Difference between revisions of "Infinite Dvorak deck/Cards 9301-9400"

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[[Infinite Dvorak deck/Cards 9201-9300|Previous Page (9201-9300)]] | [[Infinite Dvorak deck/Cards 9401-9500|Next Page (9401-9500)]]
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<!-- Cards added between 14 April 2022 and 30 April 2022 -->


{{card|title=Not Alone In This|type=Thing|cornervalue=4N|text=Once during your turn, you may play a Thing that shares either a non-article non-preposition word in its title or a subtype with a Thing you control ''(this doesn't count as one of your plays for the turn)''. When you do, draw a card.|creator=ChippyYYZ|number=9301}}


{{card|title=Not Alone In This|type=Thing|cornervalue=4N|text=Once during your turn, you may play a Thing that shares either a non-article non-preposition word in its title or a subtype with a Thing you control ''(this doesn't count as one of your plays for the turn)''. When you do, draw a card.|creator=ChippyYYZ}}
{{card|title=Lattice Node|type=Thing - Lattice|cornervalue=7U|text=All Lattices are Nodes and have "when you play an Action from your hand, gain an Energy token for each Node you control."|creator=Bucky|bgcolor=007|longtext=|flavortext=Unstoppable Quadratic Power!|number=9302}}


{{card|title=Lattice Node|type=Thing - Lattice|cornervalue=7U|text=All Lattices are Nodes and have "when you play an Action from your hand, gain an Energy token for each Node you control."|creator=Bucky|bgcolor=007|longtext=|flavortext=Unstoppable Quadratic Power!}}
{{card|title=Simplified Monty Hall Problem|type=Action|text=Look at the top two cards of the draw pile and reveal one of them. Target opponent chooses one of the top three cards and draws it. You draw the other two.|flavortext=And behind door number two, we have... a goat!|cornervalue=8U|creator=Bucky|bgcolor=700|number=9303}}


{{card|title=Simplified Monty Hall Problem|type=Action|text=Look at the top two cards of the draw pile and reveal one of them. Target opponent chooses one of the top three cards and draws it. You draw the other two.|flavortext=And behind door number two, we have... a goat!|cornervalue=8U|creator=Bucky|bgcolor=700}}
{{card|title=Goat|type=Thing|cornervalue=9U|text=At the end of your turn, you may let the goat eat another target Thing you control.|creator=Bucky|bgcolor=007|number=9304}}
 
{{card|title=Goat|type=Thing|cornervalue=9U|text=At the end of your turn, you may let the goat eat another target Thing you control.|creator=Bucky|bgcolor=007}}


{{card|title=Hyperbolic Time Chamber|type=Thing|cornervalue=|text=Whenever you play a card, you may instead exile it with 3 time counters on it.<br>
{{card|title=Hyperbolic Time Chamber|type=Thing|cornervalue=|text=Whenever you play a card, you may instead exile it with 3 time counters on it.<br>
At the beginning of your turn, remove 1 time counter from all cards exiled with Hyperbolic Time Chamber. Then, if any of those cards have no time counters on them, play them and copy them 9 times. You may choose new targets for the copies.|creator=JakeTheWolfie|bgcolor=006|longtext=Yes|flavortext=}}
At the beginning of your turn, remove 1 time counter from all cards exiled with Hyperbolic Time Chamber. Then, if any of those cards have no time counters on them, play them and copy them 9 times. You may choose new targets for the copies.|creator=JakeTheWolfie|bgcolor=006|longtext=Yes|flavortext=|number=9305}}


{{card|title=Latticeworks Corruption|type=Thing - Lattice|cornervalue=|text=All Lattices have "At the beginning of your turn, either discard 1 card or sacrifice this thing."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Great Architectural feats are often undermined by the the smallest of details.}}
{{card|title=Latticeworks Corruption|type=Thing - Lattice|cornervalue=|text=All Lattices have "At the beginning of your turn, either discard 1 card or sacrifice this thing."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Great Architectural feats are often undermined by the the smallest of details.|number=9306}}


{{card|title=Lattice Reconfiguration|type=Action|cornervalue=|text=Starting with you, each player chooses a non-lattice thing they control. That thing gains the subtype Lattice and gains "All Lattices have the card text of this Thing."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Lattice Reconfiguration|type=Action|cornervalue=|text=Starting with you, each player chooses a non-lattice thing they control. That thing gains the subtype Lattice and gains "All Lattices have the card text of this Thing."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9307}}


{{card|title=Iceberg Lettuce|type=Thing - Lettuce|cornervalue=1V|text=When you play this or a Lettuce is eaten, draw a card.|creator=Bucky|bgcolor=55D|longtext=|flavortext=crunch, crunch, crunch}}
{{card|title=Iceberg Lettuce|type=Thing - Lettuce|cornervalue=1V|text=When you play this or a Lettuce is eaten, draw a card.|creator=Bucky|bgcolor=55D|longtext=|flavortext=crunch, crunch, crunch|number=9308}}


{{card|title=Devour|type=Action|text=Destroy a Thing. If it was living or edible, draw a card. If it was neither, and not an abstract concept, discard a card. If it had flavortext, you may take an extra Action this turn.|cornervalue=2V|creator=Bucky|bgcolor=700}}
{{card|title=Devour|type=Action|text=Destroy a Thing. If it was living or edible, draw a card. If it was neither, and not an abstract concept, discard a card. If it had flavortext, you may take an extra Action this turn.|cornervalue=2V|creator=Bucky|bgcolor=700|number=9309}}


{{card|title=Promulg Gourmet|type=Thing - Beast|cornervalue=3V|text=At the start of your turn, Promulg Gourmet eats another Thing that has flavortext if any are available.<br><br>If Promulg Gourmet goes three of your turns in a row without eating, it wanders off and exiles itself.|creator=Bucky|bgcolor=404|longtext=|flavortext=At least this one's too snobbish to eat the players.}}
{{card|title=Promulg Gourmet|type=Thing - Beast|cornervalue=3V|text=At the start of your turn, Promulg Gourmet eats another Thing that has flavortext if any are available.<br><br>If Promulg Gourmet goes three of your turns in a row without eating, it wanders off and exiles itself.|creator=Bucky|bgcolor=404|longtext=|flavortext=At least this one's too snobbish to eat the players.|number=9310}}


{{card|title=Conjure|type=Action|cornervalue=|text=Create a copy of target card that has not been exiled this game from the Infinite Dvorak deck and place it into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Conjure|type=Action|cornervalue=|text=Create a copy of target card that has not been exiled this game from the Infinite Dvorak deck and place it into your hand.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9311}}


{{card|title=Cover in Gold|type=Action|cornervalue=|text=All things gain the subtype Money.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Cover in Gold|type=Action|cornervalue=|text=All things gain the subtype Money.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9312}}


{{card|title=Fat Stacks|type=Thing - Money|cornervalue=|text=Fat Stacks enters with 10 Money counters on it.<br>
{{card|title=Fat Stacks|type=Thing - Money|cornervalue=|text=Fat Stacks enters with 10 Money counters on it.<br>
Whenever you would destroy Money tokens, you may instead remove that many Money counters from Fat Stacks.<br>
Whenever you would destroy Money tokens, you may instead remove that many Money counters from Fat Stacks.<br>
If Fat Stacks has no Money counters on it, sacrifice it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
If Fat Stacks has no Money counters on it, sacrifice it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9313}}


{{card|title=Zip Bomb|type=Action|cornervalue=7Z|creator=ChippyYYZ|text=Target player draws 6 cards and discards 6 cards. They discard randomly while above their maximum hand size. That player can't play Actions or Things on their next turn.|flavortext="Huh, a .rar file? Wonder what's in it."}}
{{card|title=Zip Bomb|type=Action|cornervalue=7Z|creator=ChippyYYZ|text=Target player draws 6 cards and discards 6 cards. They discard randomly while above their maximum hand size. That player can't play Actions or Things on their next turn.|flavortext="Huh, a .rar file? Wonder what's in it."|number=9314}}


{{card|title=Knock Into Next Week|type=Action|cornervalue=7K|creator=ChippyYYZ|text=Set this card and target Thing controlled by an opponent aside, attached to each other and that opponent.<BR>If your playgroup plays another game of Dvorak after this one, instead of returning the attached card to the deck, the attached player draws it as the first card of their opening hand.}}
{{card|title=Knock Into Next Week|type=Action|cornervalue=7K|creator=ChippyYYZ|text=Set this card and target Thing controlled by an opponent aside, attached to each other and that opponent.<BR>If your playgroup plays another game of Dvorak after this one, instead of returning the attached card to the deck, the attached player draws it as the first card of their opening hand.|number=9315}}


{{card|title=Thing Pump|type=Thing|cornervalue=9T|creator=ChippyYYZ|text=At the beginning of your turn, if there are any cards under this card, look at them, reveal up to one Thing from among them and put it into your hand, and discard the rest. Otherwise, roll a d6, subtract 1, then put that many cards from the top of the deck face down under this card.|flavortext=Environmentally friendly it's not.|longtext=y}}
{{card|title=Thing Pump|type=Thing|cornervalue=9T|creator=ChippyYYZ|text=At the beginning of your turn, if there are any cards under this card, look at them, reveal up to one Thing from among them and put it into your hand, and discard the rest. Otherwise, roll a d6, subtract 1, then put that many cards from the top of the deck face down under this card.|flavortext=Environmentally friendly it's not.|longtext=y|number=9316}}


{{card|title=Bottle Backup System|type=Thing|text=When one of your Things is destroyed, you may use one or all of its start-of-turn, end-of-turn, "'''Action:'''" or "'''Thing:'''" abilities afterwards.|cornervalue=4V|creator=Bucky|bgcolor=007}}
{{card|title=Bottle Backup System|type=Thing|text=When one of your Things is destroyed, you may use one or all of its start-of-turn, end-of-turn, "'''Action:'''" or "'''Thing:'''" abilities afterwards.|cornervalue=4V|creator=Bucky|bgcolor=007|number=9317}}


{{card|title=Graze Upon|type=Action|text=Remove the last sentence printed on target Thing, other than its creator attribution.<br><br>If you Graze Upon flavortext, draw two cards.|cornervalue=5V|creator=Bucky|bgcolor=700}}
{{card|title=Graze Upon|type=Action|text=Remove the last sentence printed on target Thing, other than its creator attribution.<br><br>If you Graze Upon flavortext, draw two cards.|cornervalue=5V|creator=Bucky|bgcolor=700|number=9318}}


{{card|title=All You Can Eat Buffet|type=Thing|cornervalue=6V|text='''Action+Thing''': Draw a card and gain a Fat token.<br><br>If you have five or more Fat tokens, destroy this.|creator=Bucky|bgcolor=007}}
{{card|title=All You Can Eat Buffet|type=Thing|cornervalue=6V|text='''Action+Thing''': Draw a card and gain a Fat token.<br><br>If you have five or more Fat tokens, destroy this.|creator=Bucky|bgcolor=007|number=9319}}


{{card|title=Shattered Void|type=Thing|cornervalue=|text=Attach to target Discard Pile.<br>
{{card|title=Shattered Void|type=Thing|cornervalue=|text=Attach to target Discard Pile.<br>
Attached discard pile has "Exile all cards in this pile. When a card enters this pile, exile it. If this pile needs to be shuffled to make a new deck, then either the owner of this pile loses the game, or the game ends in a draw."|creator=JakeTheWolfie|bgcolor=600|longtext=Looooong|flavortext="The world crumbled around her. She scrambled to stop it, but every action she took was futile."}}
Attached discard pile has "Exile all cards in this pile. When a card enters this pile, exile it. If this pile needs to be shuffled to make a new deck, then either the owner of this pile loses the game, or the game ends in a draw."|creator=JakeTheWolfie|bgcolor=600|longtext=Looooong|flavortext="The world crumbled around her. She scrambled to stop it, but every action she took was futile."|number=9320}}


{{card|title=Anchor to Reality|type=Thing - Meta|cornervalue=|text=When this enters play, attach it to target player.<br>
{{card|title=Anchor to Reality|type=Thing - Meta|cornervalue=|text=When this enters play, attach it to target player.<br>
Attached player is a thing with "You cannot be removed from play." and has the subtype Player.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
Attached player is a thing with "You cannot be removed from play." and has the subtype Player.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9321}}


{{card|title=Violent Extinction|type=Action|cornervalue=|text=Choose a card type other than Thing and Action. Search the deck for all cards with the chosen type, then exile them. Exile all cards of the chosen type from the discard pile. Each player exiles all cards of the chosen type from their hands and from among things they control.<br>
{{card|title=Violent Extinction|type=Action|cornervalue=|text=Choose a card type other than Thing and Action. Search the deck for all cards with the chosen type, then exile them. Exile all cards of the chosen type from the discard pile. Each player exiles all cards of the chosen type from their hands and from among things they control.<br>
Shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|longtext=Ye|flavortext=}}
Shuffle the deck.|creator=JakeTheWolfie|bgcolor=600|longtext=Ye|flavortext=|number=9322}}


{{card|title=Action Pump|type=Thing|cornervalue=0A|creator=ChippyYYZ|text=At the beginning of your turn, if there are any cards under this card, look at them, reveal up to one Action from among them and put it into your hand, and discard the rest. Otherwise, roll a d6, subtract 2, then put that many cards (min 0) from the top of the deck face down under this card.|flavortext=Dumps all sorts of Things into the ecosystem.|longtext=y}}
{{card|title=Action Pump|type=Thing|cornervalue=0A|creator=ChippyYYZ|text=At the beginning of your turn, if there are any cards under this card, look at them, reveal up to one Action from among them and put it into your hand, and discard the rest. Otherwise, roll a d6, subtract 2, then put that many cards (min 0) from the top of the deck face down under this card.|flavortext=Dumps all sorts of Things into the ecosystem.|longtext=y|number=9323}}


{{card|title=Illusionary Mist|type=Thing|cornervalue=|text=As Ilusionary Mist comes into play, name a Thing subtype.<br>
{{card|title=Illusionary Mist|type=Thing|cornervalue=|text=As Ilusionary Mist comes into play, name a Thing subtype.<br>
All things are that subtype and lose all other subtypes.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
All things are that subtype and lose all other subtypes.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9324}}


{{card|title=Glass Cannon|type=Thing|cornervalue=|text=You may have Glass Cannon deal 1 damage to any target thing. If you do, place a crack counter on Glass Cannon.<br>
{{card|title=Glass Cannon|type=Thing|cornervalue=|text=You may have Glass Cannon deal 1 damage to any target thing. If you do, place a crack counter on Glass Cannon.<br>
If Glass Cannon has 6 or more crack counters on it, sacrifice it.<br>
If Glass Cannon has 6 or more crack counters on it, sacrifice it.<br>
If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it.|creator=JakeTheWolfie|bgcolor=006|longtext=txetgnol|flavortext=}}
If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it.|creator=JakeTheWolfie|bgcolor=006|longtext=txetgnol|flavortext=|number=9325}}


{{card|title=Infectious Cut|type=Thing|cornervalue=|text=Attach to target player.<br>
{{card|title=Infectious Cut|type=Thing|cornervalue=|text=Attach to target player.<br>
At the beginning of each turn, attached player gains 1 poison counter.<br>
At the beginning of each turn, attached player gains 1 poison counter.<br>
If any player has 10 or more poison counters, they lose the game. If any thing has 3 or more poison counters, it's controller sacrifices it.|creator=JakeTheWolfie|bgcolor=060|longtext=|flavortext=}}
If any player has 10 or more poison counters, they lose the game. If any thing has 3 or more poison counters, it's controller sacrifices it.|creator=JakeTheWolfie|bgcolor=060|longtext=|flavortext=|number=9326}}


{{card|title=Power Lunch|type=Action|text=Draw two cards; you may eat a food Thing you control to draw two more.|cornervalue=7V|creator=Bucky|bgcolor=700}}
{{card|title=Power Lunch|type=Action|text=Draw two cards; you may eat a food Thing you control to draw two more.|cornervalue=7V|creator=Bucky|bgcolor=700|number=9327}}


{{card|title=Golden Apple of Envy|type=Thing|text=When an opponent targets you, they gain control of this Apple. Opponents' cards must target you whenever possible.<br><br>If you or one of your cards or tokens eats this, you win the game.|cornervalue=8V|creator=Bucky|bgcolor=770}}
{{card|title=Golden Apple of Envy|type=Thing|text=When an opponent targets you, they gain control of this Apple. Opponents' cards must target you whenever possible.<br><br>If you or one of your cards or tokens eats this, you win the game.|cornervalue=8V|creator=Bucky|bgcolor=770|number=9328}}


{{card|title=Snack Bar|type=Thing|text=You may eat this (destroying it) at the start of your turn.<br><br>When a player eats this on their own turn, they may take three extra Actions this turn. When eaten out-of-turn, they draw a card.|cornervalue=9V|creator=Bucky|bgcolor=007}}
{{card|title=Snack Bar|type=Thing|text=You may eat this (destroying it) at the start of your turn.<br><br>When a player eats this on their own turn, they may take three extra Actions this turn. When eaten out-of-turn, they draw a card.|cornervalue=9V|creator=Bucky|bgcolor=007|number=9329}}


{{card|title=Cards_by_JakeTheWolfie|type=Thing|cornervalue=|text=Cards you control made by JakeTheWolfie have the original, unaltered text.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext="Hey there, welcome. Some of your cards are a bit confusing so I was hoping I could put some things out to make sure they are workable." -The T}}
{{card|title=Cards_by_JakeTheWolfie|type=Thing|cornervalue=|text=Cards you control made by JakeTheWolfie have the original, unaltered text.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext="Hey there, welcome. Some of your cards are a bit confusing so I was hoping I could put some things out to make sure they are workable." -The T|number=9330}}


{{card|title=Repulsive Harvest|type=Action|cornervalue=|text=Each player sacrifices any number of living things they control. For each thing a player sacrified from Repulsive Harvest, they create 3 Money Tokens.|creator=JakeTheWolfie|bgcolor=900|longtext=|flavortext=}}
{{card|title=Repulsive Harvest|type=Action|cornervalue=|text=Each player sacrifices any number of living things they control. For each thing a player sacrified from Repulsive Harvest, they create 3 Money Tokens.|creator=JakeTheWolfie|bgcolor=900|longtext=|flavortext=|number=9331}}


{{card|title=Mind over Matter|type=Action - Counter|cornervalue=|text=As an additional cost, discard your hand.<br>
{{card|title=Mind over Matter|type=Action - Counter|cornervalue=|text=As an additional cost, discard your hand.<br>
Counter target effect that would cause you to lose the game.<br>
Counter target effect that would cause you to lose the game.<br>
You may play this anytime.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
You may play this anytime.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9332}}


{{card|title=Card 9333|type=Thing|creator=ChippyYYZ|cornervalue=3x3|text=Whenever you play an Action with the number 3 or the word "three" in its text, rotate this card 120° clockwise. If this causes this card to complete a clockwise rotation, treat the number 3 and the word "three" in that Action's text as the number 9 or the word "nine".|flavortext=Sometimes... three threes really is nine.|longtext=3}}
{{card|title=Card 9333|type=Thing|creator=ChippyYYZ|cornervalue=3x3|text=Whenever you play an Action with the number 3 or the word "three" in its text, rotate this card 120° clockwise. If this causes this card to complete a clockwise rotation, treat the number 3 and the word "three" in that Action's text as the number 9 or the word "nine".|flavortext=Sometimes... three threes really is nine.|longtext=3|number=9333}}


{{card|title=Paid Time Off|type=Action|creator=ChippyYYZ|cornervalue=1P|text=Instead of playing a Thing this turn, you may draw a card and gain a Money token.<BR><BR>The next time you would take a turn, draw three cards and gain three Money tokens instead.|flavortext=Leaving early and taking tomorrow off.}}
{{card|title=Paid Time Off|type=Action|creator=ChippyYYZ|cornervalue=1P|text=Instead of playing a Thing this turn, you may draw a card and gain a Money token.<BR><BR>The next time you would take a turn, draw three cards and gain three Money tokens instead.|flavortext=Leaving early and taking tomorrow off.|number=9334}}


{{card|title=Three Dreams|type=Action|creator=ChippyYYZ|cornervalue=1T|text=Look at the top 3 cards of the deck. Put up to two of them into your hand, up to two of them into the discard pile, and the rest on top of the deck in any order.|flavortext="For it shows things that were, and things that are, and things that yet may be." - Galadriel}}
{{card|title=Three Dreams|type=Action|creator=ChippyYYZ|cornervalue=1T|text=Look at the top 3 cards of the deck. Put up to two of them into your hand, up to two of them into the discard pile, and the rest on top of the deck in any order.|flavortext="For it shows things that were, and things that are, and things that yet may be." - Galadriel|number=9335}}


{{card|title=Meta-Boon|type=Action|text=Put a new copy of Numagbar's, Jdragsa's, Xuburge's OR Camus's Boon (#4192 - #4194 OR #4197) in your hand.|cornervalue=1W|creator=Bucky|bgcolor=700}}
{{card|title=Meta-Boon|type=Action|text=Put a new copy of Numagbar's, Jdragsa's, Xuburge's OR Camus's Boon (#4192 - #4194 OR #4197) in your hand.|cornervalue=1W|creator=Bucky|bgcolor=700|number=9336}}


{{card|title=Theme Set Redemption|type=Action|text=Choose a word other than "Action", "Reaction" or "Thing". Remove from the discard pile all cards with that word in their name or type line and exile them. Draw a card for each one after the first. If this draws at least as many cards as your hand size limit, win the game.|longtext=true|cornervalue=2W|creator=Bucky|bgcolor=B83}}
{{card|title=Theme Set Redemption|type=Action|text=Choose a word other than "Action", "Reaction" or "Thing". Remove from the discard pile all cards with that word in their name or type line and exile them. Draw a card for each one after the first. If this draws at least as many cards as your hand size limit, win the game.|longtext=true|cornervalue=2W|creator=Bucky|bgcolor=B83|number=9337}}


{{card|title=Trade Caravan|type=Thing|text=At the start of your turn, discard a card.<br>'''Action:''' Gain a Money token.<br><br>At the end of your turn, draw a card.|cornervalue=3W|creator=Bucky|bgcolor=007}}
{{card|title=Trade Caravan|type=Thing|text=At the start of your turn, discard a card.<br>'''Action:''' Gain a Money token.<br><br>At the end of your turn, draw a card.|cornervalue=3W|creator=Bucky|bgcolor=007|number=9338}}


{{card|title=Rule of Three|type=Thing|cornervalue=|text=Players must play 3 cards during their turn. If they are unable to, they instead draw 3 cards and end their turn.<br>
{{card|title=Rule of Three|type=Thing|cornervalue=|text=Players must play 3 cards during their turn. If they are unable to, they instead draw 3 cards and end their turn.<br>
Each player may play an additional card each turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
Each player may play an additional card each turn.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9339}}


{{card|title=The worst person you know|type=Thing|cornervalue=|text='''Action:''' Make a good point.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Your worst nightmare!}}
{{card|title=The worst person you know|type=Thing|cornervalue=|text='''Action:''' Make a good point.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=Your worst nightmare!|number=9340}}


{{card|title=Corporate Espionage|type=Action|cornervalue=|text=As an additional cost to play this, spend any amount of Money Tokens twice.<br>
{{card|title=Corporate Espionage|type=Action|cornervalue=|text=As an additional cost to play this, spend any amount of Money Tokens twice.<br>
Gain control of things your opponents control equal to half the number of Money Tokens spent to play this.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
Gain control of things your opponents control equal to half the number of Money Tokens spent to play this.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9341}}


{{card|title=Go All Out|type=Action|text=Play another Action from your hand, then repeat that Action three times. Discard down to your maximum hand size afterward, and end the turn.|cornervalue=4W|creator=Bucky|bgcolor=700}}
{{card|title=Go All Out|type=Action|text=Play another Action from your hand, then repeat that Action three times. Discard down to your maximum hand size afterward, and end the turn.|cornervalue=4W|creator=Bucky|bgcolor=700|number=9342}}


{{card|title=Liquidator|type=Thing|text=When you gain your ninth token during a single turn, you win. <br> '''Action:''' Discard a Thing card and gain three Money tokens.|cornervalue=5W|creator=Bucky|bgcolor=007}}
{{card|title=Liquidator|type=Thing|text=When you gain your ninth token during a single turn, you win. <br> '''Action:''' Discard a Thing card and gain three Money tokens.|cornervalue=5W|creator=Bucky|bgcolor=007|number=9343}}


{{card|title=War Caravan|type=Thing|text=At the start of your turn, destroy one of your Things.<br>'''Action:''' Destroy target token.<br><br>At the end of your turn, target opponent chooses and destroys one of their own things.|cornervalue=6W|creator=Bucky|bgcolor=007}}
{{card|title=War Caravan|type=Thing|text=At the start of your turn, destroy one of your Things.<br>'''Action:''' Destroy target token.<br><br>At the end of your turn, target opponent chooses and destroys one of their own things.|cornervalue=6W|creator=Bucky|bgcolor=007|number=9344}}


{{card|title=Half-Baked Idea|type=Action - Counter|cornervalue=|text=Counter target card. It's controller sacrifices 1 thing.<br>
{{card|title=Half-Baked Idea|type=Action - Counter|cornervalue=|text=Counter target card. It's controller sacrifices 1 thing.<br>
You may play this anytime.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
You may play this anytime.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9345}}


{{card|title=Time Vault|type=Thing|cornervalue=|text=At the beginning of your turn, you may put a time counter on this. If you do, skip your turn.<br>
{{card|title=Time Vault|type=Thing|cornervalue=|text=At the beginning of your turn, you may put a time counter on this. If you do, skip your turn.<br>
'''Remove a time counter from Time Vault:''' Take an extra turn after this one.<br>
'''Remove a time counter from Time Vault:''' Take an extra turn after this one.<br>
If an effect you control would place extra time counters on Time Vault, counter it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
If an effect you control would place extra time counters on Time Vault, counter it.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9346}}


{{card|title=Ritual|type=Action|cornervalue=|text=Target player does not pay any costs for target card that they played.<br>
{{card|title=Ritual|type=Action|cornervalue=|text=Target player does not pay any costs for target card that they played.<br>
You may play this anytime.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
You may play this anytime.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9347}}


{{card|title=Bank Vault|type=Thing|cornervalue=9B|creator=ChippyYYZ|text=Indestructible. Opponent's can't look at cards in your hand or force you to reveal them. <BR>When Bank Vault is moved to the discard pile from any zone during a turn in which it was in play, the player whose effect moved there gains 4 Gold tokens and 4 Money Tokens, draws two cards, and creates a blank Thing card named Gem and adds it to their hand.|longtext=y}}
{{card|title=Bank Vault|type=Thing|cornervalue=9B|creator=ChippyYYZ|text=Indestructible. Opponent's can't look at cards in your hand or force you to reveal them. <BR>When Bank Vault is moved to the discard pile from any zone during a turn in which it was in play, the player whose effect moved there gains 4 Gold tokens and 4 Money Tokens, draws two cards, and creates a blank Thing card named Gem and adds it to their hand.|longtext=y|number=9348}}


{{card|title=Unstable Echo|type=Action|cornervalue=2U|creator=ChippyYYZ|text=Play the Xth card of the discard pile, where X is the number of cards in your hand ''(this card counts as being in neither your hand nor the discard pile while you're playing it)''.}}
{{card|title=Unstable Echo|type=Action|cornervalue=2U|creator=ChippyYYZ|text=Play the Xth card of the discard pile, where X is the number of cards in your hand ''(this card counts as being in neither your hand nor the discard pile while you're playing it)''.|number=9349}}


{{card|title=Conspire Against|type=Action|cornervalue=5C|creator=ChippyYYZ|text=Choose a creator, then reveal your hand. If you reveal cards by two different creators and none by the chosen creator, destroy all Things by the chosen creator.|flavortext="Et tu, Bucky?"}}
{{card|title=Conspire Against|type=Action|cornervalue=5C|creator=ChippyYYZ|text=Choose a creator, then reveal your hand. If you reveal cards by two different creators and none by the chosen creator, destroy all Things by the chosen creator.|flavortext="Et tu, Bucky?"|number=9350}}


{{card|title=Act of Mercy|type=Action/Reaction
{{card|title=Act of Mercy|type=Action/Reaction
|text=Move a Thing from the top three cards of the discard pile into your hand.<br><br>You may play this in response to an opponent destroying a Thing. If you do, choose that Thing and you may play it immediately afterwards.|cornervalue=7W|creator=Bucky|bgcolor=707}}
|text=Move a Thing from the top three cards of the discard pile into your hand.<br><br>You may play this in response to an opponent destroying a Thing. If you do, choose that Thing and you may play it immediately afterwards.|cornervalue=7W|creator=Bucky|bgcolor=707|number=9351}}


{{card|title=Aggressive Posture|type=Thing|text=You have -2 to maximum hand size. <br><br>When you discard an Action to the hand size limit, you may destroy a Thing.|cornervalue=8W|creator=Bucky|bgcolor=007}}
{{card|title=Aggressive Posture|type=Thing|text=You have -2 to maximum hand size. <br><br>When you discard an Action to the hand size limit, you may destroy a Thing.|cornervalue=8W|creator=Bucky|bgcolor=007|number=9352}}


{{card|title=Adverse Reorganization|type=Action|text=Move target card into target opponent's hand.|cornervalue=9W|creator=Bucky|bgcolor=700}}
{{card|title=Adverse Reorganization|type=Action|text=Move target card into target opponent's hand.|cornervalue=9W|creator=Bucky|bgcolor=700|number=9353}}


{{card|title=Ulu Ring|type=Thing|cornervalue=|text=Indestructible.<br>
{{card|title=Ulu Ring|type=Thing|cornervalue=|text=Indestructible.<br>
Attached thing is Indestructible.<br>
Attached thing is Indestructible.<br>
'''Action:''' Attach Ulu Ring to target living thing you control. If it was previously attached to a thing, sacrifice the previously attached thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
'''Action:''' Attach Ulu Ring to target living thing you control. If it was previously attached to a thing, sacrifice the previously attached thing.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9354}}


{{card|title=Day of the Dead|type=Action|cornervalue=|text=As an additional cost, destroy all things you control.<br>
{{card|title=Day of the Dead|type=Action|cornervalue=|text=As an additional cost, destroy all things you control.<br>
Gain control of all Living Things in the discard pile. They gain the Undead subtype.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="..And at the dawn of the final day, they saw the most horrifyingly beautiful sight. A living valley turned sour, their worst wishes coming true."}}
Gain control of all Living Things in the discard pile. They gain the Undead subtype.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext="..And at the dawn of the final day, they saw the most horrifyingly beautiful sight. A living valley turned sour, their worst wishes coming true."|number=9355}}


{{card|title=Drown in Tears|type=Action|cornervalue=|text=Each player sacrifices a sentient and living thing they control. If they cannot, they discard 2 cards.|creator=JakeTheWolfie|bgcolor=660|longtext=|flavortext=}}
{{card|title=Drown in Tears|type=Action|cornervalue=|text=Each player sacrifices a sentient and living thing they control. If they cannot, they discard 2 cards.|creator=JakeTheWolfie|bgcolor=660|longtext=|flavortext=|number=9356}}


{{card|title=Vault of Plans|type=Thing|text=You have +1 to maximum hand size.<br><br>On your turns that you start with a full hand, you may play an extra Action and/or an extra Thing.|cornervalue=1X|creator=Bucky|bgcolor=007}}
{{card|title=Vault of Plans|type=Thing|text=You have +1 to maximum hand size.<br><br>On your turns that you start with a full hand, you may play an extra Action and/or an extra Thing.|cornervalue=1X|creator=Bucky|bgcolor=007|number=9357}}


{{card|title=Vault of Ancient Relics|type=Thing|text=When you play this, put the bottom two cards of the discard pile into your hand.<br><br>You have +2 to maximum hand size.|cornervalue=2X|creator=Bucky|bgcolor=007}}
{{card|title=Vault of Ancient Relics|type=Thing|text=When you play this, put the bottom two cards of the discard pile into your hand.<br><br>You have +2 to maximum hand size.|cornervalue=2X|creator=Bucky|bgcolor=007|number=9358}}


{{card|title=Vault of the Forgotten|type=Thing|text=When you play this, draw a card and put it Up Your Sleeve. <br><br>Treat cards that are exiled and/or Up Your Sleeve as though they were in your hand also. You have +3 to maximum hand size.|cornervalue=3X|creator=Bucky|bgcolor=007}}
{{card|title=Vault of the Forgotten|type=Thing|text=When you play this, draw a card and put it Up Your Sleeve. <br><br>Treat cards that are exiled and/or Up Your Sleeve as though they were in your hand also. You have +3 to maximum hand size.|cornervalue=3X|creator=Bucky|bgcolor=007|number=9359}}


{{card|title=The Room where it happens|type=Thing|cornervalue=|text=Once during each turn, The player who's turn it is may target a thing you control. You may choose to let them take control of it. If you do, take control of target thing that they control.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=The Room where it happens|type=Thing|cornervalue=|text=Once during each turn, The player who's turn it is may target a thing you control. You may choose to let them take control of it. If you do, take control of target thing that they control.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9360}}


{{card|title=Simulate|type=Action|cornervalue=|text=Create a token that's a copy of target thing, exceppt it has the subtype "Simulation" in addition to it's other types.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Simulate|type=Action|cornervalue=|text=Create a token that's a copy of target thing, exceppt it has the subtype "Simulation" in addition to it's other types.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9361}}


{{card|title=Monopoly|type=Thing|cornervalue=|text=If you are the only player able to legally play any cards on your turn, you win the game.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Monopoly|type=Thing|cornervalue=|text=If you are the only player able to legally play any cards on your turn, you win the game.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9362}}


{{card|title=Heavy Wind Gusts|type=Action - Air|cornervalue=4H|creator=ChippyYYZ|bgcolor=DEF|text=Target opponent discards a card. Return up to one target Thing without a digit greater than 4 in its cornervalue to its controller's hand.}}
{{card|title=Heavy Wind Gusts|type=Action - Air|cornervalue=4H|creator=ChippyYYZ|bgcolor=DEF|text=Target opponent discards a card. Return up to one target Thing without a digit greater than 4 in its cornervalue to its controller's hand.|number=9363}}


{{card|title=Powerful Economics|type=Thing|cornervalue=7P|creator=ChippyYYZ|text=For the purposes of any effects that count Things in play, your non-token Things each count as an additional Thing. For the purposes of any effects that count non-token Things in play, your tokens count as non-Token Things.}}
{{card|title=Powerful Economics|type=Thing|cornervalue=7P|creator=ChippyYYZ|text=For the purposes of any effects that count Things in play, your non-token Things each count as an additional Thing. For the purposes of any effects that count non-token Things in play, your tokens count as non-Token Things.|number=9364}}


{{card|title=Sharp Magician|type=Thing - Party Member|cornervalue=3S|creator=ChippyYYZ|text='''Thing:''' Discard a card from your hand or put a Thing you control into the discard pile.<BR>'''Action: ''' Swap the top cards of the deck and discard pile.|bgcolor=006}}
{{card|title=Sharp Magician|type=Thing - Party Member|cornervalue=3S|creator=ChippyYYZ|text='''Thing:''' Discard a card from your hand or put a Thing you control into the discard pile.<BR>'''Action: ''' Swap the top cards of the deck and discard pile.|bgcolor=006|number=9365}}


{{card|title=Tiny Vault|type=Thing|text=You have -3 to maximum hand size.<br>'''Action:''' Draw two cards.|cornervalue=4X|creator=Bucky|bgcolor=007}}
{{card|title=Tiny Vault|type=Thing|text=You have -3 to maximum hand size.<br>'''Action:''' Draw two cards.|cornervalue=4X|creator=Bucky|bgcolor=007|number=9366}}


{{card|title=Vault of Horrors|type=Thing|text=You have +5 to maximum hand size.<br><br>When you discard a Thing to the hand size limit for the first time in a turn, eliminate the opponent with the most cards in hand. (break ties randomly)|cornervalue=5X|creator=Bucky|bgcolor=001}}
{{card|title=Vault of Horrors|type=Thing|text=You have +5 to maximum hand size.<br><br>When you discard a Thing to the hand size limit for the first time in a turn, eliminate the opponent with the most cards in hand. (break ties randomly)|cornervalue=5X|creator=Bucky|bgcolor=001|number=9367}}


{{card|title=Refill the Vaults|type=Action|text=You have +2 to maximum hand size for the rest of the turn. Draw cards until you reach your hand size limit. You can't play any more cards this turn. Skip your next turn.|cornervalue=6X|creator=Bucky|bgcolor=700}}
{{card|title=Refill the Vaults|type=Action|text=You have +2 to maximum hand size for the rest of the turn. Draw cards until you reach your hand size limit. You can't play any more cards this turn. Skip your next turn.|cornervalue=6X|creator=Bucky|bgcolor=700|number=9368}}


{{card|title=Wild Mage|type=Thing - Party Member|creator=ChippyYYZ|cornervalue=8W|text='''Action: ''' X = the result on a d6. Destroy target Thing in play with X or an X in its cornervalue. If you can't choose such a Thing, then reveal the top X cards of the deck, choose an Action from among them, shuffle the rest of the deck, and play that Action.|bgcolor=006}}
{{card|title=Wild Mage|type=Thing - Party Member|creator=ChippyYYZ|cornervalue=8W|text='''Action: ''' X = the result on a d6. Destroy target Thing in play with X or an X in its cornervalue. If you can't choose such a Thing, then reveal the top X cards of the deck, choose an Action from among them, shuffle the rest of the deck, and play that Action.|bgcolor=006|number=9369}}


{{card|title=Infrastructural Lattice|creator=ChippyYYZ|type=Thing - Lattice|bgcolor=006|cornervalue=2I|text=Lattices have "Treat digits in the cornervalues of cards you play or control as being 1 higher (max 9)."<BR><BR>Lattices have "If a card would destroy a Thing you control, return it to your hand instead if it has a digit in its cornervalue that's not lower than or equal to any digit in the cornervalue of the destroying card."|longtext=y}}
{{card|title=Infrastructural Lattice|creator=ChippyYYZ|type=Thing - Lattice|bgcolor=006|cornervalue=2I|text=Lattices have "Treat digits in the cornervalues of cards you play or control as being 1 higher (max 9)."<BR><BR>Lattices have "If a card would destroy a Thing you control, return it to your hand instead if it has a digit in its cornervalue that's not lower than or equal to any digit in the cornervalue of the destroying card."|longtext=y|number=9370}}


{{card|title=Ponder The Time Cube|creator=ChippyYYZ|type=Action|cornervalue=7P|longtext=y|text=Reveal the top four cards of the deck. If none have corner&shy;values, gain 10 Money tokens. If all of them have corner&shy;values, draw them and take an extra turn after this one. Otherwise, put either those with or without corner&shy;values into your hand. Discard the rest.|flavortext="$1,000 to anyone who can disprove the Harmonic Cube." Gene Ray, Cubic (1927-2015)}}
{{card|title=Ponder The Time Cube|creator=ChippyYYZ|type=Action|cornervalue=7P|longtext=y|text=Reveal the top four cards of the deck. If none have corner&shy;values, gain 10 Money tokens. If all of them have corner&shy;values, draw them and take an extra turn after this one. Otherwise, put either those with or without corner&shy;values into your hand. Discard the rest.|flavortext="$1,000 to anyone who can disprove the Harmonic Cube." Gene Ray, Cubic (1927-2015)|number=9371}}


{{card|title=Gravedigger|type=Thing|cornervalue=|text=During your turn if you haven't played any cards, you may play a card from the discard pile. If it was a living thing, it gains the subtype Undead.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Gravedigger|type=Thing|cornervalue=|text=During your turn if you haven't played any cards, you may play a card from the discard pile. If it was a living thing, it gains the subtype Undead.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9372}}


{{card|title=Lattice Beacon|type=Thing - Lattice|cornervalue=|text='''Sacrifice Lattice Beacon, Action:''' Search your deck for a card with the subtype Lattice, then place the chosen card into your hand, then shuffle your deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Lattice Beacon|type=Thing - Lattice|cornervalue=|text='''Sacrifice Lattice Beacon, Action:''' Search your deck for a card with the subtype Lattice, then place the chosen card into your hand, then shuffle your deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9373}}


{{card|title=Shimmering Beacon|type=Thing|cornervalue=|text='''Sacrifice Shimmering Beacon, Action:''' Search your deck for a card with the subtype Gem, then place the chosen card into your hand, then shuffle your deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Shimmering Beacon|type=Thing|cornervalue=|text='''Sacrifice Shimmering Beacon, Action:''' Search your deck for a card with the subtype Gem, then place the chosen card into your hand, then shuffle your deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9374}}


{{card|title=Cash Cache|type=Action|text=Gain a number of Money or Gold tokens equal to your hand size limit.|cornervalue=7X|creator=Bucky|bgcolor=700}}
{{card|title=Cash Cache|type=Action|text=Gain a number of Money or Gold tokens equal to your hand size limit.|cornervalue=7X|creator=Bucky|bgcolor=700|number=9375}}


{{card|title=Cursed Vault|type=Thing|text=You may play this into an opponent's control.<br><br>You have -2 to maximum hand size. When you discard cards to your hand size limit you do so at random.|cornervalue=8X|creator=Bucky|bgcolor=001}}
{{card|title=Cursed Vault|type=Thing|text=You may play this into an opponent's control.<br><br>You have -2 to maximum hand size. When you discard cards to your hand size limit you do so at random.|cornervalue=8X|creator=Bucky|bgcolor=001|number=9376}}


{{card|title=Deus Vault|type=Thing|text=You have +9 to maximum hand size.<br>When you have 16 or more cards in your hand, you win the game.|cornervalue=9X|creator=Bucky|bgcolor=992}}
{{card|title=Deus Vault|type=Thing|text=You have +9 to maximum hand size.<br>When you have 16 or more cards in your hand, you win the game.|cornervalue=9X|creator=Bucky|bgcolor=992|number=9377}}


{{card|title=Fractalize|type=Action|cornervalue=|text=For each thing with counters on it, you must either place additional counters on it of each type of counter already there or remove a counter of each type already there if able.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Fractalize|type=Action|cornervalue=|text=For each thing with counters on it, you must either place additional counters on it of each type of counter already there or remove a counter of each type already there if able.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9378}}


{{card|title=Fracturize|type=Action|cornervalue=|text=Destroy target thing. It's creator creates 3 token copies of it, except they have the subtype Fractured and have no text on them.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Fracturize|type=Action|cornervalue=|text=Destroy target thing. It's creator creates 3 token copies of it, except they have the subtype Fractured and have no text on them.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9379}}


{{card|title=Frackerize|type=Action|cornervalue=|text=Copy this action for each thing it could target. The copies target a unique thing each time.<br>
{{card|title=Frackerize|type=Action|cornervalue=|text=Copy this action for each thing it could target. The copies target a unique thing each time.<br>
Target thing gains the subtype "oily". You and it's owner create an oil token with "'''Sacrifice Oil:''' Gain money tokens equal to the number of oil tokens sacrificed this turn."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
Target thing gains the subtype "oily". You and it's owner create an oil token with "'''Sacrifice Oil:''' Gain money tokens equal to the number of oil tokens sacrificed this turn."|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9380}}


{{card|title=Goad|type=Action|creator=ChippyYYZ|cornervalue=4G|text=Target opponent may immediately play an Action card targeting you. They may not play Actions or Things on their next turn.}}
{{card|title=Goad|type=Action|creator=ChippyYYZ|cornervalue=4G|text=Target opponent may immediately play an Action card targeting you. They may not play Actions or Things on their next turn.|number=9381}}


{{card|title=Great Speed|type=Thing|creator=ChippyYYZ|cornervalue=0G|text=When this card enters play, you may return a card playable as a reaction or response from the discard pile to your hand.<BR><BR>When an opponent would play a card or ability as a reaction or response to a card you play (including this one), they must first discard a card.}}
{{card|title=Great Speed|type=Thing|creator=ChippyYYZ|cornervalue=0G|text=When this card enters play, you may return a card playable as a reaction or response from the discard pile to your hand.<BR><BR>When an opponent would play a card or ability as a reaction or response to a card you play (including this one), they must first discard a card.|number=9382}}


{{card|title=Spicy Hot Take|type=Thing|creator=ChippyYYZ|cornervalue=2S|text=When this enters play, draw two cards if an opponent has more cards in hand than you.<BR>Actions that could target Spicy Hot Take must do so.|flavortext="Well here's what *I* think about Elon Musk..."}}
{{card|title=Spicy Hot Take|type=Thing|creator=ChippyYYZ|cornervalue=2S|text=When this enters play, draw two cards if an opponent has more cards in hand than you.<BR>Actions that could target Spicy Hot Take must do so.|flavortext="Well here's what *I* think about Elon Musk..."|number=9383}}


{{card|title=Lightning Round|type=Action|text=Each other player reveals a card from their hand. Choose one of them and play it. The others are played by their owners.|cornervalue=1Y|creator=Bucky|bgcolor=700}}
{{card|title=Lightning Round|type=Action|text=Each other player reveals a card from their hand. Choose one of them and play it. The others are played by their owners.|cornervalue=1Y|creator=Bucky|bgcolor=700|number=9384}}


{{card|title=Token Market|type=Thing|text='''Action:'''Discard a card and gain three Money tokens.<br><br>'''Thing:'''Spend a Money token to gain a token of any other type.|cornervalue=2Y|creator=Bucky|bgcolor=007}}
{{card|title=Token Market|type=Thing|text='''Action:'''Discard a card and gain three Money tokens.<br><br>'''Thing:'''Spend a Money token to gain a token of any other type.|cornervalue=2Y|creator=Bucky|bgcolor=007|number=9385}}


{{card|title=Oil Rig & Refinery|type=Thing|text=At the start of your turn, gain an Oil token if you have fewer than four.<br>Up to twice per turn, you may spend two Oil tokens to take an extra Action.|cornervalue=3Y|creator=Bucky|bgcolor=007}}
{{card|title=Oil Rig & Refinery|type=Thing|text=At the start of your turn, gain an Oil token if you have fewer than four.<br>Up to twice per turn, you may spend two Oil tokens to take an extra Action.|cornervalue=3Y|creator=Bucky|bgcolor=007|number=9386}}


{{card|title=Syphon Eons|type=Action|cornervalue=|text=Draw cards from the deck equal to the number of cards in exile. You have no maximum handsize until your next turn.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Syphon Eons|type=Action|cornervalue=|text=Draw cards from the deck equal to the number of cards in exile. You have no maximum handsize until your next turn.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9387}}


{{card|title=Disruption Agent|type=Thing|cornervalue=|text=Lattices players control have no affect on Lattices they control.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Disruption Agent|type=Thing|cornervalue=|text=Lattices players control have no affect on Lattices they control.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9388}}


{{card|title=Lupine Beacon|type=Thing|cornervalue=|text='''Sacrifice Lupine Beacon, Action:''' Search your deck for a card created by JakeTheWolfie, then place the chosen card into your hand, then shuffle your deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Lupine Beacon|type=Thing|cornervalue=|text='''Sacrifice Lupine Beacon, Action:''' Search your deck for a card created by JakeTheWolfie, then place the chosen card into your hand, then shuffle your deck.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9389}}


{{card|title=Curse of Isolation|type=Thing|text=Play this attached to an opponent, but still in your control.<br><br>
{{card|title=Curse of Isolation|type=Thing|text=Play this attached to an opponent, but still in your control.<br><br>
Things the attached player controls can't target or modify other Things they control.|cornervalue=4Y|creator=Bucky|bgcolor=001}}
Things the attached player controls can't target or modify other Things they control.|cornervalue=4Y|creator=Bucky|bgcolor=001|number=9390}}


{{card|title=Reproduce|type=Action|text=Print a clean copy of target non-Token Thing, without any modifications made after its introduction to the game, and put it in your hand.|cornervalue=5Y|creator=Bucky|bgcolor=700}}
{{card|title=Reproduce|type=Action|text=Print a clean copy of target non-Token Thing, without any modifications made after its introduction to the game, and put it in your hand.|cornervalue=5Y|creator=Bucky|bgcolor=700|number=9391}}


{{card|title=Token of Friendship|type=Non-token Thing|text=Play into an opponent's control with a token with the same name as you on it.<br>
{{card|title=Token of Friendship|type=Non-token Thing|text=Play into an opponent's control with a token with the same name as you on it.<br>
You are on a team with any player who shares a name with a token on this. You aren't opponents of each other. If you win, they win, and vice versa. If you're on a team with every remaining player, you all win.|cornervalue=6Y|creator=Bucky|bgcolor=007}}
You are on a team with any player who shares a name with a token on this. You aren't opponents of each other. If you win, they win, and vice versa. If you're on a team with every remaining player, you all win.|cornervalue=6Y|creator=Bucky|bgcolor=007|number=9392}}


{{card|title=He|type=Thing|cornervalue=|text=Create a His Devices token with "If you only control a thing named He and a token named His Devices, all players lose the game."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=He|type=Thing|cornervalue=|text=Create a His Devices token with "If you only control a thing named He and a token named His Devices, all players lose the game."|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9393}}


{{card|title=Cantrip Confuser|type=Thing|cornervalue=|text=Draw card equal to the number of cards in your hand minus one less than the number of cards in your hand.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}}
{{card|title=Cantrip Confuser|type=Thing|cornervalue=|text=Draw card equal to the number of cards in your hand minus one less than the number of cards in your hand.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=|number=9394}}


{{card|title=Indecisive|type=Action|cornervalue=|text=The next time an effect targets something, copy that effect for each valid target. The copies target a unique option each time.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}}
{{card|title=Indecisive|type=Action|cornervalue=|text=The next time an effect targets something, copy that effect for each valid target. The copies target a unique option each time.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=|number=9395}}


{{card|title=Weigh Down|type=Thing|cornervalue=9W|creator=ChippyYYZ|text=Opponents can't lose or be eliminated from the game.<BR>Opponents' maximum hand sizes are reduced by 2.}}
{{card|title=Weigh Down|type=Thing|cornervalue=9W|creator=ChippyYYZ|text=Opponents can't lose or be eliminated from the game.<BR>Opponents' maximum hand sizes are reduced by 2.|number=9396}}


{{card|title=Precarious Paralysis|type=Thing|creator=ChippyYYZ|cornervalue=9P|text=When a player plays an Action, if each symbol in its cornervalue appears in the cornervalues of Things in play (it must have a cornervalue), they draw two cards. Otherwise, that player loses the game unless they put a Thing they control in the discard pile.<BR>In either case, discard Precarious Paralysis.|longtext=spittingrhymes}}
{{card|title=Precarious Paralysis|type=Thing|creator=ChippyYYZ|cornervalue=9P|text=When a player plays an Action, if each symbol in its cornervalue appears in the cornervalues of Things in play (it must have a cornervalue), they draw two cards. Otherwise, that player loses the game unless they put a Thing they control in the discard pile.<BR>In either case, discard Precarious Paralysis.|longtext=spittingrhymes|number=9397}}


{{card|title="Binarius, Analysis!"|type=Action|creator=ChippyYYZ|cornervalue=6B|text=Look at all cards in all zones, then shuffle any ordered sets of cards not viewable by any player ''(e.g. the deck)''. Choose at least one creator, then draw and reveal the top two cards of the deck. If each of those cards is by a chosen creator, and each chosen creator made any of those cards, you win the game.|longtext=y}}
{{card|title="Binarius, Analysis!"|type=Action|creator=ChippyYYZ|cornervalue=6B|text=Look at all cards in all zones, then shuffle any ordered sets of cards not viewable by any player ''(e.g. the deck)''. Choose at least one creator, then draw and reveal the top two cards of the deck. If each of those cards is by a chosen creator, and each chosen creator made any of those cards, you win the game.|longtext=y|number=9398}}


{{card|title=Triangle's Boon|type=Action|text=Draw three cards that you can't play this turn OR<br> You may play up to two extra Actions and/or an extra Thing this turn OR<br> you can't be affected by others' Actions or lose the game until your next turn.|flavortext=Aggression, Greed or Defense, choose wisely.|cornervalue=7Y|creator=Bucky|bgcolor=700}}
{{card|title=Triangle's Boon|type=Action|text=Draw three cards that you can't play this turn OR<br> You may play up to two extra Actions and/or an extra Thing this turn OR<br> you can't be affected by others' Actions or lose the game until your next turn.|flavortext=Aggression, Greed or Defense, choose wisely.|cornervalue=7Y|creator=Bucky|bgcolor=700|number=9399}}


{{card|title=Ball|type=Thing|text='''Action:'''Give this to target opponent. They discard a random card.<br>When this is targetted, you may use its action ability as a reaction but can't target the player that targetted this.|cornervalue=8Y|creator=Bucky|bgcolor=007}}
{{card|title=Ball|type=Thing|text='''Action:'''Give this to target opponent. They discard a random card.<br>When this is targetted, you may use its action ability as a reaction but can't target the player that targetted this.|cornervalue=8Y|creator=Bucky|bgcolor=007|number=9400}}

Latest revision as of 21:20, 18 December 2024

The Infinite Dvorak Deck

Cards 9301-9400

Designer Everyone
Date March 2007 and onwards
Players 2+
This is a subpage of a larger deck.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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4N
Not Alone In This
Thing
Once during your turn, you may play a Thing that shares either a non-article non-preposition word in its title or a subtype with a Thing you control (this doesn't count as one of your plays for the turn). When you do, draw a card.
#9301
Card by ChippyYYZ
7U
Lattice Node
Thing - Lattice
All Lattices are Nodes and have "when you play an Action from your hand, gain an Energy token for each Node you control."
Unstoppable Quadratic Power!
#9302
Card by Bucky
8U
Simplified Monty Hall Problem
Action
Look at the top two cards of the draw pile and reveal one of them. Target opponent chooses one of the top three cards and draws it. You draw the other two.
And behind door number two, we have... a goat!
#9303
Card by Bucky
9U
Goat
Thing
At the end of your turn, you may let the goat eat another target Thing you control.
#9304
Card by Bucky
Hyperbolic Time Chamber
Thing
Whenever you play a card, you may instead exile it with 3 time counters on it.
At the beginning of your turn, remove 1 time counter from all cards exiled with Hyperbolic Time Chamber. Then, if any of those cards have no time counters on them, play them and copy them 9 times. You may choose new targets for the copies.
#9305
Latticeworks Corruption
Thing - Lattice
All Lattices have "At the beginning of your turn, either discard 1 card or sacrifice this thing."
Great Architectural feats are often undermined by the the smallest of details.
#9306
Lattice Reconfiguration
Action
Starting with you, each player chooses a non-lattice thing they control. That thing gains the subtype Lattice and gains "All Lattices have the card text of this Thing."
#9307
1V
Iceberg Lettuce
Thing - Lettuce
When you play this or a Lettuce is eaten, draw a card.
crunch, crunch, crunch
#9308
Card by Bucky
2V
Devour
Action
Destroy a Thing. If it was living or edible, draw a card. If it was neither, and not an abstract concept, discard a card. If it had flavortext, you may take an extra Action this turn.
#9309
Card by Bucky
3V
Promulg Gourmet
Thing - Beast
At the start of your turn, Promulg Gourmet eats another Thing that has flavortext if any are available.

If Promulg Gourmet goes three of your turns in a row without eating, it wanders off and exiles itself.
At least this one's too snobbish to eat the players.
#9310
Card by Bucky
Conjure
Action
Create a copy of target card that has not been exiled this game from the Infinite Dvorak deck and place it into your hand.
#9311
Cover in Gold
Action
All things gain the subtype Money.
#9312
Fat Stacks
Thing - Money
Fat Stacks enters with 10 Money counters on it.

Whenever you would destroy Money tokens, you may instead remove that many Money counters from Fat Stacks.

If Fat Stacks has no Money counters on it, sacrifice it.
#9313
7Z
Zip Bomb
Action
Target player draws 6 cards and discards 6 cards. They discard randomly while above their maximum hand size. That player can't play Actions or Things on their next turn.
"Huh, a .rar file? Wonder what's in it."
#9314
Card by ChippyYYZ
7K
Knock Into Next Week
Action
Set this card and target Thing controlled by an opponent aside, attached to each other and that opponent.
If your playgroup plays another game of Dvorak after this one, instead of returning the attached card to the deck, the attached player draws it as the first card of their opening hand.
#9315
Card by ChippyYYZ
9T
Thing Pump
Thing
At the beginning of your turn, if there are any cards under this card, look at them, reveal up to one Thing from among them and put it into your hand, and discard the rest. Otherwise, roll a d6, subtract 1, then put that many cards from the top of the deck face down under this card.
Environmentally friendly it's not.
#9316
Card by ChippyYYZ
4V
Bottle Backup System
Thing
When one of your Things is destroyed, you may use one or all of its start-of-turn, end-of-turn, "Action:" or "Thing:" abilities afterwards.
#9317
Card by Bucky
5V
Graze Upon
Action
Remove the last sentence printed on target Thing, other than its creator attribution.

If you Graze Upon flavortext, draw two cards.
#9318
Card by Bucky
6V
All You Can Eat Buffet
Thing
Action+Thing: Draw a card and gain a Fat token.

If you have five or more Fat tokens, destroy this.
#9319
Card by Bucky
Shattered Void
Thing
Attach to target Discard Pile.
Attached discard pile has "Exile all cards in this pile. When a card enters this pile, exile it. If this pile needs to be shuffled to make a new deck, then either the owner of this pile loses the game, or the game ends in a draw."
"The world crumbled around her. She scrambled to stop it, but every action she took was futile."
#9320
Anchor to Reality
Thing - Meta
When this enters play, attach it to target player.
Attached player is a thing with "You cannot be removed from play." and has the subtype Player.
#9321
Violent Extinction
Action
Choose a card type other than Thing and Action. Search the deck for all cards with the chosen type, then exile them. Exile all cards of the chosen type from the discard pile. Each player exiles all cards of the chosen type from their hands and from among things they control.
Shuffle the deck.
#9322
0A
Action Pump
Thing
At the beginning of your turn, if there are any cards under this card, look at them, reveal up to one Action from among them and put it into your hand, and discard the rest. Otherwise, roll a d6, subtract 2, then put that many cards (min 0) from the top of the deck face down under this card.
Dumps all sorts of Things into the ecosystem.
#9323
Card by ChippyYYZ
Illusionary Mist
Thing
As Ilusionary Mist comes into play, name a Thing subtype.
All things are that subtype and lose all other subtypes.
#9324
Glass Cannon
Thing
You may have Glass Cannon deal 1 damage to any target thing. If you do, place a crack counter on Glass Cannon.

If Glass Cannon has 6 or more crack counters on it, sacrifice it.

If a token is dealt any damage, or any Thing is dealt 3+ total damage in the same turn, the damage-dealers destroy it.
#9325
Infectious Cut
Thing
Attach to target player.

At the beginning of each turn, attached player gains 1 poison counter.

If any player has 10 or more poison counters, they lose the game. If any thing has 3 or more poison counters, it's controller sacrifices it.
#9326
7V
Power Lunch
Action
Draw two cards; you may eat a food Thing you control to draw two more.
#9327
Card by Bucky
8V
Golden Apple of Envy
Thing
When an opponent targets you, they gain control of this Apple. Opponents' cards must target you whenever possible.

If you or one of your cards or tokens eats this, you win the game.
#9328
Card by Bucky
9V
Snack Bar
Thing
You may eat this (destroying it) at the start of your turn.

When a player eats this on their own turn, they may take three extra Actions this turn. When eaten out-of-turn, they draw a card.
#9329
Card by Bucky
Cards_by_JakeTheWolfie
Thing
Cards you control made by JakeTheWolfie have the original, unaltered text.
"Hey there, welcome. Some of your cards are a bit confusing so I was hoping I could put some things out to make sure they are workable." -The T
#9330
Repulsive Harvest
Action
Each player sacrifices any number of living things they control. For each thing a player sacrified from Repulsive Harvest, they create 3 Money Tokens.
#9331
Mind over Matter
Action - Counter
As an additional cost, discard your hand.

Counter target effect that would cause you to lose the game.

You may play this anytime.
#9332
3x3
Card 9333
Thing
Whenever you play an Action with the number 3 or the word "three" in its text, rotate this card 120° clockwise. If this causes this card to complete a clockwise rotation, treat the number 3 and the word "three" in that Action's text as the number 9 or the word "nine".
Sometimes... three threes really is nine.
#9333
Card by ChippyYYZ
1P
Paid Time Off
Action
Instead of playing a Thing this turn, you may draw a card and gain a Money token.

The next time you would take a turn, draw three cards and gain three Money tokens instead.
Leaving early and taking tomorrow off.
#9334
Card by ChippyYYZ
1T
Three Dreams
Action
Look at the top 3 cards of the deck. Put up to two of them into your hand, up to two of them into the discard pile, and the rest on top of the deck in any order.
"For it shows things that were, and things that are, and things that yet may be." - Galadriel
#9335
Card by ChippyYYZ
1W
Meta-Boon
Action
Put a new copy of Numagbar's, Jdragsa's, Xuburge's OR Camus's Boon (#4192 - #4194 OR #4197) in your hand.
#9336
Card by Bucky
2W
Theme Set Redemption
Action
Choose a word other than "Action", "Reaction" or "Thing". Remove from the discard pile all cards with that word in their name or type line and exile them. Draw a card for each one after the first. If this draws at least as many cards as your hand size limit, win the game.
#9337
Card by Bucky
3W
Trade Caravan
Thing
At the start of your turn, discard a card.
Action: Gain a Money token.

At the end of your turn, draw a card.
#9338
Card by Bucky
Rule of Three
Thing
Players must play 3 cards during their turn. If they are unable to, they instead draw 3 cards and end their turn.
Each player may play an additional card each turn.
#9339
The worst person you know
Thing
Action: Make a good point.
Your worst nightmare!
#9340
Corporate Espionage
Action
As an additional cost to play this, spend any amount of Money Tokens twice.
Gain control of things your opponents control equal to half the number of Money Tokens spent to play this.
#9341
4W
Go All Out
Action
Play another Action from your hand, then repeat that Action three times. Discard down to your maximum hand size afterward, and end the turn.
#9342
Card by Bucky
5W
Liquidator
Thing
When you gain your ninth token during a single turn, you win.
Action: Discard a Thing card and gain three Money tokens.
#9343
Card by Bucky
6W
War Caravan
Thing
At the start of your turn, destroy one of your Things.
Action: Destroy target token.

At the end of your turn, target opponent chooses and destroys one of their own things.
#9344
Card by Bucky
Half-Baked Idea
Action - Counter
Counter target card. It's controller sacrifices 1 thing.
You may play this anytime.
#9345
Time Vault
Thing
At the beginning of your turn, you may put a time counter on this. If you do, skip your turn.

Remove a time counter from Time Vault: Take an extra turn after this one.

If an effect you control would place extra time counters on Time Vault, counter it.
#9346
Ritual
Action
Target player does not pay any costs for target card that they played.
You may play this anytime.
#9347
9B
Bank Vault
Thing
Indestructible. Opponent's can't look at cards in your hand or force you to reveal them.
When Bank Vault is moved to the discard pile from any zone during a turn in which it was in play, the player whose effect moved there gains 4 Gold tokens and 4 Money Tokens, draws two cards, and creates a blank Thing card named Gem and adds it to their hand.
#9348
Card by ChippyYYZ
2U
Unstable Echo
Action
Play the Xth card of the discard pile, where X is the number of cards in your hand (this card counts as being in neither your hand nor the discard pile while you're playing it).
#9349
Card by ChippyYYZ
5C
Conspire Against
Action
Choose a creator, then reveal your hand. If you reveal cards by two different creators and none by the chosen creator, destroy all Things by the chosen creator.
"Et tu, Bucky?"
#9350
Card by ChippyYYZ
7W
Act of Mercy
Action/Reaction
Move a Thing from the top three cards of the discard pile into your hand.

You may play this in response to an opponent destroying a Thing. If you do, choose that Thing and you may play it immediately afterwards.
#9351
Card by Bucky
8W
Aggressive Posture
Thing
You have -2 to maximum hand size.

When you discard an Action to the hand size limit, you may destroy a Thing.
#9352
Card by Bucky
9W
Adverse Reorganization
Action
Move target card into target opponent's hand.
#9353
Card by Bucky
Ulu Ring
Thing
Indestructible.

Attached thing is Indestructible.

Action: Attach Ulu Ring to target living thing you control. If it was previously attached to a thing, sacrifice the previously attached thing.
#9354
Day of the Dead
Action
As an additional cost, destroy all things you control.
Gain control of all Living Things in the discard pile. They gain the Undead subtype.
"..And at the dawn of the final day, they saw the most horrifyingly beautiful sight. A living valley turned sour, their worst wishes coming true."
#9355
Drown in Tears
Action
Each player sacrifices a sentient and living thing they control. If they cannot, they discard 2 cards.
#9356
1X
Vault of Plans
Thing
You have +1 to maximum hand size.

On your turns that you start with a full hand, you may play an extra Action and/or an extra Thing.
#9357
Card by Bucky
2X
Vault of Ancient Relics
Thing
When you play this, put the bottom two cards of the discard pile into your hand.

You have +2 to maximum hand size.
#9358
Card by Bucky
3X
Vault of the Forgotten
Thing
When you play this, draw a card and put it Up Your Sleeve.

Treat cards that are exiled and/or Up Your Sleeve as though they were in your hand also. You have +3 to maximum hand size.
#9359
Card by Bucky
The Room where it happens
Thing
Once during each turn, The player who's turn it is may target a thing you control. You may choose to let them take control of it. If you do, take control of target thing that they control.
#9360
Simulate
Action
Create a token that's a copy of target thing, exceppt it has the subtype "Simulation" in addition to it's other types.
#9361
Monopoly
Thing
If you are the only player able to legally play any cards on your turn, you win the game.
#9362
4H
Heavy Wind Gusts
Action - Air
Target opponent discards a card. Return up to one target Thing without a digit greater than 4 in its cornervalue to its controller's hand.
#9363
Card by ChippyYYZ
7P
Powerful Economics
Thing
For the purposes of any effects that count Things in play, your non-token Things each count as an additional Thing. For the purposes of any effects that count non-token Things in play, your tokens count as non-Token Things.
#9364
Card by ChippyYYZ
3S
Sharp Magician
Thing - Party Member
Thing: Discard a card from your hand or put a Thing you control into the discard pile.
Action: Swap the top cards of the deck and discard pile.
#9365
Card by ChippyYYZ
4X
Tiny Vault
Thing
You have -3 to maximum hand size.
Action: Draw two cards.
#9366
Card by Bucky
5X
Vault of Horrors
Thing
You have +5 to maximum hand size.

When you discard a Thing to the hand size limit for the first time in a turn, eliminate the opponent with the most cards in hand. (break ties randomly)
#9367
Card by Bucky
6X
Refill the Vaults
Action
You have +2 to maximum hand size for the rest of the turn. Draw cards until you reach your hand size limit. You can't play any more cards this turn. Skip your next turn.
#9368
Card by Bucky
8W
Wild Mage
Thing - Party Member
Action: X = the result on a d6. Destroy target Thing in play with X or an X in its cornervalue. If you can't choose such a Thing, then reveal the top X cards of the deck, choose an Action from among them, shuffle the rest of the deck, and play that Action.
#9369
Card by ChippyYYZ
2I
Infrastructural Lattice
Thing - Lattice
Lattices have "Treat digits in the cornervalues of cards you play or control as being 1 higher (max 9)."

Lattices have "If a card would destroy a Thing you control, return it to your hand instead if it has a digit in its cornervalue that's not lower than or equal to any digit in the cornervalue of the destroying card."
#9370
Card by ChippyYYZ
7P
Ponder The Time Cube
Action
Reveal the top four cards of the deck. If none have corner­values, gain 10 Money tokens. If all of them have corner­values, draw them and take an extra turn after this one. Otherwise, put either those with or without corner­values into your hand. Discard the rest.
"$1,000 to anyone who can disprove the Harmonic Cube." Gene Ray, Cubic (1927-2015)
#9371
Card by ChippyYYZ
Gravedigger
Thing
During your turn if you haven't played any cards, you may play a card from the discard pile. If it was a living thing, it gains the subtype Undead.
#9372
Lattice Beacon
Thing - Lattice
Sacrifice Lattice Beacon, Action: Search your deck for a card with the subtype Lattice, then place the chosen card into your hand, then shuffle your deck.
#9373
Shimmering Beacon
Thing
Sacrifice Shimmering Beacon, Action: Search your deck for a card with the subtype Gem, then place the chosen card into your hand, then shuffle your deck.
#9374
7X
Cash Cache
Action
Gain a number of Money or Gold tokens equal to your hand size limit.
#9375
Card by Bucky
8X
Cursed Vault
Thing
You may play this into an opponent's control.

You have -2 to maximum hand size. When you discard cards to your hand size limit you do so at random.
#9376
Card by Bucky
9X
Deus Vault
Thing
You have +9 to maximum hand size.
When you have 16 or more cards in your hand, you win the game.
#9377
Card by Bucky
Fractalize
Action
For each thing with counters on it, you must either place additional counters on it of each type of counter already there or remove a counter of each type already there if able.
#9378
Fracturize
Action
Destroy target thing. It's creator creates 3 token copies of it, except they have the subtype Fractured and have no text on them.
#9379
Frackerize
Action
Copy this action for each thing it could target. The copies target a unique thing each time.
Target thing gains the subtype "oily". You and it's owner create an oil token with "Sacrifice Oil: Gain money tokens equal to the number of oil tokens sacrificed this turn."
#9380
4G
Goad
Action
Target opponent may immediately play an Action card targeting you. They may not play Actions or Things on their next turn.
#9381
Card by ChippyYYZ
0G
Great Speed
Thing
When this card enters play, you may return a card playable as a reaction or response from the discard pile to your hand.

When an opponent would play a card or ability as a reaction or response to a card you play (including this one), they must first discard a card.
#9382
Card by ChippyYYZ
2S
Spicy Hot Take
Thing
When this enters play, draw two cards if an opponent has more cards in hand than you.
Actions that could target Spicy Hot Take must do so.
"Well here's what *I* think about Elon Musk..."
#9383
Card by ChippyYYZ
1Y
Lightning Round
Action
Each other player reveals a card from their hand. Choose one of them and play it. The others are played by their owners.
#9384
Card by Bucky
2Y
Token Market
Thing
Action:Discard a card and gain three Money tokens.

Thing:Spend a Money token to gain a token of any other type.
#9385
Card by Bucky
3Y
Oil Rig & Refinery
Thing
At the start of your turn, gain an Oil token if you have fewer than four.
Up to twice per turn, you may spend two Oil tokens to take an extra Action.
#9386
Card by Bucky
Syphon Eons
Action
Draw cards from the deck equal to the number of cards in exile. You have no maximum handsize until your next turn.
#9387
Disruption Agent
Thing
Lattices players control have no affect on Lattices they control.
#9388
Lupine Beacon
Thing
Sacrifice Lupine Beacon, Action: Search your deck for a card created by JakeTheWolfie, then place the chosen card into your hand, then shuffle your deck.
#9389
4Y
Curse of Isolation
Thing
Play this attached to an opponent, but still in your control.

Things the attached player controls can't target or modify other Things they control.
#9390
Card by Bucky
5Y
Reproduce
Action
Print a clean copy of target non-Token Thing, without any modifications made after its introduction to the game, and put it in your hand.
#9391
Card by Bucky
6Y
Token of Friendship
Non-token Thing
Play into an opponent's control with a token with the same name as you on it.
You are on a team with any player who shares a name with a token on this. You aren't opponents of each other. If you win, they win, and vice versa. If you're on a team with every remaining player, you all win.
#9392
Card by Bucky
He
Thing
Create a His Devices token with "If you only control a thing named He and a token named His Devices, all players lose the game."
#9393
Cantrip Confuser
Thing
Draw card equal to the number of cards in your hand minus one less than the number of cards in your hand.
#9394
Indecisive
Action
The next time an effect targets something, copy that effect for each valid target. The copies target a unique option each time.
#9395
9W
Weigh Down
Thing
Opponents can't lose or be eliminated from the game.
Opponents' maximum hand sizes are reduced by 2.
#9396
Card by ChippyYYZ
9P
Precarious Paralysis
Thing
When a player plays an Action, if each symbol in its cornervalue appears in the cornervalues of Things in play (it must have a cornervalue), they draw two cards. Otherwise, that player loses the game unless they put a Thing they control in the discard pile.
In either case, discard Precarious Paralysis.
#9397
Card by ChippyYYZ
6B
"Binarius, Analysis!"
Action
Look at all cards in all zones, then shuffle any ordered sets of cards not viewable by any player (e.g. the deck). Choose at least one creator, then draw and reveal the top two cards of the deck. If each of those cards is by a chosen creator, and each chosen creator made any of those cards, you win the game.
#9398
Card by ChippyYYZ
7Y
Triangle's Boon
Action
Draw three cards that you can't play this turn OR
You may play up to two extra Actions and/or an extra Thing this turn OR
you can't be affected by others' Actions or lose the game until your next turn.
Aggression, Greed or Defense, choose wisely.
#9399
Card by Bucky
8Y
Ball
Thing
Action:Give this to target opponent. They discard a random card.
When this is targetted, you may use its action ability as a reaction but can't target the player that targetted this.
#9400
Card by Bucky