Difference between revisions of "Zombi: Human Deck"

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| translation2 =  
| translation2 =  
| playability = Unplayable
| playability = Unplayable
| completion = Unfinished
| completion = Finished
| mechanic =  
| mechanic =  
| additionalruleset =  
| additionalruleset =  
Line 24: Line 24:




Inspired by countless European Zombie Films, "Zombi" allows 1-6 Human Players fight for survival against a devious Zombie Player. This game is a version of Zenith's "Dead Spaced" game, with major changes.  
Inspired by countless (cliches of) Zombie Films, "Zombi" allows 1-6 Human Players fight for survival against a devious Zombie Player. This game is a version of Zenith's "Dead Spaced" game, with both major and minor changes.  


You will need a set of counters or coins for this game, and Read the rules
You will need a set of counters or coins for this game, and will also need to read the rules [http://www.dvorakgame.co.uk/index.php/Zombi:_Rules]


<br clear=all />
<br clear=all />
==Card List==
==Card List==
===Character Cards===


{{Card
{{Card
| title = John
| title = John
| longtitle =  
| longtitle =  
| text = Action: Fully heal another character. Starts with a First Aid Kit.
| text = Action: Fully heal another character. Starts with a "Med-Pak".
| longtext = true
| longtext = True
| type = Character
| type = Character
| bgcolor = 006
| bgcolor = 006
| cornervalue = 5W, 1D
| cornervalue = 4W
| image =
| image =
| imgback =
| imgback =
| flavortext = "I'm a doctor, and I know the dead can't get up and walk!"
| flavortext = "I'm a doctor, and my profession tells me that the dead can't get up and walk!"
| creator =
| creator =
| minicard =
| minicard =
Line 49: Line 51:
| title = Peter
| title = Peter
| longtitle =
| longtitle =
| text = Once per turn, discard two cards to look into any Player's hand, even the Zombie Player's.
| text = Once per turn, discard two cards in hand to look into any Player's hand, even the Zombie Player's. Starts with "Revolver" and "Revolver Ammo"
| longtext = True
| longtext = True
| type = Character
| type = Character
Line 57: Line 59:
| imgback =
| imgback =
| flavortext = "Hi, Peter West here, I heard there was an act of cannibalism at this mourge over here..."
| flavortext = "Hi, Peter West here, I heard there was an act of cannibalism at this mourge over here..."
| creator =
| minicard =
}}
{{Card
| title = Sarah
| longtitle =
| text = Once per Draw Phase, may discard 2 Search Cards in hand to draw 1 Search Card. When an Ally is found with this ability, she may immedietly play it in front of her and draw a new card. Starts with Knife.
| longtext = True
| type = Character
| bgcolor = 006
| cornervalue = 4W, 1D
| image =
| imgback =
| flavortext = "I'm looking for my father, is he here?"
| creator =
| minicard =
}}
{{Card
| title = Anne
| longtitle =
| text = May destroy an Ally to negate an attack played on her. Starts with Crowbar
| longtext = True
| type = Character
| bgcolor = 006
| cornervalue = 3W, 1D
| image =
| imgback =
| flavortext = "Jeez, everyone I meet gets eaten by Zombies!"
| creator =
| minicard =
}}
{{Card
| title = Inspector Radici
| longtitle = True
| text = Action: Discard 3 Search Cards from hand to stop a Human Player from taking an action this turn. Starts with "Service Pistol" and "Basic Handgun Ammo"
| longtext = True
| type = Character
| bgcolor = 006
| cornervalue = 4W, 2D, 1A
| image =
| imgback =
| flavortext = "Halt, I said HALT!"
| creator =
| minicard =
}}
{{Card
| title = S.W.A.T Officer Roger Reineger
| longtitle = True
| text = Starts with "M16 Assault Rifle" and "Automatic Clip".
| longtext = True
| type = Character
| bgcolor = 006
| cornervalue = 3W, 3A
| image =
| imgback =
| flavortext = "We got this, man, we got this by the A$$!"
| creator =
| minicard =
}}
===Starting Cards===
{{Card
| title = Med-Pak
| longtitle =
| text =
| longtext = True
| type = Item - First Aid(Starting)
| bgcolor = 006
| cornervalue = +2W
| image =
| imgback =
| flavortext = "Quick, maybe we can disinfect the bite!"
| creator =
| minicard =
}}
{{Card
| title = Revolver
| longtitle =
| text = Single-Handed.
| longtext = True
| type = Weapon - Gun (Starting)
| bgcolor = 006
| cornervalue = 2D
| image =
| imgback =
| flavortext = "Do you feel dead? Well, do ya, punk?!"
| creator =
| minicard =
}}
{{Card
| title = Revolver Ammo
| longtitle =
| text = Specific Ammo for the "Revolver"
| longtext = True
| type = Item - Ammo (Starting)
| bgcolor = 006
| cornervalue = 6S, +1D
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Knife
| longtitle =
| text = Single-Handed.
| longtext = True
| type = Weapon - Melee Weapon (Starting)
| bgcolor = 006
| cornervalue = +1D
| image =
| imgback =
| flavortext = "Knife to meet you!" "You did not just say that..."
| creator =
| minicard =
}}
{{Card
| title = Crowbar
| longtitle =
| text = Single-Handed. Does +1 Damage to "Basic Zombies"
| longtext = True
| type = Weapon - Melee (Starting)
| bgcolor = 006
| cornervalue = +1D
| image =
| imgback =
| flavortext = "Probably one of the most useful and most underestimated Zombie killing tool on the Planet."
| creator =
| minicard =
}}
{{Card
| title = Service Pistol
| longtitle =
| text = Single-Handed. +1 damage to City Dwellers
| longtext = True
| type = Weapon - Gun (Starting)
| bgcolor = 006
| cornervalue = 3D
| image =
| imgback =
| flavortext = "I am the law, and this is how I deliver justice" POW!
| creator =
| minicard =
}}
{{Card
| title = Basic Handgun Ammo
| longtitle =
| text = Gives Ammo to any Single-Handed Gun.
| longtext = True
| type = Item - Ammo (Starting)
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = M16 Assault Rifle
| longtitle =
| text = Double-Handed. Automatic. May attack 3 different targets in one turn for 1 Shot.
| longtext = True
| type = Weapon - Gun (Starting)
| bgcolor = 006
| cornervalue = 3D
| image =
| imgback =
| flavortext = "This isn't your average Mattel model!"
| creator =
| minicard =
}}
{{Card
| title = Automatic Clip
| longtitle =
| text = Ammo for any Automatic Gun.
| longtext = True
| type = Item - Ammo (Starting)
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext = "Lock and load!"
| creator =
| minicard =
}}
===Search Deck===
{{Card
| title = Machete
| longtitle =
| text = Single-Handed. Instantly destroy a "Mall Walker".
| longtext = True
| type = Weapon - Melee
| bgcolor = 006
| cornervalue = +1D
| image =
| imgback =
| flavortext = "Ki, Ki, Ki...Ma, Ma, Ma"
| creator =
| minicard =
}}
{{Card
| title = Machete
| longtitle =
| text = Single-Handed. Instantly destroy a "Mall Walker".
| longtext = True
| type = Weapon - Melee
| bgcolor = 006
| cornervalue = +1D
| image =
| imgback =
| flavortext = "Ki, Ki, Ki...Ma, Ma, Ma"
| creator =
| minicard =
}}
{{Card
| title = Fire Axe
| longtitle =
| text = Double-Handed. Does +1 damage to any Enhanced Zombie
| longtext = True
| type = Weapon - Melee
| bgcolor = 006
| cornervalue = +2D
| image =
| imgback =
| flavortext = "Axe me a ques..." "No! Do NOT go there!"
| creator =
| minicard =
}}
{{Card
| title = Baseball Bat
| longtitle =
| text = Choose Single-Handed or Double-Handed when it comes into play. If Double-Handed, does +1 Damage. This may not change.
| longtext = True
| type = Weapon - Melee
| bgcolor = 006
| cornervalue = +1D
| image =
| imgback =
| flavortext = "Hey, batta-batta...SWING!"
| creator =
| minicard =
}}
{{Card
| title = Crowbar
| longtitle =
| text = Single-Handed. Does +1 Damage to "Basic Zombies"
| longtext = True
| type = Weapon - Melee
| bgcolor = 006
| cornervalue = +1D
| image =
| imgback =
| flavortext = "Probably one of the most useful and most underestimated Zombie killing tool on the Planet."
| creator =
| minicard =
}}
{{Card
| title = Crowbar
| longtitle =
| text = Single-Handed. Does +1 Damage to "Basic Zombies"
| longtext = True
| type = Weapon - Melee
| bgcolor = 006
| cornervalue = +1D
| image =
| imgback =
| flavortext = "Probably one of the most useful and most underestimated Zombie killing tool on the Planet."
| creator =
| minicard =
}}
{{Card
| title = Pick Axe
| longtitle =
| text = Double Handed. Does Double Damage against "Crawlers"
| longtext = True
| type = Weapon - Melee
| bgcolor = 006
| cornervalue = +1D
| image =
| imgback =
| flavortext = "I used to dig graves just to rob them, now I dig graves to see if the bodies are still there."
| creator =
| minicard =
}}
{{Card
| title = Chainsaw
| longtitle =
| text = Double-Handed. Requires Gasoline (Ammo, not Objective) to use. Does +1 damage to "Zombies from Hell"
| longtext = True
| type = Weapon - Melee
| bgcolor = 006
| cornervalue = +3D
| image =
| imgback =
| flavortext = "Groovy!"
| creator =
| minicard =
}}
{{Card
| title = Homemade Torch
| longtitle =
| text = Fire Weapon. Discard to destroy 1 Zombie.
| longtext = True
| type = Weapon - Hand
| bgcolor = 006
| cornervalue = 1D
| image =
| imgback =
| flavortext = "Burn, Baby, Burn...Zombie Inferno"
| creator =
| minicard =
}}
{{Card
| title = Homemade Torch
| longtitle =
| text = Fire Weapon. Discard to destroy 1 Zombie.
| longtext = True
| type = Weapon - Hand
| bgcolor = 006
| cornervalue = 1D
| image =
| imgback =
| flavortext = "Burn, Baby, Burn...Zombie Inferno"
| creator =
| minicard =
}}
{{Card
| title = Revolver
| longtitle =
| text = Single-Handed.
| longtext = True
| type = Weapon - Gun
| bgcolor = 006
| cornervalue = 2D
| image =
| imgback =
| flavortext = "Do you feel dead? Well, do ya, punk?!"
| creator =
| minicard =
}}
{{Card
| title = Pistol
| longtitle =
| text = Single-Handed. Deals +1 damage to City Dwellers
| longtext = True
| type = Weapon - Gun
| bgcolor = 006
| cornervalue = 2D
| image =
| imgback =
| flavortext = "Is that a Pistol in your pock..." "OH MY GOD! WILL A ZOMBIE JUST EAT THIS GUY ALREADY!"
| creator =
| minicard =
}}
{{Card
| title = Double-Barreled Shotgun
| longtitle =
| text = Double-Handed. Shotgun. Once per attack, may spend an extra shot to do +1 damage.
| longtext = True
| type = Weapon - Gun
| bgcolor = 006
| cornervalue = 3D
| image =
| imgback =
| flavortext = "Alright you fugly zombies, this... is my Boomstick!"
| creator =
| minicard =
}}
{{Card
| title = Rifle
| longtitle =
| text = Double Handed.
| longtext = True
| type = Weapon - Gun
| bgcolor = 006
| cornervalue = 3D
| image =
| imgback =
| flavortext = "I think the guy with the gun decides were we go..."
| creator =
| minicard =
}}
{{Card
| title = Rifle
| longtitle =
| text = Double Handed.
| longtext = True
| type = Weapon - Gun
| bgcolor = 006
| cornervalue = 3D
| image =
| imgback =
| flavortext = "I think the guy with the gun decides were we go..."
| creator =
| minicard =
}}
{{Card
| title = Auto-Shotgun
| longtitle =
| text = Double-Handed. Automatic. Shotgun. May attack up to 2 targets in one turn for 1 shot.
| longtext = True
| type = Weapon - Gun
| bgcolor = 006
| cornervalue = 3D
| image =
| imgback =
| flavortext = "That...gun...blew its...torso...into seven parts...!"
| creator =
| minicard =
}}
{{Card
| title = Basic Handgun Ammo
| longtitle =
| text = Gives Ammo to any Single-Handed Gun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Basic Handgun Ammo
| longtitle =
| text = Gives Ammo to any Single-Handed Gun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Basic Handgun Ammo
| longtitle =
| text = Gives Ammo to any Single-Handed Gun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Basic Handgun Ammo
| longtitle =
| text = Gives Ammo to any Single-Handed Gun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Revolver Ammo
| longtitle =
| text = Specific Ammo for the "Revolver"
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 6S, +1D
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Revolver Ammo
| longtitle =
| text = Specific Ammo for the "Revolver"
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 6S, +1D
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Pistol Ammo
| longtitle =
| text = Specific Ammo for the "Pistol"
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 8S +1D
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Pistol Ammo
| longtitle =
| text = Specific Ammo for the "Pistol"
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 8S +1D
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Gasoline (Ammo)
| longtitle =
| text = Ammo for "Chainsaw". If "Chainsaw" is not in play, may destroy Gasoline and a shot from a Gun to destroy 2 Zombies.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext = "What can we blow up next?"
| creator =
| minicard =
}}
{{Card
| title = Gasoline (Ammo)
| longtitle =
| text = Ammo for "Chainsaw". If "Chainsaw" is not in play, may destroy Gasoline and a shot from a Gun to destroy 2 Zombies.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext = "What can we blow up next?"
| creator =
| minicard =
}}
{{Card
| title = Rifle Ammo
| longtitle =
| text = Ammo for the "Rifle".
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Rifle Ammo
| longtitle =
| text = Ammo for the "Rifle".
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Rifle Ammo
| longtitle =
| text = Ammo for the "Rifle".
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Rifle Ammo
| longtitle =
| text = Ammo for the "Rifle".
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Rifle Ammo
| longtitle =
| text = Ammo for the "Rifle".
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Rifle Ammo
| longtitle =
| text = Ammo for the "Rifle".
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Shotgun Shells
| longtitle =
| text = Gives Ammo to any Shotgun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Shotgun Shells
| longtitle =
| text = Gives Ammo to any Shotgun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Shotgun Shells
| longtitle =
| text = Gives Ammo to any Shotgun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Shotgun Shells
| longtitle =
| text = Gives Ammo to any Shotgun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Shotgun Shells
| longtitle =
| text = Gives Ammo to any Shotgun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Shotgun Shells
| longtitle =
| text = Gives Ammo to any Shotgun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 5S
| image =
| imgback =
| flavortext =
| creator =
| minicard =
}}
{{Card
| title = Automatic Clip
| longtitle =
| text = Ammo for any Automatic Gun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext = "Lock and load!"
| creator =
| minicard =
}}
{{Card
| title = Automatic Clip
| longtitle =
| text = Ammo for any Automatic Gun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext = "Lock and load!"
| creator =
| minicard =
}}
{{Card
| title = Automatic Clip
| longtitle =
| text = Ammo for any Automatic Gun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext = "Lock and load!"
| creator =
| minicard =
}}
{{Card
| title = Automatic Clip
| longtitle =
| text = Ammo for any Automatic Gun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext = "Lock and load!"
| creator =
| minicard =
}}
{{Card
| title = Automatic Clip
| longtitle =
| text = Ammo for any Automatic Gun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext = "Lock and load!"
| creator =
| minicard =
}}
{{Card
| title = Automatic Clip
| longtitle =
| text = Ammo for any Automatic Gun.
| longtext = True
| type = Item - Ammo
| bgcolor = 006
| cornervalue = 10S
| image =
| imgback =
| flavortext = "Lock and load!"
| creator =
| minicard =
}}
{{Card
| title = Flak Jacket
| longtitle =
| text =
| longtext = True
| type = Item - Armor
| bgcolor = 006
| cornervalue = +1A
| image =
| imgback =
| flavortext = "This might prevent them from scratching you, at least..."
| creator =
| minicard =
}}
{{Card
| title = Flak Jacket
| longtitle =
| text =
| longtext = True
| type = Item - Armor
| bgcolor = 006
| cornervalue = +1A
| image =
| imgback =
| flavortext = "This might prevent them from scratching you, at least..."
| creator =
| minicard =
}}
{{Card
| title = Kelvar Armor
| longtitle =
| text =
| longtext = True
| type = Item - Armor
| bgcolor = 006
| cornervalue = +2A
| image =
| imgback =
| flavortext = "Does this make me look fat?"
| creator =
| minicard =
}}
{{Card
| title = Kelvar Armor
| longtitle =
| text =
| longtext = True
| type = Item - Armor
| bgcolor = 006
| cornervalue = +2A
| image =
| imgback =
| flavortext = "Does this make me look fat?"
| creator =
| minicard =
}}
{{Card
| title = Full Body Armor
| longtitle =
| text =
| longtext = True
| type = Item - Armor
| bgcolor = 006
| cornervalue = +3A, -1D
| image =
| imgback =
| flavortext = "How do I look now?"
| creator =
| minicard =
}}
{{Card
| title = Full Body Armor
| longtitle =
| text =
| longtext = True
| type = Item - Armor
| bgcolor = 006
| cornervalue = +3A, -1D
| image =
| imgback =
| flavortext = "How do I look now?"
| creator =
| minicard =
}}
{{Card
| title = Pain Pills
| longtitle =
| text =
| longtext = True
| type = Item -First Aid
| bgcolor = 006
| cornervalue = +1W
| image =
| imgback =
| flavortext = "So what if I'm addicted to pain pills, gimme them!"
| creator =
| minicard =
}}
{{Card
| title = Pain Pills
| longtitle =
| text =
| longtext = True
| type = Item -First Aid
| bgcolor = 006
| cornervalue = +1W
| image =
| imgback =
| flavortext = "So what if I'm addicted to pain pills, gimme them!"
| creator =
| minicard =
}}
{{Card
| title = Pain Pills
| longtitle =
| text =
| longtext = True
| type = Item -First Aid
| bgcolor = 006
| cornervalue = +1W
| image =
| imgback =
| flavortext = "So what if I'm addicted to pain pills, gimme them!"
| creator =
| minicard =
}}
{{Card
| title = Med-Pak
| longtitle =
| text =
| longtext = True
| type = Item - First Aid
| bgcolor = 006
| cornervalue = +2W
| image =
| imgback =
| flavortext = "Quick, maybe we can disinfect the bite!"
| creator =
| minicard =
}}
{{Card
| title = Med-Pak
| longtitle =
| text =
| longtext = True
| type = Item - First Aid
| bgcolor = 006
| cornervalue = +2W
| image =
| imgback =
| flavortext = "Quick, maybe we can disinfect the bite!"
| creator =
| minicard =
}}
{{Card
| title = Med-Pak
| longtitle =
| text =
| longtext = True
| type = Item - First Aid
| bgcolor = 006
| cornervalue = +2W
| image =
| imgback =
| flavortext = "Quick, maybe we can disinfect the bite!"
| creator =
| minicard =
}}
{{Card
| title = First Aid Kit
| longtitle =
| text = Discard to completely heal another Character.
| longtext = True
| type = Item - First Aid
| bgcolor = 006
| cornervalue = +3W
| image =
| imgback =
| flavortext = "Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"
| creator =
| minicard =
}}
{{Card
| title = First Aid Kit
| longtitle =
| text = Discard to completely heal another Character.
| longtext = True
| type = Item - First Aid
| bgcolor = 006
| cornervalue = +3W
| image =
| imgback =
| flavortext = "Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"
| creator =
| minicard =
}}
{{Card
| title = First Aid Kit
| longtitle =
| text = Discard to completely heal another Character.
| longtext = True
| type = Item - First Aid
| bgcolor = 006
| cornervalue = +3W
| image =
| imgback =
| flavortext = "Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"
| creator =
| minicard =
}}
{{Card
| title = Nurse Maynard
| longtitle =
| text = If controlled by "John", John does +1 Damage.
| longtext = True
| type = Ally
| bgcolor = 006
| cornervalue = 2W
| image =
| imgback =
| flavortext = "What's happening!"
| creator =
| minicard =
}}
{{Card
| title = Unamed Villager
| longtitle =
| text =
| longtext = True
| type = Ally
| bgcolor = 006
| cornervalue = 1W, 1D
| image =
| imgback =
| flavortext = "What should we do, sit around and mope while there's walking corpses devouring people?"
| creator =
| minicard =
}}
{{Card
| title = Unamed Villager
| longtitle =
| text =
| longtext = True
| type = Ally
| bgcolor = 006
| cornervalue = 1W, 1D
| image =
| imgback =
| flavortext = "What should we do, sit around and mope while there's walking corpses devouring people?"
| creator =
| minicard =
}}
{{Card
| title = Unamed Villager
| longtitle =
| text =
| longtext = True
| type = Ally
| bgcolor = 006
| cornervalue = 1W, 1D
| image =
| imgback =
| flavortext = "What should we do, sit around and mope while there's walking corpses devouring people?"
| creator =
| minicard =
}}
{{Card
| title = Way-Too Optimistic Zombie Fan
| longtitle = True
| text = The Character who controls this Ally does -1 Damage.
| longtext = True
| type = Ally
| bgcolor = 006
| cornervalue = 3W
| image =
| imgback =
| flavortext = "Hey, it's not so bad, at least we get to hang out in the mall all day!"
| creator =
| minicard =
}}
{{Card
| title = Rescued Victim
| longtitle =
| text = When Rescued Victim is played, regain 1 Wound.
| longtext = True
| type = Ally
| bgcolor = 006
| cornervalue = 1W
| image =
| imgback =
| flavortext = "Thank you for saving me, I'll do anything to repay you!"
| creator =
| minicard =
}}
{{Card
| title = Rescued Victim
| longtitle =
| text = When Rescued Victim is played, regain 1 Wound.
| longtext = True
| type = Ally
| bgcolor = 006
| cornervalue = 1W
| image =
| imgback =
| flavortext = "Thank you for saving me, I'll do anything to repay you!"
| creator =
| minicard =
}}
{{Card
| title = The Truck
| longtitle =
| text = To escape in the Truck, one player must have '''Gasoline (Objective)'''  and another must have '''Keys'''. They must both take an Action during their segment of the Human Phase to escape and win the game.
| longtext = True
| type = Vehicle
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "And we thought escaping in the truck sounded easy enough..."
| creator =
| minicard =
}}
{{Card
| title = Gasoline (Objective)
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "Let's use this to fuel that truck..."
| creator =
| minicard =
}}
{{Card
| title = Gasoline (Objective)
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "Let's use this to fuel that truck..."
| creator =
| minicard =
}}
{{Card
| title = Gasoline (Objective)
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "Let's use this to fuel that truck..."
| creator =
| minicard =
}}
{{Card
| title = Keys
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "Are these the right Keys?"
| creator =
| minicard =
}}
{{Card
| title = Keys
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "Are these the right Keys?"
| creator =
| minicard =
}}
{{Card
| title = Keys
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "Are these the right Keys?"
| creator =
| minicard =
}}
{{Card
| title = Science Lab
| longtitle =
| text = To create the cure for the Zombie plague, a player must have 3 '''Zombie Blood Samples''' and 1 '''Human Blood Sample'''
| longtext = True
| type = Item (Shared)
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "So, is it really possible to cure this phenomenon, Doctor?" "Let's find out!"
| creator =
| minicard =
}}
{{Card
| title = Zombie Blood Sample
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"
| creator =
| minicard =
}}
{{Card
| title = Zombie Blood Sample
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"
| creator =
| minicard =
}}
{{Card
| title = Zombie Blood Sample
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"
| creator =
| minicard =
}}
{{Card
| title = Zombie Blood Sample
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"
| creator =
| minicard =
}}
{{Card
| title = Human Blood Sample
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "But I'm afraid of needles!" "Too bad, you're immune."
| creator =
| minicard =
}}
{{Card
| title = Human Blood Sample
| longtitle =
| text =
| longtext = True
| type = Objective
| bgcolor = 006
| cornervalue =
| image =
| imgback =
| flavortext = "But I'm afraid of needles!" "Too bad, you're immune."
| creator =
| minicard =
}}
===Action Cards===
{{Card
| title = Dodge
| longtitle =
| text = Play when a Zombie or Human attacks you or an Ally you control. Negate that attack.
| longtext = True
| type = Combat Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Duck!!!"
| creator =
| minicard =
}}
{{Card
| title = Dodge
| longtitle =
| text = Play when a Zombie or Human attacks you or an Ally you control. Negate that attack.
| longtext = True
| type = Combat Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Duck!!!"
| creator =
| minicard =
}}
{{Card
| title = Dodge
| longtitle =
| text = Play when a Zombie or Human attacks you or an Ally you control. Negate that attack.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Duck!!!"
| creator =
| minicard =
}}
{{Card
| title = Adrenaline Rush
| longtitle =
| text = Play after you attack. You may immedietly attack again.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Do ya wanna party? 'cause it's PARTY TIME!"
| creator =
| minicard =
}}
{{Card
| title = Adrenaline Rush
| longtitle =
| text = Play after you attack. You may immedietly attack again.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Do ya wanna party? 'cause it's PARTY TIME!"
| creator =
| minicard =
}}
{{Card
| title = Adrenaline Rush
| longtitle =
| text = Play after you attack. You may immedietly attack again.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Do ya wanna party? 'cause it's PARTY TIME!"
| creator =
| minicard =
}}
{{Card
| title = Counter-Attack
| longtitle =
| text = Play when a Zombie attacks you. The attack is negated and the Zombie is destroyed.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Like to see you get up and try THAT, you undead freak!"
| creator =
| minicard =
}}
{{Card
| title = Counter-Attack
| longtitle =
| text = Play when a Zombie attacks you. The attack is negated and the Zombie is destroyed.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Like to see you get up and try THAT, you undead freak!"
| creator =
| minicard =
}}
{{Card
| title = Scavenge
| longtitle =
| text = Draw an additional Search card this turn.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Hey, I think I found something..."
| creator =
| minicard =
}}
{{Card
| title = Scavenge
| longtitle =
| text = Draw an additional Search card this turn.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Hey, I think I found something..."
| creator =
| minicard =
}}
{{Card
| title = Eureka!
| longtitle =
| text = Draw two additional Search card this turn.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Well, it may just be my lucky day..."
| creator =
| minicard =
}}
{{Card
| title = Eureka!
| longtitle =
| text = Draw two additional Search card this turn.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Well, it may just be my lucky day..."
| creator =
| minicard =
}}
{{Card
| title = Ammo Hog
| longtitle =
| text = Keep drawing Search Cards and place them at the bottom of the Search Pile until you come across an Ammo Item, then take that card.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "No one likes an ammo hog!" BLAM!
| creator =
| minicard =
}}
{{Card
| title = Doctor! Doctor!
| longtitle =
| text = Take two "Pain Pills" from the Discard Pile and put them into play in front of you.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "I need a..."
| creator =
| minicard =
}}
{{Card
| title = Head Shot
| longtitle =
| text = Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "That's another one for the fire!"
| creator =
| minicard =
}}
{{Card
| title = Head Shot
| longtitle =
| text = Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "That's another one for the fire!"
| creator =
| minicard =
}}
{{Card
| title = Head Shot
| longtitle =
| text = Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "That's another one for the fire!"
| creator =
| minicard =
}}
{{Card
| title = Head Shot
| longtitle =
| text = Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "That's another one for the fire!"
| creator =
| minicard =
}}
{{Card
| title = Head Shot
| longtitle =
| text = Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "That's another one for the fire!"
| creator =
| minicard =
}}
{{Card
| title = Head Shot
| longtitle =
| text = Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
| longtext = True
| type = Action
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "That's another one for the fire!"
| creator =
| minicard =
}}
{{Card
| title = Blinded
| longtitle =
| text = You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Where am I?"
| creator =
| minicard =
}}
{{Card
| title = Blinded
| longtitle =
| text = You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Where am I?"
| creator =
| minicard =
}}
{{Card
| title = Blinded
| longtitle =
| text = You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Where am I?"
| creator =
| minicard =
}}
{{Card
| title = Blinded
| longtitle =
| text = You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Where am I?"
| creator =
| minicard =
}}
{{Card
| title = Stumble
| longtitle =
| text = Destroy One Item or Weapon you have in play. This does not affect any Allies.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "OOPS!" BUMP!
| creator =
| minicard =
}}
{{Card
| title = Stumble
| longtitle =
| text = Destroy One Item or Weapon you have in play. This does not affect any Allies.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "OOPS!" BUMP!
| creator =
| minicard =
}}
{{Card
| title = Stumble
| longtitle =
| text = Destroy One Item or Weapon you have in play. This does not affect any Allies.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "OOPS!" BUMP!
| creator =
| minicard =
}}
{{Card
| title = Stumble
| longtitle =
| text = Destroy One Item or Weapon you have in play. This does not affect any Allies.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "OOPS!" BUMP!
| creator =
| minicard =
}}
{{Card
| title = Faint
| longtitle =
| text = Discard all Action cards in your hand.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Oh!!!"
| creator =
| minicard =
}}
{{Card
| title = Faint
| longtitle =
| text = Discard all Action cards in your hand.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Oh!!!"
| creator =
| minicard =
}}
{{Card
| title = Bleedout
| longtitle =
| text = This turn, you recieve double the damage you would normaly recieve.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Oh my God, I'm bleeding like crazy..."
| creator =
| minicard =
}}
{{Card
| title = Bleedout
| longtitle =
| text = This turn, you recieve double the damage you would normaly recieve.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Oh my God, I'm bleeding like crazy..."
| creator =
| minicard =
}}
{{Card
| title = Bleedout
| longtitle =
| text = This turn, you recieve double the damage you would normaly recieve.
| longtext = True
| type = Instant
| bgcolor = 600
| cornervalue =
| image =
| imgback =
| flavortext = "Oh my God, I'm bleeding like crazy..."
| creator =
| creator =
| minicard =
| minicard =
}}
}}

Latest revision as of 03:26, 2 August 2010

Zombi: Human Deck
Designers RigorMortis, Ideas by Zenith
Date 01/08/10
Players 3-7 (2-6 Human Players and 1 Zombie Player)
This deck has not been categorised.
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.)
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This deck is locked. Further cards should not be added - leave feedback on the talk page.


Inspired by countless (cliches of) Zombie Films, "Zombi" allows 1-6 Human Players fight for survival against a devious Zombie Player. This game is a version of Zenith's "Dead Spaced" game, with both major and minor changes.

You will need a set of counters or coins for this game, and will also need to read the rules [1]


Card List

Character Cards

4W
John
Character
Action: Fully heal another character. Starts with a "Med-Pak".
"I'm a doctor, and my profession tells me that the dead can't get up and walk!"
4W, 1D
Peter
Character
Once per turn, discard two cards in hand to look into any Player's hand, even the Zombie Player's. Starts with "Revolver" and "Revolver Ammo"
"Hi, Peter West here, I heard there was an act of cannibalism at this mourge over here..."
4W, 1D
Sarah
Character
Once per Draw Phase, may discard 2 Search Cards in hand to draw 1 Search Card. When an Ally is found with this ability, she may immedietly play it in front of her and draw a new card. Starts with Knife.
"I'm looking for my father, is he here?"
3W, 1D
Anne
Character
May destroy an Ally to negate an attack played on her. Starts with Crowbar
"Jeez, everyone I meet gets eaten by Zombies!"
4W, 2D, 1A
Inspector Radici
Character
Action: Discard 3 Search Cards from hand to stop a Human Player from taking an action this turn. Starts with "Service Pistol" and "Basic Handgun Ammo"
"Halt, I said HALT!"
3W, 3A
S.W.A.T Officer Roger Reineger
Character
Starts with "M16 Assault Rifle" and "Automatic Clip".
"We got this, man, we got this by the A$$!"


Starting Cards

+2W
Med-Pak
Item - First Aid(Starting)
"Quick, maybe we can disinfect the bite!"
2D
Revolver
Weapon - Gun (Starting)
Single-Handed.
"Do you feel dead? Well, do ya, punk?!"
6S, +1D
Revolver Ammo
Item - Ammo (Starting)
Specific Ammo for the "Revolver"
+1D
Knife
Weapon - Melee Weapon (Starting)
Single-Handed.
"Knife to meet you!" "You did not just say that..."
+1D
Crowbar
Weapon - Melee (Starting)
Single-Handed. Does +1 Damage to "Basic Zombies"
"Probably one of the most useful and most underestimated Zombie killing tool on the Planet."
3D
Service Pistol
Weapon - Gun (Starting)
Single-Handed. +1 damage to City Dwellers
"I am the law, and this is how I deliver justice" POW!
5S
Basic Handgun Ammo
Item - Ammo (Starting)
Gives Ammo to any Single-Handed Gun.
3D
M16 Assault Rifle
Weapon - Gun (Starting)
Double-Handed. Automatic. May attack 3 different targets in one turn for 1 Shot.
"This isn't your average Mattel model!"
10S
Automatic Clip
Item - Ammo (Starting)
Ammo for any Automatic Gun.
"Lock and load!"


Search Deck

+1D
Machete
Weapon - Melee
Single-Handed. Instantly destroy a "Mall Walker".
"Ki, Ki, Ki...Ma, Ma, Ma"
+1D
Machete
Weapon - Melee
Single-Handed. Instantly destroy a "Mall Walker".
"Ki, Ki, Ki...Ma, Ma, Ma"
+2D
Fire Axe
Weapon - Melee
Double-Handed. Does +1 damage to any Enhanced Zombie
"Axe me a ques..." "No! Do NOT go there!"
+1D
Baseball Bat
Weapon - Melee
Choose Single-Handed or Double-Handed when it comes into play. If Double-Handed, does +1 Damage. This may not change.
"Hey, batta-batta...SWING!"
+1D
Crowbar
Weapon - Melee
Single-Handed. Does +1 Damage to "Basic Zombies"
"Probably one of the most useful and most underestimated Zombie killing tool on the Planet."
+1D
Crowbar
Weapon - Melee
Single-Handed. Does +1 Damage to "Basic Zombies"
"Probably one of the most useful and most underestimated Zombie killing tool on the Planet."
+1D
Pick Axe
Weapon - Melee
Double Handed. Does Double Damage against "Crawlers"
"I used to dig graves just to rob them, now I dig graves to see if the bodies are still there."
+3D
Chainsaw
Weapon - Melee
Double-Handed. Requires Gasoline (Ammo, not Objective) to use. Does +1 damage to "Zombies from Hell"
"Groovy!"
1D
Homemade Torch
Weapon - Hand
Fire Weapon. Discard to destroy 1 Zombie.
"Burn, Baby, Burn...Zombie Inferno"
1D
Homemade Torch
Weapon - Hand
Fire Weapon. Discard to destroy 1 Zombie.
"Burn, Baby, Burn...Zombie Inferno"
2D
Revolver
Weapon - Gun
Single-Handed.
"Do you feel dead? Well, do ya, punk?!"
2D
Pistol
Weapon - Gun
Single-Handed. Deals +1 damage to City Dwellers
"Is that a Pistol in your pock..." "OH MY GOD! WILL A ZOMBIE JUST EAT THIS GUY ALREADY!"
3D
Double-Barreled Shotgun
Weapon - Gun
Double-Handed. Shotgun. Once per attack, may spend an extra shot to do +1 damage.
"Alright you fugly zombies, this... is my Boomstick!"
3D
Rifle
Weapon - Gun
Double Handed.
"I think the guy with the gun decides were we go..."
3D
Rifle
Weapon - Gun
Double Handed.
"I think the guy with the gun decides were we go..."
3D
Auto-Shotgun
Weapon - Gun
Double-Handed. Automatic. Shotgun. May attack up to 2 targets in one turn for 1 shot.
"That...gun...blew its...torso...into seven parts...!"
5S
Basic Handgun Ammo
Item - Ammo
Gives Ammo to any Single-Handed Gun.
5S
Basic Handgun Ammo
Item - Ammo
Gives Ammo to any Single-Handed Gun.
5S
Basic Handgun Ammo
Item - Ammo
Gives Ammo to any Single-Handed Gun.
5S
Basic Handgun Ammo
Item - Ammo
Gives Ammo to any Single-Handed Gun.
6S, +1D
Revolver Ammo
Item - Ammo
Specific Ammo for the "Revolver"
6S, +1D
Revolver Ammo
Item - Ammo
Specific Ammo for the "Revolver"
8S +1D
Pistol Ammo
Item - Ammo
Specific Ammo for the "Pistol"
8S +1D
Pistol Ammo
Item - Ammo
Specific Ammo for the "Pistol"
10S
Gasoline (Ammo)
Item - Ammo
Ammo for "Chainsaw". If "Chainsaw" is not in play, may destroy Gasoline and a shot from a Gun to destroy 2 Zombies.
"What can we blow up next?"
10S
Gasoline (Ammo)
Item - Ammo
Ammo for "Chainsaw". If "Chainsaw" is not in play, may destroy Gasoline and a shot from a Gun to destroy 2 Zombies.
"What can we blow up next?"
10S
Rifle Ammo
Item - Ammo
Ammo for the "Rifle".
10S
Rifle Ammo
Item - Ammo
Ammo for the "Rifle".
10S
Rifle Ammo
Item - Ammo
Ammo for the "Rifle".
10S
Rifle Ammo
Item - Ammo
Ammo for the "Rifle".
10S
Rifle Ammo
Item - Ammo
Ammo for the "Rifle".
10S
Rifle Ammo
Item - Ammo
Ammo for the "Rifle".
5S
Shotgun Shells
Item - Ammo
Gives Ammo to any Shotgun.
5S
Shotgun Shells
Item - Ammo
Gives Ammo to any Shotgun.
5S
Shotgun Shells
Item - Ammo
Gives Ammo to any Shotgun.
5S
Shotgun Shells
Item - Ammo
Gives Ammo to any Shotgun.
5S
Shotgun Shells
Item - Ammo
Gives Ammo to any Shotgun.
5S
Shotgun Shells
Item - Ammo
Gives Ammo to any Shotgun.
10S
Automatic Clip
Item - Ammo
Ammo for any Automatic Gun.
"Lock and load!"
10S
Automatic Clip
Item - Ammo
Ammo for any Automatic Gun.
"Lock and load!"
10S
Automatic Clip
Item - Ammo
Ammo for any Automatic Gun.
"Lock and load!"
10S
Automatic Clip
Item - Ammo
Ammo for any Automatic Gun.
"Lock and load!"
10S
Automatic Clip
Item - Ammo
Ammo for any Automatic Gun.
"Lock and load!"
10S
Automatic Clip
Item - Ammo
Ammo for any Automatic Gun.
"Lock and load!"
+1A
Flak Jacket
Item - Armor
"This might prevent them from scratching you, at least..."
+1A
Flak Jacket
Item - Armor
"This might prevent them from scratching you, at least..."
+2A
Kelvar Armor
Item - Armor
"Does this make me look fat?"
+2A
Kelvar Armor
Item - Armor
"Does this make me look fat?"
+3A, -1D
Full Body Armor
Item - Armor
"How do I look now?"
+3A, -1D
Full Body Armor
Item - Armor
"How do I look now?"
+1W
Pain Pills
Item -First Aid
"So what if I'm addicted to pain pills, gimme them!"
+1W
Pain Pills
Item -First Aid
"So what if I'm addicted to pain pills, gimme them!"
+1W
Pain Pills
Item -First Aid
"So what if I'm addicted to pain pills, gimme them!"
+2W
Med-Pak
Item - First Aid
"Quick, maybe we can disinfect the bite!"
+2W
Med-Pak
Item - First Aid
"Quick, maybe we can disinfect the bite!"
+2W
Med-Pak
Item - First Aid
"Quick, maybe we can disinfect the bite!"
+3W
First Aid Kit
Item - First Aid
Discard to completely heal another Character.
"Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"
+3W
First Aid Kit
Item - First Aid
Discard to completely heal another Character.
"Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"
+3W
First Aid Kit
Item - First Aid
Discard to completely heal another Character.
"Why does everyone look at the guy with the First-Aid Kit when someone's bitten?"
2W
Nurse Maynard
Ally
If controlled by "John", John does +1 Damage.
"What's happening!"
1W, 1D
Unamed Villager
Ally
"What should we do, sit around and mope while there's walking corpses devouring people?"
1W, 1D
Unamed Villager
Ally
"What should we do, sit around and mope while there's walking corpses devouring people?"
1W, 1D
Unamed Villager
Ally
"What should we do, sit around and mope while there's walking corpses devouring people?"
3W
Way-Too Optimistic Zombie Fan
Ally
The Character who controls this Ally does -1 Damage.
"Hey, it's not so bad, at least we get to hang out in the mall all day!"
1W
Rescued Victim
Ally
When Rescued Victim is played, regain 1 Wound.
"Thank you for saving me, I'll do anything to repay you!"
1W
Rescued Victim
Ally
When Rescued Victim is played, regain 1 Wound.
"Thank you for saving me, I'll do anything to repay you!"
The Truck
Vehicle
To escape in the Truck, one player must have Gasoline (Objective) and another must have Keys. They must both take an Action during their segment of the Human Phase to escape and win the game.
"And we thought escaping in the truck sounded easy enough..."
Gasoline (Objective)
Objective
"Let's use this to fuel that truck..."
Gasoline (Objective)
Objective
"Let's use this to fuel that truck..."
Gasoline (Objective)
Objective
"Let's use this to fuel that truck..."
Keys
Objective
"Are these the right Keys?"
Keys
Objective
"Are these the right Keys?"
Keys
Objective
"Are these the right Keys?"
Science Lab
Item (Shared)
To create the cure for the Zombie plague, a player must have 3 Zombie Blood Samples and 1 Human Blood Sample
"So, is it really possible to cure this phenomenon, Doctor?" "Let's find out!"
Zombie Blood Sample
Objective
"Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"
Zombie Blood Sample
Objective
"Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"
Zombie Blood Sample
Objective
"Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"
Zombie Blood Sample
Objective
"Where did you find these?" "...from the Zombie Blood Bank." "...What the hell...!"
Human Blood Sample
Objective
"But I'm afraid of needles!" "Too bad, you're immune."
Human Blood Sample
Objective
"But I'm afraid of needles!" "Too bad, you're immune."


Action Cards

Dodge
Combat Action
Play when a Zombie or Human attacks you or an Ally you control. Negate that attack.
"Duck!!!"
Dodge
Combat Action
Play when a Zombie or Human attacks you or an Ally you control. Negate that attack.
"Duck!!!"
Dodge
Action
Play when a Zombie or Human attacks you or an Ally you control. Negate that attack.
"Duck!!!"
Adrenaline Rush
Action
Play after you attack. You may immedietly attack again.
"Do ya wanna party? 'cause it's PARTY TIME!"
Adrenaline Rush
Action
Play after you attack. You may immedietly attack again.
"Do ya wanna party? 'cause it's PARTY TIME!"
Adrenaline Rush
Action
Play after you attack. You may immedietly attack again.
"Do ya wanna party? 'cause it's PARTY TIME!"
Counter-Attack
Action
Play when a Zombie attacks you. The attack is negated and the Zombie is destroyed.
"Like to see you get up and try THAT, you undead freak!"
Counter-Attack
Action
Play when a Zombie attacks you. The attack is negated and the Zombie is destroyed.
"Like to see you get up and try THAT, you undead freak!"
Scavenge
Instant
Draw an additional Search card this turn.
"Hey, I think I found something..."
Scavenge
Instant
Draw an additional Search card this turn.
"Hey, I think I found something..."
Eureka!
Instant
Draw two additional Search card this turn.
"Well, it may just be my lucky day..."
Eureka!
Instant
Draw two additional Search card this turn.
"Well, it may just be my lucky day..."
Ammo Hog
Action
Keep drawing Search Cards and place them at the bottom of the Search Pile until you come across an Ammo Item, then take that card.
"No one likes an ammo hog!" BLAM!
Doctor! Doctor!
Action
Take two "Pain Pills" from the Discard Pile and put them into play in front of you.
"I need a..."
Head Shot
Action
Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
"That's another one for the fire!"
Head Shot
Action
Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
"That's another one for the fire!"
Head Shot
Action
Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
"That's another one for the fire!"
Head Shot
Action
Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
"That's another one for the fire!"
Head Shot
Action
Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
"That's another one for the fire!"
Head Shot
Action
Instead of attacking a Zombie this turn, you may discard 1 Shot from a Gun you have to destroy any Zombie in play.
"That's another one for the fire!"
Blinded
Instant
You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects.
"Where am I?"
Blinded
Instant
You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects.
"Where am I?"
Blinded
Instant
You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects.
"Where am I?"
Blinded
Instant
You cannot draw a Search Card this turn, and you may only play one Search Card this Search Phase. This overules all other card effects.
"Where am I?"
Stumble
Instant
Destroy One Item or Weapon you have in play. This does not affect any Allies.
"OOPS!" BUMP!
Stumble
Instant
Destroy One Item or Weapon you have in play. This does not affect any Allies.
"OOPS!" BUMP!
Stumble
Instant
Destroy One Item or Weapon you have in play. This does not affect any Allies.
"OOPS!" BUMP!
Stumble
Instant
Destroy One Item or Weapon you have in play. This does not affect any Allies.
"OOPS!" BUMP!
Faint
Instant
Discard all Action cards in your hand.
"Oh!!!"
Faint
Instant
Discard all Action cards in your hand.
"Oh!!!"
Bleedout
Instant
This turn, you recieve double the damage you would normaly recieve.
"Oh my God, I'm bleeding like crazy..."
Bleedout
Instant
This turn, you recieve double the damage you would normaly recieve.
"Oh my God, I'm bleeding like crazy..."
Bleedout
Instant
This turn, you recieve double the damage you would normaly recieve.
"Oh my God, I'm bleeding like crazy..."