Difference between revisions of "Ultimate Chess deck"
From Dvorak - A Blank-Card Game
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m (Ultimate Chess Deck moved to Ultimate Chess deck: Standardising title.) |
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{{card | {{card | ||
|title= | |title=Thief Pawns | ||
|type=Thing | |type=Thing | ||
|text=Pawns cannot take, but move as Bishops. | |text=Pawns cannot take, but move as Bishops. | ||
Line 86: | Line 86: | ||
|title=Slide Knights | |title=Slide Knights | ||
|type=Thing | |type=Thing | ||
|text=Knights may move one space any direction without taking | |text=Knights may move one space any direction without taking. | ||
}} | }} | ||
Line 98: | Line 98: | ||
|title=Normal Bishops | |title=Normal Bishops | ||
|type=Thing | |type=Thing | ||
|text=Bishops move normally | |text=Bishops move normally. | ||
}} | }} | ||
Line 104: | Line 104: | ||
|title=Slide Bishops | |title=Slide Bishops | ||
|type=Thing | |type=Thing | ||
|text=Bishops may move | |text=Bishops may move one space normally without taking. | ||
}} | }} | ||
{{card|title=Sprightly Kings|text=Kings may move an additional space.|type=Thing}} | |||
{{card|title=Entrenched Pawns|type=Thing|text=Pieces can't jump over Pawns.}} | |||
{{card|title=Flying Bishops|type=Thing|text=Each bishop may jump over at most one piece per movement.}} | |||
{{card|title=Retreating Pawns|type=Thing|text=Pawns may move backward, but not take backward.}} | |||
{{card|title=Hemmed-In Queens|type=Thing|text=Queens can't move more than three spaces at once.}} | |||
{{card|title=Normal Queens|type=Thing|text=Queens move normally.}} | |||
{{card|title=Normal Rooks|type=Thing|text=Rooks move normally.}} | |||
{{card|title=Stronghold Rooks|type=Thing|text=Rooks can't move, be taken or be jumped over.}} | |||
{{card|title=Bulldozer Rooks|type=Thing|text=Whenever a rook takes a piece, any enemy pieces adjacent to that piece are taken as well.}} |
Latest revision as of 01:16, 19 December 2010
Ultimate Chess Deck | |
---|---|
Designer | matt1234 |
Date | 7/7/08 |
Players | 2 |
This is an unfinished deck. It is incomplete, and is not playable. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more. |
Special Rules
If 2 Things affect the same type of piece, the old one is destroyed. You need a chess board. You don't have to announce or move out of check. If you have no kings, you lose.
Crad List
Normal Pawns
Thing
Pawns Move normally.
Straight Pawns
Thing
Pawns move and take straight.
Diagonal Pawns
Thing
Pawns move and take diagonally.
Reverse Pawns
Thing
Pawns move diagonally and take straight.
Checkers
Thing
Pawns move as chckers, meaning they move diagonally forward, take by jumping another piece, and can take multiple times a turn.
Ninja Pawns
Thing
Pawns cannot take, but move as Knights.
Thief Pawns
Thing
Pawns cannot take, but move as Bishops.
Athletic Pawns
Thing
Pawns cannot take, but move as rooks.
Normal Knights
Thing
Knights move normally.
Skewed Knights
Thing
Knights move 2 straight then 1 diagonal.
Slanted Knights
Thing
Knighs move 1 straight then 2 diagonal.
Archer Knights
Thing
Knights move normally, but take as bishops(ranged).
Slide Knights
Thing
Knights may move one space any direction without taking.
Lightnig Knights
Thing
Knights may make multiple moves as long as they take.
Normal Bishops
Thing
Bishops move normally.
Slide Bishops
Thing
Bishops may move one space normally without taking.
Sprightly Kings
Thing
Kings may move an additional space.
Entrenched Pawns
Thing
Pieces can't jump over Pawns.
Flying Bishops
Thing
Each bishop may jump over at most one piece per movement.
Retreating Pawns
Thing
Pawns may move backward, but not take backward.
Hemmed-In Queens
Thing
Queens can't move more than three spaces at once.
Normal Queens
Thing
Queens move normally.
Normal Rooks
Thing
Rooks move normally.
Stronghold Rooks
Thing
Rooks can't move, be taken or be jumped over.
Bulldozer Rooks
Thing
Whenever a rook takes a piece, any enemy pieces adjacent to that piece are taken as well.