
Card by Corrigan
A Nice Cup of Tea
Action
Draw until you have five cards in your hand, and skip your next turn.
Card by Kevan
S5
Dude of Coral
Thing
Action: Change target Thing's text, colour and title to that of this card.
Card by Corrigan
Pity Party
Action
Each player draws a number of cards equal to the number of their relatives who died during the player's lifetime.
Card by Corrigan
Colourblind Society
Thing
No cards have any colour.
Card by Corrigan
Hyperload
Thing
At the start of each player's turn, that player must use every one of their Things' Action abilities. They all take effect simultaneously and do not count against any action frequency limits. (Ignore any Action abilities that cannot be legally used.)
Card by Bucky
5
Arbitrary renumbering
Thing
On all cards other than this one, replace all instances of "five" with "two" and all instances of '5' with '2'.
Card by Bucky
1L
Assassin's Dart
Action
Destroy target Thing which does not have another Thing played onto it, and has not been played onto another Thing.
Card by Bucky
Magic Mirror
Thing
Whenever an opponent plays an Action card, you may destroy Magic Mirror to play a copy of that Action.
Card by Kevan
Bean Machine
Thing
Whenever a card is added to any player's hand, it is added to the leftmost position. Only the rightmost card in a player's hand may be played. The order of cards in a hand may not be changed.
Card by Kevan
Glass Ceiling (Not Zaratustra's)
Thing
No player, under any circumstances, can control more than 20 Things, including this one. If a player controls 25 Things, they win. It is impossible to win otherwise.
Figure this one out!
Card by Corrigan
Patriotism
Thing
When this card comes into play, destroy all Things whose colour is not one of the colours of the flag of the country in which the game is taking place. No card may be played if its colour is not one of the colours on the flag of said country. This card's colour is the colour of your choice, given that the colour appears on the country's flag.
Card by Corrigan
I Don't Know What to Call This Card
Thing
Each token counts as half a Thing.
Card by Corrigan
Work of Art
Thing
Play only if you control three Things. You may not play further Things. If a Thing you control leaves play, destroy this Thing. At the start of each of your turns, put an Artistic Value token into play. If you control five Artistic Value tokens, you win the game.
Card by Kevan
Packing Plant
Thing
If you control ten Crate tokens, you win the game. Action: Destroy a non-Token Thing you control and put a Crate token into play.
Card by Kevan
Zombie Attack
Action
Pick an opponent. Two random Things they control are destroyed.
Card by Kevan
L7
Pretend We're Dead
Reaction
Play at the end of any turn. Return each non-Token Thing that was destroyed this turn to play under your control.
Card by jtwe
T3h R4p7ur3
Action
Each player chooses a letter or number. Destroy each Thing whose title does not begin with one of the chosen letters or numbers.
Card by jtwe
Fake Out In Buenos Aires
Thing
At the start of your turn, choose a Thing with two or more words in its title and that does not have the word "Fake" in its title. Change one of the words in that card's title to "Fake".

If there are ten things in play with the word "Fake" in their titles, you win the game.
Card by jtwe