Difference between revisions of "Video Game Wars deck"

From Dvorak - A Blank-Card Game
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| date = 29/06/2007
| date = 29/06/2007
| players = 2+
| players = 2+
| status = unfinished
| status = "unfinished"
| unlocked = 1
| unlocked = 1
}}
}}

Revision as of 17:52, 29 June 2007

Video Game Wars deck
Designer SandyLlama
Date 29/06/2007
Players 2+
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export

Hammer and spanner.gif
This deck is under construction. Anyone is welcome to contribute - check the talk page to find out more.

This is a deck mostly based on video games, with just a few cards out of place. Totally unfinished. As with normal games, your hand cannot exceed five cards. Note that I am new, and this may be totally wrong...

Special Rules

In this game you may play one card each turn. Each player starts out with 20 HP. HP is used to keep you in the game. If the draw pile is exhausted, You must shuffle the discard pile and turn it over to replace the deck. In this game each thing card has HP and DEF, listed in the top right corner as so.

3/2

This would mean that card has 3 HP and 2 DEF. All things come into play with a # of HP counters equal to their HP. Most Thing cards have Attacks, which are basically Actions used by a Thing card. Only one may be used by each thing card each turn. When a thing card is attacked, it loses HP equal to the enemy's Attack minus it's own DEF. Negative damage cannot be inflicted. If the enemy has no thing cards you may attack them with your cards directly, as if they were a normal thing card. If at any time a player runs out of HP, they lose.

In addition, certain things may have special rules concerning how they work below their attacks. These special rules will be written in italics.

To simplify these rules, on your turn, You may play one thing or one action, and each of your things may use one attack. You can never have more than 5 things in play at once.


Card List

2/0
Goomba
Thing
Headbonk: Inflict one point of damge to enemy.
Card by SandyLlama
2/1
Koopa
Thing
Shell Ram: Inflict one point of damage to enemy.
Shell Sell: Destroy this card and draw 2 cards.
Card by SandyLlama
15/0
Mario
Thing
Jump: Inflict 4 points of damage on enemy.
Power Stomp: Flip a coin. If it lands on Heads, inflict 3 points of damage to an enemy and flip the coin again.
Card by SandyLlama
14/0
Luigi
Thing
Jump: Inflict 3 points of damage on enemy.
Power Stomp: Flip a coin. If it lands on Heads, inflict 2 points of damage to an enemy and flip the coin again.
Card by SandyLlama