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* [[MUSH Dvorak Engine Manual|MUSH Engine Manual]] | * [[MUSH Dvorak Engine Manual|MUSH Engine Manual]] | ||
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* [[:Category:Playable decks|Playable decks]] | * [[:Category:Playable decks|Playable decks]] |
Revision as of 17:50, 13 February 2007
Welcome to Dvorak
Dvorak is a card game where all of the cards start out blank. Players choose a theme, make up enough cards to get started, shuffle and deal, and start playing. If anyone has a good idea for a card during the game, it gets shuffled into the deck.
You can use the Dvorak system as a skeleton for making a solid and standalone card game, you can play it as an experimental or cut-throat Nomic, you can use it to kill half an hour drawing pictures and forcing your friends to perform forfeits, you can throw together a card game based on your favourite film or sport or in-joke, or you can even build your own collectible card game from the ground up.
You can also play the card games that other people have come up with, over the years - just pick something from the deck archive to print out and cut into a deck of cards, or play the game online.
Documentation | Deck Archives |
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The Dvorak Wiki
In an attempt to bring Dvorak properly into the 21st century, we're going to try moving everything (including deck lists) to a publicly-editable wiki, to see what happens.
As with the game itself, we're making this up as we go along - feel free to pitch in with suggestions, advice or boring old legwork, in this uncertain time. You can check Special:RecentChanges to see what's been happening recently, and discuss the changes on the Dvorak mailing list.
Current state of progress
- All the decks and text content from the old site has been transferred.
- There's no reliable way to print decks at the moment, we're working out whether MediaWiki's "Printable version" can be usefully hacked, or if we're going to need a separate script to scrape things into shape.
- We'll definitely need one of those for MUSHcode pasting, if nothing else.
- Heady with the power of wiki, some of us are having a go at a new collaborative CCG.