Infinite Dvorak deck

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The Infinite Dvorak Deck
Designer Everyone
Date March 2007 and onwards
Players 2+
This is an unfinished deck. It is incomplete, and is not playable.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

(This was something I wanted to do years ago, but I didn't have an existing framework to support it. Now that we've got a wiki, it's easy.)

The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games. The only rules to adding cards are:-

  • Don't add more than three cards at a time; give someone else a chance to add some, before you add any more.
  • No changing other people's cards. If something's ambiguous or broken, raise it on the talk page.
  • Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. "Fireball destroys one monster token" is a meaningless card if you draw it in a game where cards that generate monster tokens never appear - if it's worded more generically as "destroy anything that's not a card", there's much less chance of it being a dead card in someone's hand.
  • No special rules. This deck has no special rules; it's all on the cards.
  • Values in the corners of cards are meaningless, at least until someone makes a card that refers to them.

Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).


Card List

The First Card
Thing
All other Things are considered to have blank titles and card texts, while this card is in play.
Card by Kevan
Katamari
Thing
Action: Remove the smallest other Thing from play and put it face-down under Katamari. (If there's no majority agreement as to which is the smallest Thing, pick one at random.) When Katamari leaves play, all cards under it go to the discard pile.
Card by Kevan
1U
Time Walk
Action
Take an extra turn after this one.
Card by Kevan
Can't Make Change
Action
Each player simultaneously chooses a card at random from the hand of the player on their left, and puts that card in the hand of the player on their right.
Card by jtwe
Playing With a Full Deck
Thing
If you control a Heart, a Diamond, a Spade, and a Club, you win the game.
Card by jtwe
I Am One With The Universe
Action
Until the end of your turn, cards in any player's hand are considered to be in your hand, and all Things in play are under your control.
Card by Zaratustra
2R
Artificial Heart
Thing
Spend 1 Energy to produce 1 Blood.
Card by Zaratustra
0B
Robofrog
Thing
Action: Destroy an Insect in play.
Card by Zaratustra
Card Mine
Thing
Counts as a Machine.
Action:Draw a card
Card by Bucky
Cutting Corners
Thing
While this card is in play, treat all cards as if they had no cornervalue. If any Player plays a card with the string "dust" in its title, destroy this card.
Card by Bucky
The Useless Card
Action
Draw a card. You may take one extra Action this turn.
Card by Bucky
X-Buster
Thing
Action: Target player must give you an Action card from his hand. If he has no Action cards, he discards his hand instead.
Card by Kazz
Throne
Thing
Players must ask your permission when playing Actions. If you say no to an Action, it has no effect.
Card by Kazz
Customs Board
Thing
Each time any player draws a card, he must show it to you.
Card by Kazz
Core Ruleset Loophole
Action
You win unless all other players agree to negate this effect within 10 seconds.
Card by Bucky
Leverage Scam
Action
You win unless any player discards eir hand within 10 seconds.
Card by Bucky
Pet
Thing
This Thing counts as a Player, complete with its own turn and hand. It is under the control of whoever played it. It can be placed between any two players in the turn order.
Card by Kazz
Shaft of Red Light
Thing
Play onto an opponent. Shaft of Red Light can be blocked by any Canopy. If it isn't then Your Way Is Blocked.
Antimatter
Thing
If there is another Thing in play, immediately destroy Antimatter and any other Thing of your choice. When this occurs, gain 10 Energy.
Card by Bucky
Ninja Steal
Action
Steal as many Things in play as you can in one second.
Card by Kazz
Striptease
Action
If you remove all of your clothing immediately after playing this card, you win.
Card by Kazz
1G
Generic Elves
Thing

Action:Gain a Green Token, and rotate this card 90 degrees in any direction.
Card by Bucky
Cameo
Action
Make a copy of a card from an existing Dvorak deck and shuffle it into the draw pile.
Card by Tyrethali
Waiting Room
Thing
Nobody may win or lose while this card is in play.
Card by Kevan
Vacuum Pump
Action
Starting with you and going clockwise, each player chooses a Thing in play and puts it into their hand.
Card by Kevan
Token Eater
Thing
At any time during your turn you may destroy any non-card Thing that you control and put a Food counter on Token Eater. If this causes Token Eater to have more than 100 Food Counters on it, destroy it. Action:Remove all tokens from this card. For every 5 tokens removed in this way, draw a card, or discard a card and play an extra Thing this turn, or discard a card and play an extra Action this turn.
Card by Bucky
Shovel
Thing
Action: Place one card from your hand in the middle of the deck in order to draw the bottom card off the deck.
This card counts as a spade.
Card by The T