Difference between revisions of "Curmudgeon CCG set"
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{{Card | {{Card | ||
| title = Tumbleweed | | title = Tumbleweed | ||
| text = All Things | | text = All effects from Things are canceled until the beginning of your next turn. | ||
| type = Action | | type = Action | ||
| bgcolor = 006FFF | | bgcolor = 006FFF | ||
| cornervalue = 4 | | cornervalue = 4 | ||
| flavortext = | | flavortext = | ||
}} | }} |
Revision as of 06:45, 4 July 2011
Curmudgeon CCG set | |
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Designer | Drock |
Date | June 22, 2011 |
Players | 2+ |
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck Generate MUSHcode | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Rules
Cards
There are 3 types of card in Curmudgeon. You can only play 1 of each card during your turn.
Things: When you play a Thing, it goes onto the table in front of you and stays there, usually having a useful effect while it remains in play.
Actions: When you play an Action, it has an effect and is destroyed (sent to the discard pile) immediately afterward.
Events: Like Actions, except they don't have to be played during your turn. However, you can only play 1 Event during whatever turn you decide to play one on.
Some cards have effects that read like this: "Action: <effect>." This means that instead of playing an Action that turn, you can choose to use that effect instead. Not all effects work like this, and sometimes it's Things or Events that aren't played.
In the upper right-hand corner of every card is a little box with a number in it. That number is that card's Cost. You can only play a card if you already have in play a number of cards equal to that card's Cost. For example, if you had a card with a Cost of 3, you can only play that card if you have 3 or more cards in play.
Winning
Each player starts the game with 0 Points. Points are awarded to players under certain conditions. The first player to reach 500 Points wins.
How Turns Go
At the beginning of the game, draw 5 cards. At the beginning of each subsequent turn, draw 1 card, unless you have 1 or less cards in your hand--then you draw 2 cards. You can then play 1 Thing, 1 Action and 1 Event. It doesn't have to be in that order, and you don't have to play all 3 types of card. If you run out of cards to draw from, shuffle your discard pile and turn it over. This is your new deck. Proceed as if nothing had happened.
Cards
Shouting "Curmudgeon!" is optional.
Prepare to feel the wrath of my above-average respiratory system!
That was a day to go down in history... The legendary Sandbox Showdown in kindergarten of 1973.
Does all this food make me look fat?
No slap-backs! I said no slap-backs!
Mmm, vitamins.
That was fast.
Bobby says you owe me thirty bucks too.
Sure, the extra hours at the office cut down on my "social time" and " having friends". But I'll be the coolest employee on Casual Friday with my solid-gold collar buttons.
Oopsie-poopsie! Maybe lay off the Schnapps next time, eh, Greg?
Yeah, I'm taking today off for a little R&R. Gonna just chill out at the shooting range. Maybe hunt some deer, squirrels, baby ducks, who knows? It'll be magical.
You weren't busy or anything, right?
Everyone tilt your head back!
My shoelaces? Actually very thinly woven corn.
Thanks, Gramma!
Who put that curb there?
Everyone got tired of Tim's moping after a while. It just made him mope more.
Call in now to order our combination toaster-vaccuum cleaner!
It makes your pee glow in the dark.
No, it's NOT a nice day to start again! How did you get into my Billy Idol playlist?
Good thing I brought by jumbo-brella.