Difference between revisions of "Class Struggle deck"

From Dvorak - A Blank-Card Game
Jump to navigationJump to search
Line 16: Line 16:
Alliances are likewise common to all players.
Alliances are likewise common to all players.


==Winning==
===Winning===
 
A player wins when they fulfill all the following conditions:
A player wins when they fulfill all the following conditions:



Revision as of 12:04, 16 February 2007

Class Struggle
Designer James Hutchings
Date 20th March 2004
Players 2+
This is an untested deck. Its cards are complete, but it hasn't yet been tested.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Players attempt to achieve their favoured social system. Based loosely on the board game of the same name.

Special Rules

Where Cards Go

Class cards are placed in the middle of the table and effect every player. Goal cards are placed in front of players and effect only that player.

Alliances are likewise common to all players.

Winning

A player wins when they fulfill all the following conditions:

  • they have at least three goals in play.
  • the conditions on all of their goal cards are met.
  • they do not have both capitalist and anarchist goals. You may win with either of these types of goal, but not both.

Goal Cards

When a player plays a goal card, they may discard up to two goal cards that they previously had in play (but they don't have to).

Alliances

There are four 'intermediate classes': Students, Peasants, Self-Employed and Professionals. Each class must be one of the following: neutral, allied with capitalists, or allied with workers. At the start of the game, all four are neutral.

Class Cards

Class cards represent different social groups. They do not represent the numbers of people in the different social groups, rather they represent the political power of different classes at different times.

Card List

Racism
Event
Discard 1 Worker in play (from yourself or another player).
Sexism
Event
Discard 1 Worker in play (from yourself or another player).
Homophobia
Event
Discard 1 Worker in play (from yourself or another player).
Strike
Event
Discard 1 Capitalist in play (from yourself or another player).
Community Control
Event
Discard 1 Capitalist in play (from yourself or another player).
Summit Siege
Event
Discard 1 Capitalist in play (from yourself or another player).
Pollution
Event
Discard 1 Peasant in play (from yourself or another player).
No Room At the Top (Or In the Middle)
Event
Place this card on any Student, Self-Employed or Professional in play (in front of yourself or another player). This card is now a Worker.
No Room At the Top (Or In the Middle)
Event
Place this card on any Student, Self-Employed or Professional in play (in front of yourself or another player). This card is now a Worker.
Land Seizure
Event
Place this card on any Peasant in play (in front of yourself or another player). This Peasant is now a Worker.
Free Clinic
Event
You may only play this card when Students are allied with Workers. Put this card in front of any player (including yourself). It counts as a Worker. This card must be discardedc if Students ever ally with Capitalists (it does not discard if Students are neutral).
Legal Advice
Event
You may not play this card if Professionals are neutral. If Professionals are allied with Capitalists, discard 1 Worker or Peasant from any player (including yourself). If Professionals are allied with Workers, discard 1 Capitalist.
General Strike
Event
Every player with more Capitalists than Workers discards 1 Worker, if they have any. Every player with more Workers than Capitalists discards 1 Capitalist, if they have any. If a player has equal numbers of Workers and Capitalists, and the number is more than zero, they discard 1 of each.
Land Occupation
Event
Every player with more Capitalists than Peasants discards 1 Peasant, if they have any. Every player with more Peasants than Capitalists discards 1 Capitalist, if they have any. If a player has equal numbers of Workers and Capitalists, and the number is more than zero, they discard 1 of each. You cannot play this card if Peasants are allied with Capitalists.
Workers
Class
Workers
Class
Workers
Class
Workers
Class
Workers
Class
Workers
Class
Workers
Class
Workers
Class
Workers
Class
Workers
Class
Workers
Class
Workers
Class
Capitalists
Class
Capitalists
Class
Capitalists
Class
Capitalists
Class
Capitalists
Class
Capitalists
Class
Capitalists
Class
Capitalists
Class
Capitalists
Class
Capitalists
Class
Capitalists
Class
Capitalists
Class
Peasants
Class
Peasants
Class
Peasants
Class
Peasants
Class
Peasants
Class
Peasants
Class
Peasants
Class
Self-Employed
Class
Self-Employed
Class
Self-Employed
Class
Self-Employed
Class
Students
Class
Students
Class
Students
Class
Students
Class
Professionals
Class
Professionals
Class
Professionals
Class
Professionals
Class
Workers Compromise With Students
Alliance
Play this card on any player (including yourself) who has at least 1 Worker. You may only play this card when Students are allied with Workers. The player you choose may either discard 1 Worker, or place this card with the other alliances to indicate that Students are now neutral.
Compromise With Professionals
Alliance
Play this card on any player (including yourself) who has at least 1 Capitalist. You may only play this card when Professionals are allied with Capitalists. The player you choose may either discard 1 Capitalist, or place this card with the other alliances to indicate that Professionals are now neutral.
Crisis
Alliance
Professionals are allied with Capitalists. Peasants and Students are allied with Workers. Self-Employed are neutral.
neutrality
Alliance
Professionals, Peasants, Students and Self-Employed are all neutral.
Countintelpro
Alliance
You must discard one of your Students to play this card. Students are allied with Workers.
May 68
Alliance
Students are allied with Workers.
Exams
Alliance
Students are neutral.
Graduation
Alliance
Students are allied with Capitalists.
Foreclosure
Alliance
Self-Employed are alllied with Workers.
Mortgage
Alliance
Self-Employed are neutral.
Pyramid Scheme
Alliance
Self-Employed are allied with Capitalists.
MA In Icelandic Literature
Alliance
Professionals are allied with Workers.
Above Mere Politics
Alliance
Professionals are neutral.
Consultancy
Alliance
Professionals are allied with Capitalists.
Unity
Alliance
Peasants are allied with Workers
Insularity
Alliance
Peasants are neutral.
Feudalism
Alliance
Peasants are allied with Capitalists.
Maoism
Goal - Communist
You may not win if both Students and Professionals are allied with Capitalists. You may not win if Peasants are allied with Capitalists. You must have 3 out of the following 5 conditions: i) Peasants allied with Workers. ii) You have at least 1 Professional. iii) You have at least 1 Students iv) You have at least 4 Peasants v) You have more Peasants than Capitalists.
Maoism
Goal - Communist
You may not win if both Students and Professionals are allied with Capitalists. You may not win if Peasants are allied with Capitalists. You must have 3 out of the following 5 conditions: i) Peasants allied with Workers. ii) You have at least 1 Professional. iii) You have at least 1 Students iv) You have at least 4 Peasants v) You have more Peasants than Capitalists.
Bolshevism
Goal - Communist
You may not win if both Students and Professionals are allied with Capitalists. You must have 3 out of the following 4 conditions: i) You have at least 1 Professional. ii) You have at least 1 Students iii) You have at least 4 Workers. iv) You have more Workers than Capitalists.
Bolshevism
Goal - Communist
You may not win if both Students and Professionals are allied with Capitalists. You must have 3 out of the following 4 conditions: i) You have at least 1 Professional. ii) You have at least 1 Students iii) You have at least 4 Workers. iv) You have more Workers than Capitalists.
Insurrection
Goal - Anarchist
You may not win if Peasants are allied with Capitalists. You must have 3 of the following 5 conditions: i) Peasants allied with Workers. ii) You have at least 1 Worker. iii) You have at least 1 Peasant. iv) You have at least 6 Peasants, Workers, or a combination of Peasants and Workers. v) You have Peasants, Workers, or a combination, which is more than the number of Capitalists you have.
Insurrection
Goal - Anarchist
You may not win if Peasants are allied with Capitalists. You must have 3 of the following 5 conditions: i) Peasants allied with Workers. ii) You have at least 1 Worker. iii) You have at least 1 Peasant. iv) You have at least 6 Peasants, Workers, or a combination of Peasants and Workers. v) You have Peasants, Workers, or a combination, which is more than the number of Capitalists you have.
Syndicalism
Goal - Anarchist
You must have at least 6 Workers, and your total of Workers must be more than your total of Capitalists plus any groups that are allied with them.
Syndicalism
Goal - Anarchist
You must have at least 6 Workers, and your total of Workers must be more than your total of Capitalists plus any groups that are allied with them.
Zapatistas
Goal - Anarchist
You may not win if Peasants are allied with Capitalists. You must have at least 3 Peasants, and your total of Peasants must be more than the total of Capitalists plus any groups that are allied with them.
Zapatistas
Goal - Anarchist
You may not win if Peasants are allied with Capitalists. You must have at least 3 Peasants, and your total of Peasants must be more than the total of Capitalists plus any groups that are allied with them.
Franco
Goal - Capitalist
You may not win without at least 1 Capitalist. You must have 4 out of the following 6 conditions: i) Peasants allied with Capitalists. ii) Self-Employed allied with Capitalists. iii) You have at least 1 Peasant, and the Peasants are not allied with the Workers. iv) You have at least 1 Self-Employed, and Self-Employed are not allied with the Workers. v) You have at least 4 Capitalists. vi) You have more Capitalists than Workers.
Franco
Goal - Capitalist
You may not win without at least 1 Capitalist. You must have 4 out of the following 6 conditions: i) Peasants allied with Capitalists. ii) Self-Employed allied with Capitalists. iii) You have at least 1 Peasant, and the Peasants are not allied with the Workers. iv) You have at least 1 Self-Employed, and Self-Employed are not allied with the Workers. v) You have at least 4 Capitalists. vi) You have more Capitalists than Workers.
Henry Ford
Goal - Capitalist
You may not win without at least 1 Capitalist. You must have 2 out of the following 3 conditions: i) Self-Employed are allied with Capitalists and you have at least 1 Self-Employed. ii) You have at least 4 Capitalists. iii) You have more Capitalists than Workers.
Henry Ford
Goal - Capitalist
You may not win without at least 1 Capitalist. You must have 2 out of the following 3 conditions: i) Self-Employed are allied with Capitalists and you have at least 1 Self-Employed. ii) You have at least 4 Capitalists. iii) You have more Capitalists than Workers.
Bill Gates
Goal - Capitalist
You may not win without at least 1 Capitalist. You must have 2 out of the following 3 conditions: i) Professionals are allied with Capitalists and you have at least 1 Professional. ii) You have at least 4 Capitalists. iii) You have more Capitalists than Workers.
Bill Gates
Goal - Capitalist
You may not win without at least 1 Capitalist. You must have 2 out of the following 3 conditions: i) Professionals are allied with Capitalists and you have at least 1 Professional. ii) You have at least 4 Capitalists. iii) You have more Capitalists than Workers.