Difference between revisions of "Infinite Dvorak deck/Cards 8301-8400"
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{{card|title=The Three Moons of Planet Axle|type=Action|cornervalue=3A|text=Move one of your Things to the discard pile. If you do, you may destroy up to one Thing controlled by each opponent.|creator=Binarius}} | {{card|title=The Three Moons of Planet Axle|type=Action|cornervalue=3A|text=Move one of your Things to the discard pile. If you do, you may destroy up to one Thing controlled by each opponent.|creator=Binarius}} | ||
{{card|title=Speed of Lite|type=Action|cornervalue=0C|text= | {{card|title=Speed of Lite|type=Action|cornervalue=0C|text=End your turn, and take an extra turn after this one.|creator=JakeTheWolfie|bgcolor=633|longtext=|flavortext=Goes as fast as non-sugar substitute!}} | ||
{{card|title=Ad Nauseam|type=Action|cornervalue=|text= | {{card|title=Ad Nauseam|type=Action - Counter|cornervalue=|text=Counter target card. Assert that that card's controller cannot play that card. You may play this anytime.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=You cannot play that. You cannot play that. You cannot play that. You cannot play that. You cannot play that. You cannot play that.}} | ||
{{card|title=Prophet|type=Thing|cornervalue=|text= | {{card|title=Prophet|type=Thing|cornervalue=|text=Whenever a player draws a card, that player reveals that card to you.|creator=JakeTheWolfie|bgcolor=099|longtext=|flavortext=The future is clearer than glass, and more in focus than ever before.}} | ||
{{card|title=All-You-Can-Eat Buffet|type=Thing|text=At the start of your turn, if you already have a Food token, destroy this; otherwise, gain a Food token. |cornervalue=1F|creator=Bucky|bgcolor=007}} | {{card|title=All-You-Can-Eat Buffet|type=Thing|text=At the start of your turn, if you already have a Food token, destroy this; otherwise, gain a Food token. |cornervalue=1F|creator=Bucky|bgcolor=007}} | ||
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{{card|title=Fire-Salt Doughnut|type=Thing|creator=ChippyYYZ|cornervalue=6F|text=Whenever you discard a card, gain a Flame token.<BR>At the end of your turn, you may spend 3 Flame tokens to destroy a random Thing target player controls.<BR>'''Action or Thing:''' Discard your hand.}} | {{card|title=Fire-Salt Doughnut|type=Thing|creator=ChippyYYZ|cornervalue=6F|text=Whenever you discard a card, gain a Flame token.<BR>At the end of your turn, you may spend 3 Flame tokens to destroy a random Thing target player controls.<BR>'''Action or Thing:''' Discard your hand.}} | ||
{{card|title=<font color=000000>Unstable Anti-thing</font>|type=<font color=000000>Thing</font>|cornervalue=2A|text='''Action:''' Use | {{card|title=<font color=000000>Unstable Anti-thing</font>|type=<font color=000000>Thing</font>|cornervalue=2A|text='''Action:''' Use an action ability on another thing.<BR>If this comes into contact with another thing, destroy both this and that thing.|creator=JakeTheWolfie|bgcolor=ffff99|longtext=|flavortext=}} | ||
{{card|title=Quantum Mind Control|type=Action|cornervalue=3Q|text=Gain control of target thing.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Quantum Mind Control|type=Action|cornervalue=3Q|text=Gain control of target thing.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title= | {{card|title=Memory Flushing|type=Thing|cornervalue=5G|text=Whenever anyone draws cards, they draw 2 more cards. If anyone can't draw from the deck without reshuffling the discard pile, they are eliminated.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Heavy Swing|type=Action|cornervalue=0HS|creator=ChippyYYZ|text=Destroy target Thing unless its controller reveals a card from their hand that shares a symbol in its cornervalue with this card.}} | {{card|title=Heavy Swing|type=Action|cornervalue=0HS|creator=ChippyYYZ|text=Destroy target Thing unless its controller reveals a card from their hand that shares a symbol in its cornervalue with this card.}} | ||
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{{card|title=Throwing Knife|type=Action|cornervalue=K2|text=Destroy target player.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Throwing Knife|type=Action|cornervalue=K2|text=Destroy target player.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Katanananana|type=Thing|cornervalue=K10|text='''Action: | {{card|title=Katanananana|type=Thing|cornervalue=K10|text='''Action:''' Rotate Katanananana 90 degrees clockwise. <br>'''Action:''' Destroy everything target player controls, then turn this 90 degrees widdershins. This can only be done if this was turned 90 degrees.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Positional Advantage|type=Thing|cornervalue=9P|creator=ChippyYYZ|text=Any player may discard a card once during their turn to gain a Combo Token. Then, if each player has a Combo Token, each player loses one.<BR>At the start of each player's turn, they draw an extra card for each Combo Token they have, then discard that many cards.}} | {{card|title=Positional Advantage|type=Thing|cornervalue=9P|creator=ChippyYYZ|text=Any player may discard a card once during their turn to gain a Combo Token. Then, if each player has a Combo Token, each player loses one.<BR>At the start of each player's turn, they draw an extra card for each Combo Token they have, then discard that many cards.}} | ||
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{{card|title=Jake|type=Thing|cornervalue=J5|text='''Action:''' Transfer control of target opponent's thing with allies' target thing.|creator=JakeTheWolfie|bgcolor=FA0|longtext=|flavortext=}} | {{card|title=Jake|type=Thing|cornervalue=J5|text='''Action:''' Transfer control of target opponent's thing with allies' target thing.|creator=JakeTheWolfie|bgcolor=FA0|longtext=|flavortext=}} | ||
{{card|title=Ethereal Grab|type=Action|cornervalue=E4|text=Search | {{card|title=Ethereal Grab|type=Action|cornervalue=E4|text=Search the deck for any one card, then shuffle the deck.|creator=JakeTheWolfie|bgcolor=FFF|longtext=|flavortext=}} | ||
{{card|title=Surprise Dessert|type=Reaction|text=Play in response to an opponent's Action. Prevent the effects of that Action, and that opponent gains a Pie token.|flavortext=Don't talk with your mouth full.|cornervalue=4F|creator=Bucky|bgcolor=070}} | {{card|title=Surprise Dessert|type=Reaction|text=Play in response to an opponent's Action. Prevent the effects of that Action, and that opponent gains a Pie token.|flavortext=Don't talk with your mouth full.|cornervalue=4F|creator=Bucky|bgcolor=070}} | ||
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{{card|title=Magic Beanstalk|type=Thing|cornervalue=5M|text=Discard your hand when you play this. Draw an extra card at the beginning of your turns.|creator=Binarius}} | {{card|title=Magic Beanstalk|type=Thing|cornervalue=5M|text=Discard your hand when you play this. Draw an extra card at the beginning of your turns.|creator=Binarius}} | ||
{{card|title=Vent|type=Thing|cornervalue=|text='''Action:''' | {{card|title=Vent|type=Thing|cornervalue=|text='''Action:''' Skip your turn and place a vent counter on this.<br> | ||
At the beginning of your turn, if there is a vent counter on this, you may remove it. If you do, skip your turn.<br> | |||
While there is a vent counter on this, you and things you control do not exist. You may take no actions or activate abilities.|creator=JakeTheWolfie|bgcolor=666|longtext==txetgnol|flavortext=}} | |||
{{card|title=Kill|type=Action|cornervalue=|text= | {{card|title=Kill|type=Action|cornervalue=|text=Place a destruction counter with "At the beginning of your turn, destroy this thing." on target thing.|creator=JakeTheWolfie|bgcolor=900|longtext=|flavortext=}} | ||
{{card|title=Sabotage|type=Thing|cornervalue=2S|text=You can only play this as your first card during your turn. When this enters play, your turn ends immediately. | {{card|title=Sabotage|type=Thing|cornervalue=2S|text=You can only play this as your first card during your turn. When this enters play, your turn ends immediately. At the beginning of your next turn, you win the game.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Too Much Of A Good Thing|creator=ChippyYYZ|type=Action|cornervalue=9T|text=If you have three or more cards in hand, draw three cards. If you have two or fewer cards in hand, you may play two additional Actions or Things this turn.}} | {{card|title=Too Much Of A Good Thing|creator=ChippyYYZ|type=Action|cornervalue=9T|text=If you have three or more cards in hand, draw three cards. If you have two or fewer cards in hand, you may play two additional Actions or Things this turn.}} | ||
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{{card|title=Growing Season|type=Thing|creator=ChippyYYZ|cornervalue=3G|text=When this card enters play, gain two tokens of any type if you played an Action card this turn.<BR>At the beginning of your turn, you may gain a token of any type you already control.}} | {{card|title=Growing Season|type=Thing|creator=ChippyYYZ|cornervalue=3G|text=When this card enters play, gain two tokens of any type if you played an Action card this turn.<BR>At the beginning of your turn, you may gain a token of any type you already control.}} | ||
{{card|title=Medbay Scanner|type=Thing|cornervalue=M3|text= | {{card|title=Medbay Scanner|type=Thing|cornervalue=M3|text=You cannot be eliminated.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Witness to Murder|type=Action|cornervalue=W10|text=Eliminate target player. If you are unable to, you are eliminated instead.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Witness to Murder|type=Action|cornervalue=W10|text=Eliminate target player. If you are unable to, you are eliminated instead.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
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{{card|title=Secret Handshake|type=Action|cornervalue=6T|text=Give target opponent a double high five circling down to back­wards low five into skipping elbow jig/ankle shake into soaring eagle/reverse salmon run to back-front swing to sliding explosive fist bump, then take a card from their hand and give them one from yours. You each gain a Combo token.|creator=Binarius}} | {{card|title=Secret Handshake|type=Action|cornervalue=6T|text=Give target opponent a double high five circling down to back­wards low five into skipping elbow jig/ankle shake into soaring eagle/reverse salmon run to back-front swing to sliding explosive fist bump, then take a card from their hand and give them one from yours. You each gain a Combo token.|creator=Binarius}} | ||
{{card|title=Emergency Surgery|type=Action|cornervalue=|text=Target a thing. Roll 1d20. If it lands on 20, target thing becomes indestructible. Else, destroy | {{card|title=Emergency Surgery|type=Action|cornervalue=|text=Target a thing. Roll 1d20. If it lands on 20, target thing becomes indestructible. Else, destroy it.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Contract|type=Thing|cornervalue=|text=When this enters play, | {{card|title=Contract|type=Thing|cornervalue=|text=Indestructible<br> | ||
When this enters play, chose a player. That player controls you.<br> | |||
If the chosen player is eliminated, instead you gain control of them and they lose control of you.|creator=JakeTheWolfie|bgcolor=006|longtext=True|flavortext=Live a small life of sin, for now. You'll crawl back, asking for more and more. Soon, I'll reap my reward.}} | |||
{{card|title='''<font color=d93366>J</font><font color=e52a18>o</font><font color=efc73f>y</font>'''|type=Thing|cornervalue=|text='''Action: | {{card|title='''<font color=d93366>J</font><font color=e52a18>o</font><font color=efc73f>y</font>'''|type=Thing|cornervalue=|text='''Action:''' Discard this card, and leave the game for 10 minutes. You cannot be eliminated for this time, your turn is skipped, and you and your things cannot be targeted. When you come back, roll 1d6. On a 1, you are eliminated. Else, discard your hand, and draw 2 cards.|creator=JakeTheWolfie|bgcolor=000|longtext=|flavortext=}} | ||
{{card|title=Electrical Sabotage|type=Thing|creator=ChippyYYZ|cornervalue=8E|text=You play 1 fewer card per turn.<BR>At the end of each opponent's turn, if they played a card or ability besides this card's ability, eliminate them.<BR>'''Action - Teamwork (Global):''' Look at the top 5 cards of the deck. Put one in another player's hand, then shuffle the rest into the deck.}} | {{card|title=Electrical Sabotage|type=Thing|creator=ChippyYYZ|cornervalue=8E|text=You play 1 fewer card per turn.<BR>At the end of each opponent's turn, if they played a card or ability besides this card's ability, eliminate them.<BR>'''Action - Teamwork (Global):''' Look at the top 5 cards of the deck. Put one in another player's hand, then shuffle the rest into the deck.}} | ||
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{{card|title=Motivational Poster|type=Thing|cornervalue=9O|text=You may play an extra Action if you did not do so during your last turn. If another of your Things would be destroyed during an opponent's turn and you did not play an extra Action during your last turn, you may instead return that Thing to your hand and move Motivational Poster to the discard pile.|flavortext=Keep calm and hang in there, baby!|longtext=WORK SMARTER Not Harder|creator=Binarius}} | {{card|title=Motivational Poster|type=Thing|cornervalue=9O|text=You may play an extra Action if you did not do so during your last turn. If another of your Things would be destroyed during an opponent's turn and you did not play an extra Action during your last turn, you may instead return that Thing to your hand and move Motivational Poster to the discard pile.|flavortext=Keep calm and hang in there, baby!|longtext=WORK SMARTER Not Harder|creator=Binarius}} | ||
{{card|title=Time Loop|type=Thing|cornervalue=T-3|text= | {{card|title=Time Loop|type=Thing|cornervalue=T-3|text=Whenever a player plays an action, note it down. At the beginning of that player's turn, thet use all actions noted with Time Loop. If the action requires a specific target which does not exist, destroy this card.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Rewind|type=Action|cornervalue=2R|text=Play during an opponent's turn. Their turn is rewound, reversing any things or actions they, and anyone else, played, including this.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=Rewind|type=Action|cornervalue=2R|text=Play during an opponent's turn. Their turn is rewound, reversing any things or actions they, and anyone else, played, including this.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Time Portal|type=Thing|cornervalue=5P|text=When this enters play for the first time, everyone | {{card|title=Time Portal|type=Thing|cornervalue=5P|text=When this enters play for the first time, everyone notes their current hand and what things they control. Take this back into your hand.<br> | ||
'''Action:''' Each player discards their hand and sacrifices all things they control. Then, each player creates a copy of each card that was in their noted hand and noted cards they controlled and puts them into their hand or into play respectively. Exile Time Portal.|creator=JakeTheWolfie|bgcolor=006|longtext=Yesco|flavortext=}} | |||
{{card|title="Stand Back, And Stand By"|type=Action|creator=ChippyYYZ|cornervalue=9S|text=Move this card to Up Your Sleeve, along with up to two Things you control and up to one card from your hand.<BR>'''Turn:''' Put this card into the discard pile from Up Your Sleeve, then destroy target Thing and play up to three cards from Up Your Sleeve.}} | {{card|title="Stand Back, And Stand By"|type=Action|creator=ChippyYYZ|cornervalue=9S|text=Move this card to Up Your Sleeve, along with up to two Things you control and up to one card from your hand.<BR>'''Turn:''' Put this card into the discard pile from Up Your Sleeve, then destroy target Thing and play up to three cards from Up Your Sleeve.}} | ||
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{{card|title=This'll be useful later|type=Action|cornervalue=5D|text=Give all opponents 1 Doom token.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | {{card|title=This'll be useful later|type=Action|cornervalue=5D|text=Give all opponents 1 Doom token.|creator=JakeTheWolfie|bgcolor=600|longtext=|flavortext=}} | ||
{{card|title=Shadow Clone|type=Action|cornervalue=2C|text= | {{card|title=Shadow Clone|type=Action|cornervalue=2C|text=Create a copy of target thing, except it has "When this is destroyed, exile it."|creator=JakeTheWolfie|bgcolor=000|longtext=|flavortext=}} | ||
{{card|title=Laser Prime|type=Thing|cornervalue=10L|text='''Action:''' | {{card|title=Laser Prime|type=Thing|cornervalue=10L|text='''Exile Laser Prime, Action:''' Exile target thing.|creator=JakeTheWolfie|bgcolor=900|longtext=|flavortext=}} | ||
{{card|title=Walk-In Fridge|type=Thing|cornervalue=4K|text=Edible Things do not count against your hand size limit.|creator=Binarius}} | {{card|title=Walk-In Fridge|type=Thing|cornervalue=4K|text=Edible Things do not count against your hand size limit.|creator=Binarius}} | ||
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{{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">Bucky</div>for meritorious service to the game of Dvorak in recognition of eir outstanding achieve­ment in contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by Bucky they control.|creator=ChippyYYZ}} | {{card|title=Order of the Golden Card|type=Thing|bgcolor=FFD700|text=This certificate is presented to <div style="text-align: center; font: bold larger cursive;">Bucky</div>for meritorious service to the game of Dvorak in recognition of eir outstanding achieve­ment in contributing 1,000 cards to the Infinite Dvorak deck.<BR>Each player's hand size limit is increased by 2 for each card by Bucky they control.|creator=ChippyYYZ}} | ||
{{card|title=Cheaper | {{card|title=Cheaper Plastic-er Trophier|type=Action|cornervalue=|text=If you are Bucky, gain a Cheap Plastic Trophy.|creator=JakeTheWolfie|bgcolor=771|longtext=|flavortext=}} | ||
{{card|title=Fine Wine|type=Thing|cornervalue=0|text= | {{card|title=Fine Wine|type=Thing|cornervalue=0|text=At the beginning of each turn, increment the corner value by 1. <br>'''Sacrifice Fine Wine, Action:''' Take a number of actions equal to the corner value of this card, then change it to 0.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | ||
{{card|title=Stardust|type=Thing|cornervalue=|text= | {{card|title=Stardust|type=Thing|cornervalue=|text=Whenever a player targets you or a thing you control, they create 1 stardust token.<br> | ||
At the end of a player's turn, if they have at least 3 stardust tokens they sacrifice 3 stardust tokens and discard their hand. At the beginning of that player's next turn, they draw up to hand size.|creator=JakeTheWolfie|bgcolor=006|longtext=|flavortext=}} | |||
{{card|title=Spirit of Dvorak|type=Thing|cornervalue=6S|text=Create one card for each player and deal them out randomly. Each player may decide whether to approve theirs for inclusion in the deck. If all opponents reject their cards, none of the cards (including yours) enter the game. Otherwise, put yours into your hand, each opponent who accepts theirs may put it into their hand, and each opponent who rejects theirs must discard a card.|longtext=A one-off, scam-heavy brawl.|creator=Binarius}} | {{card|title=Spirit of Dvorak|type=Thing|cornervalue=6S|text=Create one card for each player and deal them out randomly. Each player may decide whether to approve theirs for inclusion in the deck. If all opponents reject their cards, none of the cards (including yours) enter the game. Otherwise, put yours into your hand, each opponent who accepts theirs may put it into their hand, and each opponent who rejects theirs must discard a card.|longtext=A one-off, scam-heavy brawl.|creator=Binarius}} | ||
{{card|title=Guiding Hand|type=Action|cornervalue=2U|text=Look at target opponent's hand, exchange one of their cards with a card from your hand, and choose a card for them to play during their next turn.|creator=Binarius}} | {{card|title=Guiding Hand|type=Action|cornervalue=2U|text=Look at target opponent's hand, exchange one of their cards with a card from your hand, and choose a card for them to play during their next turn.|creator=Binarius}} |
Latest revision as of 01:39, 4 May 2022
The Infinite Dvorak Deck
Cards 8301-8400 | |
---|---|
Designer | Everyone |
Date | March 2007 and onwards |
Players | 2+ |
This is a subpage of a larger deck. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
8E
Try AgainAction
Play the top Action in the discard pile. You can't Try Again more than once per turn.
Card by Bucky
9E
Rise AgainAction
Play the top Thing in the discard pile. You may use one of its Action abilities.
Card by Bucky
9I
Intergalactic Research VesselThing
When the discard pile is shuffled to form a new deck after the deck is emptied, every player may draw five cards.
Card by Binarius
6F
Mysterious FeverThing
You may not play Actions unless you control another non-token Thing. At the end of your turn, destroy your other Things except for one, then a random opponent who has not yet had Mysterious Fever gains control of a copy of it.
Card by Binarius
3A
The Three Moons of Planet AxleAction
Move one of your Things to the discard pile. If you do, you may destroy up to one Thing controlled by each opponent.
Card by Binarius
0C
Speed of LiteAction
End your turn, and take an extra turn after this one.
Goes as fast as non-sugar substitute!
Goes as fast as non-sugar substitute!
Card by JakeTheWolfie
Ad Nauseam
Action - Counter
Counter target card. Assert that that card's controller cannot play that card. You may play this anytime.
You cannot play that. You cannot play that. You cannot play that. You cannot play that. You cannot play that. You cannot play that.
You cannot play that. You cannot play that. You cannot play that. You cannot play that. You cannot play that. You cannot play that.
Card by JakeTheWolfie
Prophet
Thing
Whenever a player draws a card, that player reveals that card to you.
The future is clearer than glass, and more in focus than ever before.
The future is clearer than glass, and more in focus than ever before.
Card by JakeTheWolfie
1F
All-You-Can-Eat BuffetThing
At the start of your turn, if you already have a Food token, destroy this; otherwise, gain a Food token.
Card by Bucky
2F
Hungry GeniusThing-Person
At the start of your turn, draw a card, and destroy either this or an edible Thing.
Card by Bucky
3F
Feed the WorldAction
If you have three edible Things for each player, and an additional edible Thing for each living Thing, you win the game.
Otherwise, gain a Food token for each player.
Otherwise, gain a Food token for each player.
Card by Bucky
3F
Fortune CookieThing
When this enters play, look at the top 4 cards of the deck. Read one aloud and put it into your hand, then discard the rest.
Card by ChippyYYZ
2C
Clean-Up CrewThing
Action: Shuffle any number of cards from the top of the discard pile into the deck. If you shuffled at least 4 plus 1 for each player, draw a card.
Card by ChippyYYZ
6U
Underworld RescueAction
Put target card from the discard pile into play under your control face-down. It gains "Action: Flip this card face-up, and play it if it's an Action."
Card by ChippyYYZ
0S
Shadowy MachinationsAction
Draw a card for every card by ChippyYYZ you reveal from your hand. You need not show the text of the cards you reveal. If you draw any cards by ChippyYYZ in this way, you may play one of them.
Card by Binarius
0Z
Skip to the Last PageAction
Move the draw pile, except for its bottom card, to the discard pile.
Card by Binarius
5A
All You Had To Do Was NotReaction
When an opponent would cause you to discard a card or lose control of a non-token Thing, you may warn them not to. If they do so anyway, play this immediately in response to destroy target Thing they control. They discard a random card.
Card by Binarius
Calling Card: Luck
Action
Gain a copy of Four-Leaf Clover (#3209)
"Why is there a leaf taped to this clover?"
"Why is there a leaf taped to this clover?"
Card by JakeTheWolfie
Calling Card: Insanity
Action
Gain a copy of Fool (#7043)
"I call upon the stars and unholy forces to summon..! Damnit, I got a Fool."
"I call upon the stars and unholy forces to summon..! Damnit, I got a Fool."
Card by JakeTheWolfie
Calling Card: Machinery
Action
Gain a copy of Remote-Access Vault (#8057)
"Button Not Included"
"Button Not Included"
Card by JakeTheWolfie
4C
Cosmic SinkholeAction
Put the top 10 cards of the deck into the discard pile and return target Thing to its owner's hand. If the deck is empty, each opponent discards a card and you draw a card.
Upon what sort of foundation is reality itself built? Not a sturdy enough one it seems.
Upon what sort of foundation is reality itself built? Not a sturdy enough one it seems.
Card by ChippyYYZ
4C
Cosmic GuardianThing
When the discard pile is shuffled to form a new deck after the deck is emptied, the next player to draw a card is eliminated from the game.
Some truths we are not meant to know. Others, we are meant not to know.
Some truths we are not meant to know. Others, we are meant not to know.
Card by ChippyYYZ
6F
Fire-Salt DoughnutThing
Whenever you discard a card, gain a Flame token.
At the end of your turn, you may spend 3 Flame tokens to destroy a random Thing target player controls.
Action or Thing: Discard your hand.
At the end of your turn, you may spend 3 Flame tokens to destroy a random Thing target player controls.
Action or Thing: Discard your hand.
Card by ChippyYYZ
2A
Unstable Anti-thingThing
Action: Use an action ability on another thing.
If this comes into contact with another thing, destroy both this and that thing.
If this comes into contact with another thing, destroy both this and that thing.
Card by JakeTheWolfie
5G
Memory FlushingThing
Whenever anyone draws cards, they draw 2 more cards. If anyone can't draw from the deck without reshuffling the discard pile, they are eliminated.
Card by JakeTheWolfie
0HS
Heavy SwingAction
Destroy target Thing unless its controller reveals a card from their hand that shares a symbol in its cornervalue with this card.
Card by ChippyYYZ
2O
Obsidian CoreThing - Gem
Things you control can't be destroyed by other Things.
Card by ChippyYYZ
1D
DestabilizeAction
Until your next turn, each opponent's maximum hand size is reduced by two, and whenever an opponent plays a Thing, they discard a random card.
Card by ChippyYYZ
8B
BUCKY ONLYKEEP OUT
Action
Cards by creators other than Bucky may not be played until the beginning of your next turn.
Card by Binarius
5T
Mr. Bun's Tea PartyAction
Put the top five cards of the draw pile into your control face down as blank Things. Arrange them in a circle. Each gains a Tea token.
Card by Binarius
9E
In English Please, Professor?Thing
Cards with words longer than ten letters in their titles or ruletexts may not be played. Return any such Thing in play to the hand of its controller.
Card by Binarius
J6
Jake's Special SpraypaintThing
Action: Re-credit any card to JakeTheWolfie.
"It needs that artistic flare to it, that only orange and red will do."
"It needs that artistic flare to it, that only orange and red will do."
Card by JakeTheWolfie
K10
KatananananaThing
Action: Rotate Katanananana 90 degrees clockwise.
Action: Destroy everything target player controls, then turn this 90 degrees widdershins. This can only be done if this was turned 90 degrees.
Action: Destroy everything target player controls, then turn this 90 degrees widdershins. This can only be done if this was turned 90 degrees.
Card by JakeTheWolfie
9P
Positional AdvantageThing
Any player may discard a card once during their turn to gain a Combo Token. Then, if each player has a Combo Token, each player loses one.
At the start of each player's turn, they draw an extra card for each Combo Token they have, then discard that many cards.
At the start of each player's turn, they draw an extra card for each Combo Token they have, then discard that many cards.
Card by ChippyYYZ
5S
Sweat of One's BrowThing
Opponents can't destroy your tokens, can't gain control of Things you control, and can't take cards from your hand.
Card by ChippyYYZ
9O
OverthrowAction
Destroy each Thing with an effect preventing you from playing any sort of cards. Any player who played an Action since your last turn that is preventing you from playing any sort of cards must discard two cards. Such effects can't prevent you from playing this card.
Card by ChippyYYZ
J5
JakeThing
Action: Transfer control of target opponent's thing with allies' target thing.
Card by JakeTheWolfie
E4
Ethereal GrabAction
Search the deck for any one card, then shuffle the deck.
Card by JakeTheWolfie
4F
Surprise DessertReaction
Play in response to an opponent's Action. Prevent the effects of that Action, and that opponent gains a Pie token.
Don't talk with your mouth full.
Don't talk with your mouth full.
Card by Bucky
5F
Just DessertsReaction
Play in response to an opponent targeting you.
Destroy all their Things. They gain a Strawberry Candy token for each token destroyed by this, and a Pie token for each other thing destroyed by this.
Destroy all their Things. They gain a Strawberry Candy token for each token destroyed by this, and a Pie token for each other thing destroyed by this.
Card by Bucky
6F
Promulg GourmandThing
Action: Destroy an edible Thing you control and a (not necessarily edible) Thing an opponent controls.
Once a promulg has entered its feeding frenzy, it'll ingest practically anything.
Once a promulg has entered its feeding frenzy, it'll ingest practically anything.
Card by Bucky
2C
CountersweepThing
Gain a Combo token during any turn in which you do not play any cards. If you gain a Combo token in this way when you had none, draw a card. Once per turn, you may spend a Combo token to either play or discard the top card of the draw pile.
Card by Binarius
0P
PrecariousThing
Play this card onto target Thing. If you did not play a Thing during your last turn, you may play this card onto a Thing as soon as an opponent plays it.
Attached Thing is destroyed if another Thing attaches to it, or with 50% probability if another of your Things is destroyed.
Attached Thing is destroyed if another Thing attaches to it, or with 50% probability if another of your Things is destroyed.
Card by Binarius
1I
If Silence Was GoldenAction
Look at the hand of an opponent who played two cards during their most recent turn and take a card from it
OR target opponent who played two cards during their most recent turn may not play cards during their next turn.
OR target opponent who played two cards during their most recent turn may not play cards during their next turn.
Card by Binarius
6S
Sharpened CornersThing
Action: Destroy target Thing if you control four Things with cornervalues.
Card by ChippyYYZ
0B
Bounce BackAction
If any Tokens were destroyed under your control since the end of your last turn, replace them and gain a Combo Token.
If any Things were put into your hand from play since the end of your last turn, you may put any of them into play and rotate them 360˚ clockwise.
If any Things were put into your hand from play since the end of your last turn, you may put any of them into play and rotate them 360˚ clockwise.
Card by ChippyYYZ
5A
Absence of ActionAction
Draw a card. You may play an extra Action this turn.
When an opponent plays an Action card, you may reveal this card from your hand to negate their Action and put it into your hand. Then, either give that player this card and discard a card, or discard two cards at random.
When an opponent plays an Action card, you may reveal this card from your hand to negate their Action and put it into your hand. Then, either give that player this card and discard a card, or discard two cards at random.
Card by ChippyYYZ
6F
Fishing MinigameAction
Do the following ten times. Reveal the top card of the draw pile: any player may immediately put it into their hand by revealing a card with, in order of precedence, 1. a matching character in its cornervalue, 2. the same number of words in its title and lines of ruletext, 3. the same first letter of its title, or 4. the same first letter of its ruletext with more lines of ruletext. Otherwise, move it to the discard pile.
Card by Binarius
9S
Somewhat ProductiveAction
Draw a card. You may play it if you wish. Then discard a card and end your turn.
Card by Binarius
5M
Magic BeanstalkThing
Discard your hand when you play this. Draw an extra card at the beginning of your turns.
Card by Binarius
Vent
Thing
Action: Skip your turn and place a vent counter on this.
At the beginning of your turn, if there is a vent counter on this, you may remove it. If you do, skip your turn.
Card by JakeTheWolfie
Kill
Action
Place a destruction counter with "At the beginning of your turn, destroy this thing." on target thing.
Card by JakeTheWolfie
2S
SabotageThing
You can only play this as your first card during your turn. When this enters play, your turn ends immediately. At the beginning of your next turn, you win the game.
Card by JakeTheWolfie
9T
Too Much Of A Good ThingAction
If you have three or more cards in hand, draw three cards. If you have two or fewer cards in hand, you may play two additional Actions or Things this turn.
Card by ChippyYYZ
6I
InvadeAction
Play a Thing card from your hand. If you've played two Things this turn, destroy target Thing.
Card by ChippyYYZ
3G
Growing SeasonThing
When this card enters play, gain two tokens of any type if you played an Action card this turn.
At the beginning of your turn, you may gain a token of any type you already control.
At the beginning of your turn, you may gain a token of any type you already control.
Card by ChippyYYZ
W10
Witness to MurderAction
Eliminate target player. If you are unable to, you are eliminated instead.
Card by JakeTheWolfie
0H
Hush ChildAction
Target opponent with fewer cards in their hand than you must choose either not to draw cards or not to play cards during their next turn.
Card by Binarius
4S
ShutAction
Target opponent may not play Actions during their next turn.
If they reveal a card named "no u" from their hand, you are eliminated instead.
If they reveal a card named "no u" from their hand, you are eliminated instead.
Card by Binarius
6T
Secret HandshakeAction
Give target opponent a double high five circling down to backwards low five into skipping elbow jig/ankle shake into soaring eagle/reverse salmon run to back-front swing to sliding explosive fist bump, then take a card from their hand and give them one from yours. You each gain a Combo token.
Card by Binarius
Emergency Surgery
Action
Target a thing. Roll 1d20. If it lands on 20, target thing becomes indestructible. Else, destroy it.
Card by JakeTheWolfie
Contract
Thing
Indestructible
Live a small life of sin, for now. You'll crawl back, asking for more and more. Soon, I'll reap my reward.
When this enters play, chose a player. That player controls you.
Live a small life of sin, for now. You'll crawl back, asking for more and more. Soon, I'll reap my reward.
Card by JakeTheWolfie
Joy
Thing
Action: Discard this card, and leave the game for 10 minutes. You cannot be eliminated for this time, your turn is skipped, and you and your things cannot be targeted. When you come back, roll 1d6. On a 1, you are eliminated. Else, discard your hand, and draw 2 cards.
Card by JakeTheWolfie
8E
Electrical SabotageThing
You play 1 fewer card per turn.
At the end of each opponent's turn, if they played a card or ability besides this card's ability, eliminate them.
Action - Teamwork (Global): Look at the top 5 cards of the deck. Put one in another player's hand, then shuffle the rest into the deck.
At the end of each opponent's turn, if they played a card or ability besides this card's ability, eliminate them.
Action - Teamwork (Global): Look at the top 5 cards of the deck. Put one in another player's hand, then shuffle the rest into the deck.
Card by ChippyYYZ
7S
SlitherAction
Put a Thing card from your hand into play. It doesn't count as playing a Thing, and doesn't trigger any effects that occur when a Thing enters play (even the Thing's own effects).
Card by ChippyYYZ
9P
Prime RibsThing
When Prime Ribs enters play, you may discard a prime number of cards and draw the next greater prime number of cards.
When a player eats Prime Ribs, they may do the same.
When a player eats Prime Ribs, they may do the same.
Card by ChippyYYZ
4T
TetrapodThing
If you control at least four Tetrapods, opponents may not destroy your non-Tetrapod Things. Action: Gain control of a copy of Tetrapod if you have fewer than four.
Card by Binarius
5I
Rewrite HistoryAction
Choose two of the following:
- Put one of the top five cards of the discard pile into your hand,
- remove one of the top five cards of the discard pile from the game,
- shuffle the top five cards of the discard pile and put them on top of the draw pile, or
- shuffle the discard pile, except for its top five cards, into the draw pile.
Card by Binarius
9O
Motivational PosterThing
You may play an extra Action if you did not do so during your last turn. If another of your Things would be destroyed during an opponent's turn and you did not play an extra Action during your last turn, you may instead return that Thing to your hand and move Motivational Poster to the discard pile.
Keep calm and hang in there, baby!
Keep calm and hang in there, baby!
Card by Binarius
T-3
Time LoopThing
Whenever a player plays an action, note it down. At the beginning of that player's turn, thet use all actions noted with Time Loop. If the action requires a specific target which does not exist, destroy this card.
Card by JakeTheWolfie
2R
RewindAction
Play during an opponent's turn. Their turn is rewound, reversing any things or actions they, and anyone else, played, including this.
Card by JakeTheWolfie
5P
Time PortalThing
When this enters play for the first time, everyone notes their current hand and what things they control. Take this back into your hand.
Action: Each player discards their hand and sacrifices all things they control. Then, each player creates a copy of each card that was in their noted hand and noted cards they controlled and puts them into their hand or into play respectively. Exile Time Portal.
Action: Each player discards their hand and sacrifices all things they control. Then, each player creates a copy of each card that was in their noted hand and noted cards they controlled and puts them into their hand or into play respectively. Exile Time Portal.
Card by JakeTheWolfie
9S
"Stand Back, And Stand By"Action
Move this card to Up Your Sleeve, along with up to two Things you control and up to one card from your hand.
Turn: Put this card into the discard pile from Up Your Sleeve, then destroy target Thing and play up to three cards from Up Your Sleeve.
Turn: Put this card into the discard pile from Up Your Sleeve, then destroy target Thing and play up to three cards from Up Your Sleeve.
Card by ChippyYYZ
7C
CondemnAction
Destroy target Thing you control. If a Thing is destroyed this way, draw two cards, and you may play an additional Action this turn.
Card by ChippyYYZ
1M
Mouth DreamsThing
Action: This ability has the first sentence of the bottommost Action card in the discard pile, followed by all but the first sentence of the second bottommost Action card. After resolving that text, shuffle the bottommost Action card into the deck.
neilcic.com/mouthdreams
neilcic.com/mouthdreams
Card by ChippyYYZ
Shirt Burner
Action
Burn any things related to Shirts, as well as anything Up Your Sleeve.
Card by JakeTheWolfie
7F
FeastAction
Destroy up to four of your edible Things and draw that many cards plus one.
Each other player may destroy one of their own edible Things to draw a card.
Each other player may destroy one of their own edible Things to draw a card.
Card by Bucky
8F
ForageAction
Look at the top three cards of the deck. Put one in your hand and the others Up Your Sleeve. Then gain a Fruit token.
Card by Bucky
9F
Energy BarThing-Food
If you destroy this yourself, draw two cards and you may immediately take up to two Actions.
Action+Thing: Destroy this.
Action+Thing: Destroy this.
Card by Bucky
2C
Shadow CloneAction
Create a copy of target thing, except it has "When this is destroyed, exile it."
Card by JakeTheWolfie
7A
Breakfast BurritoThing
You may destroy this at the beginning of your turn to draw two cards.
Card by Binarius
5Y
Run-By FruitingAction
Target opponent discards a random card and gains a token whose name is your choice of fruit, with "Action: Consume this and draw a card."
Card by Binarius
4F
Forbidden FruitThing
When a player eats Forbidden Fruit, they draw 3 cards and gain a Doom token, and until the end of their next turn they may not play Actions.
Action - Eat: Destroy this Thing.
Action - Eat: Destroy this Thing.
Card by ChippyYYZ
8T
TimeskipAction
Put the top 20 cards of the deck into the discard pile. Each player, starting with you, draws two cards. You may play an additional Action this turn.
Card by ChippyYYZ
Order of the Golden Card
Thing
This certificate is presented to
Each player's hand size limit is increased by 2 for each card by Bucky they control.
Bucky
for meritorious service to the game of Dvorak in recognition of eir outstanding achievement in contributing 1,000 cards to the Infinite Dvorak deck.Each player's hand size limit is increased by 2 for each card by Bucky they control.
Card by ChippyYYZ
Cheaper Plastic-er Trophier
Action
If you are Bucky, gain a Cheap Plastic Trophy.
Card by JakeTheWolfie
0
Fine WineThing
At the beginning of each turn, increment the corner value by 1.
Sacrifice Fine Wine, Action: Take a number of actions equal to the corner value of this card, then change it to 0.
Sacrifice Fine Wine, Action: Take a number of actions equal to the corner value of this card, then change it to 0.
Card by JakeTheWolfie
Stardust
Thing
Whenever a player targets you or a thing you control, they create 1 stardust token.
At the end of a player's turn, if they have at least 3 stardust tokens they sacrifice 3 stardust tokens and discard their hand. At the beginning of that player's next turn, they draw up to hand size.
At the end of a player's turn, if they have at least 3 stardust tokens they sacrifice 3 stardust tokens and discard their hand. At the beginning of that player's next turn, they draw up to hand size.
Card by JakeTheWolfie
6S
Spirit of DvorakThing
Create one card for each player and deal them out randomly. Each player may decide whether to approve theirs for inclusion in the deck. If all opponents reject their cards, none of the cards (including yours) enter the game. Otherwise, put yours into your hand, each opponent who accepts theirs may put it into their hand, and each opponent who rejects theirs must discard a card.
Card by Binarius
2U
Guiding HandAction
Look at target opponent's hand, exchange one of their cards with a card from your hand, and choose a card for them to play during their next turn.
Card by Binarius