Difference between revisions of "Game Development deck"

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==Milestones==
==Milestones==


* Preproduction
===Preproduction===
* Vertical Slice
 
* Alpha
===Vertical Slice===
* Beta
 
* RTM
===Alpha===
 
===Beta===
 
===RTM===


==Points==
==Points==

Revision as of 23:36, 25 April 2013

Special Rules

Goal

The goal is to have the most production points after 5 milestones.

Milestones

Preproduction

Vertical Slice

Alpha

Beta

RTM

Points

Each developer (Programmer, Artist, Level Designer, or Producer) is worth 1 production point and 1 extra production point if they also have a lead role (Game Designer, Lead Programmer, Lead Level Designer, or Lead Artist).

Card List

Game Designer
Thing - Title
Play only attached to a Producer.
Lead Artist
Thing - Title
Play only attached to an Artist.
Lead Programmer
Thing - Title
Play only attached to a Programmer.
Lead Level Designer
Thing - Title
Play only attached to a Level Designer.
Beastmode B
Thing - Programmer
Magical M
Thing - Programmer
Jurassic J
Thing - Programmer
Bioshock B
Thing - Programmer
Wishing W
Thing - Programmer
Wild W
Thing - Programmer
M the Magnificent
Thing - Programmer
E Machete
Thing - Level Designer
Legendary L
Thing - Level Designer
Beautiful B
Thing - Level Designer
N the Great
Thing - Level Designer
Z the Spy
Thing - Level Designer
Notorious N
Thing - Level Designer
Texas T
Thing - Level Designer
Happy H
Thing - Level Designer
Crazy C
Thing - Level Designer
Awesome A
Thing - Artist
Killer K
Thing - Artist
Bombshell B
Thing - Artist
Wonderful W
Thing - Artist
Mighty M
Thing - Artist
Totally T
Thing - Producer
Austin D
Thing - Producer
Big B
Thing - Producer