Talk:Magic Numbers
Talk Page: Magic Numbers
Welcome one and all. Looking for any interesting ideas for cards as I round out the first run of the game. All submissions welcome; but a few ground rules.
1) Keep it whole number real integers. Right out are things like natural log/Euler's number, weird constants, and anything higher than basic arithmatic for now. Save that stuff for expansions :-D
2) Target deck size is 100-150 cards, split evenly on Actions/Things. Anything over that might make it into further editions, so don't let that discourage you.
3) I do have a little trump to pull; as lead designer, I make the final cut. But if there's a card people really like or really hate, LMK.
4) Keep it reasonably clean. "69" is bound to come up here...it's a game about numbers. But let's keep it to a 15-20-point max, PG-13 rating. Ask yourself "If I was playing this with my mom/dad/sister/grandmother etc. would I be embarrassed to play this card?"
5) All card titles MUST have a number, number concept, number-related figure of speech, etc. in them.
- Any idea regarding quantities of various numbers? Like, are you looking for five cards of each number 1-4, four of each 5-8, up to one of each 16-20? Or split evenly, four of each 1-15? Or whatever happens to be handy?
Also, what happens if someone can't play a Thing? --Jtwe 19:45, 29 September 2010 (UTC)