Difference between revisions of "Infinite Dvorak deck/Cards 9601-9700"
From Dvorak - A Blank-Card Game
Jump to navigationJump to search
m |
(Numbering) |
||
Line 7: | Line 7: | ||
| status=Subpage | | status=Subpage | ||
}} | }} | ||
[[Infinite Dvorak deck/Cards 9501-9600|Previous Page (9501-9600)]] | [[Infinite Dvorak deck/Cards 9701-9800|Next Page (9701-9800)]] | |||
<br clear=all> | <br clear=all> | ||
<!-- Cards added between 7 July 2022 and 27 August 2022--> | <!-- Cards added between 7 July 2022 and 27 August 2022--> | ||
{{card|title=Additional Supply Depots Required|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Until your next turn, players who don't control any buildings or crates can't draw cards and can't create or play tokens or Things that aren't buildings or crates.}} | {{card|title=Additional Supply Depots Required|type=Action|cornervalue=0A|creator=ChippyYYZ|text=Until your next turn, players who don't control any buildings or crates can't draw cards and can't create or play tokens or Things that aren't buildings or crates.|number=9601}} | ||
{{card|title=Invoke Prestige|type=Action|cornervalue=4I|creator=ChippyYYZ|bgcolor=770|text=Look at and rearrange the top 3 cards of the deck, then draw two cards.<BR><BR>Instead of playing a Thing this turn, if you control a gold Thing or reveal a gold card from your hand, you may look at and rearrange the top 3 cards of the deck, then draw two cards.}} | {{card|title=Invoke Prestige|type=Action|cornervalue=4I|creator=ChippyYYZ|bgcolor=770|text=Look at and rearrange the top 3 cards of the deck, then draw two cards.<BR><BR>Instead of playing a Thing this turn, if you control a gold Thing or reveal a gold card from your hand, you may look at and rearrange the top 3 cards of the deck, then draw two cards.|number=9602}} | ||
{{card|title=Invoke the Fifth|type=Action|cornervalue=|text=End your turn. You may play this at any time during your turn, provided you have the action to do so.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Invoke the Fifth|type=Action|cornervalue=|text=End your turn. You may play this at any time during your turn, provided you have the action to do so.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9603}} | ||
{{card|title=Inert|type=Action|cornervalue=|text=Target thing loses all text and gains "This thing cannot gain any additional text."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Inert|type=Action|cornervalue=|text=Target thing loses all text and gains "This thing cannot gain any additional text."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9604}} | ||
{{card|title=Shadow of God|type=Thing|cornervalue=|text=If a player would gain control of a sentient thing you control, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Shadow of God|type=Thing|cornervalue=|text=If a player would gain control of a sentient thing you control, sacrifice it instead.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9605}} | ||
{{card|title=Act of Gluttony|type=Action/Reaction | {{card|title=Act of Gluttony|type=Action/Reaction | ||
|text=Destroy target Thing.<br><br>You may play this in response to an opponent playing an edible Thing. If you do, target that Thing and draw two cards afterwards.|cornervalue=1B|creator=Bucky|bgcolor=707}} | |text=Destroy target Thing.<br><br>You may play this in response to an opponent playing an edible Thing. If you do, target that Thing and draw two cards afterwards.|cornervalue=1B|creator=Bucky|bgcolor=707|number=9606}} | ||
{{card|title=Wrath|type=Thing | {{card|title=Wrath|type=Thing | ||
|text=To "Lash Out", destroy one of your own Things and a random Thing belonging to target opponent.<br><br>During each of your turns, you may voluntarily Lash Out once. When an opponent destroys one of your Things, you must Lash Out targeting them if possible.|cornervalue=2B|creator=Bucky|bgcolor=007}} | |text=To "Lash Out", destroy one of your own Things and a random Thing belonging to target opponent.<br><br>During each of your turns, you may voluntarily Lash Out once. When an opponent destroys one of your Things, you must Lash Out targeting them if possible.|cornervalue=2B|creator=Bucky|bgcolor=007|number=9607}} | ||
{{card|title=Envy|type=Thing | {{card|title=Envy|type=Thing | ||
|text=When you gain control of this, choose a Thing belonging to your opponent. When you gain control of that Thing or a copy of it, destroy Envy and draw to your hand size limit. If either Envy or that Thing is destroyed otherwise, discard your hand.|cornervalue=3B|creator=Bucky|bgcolor=050}} | |text=When you gain control of this, choose a Thing belonging to your opponent. When you gain control of that Thing or a copy of it, destroy Envy and draw to your hand size limit. If either Envy or that Thing is destroyed otherwise, discard your hand.|cornervalue=3B|creator=Bucky|bgcolor=050|number=9608}} | ||
{{card|title=Innovate Or Imitate|type=Action|cornervalue=7I|creator=ChippyYYZ|text=Look at the top 2 cards of the deck. You may either draw those cards or copy the last Action played by an opponent.}} | {{card|title=Innovate Or Imitate|type=Action|cornervalue=7I|creator=ChippyYYZ|text=Look at the top 2 cards of the deck. You may either draw those cards or copy the last Action played by an opponent.|number=9609}} | ||
{{card|title=Thought Experiment|cornervalue=7T|type=Action|creator=ChippyYYZ|text=Set aside Thought Experiment and another card from your hand face-up. At the end of your next turn, put both cards back in your hand and discard a card.<BR>While a Thing card is set aside this way, its effects apply as though it were in play under your control.}} | {{card|title=Thought Experiment|cornervalue=7T|type=Action|creator=ChippyYYZ|text=Set aside Thought Experiment and another card from your hand face-up. At the end of your next turn, put both cards back in your hand and discard a card.<BR>While a Thing card is set aside this way, its effects apply as though it were in play under your control.|number=9610}} | ||
{{card|title=Wizard Hat|type=Thing|creator=ChippyYYZ|cornervalue=9W|text=At the beginning of your turn, gain a Mana token if you have more cards in hand than Mana tokens.<BR>'''Action:'''Put a Thing card from your hand under Wizard Hat face-up.<BR>'''Action:''' Return Wizard Hat to your hand, revealing that any face-up cards under it are in play.|longtext=y|flavortext="Nothin' Up My Sleeve!"}} | {{card|title=Wizard Hat|type=Thing|creator=ChippyYYZ|cornervalue=9W|text=At the beginning of your turn, gain a Mana token if you have more cards in hand than Mana tokens.<BR>'''Action:'''Put a Thing card from your hand under Wizard Hat face-up.<BR>'''Action:''' Return Wizard Hat to your hand, revealing that any face-up cards under it are in play.|longtext=y|flavortext="Nothin' Up My Sleeve!"|number=9611}} | ||
{{card|title=Everything Bagel|type=Thing|cornervalue=|text=Everything Bagel has all Thing types.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=It's alive! It's the size of a building! It's also cold, hard cash! Gross!}} | {{card|title=Everything Bagel|type=Thing|cornervalue=|text=Everything Bagel has all Thing types.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=It's alive! It's the size of a building! It's also cold, hard cash! Gross!|number=9612}} | ||
{{card|title=Lethal cognitohazard|type=Thing|cornervalue=|text=If a human thing would target you or a thing you control, destroy it instead.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Lethal cognitohazard|type=Thing|cornervalue=|text=If a human thing would target you or a thing you control, destroy it instead.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9613}} | ||
{{card|title=Lightning Bolt|type=Action|cornervalue=R|text=Lightning Bolt deals 3 damage to any target.<br> | {{card|title=Lightning Bolt|type=Action|cornervalue=R|text=Lightning Bolt deals 3 damage to any target.<br> | ||
If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it. If a player is dealt 30 total damage, they are eliminated.|creator=JakeTheWolfie|bgcolor=900|longtext=|flavortext=}} | If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it. If a player is dealt 30 total damage, they are eliminated.|creator=JakeTheWolfie|bgcolor=900|longtext=|flavortext=|number=9614}} | ||
{{card|title=Fresh Blood|type=Action|text=Put the topmost living Thing in the draw pile into your hand. If it has any Action abilities, you may activate one of them without cost if you play it this turn. Shuffle the draw pile.|creator=Binarius}} | {{card|title=Fresh Blood|type=Action|text=Put the topmost living Thing in the draw pile into your hand. If it has any Action abilities, you may activate one of them without cost if you play it this turn. Shuffle the draw pile.|creator=Binarius|number=9615}} | ||
{{card|title=Wait For It|type=Action|text=During your next turn, you may play an Action from your hand without cost.|creator=Binarius}} | {{card|title=Wait For It|type=Action|text=During your next turn, you may play an Action from your hand without cost.|creator=Binarius|number=9616}} | ||
{{card|title=One With the Universe|type=Thing|text=If the game ends, you win.|creator=Binarius}} | {{card|title=One With the Universe|type=Thing|text=If the game ends, you win.|creator=Binarius|number=9617}} | ||
{{card|title=The Universe Within|type=Action|cornervalue=|text=Play a subgame of Dvorak, using the current deck as the main deck, and with things controlled by players in the main game affecting the sub game. The player who wins the subgame wins the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=The Universe Within|type=Action|cornervalue=|text=Play a subgame of Dvorak, using the current deck as the main deck, and with things controlled by players in the main game affecting the sub game. The player who wins the subgame wins the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9618}} | ||
{{card|title=Memetic Disease|type=Action|cornervalue=|text=Target human gains "If this targets or becomes the target of a human thing, it gains the text granted via Memetic Disease" and "At the beginning of your turn, place a waste counter on this, then sacrifice it if it has 3 or more waste counters."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Memetic Disease|type=Action|cornervalue=|text=Target human gains "If this targets or becomes the target of a human thing, it gains the text granted via Memetic Disease" and "At the beginning of your turn, place a waste counter on this, then sacrifice it if it has 3 or more waste counters."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9619}} | ||
{{card|title=Scale Model of the Hyperverse|type=Thing|cornervalue=|text=Play with all zones revealed. (Players may look at eachother's hands, others sleeves, the deck, and any hidden zones created during gameplay.)|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Scale Model of the Hyperverse|type=Thing|cornervalue=|text=Play with all zones revealed. (Players may look at eachother's hands, others sleeves, the deck, and any hidden zones created during gameplay.)|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9620}} | ||
{{card|title=Take Things Literally|type=Action|text=Gain control of two target Things.|creator=Binarius}} | {{card|title=Take Things Literally|type=Action|text=Gain control of two target Things.|creator=Binarius|number=9621}} | ||
{{card|title=Take Action|type=Action|text=View target opponent's hand and take an Action from it.|creator=Binarius}} | {{card|title=Take Action|type=Action|text=View target opponent's hand and take an Action from it.|creator=Binarius|number=9622}} | ||
{{card|title=Just My Type|type=Action|text=Choose "Thing" or "Action", then reveal the top four cards of the draw pile and put the cards of the chosen type into your hand. Shuffle the draw pile.|creator=Binarius}} | {{card|title=Just My Type|type=Action|text=Choose "Thing" or "Action", then reveal the top four cards of the draw pile and put the cards of the chosen type into your hand. Shuffle the draw pile.|creator=Binarius|number=9623}} | ||
{{card|title=Hasty Judgement|type=Action|creator=ChippyYYZ|cornervalue=4H|text=An opponent looks at the top 4 cards of the deck and reads aloud their titles in order. You have 5 seconds to choose up to two of those cards. Put them into your hand and shuffle the rest into the deck.|flavortext=Hopefully you've taken notes.}} | {{card|title=Hasty Judgement|type=Action|creator=ChippyYYZ|cornervalue=4H|text=An opponent looks at the top 4 cards of the deck and reads aloud their titles in order. You have 5 seconds to choose up to two of those cards. Put them into your hand and shuffle the rest into the deck.|flavortext=Hopefully you've taken notes.|number=9624}} | ||
{{card|title=Bottled City|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this enters play, choose target building card in play or in the discard pile and put it underneath Bottled City.<BR>When Bottled City is destroyed, gain 2 Building tokens and play a card from under it.}} | {{card|title=Bottled City|type=Thing|creator=ChippyYYZ|cornervalue=1B|text=When this enters play, choose target building card in play or in the discard pile and put it underneath Bottled City.<BR>When Bottled City is destroyed, gain 2 Building tokens and play a card from under it.|number=9625}} | ||
{{card|title=Connect The Dots|type=Action|creator=ChippyYYZ|cornervalue=4D|text=Count the number of Action cards in the discard pile. Draw half that many cards, rounded down. If you drew at least 4 cards this way, remove this card and all Action cards in the discard pile from the game, then end your turn.}} | {{card|title=Connect The Dots|type=Action|creator=ChippyYYZ|cornervalue=4D|text=Count the number of Action cards in the discard pile. Draw half that many cards, rounded down. If you drew at least 4 cards this way, remove this card and all Action cards in the discard pile from the game, then end your turn.|number=9626}} | ||
{{card|title=Slothfulness|type=Thing | {{card|title=Slothfulness|type=Thing | ||
|text=Draw an extra card at the start of your turn.<br><br> | |text=Draw an extra card at the start of your turn.<br><br> | ||
When you play a Thing, you may play one fewer Action this turn and vice versa.|cornervalue=4B|creator=Bucky|bgcolor=007}} | When you play a Thing, you may play one fewer Action this turn and vice versa.|cornervalue=4B|creator=Bucky|bgcolor=007|number=9627}} | ||
{{card|title=Hand Scrambler|type=Thing | {{card|title=Hand Scrambler|type=Thing | ||
|text='''Action:''' Target player discards a card at random, then draws a card.|cornervalue=5B|creator=Bucky|bgcolor=007}} | |text='''Action:''' Target player discards a card at random, then draws a card.|cornervalue=5B|creator=Bucky|bgcolor=007|number=9628}} | ||
{{card|title=Action Accelerator|type=Thing | {{card|title=Action Accelerator|type=Thing | ||
|text=When you play a Thing (including this), you may use one of its '''Action:''' or '''Thing:''' abilities for free. | |text=When you play a Thing (including this), you may use one of its '''Action:''' or '''Thing:''' abilities for free. | ||
<br> | <br> | ||
Once per turn, '''Thing:''' take an extra Action.|cornervalue=6B|creator=Bucky|bgcolor=007}} | Once per turn, '''Thing:''' take an extra Action.|cornervalue=6B|creator=Bucky|bgcolor=007|number=9629}} | ||
{{card|title=Viral Crystal|type=Thing - Crystal|cornervalue=|text=At the beginning of a player's turn, for each Crystal that player controls, target thing they control lose all card text and becomes a Crystal in addition to it's other types.</br> | {{card|title=Viral Crystal|type=Thing - Crystal|cornervalue=|text=At the beginning of a player's turn, for each Crystal that player controls, target thing they control lose all card text and becomes a Crystal in addition to it's other types.</br> | ||
'''Action:''' Target thing becomes a Crystal in addition to its' other types.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | '''Action:''' Target thing becomes a Crystal in addition to its' other types.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9630}} | ||
{{card|title=To Dust|type=Action|cornervalue=|text=Target thing loses all text and gains the title "Dust" and gains the subtype Dust|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=To Dust|type=Action|cornervalue=|text=Target thing loses all text and gains the title "Dust" and gains the subtype Dust|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9631}} | ||
{{card|title=Manifest Ability|type=Action|cornervalue=|text=Reveal an action from your hand. It loses the Action type and becomes a Thing. It gains "You may use this card's text once per round."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Manifest Ability|type=Action|cornervalue=|text=Reveal an action from your hand. It loses the Action type and becomes a Thing. It gains "You may use this card's text once per round."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9632}} | ||
{{card|title=Dogma's Demand|type=Thing|cornervalue=2D|creator=ChippyYYZ|text=Once during your turn, you may choose a sentence on a Thing you control.<BR>The most recently chosen sentence is ignored during your turn.|flavortext="But it says so right here!"<BR>"Oh, we don't believe that part."}} | {{card|title=Dogma's Demand|type=Thing|cornervalue=2D|creator=ChippyYYZ|text=Once during your turn, you may choose a sentence on a Thing you control.<BR>The most recently chosen sentence is ignored during your turn.|flavortext="But it says so right here!"<BR>"Oh, we don't believe that part."|number=9633}} | ||
{{card|title=Parallel Past|type=Action|cornervalue=2P|creator=ChippyYYZ|text=Each player, starting with the next player in turn order, returns a card from the discard pile to their hand then puts a card from their hand on top of the deck.<BR>If it's not an extra turn, end the turn and take an extra turn.}} | {{card|title=Parallel Past|type=Action|cornervalue=2P|creator=ChippyYYZ|text=Each player, starting with the next player in turn order, returns a card from the discard pile to their hand then puts a card from their hand on top of the deck.<BR>If it's not an extra turn, end the turn and take an extra turn.|number=9634}} | ||
{{card|title=Studious Scribe|type=Thing - Party Member|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=Whenever you draw a card, rotate this card 90° clockwise.<BR>When this card completes a clockwise rotation, return the bottommost Action card in the discard pile to your hand.<BR><BR>'''Action: '''Play a card with the word Notes in its title from the discard pile, then shuffle it into the deck.}} | {{card|title=Studious Scribe|type=Thing - Party Member|bgcolor=006|creator=ChippyYYZ|cornervalue=4S|text=Whenever you draw a card, rotate this card 90° clockwise.<BR>When this card completes a clockwise rotation, return the bottommost Action card in the discard pile to your hand.<BR><BR>'''Action: '''Play a card with the word Notes in its title from the discard pile, then shuffle it into the deck.|number=9635}} | ||
{{card|title=Clay|type=Thing - Shapeshifter|cornervalue=|text=Changeling ''(This thing has all Thing subtypes)''|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Clay|type=Thing - Shapeshifter|cornervalue=|text=Changeling ''(This thing has all Thing subtypes)''|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9636}} | ||
{{card|title=Melt the Mold|type=Action|cornervalue=|text=Target thing gains "Changeling ''(This thing has all Thing subtypes)''"|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Melt the Mold|type=Action|cornervalue=|text=Target thing gains "Changeling ''(This thing has all Thing subtypes)''"|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9637}} | ||
{{card|title=Silic Lair|type=Thing - Land|cornervalue=|text=When Silic Lair enters play, return a thing you control to your hand.</br> Silic Lair enters play rotated 90°, and unrotates at the beginning of your turn.</br> | {{card|title=Silic Lair|type=Thing - Land|cornervalue=|text=When Silic Lair enters play, return a thing you control to your hand.</br> Silic Lair enters play rotated 90°, and unrotates at the beginning of your turn.</br> | ||
'''Rotate Silic Lair 90°:''' Add one Green and one Blue mana.|creator=JakeTheWolfie|bgcolor=099|longtext=|flavortext=}} | '''Rotate Silic Lair 90°:''' Add one Green and one Blue mana.|creator=JakeTheWolfie|bgcolor=099|longtext=|flavortext=|number=9638}} | ||
{{card|title=Pollution Permit|type=Thing|text=When you would discard a card, you may instead put it on top of the draw pile.|creator=Binarius}} | {{card|title=Pollution Permit|type=Thing|text=When you would discard a card, you may instead put it on top of the draw pile.|creator=Binarius|number=9639}} | ||
{{card|title=Alpha Ray Vision|type=Thing|text=At the end of your turn, you may view the top card of the draw pile.|creator=Binarius}} | {{card|title=Alpha Ray Vision|type=Thing|text=At the end of your turn, you may view the top card of the draw pile.|creator=Binarius|number=9640}} | ||
{{card|title=The Meta|type=Action|text=Choose a Thing subtype. Each player may put a Thing of that subtype into play. If you chose a subtype of a Thing already in play, all players who do not reveal such a Thing from their hand must discard a card.|creator=Binarius}} | {{card|title=The Meta|type=Action|text=Choose a Thing subtype. Each player may put a Thing of that subtype into play. If you chose a subtype of a Thing already in play, all players who do not reveal such a Thing from their hand must discard a card.|creator=Binarius|number=9641}} | ||
{{card|title=can I get an F in chat|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=When an opponent plays a card with the letter F in its flavortext, put this card in the discard pile and draw three cards.}} | {{card|title=can I get an F in chat|type=Thing|creator=ChippyYYZ|cornervalue=6C|text=When an opponent plays a card with the letter F in its flavortext, put this card in the discard pile and draw three cards.|number=9642}} | ||
{{card|title=Echo Chamber|type=Thing|creator=ChippyYYZ|cornervalue=1E|text=When you would draw your first card on your turn, instead reveal your hand and the top 4 cards of the deck and choose a creator. Put all cards revealed this way by the chosen creator into your hand and the rest into the discard pile.}} | {{card|title=Echo Chamber|type=Thing|creator=ChippyYYZ|cornervalue=1E|text=When you would draw your first card on your turn, instead reveal your hand and the top 4 cards of the deck and choose a creator. Put all cards revealed this way by the chosen creator into your hand and the rest into the discard pile.|number=9643}} | ||
{{card|title=Echo Chamber|type=Thing|creator=ChippyYYZ|cornervalue=1E|text=When you would draw your first card on your turn, instead reveal your hand and the top 3 cards of the deck and choose a color. Put all cards revealed this way of that color into your hand and the rest into the discard pile.}} | {{card|title=Echo Chamber|type=Thing|creator=ChippyYYZ|cornervalue=1E|text=When you would draw your first card on your turn, instead reveal your hand and the top 3 cards of the deck and choose a color. Put all cards revealed this way of that color into your hand and the rest into the discard pile.|number=9644}} | ||
{{card|title=Sinquisition|type=Action | {{card|title=Sinquisition|type=Action | ||
|text=Eliminate all opponents who own a Thing whose name contains a deadly sin. (i.e. Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath) <br>Give target player a token of one of those deadly sin types and shuffle this card into the draw pile.|cornervalue=0B|creator=Bucky|bgcolor=700}} | |text=Eliminate all opponents who own a Thing whose name contains a deadly sin. (i.e. Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath) <br>Give target player a token of one of those deadly sin types and shuffle this card into the draw pile.|cornervalue=0B|creator=Bucky|bgcolor=700|number=9645}} | ||
{{card|title=Greed|type=Thing | {{card|title=Greed|type=Thing | ||
|text=You may discard two cards and skip a turn to gain control of a Thing.<br><br> | |text=You may discard two cards and skip a turn to gain control of a Thing.<br><br> | ||
If any golden Things are controlled by opponents, you must use this on one whenever you can.|cornervalue=7B|creator=Bucky|bgcolor=007}} | If any golden Things are controlled by opponents, you must use this on one whenever you can.|cornervalue=7B|creator=Bucky|bgcolor=007|number=9646}} | ||
{{card|title=Gluttony|type=Thing | {{card|title=Gluttony|type=Thing | ||
|text=At the start of your turn, destroy one of your Things whose name does not contain a deadly sin (i.e. Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath) to draw an extra card. If you can't, discard down to one card in hand.|cornervalue=8B|creator=Bucky|bgcolor=007}} | |text=At the start of your turn, destroy one of your Things whose name does not contain a deadly sin (i.e. Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath) to draw an extra card. If you can't, discard down to one card in hand.|cornervalue=8B|creator=Bucky|bgcolor=007|number=9647}} | ||
{{card|title=Holographic-|type=Thing - Effect|cornervalue=|text=Attach to target thing.</br> | {{card|title=Holographic-|type=Thing - Effect|cornervalue=|text=Attach to target thing.</br> | ||
Attached thing has the subtype Hologram and is intangible.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | Attached thing has the subtype Hologram and is intangible.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9648}} | ||
{{card|title=Dying-|type=Thing - Effect|cornervalue=|text=Attach to target thing.</br> | {{card|title=Dying-|type=Thing - Effect|cornervalue=|text=Attach to target thing.</br> | ||
At the beginning of attached thing's owner's turn, they put a decay counter onto it. Then, if it has 3 or more decay counters, they sacrifice it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | At the beginning of attached thing's owner's turn, they put a decay counter onto it. Then, if it has 3 or more decay counters, they sacrifice it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9649}} | ||
{{card|title=Inert-|type=Thing - Effect|cornervalue=|text=Attach to target thing.</br> | {{card|title=Inert-|type=Thing - Effect|cornervalue=|text=Attach to target thing.</br> | ||
Attached thing loses all action-like abilities.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | Attached thing loses all action-like abilities.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9650}} | ||
{{card|title=Null Time Bubble|type=Action|text=Starting with the previous player in turn order, each opponent puts a card from their hand on top of the draw pile.|creator=Binarius}} | {{card|title=Null Time Bubble|type=Action|text=Starting with the previous player in turn order, each opponent puts a card from their hand on top of the draw pile.|creator=Binarius|number=9651}} | ||
{{card|title=Split Personality|type=Thing|text=At the end of your turns, exchange your hand with all of the cards Up Your Sleeve. The first time you do this, draw five cards afterward.|creator=Binarius}} | {{card|title=Split Personality|type=Thing|text=At the end of your turns, exchange your hand with all of the cards Up Your Sleeve. The first time you do this, draw five cards afterward.|creator=Binarius|number=9652}} | ||
{{card|title=Delayed Free Win|type=Action|text=If your playgroup plays another game of Dvorak after this one, you win it.|creator=Binarius}} | {{card|title=Delayed Free Win|type=Action|text=If your playgroup plays another game of Dvorak after this one, you win it.|creator=Binarius|number=9653}} | ||
{{card|title=Curse of Lust|type=Thing | {{card|title=Curse of Lust|type=Thing | ||
|text=Play into an opponent's control attached to one of their Things.<br><br>When you play an Action, it must target the attached Thing if possible. If that Thing is destroyed, destroy this and discard a card.|cornervalue=9B|creator=Bucky|bgcolor=002}} | |text=Play into an opponent's control attached to one of their Things.<br><br>When you play an Action, it must target the attached Thing if possible. If that Thing is destroyed, destroy this and discard a card.|cornervalue=9B|creator=Bucky|bgcolor=002|number=9654}} | ||
{{card|title=X-Ray Scan|type=Action | {{card|title=X-Ray Scan|type=Action | ||
|text=Look a random card from each opponent's hand, any cards Up their Sleeves, any face-down cards on the table, and the top card of the deck.|cornervalue=P3|flavortext=From [[User:Ryan_1729|Ryan_1729]]'s X-Ray Goggles (#263)|creator=Bucky|bgcolor=700}} | |text=Look a random card from each opponent's hand, any cards Up their Sleeves, any face-down cards on the table, and the top card of the deck.|cornervalue=P3|flavortext=From [[User:Ryan_1729|Ryan_1729]]'s X-Ray Goggles (#263)|creator=Bucky|bgcolor=700|number=9655}} | ||
{{card|title=High Pain Tolerance|type=Thing|creator=ChippyYYZ|cornervalue=7H|text=Once between your turns when an opponent would force you to discard cards, you may discard one fewer.<BR>Once between your turns when you or a Thing you control would be dealt damage, you may reduce that damage by 1.}} | {{card|title=High Pain Tolerance|type=Thing|creator=ChippyYYZ|cornervalue=7H|text=Once between your turns when an opponent would force you to discard cards, you may discard one fewer.<BR>Once between your turns when you or a Thing you control would be dealt damage, you may reduce that damage by 1.|number=9656}} | ||
{{card|title=Telekinetic Barrage|type=Action|creator=ChippyYYZ|cornervalue=8T|text=Sacrifice a non-token vehicle, weapon, natural terrain feature, or container, or all of your tokens. If you do, destroy target Thing and you may repeat this Action.|flavortext=Most problems can be solved by throwing a safe at them, or at least some swords.}} | {{card|title=Telekinetic Barrage|type=Action|creator=ChippyYYZ|cornervalue=8T|text=Sacrifice a non-token vehicle, weapon, natural terrain feature, or container, or all of your tokens. If you do, destroy target Thing and you may repeat this Action.|flavortext=Most problems can be solved by throwing a safe at them, or at least some swords.|number=9657}} | ||
{{card|title=Nasty Witch|type=Thing - Party Member|bgcolor=202|cornervalue=0N|creator=ChippyYYZ|text='''Thing:''' If no opponent controls an amphibian, shuffle target living Thing into the deck. Its controller gains a Frog or Newt token.<BR>'''Action:''' Gain control of target Token.<BR>'''Action:''' Sacrifice two animals of different types. Draw two cards, then look at the top two cards of the deck.|flavortext=“Eye of newt and toe of frog, Wool of bat and tongue of dog...” - Macbeth|longtext=ack}} | {{card|title=Nasty Witch|type=Thing - Party Member|bgcolor=202|cornervalue=0N|creator=ChippyYYZ|text='''Thing:''' If no opponent controls an amphibian, shuffle target living Thing into the deck. Its controller gains a Frog or Newt token.<BR>'''Action:''' Gain control of target Token.<BR>'''Action:''' Sacrifice two animals of different types. Draw two cards, then look at the top two cards of the deck.|flavortext=“Eye of newt and toe of frog, Wool of bat and tongue of dog...” - Macbeth|longtext=ack|number=9658}} | ||
{{card|title=Platinum Angle|type=Thing - Artifact Geometry|cornervalue=|text=If you control 5 Geometry things with different names, you win the game. | {{card|title=Platinum Angle|type=Thing - Artifact Geometry|cornervalue=|text=If you control 5 Geometry things with different names, you win the game. | ||
|creator=JakeTheWolfie|bgcolor=A86|longtext=|flavortext=}} | |creator=JakeTheWolfie|bgcolor=A86|longtext=|flavortext=|number=9659}} | ||
{{card|title=The Mandelbrot Set|type=Thing - Geometry|cornervalue=|text=Whenever an action or ability causes you to do the same game action a number of times, copy that ability, except you do 1/3 less game actions, rounded down.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=The Mandelbrot Set|type=Thing - Geometry|cornervalue=|text=Whenever an action or ability causes you to do the same game action a number of times, copy that ability, except you do 1/3 less game actions, rounded down.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9660}} | ||
{{card|title=Scutoid Swarm|type=Thing - Geometry|cornervalue=|text=Whenever a non-token thing enters your field, create either a hexagonal or pentagonal prism token with the subtype Geometry. If you control 6 or more non-token things, instead create a token copy of Scutoid Swarm|creator=JakeTheWolfie|bgcolor=060|longtext=|flavortext=“Survival rule 782: There are always more scutoids.”}} | {{card|title=Scutoid Swarm|type=Thing - Geometry|cornervalue=|text=Whenever a non-token thing enters your field, create either a hexagonal or pentagonal prism token with the subtype Geometry. If you control 6 or more non-token things, instead create a token copy of Scutoid Swarm|creator=JakeTheWolfie|bgcolor=060|longtext=|flavortext=“Survival rule 782: There are always more scutoids.”|number=9661}} | ||
{{card|title=Careful Judgment|type=Action | {{card|title=Careful Judgment|type=Action | ||
|text=Set aside the top four cards of the deck face up. At the end of your turn, put one into your hand and discard the rest.|flavortext=From ChippyYYZ's Hasty Judgment|cornervalue=1C|creator=Bucky|bgcolor=700}} | |text=Set aside the top four cards of the deck face up. At the end of your turn, put one into your hand and discard the rest.|flavortext=From ChippyYYZ's Hasty Judgment|cornervalue=1C|creator=Bucky|bgcolor=700|number=9662}} | ||
{{card|title=A Cute Angel|type=Thing | {{card|title=A Cute Angel|type=Thing | ||
|text=At the end of your turn, choose a thing for A Cute Angel to protect, other than herself or what she's currently protecting. <br><br> | |text=At the end of your turn, choose a thing for A Cute Angel to protect, other than herself or what she's currently protecting. <br><br> | ||
The Thing most recently chosen for her protection can't be destroyed or modified.|cornervalue=2C|creator=Bucky|bgcolor=FFF}} | The Thing most recently chosen for her protection can't be destroyed or modified.|cornervalue=2C|creator=Bucky|bgcolor=FFF|number=9663}} | ||
{{card|title=Circle of Wisdom|type=Thing | {{card|title=Circle of Wisdom|type=Thing | ||
Line 169: | Line 169: | ||
<br><br> | <br><br> | ||
'''Action:''' choose to do nothing. | '''Action:''' choose to do nothing. | ||
|cornervalue=3C|creator=Bucky|bgcolor=007}} | |cornervalue=3C|creator=Bucky|bgcolor=007|number=9664}} | ||
{{card|title=Blood Contract|type=Action|cornervalue=|text=Sign your name in blood on this card. If you have done this 3 or more times on this card, you win the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Blood Contract|type=Action|cornervalue=|text=Sign your name in blood on this card. If you have done this 3 or more times on this card, you win the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9665}} | ||
{{card|title=Attack the Gods|type=Action|cornervalue=|text=Destroy target game of Dvorak. ''(To destroy a game of Dvorak, physically destroy all game components of that game. The game ends in a loss for all participants.)''|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Attack the Gods|type=Action|cornervalue=|text=Destroy target game of Dvorak. ''(To destroy a game of Dvorak, physically destroy all game components of that game. The game ends in a loss for all participants.)''|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9666}} | ||
{{card|title=Restartation Device|type=Action|cornervalue=|text=Shuffle all non-token Things, hands, discard piles, and decks into their owner's deck along with Restartation Device. Then, each player draws to their handsize. Then, end your turn.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Restartation Device|type=Action|cornervalue=|text=Shuffle all non-token Things, hands, discard piles, and decks into their owner's deck along with Restartation Device. Then, each player draws to their handsize. Then, end your turn.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9667}} | ||
{{card|title=Problematic Trolley|type=Thing | {{card|title=Problematic Trolley|type=Thing | ||
|text='''Action:''' Destroy target Thing unless its controller destroys three of their own Things (their choice) instead. Cooldown 2 turns. (You can't use this if you used it this turn or last turn) | |text='''Action:''' Destroy target Thing unless its controller destroys three of their own Things (their choice) instead. Cooldown 2 turns. (You can't use this if you used it this turn or last turn) | ||
|cornervalue=4C|creator=Bucky|bgcolor=007}} | |cornervalue=4C|creator=Bucky|bgcolor=007|number=9668}} | ||
{{card|title=Recycling Plant|type=Thing | {{card|title=Recycling Plant|type=Thing | ||
|text='''Action:''' Destroy one of your non-Scrap Things, discard a card, draw a card and gain a Scrap token.|cornervalue=5C|creator=Bucky|bgcolor=007}} | |text='''Action:''' Destroy one of your non-Scrap Things, discard a card, draw a card and gain a Scrap token.|cornervalue=5C|creator=Bucky|bgcolor=007|number=9669}} | ||
{{card|title=Spiteful Tantrum|type=Action | {{card|title=Spiteful Tantrum|type=Action | ||
|text=Destroy target Thing, as well as all the other Things.|cornervalue=6C|creator=Bucky|bgcolor=700}} | |text=Destroy target Thing, as well as all the other Things.|cornervalue=6C|creator=Bucky|bgcolor=700|number=9670}} | ||
{{card|title=Unreasonable Demands|type=Action|creator=ChippyYYZ|cornervalue=9U|text=Target opponent gives you two cards from their hand. Discard two cards.}} | {{card|title=Unreasonable Demands|type=Action|creator=ChippyYYZ|cornervalue=9U|text=Target opponent gives you two cards from their hand. Discard two cards.|number=9671}} | ||
{{card|title=Horror|type=Action|creator=ChippyYYZ|cornervalue=6H|text=Return each living Thing to its controller's hand. Each opponent who doesn't return any Things to their hand this way discards a random card.}} | {{card|title=Horror|type=Action|creator=ChippyYYZ|cornervalue=6H|text=Return each living Thing to its controller's hand. Each opponent who doesn't return any Things to their hand this way discards a random card.|number=9672}} | ||
{{card|title=Seeing Statue|type=Thing|creator=ChippyYYZ|cornervalue=2S|text=Play this into any player's control.<BR>When you play an Action targeting an opponent's Thing, before it takes effect, each opponent, in turn order, may play an Action card that shares a symbol in its cornervalue with that Action.|flavortext=THEIR EYES FOLLOW YOU}} | {{card|title=Seeing Statue|type=Thing|creator=ChippyYYZ|cornervalue=2S|text=Play this into any player's control.<BR>When you play an Action targeting an opponent's Thing, before it takes effect, each opponent, in turn order, may play an Action card that shares a symbol in its cornervalue with that Action.|flavortext=THEIR EYES FOLLOW YOU|number=9673}} | ||
{{card|title=Valuables Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Gems booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="It's pretty, oh so pretty"}} | {{card|title=Valuables Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Gems booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="It's pretty, oh so pretty"|number=9674}} | ||
{{card|title=Friendship Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Ponies booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="Friendship is not magic, but this beacon is!"}} | {{card|title=Friendship Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Ponies booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="Friendship is not magic, but this beacon is!"|number=9675}} | ||
{{card|title=Proxy Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Vintage booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="Oh boy! An Alpha Black Lotus extended art!"}} | {{card|title=Proxy Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Vintage booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="Oh boy! An Alpha Black Lotus extended art!"|number=9676}} | ||
{{card|title=Crownforge|type=Thing | {{card|title=Crownforge|type=Thing | ||
|text='''Action:''' Win the game if you have a crown, otherwise gain a Crown token. Cooldown 5 turns. (use this only if you've started 5+ turns since the last time you used it)|cornervalue=7C|creator=Bucky|bgcolor=770}} | |text='''Action:''' Win the game if you have a crown, otherwise gain a Crown token. Cooldown 5 turns. (use this only if you've started 5+ turns since the last time you used it)|cornervalue=7C|creator=Bucky|bgcolor=770|number=9677}} | ||
{{card|title=Cliff|type=Thing | {{card|title=Cliff|type=Thing | ||
|text=Destroy any non-flight-capable Things that move from behind this Cliff to in front of it.|cornervalue=8C|creator=Bucky|bgcolor=007}} | |text=Destroy any non-flight-capable Things that move from behind this Cliff to in front of it.|cornervalue=8C|creator=Bucky|bgcolor=007|number=9678}} | ||
{{card|title=Adorn|type=Action | {{card|title=Adorn|type=Action | ||
|text=Create three tokens of different types and put them on target non-token Thing. Its owner gains control of them.|cornervalue=9C|creator=Bucky|bgcolor=700}} | |text=Create three tokens of different types and put them on target non-token Thing. Its owner gains control of them.|cornervalue=9C|creator=Bucky|bgcolor=700|number=9679}} | ||
{{card|title=Subtract|type=Action|cornervalue=|text=Exile target thing.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Subtract|type=Action|cornervalue=|text=Exile target thing.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9680}} | ||
{{card|title=Torch Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Flame booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=A fire of eternity, as warm as the sun.}} | {{card|title=Torch Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Flame booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=A fire of eternity, as warm as the sun.|number=9681}} | ||
{{card|title=Unliftable Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Heavy Actions booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Not even God himself can lift it.}} | {{card|title=Unliftable Beacon|type=Action|cornervalue=|text=Create a copy of a random card from the Heavy Actions booster pack other than this one, then put that card into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=Not even God himself can lift it.|number=9682}} | ||
{{card|title=No Skipping|type=Thing|cornervalue=0N|creator=ChippyYYZ|text=Turns can't be lost or skipped. If a player would put a card from the deck into their hand, they instead put the top card of the deck into their hand.}} | {{card|title=No Skipping|type=Thing|cornervalue=0N|creator=ChippyYYZ|text=Turns can't be lost or skipped. If a player would put a card from the deck into their hand, they instead put the top card of the deck into their hand.|number=9683}} | ||
{{card|title=Maybe THIS Is The Matrix|type=Action|cornervalue=0M|creator=ChippyYYZ|text=Remove any number of Things you control or cards from your hand from the game; they were never real.<BR>You win the game if it's a subgame.}} | {{card|title=Maybe THIS Is The Matrix|type=Action|cornervalue=0M|creator=ChippyYYZ|text=Remove any number of Things you control or cards from your hand from the game; they were never real.<BR>You win the game if it's a subgame.|number=9684}} | ||
{{card|title=Gravedigger|type=Thing|cornervalue=1G|creator=ChippyYYZ|text=Whenever a Thing you control is destroyed or your turn ends, gain a Bone token.}} | {{card|title=Gravedigger|type=Thing|cornervalue=1G|creator=ChippyYYZ|text=Whenever a Thing you control is destroyed or your turn ends, gain a Bone token.|number=9685}} | ||
{{card|title=Grave Digger|type=Thing|cornervalue=1BB|text=Whenever one or more things enter a player's field, that player sacrifices that many things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Grave Digger|type=Thing|cornervalue=1BB|text=Whenever one or more things enter a player's field, that player sacrifices that many things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9686}} | ||
{{card|title=Warping Hourglass|type=Thing|cornervalue=UUUU|text=At the end of your turn, target opponent takes an extra turn after this one, and they gain control of Warping Hourglass.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Warping Hourglass|type=Thing|cornervalue=UUUU|text=At the end of your turn, target opponent takes an extra turn after this one, and they gain control of Warping Hourglass.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9687}} | ||
{{card|title=Temporal Restrictor|type=Thing|cornervalue=UUR|text=If a player would take an extra turn, you may instead skip that turn and put a charge counter on Temporal Restrictor.</br> | {{card|title=Temporal Restrictor|type=Thing|cornervalue=UUR|text=If a player would take an extra turn, you may instead skip that turn and put a charge counter on Temporal Restrictor.</br> | ||
'''Remove a charge counter:''' Target opponent takes an extra turn after this one. You must activate this ability if Temporal Restrictor has 4 or more charge counters on it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | '''Remove a charge counter:''' Target opponent takes an extra turn after this one. You must activate this ability if Temporal Restrictor has 4 or more charge counters on it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9688}} | ||
{{card|title=Saber|type=Thing | {{card|title=Saber|type=Thing | ||
|text='''Action:'''Destroy a living Thing that isn't attached to a weapon or armor.|cornervalue=0C|creator=Bucky|bgcolor=007}} | |text='''Action:'''Destroy a living Thing that isn't attached to a weapon or armor.|cornervalue=0C|creator=Bucky|bgcolor=007|number=9689}} | ||
{{card|title=Fast Forward|type=Action | {{card|title=Fast Forward|type=Action | ||
|text=Take two extra turns after this one, during which you cannot play any cards.|cornervalue=1D|creator=Bucky|bgcolor=700}} | |text=Take two extra turns after this one, during which you cannot play any cards.|cornervalue=1D|creator=Bucky|bgcolor=700|number=9690}} | ||
{{card|title=Rewind|type=Action | {{card|title=Rewind|type=Action | ||
|text=Return all Things destroyed this turn to play, then restart the turn.|cornervalue=2D|creator=Bucky|bgcolor=700}} | |text=Return all Things destroyed this turn to play, then restart the turn.|cornervalue=2D|creator=Bucky|bgcolor=700|number=9691}} | ||
{{card|title=Dead Reckoning|type=Action|cornervalue=|text=Return target thing from the discard pile to your field. At the end of your next turn, sacrifice it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Dead Reckoning|type=Action|cornervalue=|text=Return target thing from the discard pile to your field. At the end of your next turn, sacrifice it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9692}} | ||
{{card|title=Zeno's Aura|type=Thing|cornervalue=|text=In order for a thing to enter the discard pile, it must first go halfway between where it is to the discard pile. However, in order to go halfway it must go halfway again to this new point from where it originated. This proccess can be expanded infinitely, therefore we can conclude that no things can enter the discard pile.|creator=JakeTheWolfie|bgcolor=006|longtext=lon|flavortext=}} | {{card|title=Zeno's Aura|type=Thing|cornervalue=|text=In order for a thing to enter the discard pile, it must first go halfway between where it is to the discard pile. However, in order to go halfway it must go halfway again to this new point from where it originated. This proccess can be expanded infinitely, therefore we can conclude that no things can enter the discard pile.|creator=JakeTheWolfie|bgcolor=006|longtext=lon|flavortext=|number=9693}} | ||
{{card|title=Unbuilt Church|type=Thing - Building|cornervalue=|text=When Unbuilt Church enters play, destroy all Ethereal Things.</br> | {{card|title=Unbuilt Church|type=Thing - Building|cornervalue=|text=When Unbuilt Church enters play, destroy all Ethereal Things.</br> | ||
Ethereal Things cannot be played.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | Ethereal Things cannot be played.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9694}} | ||
{{card|title=Pause|type=Rection | {{card|title=Pause|type=Rection | ||
|text=Play in response to an opponent's action. That action's effects don't happen until after the turn ends.|cornervalue=3D|creator=Bucky|bgcolor=070}} | |text=Play in response to an opponent's action. That action's effects don't happen until after the turn ends.|cornervalue=3D|creator=Bucky|bgcolor=070|number=9695}} | ||
{{card|title=Replay Tape|type=Thing | {{card|title=Replay Tape|type=Thing | ||
|text=When you take an Action, you may destroy this to repeat the action.|cornervalue=4D|creator=Bucky|bgcolor=007}} | |text=When you take an Action, you may destroy this to repeat the action.|cornervalue=4D|creator=Bucky|bgcolor=007|number=9696}} | ||
{{card|title=Spectacular Instant Replay|type=Action | {{card|title=Spectacular Instant Replay|type=Action | ||
|text=Destroy a Thing. Return it to play and destroy it again.|cornervalue=5D|creator=Bucky|bgcolor=700}} | |text=Destroy a Thing. Return it to play and destroy it again.|cornervalue=5D|creator=Bucky|bgcolor=700|number=9697}} | ||
{{card|title=Liscense to Krill|type=Thing|cornervalue=|text=At the beginning of your turn, you may create a Krill token with "If one or more of your things would be destroyed, you may instead sacrifice 3 Krill tokens you control for each thing that would be destroyed."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Liscense to Krill|type=Thing|cornervalue=|text=At the beginning of your turn, you may create a Krill token with "If one or more of your things would be destroyed, you may instead sacrifice 3 Krill tokens you control for each thing that would be destroyed."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9698}} | ||
{{card|title=Ancestral Recall|type=Action|cornervalue=U|text=Draw 3 cards.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=Ancestral Recall|type=Action|cornervalue=U|text=Draw 3 cards.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9699}} | ||
{{card|title=At least 1000 Ninjas|type=Thing|cornervalue=|text=Players can't activate the abilities of their Things unless they control the least number of Things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | {{card|title=At least 1000 Ninjas|type=Thing|cornervalue=|text=Players can't activate the abilities of their Things unless they control the least number of Things.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9700}} |
Latest revision as of 21:45, 18 December 2024
The Infinite Dvorak Deck
Cards 9601-9700 | |
---|---|
Designer | Everyone |
Date | March 2007 and onwards |
Players | 2+ |
This is a subpage of a larger deck. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Previous Page (9501-9600) | Next Page (9701-9800)
0A
Additional Supply Depots RequiredAction
Until your next turn, players who don't control any buildings or crates can't draw cards and can't create or play tokens or Things that aren't buildings or crates.
#9601
Card by ChippyYYZ
4I
Invoke PrestigeAction
Look at and rearrange the top 3 cards of the deck, then draw two cards.
Instead of playing a Thing this turn, if you control a gold Thing or reveal a gold card from your hand, you may look at and rearrange the top 3 cards of the deck, then draw two cards.
Instead of playing a Thing this turn, if you control a gold Thing or reveal a gold card from your hand, you may look at and rearrange the top 3 cards of the deck, then draw two cards.
#9602
Card by ChippyYYZ
Invoke the Fifth
Action
End your turn. You may play this at any time during your turn, provided you have the action to do so.
#9603
Card by JakeTheWolfie
Inert
Action
Target thing loses all text and gains "This thing cannot gain any additional text."
#9604
Card by JakeTheWolfie
Shadow of God
Thing
If a player would gain control of a sentient thing you control, sacrifice it instead.
#9605
Card by JakeTheWolfie
1B
Act of GluttonyAction/Reaction
Destroy target Thing.
You may play this in response to an opponent playing an edible Thing. If you do, target that Thing and draw two cards afterwards.
You may play this in response to an opponent playing an edible Thing. If you do, target that Thing and draw two cards afterwards.
#9606
Card by Bucky
2B
WrathThing
To "Lash Out", destroy one of your own Things and a random Thing belonging to target opponent.
During each of your turns, you may voluntarily Lash Out once. When an opponent destroys one of your Things, you must Lash Out targeting them if possible.
During each of your turns, you may voluntarily Lash Out once. When an opponent destroys one of your Things, you must Lash Out targeting them if possible.
#9607
Card by Bucky
3B
EnvyThing
When you gain control of this, choose a Thing belonging to your opponent. When you gain control of that Thing or a copy of it, destroy Envy and draw to your hand size limit. If either Envy or that Thing is destroyed otherwise, discard your hand.
#9608
Card by Bucky
7I
Innovate Or ImitateAction
Look at the top 2 cards of the deck. You may either draw those cards or copy the last Action played by an opponent.
#9609
Card by ChippyYYZ
7T
Thought ExperimentAction
Set aside Thought Experiment and another card from your hand face-up. At the end of your next turn, put both cards back in your hand and discard a card.
While a Thing card is set aside this way, its effects apply as though it were in play under your control.
While a Thing card is set aside this way, its effects apply as though it were in play under your control.
#9610
Card by ChippyYYZ
9W
Wizard HatThing
At the beginning of your turn, gain a Mana token if you have more cards in hand than Mana tokens.
Action:Put a Thing card from your hand under Wizard Hat face-up.
Action: Return Wizard Hat to your hand, revealing that any face-up cards under it are in play.
"Nothin' Up My Sleeve!"
Action:Put a Thing card from your hand under Wizard Hat face-up.
Action: Return Wizard Hat to your hand, revealing that any face-up cards under it are in play.
"Nothin' Up My Sleeve!"
#9611
Card by ChippyYYZ
Everything Bagel
Thing
Everything Bagel has all Thing types.
It's alive! It's the size of a building! It's also cold, hard cash! Gross!
It's alive! It's the size of a building! It's also cold, hard cash! Gross!
#9612
Card by JakeTheWolfie
Lethal cognitohazard
Thing
If a human thing would target you or a thing you control, destroy it instead.
#9613
Card by JakeTheWolfie
R
Lightning BoltAction
Lightning Bolt deals 3 damage to any target.
If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it. If a player is dealt 30 total damage, they are eliminated.
If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it. If a player is dealt 30 total damage, they are eliminated.
#9614
Card by JakeTheWolfie
Fresh Blood
Action
Put the topmost living Thing in the draw pile into your hand. If it has any Action abilities, you may activate one of them without cost if you play it this turn. Shuffle the draw pile.
#9615
Card by Binarius
Wait For It
Action
During your next turn, you may play an Action from your hand without cost.
#9616
Card by Binarius
The Universe Within
Action
Play a subgame of Dvorak, using the current deck as the main deck, and with things controlled by players in the main game affecting the sub game. The player who wins the subgame wins the game.
#9618
Card by JakeTheWolfie
Memetic Disease
Action
Target human gains "If this targets or becomes the target of a human thing, it gains the text granted via Memetic Disease" and "At the beginning of your turn, place a waste counter on this, then sacrifice it if it has 3 or more waste counters."
#9619
Card by JakeTheWolfie
Scale Model of the Hyperverse
Thing
Play with all zones revealed. (Players may look at eachother's hands, others sleeves, the deck, and any hidden zones created during gameplay.)
#9620
Card by JakeTheWolfie
Just My Type
Action
Choose "Thing" or "Action", then reveal the top four cards of the draw pile and put the cards of the chosen type into your hand. Shuffle the draw pile.
#9623
Card by Binarius
4H
Hasty JudgementAction
An opponent looks at the top 4 cards of the deck and reads aloud their titles in order. You have 5 seconds to choose up to two of those cards. Put them into your hand and shuffle the rest into the deck.
Hopefully you've taken notes.
Hopefully you've taken notes.
#9624
Card by ChippyYYZ
1B
Bottled CityThing
When this enters play, choose target building card in play or in the discard pile and put it underneath Bottled City.
When Bottled City is destroyed, gain 2 Building tokens and play a card from under it.
When Bottled City is destroyed, gain 2 Building tokens and play a card from under it.
#9625
Card by ChippyYYZ
4D
Connect The DotsAction
Count the number of Action cards in the discard pile. Draw half that many cards, rounded down. If you drew at least 4 cards this way, remove this card and all Action cards in the discard pile from the game, then end your turn.
#9626
Card by ChippyYYZ
4B
SlothfulnessThing
Draw an extra card at the start of your turn.
When you play a Thing, you may play one fewer Action this turn and vice versa.
When you play a Thing, you may play one fewer Action this turn and vice versa.
#9627
Card by Bucky
5B
Hand ScramblerThing
Action: Target player discards a card at random, then draws a card.
#9628
Card by Bucky
6B
Action AcceleratorThing
When you play a Thing (including this), you may use one of its Action: or Thing: abilities for free.
#9629
Card by Bucky
Viral Crystal
Thing - Crystal
At the beginning of a player's turn, for each Crystal that player controls, target thing they control lose all card text and becomes a Crystal in addition to it's other types.
Action: Target thing becomes a Crystal in addition to its' other types.
Action: Target thing becomes a Crystal in addition to its' other types.
#9630
Card by JakeTheWolfie
To Dust
Action
Target thing loses all text and gains the title "Dust" and gains the subtype Dust
#9631
Card by JakeTheWolfie
Manifest Ability
Action
Reveal an action from your hand. It loses the Action type and becomes a Thing. It gains "You may use this card's text once per round."
#9632
Card by JakeTheWolfie
2D
Dogma's DemandThing
Once during your turn, you may choose a sentence on a Thing you control.
The most recently chosen sentence is ignored during your turn.
"But it says so right here!"
"Oh, we don't believe that part."
The most recently chosen sentence is ignored during your turn.
"But it says so right here!"
"Oh, we don't believe that part."
#9633
Card by ChippyYYZ
2P
Parallel PastAction
Each player, starting with the next player in turn order, returns a card from the discard pile to their hand then puts a card from their hand on top of the deck.
If it's not an extra turn, end the turn and take an extra turn.
If it's not an extra turn, end the turn and take an extra turn.
#9634
Card by ChippyYYZ
4S
Studious ScribeThing - Party Member
Whenever you draw a card, rotate this card 90° clockwise.
When this card completes a clockwise rotation, return the bottommost Action card in the discard pile to your hand.
Action: Play a card with the word Notes in its title from the discard pile, then shuffle it into the deck.
When this card completes a clockwise rotation, return the bottommost Action card in the discard pile to your hand.
Action: Play a card with the word Notes in its title from the discard pile, then shuffle it into the deck.
#9635
Card by ChippyYYZ
Melt the Mold
Action
Target thing gains "Changeling (This thing has all Thing subtypes)"
#9637
Card by JakeTheWolfie
Silic Lair
Thing - Land
When Silic Lair enters play, return a thing you control to your hand.
Silic Lair enters play rotated 90°, and unrotates at the beginning of your turn.
Rotate Silic Lair 90°: Add one Green and one Blue mana.
Silic Lair enters play rotated 90°, and unrotates at the beginning of your turn.
Rotate Silic Lair 90°: Add one Green and one Blue mana.
#9638
Card by JakeTheWolfie
Pollution Permit
Thing
When you would discard a card, you may instead put it on top of the draw pile.
#9639
Card by Binarius
Alpha Ray Vision
Thing
At the end of your turn, you may view the top card of the draw pile.
#9640
Card by Binarius
The Meta
Action
Choose a Thing subtype. Each player may put a Thing of that subtype into play. If you chose a subtype of a Thing already in play, all players who do not reveal such a Thing from their hand must discard a card.
#9641
Card by Binarius
6C
can I get an F in chatThing
When an opponent plays a card with the letter F in its flavortext, put this card in the discard pile and draw three cards.
#9642
Card by ChippyYYZ
1E
Echo ChamberThing
When you would draw your first card on your turn, instead reveal your hand and the top 4 cards of the deck and choose a creator. Put all cards revealed this way by the chosen creator into your hand and the rest into the discard pile.
#9643
Card by ChippyYYZ
1E
Echo ChamberThing
When you would draw your first card on your turn, instead reveal your hand and the top 3 cards of the deck and choose a color. Put all cards revealed this way of that color into your hand and the rest into the discard pile.
#9644
Card by ChippyYYZ
0B
SinquisitionAction
Eliminate all opponents who own a Thing whose name contains a deadly sin. (i.e. Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath)
Give target player a token of one of those deadly sin types and shuffle this card into the draw pile.
Give target player a token of one of those deadly sin types and shuffle this card into the draw pile.
#9645
Card by Bucky
7B
GreedThing
You may discard two cards and skip a turn to gain control of a Thing.
If any golden Things are controlled by opponents, you must use this on one whenever you can.
If any golden Things are controlled by opponents, you must use this on one whenever you can.
#9646
Card by Bucky
8B
GluttonyThing
At the start of your turn, destroy one of your Things whose name does not contain a deadly sin (i.e. Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath) to draw an extra card. If you can't, discard down to one card in hand.
#9647
Card by Bucky
Holographic-
Thing - Effect
Attach to target thing.
Attached thing has the subtype Hologram and is intangible.
Attached thing has the subtype Hologram and is intangible.
#9648
Card by JakeTheWolfie
Dying-
Thing - Effect
Attach to target thing.
At the beginning of attached thing's owner's turn, they put a decay counter onto it. Then, if it has 3 or more decay counters, they sacrifice it.
At the beginning of attached thing's owner's turn, they put a decay counter onto it. Then, if it has 3 or more decay counters, they sacrifice it.
#9649
Card by JakeTheWolfie
Inert-
Thing - Effect
Attach to target thing.
Attached thing loses all action-like abilities.
Attached thing loses all action-like abilities.
#9650
Card by JakeTheWolfie
Null Time Bubble
Action
Starting with the previous player in turn order, each opponent puts a card from their hand on top of the draw pile.
#9651
Card by Binarius
Split Personality
Thing
At the end of your turns, exchange your hand with all of the cards Up Your Sleeve. The first time you do this, draw five cards afterward.
#9652
Card by Binarius
Delayed Free Win
Action
If your playgroup plays another game of Dvorak after this one, you win it.
#9653
Card by Binarius
9B
Curse of LustThing
Play into an opponent's control attached to one of their Things.
When you play an Action, it must target the attached Thing if possible. If that Thing is destroyed, destroy this and discard a card.
When you play an Action, it must target the attached Thing if possible. If that Thing is destroyed, destroy this and discard a card.
#9654
Card by Bucky
P3
X-Ray ScanAction
Look a random card from each opponent's hand, any cards Up their Sleeves, any face-down cards on the table, and the top card of the deck.
From Ryan_1729's X-Ray Goggles (#263)
From Ryan_1729's X-Ray Goggles (#263)
#9655
Card by Bucky
7H
High Pain ToleranceThing
Once between your turns when an opponent would force you to discard cards, you may discard one fewer.
Once between your turns when you or a Thing you control would be dealt damage, you may reduce that damage by 1.
Once between your turns when you or a Thing you control would be dealt damage, you may reduce that damage by 1.
#9656
Card by ChippyYYZ
8T
Telekinetic BarrageAction
Sacrifice a non-token vehicle, weapon, natural terrain feature, or container, or all of your tokens. If you do, destroy target Thing and you may repeat this Action.
Most problems can be solved by throwing a safe at them, or at least some swords.
Most problems can be solved by throwing a safe at them, or at least some swords.
#9657
Card by ChippyYYZ
0N
Nasty WitchThing - Party Member
Thing: If no opponent controls an amphibian, shuffle target living Thing into the deck. Its controller gains a Frog or Newt token.
Action: Gain control of target Token.
Action: Sacrifice two animals of different types. Draw two cards, then look at the top two cards of the deck.
“Eye of newt and toe of frog, Wool of bat and tongue of dog...” - Macbeth
Action: Gain control of target Token.
Action: Sacrifice two animals of different types. Draw two cards, then look at the top two cards of the deck.
“Eye of newt and toe of frog, Wool of bat and tongue of dog...” - Macbeth
#9658
Card by ChippyYYZ
Platinum Angle
Thing - Artifact Geometry
If you control 5 Geometry things with different names, you win the game.
#9659
Card by JakeTheWolfie
The Mandelbrot Set
Thing - Geometry
Whenever an action or ability causes you to do the same game action a number of times, copy that ability, except you do 1/3 less game actions, rounded down.
#9660
Card by JakeTheWolfie
Scutoid Swarm
Thing - Geometry
Whenever a non-token thing enters your field, create either a hexagonal or pentagonal prism token with the subtype Geometry. If you control 6 or more non-token things, instead create a token copy of Scutoid Swarm
“Survival rule 782: There are always more scutoids.”
“Survival rule 782: There are always more scutoids.”
#9661
Card by JakeTheWolfie
1C
Careful JudgmentAction
Set aside the top four cards of the deck face up. At the end of your turn, put one into your hand and discard the rest.
From ChippyYYZ's Hasty Judgment
From ChippyYYZ's Hasty Judgment
#9662
Card by Bucky
2C
A Cute AngelThing
At the end of your turn, choose a thing for A Cute Angel to protect, other than herself or what she's currently protecting.
The Thing most recently chosen for her protection can't be destroyed or modified.
The Thing most recently chosen for her protection can't be destroyed or modified.
#9663
Card by Bucky
3C
Circle of WisdomThing
If your own cards or choices would eliminate you, you survive instead.
#9664
Card by Bucky
Blood Contract
Action
Sign your name in blood on this card. If you have done this 3 or more times on this card, you win the game.
#9665
Card by JakeTheWolfie
Attack the Gods
Action
Destroy target game of Dvorak. (To destroy a game of Dvorak, physically destroy all game components of that game. The game ends in a loss for all participants.)
#9666
Card by JakeTheWolfie
Restartation Device
Action
Shuffle all non-token Things, hands, discard piles, and decks into their owner's deck along with Restartation Device. Then, each player draws to their handsize. Then, end your turn.
#9667
Card by JakeTheWolfie
4C
Problematic TrolleyThing
Action: Destroy target Thing unless its controller destroys three of their own Things (their choice) instead. Cooldown 2 turns. (You can't use this if you used it this turn or last turn)
#9668
Card by Bucky
5C
Recycling PlantThing
Action: Destroy one of your non-Scrap Things, discard a card, draw a card and gain a Scrap token.
#9669
Card by Bucky
6C
Spiteful TantrumAction
Destroy target Thing, as well as all the other Things.
#9670
Card by Bucky
9U
Unreasonable DemandsAction
Target opponent gives you two cards from their hand. Discard two cards.
#9671
Card by ChippyYYZ
6H
HorrorAction
Return each living Thing to its controller's hand. Each opponent who doesn't return any Things to their hand this way discards a random card.
#9672
Card by ChippyYYZ
2S
Seeing StatueThing
Play this into any player's control.
When you play an Action targeting an opponent's Thing, before it takes effect, each opponent, in turn order, may play an Action card that shares a symbol in its cornervalue with that Action.
THEIR EYES FOLLOW YOU
When you play an Action targeting an opponent's Thing, before it takes effect, each opponent, in turn order, may play an Action card that shares a symbol in its cornervalue with that Action.
THEIR EYES FOLLOW YOU
#9673
Card by ChippyYYZ
Valuables Beacon
Action
Create a copy of a random card from the Gems booster pack other than this one, then put that card into your hand.
"It's pretty, oh so pretty"
"It's pretty, oh so pretty"
#9674
Card by JakeTheWolfie
Friendship Beacon
Action
Create a copy of a random card from the Ponies booster pack other than this one, then put that card into your hand.
"Friendship is not magic, but this beacon is!"
"Friendship is not magic, but this beacon is!"
#9675
Card by JakeTheWolfie
Proxy Beacon
Action
Create a copy of a random card from the Vintage booster pack other than this one, then put that card into your hand.
"Oh boy! An Alpha Black Lotus extended art!"
"Oh boy! An Alpha Black Lotus extended art!"
#9676
Card by JakeTheWolfie
7C
CrownforgeThing
Action: Win the game if you have a crown, otherwise gain a Crown token. Cooldown 5 turns. (use this only if you've started 5+ turns since the last time you used it)
#9677
Card by Bucky
8C
CliffThing
Destroy any non-flight-capable Things that move from behind this Cliff to in front of it.
#9678
Card by Bucky
9C
AdornAction
Create three tokens of different types and put them on target non-token Thing. Its owner gains control of them.
#9679
Card by Bucky
Torch Beacon
Action
Create a copy of a random card from the Flame booster pack other than this one, then put that card into your hand.
A fire of eternity, as warm as the sun.
A fire of eternity, as warm as the sun.
#9681
Card by JakeTheWolfie
Unliftable Beacon
Action
Create a copy of a random card from the Heavy Actions booster pack other than this one, then put that card into your hand.
Not even God himself can lift it.
Not even God himself can lift it.
#9682
Card by JakeTheWolfie
0N
No SkippingThing
Turns can't be lost or skipped. If a player would put a card from the deck into their hand, they instead put the top card of the deck into their hand.
#9683
Card by ChippyYYZ
0M
Maybe THIS Is The MatrixAction
Remove any number of Things you control or cards from your hand from the game; they were never real.
You win the game if it's a subgame.
You win the game if it's a subgame.
#9684
Card by ChippyYYZ
1G
GravediggerThing
Whenever a Thing you control is destroyed or your turn ends, gain a Bone token.
#9685
Card by ChippyYYZ
1BB
Grave DiggerThing
Whenever one or more things enter a player's field, that player sacrifices that many things.
#9686
Card by JakeTheWolfie
UUUU
Warping HourglassThing
At the end of your turn, target opponent takes an extra turn after this one, and they gain control of Warping Hourglass.
#9687
Card by JakeTheWolfie
UUR
Temporal RestrictorThing
If a player would take an extra turn, you may instead skip that turn and put a charge counter on Temporal Restrictor.
Remove a charge counter: Target opponent takes an extra turn after this one. You must activate this ability if Temporal Restrictor has 4 or more charge counters on it.
Remove a charge counter: Target opponent takes an extra turn after this one. You must activate this ability if Temporal Restrictor has 4 or more charge counters on it.
#9688
Card by JakeTheWolfie
0C
SaberThing
Action:Destroy a living Thing that isn't attached to a weapon or armor.
#9689
Card by Bucky
1D
Fast ForwardAction
Take two extra turns after this one, during which you cannot play any cards.
#9690
Card by Bucky
2D
RewindAction
Return all Things destroyed this turn to play, then restart the turn.
#9691
Card by Bucky
Dead Reckoning
Action
Return target thing from the discard pile to your field. At the end of your next turn, sacrifice it.
#9692
Card by JakeTheWolfie
Zeno's Aura
Thing
In order for a thing to enter the discard pile, it must first go halfway between where it is to the discard pile. However, in order to go halfway it must go halfway again to this new point from where it originated. This proccess can be expanded infinitely, therefore we can conclude that no things can enter the discard pile.
#9693
Card by JakeTheWolfie
Unbuilt Church
Thing - Building
When Unbuilt Church enters play, destroy all Ethereal Things.
Ethereal Things cannot be played.
Ethereal Things cannot be played.
#9694
Card by JakeTheWolfie
3D
PauseRection
Play in response to an opponent's action. That action's effects don't happen until after the turn ends.
#9695
Card by Bucky
4D
Replay TapeThing
When you take an Action, you may destroy this to repeat the action.
#9696
Card by Bucky
5D
Spectacular Instant ReplayAction
Destroy a Thing. Return it to play and destroy it again.
#9697
Card by Bucky
Liscense to Krill
Thing
At the beginning of your turn, you may create a Krill token with "If one or more of your things would be destroyed, you may instead sacrifice 3 Krill tokens you control for each thing that would be destroyed."
#9698
Card by JakeTheWolfie
At least 1000 Ninjas
Thing
Players can't activate the abilities of their Things unless they control the least number of Things.
#9700
Card by JakeTheWolfie