Infinite Dvorak deck/Token set
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Revision as of 22:39, 8 October 2007 by Zaratustra (talk | contribs) (New page: {{card|title=Alchemy|bgcolor=600|creator=Depressi|type=Action|text=Turn all Tokens in play into Gold tokens, unless someone chooses to discard their hand in order to keep their (and no-one...)
Alchemy
Action
Turn all Tokens in play into Gold tokens, unless someone chooses to discard their hand in order to keep their (and no-one else's) tokens unaltered.
Card by Depressi
Antimatter
Thing
If there is another Thing in play, immediately destroy Antimatter and any other Thing of your choice. When this occurs, gain 10 Energy Tokens.
Card by Bucky
2R
Artificial HeartThing
Destroy one Energy-related Thing or ten Energy-related Tokens you control to create one Thing called Blood under your control.
Card by Zaratustra
9A
Assembly LineThing
Action: Destroy any number of Tokens you own. Create a copy of a pre-existing Dvorak card with a name that could be formed by the names of the Tokens and put it in play.
Card by Zaratustra
5k
Buried GoldAction
Gain 5 Gold Tokens. If you discard a yellow card from your hand when you play this, gain 15 Gold Tokens instead.
Card by Bucky
3B
Chinese FactoryThing
Counts as a Machine.
Action:Spend 3 Energy or Money-related tokens. Make a copy of a Thing another player controls and put it into your hand.
Action:Spend 3 Energy or Money-related tokens. Make a copy of a Thing another player controls and put it into your hand.
Card by Bucky
Dvorak In-joke
Thing
Every turn put a Cheap Plastic Trophy Token into play. It counts as a token.
Card by Bucky
?T
Endless WealthThing
If you control this card and a countably infinite number of tokens, you win.
Card by Bucky
1G
Generic ElvesThing
Action:Gain a Green Energy Token, and rotate this card 90 degrees.
Card by Bucky
Hungry, Hungry Hippo
Thing
When this card comes into play, put three Marble tokens into play. Action: Remove up to three tokens from the game.
Card by Kevan
5A
Hyperactive minionThing
Gain an Energy token each turn. If you ever take a turn in which you do not use your Action, destroy Hyperactive Minion. Action: gain two Energy tokens.
Card by Depressi
Interest
Thing
For every 10 tokens of each type that you have in play at the beginning of each of your turns, gain an additional token of that type.
Card by Bucky
It's A Kind Of Magic
Thing
When this comes into play, every player gets 20 Life tokens; when it leaves play, all Life tokens are destroyed. If a player runs out of Life tokens while this card is in play, they are eliminated. Any player who controls a Thing may, as an Action, choose an opponent - that opponent must either lose 3 Life tokens or destroy a Thing they control.
Card by Kevan
1S
Mortar and PestleThing
Destroy a Thing you control with digit-and-letter corner values: Put in play a number of Tokens equal to the digit, with a name that starts with the letter.
Card by Zaratustra
2V
Photocopy MachineThing
Action:Spend 2 Energy-related tokens. Make a copy of a Thing you control and put it into play.
Card by Bucky
Pocket Mulching
Action
Choose a card in your hand or the discard pile and a word on that card. Remove the card from the game, and gain a token whose name is the chosen word.
Card by jtwe
That Other Card Game
Thing
Cards with number/letter corner values can't be played unless you destroy a number of tokens equal to the card number, with the same initial as the letter.
Card by Zaratustra
The Obliteration of All Other Life Forms
Thing
Put a counter on this Goal whenever you are responsible for destroying a living non-Token Thing belonging to an Opponent. You win if you collect ten of these counters.
Token Eater
Thing
At any time during your turn you may destroy any Token you control and put a Food counter on Token Eater. If this causes Token Eater to have more than 100 Food Counters on it, destroy it.Action:Remove all tokens from this card. For every 5 tokens removed in this way, draw a card, or discard a card and play an extra Thing this turn, or discard a card and play an extra Action this turn.
Card by Bucky
Token Ring
Thing
Action: Gain a Packet token. Action: Swap the controllers of two tokens in play.
Card by jtwe
Tokenize
Action
Destroy a Thing. For every word in that Thing's name, its former controller gains a token with that word as its name and type.
Card by Bucky
3B
VampireThing
Destroy one blood-containing Thing or five Blood Tokens you control to destroy target Thing.
Card by Zaratustra