Difference between revisions of "Infinite Dvorak deck/Cards 101-200"

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[[Infinite Dvorak deck/Cards 1-100|Previous Page (1-100)]] | [[Infinite Dvorak deck/Cards 201-300|Next Page (201-300)]]
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<!-- Cards added between 3 March 2007 and 7 March 2007-->


{{card
{{card
Line 15: Line 18:
|text=Corner-values are ignored while this card is in play.
|text=Corner-values are ignored while this card is in play.
|cornervalue=+NaN
|cornervalue=+NaN
}}
|number=101}}


{{card|title=Corrupted Throne|bgcolor=006|creator=Bucky
{{card|title=Corrupted Throne|bgcolor=006|creator=Bucky
|type=Thing|text=Players must ask your permission when playing Actions.  You may discard two cards and say no to an Action. If you do so, it has no effect.}}
|type=Thing|text=Players must ask your permission when playing Actions.  You may discard two cards and say no to an Action. If you do so, it has no effect.|number=102}}


{{card|title=Pass the Trash|bgcolor=600|creator=Bucky
{{card|title=Pass the Trash|bgcolor=600|creator=Bucky
|type=Action|text=Each player draws 2 cards, and then passes 2 cards to the player on their right.}}
|type=Action|text=Each player draws 2 cards, and then passes 2 cards to the player on their right.|number=103}}


{{card|title=Get Out of Jail Free|bgcolor=600|creator=Bucky
{{card|title=Get Out of Jail Free|bgcolor=600|creator=Bucky
|type=Action|text=If you are eliminated from the game with this card in your hand, you may play it at a later time to return to the game.}}
|type=Action|text=If you are eliminated from the game with this card in your hand, you may play it at a later time to return to the game.|number=104}}


{{card|title=Richard Dawkins|bgcolor=006|creator=Kevan
{{card|title=Richard Dawkins|bgcolor=006|creator=Kevan
|type=Thing|text='''Action:''' Destroy a Thing that describes a fictional or religious entity or phenomenon.}}
|type=Thing|text='''Action:''' Destroy a Thing that describes a fictional or religious entity or phenomenon.|number=105}}


{{card|title=Advance to Go|bgcolor=600|creator=Bucky
{{card|title=Advance to Go|bgcolor=600|creator=Bucky
|type=Action|text=Collect 2 Money Tokens.}}
|type=Action|text=Collect 2 Money Tokens.|number=106}}


{{card|title=Creative Accounting|bgcolor=660000|creator=Bucky
{{card|title=Creative Accounting|bgcolor=660000|creator=Bucky
|type=Action|text=Trade up to 10 of your Tokens for the same number of Tokens belonging to another Player.}}
|type=Action|text=Trade up to 10 of your Tokens for the same number of Tokens belonging to another Player.|number=107}}


{{card|title=Quick Fingers|bgcolor=660000|creator=Bucky
{{card|title=Quick Fingers|bgcolor=660000|creator=Bucky
|type=Action|text=Move one card per remaining player from the top of the discard pile to the top of the deck.  You choose their order.}}
|type=Action|text=Move one card per remaining player from the top of the discard pile to the top of the deck.  You choose their order.|number=108}}


{{card|title=Overdrawn at the Memory Bank|cornervalue=2M|bgcolor=006|creator=Zaratustra
{{card|title=Overdrawn at the Memory Bank|cornervalue=2M|bgcolor=006|creator=Zaratustra
|type=Thing|text=Hand size is 3.}}
|type=Thing|text=Hand size is 3.|number=109}}


{{card|title=Club Sandwich|cornervalue=1S|bgcolor=660|creator=Zaratustra
{{card|title=Club Sandwich|cornervalue=1S|bgcolor=660|creator=Zaratustra
|type=Thing|text=When you play this, place any number of cards under it. When this is destroyed, all those cards are played.}}
|type=Thing|text=When you play this, place any number of cards under it. When this is destroyed, all those cards are played.|number=110}}


{{card|title=Atomic Glue|cornervalue=3M|bgcolor=600|creator=Zaratustra
{{card|title=Atomic Glue|cornervalue=3M|bgcolor=600|creator=Zaratustra
|type=Action|text=Two cards in play are glued together by an edge. If one is destroyed, the other is as well.}}
|type=Action|text=Two cards in play are glued together by an edge. If one is destroyed, the other is as well.|number=111}}


{{card|title=Get Out of Jail Free|bgcolor=600|creator=Bucky
{{card|title=Get Out of Jail Free|bgcolor=600|creator=Bucky
|type=Action|text=If you are eliminated from the game with this card in your hand, you may play it at a later time to return to the game.}}
|type=Action|text=If you are eliminated from the game with this card in your hand, you may play it at a later time to return to the game.|number=112}}


{{card|title=Reverse|bgcolor=600|creator=Bucky
{{card|title=Reverse|bgcolor=600|creator=Bucky
|type=Action|text=Reverse the turn order.  Your turn ends and play starts with the player after you in the new turn order}}
|type=Action|text=Reverse the turn order.  Your turn ends and play starts with the player after you in the new turn order|number=113}}


{{card|title=Draw Two|bgcolor=600|creator=Bucky|cornervalue=D
{{card|title=Draw Two|bgcolor=600|creator=Bucky|cornervalue=D
|type=Action|text=The next player who would take a turn draws 2 cards instead.}}
|type=Action|text=The next player who would take a turn draws 2 cards instead.|number=114}}


{{card|title=Wikipedia Says It's True|bgcolor=600|creator=Kevan|cornervalue=WP:OR
{{card|title=Wikipedia Says It's True|bgcolor=600|creator=Kevan|cornervalue=WP:OR
|type=Action|text=Choose a card in play, and replace any one word on it with any other word. It reverts at the end of your turn. Nobody can win or lose the game this turn.}}
|type=Action|text=Choose a card in play, and replace any one word on it with any other word. It reverts at the end of your turn. Nobody can win or lose the game this turn.|number=115}}


{{card|title=Cult of Dvorak|bgcolor=600|creator=Kevan
{{card|title=Cult of Dvorak|bgcolor=600|creator=Kevan
|type=Action|text=Pick a player; unless they can persuade a new player to join the game within the next three minutes, they must discard their hand. (When the new player joins, they draw five cards; you choose where they sit.)}}
|type=Action|text=Pick a player; unless they can persuade a new player to join the game within the next three minutes, they must discard their hand. (When the new player joins, they draw five cards; you choose where they sit.)|number=116}}


{{card|title=House of Cards|bgcolor=660000|creator=Darren
{{card|title=House of Cards|bgcolor=660000|creator=Darren
|type=Action|text=Make a house of cards out of your Things. The last Thing you place on the house before it collapses should be destroyed. If your card house doesn't collapse, destroy the final Thing you placed.}}
|type=Action|text=Make a house of cards out of your Things. The last Thing you place on the house before it collapses should be destroyed. If your card house doesn't collapse, destroy the final Thing you placed.|number=117}}


{{card|title=Photocopier|bgcolor=000066|creator=Darren
{{card|title=Photocopier|bgcolor=000066|creator=Darren
|type=Thing|text=This Thing will behave as a duplicate of any one Thing in your possession. You must announce which Thing this card is duplicating, and that property may not change until this Thing passes out of play.}}
|type=Thing|text=This Thing will behave as a duplicate of any one Thing in your possession. You must announce which Thing this card is duplicating, and that property may not change until this Thing passes out of play.|number=118}}


{{card|title=Colour Change|bgcolor=660000|creator=Darren
{{card|title=Colour Change|bgcolor=660000|creator=Darren
|type=Action|text=You may convert any one Action in your hand into a Thing, whose effect will occur every turn once it is played.}}
|type=Action|text=You may convert any one Action in your hand into a Thing, whose effect will occur every turn once it is played.|number=119}}


{{card|title=Flash Memory Card|bgcolor=006|creator=Bucky|cornervalue=1V
{{card|title=Flash Memory Card|bgcolor=006|creator=Bucky|cornervalue=1V
|type=Thing|text=<b>Thing</b>:Play a card onto this card from your hand.  Do this only if the cards played on this card contain fewer than 256 words.
|type=Thing|text=<b>Thing</b>:Play a card onto this card from your hand.  Do this only if the cards played on this card contain fewer than 256 words.
<br><b>Action</b>:Return a card from Flash Memory Card to your hand and immediately play it.}}
<br><b>Action</b>:Return a card from Flash Memory Card to your hand and immediately play it.|number=120}}


{{card|title=Cram Session|bgcolor=006|creator=Bucky|cornervalue=7E
{{card|title=Cram Session|bgcolor=006|creator=Bucky|cornervalue=7E
|type=Thing|text=Any Player who plays 10 different cards in the same turn wins the game.}}
|type=Thing|text=Any Player who plays 10 different cards in the same turn wins the game.|number=121}}


{{card|title=Rogue Armorer|bgcolor=006|creator=Bucky
{{card|title=Rogue Armorer|bgcolor=006|creator=Bucky
|type=Thing|text=Whenever you are forced to discard a card from your hand by an opponent's Action, you may destroy an Armor Token you control instead. <b>Action</b>:Gain an Armor Token.}}
|type=Thing|text=Whenever you are forced to discard a card from your hand by an opponent's Action, you may destroy an Armor Token you control instead. <b>Action</b>:Gain an Armor Token.|number=122}}


{{card
{{card
Line 88: Line 91:
|type=Thing
|type=Thing
|text=This card employs blunt damage as its flavour. Action: destroy an inanimate Thing that it would be physically possible to hit with a sledgehammer in real life.
|text=This card employs blunt damage as its flavour. Action: destroy an inanimate Thing that it would be physically possible to hit with a sledgehammer in real life.
}}
|number=123}}


{{card|title=Hot Potato|bgcolor=600|creator=Zaratustra|cornervalue=6G
{{card|title=Hot Potato|bgcolor=600|creator=Zaratustra|cornervalue=6G
|type=Action|text=When you play this card, play a song as well. When the song ends, the player whose turn to play currently is discards their hand.}}
|type=Action|text=When you play this card, play a song as well. When the song ends, the player whose turn to play currently is discards their hand.|number=124}}


{{card|title=Amoeba|bgcolor=006|creator=Zaratustra|cornervalue=3U
{{card|title=Amoeba|bgcolor=006|creator=Zaratustra|cornervalue=3U
|type=Thing|text=At the end of your turn, cut this card in half. All pieces of this card are considered copies of the original.}}
|type=Thing|text=At the end of your turn, cut this card in half. All pieces of this card are considered copies of the original.|number=125}}


{{card|title=Token Gun|bgcolor=006|creator=Zaratustra|cornervalue=2R
{{card|title=Token Gun|bgcolor=006|creator=Zaratustra|cornervalue=2R
|type=Thing|text=Action: Spend five burnable Tokens. Destroy target Thing.}}
|type=Thing|text=Action: Spend five burnable Tokens. Destroy target Thing.|number=126}}


{{card|title=Nuke|bgcolor=600|creator=Bucky|cornervalue=13?
{{card|title=Nuke|bgcolor=600|creator=Bucky|cornervalue=13?
|type=Action|text=For every Thing in play, flip a coin; if Heads, destroy that thing.  Each player flips a number of coins equal to the number of cards in their hand and randomly discards one card for each Tails.}}
|type=Action|text=For every Thing in play, flip a coin; if Heads, destroy that thing.  Each player flips a number of coins equal to the number of cards in their hand and randomly discards one card for each Tails.|number=127}}


{{card|title=Power Plant|bgcolor=006|creator=Bucky
{{card|title=Power Plant|bgcolor=006|creator=Bucky
|type=Thing|text=Gain an Energy token at the start of each of your turns.}}
|type=Thing|text=Gain an Energy token at the start of each of your turns.|number=128}}


{{card|title=Whine|bgcolor=600|creator=Bucky|cornervalue=0O
{{card|title=Whine|bgcolor=600|creator=Bucky|cornervalue=0O
|type=Action|text=Each player gives you a card from eir hand.}}
|type=Action|text=Each player gives you a card from eir hand.|number=129}}


{{card|title=Selfless Heroism|bgcolor=006|creator=KillSmiley
{{card|title=Selfless Heroism|bgcolor=006|creator=KillSmiley
|type=Thing|text=Put a counter on this whenever you prevent the destruction of a Thing you don't control. If this has fifteen counters on it, you win the game.}}
|type=Thing|text=Put a counter on this whenever you prevent the destruction of a Thing you don't control. If this has fifteen counters on it, you win the game.|number=130}}


{{card|title=The Dreaded Legal Department|bgcolor=600|creator=KillSmiley
{{card|title=The Dreaded Legal Department|bgcolor=600|creator=KillSmiley
|type=Action|text=Destroy any Thing or counter any Action which makes reference to a copyrighted work of fiction.}}
|type=Action|text=Destroy any Thing or counter any Action which makes reference to a copyrighted work of fiction.|number=131}}


{{card|title=Free-For-All|bgcolor=600|creator=KillSmiley
{{card|title=Free-For-All|bgcolor=600|creator=KillSmiley
|type=Action|text=For the next fifteen seconds, all players may play any number of Thing and Action cards. When a player has no cards in hand, that player may draw a card.}}
|type=Action|text=For the next fifteen seconds, all players may play any number of Thing and Action cards. When a player has no cards in hand, that player may draw a card.|number=132}}


{{card|title=Token Reduction Treaty|bgcolor=600|creator=Bucky
{{card|title=Token Reduction Treaty|bgcolor=600|creator=Bucky
|type=Action|text=All players besides you choose and destroy 6 tokens they control.  You choose and destroy 2 tokens you control.}}
|type=Action|text=All players besides you choose and destroy 6 tokens they control.  You choose and destroy 2 tokens you control.|number=133}}


{{card|title=Jamming Device|bgcolor=006|creator=Bucky
{{card|title=Jamming Device|bgcolor=006|creator=Bucky
|type=Thing|text=Action cards may not be played. Action effects of Things may still be used.}}
|type=Thing|text=Action cards may not be played. Action effects of Things may still be used.|number=134}}


{{card|title=Brazen Buckyism|bgcolor=600|creator=Bucky
{{card|title=Brazen Buckyism|bgcolor=600|creator=Bucky
|type=Action|text=Pick a Thing.  Draw a card and take another Action;  For the purposes of that Action, the chosen Thing's text is blank.}}
|type=Action|text=Pick a Thing.  Draw a card and take another Action;  For the purposes of that Action, the chosen Thing's text is blank.|number=135}}


{{card
{{card
Line 133: Line 136:
|type=Thing
|type=Thing
|text=All cards with the word "Dvorak" or "Bucky" as part of their title have no effect.
|text=All cards with the word "Dvorak" or "Bucky" as part of their title have no effect.
}}
|number=136}}


{{card
{{card
Line 142: Line 145:
|type=Action
|type=Action
|text=Eliminate a player or player subsitute that wasn't there at the start of the game.
|text=Eliminate a player or player subsitute that wasn't there at the start of the game.
}}
|number=137}}


{{card
{{card
Line 151: Line 154:
|type=Thing
|type=Thing
|text=When James is destroyed, he is sent to your hand instead of the discard pile. Action: Look at another Player's hand, and show them a chosen card from your hand.
|text=When James is destroyed, he is sent to your hand instead of the discard pile. Action: Look at another Player's hand, and show them a chosen card from your hand.
}}
|number=138}}


{{card|title=Genetically Enhanced Robots|bgcolor=006|cornervalue=5Q|creator=Bucky|type=Thing| text=This card may not be destroyed twice by an opponent in the same manner.}}
{{card|title=Genetically Enhanced Robots|bgcolor=006|cornervalue=5Q|creator=Bucky|type=Thing| text=This card may not be destroyed twice by an opponent in the same manner.|number=139}}


{{card|title=Demonic Editor|bgcolor=006|creator=KillSmiley
{{card|title=Demonic Editor|bgcolor=006|creator=KillSmiley
|type=Thing|text=Action: Destroy a Thing with six or more lines of text in its text box.}}
|type=Thing|text=Action: Destroy a Thing with six or more lines of text in its text box.|number=140}}


{{card|title=Last Will and Testament|bgcolor=006|creator=KillSmiley
{{card|title=Last Will and Testament|bgcolor=006|creator=KillSmiley
|type=Thing|text=If you lose or must leave the game, you may give all your Things in play (other than this) and cards in hand to the player or players of your choice.}}
|type=Thing|text=If you lose or must leave the game, you may give all your Things in play (other than this) and cards in hand to the player or players of your choice.|number=141}}


{{card|title=Stack of Energy Tokens|bgcolor=660|cornervalue=10E|creator=Bucky|type=Thing| text=This card counts as 10 Energy Tokens.  The tokens must be handled as a group and may not be individually targeted or destroyed.}}
{{card|title=Stack of Energy Tokens|bgcolor=660|cornervalue=10E|creator=Bucky|type=Thing| text=This card counts as 10 Energy Tokens.  The tokens must be handled as a group and may not be individually targeted or destroyed.|number=142}}


{{card|title=Token Spectrum|bgcolor=600|cornervalue=2F|creator=Bucky|type=Action|text=If for each letter of the alphabet you control a Token with a name that starts with that letter, plus an untyped Token, you win.}}
{{card|title=Token Spectrum|bgcolor=600|cornervalue=2F|creator=Bucky|type=Action|text=If for each letter of the alphabet you control a Token with a name that starts with that letter, and you also control an untyped Token, you win.|number=143}}


{{card|title=Public Storage|bgcolor=006|cornervalue=2P|creator=Bucky|type=Thing|text=The maximum hand size for all players is increased by 1.}}
{{card|title=Public Storage|bgcolor=006|cornervalue=2P|creator=Bucky|type=Thing|text=The maximum hand size for all players is increased by 1.|number=144}}


{{card|title=The Gold Standard|bgcolor=660|cornervalue=3$|creator=Zaratustra|type=Thing|
{{card|title=The Gold Standard|bgcolor=660|cornervalue=3$|creator=Zaratustra|type=Thing|
text=You may play extra Things with numbers in their corner value, if you destroy the same number of money-related Tokens you own.}}
text=You may play extra Things with numbers in their corner value, if you destroy the same number of money-related Tokens you own.|number=145}}


{{card|title=Hotel|bgcolor=660|cornervalue=4$|creator=Zaratustra|type=Thing|
{{card|title=Hotel|bgcolor=660|cornervalue=4$|creator=Zaratustra|type=Thing|
text=Play on an opponent. Whenever it's their turn, they must give you one money-related Token, one Thing or one card.}}
text=Play on an opponent. Whenever it's their turn, they must give you one money-related Token, one Thing or one card.|number=146}}


{{card|title=Port Town|bgcolor=006|cornervalue=3:1|creator=Zaratustra|type=Thing|
{{card|title=Port Town|bgcolor=006|cornervalue=3:1|creator=Zaratustra|type=Thing|
text=You may exchange three Tokens of the same type for a Token of any type.}}
text=You may exchange three Tokens of the same type for a Token of any type.|number=147}}


{{card|title=Atlantic City|bgcolor=006|creator=Bucky|type=Thing|text=<b>Action</b>:A random player must give you X things, where X is 1 times 2 for each Building you control, with a maximum of 16.}}
{{card|title=Atlantic City|bgcolor=006|creator=Bucky|type=Thing|text=<b>Action</b>:A random player must give you X things, where X is 1 times 2 for each Building you control, with a maximum of 16.|number=148}}


{{card|title=Stun Ray|bgcolor=600|creator=Bucky|type=Action|text=Play in response to someone else playing an Action card.  Prevent the Action, and they must discard the card, and may not play any further Actions this turn}}
{{card|title=Stun Ray|bgcolor=600|creator=Bucky|type=Action|text=Play in response to someone else playing an Action card.  Prevent the Action, and they must discard the card, and may not play any further Actions this turn|number=149}}


{{card|title=Triplicate|bgcolor=600|cornervalue=3X|creator=Zaratustra|type=Action|
{{card|title=Triplicate|bgcolor=600|cornervalue=3X|creator=Zaratustra|type=Action|
text=Choose a card whose name does not start with 'Tr'. Rephrase the title so it begins with 'Tr' and triplicate one of its effects.}}
text=Choose a card whose name does not start with 'Tr'. Rephrase the title so it begins with 'Tr' and triplicate one of its effects.|number=150}}


{{card|title=Correction!|bgcolor=600|cornervalue=B-|creator=Zaratustra|type=Action|
{{card|title=Correction!|bgcolor=600|cornervalue=B-|creator=Zaratustra|type=Action|
text=May be played out of your turn. Destroy or counter all cards whose color is wrong for their type, or are missing creator information, or have a grammar/typographical error.}}
text=May be played out of your turn. Destroy or counter all cards whose color is wrong for their type, or are missing creator information, or have a grammar/typographical error.|number=151}}


{{card|title=Lava Well|bgcolor=006|creator=Bucky|cornervalue=3R |type=Thing|text=<b>Action</b>:Gain 2 Heat, Light or Energy Tokens. (both must be of the same type)}}
{{card|title=Lava Well|bgcolor=006|creator=Bucky|cornervalue=3R |type=Thing|text=<b>Action</b>:Gain 2 Heat, Light or Energy Tokens. (both must be of the same type)|number=152}}


{{card|title=Orchard|bgcolor=006|creator=Bucky|cornervalue=2F |type=Thing|text=<b>Action</b>:Gain 2 Apple or Pear Tokens. (both must be of the same type)}}
{{card|title=Orchard|bgcolor=006|creator=Bucky|cornervalue=2F |type=Thing|text=<b>Action</b>:Gain 2 Apple or Pear Tokens. (both must be of the same type)|number=153}}


{{card|title=Elemental Well|bgcolor=006|creator=Bucky|cornervalue=4E |type=Thing|text=<b>Action</b>:Gain 2 Air, Earth, Fire or Water Tokens. (both must be of the same type)}}
{{card|title=Elemental Well|bgcolor=006|creator=Bucky|cornervalue=4E |type=Thing|text=<b>Action</b>:Gain 2 Air, Earth, Fire or Water Tokens. (both must be of the same type)|number=154}}


{{card|title=Hyperspeed|bgcolor=600|creator=Kevan
{{card|title=Hyperspeed|bgcolor=600|creator=Kevan
|type=Action|text=You may play any number of Things or Actions (or activated card actions) this turn. If you don't win the game by the end of your turn, you are eliminated.}}
|type=Action|text=You may play any number of Things or Actions (or activated card actions) this turn. If you don't win the game by the end of your turn, you are eliminated.|number=155}}


{{card|title=Fiat Uno|bgcolor=006|creator=Kevan
{{card|title=Fiat Uno|bgcolor=006|creator=Kevan
|type=Thing|text=Actions may only be played if the first letter of one of the words in their title matches the first letter of one of the words in the title of the top card of the discard pile.}}
|type=Thing|text=Actions may only be played if the first letter of one of the words in their title matches the first letter of one of the words in the title of the top card of the discard pile.|number=156}}


{{card|title=Loadstone|bgcolor=006|creator=Kevan
{{card|title=Loadstone|bgcolor=006|creator=Kevan
|type=Thing|text=Play into the control of any player. They may not play Thing cards. '''Action:''' Discard your hand to destroy all Things you control.}}
|type=Thing|text=Play into the control of any player. They may not play Thing cards. '''Action:''' Discard your hand to destroy all Things you control.|number=157}}


{{card|title=Project Genesis|bgcolor=000066|creator=jtwe
{{card|title=Project Genesis|bgcolor=000066|creator=jtwe
|type=Thing|text=At the start of your turn, put the top card of the deck face down on Genesis.  If there are more cards on Genesis than the number of tokens you control, destroy Genesis and all cards on it. '''Action:''' Discard your hand, then put all cards on Genesis into your hand.}}
|type=Thing|text=At the start of your turn, put the top card of the deck face down on Genesis.  If there are more cards on Genesis than the number of tokens you control, destroy Genesis and all cards on it. '''Action:''' Discard your hand, then put all cards on Genesis into your hand.|number=158}}


{{card|title=Remote Manipulator Arm|bgcolor=660000|creator=jtwe
{{card|title=Remote Manipulator Arm|bgcolor=660000|creator=jtwe
|type=Action|text=Choose one - perform an Action on any Thing in play as if you controlled it; or perform one Action on each Thing you control that has an Action.}}
|type=Action|text=Choose one - perform an Action on any Thing in play as if you controlled it; or perform one Action on each Thing you control that has an Action.|number=159}}


{{card|title=Tokens of My Affection|bgcolor=660000|creator=jtwe
{{card|title=Tokens of My Affection|bgcolor=660000|creator=jtwe
|type=Action|text=Each other player gains a token of any type (their choice).  For each token gained in this way, you gain a token of the same type.}}
|type=Action|text=Each other player gains a token of any type (their choice).  For each token gained in this way, you gain a token of the same type.|number=160}}


{{card|title=Fusion/Fission|bgcolor=600|creator=Zaratustra|cornervalue=8A
{{card|title=Fusion/Fission|bgcolor=600|creator=Zaratustra|cornervalue=8A
|type=Action|text=If playing single-deck Dvorak, split the deck and discard pile so each player has one and change play to multiple-deck. If playing multiple-deck Dvorak, combine all decks and discard piles so there's one of each, and change play to single-deck.}}
|type=Action|text=If playing single-deck Dvorak, split the deck and discard pile so each player has one and change play to multiple-deck. If playing multiple-deck Dvorak, combine all decks and discard piles so there's one of each, and change play to single-deck.|number=161}}


{{card|title=Bank|bgcolor=660|creator=Zaratustra|cornervalue=AT
{{card|title=Bank|bgcolor=660|creator=Zaratustra|cornervalue=AT
|type=Action / Thing|text=If played as an Action, gain five Money Bag tokens. If played as a Thing, gain two Money Bag tokens every turn.}}
|type=Action / Thing|text=If played as an Action, gain five Money Bag tokens. If played as a Thing, gain two Money Bag tokens every turn.|number=162}}


{{card|title=Volcano|bgcolor=606|creator=Zaratustra|cornervalue=2F
{{card|title=Volcano|bgcolor=606|creator=Zaratustra|cornervalue=2F
|type=Action / Thing|text=If played as an Action, gain five Lava tokens and destroy a Thing. If played as a Thing, gain two Lava or Smoke tokens every turn, and destroy this to destroy a Thing.}}
|type=Action / Thing|text=If played as an Action, gain five Lava tokens and destroy a Thing. If played as a Thing, gain two Lava or Smoke tokens every turn, and destroy this to destroy a Thing.|number=163}}


{{card|title=Token Mill|bgcolor=006|creator=Bucky
{{card|title=Token Mill|bgcolor=006|creator=Bucky
|type=Thing|text=Gain an untyped Token at the start of each of your turns.}}
|type=Thing|text=Gain an untyped Token at the start of each of your turns.|number=164}}


{{card|title=Buyout|bgcolor=006|creator=Bucky
{{card|title=Buyout|bgcolor=006|creator=Bucky
|type=Thing|text=<b>Action</b>:If you control at least 100 Money and Gold tokens, you win the game.  If not, gain a Money Token.}}
|type=Thing|text=<b>Action</b>:If you control at least 100 Money and Gold tokens, you win the game.  If not, gain a Money Token.|number=165}}


{{card|title=Search and Destroy|bgcolor=600|creator=Bucky
{{card|title=Search and Destroy|bgcolor=600|creator=Bucky
|type=Action|text=Destroy all Tokens of a type of your choice}}
|type=Action|text=Destroy all Tokens of a type of your choice|number=166}}


{{card|title=Huh?|bgcolor=600|creator=KillSmiley|cornervalue=WTF
{{card|title=Huh?|bgcolor=600|creator=KillSmiley|cornervalue=WTF
|type=Action|text=Draw a card for each card an opponent has drawn since you last discarded a card. Then, discard a card for each card an opponent has discarded since you last drew a card, independent of this card.}}
|type=Action|text=Draw a card for each card an opponent has drawn since you last discarded a card. Then, discard a card for each card an opponent has discarded since you last drew a card, independent of this card.|number=167}}


{{card|title=Kick 'Em When They're Down|bgcolor=600|creator=KillSmiley
{{card|title=Kick 'Em When They're Down|bgcolor=600|creator=KillSmiley
|type=Action|text=Play in response to an effect which destroys a Thing. Destroy another Thing controlled by that player.}}
|type=Action|text=Play in response to an effect which destroys a Thing. Destroy another Thing controlled by that player.|number=168}}


{{card|title=Loan Shark|bgcolor=006|creator=Bucky
{{card|title=Loan Shark|bgcolor=006|creator=Bucky
Line 238: Line 241:
<br><b>Action</b>: Spend 10 Money Tokens plus one for every counter on Loan Shark to remove a counter from Loan Shark.
<br><b>Action</b>: Spend 10 Money Tokens plus one for every counter on Loan Shark to remove a counter from Loan Shark.
|longtext=true
|longtext=true
}}
|number=169}}


{{card|title=Greek Gift|bgcolor=600|creator=Bucky
{{card|title=Greek Gift|bgcolor=600|creator=Bucky
|type=Action|text=Give any number of Tokens to an opponent.  At the end of their next turn, that opponent must destroy twice as many Tokens as you gave him, or all his Tokens if he doesn't have enough.}}
|type=Action|text=Give any number of Tokens to an opponent.  At the end of their next turn, that opponent must destroy twice as many Tokens as you gave him, or all his Tokens if he doesn't have enough.|number=170}}


{{card|title=Taste The Rainbow|bgcolor=600|creator=Zaratustra|cornervalue=7C
{{card|title=Taste The Rainbow|bgcolor=600|creator=Zaratustra|cornervalue=7C
|type=Action|text=If you have cards of five different colors in play (including this one), you win.}}
|type=Action|text=If you have cards of five different colors in play (including this one), you win.|number=171}}


{{card|title=Day of the Dead|bgcolor=600|creator=Kevan
{{card|title=Day of the Dead|bgcolor=600|creator=Kevan
|type=Action|text=Starting with you and going clockwise, each player chooses a living Thing from the discard pile (if there's one there) and puts it into play under their control.}}
|type=Action|text=Starting with you and going clockwise, each player chooses a living Thing from the discard pile (if there's one there) and puts it into play under their control.|number=172}}


{{card|title=Auction House|bgcolor=006|creator=Kevan
{{card|title=Auction House|bgcolor=006|creator=Kevan
|type=Thing|text='''Action:''' Reveal the top card of the draw pile. Going once round the table starting on your left, each player bids an amount of their tokens for it. The highest bidder loses the number of tokens they bid, and takes the card; if it's a Thing card, they may put it straight into play. If the bid is tied, the card is discarded.
|type=Thing|text='''Action:''' Reveal the top card of the draw pile. Going once round the table starting on your left, each player bids an amount of their tokens for it. The highest bidder loses the number of tokens they bid, and takes the card; if it's a Thing card, they may put it straight into play. If the bid is tied, the card is discarded.
|longtext=true}}
|longtext=true|number=173}}


{{card|title=Cold Potato|bgcolor=006|creator=Kevan
{{card|title=Cold Potato|bgcolor=006|creator=Kevan
|type=Thing|text=If you control Cold Potato at the end of your turn, discard a card. '''Action:''' Give this Thing to any player.}}
|type=Thing|text=If you control Cold Potato at the end of your turn, discard a card. '''Action:''' Give this Thing to any player.|number=174}}


{{Card|title=Tempermental cloning machine|text='''Action:'''Create one card exactly the same as this one, but add a number 2 to the title if there is no number, or increase the number by one if there is. Then create a card named "Mutant" Including these two sentences but add an extra sentence or "limb" on the end; Shuffle the newly created cards into the deck.|type=Thing|bgcolor=006|cornervalue=^v|creator=Ryan_1729
{{Card|title=Tempermental cloning machine|text='''Action:'''Create one card exactly the same as this one, but add a number 2 to the title if there is no number, or increase the number by one if there is. Then create a card named "Mutant" Including these two sentences but add an extra sentence or "limb" on the end; Shuffle the newly created cards into the deck.|type=Thing|bgcolor=006|cornervalue=^v|creator=Ryan_1729
|longtext=true}}
|longtext=true|number=175}}


{{Card|title=Catch 22|text=This card cannot be destroyed and/or discarded. This card must be played  immediately after it is drawn. If a card or cards is going to be destroyed/discarded and this card is in play it must be this one.|type=Thing|bgcolor=022|cornervalue=22|creator=Ryan_1729}}
{{Card|title=Catch 22|text=This card cannot be destroyed and/or discarded. This card must be played  immediately after it is drawn. If a card or cards is going to be destroyed/discarded and this card is in play it must be this one.|type=Thing|bgcolor=022|cornervalue=22|creator=Ryan_1729|number=176}}


{{Card|title=Irresistible force|text=This card moves any and all card or cards of the players choice to the discard pile.|type=Action|bgcolor=600|cornervalue=POW|creator=Ryan_1729
{{Card|title=Irresistible force|text=This card moves any and all card or cards of the players choice to the discard pile.|type=Action|bgcolor=600|cornervalue=POW|creator=Ryan_1729
}}
|number=177}}


{{card|title=Shotgun|bgcolor=006|creator=Kevan
{{card|title=Shotgun|bgcolor=006|creator=Kevan
|type=Thing|text=When Shotgun comes into play, put two Shell tokens into play. '''Action:''' Destroy a Shell token you control, to destroy a Thing.}}
|type=Thing|text=When Shotgun comes into play, put two Shell tokens into play. '''Action:''' Destroy a Shell token you control, to destroy a Thing.|number=178}}


{{card|title=Tarot Reading|bgcolor=600|creator=Kevan
{{card|title=Tarot Reading|bgcolor=600|creator=Kevan
|type=Action|text=Draw a card for each player; reveal it and put it into their hand. Each player must play or get rid of their card before the end of their next turn - if a player still has the card in their hand at the end of their next turn, they lose the game.}}
|type=Action|text=Draw a card for each player; reveal it and put it into their hand. Each player must play or get rid of their card before the end of their next turn - if a player still has the card in their hand at the end of their next turn, they lose the game.|number=179}}


{{card|title=Longest Road|bgcolor=006|creator=Kevan
{{card|title=Longest Road|bgcolor=006|creator=Kevan
|type=Thing|text=If you have fewer Things in play than any other player (not counting tokens, or this card), then you must give this Thing to (one of) them.}}
|type=Thing|text=If you have fewer Things in play than any other player (not counting tokens, or this card), then you must give this Thing to (one of) them.|number=180}}


{{card|title=Lightning Reflexes|bgcolor=006|creator=MagiMaster
{{card|title=Lightning Reflexes|bgcolor=006|creator=MagiMaster
|type=Thing|text=Anytime anyone plays an action, you may also play an action. At the beginning of your turn, before you draw, discard a card or destroy Lightning Reflexes.}}
|type=Thing|text=Anytime anyone plays an action, you may also play an action. At the beginning of your turn, before you draw, discard a card or destroy Lightning Reflexes.|number=181}}


{{card|title=Space Time Object Replacement Device|bgcolor=006|creator=MagiMaster|longtitle=true
{{card|title=Space Time Object Replacement Device|bgcolor=006|creator=MagiMaster|longtitle=true
|type=Thing|cornervalue=AT|text='''Action:''' Choose a player.  Give a thing you control to that player, then take a thing that player controls.  Flip a coin.  If it is tails, destroy this card.}}
|type=Thing|cornervalue=AT|text='''Action:''' Choose a player.  Give a thing you control to that player, then take a thing that player controls.  Flip a coin.  If it is tails, destroy this card.|number=182}}


{{card|title=GIR|bgcolor=006|creator=MagiMaster
{{card|title=GIR|bgcolor=006|creator=MagiMaster
|type=Thing|cornervalue=AT|text='''Action:''' Flip a coin.  If it's heads, destroy target thing.  If it's tails, destroy this card.}}
|type=Thing|cornervalue=AT|text='''Action:''' Flip a coin.  If it's heads, destroy target thing.  If it's tails, destroy this card.|number=183}}


{{card|title=Power Level Scouter|bgcolor=006|creator=Zaratustra
{{card|title=Power Level Scouter|bgcolor=006|creator=Zaratustra
|type=Thing|cornervalue=9000+|text=If you have more than 9000 Things in play, you win the game.}}
|type=Thing|cornervalue=9000+|text=If you have more than 9000 Things in play, you win the game.|number=184}}


{{card|title=Rules Misunderstanding|bgcolor=006|creator=Zaratustra
{{card|title=Rules Misunderstanding|bgcolor=006|creator=Zaratustra
|type=Thing|cornervalue=TT|text=Things no longer count as Tokens if they did, and vice-versa. Tokens no longer count as Things if they did, and vice-versa.}}
|type=Thing|cornervalue=TT|text=Things no longer count as Tokens if they did, and vice-versa. Tokens no longer count as Things if they did, and vice-versa.|number=185}}


{{Card|title=There are 10 kinds of people in the world...|longtitle=true
{{Card|title=There are 10 kinds of people in the world...|longtitle=true
|text=Until another card says otherwise all numbers shall be written and pronounced in Binary. I.E. 3 becomes 11 and is pronounced One-one.|type=action|bgcolor=600|cornervalue =10|creator=Ryan_1729}}
|text=Until another card says otherwise all numbers shall be written and pronounced in Binary. I.E. 3 becomes 11 and is pronounced One-one.|type=action|bgcolor=600|cornervalue =10|creator=Ryan_1729|number=186}}


{{Card|title=Dexterity
{{Card|title=Dexterity
|text=Play this card immediately. You may not use your hands for the rest of your turn. Failure to do so results in the player receiving two poisoned tokens to be placed on the next Thing they play. Poisoned Tokens may not be exchanged and kill living Things after five turns; this time is halved for each additional token. Round down.|longtext=true|type=action|bgcolor=600|cornervalue=tung|creator=Ryan_1729}}
|text=Play this card immediately. You may not use your hands for the rest of your turn. Failure to do so results in the player receiving two poisoned tokens to be placed on the next Thing they play. Poisoned Tokens may not be exchanged and kill living Things after five turns; this time is halved for each additional token. Round down.|longtext=true|type=action|bgcolor=600|cornervalue=tung|creator=Ryan_1729|number=187}}


{{Card|title=Halved
{{Card|title=Halved
|text=Each time this card is played fold it in half. The seventh person to play this card wins.
|text=Each time this card is played fold it in half. The seventh person to play this card wins.
|type=Action|bgcolor=600|cornervalue=1/2|creator=Ryan_1729}}
|type=Action|bgcolor=600|cornervalue=1/2|creator=Ryan_1729|number=188}}


{{Card|title=Gimmicky Crossover|
{{Card|title=Gimmicky Crossover|
text=Add all cards of another Dvorak game to the deck (adding each of that deck's special rules is optional - you may add all, none or any number of them). Shuffle the deck afterwards.|type=Action|bgcolor=600|cornervalue=MVDC|creator=BiggerJ}}
text=Add all cards of another Dvorak game to the deck (adding each of that deck's special rules is optional - you may add all, none or any number of them). Shuffle the deck afterwards.|type=Action|bgcolor=600|cornervalue=MVDC|creator=BiggerJ|number=189}}


{{Card|title=BZAAAAARG|
{{Card|title=BZAAAAARG|
text=Choose one player. That's player's actions in his/her next turn will be randomized by a random number generator. S/he will play a random Action, a random Thing, a random Action and then a random Thing or a random Thing and then a random Action (which of these four happens will also be random, unless s/he has only Actions or only Things in his/her hand, of course). All of his/her decisions will be made randomly.|longtext=true|type=Action|bgcolor=600|cornervalue=QQQ|creator=BiggerJ}}
text=Choose a player. On their next turn, they must play one random Thing followed by one random Action, if possible. All decisions required by them shall be made randomly.|type=Action|bgcolor=600|cornervalue=QQQ|creator=BiggerJ|number=190}}


{{Card|title=E E E E E|
{{Card|title=E E E E E|
text=As long as this card is in play, whenever any player says a word with the letter E in it (no matter how many times the letter E appears in that word), all other players may each draw one card (but may choose not to or simply not notice the opportunity).|type=Thing|bgcolor=006|cornervalue=E|creator=BiggerJ}}
text=As long as this card is in play, whenever any player says a word with the letter E in it (no matter how many times the letter E appears in that word), all other players may each draw one card (but may choose not to or simply not notice the opportunity).|type=Thing|bgcolor=006|cornervalue=E|creator=BiggerJ|number=191}}


{{Card|title=Annoyance|text=As soon as this card is drawn place it face down under the top card of the deck. The person who drew the card may decide whether or not to draw another.
{{Card|title=Annoyance|text=As soon as this card is drawn place it face down under the top card of the deck. The person who drew the card may decide whether or not to draw another.
|type=Action|bgcolor=600|cornervalue=Argg|creator=Ryan_1729}}
|type=Action|bgcolor=600|cornervalue=Argg|creator=Ryan_1729|number=192}}


{{Card|title=Timelaser|text=The person who draws this card immediately picks the top five cards off the deck and destroys one of them. They then put them back in any order they wish.|type=Action|bgcolor=600|cornervalue=Zap|creator=Ryan_1729}}
{{Card|title=Timelaser|text=The person who draws this card immediately picks the top five cards off the deck and destroys one of them. They then put them back in any order they wish.|type=Action|bgcolor=600|cornervalue=Zap|creator=Ryan_1729|number=193}}


{{Card|title=Crowded room  
{{Card|title=Crowded room  
|text=This card counts as an infinite number of things once played. This card cannot be removed from play unless the card used to destroy specifies that it is able to remove '''ALL''' or '''an infinite amount of''' Things. The player is said to control an infinite amount of things.|type=Thing/Things
|text=This card counts as an infinite number of things once played. This card cannot be removed from play unless the card used to destroy specifies that it is able to remove '''ALL''' or '''an infinite amount of''' Things. The player is said to control an infinite amount of things.|type=Thing/Things
|bgcolor=006|cornervalue=1,2,3...
|bgcolor=006|cornervalue=1,2,3...
|creator=Ryan_1729}}
|creator=Ryan_1729|number=194}}


{{card|title=Production Overload|bgcolor=600|creator=Bucky
{{card|title=Production Overload|bgcolor=600|creator=Bucky
|type=Action|text=Pick a positive, finite integer N.  Look at the top N cards of the deck.  If they are all Things, play them all;  otherwise, discard them all and end your turn.}}
|type=Action|text=Pick a positive, finite integer N.  Look at the top N cards of the deck.  If they are all Things, play them all;  otherwise, discard them all and end your turn.|number=195}}


{{card|title=Let's do it again!|bgcolor=600|creator=Bucky
{{card|title=Let's do it again!|bgcolor=600|creator=Bucky
|type=Action|text=Destroy all Things.  All players discard their hands.  Shuffle the discard pile into the deck.  Everyone draws 5 cards.}}
|type=Action|text=Destroy all Things.  All players discard their hands.  Shuffle the discard pile into the deck.  Everyone draws 5 cards.|number=196}}


{{card|title=Shield|bgcolor=006|cornervalue=1S|creator=Bucky
{{card|title=Shield|bgcolor=006|cornervalue=1S|creator=Bucky
|type=Thing|text=Play onto a Thing.  That Thing cannot be destroyed while this is in play.}}
|type=Thing|text=Play onto a Thing.  That Thing cannot be destroyed while this is in play.|number=197}}


{{card|title=Alphabet Coup|bgcolor=006|creator=BiggerJ
{{card|title=Alphabet Coup|bgcolor=006|creator=BiggerJ
|type=Thing|text=If, while this card is in play, a player has cards in his/her control and/or in his/her hand that, between them, have all the letters of the alphabet represented in their corner values (at least once for each letter of the alphabet), that player wins the game.}}
|type=Thing|text=If, while this card is in play, a player has cards in his/her control and/or in his/her hand that, between them, have all the letters of the alphabet represented in their corner values (at least once for each letter of the alphabet), that player wins the game.|number=198}}


{{Card|title=X-ray Vision|
{{Card|title=X-ray Vision|
|text=Shuffle the discard pile into the deck and place the deck face-'''up'''.|type=Action|bgcolor =600|creator=Ryan_1729}}
|text=Shuffle the discard pile into the deck and place the deck face-'''up'''.|type=Action|bgcolor =600|creator=Ryan_1729|number=199}}


{{Card|title=G-Bomb|text=All Things in play now have 3 Poisoned Tokens placed on them. Poisoned Tokens may not be exchanged and kill living Things after five turns; this time is halved for each additional token. Round down.|type=Action|bgcolor=969|cornervalue=GB|creator=Ryan_1729}}
{{Card|title=G-Bomb|text=All Things in play now have 3 Poisoned Tokens placed on them. Poisoned Tokens may not be exchanged and kill living Things after five turns; this time is halved for each additional token. Round down.|type=Action|bgcolor=969|cornervalue=GB|creator=Ryan_1729|number=200}}

Latest revision as of 02:11, 19 December 2024

The Infinite Dvorak Deck

Cards 101-200

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.

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+NaN
Anti-Numeration
Thing
Corner-values are ignored while this card is in play.
#101
Card by Xenomorph
Corrupted Throne
Thing
Players must ask your permission when playing Actions. You may discard two cards and say no to an Action. If you do so, it has no effect.
#102
Card by Bucky
Pass the Trash
Action
Each player draws 2 cards, and then passes 2 cards to the player on their right.
#103
Card by Bucky
Get Out of Jail Free
Action
If you are eliminated from the game with this card in your hand, you may play it at a later time to return to the game.
#104
Card by Bucky
Richard Dawkins
Thing
Action: Destroy a Thing that describes a fictional or religious entity or phenomenon.
#105
Card by Kevan
Advance to Go
Action
Collect 2 Money Tokens.
#106
Card by Bucky
Creative Accounting
Action
Trade up to 10 of your Tokens for the same number of Tokens belonging to another Player.
#107
Card by Bucky
Quick Fingers
Action
Move one card per remaining player from the top of the discard pile to the top of the deck. You choose their order.
#108
Card by Bucky
2M
Overdrawn at the Memory Bank
Thing
Hand size is 3.
#109
Card by Zaratustra
1S
Club Sandwich
Thing
When you play this, place any number of cards under it. When this is destroyed, all those cards are played.
#110
Card by Zaratustra
3M
Atomic Glue
Action
Two cards in play are glued together by an edge. If one is destroyed, the other is as well.
#111
Card by Zaratustra
Get Out of Jail Free
Action
If you are eliminated from the game with this card in your hand, you may play it at a later time to return to the game.
#112
Card by Bucky
Reverse
Action
Reverse the turn order. Your turn ends and play starts with the player after you in the new turn order
#113
Card by Bucky
D
Draw Two
Action
The next player who would take a turn draws 2 cards instead.
#114
Card by Bucky
WP:OR
Wikipedia Says It's True
Action
Choose a card in play, and replace any one word on it with any other word. It reverts at the end of your turn. Nobody can win or lose the game this turn.
#115
Card by Kevan
Cult of Dvorak
Action
Pick a player; unless they can persuade a new player to join the game within the next three minutes, they must discard their hand. (When the new player joins, they draw five cards; you choose where they sit.)
#116
Card by Kevan
House of Cards
Action
Make a house of cards out of your Things. The last Thing you place on the house before it collapses should be destroyed. If your card house doesn't collapse, destroy the final Thing you placed.
#117
Card by Darren
Photocopier
Thing
This Thing will behave as a duplicate of any one Thing in your possession. You must announce which Thing this card is duplicating, and that property may not change until this Thing passes out of play.
#118
Card by Darren
Colour Change
Action
You may convert any one Action in your hand into a Thing, whose effect will occur every turn once it is played.
#119
Card by Darren
1V
Flash Memory Card
Thing
Thing:Play a card onto this card from your hand. Do this only if the cards played on this card contain fewer than 256 words.
Action:Return a card from Flash Memory Card to your hand and immediately play it.
#120
Card by Bucky
7E
Cram Session
Thing
Any Player who plays 10 different cards in the same turn wins the game.
#121
Card by Bucky
Rogue Armorer
Thing
Whenever you are forced to discard a card from your hand by an opponent's Action, you may destroy an Armor Token you control instead. Action:Gain an Armor Token.
#122
Card by Bucky
8O
Sledgehammer ice-cream
Thing
This card employs blunt damage as its flavour. Action: destroy an inanimate Thing that it would be physically possible to hit with a sledgehammer in real life.
#123
Card by Depressi
6G
Hot Potato
Action
When you play this card, play a song as well. When the song ends, the player whose turn to play currently is discards their hand.
#124
Card by Zaratustra
3U
Amoeba
Thing
At the end of your turn, cut this card in half. All pieces of this card are considered copies of the original.
#125
Card by Zaratustra
2R
Token Gun
Thing
Action: Spend five burnable Tokens. Destroy target Thing.
#126
Card by Zaratustra
13?
Nuke
Action
For every Thing in play, flip a coin; if Heads, destroy that thing. Each player flips a number of coins equal to the number of cards in their hand and randomly discards one card for each Tails.
#127
Card by Bucky
Power Plant
Thing
Gain an Energy token at the start of each of your turns.
#128
Card by Bucky
0O
Whine
Action
Each player gives you a card from eir hand.
#129
Card by Bucky
Selfless Heroism
Thing
Put a counter on this whenever you prevent the destruction of a Thing you don't control. If this has fifteen counters on it, you win the game.
#130
Card by KillSmiley
The Dreaded Legal Department
Action
Destroy any Thing or counter any Action which makes reference to a copyrighted work of fiction.
#131
Card by KillSmiley
Free-For-All
Action
For the next fifteen seconds, all players may play any number of Thing and Action cards. When a player has no cards in hand, that player may draw a card.
#132
Card by KillSmiley
Token Reduction Treaty
Action
All players besides you choose and destroy 6 tokens they control. You choose and destroy 2 tokens you control.
#133
Card by Bucky
Jamming Device
Thing
Action cards may not be played. Action effects of Things may still be used.
#134
Card by Bucky
Brazen Buckyism
Action
Pick a Thing. Draw a card and take another Action; For the purposes of that Action, the chosen Thing's text is blank.
#135
Card by Bucky
ZR
In-jokes suck
Thing
All cards with the word "Dvorak" or "Bucky" as part of their title have no effect.
#136
Card by Depressi
9V
The old guard
Action
Eliminate a player or player subsitute that wasn't there at the start of the game.
#137
Card by Depressi
MI6
James Bond
Thing
When James is destroyed, he is sent to your hand instead of the discard pile. Action: Look at another Player's hand, and show them a chosen card from your hand.
#138
Card by Depressi
5Q
Genetically Enhanced Robots
Thing
This card may not be destroyed twice by an opponent in the same manner.
#139
Card by Bucky
Demonic Editor
Thing
Action: Destroy a Thing with six or more lines of text in its text box.
#140
Card by KillSmiley
Last Will and Testament
Thing
If you lose or must leave the game, you may give all your Things in play (other than this) and cards in hand to the player or players of your choice.
#141
Card by KillSmiley
10E
Stack of Energy Tokens
Thing
This card counts as 10 Energy Tokens. The tokens must be handled as a group and may not be individually targeted or destroyed.
#142
Card by Bucky
2F
Token Spectrum
Action
If for each letter of the alphabet you control a Token with a name that starts with that letter, and you also control an untyped Token, you win.
#143
Card by Bucky
2P
Public Storage
Thing
The maximum hand size for all players is increased by 1.
#144
Card by Bucky
3$
The Gold Standard
Thing
You may play extra Things with numbers in their corner value, if you destroy the same number of money-related Tokens you own.
#145
Card by Zaratustra
4$
Hotel
Thing
Play on an opponent. Whenever it's their turn, they must give you one money-related Token, one Thing or one card.
#146
Card by Zaratustra
3:1
Port Town
Thing
You may exchange three Tokens of the same type for a Token of any type.
#147
Card by Zaratustra
Atlantic City
Thing
Action:A random player must give you X things, where X is 1 times 2 for each Building you control, with a maximum of 16.
#148
Card by Bucky
Stun Ray
Action
Play in response to someone else playing an Action card. Prevent the Action, and they must discard the card, and may not play any further Actions this turn
#149
Card by Bucky
3X
Triplicate
Action
Choose a card whose name does not start with 'Tr'. Rephrase the title so it begins with 'Tr' and triplicate one of its effects.
#150
Card by Zaratustra
B-
Correction!
Action
May be played out of your turn. Destroy or counter all cards whose color is wrong for their type, or are missing creator information, or have a grammar/typographical error.
#151
Card by Zaratustra
3R
Lava Well
Thing
Action:Gain 2 Heat, Light or Energy Tokens. (both must be of the same type)
#152
Card by Bucky
2F
Orchard
Thing
Action:Gain 2 Apple or Pear Tokens. (both must be of the same type)
#153
Card by Bucky
4E
Elemental Well
Thing
Action:Gain 2 Air, Earth, Fire or Water Tokens. (both must be of the same type)
#154
Card by Bucky
Hyperspeed
Action
You may play any number of Things or Actions (or activated card actions) this turn. If you don't win the game by the end of your turn, you are eliminated.
#155
Card by Kevan
Fiat Uno
Thing
Actions may only be played if the first letter of one of the words in their title matches the first letter of one of the words in the title of the top card of the discard pile.
#156
Card by Kevan
Loadstone
Thing
Play into the control of any player. They may not play Thing cards. Action: Discard your hand to destroy all Things you control.
#157
Card by Kevan
Project Genesis
Thing
At the start of your turn, put the top card of the deck face down on Genesis. If there are more cards on Genesis than the number of tokens you control, destroy Genesis and all cards on it. Action: Discard your hand, then put all cards on Genesis into your hand.
#158
Card by jtwe
Remote Manipulator Arm
Action
Choose one - perform an Action on any Thing in play as if you controlled it; or perform one Action on each Thing you control that has an Action.
#159
Card by jtwe
Tokens of My Affection
Action
Each other player gains a token of any type (their choice). For each token gained in this way, you gain a token of the same type.
#160
Card by jtwe
8A
Fusion/Fission
Action
If playing single-deck Dvorak, split the deck and discard pile so each player has one and change play to multiple-deck. If playing multiple-deck Dvorak, combine all decks and discard piles so there's one of each, and change play to single-deck.
#161
Card by Zaratustra
AT
Bank
Action / Thing
If played as an Action, gain five Money Bag tokens. If played as a Thing, gain two Money Bag tokens every turn.
#162
Card by Zaratustra
2F
Volcano
Action / Thing
If played as an Action, gain five Lava tokens and destroy a Thing. If played as a Thing, gain two Lava or Smoke tokens every turn, and destroy this to destroy a Thing.
#163
Card by Zaratustra
Token Mill
Thing
Gain an untyped Token at the start of each of your turns.
#164
Card by Bucky
Buyout
Thing
Action:If you control at least 100 Money and Gold tokens, you win the game. If not, gain a Money Token.
#165
Card by Bucky
Search and Destroy
Action
Destroy all Tokens of a type of your choice
#166
Card by Bucky
WTF
Huh?
Action
Draw a card for each card an opponent has drawn since you last discarded a card. Then, discard a card for each card an opponent has discarded since you last drew a card, independent of this card.
#167
Card by KillSmiley
Kick 'Em When They're Down
Action
Play in response to an effect which destroys a Thing. Destroy another Thing controlled by that player.
#168
Card by KillSmiley
Loan Shark
Thing
Counts as a Fish. For every counter on Loan Shark, you must destroy a Token you control at the start of each of your turns, or else you lose the game.
Action: Gain 10 Money Tokens and put a counter on Loan Shark.
Action: Spend 10 Money Tokens plus one for every counter on Loan Shark to remove a counter from Loan Shark.
#169
Card by Bucky
Greek Gift
Action
Give any number of Tokens to an opponent. At the end of their next turn, that opponent must destroy twice as many Tokens as you gave him, or all his Tokens if he doesn't have enough.
#170
Card by Bucky
7C
Taste The Rainbow
Action
If you have cards of five different colors in play (including this one), you win.
#171
Card by Zaratustra
Day of the Dead
Action
Starting with you and going clockwise, each player chooses a living Thing from the discard pile (if there's one there) and puts it into play under their control.
#172
Card by Kevan
Auction House
Thing
Action: Reveal the top card of the draw pile. Going once round the table starting on your left, each player bids an amount of their tokens for it. The highest bidder loses the number of tokens they bid, and takes the card; if it's a Thing card, they may put it straight into play. If the bid is tied, the card is discarded.
#173
Card by Kevan
Cold Potato
Thing
If you control Cold Potato at the end of your turn, discard a card. Action: Give this Thing to any player.
#174
Card by Kevan
^v
Tempermental cloning machine
Thing
Action:Create one card exactly the same as this one, but add a number 2 to the title if there is no number, or increase the number by one if there is. Then create a card named "Mutant" Including these two sentences but add an extra sentence or "limb" on the end; Shuffle the newly created cards into the deck.
#175
Card by Ryan_1729
22
Catch 22
Thing
This card cannot be destroyed and/or discarded. This card must be played immediately after it is drawn. If a card or cards is going to be destroyed/discarded and this card is in play it must be this one.
#176
Card by Ryan_1729
POW
Irresistible force
Action
This card moves any and all card or cards of the players choice to the discard pile.
#177
Card by Ryan_1729
Shotgun
Thing
When Shotgun comes into play, put two Shell tokens into play. Action: Destroy a Shell token you control, to destroy a Thing.
#178
Card by Kevan
Tarot Reading
Action
Draw a card for each player; reveal it and put it into their hand. Each player must play or get rid of their card before the end of their next turn - if a player still has the card in their hand at the end of their next turn, they lose the game.
#179
Card by Kevan
Longest Road
Thing
If you have fewer Things in play than any other player (not counting tokens, or this card), then you must give this Thing to (one of) them.
#180
Card by Kevan
Lightning Reflexes
Thing
Anytime anyone plays an action, you may also play an action. At the beginning of your turn, before you draw, discard a card or destroy Lightning Reflexes.
#181
Card by MagiMaster
AT
Space Time Object Replacement Device
Thing
Action: Choose a player. Give a thing you control to that player, then take a thing that player controls. Flip a coin. If it is tails, destroy this card.
#182
Card by MagiMaster
AT
GIR
Thing
Action: Flip a coin. If it's heads, destroy target thing. If it's tails, destroy this card.
#183
Card by MagiMaster
9000+
Power Level Scouter
Thing
If you have more than 9000 Things in play, you win the game.
#184
Card by Zaratustra
TT
Rules Misunderstanding
Thing
Things no longer count as Tokens if they did, and vice-versa. Tokens no longer count as Things if they did, and vice-versa.
#185
Card by Zaratustra
10
There are 10 kinds of people in the world...
action
Until another card says otherwise all numbers shall be written and pronounced in Binary. I.E. 3 becomes 11 and is pronounced One-one.
#186
Card by Ryan_1729
tung
Dexterity
action
Play this card immediately. You may not use your hands for the rest of your turn. Failure to do so results in the player receiving two poisoned tokens to be placed on the next Thing they play. Poisoned Tokens may not be exchanged and kill living Things after five turns; this time is halved for each additional token. Round down.
#187
Card by Ryan_1729
1/2
Halved
Action
Each time this card is played fold it in half. The seventh person to play this card wins.
#188
Card by Ryan_1729
MVDC
Gimmicky Crossover
Action
Add all cards of another Dvorak game to the deck (adding each of that deck's special rules is optional - you may add all, none or any number of them). Shuffle the deck afterwards.
#189
Card by BiggerJ
QQQ
BZAAAAARG
Action
Choose a player. On their next turn, they must play one random Thing followed by one random Action, if possible. All decisions required by them shall be made randomly.
#190
Card by BiggerJ
E
E E E E E
Thing
As long as this card is in play, whenever any player says a word with the letter E in it (no matter how many times the letter E appears in that word), all other players may each draw one card (but may choose not to or simply not notice the opportunity).
#191
Card by BiggerJ
Argg
Annoyance
Action
As soon as this card is drawn place it face down under the top card of the deck. The person who drew the card may decide whether or not to draw another.
#192
Card by Ryan_1729
Zap
Timelaser
Action
The person who draws this card immediately picks the top five cards off the deck and destroys one of them. They then put them back in any order they wish.
#193
Card by Ryan_1729
1,2,3...
Crowded room
Thing/Things
This card counts as an infinite number of things once played. This card cannot be removed from play unless the card used to destroy specifies that it is able to remove ALL or an infinite amount of Things. The player is said to control an infinite amount of things.
#194
Card by Ryan_1729
Production Overload
Action
Pick a positive, finite integer N. Look at the top N cards of the deck. If they are all Things, play them all; otherwise, discard them all and end your turn.
#195
Card by Bucky
Let's do it again!
Action
Destroy all Things. All players discard their hands. Shuffle the discard pile into the deck. Everyone draws 5 cards.
#196
Card by Bucky
1S
Shield
Thing
Play onto a Thing. That Thing cannot be destroyed while this is in play.
#197
Card by Bucky
Alphabet Coup
Thing
If, while this card is in play, a player has cards in his/her control and/or in his/her hand that, between them, have all the letters of the alphabet represented in their corner values (at least once for each letter of the alphabet), that player wins the game.
#198
Card by BiggerJ
X-ray Vision
Action
Shuffle the discard pile into the deck and place the deck face-up.
#199
Card by Ryan_1729
GB
G-Bomb
Action
All Things in play now have 3 Poisoned Tokens placed on them. Poisoned Tokens may not be exchanged and kill living Things after five turns; this time is halved for each additional token. Round down.
#200
Card by Ryan_1729