Difference between revisions of "User talk:NinjaWookiee"
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Kilogram. And Avatars are always over the top, aren't they. --[[User:NinjaWookiee|NinjaWookiee]] 20:17, 14 December 2011 (UTC) | Kilogram. And Avatars are always over the top, aren't they. --[[User:NinjaWookiee|NinjaWookiee]] 20:17, 14 December 2011 (UTC) | ||
===Façade=== | |||
A card that makes you install software on someone else's computer is a really bad idea. Making someone else lose if the software isn't compatible with that computer is an even worse idea. -[[User:Bucky|Bucky]] 22:47, 12 February 2012 (UTC) | |||
I didn't say the player looses if the software isn't compatible. And what's so bad about installing this software? It's just a little, rather old and cheap freeware game. It can be easily uninstalled afterwards. --[[User:NinjaWookiee|NinjaWookiee]] 07:40, 13 February 2012 (UTC) | |||
There are a lot of problems with installing software on the nearest computer, ranging from "nearest computer is back in Las Vegas" and "computer is not internet connected" to "computer belongs to someone not involved in the game" and "someone else is using the computer for something important". | |||
For losing the game, I was referring to odd cases where Facade crashes instead of ending normally, or the game stops responding. In that case, Trip and Grace most definitely did not stay together at the end.-[[User:Bucky|Bucky]] 01:11, 15 February 2012 (UTC) | |||
===A Brony Documentation=== | |||
Action cards shouldn't have effects that last on after they've been played. This card should be reworked into a Thing. -- [[User:Corrigan|Corrigan]] 1:05, 25 June 2012 | |||
Yeah, I thought about that, but I don't want it to simply get destroyed or removed from play. | |||
--[[User:NinjaWookiee|NinjaWookiee]] 13:20, 25 June 2012 (UTC) | |||
=Ideas that may or may not get added later= | =Ideas that may or may not get added later= | ||
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{{card|title=The Living Tombstone|type=Thing|text='''Thing:''' Choose 1 thing in the discard pile. Move it to the battlefield under your control.|creator=NinjaWookiee|bgcolor=999|longtext=}} | {{card|title=The Living Tombstone|type=Thing|text='''Thing:''' Choose 1 thing in the discard pile. Move it to the battlefield under your control.|creator=NinjaWookiee|bgcolor=999|longtext=}} | ||
{{card|title=Remember the time when your biggest aim in life was to unlock ROB in Mario Kart DS?|type=Thing|text=Indestructible. Play this under the control of a player of your choice and name a card except for this one, that is not removed from the game yet but is definitely in the game somewhere. The chosen card can't be removed from the game. That player can't win the game as long as he controls this thing. Remove this thing from the game, when the chosen player plays the chosen card.|creator=NinjaWookiee|bgcolor=999|longtext=y|longtitle=y}} | |||
{{card|title=Grammar Nazi Combat Dog|type=Thing|text=''Action:'' Destroy 1 thing of your choice. If that thing has at least 1 typo or grammatical error on it, you may destroy another thing of your choice.|creator=NinjaWookiee|bgcolor=999|longtext=}} | |||
<!-- {{card|title=|type=Action|text=|creator=NinjaWookiee|bgcolor=999|longtext=}} --> | <!-- {{card|title=|type=Action|text=|creator=NinjaWookiee|bgcolor=999|longtext=}} --> |
Latest revision as of 13:20, 25 June 2012
Welcome Aboard
Hey man, welcome to Dvorak! When you want to add some new cards to the Infinite Dvorak deck, make sure you add them to the Infinite Dvorak deck itself, not to the archive pages. When the main page gets too big we take the top 100 cards out and make a new Archive page, so 5401-5500 should be "It's a Kind of Uno" to "Rig" (which I just did), 5501-5600 should be "Bullet Hell" to "Identity Crisis" (which will be done when it gets too big again), and your new 3 cards should go at the bottom of the Infinite Dvorak main page. I've already made the necessary fixes, so just remember this advice and you'll be fine. I also recommend watching the Recent Changes page, so you know what's going on.
Have fun with Dvorak!--ChippyYYZ 17:55, 12 July 2011 (UTC)
Thanks for the welcome! I already saw what's going on by looking at the recent changes, but thank you anyways for the instructions. I'm gonna keep that in mind in the future! :D --NinjaWookiee 18:52, 12 July 2011 (UTC
Rainbow Dash
I was just wondering when Rainbow Dash's "search for a pony" ability happens. I assume it's when you play it, but the card doesn't say. -- Corrigan 20:39, 3rd October, 2011 (UTC)
Yes, it happens when Rainbow Dash is played. I'll change the text to clarify it. --NinjaWookiee 14:11, 4 October 2011 (UTC)
Maybe we shouldn't have started with the pony-cards, guys...
Keep in mind that there are to date only 16 cards with "Pony" in their type. This card is too narrowly focused to be really useful. I don't mean to come down too hard on you; just remember, whenever you add a card, ask yourself "Is it fun? Is it useful?" -- Corrigan 13:04, 28th October, 2011 (UTC)
I'm pretty sure there are more cards in the infinite deck which are 'too narrowly focused' on something. I saw a lot of cards which weren't useful and a lot which weren't useful or funny. It was just meant to be a joke, because there were all those pony cards made lately and I'm pretty sure there will follow a lot more.
I respect your comment and I actually wanna thank you for that. It shows me, that people actually read and possibly think about my cards.
But really, I don't think this should be taken so seriously that someone should "rant" about it usefulness in this deck. And like I said, I bet this card will get more and more useful the time goes on. ;-)
--NinjaWookiee 23:53, 28 October 2011 (UTC)
Honorable Champion Warrior Chicken
Why is this card an Action?
--Corrigan 17:56, 31st October (UTC)
Thanks for mentioning. It was a mistake. --NinjaWookiee 10:35, 1 November 2011 (UTC)
Swamps of Happiness
So, you can use any number of abilities an unlimited number of times? Wouldn't you just instantly win by making your turn take forever and having everyone else forfeit? -- Corrigan 14:10, November 1st, 2011 (UTC)
Havn't thought about that actually. I'm gonna change that.--NinjaWookiee 05:36, 2 November 2011 (UTC)
Giant Pet Hornet
What exactly is the extent of this card's effect? Does it also prevent cards in your hand from being discarded? "And so on" is much too vague for anyone to really interpret this card. -- Corrigan 11:51, November 9th, 2011 (UTC)
Of course there is something wrong with my card again. lol Okay, you're right, it is too vague. But I wanted to edit that card anyway. When I added this it was early in the morning where I live and I was in a hurry. --NinjaWookiee 20:13, 9 November 2011 (UTC)
Avatar of Knowledge
When this card references "your weight", which unit of measurement is it using? -- Corrigan13 December, 2011, 20:26, (UTC)
- And keep in mind that your answer will determine whether or not this thing's Thing: ability is even more over-the-top-super-powered than its Action and Thing: ability (which is pretty over-the-top-super-powerful, even by Superpower Set standards).--ChippyYYZ 18:26, 14 December 2011 (UTC)
Kilogram. And Avatars are always over the top, aren't they. --NinjaWookiee 20:17, 14 December 2011 (UTC)
Façade
A card that makes you install software on someone else's computer is a really bad idea. Making someone else lose if the software isn't compatible with that computer is an even worse idea. -Bucky 22:47, 12 February 2012 (UTC)
I didn't say the player looses if the software isn't compatible. And what's so bad about installing this software? It's just a little, rather old and cheap freeware game. It can be easily uninstalled afterwards. --NinjaWookiee 07:40, 13 February 2012 (UTC)
There are a lot of problems with installing software on the nearest computer, ranging from "nearest computer is back in Las Vegas" and "computer is not internet connected" to "computer belongs to someone not involved in the game" and "someone else is using the computer for something important".
For losing the game, I was referring to odd cases where Facade crashes instead of ending normally, or the game stops responding. In that case, Trip and Grace most definitely did not stay together at the end.-Bucky 01:11, 15 February 2012 (UTC)
A Brony Documentation
Action cards shouldn't have effects that last on after they've been played. This card should be reworked into a Thing. -- Corrigan 1:05, 25 June 2012
Yeah, I thought about that, but I don't want it to simply get destroyed or removed from play. --NinjaWookiee 13:20, 25 June 2012 (UTC)
Ideas that may or may not get added later
Action: Destroy 1 movie or videogame related thing.
You get 1 drunk token everytime someone shuffles the deck; or you get 1 drunk token everytime 1 of your opponents leaves his place for whatever reason; or you get 1 drunk token everytime the players don't agree on something.
If you have 7 or more drunk tokens you win the game.
Sacrifice this card to play up to 2 actions this turn.
When the attackers rolled number is higher, the thing gets destroyed. If not, the thing doesn't get destroyed.
If someone doesn't roll the die in the box its rolled number is considered 0.
When you play an actioncard you get 1 Bone Token. You may sacrifice 1 Bone Token at any time to draw 1 card.
Action & Sacrifice 1 Batmerang Token: Destroy 1 thing.
Thing: You get 1 Bat Token.
You may sacrifice 1 Bat Token at any time to prevent 1 thing from getting destroyed.
Action cards get played immediately after they get drawn.
Sacrifice this: Play 1 thing card.
Action: Destroy 1 Pokémon- or Magic: The Gathering-related thing.
You may at any time remove 1 Pokémon- or Magic: The Gathering-related card from your hand and draw 1 card.
Action & Remove 1 ammunition counter: Destroy 1 thing of your choice and the 2 cards which are laying exactly next to the first one.
Keep it simple, stupid!
Action: Destroy y things, where y is the amount of tokens you have.
Action: Destroy 1 thing of your choice or remove "God" from the game.
Unholy things you control are indestructible, including this one.
Action & sacrifice x milk tokens: Draw x cards.
Sacrifice this: Search the discard pile for a card of your choice and take it on your hand.
When this card gets destroyed, take the handcards and give every play the same amount of cards from these, chosen randomly.
Things you control, which were considered blank or lost abilities can be used just as normal.
Action: Ask 1 player of your choice, if he/she has 1 specific card in his hand. If he has, you take that card.
Action: Destroy 1 card that has printed text on it.
Action: Remove 1 card with printed text from the game. Bring it back when this card leaves play.
When this moves from play into the discard pile, bring the thing in play, with layed under this.
Action: Choose 1 thing, that lost at least 1 ability or is considered blank. It becomes normal again and is immune to loosing abilities and becoming blank for the next 2 rounds.
Shuffle the other cards revealed this way back into the deck.
Both of these things become indestructible until they leave play.
Thing: Roll a 6-sided die. You get the rolled amount of Ice-Cube Tokens.
You may sacrifice 1 Dany Sahne-Token at any time to prevent a thing from getting destroyed.
All things by the last numbered player which leave play and the cards that player discards leave play normally.
Action: [Song: American Jesus] Destroy 1 holy thing.
Thing: [Song: I Love My Computer] 1 technical/robotic thing of your choice becomes indestructible until in leaves play.
If Benny took a shit all your opponents discard all cards.
Thing:' Roll a 6-sided die. You get the rolled amount of moneytokens.
Action: Give an opponent 3 of your moneytokens and take control over 1 of that players things.
Thing: Create 1 Tank token with the ability "Action: Destroy 1 thing."
When 1 of your opponents has no Tripod Tokens left, that player looses the game.
Thing: Destroy 1 thing of your choice.
Action: Choose a player. That player discards 1 card. Then look at that players hand and take one card of your choice.
"It's okay. I didn't want to sleep anyway!" -- Bub
Destroy all things in play, that don't contain at least 1 typo.
Are there ... Step Counters on this at the beginning of your turn, do the following.
6 = 1 player of your choice discards 1 card.; 5 = Discard 1 card.; 4 = Destroy 1 thing.; 3 = Sacrifice 1 thing.; 1 = You get 1 Giant Snake Token with the ability: Thing: Destroy up to 3 things OR 1 player discards up to 3 cards.