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| ===Limits=== | | ===Limits=== |
| You may control no more than 4 Star Powers, and no more than 3 attacks. Max hand size is 5. You may play one Action, one Thing, and one Song each turn. | | You may control no more than 4 Star Powers, and no more than 3 attacks. You cannot have two of the same attack. Max hand size is 5. You may play one Action, one Thing, and one Song each turn. |
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| ===Songs=== | | ===Songs=== |
Special Rules
Limits
You may control no more than 4 Star Powers, and no more than 3 attacks. You cannot have two of the same attack. Max hand size is 5. You may play one Action, one Thing, and one Song each turn.
Songs
If you don't play a song on your turn, then you must play one next turn if you have one. A musician can't make a living without playing some gigs, you know. And even then...
Songs go to the discard pile when played. If your skill level (you start at 1) is greater than or equal to the song's difficulty, then you beat the song. When you beat a song, you draw a card and go up 1 skill level if it was easy, 2 for medium, 3 for hard, and 4 for expert. You also earn points equal to the corner value of the song. If you lose a song, discard a card and destroy all things you control.
Example: Soy Bomb is an Medium song with a difficulty of 5. If your skill level is at least 5, you draw a card, gain 3 points, and go up two skill levels.
Winning
Once someone beats Jordan, whoever has the most points wins!
Card List
4
Carry On My Wayward Son
Song
Medium - 7
6
Push Push Lady Lightning
Song
Hard - 12
20
The Devil Went Down To Georgia
Song
Expert - 35
30
Through the Fire and the Flames
Song
Expert - 40
Star Power
Thing
When playing a song, you may destroy 2 or more star powers you control to decrease the difficulty by 2 for each star power.
Star Power
Thing
When playing a song, you may destroy 2 or more star powers you control to decrease the difficulty by 2 for each star power.
Star Power
Thing
When playing a song, you may destroy 2 or more star powers you control to decrease the difficulty by 2 for each star power.
Star Power
Thing
When playing a song, you may destroy 2 or more star powers you control to decrease the difficulty by 2 for each star power.
Star Power
Thing
When playing a song, you may destroy 2 or more star powers you control to decrease the difficulty by 2 for each star power.
Star Power
Thing
When playing a song, you may destroy 2 or more star powers you control to decrease the difficulty by 2 for each star power.
Star Power
Thing
When playing a song, you may destroy 2 or more star powers you control to decrease the difficulty by 2 for each star power.
Star Power
Thing
When playing a song, you may destroy 2 or more star powers you control to decrease the difficulty by 2 for each star power.
Whammy
Thing - Attack
When someone plays a Thing, you may destroy this and it.
Whammy
Thing - Attack
When someone plays a Thing, you may destroy this and it.
Lefty Flip
Thing - Attack
When an opponent plays a card, you may destroy this and have them play a random card instead. If the card is unplayable, then they choose which card to play. This effect lasts until the end of the turn.
Lefty Flip
Thing - Attack
When an opponent plays a card, you may destroy this and have them play a random card instead. If the card is unplayable, then they choose which card to play. This effect lasts until the end of the turn.
Difficulty Up
Thing - Attack
When an opponent plays a non-expert song, you may destroy this and double their difficulty. Their difficulty becomes 4 if it was easy.
Difficulty Up
Thing - Attack
When an opponent plays a non-expert song, you may destroy this and double their difficulty. Their difficulty becomes 4 if it was easy.
Whammy Bar
Thing
When you play a Star Power, you may destroy this and play an extra Star Power from the discard pile.
Whammy Bar
Thing
When you play a Star Power, you may destroy this and play an extra Star Power from the discard pile.
Double Notes
Thing - Attack
When someone plays a song, you may destroy this to increase their difficulty by 3.
Double Notes
Thing - Attack
When someone plays a song, you may destroy this to increase their difficulty by 3.
Steal Attack
Thing - Attack
At any time, you may destroy this and take control of an Attack.
Steal Attack
Thing - Attack
At any time, you may destroy this and take control of an Attack.
Broken String
Thing - Attack
When someone plays a song, you may destroy this. Their difficulty is increased by 4. They may discard cards to negate 1 point per card.
Broken String
Thing - Attack
When someone plays a song, you may destroy this. Their difficulty is increased by 4. They may discard cards to negate 1 point per card.
Amp Overload
Thing - Attack
When someone plays a song, you may destroy this to increase their difficulty by 2 and make them discard 2 cards.
Amp Overload
Thing - Attack
When someone plays a song, you may destroy this to increase their difficulty by 2 and make them discard 2 cards.
Death Drain
Thing - Attack
Discard your hand when you play Death Drain. Play this under an opponent's control when they play a song.
Death Drain is not destroyed when you fail a song. At the end of your turn, discard a card. You cannot beat songs, play cards, or draw cards. When you have no cards in your hand, destroy all things you control.
Guitar Lesson
Action
Draw a card and go up 1 level, Then draw a card or go up 1 level.
Guitar Lesson
Action
Draw a card and go up 1 level, Then draw a card or go up 1 level.
Request
Action
Name a song. If someone has it in their hand, they play it. Otherwise, find it and play it.
Request
Action
Name a song. If someone has it in their hand, they play it. Otherwise, find it and play it.
Overdrive
Action
Play this when you activate Star Power.
You may discard Star Powers from your hand to decrease the difficulty by 2 for each.
Overdrive
Action
Play this when you activate Star Power.
You may discard Star Powers from your hand to decrease the difficulty by 2 for each.
Practice Run
Action
Play this when you play a song. You may not use Star Power. If you win, score no points and draw no cards, but increase your skill. If you lose, nothing bad happens. Either way, put the song back in your hand.
Practice Run
Action
Play this when you play a song. You may not use Star Power. If you win, score no points and draw no cards, but increase your skill. If you lose, nothing bad happens. Either way, put the song back in your hand.
Paparazzi Ambush
Action
An opponent reveals their hand.
Paparazzi Ambush
Action
An opponent reveals their hand.
Strength of Buckethead
Action
Until the end of the turn, your skill level is considered 50.
The Guitar of Heroes
Thing
Your skill level is increased by 5.