|
|
Line 30: |
Line 30: |
| ==Card List== | | ==Card List== |
|
| |
|
| :''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]].'' | | :''The earlier cards of this deck have been archived: [[/Cards 1-100|1-100]], [[/Cards 101-200|101-200]], [[/Cards 201-300|201-300]], [[/Cards 301-400|301-400]], [[/Cards 401-500|401-500]].'' |
| | |
| {{card|title=Office|text=This card counts as a room. If five or more cards that count as, or players agree should count as, office supplies are played on this card the player who controls it wins.|type=Thing|bgcolor=006|cornervalue=0F|creator=Ryan_1729}}
| |
| | |
| {{card|title=Brand Loyalty|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=A player may not play a Thing card if they already control a Thing card designed by a different card designer (except for this card). When this card comes into play, each player may destroy any number of Things they control.}}
| |
| | |
| {{card|title=Cheap Knock-Off|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=When you play this card, pick a Thing - if that Thing has an Action ability, this card has a copy of that ability. After using this card's Action ability, it is destroyed.}}
| |
| | |
| {{card|title=Googlewar|bgcolor=006|creator=Kevan
| |
| |type=Thing|text='''Action:''' Choose a Thing; its controller also chooses a Thing. Use Google to search for each of the cards' titles, within quotes - the one that gets the fewest results is destroyed.}}
| |
| | |
| {{card|title=Coffee Cup|type=thing|cornervalue=!|text=This card counts as an office supply. When this card comes into play, create five caffine tokens. Action:Draw one card for every caffine token you have. These cards do not count toward your hand size limit. Then, destroy a caffine token. |creator=fanofphilosophy}}
| |
| | |
| {{card|title=Vengence Induced Rampage|type=action|cornervalue=*%^@|text=Total up the amount of your things destroyed plus the amount of cards discarded from your hand. Tokens don't count. Put that many cards in the discard pile. These cards may come from things in play, player's hands, or the draw pile. Tokens don't count.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Rouf Draft|cornervalue=1st ed|type=action|text=Write down a card with any number of spellin and/or grammer me stakes. On your next turn, it goes under your control unless all the mistakes are fixed. If they are, it may be proposed in the normal fashion. If cards cannot be proposed and edited, this card reads:Draw a card.|creator=fanofphillosophy}}
| |
| | |
| {{card|title=Blank White Card|bgcolor=006|creator=Bucky
| |
| |type=Thing|longtext=true|text=When you play this card, draw a picture on it. If online, change its status to include a picture.}}
| |
| | |
| {{card|title=Bargin Shopper|cornervalue=-$|type=action|text=You may give a number of cards from your hand to any other player's or players' hand(s). Then draw twice as many cards. At the end of your turn but before your discard phase, discard half of the cards remaining in your hand, rounding down.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Elastic band|text=This card counts as an office supply. Action: Target a player. Flip a coin, if heads you hit them and they get a Welt token. If tails nothing. Either way Elastic band is now in front and in control of the target player. Welt tokens cannot be affected except by cards that specifically say they affect Welt tokens. If a player gets five welt tokens they lose.|longtext=true|type=Thing|bgcolor=006|cornervalue=F6|creator=Ryan_1729}}
| |
| | |
| {{card|title=Bodyguard|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=If an Action played by an opponent would reveal or affect cards in your hand, it instead has no effect.}} | |
| | |
| {{card|title=Beyond Infinity|bgcolor=600|creator=Kevan
| |
| |type=Action|text=All players discard their hands. If you're playing on DvorakMUSH, choose a 100-card subpage of the Infinite Dvorak Deck to load in, replacing the existing deck. (Create new Thing cards to match those that were previously in play.) All players then draw five cards.|longtext=true}}
| |
| | |
| {{card|title=Reverse the Polarity of the Neutral Flow|bgcolor=600|creator=Kevan
| |
| |type=Action|text=Play in response to a player playing any Action - each other player automatically plays that Action themselves, and the original Action has no effect.}}
| |
| | |
| {{card|title=Paper Clip|type=thing|text=This thing counts as an office supply. Action: Destroy a thing you control. Another thing you control now has the effects of the destroyed thing in addition to its own. If the latter is destroyed, the former goes back into play.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Deja Vu|bgcolor=600|creator=Kevan
| |
| |type=Action|text=Choose an opponent. If they played any cards last turn, return those cards to their hand. On their next turn, they can only play the same Things and Actions as on their previous turn.}}
| |
| | |
| {{card|title=Dumpster Diving|bgcolor=006|creator=MagiMaster|type=Thing
| |
| |text=Any time anyone other than you discards a card, you may choose to place it in your hand instead of the discard pile.}}
| |
| | |
| {{card|title=Word Surgery|type=thing|text=Action: Destroy a word on any card in play. You may remove a word on one of your cards to replace the word on the affected card.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Wooden Bomb|type=thing|text=If this card is in your hand, discard a card for every turn it's been there. If this card is on the top of the discard pile, destroy a card from the draw pile for every turn Wooden Bomb has been on the top of the discard pile. Action:Destroy Wooden bomb. Move a card from the discard pile to the draw pile for every turn Wooden Bomb has been in play.|longtext=true|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Desperado|type=action|text=Destroy fifty non-token things in play. If you have done this with this card, you win.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Scrubot Mk. III|bgcolor=006|creator=Bucky, based on one by Kevan
| |
| |type=Thing|text='''Action:'''Shuffle as many cards as you want from the discard pile into the draw pile.}}
| |
| | |
| {{card
| |
| |title=Virus
| |
| |type=Thing - Bug
| |
| |text=When you destroy Virus, you may give control of it to an opponent.
| |
| |bgcolor=000066
| |
| |creator=Kevan (Programming deck)
| |
| }}
| |
| | |
| {{card|title=Expensive Bribe|bgcolor=600|creator=Bucky
| |
| |type=Action|text=Take control of a Thing, and give all cards in your hand to its former controller.}}
| |
| | |
| {{Card|title=Solve for X|text=Play when another player plays a card that involves them choosing the value of a variable. You choose the value the variable instead.|type=Action|bgcolor=600|creator=Ryan_1729}}
| |
| | |
| {{card|title=Cargo Pants|bgcolor=006|creator=CashCrazed
| |
| |type=Thing|text=When played, draw five cards and put them face down under this card. '''Action:''' Swap the cards in your hand with the cards under this Thing.}}
| |
| | |
| {{card|title=Spam|bgcolor=600|creator=CashCrazed
| |
| |type=Action|text=Place this card on top of the draw pile.}}
| |
| | |
| {{card|title=Pulled the Plug|bgcolor=600|creator=CashCrazed
| |
| |type=Action|text=Destroy any Thing that runs on electricity.}}
| |
| | |
| {{card|title=Person|type=thing|text=When you play this card, choose a thing that would require a person to run it. As long as Person is in play, any "Action:" on that card does not count toward the limit. It may still only be used once per turn, however.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Must See TV|type=Action|bgcolor=660000|creator=jtwe|
| |
| text=Each opponent chooses a token they control. Gain control of the chosen tokens.}}
| |
| | |
| {{card|title=Sir Papacharino Nanadan|type=Thing|bgcolor=000066|creator=jtwe|
| |
| text=At the start of your turn, gain a Pochi token. '''Action:''' Destroy a token you control to draw a card. Flip a coin. Heads: You may play another action this turn.}}
| |
| | |
| {{card|title=History Eraser Button|type=Thing|bgcolor=000066|cornervalue=∅|creator=jtwe|
| |
| text=At the start of your turn, put a Temptation counter on this card. '''Action:''' Remove this card, the discard pile, and each player's hand from the game. Flip a coin. Heads: Draw a card for each Temptation counter that was on this card. Any player may play this action.}}
| |
| | |
| {{card|title=Standardized Test|type=Thing|bgcolor=003360|cornervalue=OOOOO|text=No player may lose the game (people can still win, though). No thing may go to the discard pile from play except for Standardized Test. In exactly one hour and fifteen minutes, destroy Standardized Test.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Winds of Change|type=Action|bgcolor=660000|cornervalue=R|creator=jtwe|text=Each player shuffles his or her hand into the deck. Then, each player draws as many cards as they had in their hand. Any player may cancel this Action by paying you coins worth at least one American dollar, or by giving you control of 4 Money-related tokens they control.}}
| |
| | |
| {{card|title=Despotic Scepter|type=Thing|bgcolor=000066|cornervalue=1|creator=jtwe|text='''Action:''' Destroy a Thing card designed by you.}}
| |
| | |
| {{card|title=Eat the Rich!|type=Action|bgcolor=660000|creator=jtwe|text=Target player who has at least 9 cards in his or her hand loses the game.}}
| |
| | |
| {{card|title=Hand Enrichment|bgcolor=600|type=Action|cornervalue=3P|creator=Bucky|text=All players draw cards equal to the greatest maximum hand size of any player, then discard down to their maximum hand size. You may take an extra Action this turn.}}
| |
| | |
| {{card|title=The Power of T|bgcolor=600|type=Action|cornervalue=5T|creator=Bucky|text=If you control at least 5 cards representing Things, and all of their names begin with T, you win. Otherwise, put 5 Tokens into play.}}
| |
| | |
| {{card|title=Reduce!|cornervalue=/|type=thing|text=All hand sizes are reduced by one. If a card has a near-same effect to one a player already controls, that player is not allowed to play it. If someone needs to discard (at any time), (s)he gives the card or cards to another player.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Reuse!|cornervalue=\|type=thing|text=Draw three cards from the discard pile. All hand sizes are increased by two. When any player is to draw from the draw pile, (s)he draws from the discard pile unless it is empty.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Recycle|cornervalue=_|type=action|text=Shuffle the discard pile into the draw pile.|creator=fanofphilosophy}}
| |
| | |
| {{Card|title=Minority Rules!|text= The minority wins all non-unanimous votes as long as this card is in play. |type=Thing|bgcolor=006|cornervalue=1V|creator=Ryan_1729}}
| |
| | |
| {{card|title=If you're going to shout, i'm not going to listen.|text=All sentences, cornervalues and titles containing exclamation points are ignored.|type=Thing|bgcolor=006|creator=Ryan_1729}}
| |
| | |
| {{card|title=Jihad|bgcolor=600|creator=CashCrazed
| |
| |type=Action|text=Destroy one Thing belonging to every opponent with a religion different from yours.}}
| |
| | |
| {{card|title=Tough On The Causes|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=Whenever the Action ability of a Thing is used, destroy that Thing at the end of the turn.}}
| |
| | |
| {{card|title=Note from the Future|bgcolor=600|creator=Kevan
| |
| |type=Action|text=The first time you play this card, you may search through the draw and discard pile, and every player's hand, then take any card from anywhere in the game and put it into your hand. If you play this card, you may not win the game until after you have played it again.}}
| |
| | |
| {{card|title=Insurance Policy|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=Whenever a non-Token Thing you control is destroyed, you may either draw a card or generate two Money Tokens.}}
| |
| | |
| {{Card|title=Big Money|type=Action|bgcolor=660000|creator=jtwe|text=Choose one - Exchange a Money-related Thing you control for any Thing in play; or, gain 5 Money tokens and 1 Spin token.}}
| |
| | |
| {{Card|title=No Whammies|type=Thing|bgcolor=000066|creator=jtwe|text=At the end of each player's turn, if that player controls no non-Token things, he or she gains a Whammy token. A player with 4 Whammy Tokens loses the game.}}
| |
| | |
| {{Card|title=Stop|type=Thing|bgcolor=000066|creator=jtwe|text=Whenever any player plays an Action which affects this card, they skip their next turn.}}
| |
| | |
| {{card|title=Terrible Secret of Space|bgcolor=600|creator=Kevan
| |
| |type=Action|text=Destroy all living Things, except for robots.}}
| |
| | |
| {{card|title=Commune|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=All Things are considered to be controlled by all players. If a card references a Thing's "controller", it refers to whoever's turn it currently is.}}
| |
| | |
| {{card|title=Chameleon|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=If you control another non-token Thing, Chameleon cannot be targetted by Actions. '''Action:''' Destroy a token.}}
| |
| | |
| {{Card|title=No Tea|type=Thing|bgcolor=000066|creator=jtwe|text=Give this card to any player when it is played. You may draw cards only on your turn, and you may draw at most one card per turn. If you play or control "Tea", destroy this card.|flavortext=You are carrying: an atomic vector plotter, the thing your aunt gave you which you don't know what it is, and no tea. }}
| |
| | |
| {{card|title=No dumping|text=As long as this card is on top of the discard pile all discarded cards move to a separate pile, out of play.|type=Action|bgcolor=600|creator=Ryan_1729}}
| |
| | |
| {{card|title=Everybody do the shuffle!|text=Shuffle the deck, shuffle the discard pile, shuffle every player's hands into one pile and deal them back out. If online and some of this isn't possible, do as much as you can.|type=Action|bgcolor=600|creator=Ryan_1729}}
| |
| | |
| {{card|title=Writing Utensil|type=thing|text=This card counts as an office supply. Action:Change the type of any number of your tokens.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Paper Weigh|type=action|text=Using only the cards from your hand and things you control, build a house of cards. Pile tokens, represented by coins, on top. You may draw cards equal to however many coins stay on before it collapses. If playing online, this card reads Draw a card.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Death, then Resurrection|type=Action|text=Destroy a card under an opponent's control then immediately play the card that is on top of the discard pile as if it was in your hand. That card doesn't count toward any hand size or cards played per turn limits.|bgcolor=600|creator=Ryan_1729}}
| |
| | |
| {{card|title=Objectable Actions|text=All Action cards with titles that imply that the card could be considered an object no longer have any effect (they are still playable though.)|type=Thing|bgcolor=006|cornervalue=I0|creator=Ryan_1729}}
| |
| | |
| {{card|title=RO, RO, RO, your boat|text=Whenever a card with "ro" (excluding this one) on it comes into play you have the choice to destROy it, contROl it, or let it dROp (do nothing.)|type=Thing|bgcolor=006|cornervalue=R0|creator=Ryan_1729}}
| |
| | |
| {{card|title=Convenient Disposal|bgcolor=006|creator=CashCrazed
| |
| |type=Thing|text=You may negate the effect of any Action(including those originated by Things) by eating the card responsible. If playing online, discard this card and draw another.}}
| |
| | |
| {{Card|title=Fight to the death|text=On their turn anyone who controls one or more living Things may challenge anyone else who controls one or more living Things to either a best two of three match of rock-paper-scissors or to Risk-style combat with one living thing representing a soldier. The Thing(s) that lose are then discarded. Any variants of the above games may also be used.|longtext=true|type=Thing|bgcolor=006|cornervalue=D13|creator=Ryan_1729}}
| |
| | |
| {{card|title=Death to the fight|text=When this card comes into play the other players are no longer your enemies, no one is trying to win(no one can), the object of the game is to help, not hinder your fellow players. AKA: Peacetime. Anyone may, on their turn perform the following actions. Action: Change to Peacetime. Action: Change to Wartime. AKA: Business as usual.|longtext=true|type=Thing|bgcolor=006|cornervalue=31D|creator=Ryan_1729}}
| |
| | |
| {{card|title=Chocolate Coating|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=Play onto another Thing. That Thing's card text is considered to be blank.}}
| |
| | |
| {{card|title=Garbage Disposal|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=Whenever a card would be moved to the discard pile, remove it from the game instead.}}
| |
| | |
| {{Card|title=''Fight Club!'': the Musical|type=Action|bgcolor=660000|creator=jtwe|text=Choose a Thing in play. Then, choose a different Thing in play at random. If both Things are controlled by the same player, destroy them both.}}
| |
| | |
| {{Card|title=Crystal Ball|type=Thing|bgcolor=000066|creator=jtwe|text='''Action:''' Target player may show you any number of Action cards from their hand. During that player's next turn, he or she may not play any Action cards which he or she did not show you.}}
| |
| | |
| {{Card|title=Go Fish|type=Action|bgcolor=660000|creator=jtwe|text=Target a player and name a card. Look at that player's hand. If he or she has a card with that name in his or her hand, steal it and put it in your hand.}}
| |
| | |
| {{Card|title=Blue magic whitener|type=Thing|bgcolor=006|creator=Depressi|text=All white card backgrounds are considered blue, and vice versa, while this card is in play. Action: give control of this card to an Opponent, and move a random card from their hand to yours.}}
| |
| | |
| {{Card|title=Whippin' Cupcakes|type=Reaction|bgcolor=006600|creator=jtwe|text=Play when a Thing would be destroyed to prevent its destruction. <br><br> If this card is in the discard pile, the current player may destroy a Food-related Thing he or she controls to put this card in his or her hand.}}
| |
| | |
| {{Card|title=Hammer Darts|type=Thing|bgcolor=000066|creator=jtwe|text='''Action:''' Destroy a randomly chosen non-token Thing. Any player may play this action.}}
| |
| | |
| {{Card|title=im in ur base|type=Action|bgcolor=660000|cornervalue=^_^|creator=jtwe|text=Destroy up to three Things and skip your next turn. <br><br> When you destroy a Thing controlled by an opponent, if this card is in your hand, you may reveal it to draw a card. You may do this only once per turn.}}
| |
| | |
| {{Card|title=Gostak Attack|type=Action|bgcolor=600|creator=Zaratustra|text=If 'to distim' hasn't been defined yet, ask a opponent to define it before you play this. Target opponent distims one card in play.}}
| |
| | |
| {{Card|title=Gostak Attack|type=Action|bgcolor=600|creator=Zaratustra|text=If 'to distim' hasn't been defined yet, ask a opponent to define it before you play this. You distim one card in play.}}
| |
| | |
| {{Card|title=Gostak Attack|type=Action|bgcolor=600|creator=Zaratustra|text=If 'to distim' hasn't been defined yet, ask a opponent to define it before you play this. All players distim one card in their hands.}}
| |
| | |
| {{Card|title=Keeping up with the Joneses|text=Destroy all of your tokens to receive copies of all the tokens an opponent has.|type=Action|bgcolor=600|creator=Ryan_1729}}
| |
| | |
| {{card|title=Destroy Everything!|text=If the entire deck is in the discard pile and/or removed from the game, (except this card, obviously,) you win.|type=Thing|bgcolor=006|cornervalue=0|creator=Ryan_1729}}
| |
| | |
| {{Card|title=The Pot|type=Thing|bgcolor=660|creator=Zaratustra|text=Any player may choose to skip their turn and put a counter on this card. When this card is destroyed, the player(s) with most counters on it win(s).}}
| |
| | |
| {{Card|title=Elephant Stampede|type=Action|bgcolor=600|text=Destroy any living Thing, Robot, or any other thing that would be destroyed by being trampled by an elephant.|creator=Ryan_1729}}
| |
| | |
| {{card|title=Cyborg-|text=Play on any Thing, that thing now counts as a living Thing and a Robot.|type=Thing|bgcolor=006|cornervalue=Fb|creator=Ryan_1729}}
| |
| | |
| {{card|title=Glue|type=thing|bgcolor=006|text=This card counts as an office supply. When this card comes into play, choose two cards. If either card leaves play, the other card leaves play in the same manner.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Laptop|type=thing|bgcolor=006|text=If this card is to be destroyed, you may instead create a drain token and put Laptop in your hand. When Laptop comes into play, it may not use its action for X amount of turns, where X is the number of drain tokens you control. Action:Draw a card or look at a card in an opponent's hand.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Electrician|type=thing|bgcolor=006|text=For every thing in play which runs on electricity, all Action:, though only useable once per turn, do not count toward the action limit. This effect ends when Electrician leaves play.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Lessons of History|bgcolor=600|creator=Kevan
| |
| |type=Action|text=A chosen opponent must correctly name three cards in the discard pile, without looking, or discard three cards at random. (If there are fewer than three cards in the discard pile, this card has no effect.)}}
| |
| | |
| {{card|title=Hand to Mouth|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=At the end of each player's turn, that player must discard their hand.}}
| |
| | |
| {{card|title=Bored Now|bgcolor=600|creator=Kevan
| |
| |type=Action|text=Destroy a single Thing which was in play during your previous turn, and your turn before that.}}
| |
| | |
| {{Card|title=Enjoy the Silence|type=Reaction|bgcolor=006600|creator=jtwe|text=Play in response to an Action which requires any player to speak, sing, or otherwise make noise to cancel that action. Or, play at the end of an opponent's turn during which they did not play a card to draw cards equal to the number of cards in that player's hand. }}
| |
| | |
| {{Card|title=Careless Movers|type=Thing|bgcolor=000066|creator=jtwe|text=Whenever a Thing changes controllers, flip a coin. Tails: Destroy that Thing. <br><br> At the start of your turn, give control of a random non-token Thing to a random player.}}
| |
| | |
| {{card|title=Power of Three|type=Action|bgcolor=600|cornervalue=333|text=Put three cards from the discard pile into your hand. If this card was played third, skip your discard phase this turn. This card does not count toward the card per turn limit if it was the third card played this turn.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Monopoly|type=Thing|bgcolor=006|cornervalue=I&O|text=If you are the only player who controls any things in play, all the effects of your cards are doubled. This includes tokens. Monopoly is exempt from its own effect.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Three-Fold Law of Return|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=Whenever a player plays an Action that targets an opponent, or a Thing belonging to an opponent, that opponent may immediately discard up to three cards, to play them as duplicates of that Action. (These duplicate Actions do not trigger this card.)}}
| |
| | |
| {{card|title=Name Game|text=All players reveal their first name, or at least how many letters it contains. Players are not allowed to directly say, write or type the number of the letters in their name. ex. Name:Ryan. 4:No 3+1,:OK If a player says this number they must discard a card. If they have no cards and say it they are eliminated.|longtext=true|type=Thing|bgcolor=006|cornervalue=##|creator=Ryan_1729}}
| |
| | |
| {{card|title=Power of Five|type=Action|bgcolor=600|cornervalue=55555|text=Discard your hand, then draw five new cards. You may play more than one action this turn if you play five actions total this turn.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Prime power!|type=Action|bgcolor=600|cornervalue=2357|text=Play a prime number of cards from your hand that have cornervalues with prime numbers in them or have prime numbers in the title. Then, destroy a prime number of non-token things that you control (Remeber, 1 is not a prime). You must do all parts of this card in order to use any part of this card.|longtext=true|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Shoot to Kill|bgcolor=006|creator=Kevan
| |
| |type=Thing|text=Play only if every player has at least three cards in their hand. If a player's hand becomes empty, they are eliminated.}}
| |
| | |
| {{card|title=Zerg Rush|bgcolor=006|creator=Kevan
| |
| |type=Thing|text='''Action:''' Destroy a Thing or token you control, to force an opponent to discard a card.}}
| |
| | |
| {{card|title=cutting-edge|bgcolor=600|type=action|text=For every futuristic device or concept you control, you may create a card titled Scientist, a thing, with the text "Action: Discard a card to draw two cards. Scientist counts as a living thing" under your control.|creator=fanofphilosophy}}
| |
| | |
| {{card|title=Too Much Food|bgcolor=600|type=action|text=Any player or players whom you choose must skip the next two turns. All players who skipped turns in this manner may draw five cards.|creator=fanofphilosophy}}
| |
| | |
| {{Card|title=Can't Make Change II: Electric Boogaloo|type=Action|bgcolor=660000|creator=jtwe|text=Each player simultaneously chooses a Thing controlled by the player on his or her left and gives control of it to the player on his or her right.}}
| |
| | |
| {{Card|title=Medal Ceremony|type=Action|bgcolor=660000|creator=jtwe|text=Gain a Gold token. Target opponent gains a Silver token. A different target opponent (if any) gains a Bronze token. You may take an additional action this turn.}}
| |
| | |
| {{Card|title=St. Petersburg Lottery|type=Action|bgcolor=660000|creator=jtwe|text=Gain 1 Money token. Flip a coin. Heads: gain a number of Money tokens equal to the number of Money tokens you have gained from this action already, and flip again.}}
| |
|
| |
|
| {{card|title=Foundry|text=Once per turn anyone may destroy one of their tokens that is considered to be made of metal in order to shuffle the following card into the deck. [<metal> claw/T/You draw an extra card each turn.] Replace <metal> with the type of metal of the token.|longtext=true|type=Thing|bgcolor=006|cornervalue=4L|creator=Ryan_1729}} | | {{card|title=Foundry|text=Once per turn anyone may destroy one of their tokens that is considered to be made of metal in order to shuffle the following card into the deck. [<metal> claw/T/You draw an extra card each turn.] Replace <metal> with the type of metal of the token.|longtext=true|type=Thing|bgcolor=006|cornervalue=4L|creator=Ryan_1729}} |
The Infinite Dvorak Deck is an ever-expanding card game, which anyone can add cards to. There's no coherent theme, and cards can be original, inspired by anything, copied from other Dvorak decks, or even dragged in verbatim from other card games.
The only rules to adding cards are:-
- Don't add more than three cards at a time; give someone else a chance to add some, before you add any more. And make sure you put your cards at the bottom of the page.
- Don't change other people's cards. If something seems ambiguous or broken, raise it on the talk page.
- Cards shouldn't refer to other cards. Remember that the deck is infinite! Cards should avoid making any specific references to other cards or mechanics, because they might never see those specific cards during play, particularly if you think of the deck as infinite. You should word your mechanics as generically as possible - a fishing rod card that said "gain control of a fish" would be useless in a game where no fish cards came up, whereas one that said "gain control of a living Thing" would probably see some use in every game.
- (A good test is to open a random archive page from this deck, and see how many of its cards your new card could apply to. If there are only one or two cards that you could play it on, then you probably haven't worded it generically enough.)
- No special rules. This deck has no Special Rules aside from the two described below; it's all on the cards. Cards should not create Special Rules (or any equivalent effect, something that significantly outlives the lifetime of the card); players should only have to read the cards on the table to know what's going on.
- Values in the corners of cards are meaningless, unless there's another card in play that somehow gives them meaning.
Whenever anyone's feeling insane enough to play a game of it, they can export it to the Dvorak Engine, or possibly Apprentice (if it's possible to make decks that contain every card of a set).
Special Rules
The only rules that this deck uses in addition to the basic Dvorak rules are:-
- Tokens exist. Some cards can create or destroy or manipulate "tokens", which you should represent with whatever coins or counters you have to hand. Tokens count as Things, but if a token is destroyed or otherwise removed from play, it's removed from the game entirely. Tokens may or may not have individual types (such as "energy" or "goblin"); if a token has a type, it's considered to be its name, otherwise its name is just "Token".
- If there's an ambiguity, vote on it. For example: if a card says to destroy a "living" Thing, and a player is wondering if it'll work against a "zombie" card, the players should take a vote to determine whether or not the zombie counts as living. If a majority decision can't be reached, resolve it randomly.
Card List
- The earlier cards of this deck have been archived: 1-100, 101-200, 201-300, 301-400, 401-500.
Thing
Once per turn anyone may destroy one of their tokens that is considered to be made of metal in order to shuffle the following card into the deck. [<metal> claw/T/You draw an extra card each turn.] Replace <metal> with the type of metal of the token.
Thing
Once per turn anyone may destroy one of their tokens that is considered to be made of metal in order to shuffle the following card into the deck. [<metal> throwing knife/T/Action:Target opponent. Flip a coin, if heads destroy one of their cards. They now control this card.] Replace <metal> with the type of metal of the token.
Action
Flip a coin. If heads, target opponent skips his turn after next. If tails, he can play one less card than normal for the next two turns.
Icebreaker
Thing
Action: Choose a Thing. That Thing's card text is considered blank until the start of your next turn.
Tuxedo of Pop Culture References
Thing
Play onto a living Thing. This card may not be destroyed by Actions unless the Thing wearing it is also destroyed.
Thing
If this card has been in play for 45 consecutive minutes, you win. If you take seven minutes to play a card, you must end your turn. After your cards are played, you must discard and end your turn.
Type
Whenever a player takes control of another player's tokens or a card another player played read this card's title aloud.
GT
Blue Wizard NEEDS FOOD BADLY.
Thing
Target a player. If a card that is considered a food/food related is not played within 3 of their turns, they are eliminated and this card is destroyed. If a food/food related card is played, it and this card are destroyed before it takes effect. When this card comes into play shuffle two blank-texted Things entitled "Fruit" and "Meat" into the deck.
Thing
Action:Destroy this card in order to add "Poisoned" to the start of the title of all cards that are considered foods/food related, and currently in play and reverse their effect(s.)
Thing
Pick a position in the turn order. You now take another turn from that position as well as your current one. If you decide to switch seats when it's your other turn, cards are still played in front of you.
Thing
You may choose to ignore any verbal effect on the game. If playing online, you may ignore any effect on the game if it came from the chat area.
Action
You win if you control cards with at least five different colors or written by at least five different people.
Paintbrush
thing
All of your tokens have the color Blue. Action:Change the color of any one of your tokens to the color of your choice.
Doom Piñata
Free Response
You may only play this card in response to losing the game. Target player destroys all cards they control and discards their hand.
Thing
During your turn you may place cards from your hand under this card, up to a limit of 5, or take them back. If this is destroyed, so are the cards under it.
Action
Draw a card and discard a card for each non-token Thing your opponents have in play.
Thing
At the end of each player's turn, that player destroys one non-Spam token they control for each Spam token they control, then gains a Spam token. If this card is destroyed, return it to play at the start of the next turn.
Account Creation Disabled
Reaction
Play when a Thing enters play. If that Thing was played from a player's hand, destroy it, otherwise, remove it from the game.
8U
The Internet is Serious Business
Action
Each player that controls more or fewer Things than you discards two cards.
And that's why everyone who doesn't agree with me is an idiot.
Spam Attack
Action
Draw and reveal five cards; an opponent chooses one of them, and you get to play five copies of it. Discard the other four.
Spam Filter
Thing
Choose and announce any word. You may not play cards that include that word in their title or card text, and opponents may not target your hand or your Things with any cards that include that word.
Inflation
Thing
Whenever a player would draw a positive number of cards, they draw one more. Whenever a player plays a card, they must discard another card from their hand.
Thing
When you play this card, immediately remove it from the game.
They're Just Tokens!
Action
Destroy all tokens that have to do with a win condition.