Difference between revisions of "User talk:NinjaWookiee"

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{{card|title=Buggalo|type=Thing|text='''Thing:''' You get 1 milk token.<br>'''Action & sacrifice x milk tokens:''' Draw x cards.|creator=NinjaWookiee|bgcolor=999|longtext=}}  
{{card|title=Buggalo|type=Thing|text='''Thing:''' You get 1 milk token.<br>'''Action & sacrifice x milk tokens:''' Draw x cards.|creator=NinjaWookiee|bgcolor=999|longtext=}}  
{{card|title=Necromania|type=Thing|text=Shuffle the discard pile and place it face-down near you. Whenever you draw a card, you draw it from this pile. That pile still counts as the discard pile.<br>'''Sacrifice this:''' Search the discard pile for a card of your choice and take it on your hand.|creator=NinjaWookiee|bgcolor=999|longtext=}}
{{card|title=We Are One!|type=Thing|text=In every players turn, that player has all handcards of all players (except for Reaction cards). That means, when he ends his turn he gives all the handcards to the next player and so on.<br>When this card gets destroyed, take the handcards and give every play the same amount of cards from these, chosen randomly.|creator=NinjaWookiee|bgcolor=999|longtext=}}
{{card|title="Stron Like a Spermwhale"-Screws|type=Action|text=1 mechanical/robotic thing of your choice becomes indestructible until it leaves play.|creator=NinjaWookiee|bgcolor=999|longtext=}}
{{card|title=Machinegunlike Coughing|type=Action|text=Roll 1 die. Choose the rolled amount of things. The chosen things get destroyed after 3 rounds from now.|creator=NinjaWookiee|bgcolor=999|longtext=}}
{{card|title=Jesus Christ|type=Thing|text=When this card gets destroyed bring it back into play after 7 rounds under your control.<br>Things you control, which were considered blank or lost abilities can be used just as normal.|creator=NinjaWookiee|bgcolor=999|longtext=}}


<!-- {{card|title=|type=Action|text=|creator=NinjaWookiee|bgcolor=999|longtext=}} -->
<!-- {{card|title=|type=Action|text=|creator=NinjaWookiee|bgcolor=999|longtext=}} -->

Revision as of 15:52, 7 December 2011

Welcome Aboard

Hey man, welcome to Dvorak! When you want to add some new cards to the Infinite Dvorak deck, make sure you add them to the Infinite Dvorak deck itself, not to the archive pages. When the main page gets too big we take the top 100 cards out and make a new Archive page, so 5401-5500 should be "It's a Kind of Uno" to "Rig" (which I just did), 5501-5600 should be "Bullet Hell" to "Identity Crisis" (which will be done when it gets too big again), and your new 3 cards should go at the bottom of the Infinite Dvorak main page. I've already made the necessary fixes, so just remember this advice and you'll be fine. I also recommend watching the Recent Changes page, so you know what's going on.
Have fun with Dvorak!--ChippyYYZ 17:55, 12 July 2011 (UTC)

Thanks for the welcome! I already saw what's going on by looking at the recent changes, but thank you anyways for the instructions. I'm gonna keep that in mind in the future! :D --NinjaWookiee 18:52, 12 July 2011 (UTC

Rainbow Dash

I was just wondering when Rainbow Dash's "search for a pony" ability happens. I assume it's when you play it, but the card doesn't say. -- Corrigan 20:39, 3rd October, 2011 (UTC)

Yes, it happens when Rainbow Dash is played. I'll change the text to clarify it. --NinjaWookiee 14:11, 4 October 2011 (UTC)

Maybe we shouldn't have started with the pony-cards, guys...

Keep in mind that there are to date only 16 cards with "Pony" in their type. This card is too narrowly focused to be really useful. I don't mean to come down too hard on you; just remember, whenever you add a card, ask yourself "Is it fun? Is it useful?" -- Corrigan 13:04, 28th October, 2011 (UTC)


I'm pretty sure there are more cards in the infinite deck which are 'too narrowly focused' on something. I saw a lot of cards which weren't useful and a lot which weren't useful or funny. It was just meant to be a joke, because there were all those pony cards made lately and I'm pretty sure there will follow a lot more. I respect your comment and I actually wanna thank you for that. It shows me, that people actually read and possibly think about my cards. But really, I don't think this should be taken so seriously that someone should "rant" about it usefulness in this deck. And like I said, I bet this card will get more and more useful the time goes on. ;-) --NinjaWookiee 23:53, 28 October 2011 (UTC)

Honorable Champion Warrior Chicken

Why is this card an Action?

--Corrigan 17:56, 31st October (UTC)

Thanks for mentioning. It was a mistake. --NinjaWookiee 10:35, 1 November 2011 (UTC)

Swamps of Happiness

So, you can use any number of abilities an unlimited number of times? Wouldn't you just instantly win by making your turn take forever and having everyone else forfeit? -- Corrigan 14:10, November 1st, 2011 (UTC)

Havn't thought about that actually. I'm gonna change that.--NinjaWookiee 05:36, 2 November 2011 (UTC)

Giant Pet Hornet

What exactly is the extent of this card's effect? Does it also prevent cards in your hand from being discarded? "And so on" is much too vague for anyone to really interpret this card. -- Corrigan 11:51, November 9th, 2011 (UTC)

Of course there is something wrong with my card again. lol Okay, you're right, it is too vague. But I wanted to edit that card anyway. When I added this it was early in the morning where I live and I was in a hurry. --NinjaWookiee 20:13, 9 November 2011 (UTC)

Ideas that may or may not get added later

The Spoony One
Thing
You can play cards related to roleplaying or classic fantasy elements without paying.
Action: Destroy 1 movie or videogame related thing.
Card by NinjaWookiee
OP better delivers
Action
Ask 1 player if he has 1 chosen card in his hand. If that player does have the called card on his/her hand, you take it.
Card by NinjaWookiee
Drinking Game
Thing
When this comes into play choose one:
You get 1 drunk token everytime someone shuffles the deck; or you get 1 drunk token everytime 1 of your opponents leaves his place for whatever reason; or you get 1 drunk token everytime the players don't agree on something.
If you have 7 or more drunk tokens you win the game.
Card by NinjaWookiee
Atheist
Thing
When this card comes into play destroy God without activating its ability. It can't be prevented.
Card by NinjaWookiee
Funny Herringsalad
Thing
Tell a joke: 1 thing of your choice goes back to its owners hand.
Sacrifice this card to play up to 2 actions this turn.
Card by NinjaWookiee
Power Blackout
Action
Destroy all mechanical things.
Card by NinjaWookiee
Snowman
Thing
Sacrifice this to prevent 1 thing from getting destroyed.
Card by NinjaWookiee
Ninjutsu
Thing
Everytime a thing would get destroyed the player that wants to destroy it (the attacker) rolls a 6-sided die in a box. Then that things controller (The defender) rolls a die as well in that box, where he can also try to hit the other die to change the rolled number.
When the attackers rolled number is higher, the thing gets destroyed. If not, the thing doesn't get destroyed.
If someone doesn't roll the die in the box its rolled number is considered 0.
Card by NinjaWookiee
The Skeleton Cab Driver
Thing
You can play 1 additional action in your turn.
When you play an actioncard you get 1 Bone Token. You may sacrifice 1 Bone Token at any time to draw 1 card.
Card by NinjaWookiee
Batman
Thing
Comes into play with 5 Batmerang Tokens.
Action & Sacrifice 1 Batmerang Token: Destroy 1 thing.
Thing: You get 1 Bat Token.
You may sacrifice 1 Bat Token at any time to prevent 1 thing from getting destroyed.
Card by NinjaWookiee
Speed
Thing
All players handlimits get reduced by 2.
Action cards get played immediately after they get drawn.
Card by NinjaWookiee
The Neversoft-Eye
Thing
Action: Look at the top card of the deck or look at 1 opponents hand.
Sacrifice this: Play 1 thing card.
Card by NinjaWookiee
Bohumil Divilek
Thing
Action: Destroy 1 thing.
Card by NinjaWookiee
John Paul Jackson
Thing
This card can't be affected by any Pokémon- or Magic: The Gathering-related cards.

Action: Destroy 1 Pokémon- or Magic: The Gathering-related thing.

You may at any time remove 1 Pokémon- or Magic: The Gathering-related card from your hand and draw 1 card.
Card by NinjaWookiee
Non-violent Resistance
Reaction
Play as an answer to someone destroying a thing and negate that.
Card by NinjaWookiee
Mummificated Mantis
Thing
Play when someone destroys 1 thing of yours. When this card gets destroyed, bring back that destroyed thing in play.
Card by NinjaWookiee
Getting Molested By a Ghost While Murdering a Child
Reaction
Play when someone destroys a thing, which isn't longer than 3 rounds in play yet. That player has to discard 3 random cards.
Card by NinjaWookiee
Semi-Automatic Napalm Shotgun
Thing
Comes into play with 17 ammounition counter.
Action & Remove 1 ammunition counter: Destroy 1 thing of your choice and the 2 cards which are laying exactly next to the first one.
Card by NinjaWookiee
Foethe, Goethes Fetus
Thing
The next thing you play gets: "Action: Draw x cards, where x is the ammount of lines on this card (Without title and flavortext)"
Card by NinjaWookiee
KISS
Action
Destroy 1 or all things, which has/have more than 4 lines of text (without title and flavortext)
Keep it simple, stupid!
Card by NinjaWookiee
Matthias Müller
Thing
Thing: You get x trash tokens, where x is the amount of things you control without any Action- or Thing-abilities.
Action: Destroy y things, where y is the amount of tokens you have.
Card by NinjaWookiee
Rats in the Head
Action
Choose -- 1 opponent of your choice discards 3 cards; or 1 opponent of your choice can't draw cards for the next 3 rounds.
Card by NinjaWookiee
The New Antichrist
Thing
When it comes into play, destroy "Antichrist".
Action: Destroy 1 thing of your choice or remove "God" from the game.
Unholy things you control are indestructible, including this one.
Card by NinjaWookiee
NPC
Thing
Counts as a player with its own handcards and turn. In its turn, choose 1 handcard randomly, which get played under this cards control.
Card by NinjaWookiee
Buggalo
Thing
Thing: You get 1 milk token.
Action & sacrifice x milk tokens: Draw x cards.
Card by NinjaWookiee
Necromania
Thing
Shuffle the discard pile and place it face-down near you. Whenever you draw a card, you draw it from this pile. That pile still counts as the discard pile.
Sacrifice this: Search the discard pile for a card of your choice and take it on your hand.
Card by NinjaWookiee
We Are One!
Thing
In every players turn, that player has all handcards of all players (except for Reaction cards). That means, when he ends his turn he gives all the handcards to the next player and so on.
When this card gets destroyed, take the handcards and give every play the same amount of cards from these, chosen randomly.
Card by NinjaWookiee
"Stron Like a Spermwhale"-Screws
Action
1 mechanical/robotic thing of your choice becomes indestructible until it leaves play.
Card by NinjaWookiee
Machinegunlike Coughing
Action
Roll 1 die. Choose the rolled amount of things. The chosen things get destroyed after 3 rounds from now.
Card by NinjaWookiee
Jesus Christ
Thing
When this card gets destroyed bring it back into play after 7 rounds under your control.
Things you control, which were considered blank or lost abilities can be used just as normal.
Card by NinjaWookiee