Difference between revisions of "Class Struggle deck"

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===Actions===
===Actions===
{{card
|title=Racism
|type=Action
|text=Discard 1 Worker in play.
|bgcolor=550000
|creator=
}}
{{card
|title=Sexism
|type=Action
|text=Discard 1 Worker in play.
|bgcolor=550000
|creator=
}}
{{card
|title=Homophobia
|type=Action
|text=Discard 1 Worker in play.
|bgcolor=550000
|creator=
}}
{{card
|title=Strike
|type=Event
|text=Discard 1 Capitalist in play.
|bgcolor=550000
|creator=
}}
{{card
|title=Community Control
|type=Action
|text=Discard 1 Capitalist in play.
|bgcolor=550000
|creator=
}}
{{card
|title=Summit Siege
|type=Action
|text=Discard 1 Capitalist in play.
|bgcolor=550000
|creator=
}}
{{card
|title=Pollution
|type=Action
|text=Discard 1 Peasant in play.
|bgcolor=550000
|creator=
}}
{{card
|title=No Room At the Top (Or In the Middle)
|type=Action
|longtitle=true
|text=Place this card on any Student, Self-Employed or Professional in play. This card is now a Worker.
|bgcolor=550000
|creator=
}}
{{card
|title=No Room At the Top (Or In the Middle)
|longtitle=true
|type=Action
|text=Place this card on any Student, Self-Employed or Professional in play. This card is now a Worker.
|bgcolor=550000
|creator=
}}
{{card
|title=Land Seizure
|type=Action
|text=Place this card on any Peasant in play. This Peasant is now a Worker.
|bgcolor=550000
|creator=
}}
{{card
|title=Free Clinic
|type=Action
|text=You may only play this card when Students are allied with Workers. Put this card in play. It counts as a Worker. This card must be discarded if Students ever ally with Capitalists (it does not discard if Students are neutral).
|bgcolor=550000
|creator=
}}
{{card
|title=Legal Advice
|type=Action
|text=You may not play this card if Professionals are neutral. If Professionals are allied with Capitalists, discard 1 Worker or Peasant in play. If Professionals are allied with Workers, discard 1 Capitalist.
|bgcolor=550000
|creator=
}}
{{card
|title=General Strike
|type=Action
|text=Only playable if there is at least one Worker and at least one Capitalist. Discard 1 of whichever has less in play, or 1 of each if they're equal.
|bgcolor=550000
|creator=
}}
{{card
|title=Land Occupation
|type=Action
|text=Only playable if there is at least one Peasant and at least one Capitalist, and Peasants aren't allied with Capitalists. Discard 1 of whichever has less in play, or 1 of each if they're equal.
|bgcolor=550000
|creator=
}}
{{card
|title=Workers Compromise With Students
|type=Action
|longtitle=true
|text=Only playable if there is at least 1 Worker. You may only play this card when Students are allied with Workers. Choose another player. They choose to either discard 1 Worker, or make Students neutral.
|bgcolor=888888
}}
{{card
|title=Compromise With Professionals
|type=Action
|longtitle=true
|text=Only playable if there is at least 1 Capitalist. You may only play this card when Professionals are allied with Capitalists. Choose another player. They choose to either discard 1 Capitalist, or make Professionals neutral.
|bgcolor=888888
}}
{{card
|title=Crisis
|type=Action
|text=Professionals are allied with Capitalists. Peasants and Students are allied with Workers. Self-Employed are neutral.
|bgcolor=888888
}}
{{card
|title=Neutrality
|type=Action
|text=Professionals, Peasants, Students and Self-Employed are all neutral.
|bgcolor=888888
}}
{{card
|title=Countintelpro
|type=Action
|text=Only usable if there is at least 1 Student in play. Discard 1 Student. Students are allied with Workers.
|bgcolor=888888
}}
{{card
|title=May 68
|type=Action
|text=Students are allied with Workers.
|bgcolor=888888
}}
{{card
|title=Exams
|type=Action
|text=Students are neutral.
|bgcolor=888888
}}
{{card
|title=Graduation
|type=Action
|text=Students are allied with Capitalists.
|bgcolor=888888
}}
{{card
|title=Foreclosure
|type=Action
|text=Self-Employed are alllied with Workers.
|bgcolor=888888
}}
{{card
|title=Mortgage
|type=Action
|text=Self-Employed are neutral.
|bgcolor=888888
}}
{{card
|title=Pyramid Scheme
|type=Action
|text=Self-Employed are allied with Capitalists.
|bgcolor=888888
}}
{{card
|title=MA In Icelandic Literature
|type=Action
|text=Professionals are allied with Workers.
|bgcolor=888888
}}
{{card
|title=Above Mere Politics
|type=Action
|text=Professionals are neutral.
|bgcolor=888888
}}
{{card
|title=Consultancy
|type=Action
|text=Professionals are allied with Capitalists.
|bgcolor=888888
}}
{{card
|title=Unity
|type=Action
|text=Peasants are allied with Workers
|bgcolor=888888
}}
{{card
|title=Insularity
|type=Action
|text=Peasants are neutral.
|bgcolor=888888
}}
{{card
|title=Feudalism
|type=Action
|text=Peasants are allied with Capitalists.
|bgcolor=888888
}}
{{card
|title=Think-Tank
|type=Action
|text=Show another player your hand, and look at their hand.
|bgcolor=888888
}}


{{card
{{card
Line 174: Line 415:


{{card
{{card
|title=neutrality
|title=Neutrality
|type=Action
|type=Action
|text=Professionals, Peasants, Students and Self-Employed are all neutral.
|text=Professionals, Peasants, Students and Self-Employed are all neutral.

Revision as of 12:49, 16 February 2007

Class Struggle
Designer James Hutchings
Date 20th March 2004
Players 2+
This is an untested deck. Its cards are complete, but it hasn't yet been tested.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Players attempt to achieve their favoured social system. Based loosely on the board game of the same name.

Special Rules

Where Cards Go

Class cards are placed in the middle of the table and effect every player. Goal cards are placed in front of players and effect only that player.

Alliances are likewise common to all players.

Winning

A player wins when they fulfill all the following conditions:

  • they have at least three goals in play.
  • the conditions on all of their goal cards are met.
  • they do not have both capitalist and anarchist goals. You may win with either of these types of goal, but not both.

Goal Cards

When a player plays a goal card, they may discard up to two goal cards that they previously had in play (but they don't have to).

Alliances

There are four 'intermediate classes': Students, Peasants, Self-Employed and Professionals. Each class must be one of the following: neutral, allied with capitalists, or allied with workers. At the start of the game, all four are neutral.

Class Cards

Class cards represent different social groups. They do not represent the numbers of people in the different social groups, rather they represent the political power of different classes at different times.

Card List

Actions

Racism
Action
Discard 1 Worker in play.
Sexism
Action
Discard 1 Worker in play.
Homophobia
Action
Discard 1 Worker in play.
Strike
Event
Discard 1 Capitalist in play.
Community Control
Action
Discard 1 Capitalist in play.
Summit Siege
Action
Discard 1 Capitalist in play.
Pollution
Action
Discard 1 Peasant in play.
No Room At the Top (Or In the Middle)
Action
Place this card on any Student, Self-Employed or Professional in play. This card is now a Worker.
No Room At the Top (Or In the Middle)
Action
Place this card on any Student, Self-Employed or Professional in play. This card is now a Worker.
Land Seizure
Action
Place this card on any Peasant in play. This Peasant is now a Worker.
Free Clinic
Action
You may only play this card when Students are allied with Workers. Put this card in play. It counts as a Worker. This card must be discarded if Students ever ally with Capitalists (it does not discard if Students are neutral).
Legal Advice
Action
You may not play this card if Professionals are neutral. If Professionals are allied with Capitalists, discard 1 Worker or Peasant in play. If Professionals are allied with Workers, discard 1 Capitalist.
General Strike
Action
Only playable if there is at least one Worker and at least one Capitalist. Discard 1 of whichever has less in play, or 1 of each if they're equal.
Land Occupation
Action
Only playable if there is at least one Peasant and at least one Capitalist, and Peasants aren't allied with Capitalists. Discard 1 of whichever has less in play, or 1 of each if they're equal.
Workers Compromise With Students
Action
Only playable if there is at least 1 Worker. You may only play this card when Students are allied with Workers. Choose another player. They choose to either discard 1 Worker, or make Students neutral.
Compromise With Professionals
Action
Only playable if there is at least 1 Capitalist. You may only play this card when Professionals are allied with Capitalists. Choose another player. They choose to either discard 1 Capitalist, or make Professionals neutral.
Crisis
Action
Professionals are allied with Capitalists. Peasants and Students are allied with Workers. Self-Employed are neutral.
Neutrality
Action
Professionals, Peasants, Students and Self-Employed are all neutral.
Countintelpro
Action
Only usable if there is at least 1 Student in play. Discard 1 Student. Students are allied with Workers.
May 68
Action
Students are allied with Workers.
Exams
Action
Students are neutral.
Graduation
Action
Students are allied with Capitalists.
Foreclosure
Action
Self-Employed are alllied with Workers.
Mortgage
Action
Self-Employed are neutral.
Pyramid Scheme
Action
Self-Employed are allied with Capitalists.
MA In Icelandic Literature
Action
Professionals are allied with Workers.
Above Mere Politics
Action
Professionals are neutral.
Consultancy
Action
Professionals are allied with Capitalists.
Unity
Action
Peasants are allied with Workers
Insularity
Action
Peasants are neutral.
Feudalism
Action
Peasants are allied with Capitalists.
Think-Tank
Action
Show another player your hand, and look at their hand.
Racism
Action
Discard 1 Worker in play.
Sexism
Action
Discard 1 Worker in play.
Homophobia
Action
Discard 1 Worker in play.
Strike
Event
Discard 1 Capitalist in play.
Community Control
Action
Discard 1 Capitalist in play.
Summit Siege
Action
Discard 1 Capitalist in play.
Pollution
Action
Discard 1 Peasant in play.
No Room At the Top (Or In the Middle)
Action
Place this card on any Student, Self-Employed or Professional in play. This card is now a Worker.
No Room At the Top (Or In the Middle)
Action
Place this card on any Student, Self-Employed or Professional in play. This card is now a Worker.
Land Seizure
Action
Place this card on any Peasant in play. This Peasant is now a Worker.
Free Clinic
Action
You may only play this card when Students are allied with Workers. Put this card in play. It counts as a Worker. This card must be discarded if Students ever ally with Capitalists (it does not discard if Students are neutral).
Legal Advice
Action
You may not play this card if Professionals are neutral. If Professionals are allied with Capitalists, discard 1 Worker or Peasant in play. If Professionals are allied with Workers, discard 1 Capitalist.
General Strike
Action
Only playable if there is at least one Worker and at least one Capitalist. Discard 1 of whichever has less in play, or 1 of each if they're equal.
Land Occupation
Action
Only playable if there is at least one Peasant and at least one Capitalist, and Peasants aren't allied with Capitalists. Discard 1 of whichever has less in play, or 1 of each if they're equal.
Workers Compromise With Students
Action
Only playable if there is at least 1 Worker. You may only play this card when Students are allied with Workers. Choose another player. They choose to either discard 1 Worker, or make Students neutral.
Compromise With Professionals
Action
Only playable if there is at least 1 Capitalist. You may only play this card when Professionals are allied with Capitalists. Choose another player. They choose to either discard 1 Capitalist, or make Professionals neutral.
Crisis
Action
Professionals are allied with Capitalists. Peasants and Students are allied with Workers. Self-Employed are neutral.
Neutrality
Action
Professionals, Peasants, Students and Self-Employed are all neutral.
Countintelpro
Action
Only usable if there is at least 1 Student in play. Discard 1 Student. Students are allied with Workers.
May 68
Action
Students are allied with Workers.
Exams
Action
Students are neutral.
Graduation
Action
Students are allied with Capitalists.
Foreclosure
Action
Self-Employed are alllied with Workers.
Mortgage
Action
Self-Employed are neutral.
Pyramid Scheme
Action
Self-Employed are allied with Capitalists.
MA In Icelandic Literature
Action
Professionals are allied with Workers.
Above Mere Politics
Action
Professionals are neutral.
Consultancy
Action
Professionals are allied with Capitalists.
Unity
Action
Peasants are allied with Workers
Insularity
Action
Peasants are neutral.
Feudalism
Action
Peasants are allied with Capitalists.
Think-Tank
Action
Show another player your hand, and look at their hand.


Things

Workers
Thing
Workers
Thing
Workers
Thing
Workers
Thing
Workers
Thing
Workers
Thing
Workers
Thing
Workers
Thing
Workers
Thing
Workers
Thing
Workers
Thing
Workers
Thing
Capitalists
Thing
Capitalists
Thing
Capitalists
Thing
Capitalists
Thing
Capitalists
Thing
Capitalists
Thing
Capitalists
Thing
Capitalists
Thing
Capitalists
Thing
Capitalists
Thing
Capitalists
Thing
Capitalists
Thing
Peasants
Thing
Peasants
Thing
Peasants
Thing
Peasants
Thing
Peasants
Thing
Peasants
Thing
Peasants
Thing
Self-Employed
Thing
Self-Employed
Thing
Self-Employed
Thing
Self-Employed
Thing
Students
Thing
Students
Thing
Students
Thing
Students
Thing
Professionals
Thing
Professionals
Thing
Professionals
Thing
Professionals
Thing
Vanguard
Thing - Goal - Communist
Both Students and Professionals must be allied with Workers or neutral.
Maoism
Thing - Goal - Communist
Peasants must be allied with Workers.
Development
Thing - Goal - Communist
There must be at least 1 Professional and at least 1 Student in play.
Substitute Proletarians
Thing - Goal - Communist
Peasants must equal or outnumber Capitalists.
Mass Party
Thing - Goal - Communist
Workers must equal or outnumber Capitalists.
Makhno
Thing - Goal - Anarchist
Peasants must be allied with Workers.
Syndicalism
Thing - Goal - Communist
Workers must equal or outnumber Capitalists.
Zapata
Thing - Goal - Communist
Peasants and Workers combined must outnumber Capitalists, and Peasants must not be allied with Capitalists.
General Strike
Thing - Goal - Anarchist
Workers must equal or outnumber Capitalists, plus any classes that are allied with Capitalists.
One Big Union
Thing - Goal - Anarchist
At least 6 Workers must be in play.
Land and Freedom
Thing - Goal - Anarchist
At least 3 Peasants must be in play, and Peasants must not be aligned with Capitalists.
Organic Bonds of Master and Man
Thing - Goal - Capitalist
Peasants must be allied with Capitalists.
Amway
Thing - Goal - Capitalist
Self-Employed must be allied with Capitalists.
Technocracy
Thing - Goal - Capitalist
Professionals must be allied with Capitalists.
Where Do We Want You To Go Today?
Thing - Goal - Capitalist
Capitalists must outnumber Workers.
World's Best Practice
Thing - Goal - Capitalist
At least 4 Capitalists must be in play.
Enhanced Flexibility and Goal-Setting
Thing - Goal - Capitalist
There must be more Capitalists than Self-Employed, Peasants and Professionals combined.