Difference between revisions of "Guitar Hero Deck"
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{{card|creator=ChippyYYZ|title=Freebird|type=Song|text=Expert - 16|cornervalue=14|bgcolor=404}} | {{card|creator=ChippyYYZ|title=Freebird|type=Song|text=Expert - 16|cornervalue=14|bgcolor=404}} | ||
{{card|creator=ChippyYYZ|title=The Devil Went Down To Georgia|type=Song|text=Expert - 20|cornervalue=20|bgcolor=404}} | {{card|creator=ChippyYYZ|title=The Devil Went Down To Georgia|type=Song|text=Expert - 20<BR>When you beat this song, you may take the Fiddle of Gold from wherever it is and put it into play.<BR> If you lose this song, your character is put in the discard pile.|cornervalue=20|bgcolor=404}} | ||
{{card|creator=ChippyYYZ|title=Through the Fire and the Flames|type=Song|text=Expert - 25|cornervalue=35|bgcolor=202}} | {{card|creator=ChippyYYZ|title=Through the Fire and the Flames|type=Song|text=Expert - 25|cornervalue=35|bgcolor=202}} | ||
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{{card|creator=ChippyYYZ|title=Amp Overload|type=Thing - Attack|text=When someone plays a song, you may destroy this to increase their difficulty by 2 and make them discard a random card.|bgcolor=060}} | {{card|creator=ChippyYYZ|title=Amp Overload|type=Thing - Attack|text=When someone plays a song, you may destroy this to increase their difficulty by 2 and make them discard a random card.|bgcolor=060}} | ||
{{card|creator=ChippyYYZ|title=Death Drain|type=Thing - Attack|text=Discard your hand when you play Death Drain. Play this under an opponent's control | {{card|creator=ChippyYYZ|title=Death Drain|type=Thing - Attack|text=Discard your hand when you play Death Drain. Play this under an opponent's control. <BR>You cannot play or draw cards. Death Drain is not destroyed when you fail a song. At the end of your turn, discard a card. When you have no cards in your hand, destroy all things you control.|bgcolor=000}} | ||
{{card|creator=ChippyYYZ|title=Guitar Lesson|type=Action|text=Draw a card and go up 1 level, Then draw a card or go up 1 level.}} | {{card|creator=ChippyYYZ|title=Guitar Lesson|type=Action|text=Draw a card and go up 1 level, Then draw a card or go up 1 level.}} | ||
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{{card|creator=ChippyYYZ|title=Might of the Bucketdragon|type=Action|text=Until the end of the turn, your skill level is considered 50.<BR>You may not play Jordan or Fire and Flames this turn.}} | {{card|creator=ChippyYYZ|title=Might of the Bucketdragon|type=Action|text=Until the end of the turn, your skill level is considered 50.<BR>You may not play Jordan or Fire and Flames this turn.}} | ||
{{card|creator=ChippyYYZ|title=The Guitar of Heroes|type=Thing|text=Your skill level is increased by 3 while this is in play.|bgcolor=CCC}} | {{card|creator=ChippyYYZ|title=The Guitar of Heroes|type=Thing - Guitar|text=Your skill level is increased by 3 while this is in play.|bgcolor=CCC}} | ||
{{card|creator=ChippyYYZ|title=The Guitar of Villains|type=Thing|text=Your opponent's skill levels are decreased by 2 while this is in play.|bgcolor=333}} | {{card|creator=ChippyYYZ|title=The Guitar of Villains|type=Thing - Guitar|text=Your opponent's skill levels are decreased by 2 while this is in play.|bgcolor=333}} | ||
{{card|creator=ChippyYYZ|title=The Guitar of Power|type=Thing|text=Your opponent's skill levels are decreased by 1 while this is in play. Your skill level is increased by 2 while this is in play.|bgcolor=777}} | {{card|creator=ChippyYYZ|title=The Guitar of Power|type=Thing - Guitar|text=Your opponent's skill levels are decreased by 1 while this is in play. Your skill level is increased by 2 while this is in play.|bgcolor=777}} | ||
{{card|creator=ChippyYYZ|title=The Fiddle of Gold|type=Thing - Guitar|text=Opponents' characters' abilities (not the discard abilities) do not function. Your character has all abilities of your opponent's characters.|bgcolor=AA0}} | |||
{{card|creator=ChippyYYZ|title=Charity Gig|type=Action|text=If you would beat a song this turn, earn double points, but don't draw a card.}} | {{card|creator=ChippyYYZ|title=Charity Gig|type=Action|text=If you would beat a song this turn, earn double points, but don't draw a card.}} | ||
{{card|creator=ChippyYYZ|title=Corporate Event|type=Action|text=If you would beat a song this turn, earn half points rounded down, but draw an extra card.}} | {{card|creator=ChippyYYZ|title=Corporate Event|type=Action|text=If you would beat a song this turn, earn half points rounded down, but draw an extra card.}} |
Revision as of 21:09, 28 June 2008
Guitar Hero Deck | |
---|---|
Designer | ChippyYYZ |
Date | 2/06/2008 |
Players | 2-7 |
This is an untested deck. Its cards are complete, but it hasn't yet been tested. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Special Rules
Limits
You may control no more than 4 Star Powers, no more than 3 attacks, and only 1 guitar. You cannot have two of the same attack. Max hand size is 5. You cannot play two cards of the same type in a turn, except you may play an extra song in the case of Request. Discarding a character doesn't count as playing a card and can be done at any time. Your Skill level cannot go below 1.
Songs
If you don't play a song on your turn, then you must play one next turn if you have one. A musician can't make a living without playing some gigs, you know. And even then...
Songs go to the discard pile when played. If your skill level (you start at 1) is greater than or equal to the song's difficulty, then you beat the song. When you beat a song, you draw a card and go up 1 skill level. You also earn points equal to the corner value of the song. If you lose a song, discard a card and destroy all things you control.
Example: Cliffs of Dover is an Expert song with a difficulty of 16. If your skill level is at least 16, you draw a card, gain 14 points, and go up a skill level.
Characters
At the start of the game, deal each player a random character. These characters stay in play like things, but cannot be destroyed or replaced. The rest of the character cards are shuffled into the deck. You are stuck with the character you get, though other character cards you draw can still be used.
Winning
Once someone beats Jordan or Through the Fire and Flames, whoever has the most points wins!
Card List
When you beat this song, you may take the Fiddle of Gold from wherever it is and put it into play.
If you lose this song, your character is put in the discard pile.
You may discard this from your hand to take Jordan from anywhere and put it in your hand.
No, wearing a bucket over your head does not duplicate this card's effects.
You may discard this from your hand to take Fire and Flames from anywhere and put it in your hand.
You can call this card Sam Totman instead if you want.
You may discard this from your hand to increase a song's difficulty by 4.
You may discard this from your hand to decrease a song's difficulty by 4.
You may discard this from your hand to make each player discard a random card.
Now you play mighty fine fiddle, boy, but give the devil his due...
You may discard this from your hand to destroy 3 things.
Seasons don't fear the ripper, but you probably should.
You may discard this from your hand to go up a skill level and draw a card.
I told you once, you son of a (gun), I'm the best there's ever been!
You cannot play or draw cards. Death Drain is not destroyed when you fail a song. At the end of your turn, discard a card. When you have no cards in your hand, destroy all things you control.
You may discard Star Powers from your hand to decrease the difficulty by 2 for each.
You may discard Star Powers from your hand to decrease the difficulty by 2 for each.
You may not play Jordan or Fire and Flames this turn.