Difference between revisions of "Discard deck"
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| date = 1/12/2008 | | date = 1/12/2008 | ||
| players = 2 | | players = 2 | ||
| status = unfinished | | status = unfinished, unplayable | ||
| unlocked = | | unlocked = | ||
}} | }} | ||
Short Description is UNDER CONSTRUCTION | Short Description is UNDER CONSTRUCTION | ||
'''ALL SUGGESTIONS ON THE TALK PAGE WILL BE CONSIDERED''' | |||
==Special Rules== | ==Special Rules== | ||
In this game, each player will have a separate discard pile instead of one unified discard pile. | In this game, each player will have a separate discard pile instead of one unified discard pile. | ||
Each Creature can only be equipped with one equipment at a time, and equipment can only be played as an attachment to a creature. | |||
A creature's first cornervalue is its attack stat, used when attacking opponent creatures, and its second cornervalue is used when defending from opponent attacks. If the attacker and defender have equal attacking and defending cornervalues, respectively, neither creature is destroyed. | |||
Instant Actions are to be played when the text on the card specifies, usually sometime during the opponent's turn. Instants are not counted towards the one action-per-turn limit. | |||
UNDER CONSTRUCTION | UNDER CONSTRUCTION | ||
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<br clear=all /> | <br clear=all /> | ||
==Card List== | ==Card List== | ||
Line 53: | Line 62: | ||
| text = | | text = | ||
| type = Thing-Creature | | type = Thing-Creature | ||
| cornervalue = | | cornervalue = 3/1 | ||
}} | }} | ||
Line 63: | Line 72: | ||
}} | }} | ||
{{Card | |||
| title = Black Hole | |||
| text = Destroy all cards in play. | |||
| type = Action | |||
}} | |||
{{Card | |||
| title = SpyGear | |||
| text = When equipped to "Spy" or "Robot Spy", double the amount of cards discarded by the effect of Spy. Note: Can stack multiples. | |||
| type = Thing-Equipment | |||
}} | |||
{{Card | |||
| title = Magnet | |||
| text = The opponent can only attack the creature with the Magnet equipped to it. | |||
| type = Thing-Equipment | |||
}} | |||
{{Card | |||
| title = Icy Hands | |||
| text = Destroy all equipment in play. | |||
| type = Action | |||
}} | |||
{{Card | |||
| title = Restart Button | |||
| text = Place all cards from each player's discard pile, including this card, in the deck and shuffle the deck. | |||
| type = Action | |||
}} | |||
{{Card | |||
| title = Switcheroo | |||
| text = Both players exchange hands. | |||
| type = Action | |||
}} | |||
{{Card | |||
| title = Multiplier | |||
| text = Each player discards, from the top of the deck, the amount of cards in his/her hand. | |||
| type = Action | |||
}} | |||
{{Card | |||
| title = Rogue | |||
| text = When attacking, bypass all equipment. | |||
| type = Thing-Creature | |||
| cornervalue = 1/1 | |||
}} | |||
{{Card | |||
| title = Peacefulness | |||
| text = Neither player can attack for two turns | |||
| type = Action | |||
}} | |||
{{Card | |||
| title = Extra Summon | |||
| text = The player of this card can play two Things this turn. | |||
| type = Action | |||
}} | |||
{{Card | |||
| title = Time Stop | |||
| text = This card stays in play until neither player has any cards in his/her hand. While this card is in play, neither player can draw from the deck. | |||
| type = Action | |||
}} | |||
{{Card | |||
| title = Undead | |||
| text = When this Creature is destroyed, place it in the player's hand instead of his/her discard pile. | |||
| type = Thing-Creature | |||
| cornervalue = 2/1 | |||
}} | |||
{{Card | |||
| title = Detonator | |||
| text = This card can only be equipped to an opponent's creature. If an opponent's creature already has an equipment card equipped, you may send that equipment to the opponent's discard pile to equip this. At the end of the opponent's next turn, after any end-of-turn effects, destroy the creature and send it and this to the discard pile of the player who played this card. | |||
| type = Thing-Equipment | |||
}} | |||
{{Card | |||
| title = Sword | |||
| text = The Creature equipped with this card gets +2/+0 to its cornervalue | |||
| type = Thing-Equipment | |||
| cornervalue = | |||
}} | |||
{{Card | |||
| title = Robot Fighter 001 | |||
| text = When this card is put in play, search the deck for any card with "Robot" in its name and add it to your hand. | |||
| type = Thing-Creature | |||
| cornervalue = 0/1 | |||
}} | |||
{{Card | |||
| title = Robot Fighter 002 | |||
| text = When this card is put in play, it gets +1/+1 for every Creature in the player's possesion. | |||
| type = Thing-Creature | |||
| cornervalue = 1/0 | |||
}} | |||
{{Card | |||
| title = Robo-Hunter | |||
| text = When this card is put in play, all cards with "Robot" in their names get sent to the discard pile of the player of this card. | |||
| type = Thing-Creature | |||
| cornervalue = 1/1 | |||
}} | |||
{{Card | |||
| title = Robot Spy | |||
| text = If this card is in play at the end of your opponent's turn, send two cards from the top of the deck to your discard pile. | |||
| type = Thing-Creature | |||
| cornervalue = 0/0 | |||
}} | |||
{{Card | |||
| title = Gamebreaker | |||
| text = Switch Discard Piles with your opponent. | |||
| type = Action | |||
| cornervalue = | |||
}} | |||
{{Card | |||
| title = Robot Pirate | |||
| text = When this card is put in play, take one card randomly from your opponent's hand and discard it into your discard pile. | |||
| type = Thing-Creature | |||
| cornervalue = 2/1 | |||
}} | |||
{{Card | |||
| title = Blunt Object | |||
| text = When a Creature equipped with this card destroys an opponent's creature, discard two cards from the deck to your graveyard. | |||
| type = Thing-Equipment | |||
| cornervalue = | |||
}} | |||
{{Card | |||
| title = Copycat | |||
| text = Play when your opponent uses an action. That action applies to both players. | |||
| type = Action-Instant | |||
| bgcolor = 900 | |||
}} | |||
{{Card | |||
| title = Nullify | |||
| text = Play when your opponent uses an action. That action is sent to the discard pile without its effect activating. | |||
| type = Action-Instant | |||
| bgcolor = 900 | |||
}} | |||
{{Card | |||
| title = Pilfer | |||
| text = Play when your opponent draws a card. After your opponent sees it, take that card and add it to your hand. | |||
| type = Action-Instant | |||
| bgcolor = 900 | |||
}} | |||
{{Card | |||
| title = Robo-Sniper | |||
| text = This card gains +1/+1 for every card with "Robot" in its name in play. | |||
| type = Thing-Creature | |||
| cornervalue = 2/1 | |||
}} | |||
{{Card | |||
| title = Doppelganger | |||
| text = When this card is put in play, choose a creature on the field. This card obtains the same cornervalues and abilities as that card. If that card has a put-in-play effect, apply that effect. This card can not be played when the field is empty. | |||
| type = Thing-Creature | |||
| cornervalue = ?/? | |||
}} | |||
{{Card | |||
| title = Ghost Fighter 01 | |||
| text = This card can only be attacked by Creatures with "Ghost" in their names. | |||
| type = Thing-Creature | |||
| cornervalue = 2/1 | |||
}} | |||
UNDER CONSTRUCTION | UNDER CONSTRUCTION | ||
Will update soon... | Will update soon... |
Latest revision as of 22:32, 7 December 2008
Discard deck | |
---|---|
Designer | afklol |
Date | 1/12/2008 |
Players | 2 |
This deck has not been categorised. | |
To play Dvorak: Draw five cards each and leave the rest as a draw pile. On your turn, draw a card from the draw pile and play one Thing and/or one Action. (See the full rules.) | |
Print this deck | |
This deck is locked. Further cards should not be added - leave feedback on the talk page. |
Short Description is UNDER CONSTRUCTION
ALL SUGGESTIONS ON THE TALK PAGE WILL BE CONSIDERED
Special Rules
In this game, each player will have a separate discard pile instead of one unified discard pile.
Each Creature can only be equipped with one equipment at a time, and equipment can only be played as an attachment to a creature.
A creature's first cornervalue is its attack stat, used when attacking opponent creatures, and its second cornervalue is used when defending from opponent attacks. If the attacker and defender have equal attacking and defending cornervalues, respectively, neither creature is destroyed.
Instant Actions are to be played when the text on the card specifies, usually sometime during the opponent's turn. Instants are not counted towards the one action-per-turn limit.
UNDER CONSTRUCTION
Victory
The player who has the most cards in his/her discard pile when the last card is drawn is the victor.
Card List
UNDER CONSTRUCTION
Will update soon...