Difference between revisions of "Game Development deck"

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==Points==
==Points==


Each developer (Programmer, Artist, Level Designer, or Producer) is worth 1 production point and 1 extra production point if they also have a "lead" role.
Each developer (Programmer, Artist, Level Designer, or Producer) is worth 1 production point and 1 extra production point if they also have a lead role (Game Designer, Lead Programmer, Lead Level Designer, or Lead Artist).


=Card List=
=Card List=

Revision as of 23:34, 25 April 2013

Special Rules

Goal

The goal is to have the most production points after 5 milestones.

Milestones

  • Preproduction
  • Vertical Slice
  • Alpha
  • Beta
  • RTM

Points

Each developer (Programmer, Artist, Level Designer, or Producer) is worth 1 production point and 1 extra production point if they also have a lead role (Game Designer, Lead Programmer, Lead Level Designer, or Lead Artist).

Card List

Game Designer
Thing - Title
Lead Artist
Thing - Title
Lead Programmer
Thing - Title
Lead Level Designer
Thing - Title
Beastmode B
Thing - Programmer
Magical M
Thing - Programmer
Jurassic J
Thing - Programmer
Bioshock B
Thing - Programmer
Wishing W
Thing - Programmer
Wild W
Thing - Programmer
M the Magnificent
Thing - Programmer
E Machete
Thing - Level Designer
Legendary L
Thing - Level Designer
Beautiful B
Thing - Level Designer
N the Great
Thing - Level Designer
Z the Spy
Thing - Level Designer
Notorious N
Thing - Level Designer
Texas T
Thing - Level Designer
Happy H
Thing - Level Designer
Crazy C
Thing - Level Designer
Awesome A
Thing - Artist
Killer K
Thing - Artist
Bombshell B
Thing - Artist
Wonderful W
Thing - Artist
Mighty M
Thing - Artist
Totally T
Thing - Producer
Austin D
Thing - Producer
Big B
Thing - Producer