Difference between revisions of "Curmudgeon CCG set"

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(Created page with '{{Infobox | designer = Drock | date = June 22, 2011 | players = 2+ | status = CCG set }} There are 3 types of card in Curmudgeon. '''Things:''' When you play a Thing card, it g…')
 
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There are 3 types of card in Curmudgeon.
==Rules==
'''Things:''' When you play a Thing card, it goes onto the table in front of you and stays there, usually having a useful effect while it remains in play.
There are 3 types of card in Curmudgeon.<br>
'''Actions:'' When you play an Action card, it has an effect and is destroyed (sent to the discard pile) immediately afterward.
'''Things:''' When you play a Thing card, it goes onto the table in front of you and stays there, usually having a useful effect while it remains in play.<br>
'''Actions:''' When you play an Action card, it has an effect and is destroyed (sent to the discard pile) immediately afterward.<br>
'''Events:''' Like Actions, except they don't have to be play on your turn.<br><br>
'''Events:''' Like Actions, except they don't have to be play on your turn.<br><br>

Revision as of 06:18, 22 June 2011

Curmudgeon CCG set
Designer Drock
Date June 22, 2011
Players 2+
This is a CCG set, a set of cards which can be used to construct personalised decks, in the style of a collectable card game.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
Cards.gif Print this deck

Telnet.gif Generate MUSHcode
Cards.gif Generate Lackey export
Mtgcard.gif Generate Apprentice CSV

Padlock.gif
This deck is locked. Further cards should not be added - leave feedback on the talk page.

Rules

There are 3 types of card in Curmudgeon.
Things: When you play a Thing card, it goes onto the table in front of you and stays there, usually having a useful effect while it remains in play.
Actions: When you play an Action card, it has an effect and is destroyed (sent to the discard pile) immediately afterward.
Events: Like Actions, except they don't have to be play on your turn.