Difference between revisions of "Knight wars CCG card set"

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Actions; These are plain old actions like draw 3 cards etc.
Actions; These are plain old actions like draw 3 cards etc.
==The field==

Revision as of 23:00, 28 December 2007

Knight Wars CCG card set
Designer Eric F.
Date Dec 27 07
Players 2-4
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

Knight wars is about mid-evil battle. In it you can send your army of knights out to attack and take control of the enemy(s) fortress(es). You can weild mighty weapons and command dagerouse dragons. Cast magical spells, inhance your abilities with potions and use special atacks. This game is based on a previous game I made called Wizard Quest.

Rules and how to play

1. Card types

There aren't just things and actions in this game. I have put each type of card though under thing or action.

Things:

People; These are the knights, wizards, etc. That you do battle with.

Creatures; These are things like dragons that you can command in battle.

Potions; These enhance you abbilities etc.

Castles/forts; These are what must be destroyed to win the game.

Barriers; These protect you in the form of walls etc.

Actions:

Spells; These are a magical form of attack.

Special attacks; These are some what of enhancers to wepon attacks.

Commands; These are commands in battle.

Actions; These are plain old actions like draw 3 cards etc.

The field