Infinite Dvorak deck/Cards 8301-8400
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The Infinite Dvorak Deck
Cards 8301-8400 | |
---|---|
Designer | Everyone |
Date | March 2007 and onwards |
Players | 2+ |
This is a subpage of a larger deck. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
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8E
Try AgainAction
Play the top Action in the discard pile. You can't Try Again more than once per turn.
#8301
Card by Bucky
9E
Rise AgainAction
Play the top Thing in the discard pile. You may use one of its Action abilities.
#8302
Card by Bucky
9I
Intergalactic Research VesselThing
When the discard pile is shuffled to form a new deck after the deck is emptied, every player may draw five cards.
#8303
Card by Binarius
6F
Mysterious FeverThing
You may not play Actions unless you control another non-token Thing. At the end of your turn, destroy your other Things except for one, then a random opponent who has not yet had Mysterious Fever gains control of a copy of it.
#8304
Card by Binarius
3A
The Three Moons of Planet AxleAction
Move one of your Things to the discard pile. If you do, you may destroy up to one Thing controlled by each opponent.
#8305
Card by Binarius
0C
Speed of LiteAction
End your turn, and take an extra turn after this one.
Goes as fast as non-sugar substitute!
Goes as fast as non-sugar substitute!
#8306
Card by JakeTheWolfie
Ad Nauseam
Action - Counter
Counter target card. Assert that that card's controller cannot play that card. You may play this anytime.
You cannot play that. You cannot play that. You cannot play that. You cannot play that. You cannot play that. You cannot play that.
You cannot play that. You cannot play that. You cannot play that. You cannot play that. You cannot play that. You cannot play that.
#8307
Card by JakeTheWolfie
Prophet
Thing
Whenever a player draws a card, that player reveals that card to you.
The future is clearer than glass, and more in focus than ever before.
The future is clearer than glass, and more in focus than ever before.
#8308
Card by JakeTheWolfie
1F
All-You-Can-Eat BuffetThing
At the start of your turn, if you already have a Food token, destroy this; otherwise, gain a Food token.
#8309
Card by Bucky
2F
Hungry GeniusThing-Person
At the start of your turn, draw a card, and destroy either this or an edible Thing.
#8310
Card by Bucky
3F
Feed the WorldAction
If you have three edible Things for each player, and an additional edible Thing for each living Thing, you win the game.
Otherwise, gain a Food token for each player.
Otherwise, gain a Food token for each player.
#8311
Card by Bucky
3F
Fortune CookieThing
When this enters play, look at the top 4 cards of the deck. Read one aloud and put it into your hand, then discard the rest.
#8312
Card by ChippyYYZ
2C
Clean-Up CrewThing
Action: Shuffle any number of cards from the top of the discard pile into the deck. If you shuffled at least 4 plus 1 for each player, draw a card.
#8313
Card by ChippyYYZ
6U
Underworld RescueAction
Put target card from the discard pile into play under your control face-down. It gains "Action: Flip this card face-up, and play it if it's an Action."
#8314
Card by ChippyYYZ
0S
Shadowy MachinationsAction
Draw a card for every card by ChippyYYZ you reveal from your hand. You need not show the text of the cards you reveal. If you draw any cards by ChippyYYZ in this way, you may play one of them.
#8315
Card by Binarius
0Z
Skip to the Last PageAction
Move the draw pile, except for its bottom card, to the discard pile.
#8316
Card by Binarius
5A
All You Had To Do Was NotReaction
When an opponent would cause you to discard a card or lose control of a non-token Thing, you may warn them not to. If they do so anyway, play this immediately in response to destroy target Thing they control. They discard a random card.
#8317
Card by Binarius
Calling Card: Luck
Action
Gain a copy of Four-Leaf Clover (#3209)
"Why is there a leaf taped to this clover?"
"Why is there a leaf taped to this clover?"
#8318
Card by JakeTheWolfie
Calling Card: Insanity
Action
Gain a copy of Fool (#7043)
"I call upon the stars and unholy forces to summon..! Damnit, I got a Fool."
"I call upon the stars and unholy forces to summon..! Damnit, I got a Fool."
#8319
Card by JakeTheWolfie
Calling Card: Machinery
Action
Gain a copy of Remote-Access Vault (#8057)
"Button Not Included"
"Button Not Included"
#8320
Card by JakeTheWolfie
4C
Cosmic SinkholeAction
Put the top 10 cards of the deck into the discard pile and return target Thing to its owner's hand. If the deck is empty, each opponent discards a card and you draw a card.
Upon what sort of foundation is reality itself built? Not a sturdy enough one it seems.
Upon what sort of foundation is reality itself built? Not a sturdy enough one it seems.
#8321
Card by ChippyYYZ
4C
Cosmic GuardianThing
When the discard pile is shuffled to form a new deck after the deck is emptied, the next player to draw a card is eliminated from the game.
Some truths we are not meant to know. Others, we are meant not to know.
Some truths we are not meant to know. Others, we are meant not to know.
#8322
Card by ChippyYYZ
6F
Fire-Salt DoughnutThing
Whenever you discard a card, gain a Flame token.
At the end of your turn, you may spend 3 Flame tokens to destroy a random Thing target player controls.
Action or Thing: Discard your hand.
At the end of your turn, you may spend 3 Flame tokens to destroy a random Thing target player controls.
Action or Thing: Discard your hand.
#8323
Card by ChippyYYZ
2A
Unstable Anti-thingThing
Action: Use an action ability on another thing.
If this comes into contact with another thing, destroy both this and that thing.
If this comes into contact with another thing, destroy both this and that thing.
#8324
Card by JakeTheWolfie
5G
Memory FlushingThing
Whenever anyone draws cards, they draw 2 more cards. If anyone can't draw from the deck without reshuffling the discard pile, they are eliminated.
#8326
Card by JakeTheWolfie
0HS
Heavy SwingAction
Destroy target Thing unless its controller reveals a card from their hand that shares a symbol in its cornervalue with this card.
#8327
Card by ChippyYYZ
2O
Obsidian CoreThing - Gem
Things you control can't be destroyed by other Things.
#8328
Card by ChippyYYZ
1D
DestabilizeAction
Until your next turn, each opponent's maximum hand size is reduced by two, and whenever an opponent plays a Thing, they discard a random card.
#8329
Card by ChippyYYZ
8B
BUCKY ONLYKEEP OUT
Action
Cards by creators other than Bucky may not be played until the beginning of your next turn.
#8330
Card by Binarius
5T
Mr. Bun's Tea PartyAction
Put the top five cards of the draw pile into your control face down as blank Things. Arrange them in a circle. Each gains a Tea token.
#8331
Card by Binarius
9E
In English Please, Professor?Thing
Cards with words longer than ten letters in their titles or ruletexts may not be played. Return any such Thing in play to the hand of its controller.
#8332
Card by Binarius
J6
Jake's Special SpraypaintThing
Action: Re-credit any card to JakeTheWolfie.
"It needs that artistic flare to it, that only orange and red will do."
"It needs that artistic flare to it, that only orange and red will do."
#8333
Card by JakeTheWolfie
K10
KatananananaThing
Action: Rotate Katanananana 90 degrees clockwise.
Action: Destroy everything target player controls, then turn this 90 degrees widdershins. This can only be done if this was turned 90 degrees.
Action: Destroy everything target player controls, then turn this 90 degrees widdershins. This can only be done if this was turned 90 degrees.
#8335
Card by JakeTheWolfie
9P
Positional AdvantageThing
Any player may discard a card once during their turn to gain a Combo Token. Then, if each player has a Combo Token, each player loses one.
At the start of each player's turn, they draw an extra card for each Combo Token they have, then discard that many cards.
At the start of each player's turn, they draw an extra card for each Combo Token they have, then discard that many cards.
#8336
Card by ChippyYYZ
5S
Sweat of One's BrowThing
Opponents can't destroy your tokens, can't gain control of Things you control, and can't take cards from your hand.
#8337
Card by ChippyYYZ
9O
OverthrowAction
Destroy each Thing with an effect preventing you from playing any sort of cards. Any player who played an Action since your last turn that is preventing you from playing any sort of cards must discard two cards. Such effects can't prevent you from playing this card.
#8338
Card by ChippyYYZ
J5
JakeThing
Action: Transfer control of target opponent's thing with allies' target thing.
#8340
Card by JakeTheWolfie
E4
Ethereal GrabAction
Search the deck for any one card, then shuffle the deck.
#8341
Card by JakeTheWolfie
4F
Surprise DessertReaction
Play in response to an opponent's Action. Prevent the effects of that Action, and that opponent gains a Pie token.
Don't talk with your mouth full.
Don't talk with your mouth full.
#8342
Card by Bucky
5F
Just DessertsReaction
Play in response to an opponent targeting you.
Destroy all their Things. They gain a Strawberry Candy token for each token destroyed by this, and a Pie token for each other thing destroyed by this.
Destroy all their Things. They gain a Strawberry Candy token for each token destroyed by this, and a Pie token for each other thing destroyed by this.
#8343
Card by Bucky
6F
Promulg GourmandThing
Action: Destroy an edible Thing you control and a (not necessarily edible) Thing an opponent controls.
Once a promulg has entered its feeding frenzy, it'll ingest practically anything.
Once a promulg has entered its feeding frenzy, it'll ingest practically anything.
#8344
Card by Bucky
2C
CountersweepThing
Gain a Combo token during any turn in which you do not play any cards. If you gain a Combo token in this way when you had none, draw a card. Once per turn, you may spend a Combo token to either play or discard the top card of the draw pile.
#8345
Card by Binarius
0P
PrecariousThing
Play this card onto target Thing. If you did not play a Thing during your last turn, you may play this card onto a Thing as soon as an opponent plays it.
Attached Thing is destroyed if another Thing attaches to it, or with 50% probability if another of your Things is destroyed.
Attached Thing is destroyed if another Thing attaches to it, or with 50% probability if another of your Things is destroyed.
#8346
Card by Binarius
1I
If Silence Was GoldenAction
Look at the hand of an opponent who played two cards during their most recent turn and take a card from it
OR target opponent who played two cards during their most recent turn may not play cards during their next turn.
OR target opponent who played two cards during their most recent turn may not play cards during their next turn.
#8347
Card by Binarius
6S
Sharpened CornersThing
Action: Destroy target Thing if you control four Things with cornervalues.
#8348
Card by ChippyYYZ
0B
Bounce BackAction
If any Tokens were destroyed under your control since the end of your last turn, replace them and gain a Combo Token.
If any Things were put into your hand from play since the end of your last turn, you may put any of them into play and rotate them 360˚ clockwise.
If any Things were put into your hand from play since the end of your last turn, you may put any of them into play and rotate them 360˚ clockwise.
#8349
Card by ChippyYYZ
5A
Absence of ActionAction
Draw a card. You may play an extra Action this turn.
When an opponent plays an Action card, you may reveal this card from your hand to negate their Action and put it into your hand. Then, either give that player this card and discard a card, or discard two cards at random.
When an opponent plays an Action card, you may reveal this card from your hand to negate their Action and put it into your hand. Then, either give that player this card and discard a card, or discard two cards at random.
#8350
Card by ChippyYYZ
6F
Fishing MinigameAction
Do the following ten times. Reveal the top card of the draw pile: any player may immediately put it into their hand by revealing a card with, in order of precedence, 1. a matching character in its cornervalue, 2. the same number of words in its title and lines of ruletext, 3. the same first letter of its title, or 4. the same first letter of its ruletext with more lines of ruletext. Otherwise, move it to the discard pile.
#8351
Card by Binarius
9S
Somewhat ProductiveAction
Draw a card. You may play it if you wish. Then discard a card and end your turn.
#8352
Card by Binarius
5M
Magic BeanstalkThing
Discard your hand when you play this. Draw an extra card at the beginning of your turns.
#8353
Card by Binarius
Vent
Thing
Action: Skip your turn and place a vent counter on this.
At the beginning of your turn, if there is a vent counter on this, you may remove it. If you do, skip your turn.
#8354
Card by JakeTheWolfie
Kill
Action
Place a destruction counter with "At the beginning of your turn, destroy this thing." on target thing.
#8355
Card by JakeTheWolfie
2S
SabotageThing
You can only play this as your first card during your turn. When this enters play, your turn ends immediately. At the beginning of your next turn, you win the game.
#8356
Card by JakeTheWolfie
9T
Too Much Of A Good ThingAction
If you have three or more cards in hand, draw three cards. If you have two or fewer cards in hand, you may play two additional Actions or Things this turn.
#8357
Card by ChippyYYZ
6I
InvadeAction
Play a Thing card from your hand. If you've played two Things this turn, destroy target Thing.
#8358
Card by ChippyYYZ
3G
Growing SeasonThing
When this card enters play, gain two tokens of any type if you played an Action card this turn.
At the beginning of your turn, you may gain a token of any type you already control.
At the beginning of your turn, you may gain a token of any type you already control.
#8359
Card by ChippyYYZ
W10
Witness to MurderAction
Eliminate target player. If you are unable to, you are eliminated instead.
#8361
Card by JakeTheWolfie
EM4
Emergency MeetingAction
No things can be destroyed until your next turn.
#8362
Card by JakeTheWolfie
0H
Hush ChildAction
Target opponent with fewer cards in their hand than you must choose either not to draw cards or not to play cards during their next turn.
#8363
Card by Binarius
4S
ShutAction
Target opponent may not play Actions during their next turn.
If they reveal a card named "no u" from their hand, you are eliminated instead.
If they reveal a card named "no u" from their hand, you are eliminated instead.
#8364
Card by Binarius
6T
Secret HandshakeAction
Give target opponent a double high five circling down to backwards low five into skipping elbow jig/ankle shake into soaring eagle/reverse salmon run to back-front swing to sliding explosive fist bump, then take a card from their hand and give them one from yours. You each gain a Combo token.
#8365
Card by Binarius
Emergency Surgery
Action
Target a thing. Roll 1d20. If it lands on 20, target thing becomes indestructible. Else, destroy it.
#8366
Card by JakeTheWolfie
Contract
Thing
Indestructible
Live a small life of sin, for now. You'll crawl back, asking for more and more. Soon, I'll reap my reward.
When this enters play, chose a player. That player controls you.
Live a small life of sin, for now. You'll crawl back, asking for more and more. Soon, I'll reap my reward.
#8367
Card by JakeTheWolfie
Joy
Thing
Action: Discard this card, and leave the game for 10 minutes. You cannot be eliminated for this time, your turn is skipped, and you and your things cannot be targeted. When you come back, roll 1d6. On a 1, you are eliminated. Else, discard your hand, and draw 2 cards.
#8368
Card by JakeTheWolfie
8E
Electrical SabotageThing
You play 1 fewer card per turn.
At the end of each opponent's turn, if they played a card or ability besides this card's ability, eliminate them.
Action - Teamwork (Global): Look at the top 5 cards of the deck. Put one in another player's hand, then shuffle the rest into the deck.
At the end of each opponent's turn, if they played a card or ability besides this card's ability, eliminate them.
Action - Teamwork (Global): Look at the top 5 cards of the deck. Put one in another player's hand, then shuffle the rest into the deck.
#8369
Card by ChippyYYZ
7S
SlitherAction
Put a Thing card from your hand into play. It doesn't count as playing a Thing, and doesn't trigger any effects that occur when a Thing enters play (even the Thing's own effects).
#8370
Card by ChippyYYZ
9P
Prime RibsThing
When Prime Ribs enters play, you may discard a prime number of cards and draw the next greater prime number of cards.
When a player eats Prime Ribs, they may do the same.
When a player eats Prime Ribs, they may do the same.
#8371
Card by ChippyYYZ
4T
TetrapodThing
If you control at least four Tetrapods, opponents may not destroy your non-Tetrapod Things. Action: Gain control of a copy of Tetrapod if you have fewer than four.
#8372
Card by Binarius
5I
Rewrite HistoryAction
Choose two of the following:
- Put one of the top five cards of the discard pile into your hand,
- remove one of the top five cards of the discard pile from the game,
- shuffle the top five cards of the discard pile and put them on top of the draw pile, or
- shuffle the discard pile, except for its top five cards, into the draw pile.
#8373
Card by Binarius
9O
Motivational PosterThing
You may play an extra Action if you did not do so during your last turn. If another of your Things would be destroyed during an opponent's turn and you did not play an extra Action during your last turn, you may instead return that Thing to your hand and move Motivational Poster to the discard pile.
Keep calm and hang in there, baby!
Keep calm and hang in there, baby!
#8374
Card by Binarius
T-3
Time LoopThing
Whenever a player plays an action, note it down. At the beginning of that player's turn, thet use all actions noted with Time Loop. If the action requires a specific target which does not exist, destroy this card.
#8375
Card by JakeTheWolfie
2R
RewindAction
Play during an opponent's turn. Their turn is rewound, reversing any things or actions they, and anyone else, played, including this.
#8376
Card by JakeTheWolfie
5P
Time PortalThing
When this enters play for the first time, everyone notes their current hand and what things they control. Take this back into your hand.
Action: Each player discards their hand and sacrifices all things they control. Then, each player creates a copy of each card that was in their noted hand and noted cards they controlled and puts them into their hand or into play respectively. Exile Time Portal.
Action: Each player discards their hand and sacrifices all things they control. Then, each player creates a copy of each card that was in their noted hand and noted cards they controlled and puts them into their hand or into play respectively. Exile Time Portal.
#8377
Card by JakeTheWolfie
9S
"Stand Back, And Stand By"Action
Move this card to Up Your Sleeve, along with up to two Things you control and up to one card from your hand.
Turn: Put this card into the discard pile from Up Your Sleeve, then destroy target Thing and play up to three cards from Up Your Sleeve.
Turn: Put this card into the discard pile from Up Your Sleeve, then destroy target Thing and play up to three cards from Up Your Sleeve.
#8378
Card by ChippyYYZ
7C
CondemnAction
Destroy target Thing you control. If a Thing is destroyed this way, draw two cards, and you may play an additional Action this turn.
#8379
Card by ChippyYYZ
1M
Mouth DreamsThing
Action: This ability has the first sentence of the bottommost Action card in the discard pile, followed by all but the first sentence of the second bottommost Action card. After resolving that text, shuffle the bottommost Action card into the deck.
neilcic.com/mouthdreams
neilcic.com/mouthdreams
#8380
Card by ChippyYYZ
Shirt Burner
Action
Burn any things related to Shirts, as well as anything Up Your Sleeve.
#8383
Card by JakeTheWolfie
7F
FeastAction
Destroy up to four of your edible Things and draw that many cards plus one.
Each other player may destroy one of their own edible Things to draw a card.
Each other player may destroy one of their own edible Things to draw a card.
#8384
Card by Bucky
8F
ForageAction
Look at the top three cards of the deck. Put one in your hand and the others Up Your Sleeve. Then gain a Fruit token.
#8385
Card by Bucky
9F
Energy BarThing-Food
If you destroy this yourself, draw two cards and you may immediately take up to two Actions.
Action+Thing: Destroy this.
Action+Thing: Destroy this.
#8386
Card by Bucky
2C
Shadow CloneAction
Create a copy of target thing, except it has "When this is destroyed, exile it."
#8388
Card by JakeTheWolfie
4K
Walk-In FridgeThing
Edible Things do not count against your hand size limit.
#8390
Card by Binarius
7A
Breakfast BurritoThing
You may destroy this at the beginning of your turn to draw two cards.
#8391
Card by Binarius
5Y
Run-By FruitingAction
Target opponent discards a random card and gains a token whose name is your choice of fruit, with "Action: Consume this and draw a card."
#8392
Card by Binarius
4F
Forbidden FruitThing
When a player eats Forbidden Fruit, they draw 3 cards and gain a Doom token, and until the end of their next turn they may not play Actions.
Action - Eat: Destroy this Thing.
Action - Eat: Destroy this Thing.
#8393
Card by ChippyYYZ
8T
TimeskipAction
Put the top 20 cards of the deck into the discard pile. Each player, starting with you, draws two cards. You may play an additional Action this turn.
#8394
Card by ChippyYYZ
Order of the Golden Card
Thing
This certificate is presented to
Each player's hand size limit is increased by 2 for each card by Bucky they control.
Bucky
for meritorious service to the game of Dvorak in recognition of eir outstanding achievement in contributing 1,000 cards to the Infinite Dvorak deck.Each player's hand size limit is increased by 2 for each card by Bucky they control.
#8395
Card by ChippyYYZ
Cheaper Plastic-er Trophier
Action
If you are Bucky, gain a Cheap Plastic Trophy.
#8396
Card by JakeTheWolfie
0
Fine WineThing
At the beginning of each turn, increment the corner value by 1.
Sacrifice Fine Wine, Action: Take a number of actions equal to the corner value of this card, then change it to 0.
Sacrifice Fine Wine, Action: Take a number of actions equal to the corner value of this card, then change it to 0.
#8397
Card by JakeTheWolfie
Stardust
Thing
Whenever a player targets you or a thing you control, they create 1 stardust token.
At the end of a player's turn, if they have at least 3 stardust tokens they sacrifice 3 stardust tokens and discard their hand. At the beginning of that player's next turn, they draw up to hand size.
At the end of a player's turn, if they have at least 3 stardust tokens they sacrifice 3 stardust tokens and discard their hand. At the beginning of that player's next turn, they draw up to hand size.
#8398
Card by JakeTheWolfie
6S
Spirit of DvorakThing
Create one card for each player and deal them out randomly. Each player may decide whether to approve theirs for inclusion in the deck. If all opponents reject their cards, none of the cards (including yours) enter the game. Otherwise, put yours into your hand, each opponent who accepts theirs may put it into their hand, and each opponent who rejects theirs must discard a card.
#8399
Card by Binarius
2U
Guiding HandAction
Look at target opponent's hand, exchange one of their cards with a card from your hand, and choose a card for them to play during their next turn.
#8400
Card by Binarius